Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.30 @ 21:32:32 // Winter2019/RPGLIKE Player: erp.lsf Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (271) 1355 Value Destroyed (12896) 12896 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (9889) 9889 TOTAL SCORE: 28880 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5002 Follower Combat Kills 1496 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -409 Cogmind --------- Core Integrity 0/1550 Matter 270/300 Energy 8/420 System Corruption 0% Temperature Cool (234) Movement Treading (160) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Matter Filter Weapon Cycler Weapon Cycler Force Field Relay Coupler [Grunt] (70) Relay Coupler [Behemoth] (26) > --- WEAPON (5) ------- Heavy Laser Cooled Pulse Rifle Heavy Machine Gun Mini Assault Cannon Improved Remote Datajack > --- INVENTORY (5) ---- Compact Matter Pod (150) Improved Shield Generator Relay Coupler [NC] (54) Heavy Missile Launcher Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Matter Filter Weapon Cycler Weapon Cycler Medium Insulated Plating Force Field Relay Coupler [Behemoth] > --- WEAPON ----------- Cooled Pulse Rifle Heavy Machine Gun Mini Assault Cannon Mass Driver Improved Remote Datajack > --- INVENTORY -------- Protomatter Compact Matter Pod Improved Shield Generator Heavy Missile Launcher Axe [Rating: 101] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Enhanced Optical Array Device Improved Shield Generator Processor Enhanced Optical Array Hackware Relay Coupler [Behemoth] Protection Medium Insulated Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Slots Evolved 16 | 4 . 1 1 3 1 1 2 . . 1 . 2 . Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | 1 . . . 1 . 1 . . . . . . . Utility 8 | 1 . . 1 2 1 . 1 . . . . 2 . Weapon 4 | 2 . 1 . . . . 1 . . . . . . Parts Attached 113 | 4 3 2 13 28 2 15 8 7 10 6 3 9 3 Power 11 | . . . 3 3 1 1 . . . 1 1 1 . Engine 8 | . . . 3 2 1 1 . . . . 1 . . Core 2 | . . . . 1 . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 23 | 2 . 1 2 6 . 4 1 1 . 4 2 . . Treads 12 | . . . 2 1 . 2 1 . . 4 2 . . Leg 3 | . . . . 2 . 1 . . . . . . . Wheel 7 | 2 . 1 . 2 . 1 . 1 . . . . . Hover 1 | . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 36 | . 2 . 2 9 1 4 3 3 5 . . 5 2 Device 11 | . . . . 3 1 1 . 1 1 . . 4 . Storage . | . . . . . . . . . . . . . . Processor 9 | . 1 . . 5 . 1 . 1 . . . 1 . Hackware 7 | . . . . . . . 2 . 3 . . . 2 Protection 9 | . 1 . 2 1 . 2 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 1 1 6 10 . 6 4 3 5 1 . 3 1 Energy Gun 8 | . . . . . . 3 . 1 3 . . . 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . Ballistic Gun 14 | 2 . . 5 6 . . 1 . . . . . . Ballistic Cannon 10 | . 1 . 1 4 . 2 1 . . . . 1 . Launcher 4 | . . 1 . . . . 1 . 1 . . 1 . Special Weapon 5 | . . . . . . 1 . 1 1 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 1 . . . . . 1 . Parts Lost 4 | . . 1 . . . . . 1 1 . . 1 . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . 1 . . . . . . 1 . . 1 . Weapon 1 | . . . . . . . . 1 . . . . . Highest Loss Streak 1 | . . 1 . . . . . 1 1 . . 1 . Average Slot Usage (%) 92 | . 92 99 96 96 96 93 93 91 87 90 95 88 88 Engine 6 | . 12 11 10 8 6 6 5 5 5 5 5 5 5 Treads 7 | . . . 18 7 7 10 5 3 . 5 18 10 10 Leg 1 | . . . . 4 7 1 . . . . . . . Wheel 8 | . 25 24 2 6 7 9 11 11 11 8 . . . Device 8 | . . . . 4 14 8 5 6 10 11 11 15 20 Processor 14 | . 6 11 10 11 14 18 17 17 13 11 11 14 15 Hackware 3 | . . . . . . . 4 3 2 11 11 5 8 Protection 9 | . 10 11 13 13 7 9 10 11 10 5 5 4 . Energy Gun 6 | . 6 . . . . 3 11 10 12 12 11 7 6 Ballistic Gun 10 | . 25 24 20 19 14 9 3 5 5 5 5 5 5 Ballistic Cannon 9 | . 5 11 20 17 14 8 4 5 5 5 5 7 8 Special Weapon 2 | . . . . . . 3 1 4 1 3 5 4 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 69 | 9 11 14 27 40 40 40 53 53 54 59 59 69 59 Greatest Support 140 | 26 26 32 40 40 12 40 40 56 56 88 140 140 140 Greatest Overweight (x) 9 | . . . . 9 3 3 1 1 . 2 . . . Average Overweight (x) . | . . . . 1 2 1 . . . . . . . Largest Inventory Capacity 5 | 1 1 1 2 3 4 4 4 5 5 5 5 5 5 Average Capacity 3 | 1 1 1 1 2 3 4 4 4 5 5 5 5 5 Most Carried 5 | 1 1 1 2 3 4 4 4 5 5 5 5 5 5 Average Carried 3 | . . . 1 2 3 3 3 4 4 4 5 4 4 Final Capacity 5 | 1 1 1 2 3 4 4 4 5 5 5 5 5 5 Final Carried 5 | 1 1 1 2 2 4 1 3 5 5 5 5 4 5 Class Distribution -------------------- 40% | Tank 30% | Gunner 17% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Tank | -9/Materials Tank | -8/Materials Gunner | -8/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Matter Collected 6092 | 246 122 99 1110 1061 696 279 547 345 468 252 . 633 234 Remotely . | . . . . . . . . . . . . . . Salvage Created 8853 | 64 358 133 1260 1075 719 279 604 1034 854 295 . 1348 830 Parts 492 | 2 9 16 96 60 31 23 37 60 52 27 1 48 30 Haulers Intercepted 7 | . . . 3 3 . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Combat Hostiles Destroyed 221 | . 6 3 29 27 25 8 21 19 30 8 1 26 18 Guns 123 | . 4 2 17 11 8 4 14 13 21 4 1 12 12 Cannons 93 | . 2 1 12 16 17 4 6 6 5 4 . 14 6 AOE 4 | . . . . . . . 1 . 3 . . . . Classes Destroyed 19 | 1 1 3 5 3 . 1 1 . 2 . 1 1 . Worker 11 | . . 1 5 2 . . . 1 . 2 . . . Builder 13 | . . . 1 3 . 3 . 2 . 3 . 1 . Tunneler 3 | . . 1 1 . . . . 1 . . . . . Hauler 7 | . . . 3 3 . . . 1 . . . . . Recycler 5 | 1 . 1 . 1 . 1 . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 3 | . . . 1 . . . . . . 1 . 1 . Watcher 4 | . . . 3 . . . . . . . . 1 . Swarmer 50 | . . 3 5 . 7 . 11 . 12 . . 5 7 Grunt 103 | . 6 . 17 17 16 . 3 14 9 5 . 10 6 Brawler 6 | . . . . 1 . 1 . . . . . 4 . Duelist 10 | . . . . 2 1 1 . . 3 1 . 2 . Protector 2 | . . . . . . . . . 1 . . 1 . Sentry 43 | . . . 7 6 1 5 6 3 6 1 . 3 5 Demolisher 1 | . . . . . . . . . 1 . . . . Hunter 3 | . . . . 1 . . . 1 . . . 1 . Programmer 3 | . . . . . . 1 . 1 . 1 . . . Behemoth 1 | . . . . . . . 1 . . . . . . Compactor 1 | . . . . . . . . . . . 1 . . Surgeon 1 | . . . . . . . . . . . . 1 . Best Kill Streak 12 | 1 2 4 5 10 6 2 7 4 9 6 1 12 4 Combat Bots Only 9 | . 2 3 3 7 6 2 7 3 9 3 1 7 4 Max Kills in Single Turn 4 | 1 1 2 3 2 2 1 2 3 4 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . 3 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Damage Taken 9702 | . 309 290 986 1639 621 313 919 309 1311 338 12 2200 455 Core 6814 | . 219 213 692 1413 441 210 553 149 707 249 9 1613 346 Absorbed by Shields 2551 | . . . . 26 111 109 351 120 467 123 5 865 374 Redirected to Core 5115 | . 175 112 585 464 375 187 488 135 607 193 9 1482 303 Core Remaining (%) 81 | 100 . 62 90 . 53 . . . 100 . . . . Volleys Fired 504 | 3 28 14 73 62 42 27 51 33 59 24 2 53 33 Largest 5 | 3 3 3 4 4 4 4 5 4 5 5 4 5 4 Hottest 305 | 90 90 75 116 133 131 180 305 227 292 292 227 234 207 Shots Fired 1749 | 9 84 42 291 216 168 80 140 107 212 87 5 190 118 Gun 1067 | 9 75 28 146 122 84 58 82 74 152 63 3 95 76 Cannon 647 | . 9 14 145 94 84 22 44 31 50 23 1 88 42 Launcher 6 | . . . . . . . 1 . 1 . . 4 . Special 29 | . . . . . . . 13 2 9 1 1 3 . Kinetic 1311 | 6 65 42 291 216 168 62 46 62 98 46 2 132 75 Thermal 403 | 3 19 . . . . 18 80 43 104 40 2 51 43 Explosive 6 | . . . . . . . 1 . 1 . . 4 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 79 | 2 9 6 23 26 31 43 75 25 58 79 4 39 30 Robot Miss Streak 3 | 1 2 2 3 2 2 1 3 1 3 2 1 1 2 Penetration Max 1 | . . . . . . . . 1 1 1 . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 1233 | 5 55 23 189 170 119 70 86 80 158 72 3 126 77 Core Hits 548 | 2 16 6 62 81 65 26 55 36 60 35 1 67 36 Critical Hits 10 | . 1 . 1 3 1 . . . 1 . . 2 1 Critical Kills 3 | . 1 . . 1 . . . . . . . 1 . Critical Parts Destroyed 7 | . . . 1 2 1 . . . 1 . . 1 1 Melee Attacks 6 | . . . . . . . . 6 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . 6 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 27929 | 46 486 215 2566 3296 2113 1564 2730 2656 3879 1702 23 4408 2245 Guns 17186 | 46 400 105 1503 1728 973 1031 1881 1598 2801 1251 23 2124 1722 Cannons 9016 | . 86 110 1001 1568 1140 518 806 653 746 451 . 1414 523 Explosions 1325 | . . . 62 . . . 43 29 332 . . 859 . Melee 376 | . . . . . . . . 376 . . . . . Ramming 26 | . . . . . . 15 . . . . . 11 . Kinetic 16773 | 8 287 215 2504 3296 2113 1110 772 1063 1467 809 . 2115 1014 Thermal 9429 | 38 199 . . . . 439 1915 1188 2080 893 23 1423 1231 Explosive 1128 | . . . . . . . 43 29 332 . . 724 . Electromagnetic 197 | . . . 62 . . . . . . . . 135 . Impact . | . . . . . . . . . . . . . . Slashing 376 | . . . . . . . . 376 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 2 | . . 2 . . . . . . . . . . . Message Errors 1 | . . 1 . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . Overload Shots 256 | . . . . . . 11 64 37 47 17 1 46 33 Effects 13 | . . . . . . 1 1 2 3 1 . 4 1 Energy Bleed 5 | . . . . . . 1 1 . 1 . . 2 . Heat Surge 3 | . . . . . . . . . . 1 . 2 . Short Circuit 3 | . . . . . . . . . 2 . . . 1 Meltdown 2 | . . . . . . . . 2 . . . . . Overflow Damage 352 | . . . 31 28 3 . 2 166 2 30 . 90 . Projectiles 161 | . . . 31 28 3 . 2 24 2 30 . 41 . Explosions 49 | . . . . . . . . . . . . 49 . Melee 142 | . . . . . . . . 142 . . . . . Knockbacks 99 | . 1 1 14 17 33 1 9 1 1 2 . 14 5 Impact . | . . . . . . . . . . . . . . Kinetic 90 | . 1 1 13 17 29 1 8 1 1 2 . 13 3 Secondary 9 | . . . 1 . 4 . 1 . . . . 1 2 Self-Inflicted Damage 99 | . . . . . . 7 . . 28 . . 64 . Shots 4 | . . . . . . . . . 1 . . 3 . Rammed 5 | . . . . . . 2 . . . . . 3 . Targets Rammed 5 | . . . . . . 2 . . . . . 3 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 836 | 130 349 138 371 836 8 24 294 210 400 589 117 463 345 Average Temperature 151 | 71 125 49 140 270 2 9 49 72 120 192 54 154 106 Received Heat Transfer 2590 | . 180 . 354 354 274 86 131 72 292 130 . 615 102 Effects 83 | . 2 . 8 50 . . . . 4 8 . 11 . Shutdowns 24 | . . . 1 13 . . . . . 6 . 4 . Energy Bleed 9 | . 1 . 2 3 . . . . . 2 . 1 . Interference 22 | . . . 4 9 . . . . 4 . . 5 . Matter Decay 7 | . 1 . 1 4 . . . . . . . 1 . Short Circuit 7 | . . . . 7 . . . . . . . . . Damage (minor) 5 | . . . . 5 . . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . . Damage (core) 5 | . . . . 5 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 19 | . . . . . . 1 1 2 13 . 1 1 . Heat Transferred 14136 | 111 592 . . . . 659 2458 1686 3461 1686 50 1850 1583 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Peak Influence 2166 | 5 124 116 572 702 1148 752 1170 1588 1914 1308 395 2166 2054 Average Influence 854 | 2 76 35 268 395 749 600 903 1148 1593 1147 392 1273 1794 Maximum Alert Level 5 | . . . 2 3 4 3 4 4 5 4 1 5 5 Low Security (%) 15 | 100 100 100 39 17 . . . . . . . . . Level 1 11 | . . . 31 43 7 . . . . . 100 11 . Level 2 20 | . . . 28 28 41 83 17 21 . . . 1 . Level 3 19 | . . . . 9 45 16 73 13 . 33 . 28 . Level 4 17 | . . . . . 5 . 8 64 36 66 . 23 11 Level 5 12 | . . . . . . . . . 63 . . 17 75 High Security 2 | . . . . . . . . . . . . 17 12 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 4 2 . 4 . 10 . 3 . 15 4 Investigation 4 | . . . 1 . . . . 2 . 1 . . . Extermination 6 | . . . . . . 1 . 3 . 1 . 1 . Reinforcement 11 | . 1 . 2 2 . . . 4 . 1 . 1 . Assault 18 | . . . 1 . . 1 . . . . . 12 4 Garrison 4 | . . . . . . 2 . 1 . . . 1 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Distress Signals 9 | . 2 . 2 3 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 384 | . 13 4 49 44 25 8 42 36 37 15 1 90 20 Peak Tracking Total 30 | . 4 3 6 8 5 2 6 4 5 5 1 30 7 Tactical Retreats 13 | . . . 3 1 1 . 3 . . 2 . 3 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Traps Triggered 31 | . 1 . 2 . 6 . 13 3 4 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Machines Disabled 36 | . . . 2 . 4 2 3 3 4 1 . 14 3 Max in Single Turn 2 | . . . 1 . 1 1 1 2 1 1 . 2 1 Garrison Access 3 | . . . . . . 1 . . . . . 2 . Garrison Relay 14 | . . . . . 4 . 3 . 4 . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Machines Accessed 20 | . 5 . 1 1 . 3 . 4 . 2 . 4 . Terminals 15 | . 5 . 1 . . 2 . 2 . 2 . 3 . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . . . 1 . Total Hacks 47 | . 13 . 1 3 . 5 . 10 . 5 . 10 . Successful 27 | . 9 . 1 1 . 4 . 6 . 1 . 5 . Failed 20 | . 4 . . 2 . 1 . 4 . 4 . 5 . Catastrophic 3 | . 1 . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . 2 . Terminals 38 | . 13 . 1 . . 3 . 7 . 5 . 9 . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . 2 . 1 . . . 1 . Terminal Hacks 20 | . 9 . 1 . . 2 . 3 . 1 . 4 . Record 8 | . . . . . . 2 . 3 . 1 . 2 . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 4 | . 3 . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 2 . 1 . . . 1 . Unlock Access 4 | . . . . 1 . 1 . 1 . . . 1 . Coupler Status 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . 1 . 1 . Used 2 | . . . . . . . . . . 1 . 1 . Hacking Detections 12 | . 2 . . . . 3 . 4 . 1 . 2 . Full Trace Events 2 | . . . . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 8 | . . . . . . . . 8 . . . . . Matter 504 | . . . . . . . . 504 . . . . . Time 268 | . . . . . . . . 268 . . . . . Total Robot Build Rating 32 | . . . . . . . . 32 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Used RIF Installer 4 | . . . . . 1 . 1 . 1 . . . 1 Coupler Efficiency 1 | . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 Program Shield 1 | . . . . . . . . . 1 . . . . Robots Hacked 15 | . . . . . . . 7 2 4 . 1 1 . Non-combat . | . . . . . . . . . . . . . . Combat 15 | . . . . . . . 7 2 4 . 1 1 . Robot Hacks Applied 18 | . . . . . . . 10 2 4 . 1 1 . parse_system 1 | . . . . . . . . . . . 1 . . reboot_system 3 | . . . . . . . 3 . . . . . . overwrite_iff 1 | . . . . . . . 1 . . . . . . formatsys_high 13 | . . . . . . . 6 2 4 . . 1 . Relay Couplers Released 26 | . . . . . 8 1 5 . 7 . . . 5 Machine Destruction 26 | . . . . . 8 1 5 . 7 . . . 5 Attached 7 | . . . . . . . 2 . 3 . . . 2 Robots Rewired 3 | . . . . . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Total Allies 45 | . . . . . . . 10 10 4 . 20 1 . Largest Group 20 | . . . . . . . 5 9 2 . 20 20 . Highest-Rated Group 734 | . . . . . . . 114 126 32 . 734 734 . Highest-Rated Ally 81 | . . . . . . . 38 38 29 . 50 81 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 410 | . . . . . . . 51 101 17 . 13 228 . Total Damage 8933 | . . . . . . . 675 1348 159 . 300 6451 . Kills 65 | . . . . . . . 6 13 . . . 46 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Turns Passed 12492 | 47 731 496 1206 1253 832 1133 1310 1411 998 505 219 1543 808 Spaces Moved 7787 | 34 711 473 522 722 472 914 676 913 652 324 119 832 423 Core 8 | . . . . 8 . . . . . . . . . Treads 2455 | . . . 453 116 . . 417 9 . 86 119 832 423 Legs 112 | 1 . . . 111 . . . . . . . . . Wheels 5211 | 33 711 473 69 486 472 914 259 904 652 238 . . . Hover 1 | . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 90 100 90 100 95 95 100 100 100 145 160 160 Average Speed 122 | 91 90 91 152 129 119 104 149 103 100 117 148 160 160 Slowest Speed 500 | 120 90 100 160 500 120 120 180 180 100 185 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 58 | 3 90 99 47 68 86 20 88 34 78 18 85 38 60 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . 1 . 1 . . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . 1 . . . . . Terrain Destroyed 171 | . . . . 3 . 1 25 38 19 14 1 64 6 Melee 1 | . . . . . . . . 1 . . . . . Projectile 101 | . . . . 3 . 1 13 19 18 14 1 26 6 AOE 69 | . . . . . . . 12 18 1 . . 38 . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Total 9791 | 43 750 513 759 947 652 1042 888 1299 871 391 161 963 512 Wait 742 | . 5 12 93 56 64 32 35 304 39 17 23 16 46 Move 7774 | 33 710 472 521 721 470 913 675 912 651 324 118 831 423 Hop . | . . . . . . . . . . . . . . Pick Up 41 | 1 1 4 3 5 3 1 6 6 6 1 1 2 1 Fast Attach 77 | 4 3 . 8 19 1 13 3 4 5 5 3 7 2 Attach 6 | . . 1 . 1 1 . 1 . 1 1 . . . Detach 15 | 1 1 . 2 3 . . 1 2 3 . . 2 . Swap 30 | . . 1 5 8 . 2 4 3 4 . . 2 1 Drop 99 | 1 2 4 12 22 2 18 6 7 8 3 6 7 1 Fire 504 | 3 28 14 73 62 42 27 51 33 59 24 2 53 33 Melee 6 | . . . . . . . . 6 . . . . . Ram 2 | . . . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 3 . Escape Stasis 115 | . . . . . 47 . 36 . 32 . . . . Rewire 43 | . . . . . . . 33 2 . . 8 . . Trap . | . . . . . . . . . . . . . . Miscellaneous 334 | . . 5 42 50 22 34 37 20 63 16 . 40 5 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 1 | -11/Scrapyard | Discovered new exit (range 1) 48 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Gunner 434 | -10/Materials | Discovered new exit (range 3) 435 | -10/Materials | Identified exit to Materials 679 | -10/Materials | Discovered exit to Materials (range 7) 779 | -10/Materials | Entered Mines 789 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 847 | -10/Mines | Discovered exit to Materials (range 7) 1146 | -10/Mines | Reached level 2 1149 | -10/Mines | Upgraded with Weapon slot (x1) 1250 | -10/Mines | Discovered exit to Materials (range 10) 1275 | -10/Mines | Entered Materials 1277 | -9/Materials | Reached level 3 1378 | -9/Materials | Core integrity fell below 50% 1722 | -9/Materials | Reached level 4 1754 | -9/Materials | Discovered new exit (range 12) 1759 | -9/Materials | Upgraded with Utility slot (x1) 1892 | -9/Materials | Identified exit to Mines 2090 | -9/Materials | Reached level 5 2185 | -9/Materials | Build established: Tank 2421 | -9/Materials | Discovered new exit (range 14) 2475 | -9/Materials | First assault squad dispatched 2477 | -9/Materials | Identified exit to Materials 2481 | -9/Materials | Entered another Materials area 2483 | -8/Materials | Reached level 6 2695 | -8/Materials | Reached level 7 2739 | -8/Materials | Core integrity fell below 50% 3120 | -8/Materials | Discovered new exit (range 4) 3253 | -8/Materials | Reached level 8 3277 | -8/Materials | Core integrity fell below 20% 3282 | -8/Materials | Destroyed 7 combat bots 3313 | -8/Materials | Upgraded with Propulsion slot (x1) 3313 | -8/Materials | Upgraded with Utility slot (x1) 3475 | -8/Materials | Reached level 9 3506 | -8/Materials | Discovered new exit (range 4) 3609 | -8/Materials | Build established: Gunner 3617 | -8/Materials | Identified exit to Factory 3712 | -8/Materials | Upgraded with Utility slot (x1) 3731 | -8/Materials | Identified exit to Garrison 3734 | -8/Materials | Entered Garrison 3740 | -8/Garrison | Installed Relay Interface Framework 3778 | -8/Garrison | Triggered checkpoint 3818 | -8/Garrison | Garrison Relay disabled 3853 | -8/Garrison | Reached level 10 3914 | -8/Garrison | Triggered checkpoint 3971 | -8/Garrison | Discovered exit to Factory (range 12) 4016 | -8/Garrison | Triggered checkpoint 4059 | -8/Garrison | Garrison Relay disabled 4128 | -8/Garrison | Triggered checkpoint 4156 | -8/Garrison | Reached level 11 4204 | -8/Garrison | Triggered checkpoint 4235 | -8/Garrison | Garrison Relay disabled 4238 | -8/Garrison | Upgraded with Utility slot (x1) 4287 | -8/Garrison | Discovered exit to Factory (range 8) 4336 | -8/Garrison | Triggered checkpoint 4494 | -8/Garrison | Triggered checkpoint 4522 | -8/Garrison | Garrison Relay disabled 4549 | -8/Garrison | Discovered exit to Factory (range 14) 4566 | -8/Garrison | Entered Factory 4568 | -7/Factory | Reached level 12 4582 | -7/Factory | Upgraded with Propulsion slot (x1) 4862 | -7/Factory | Reached level 13 4990 | -7/Factory | Identified exit to Garrison 5157 | -7/Factory | Core integrity fell below 50% 5199 | -7/Factory | Discovered new exit (range 16) 5241 | -7/Factory | Identified exit to Factory 5360 | -7/Factory | Garrison activated, responded to threat 5483 | -7/Factory | Build established: Tank 5513 | -7/Factory | Reached level 14 5547 | -7/Factory | Discovered exit to Factory (range 4) 5699 | -7/Factory | Entered Garrison 5704 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5742 | -7/Garrison | Triggered checkpoint 5763 | -7/Garrison | Garrison Relay disabled 5840 | -7/Garrison | Triggered checkpoint 5893 | -7/Garrison | Triggered checkpoint 5897 | -7/Garrison | Reached level 15 5898 | -7/Garrison | Triggered checkpoint 5966 | -7/Garrison | Destroyed 7 combat bots 5972 | -7/Garrison | Upgraded with Utility slot (x1) 6130 | -7/Garrison | Spotted B-75 Beast 6134 | -7/Garrison | Destroyed B-75 Beast 6139 | -7/Garrison | Discovered new exit (range 13) 6158 | -7/Garrison | Triggered checkpoint 6210 | -7/Garrison | Identified exit to Factory 6341 | -7/Garrison | Upgraded with Weapon slot (x1) 6466 | -7/Garrison | Triggered checkpoint 6513 | -7/Garrison | Discovered exit to Factory (range 10) 6576 | -7/Garrison | Triggered checkpoint 6603 | -7/Garrison | Crushed by falling debris 6634 | -7/Garrison | Garrison Relay disabled 6884 | -7/Garrison | Triggered checkpoint 6924 | -7/Garrison | Garrison Relay disabled 6924 | -7/Garrison | Reached level 16 6961 | -7/Garrison | Discovered exit to Factory (range 13) 7009 | -7/Garrison | Entered Factory 7009 | -7/Factory | Accompanied by 1 ally 7274 | -7/Factory | Fabricated S-27 Virus (x4) 7316 | -7/Factory | Local fabrication network quarantined 7410 | -7/Factory | Fabricated S-27 Virus (x4) 7561 | -7/Factory | Build established: Commander-Tank 7566 | -7/Factory | P-60 Hacker assimilated allied Virus 4g 7600 | -7/Factory | Discovered new exit (range 16) 7638 | -7/Factory | Identified exit to Lower Caves 7714 | -7/Factory | Discovered exit to Factory (range 16) 7864 | -7/Factory | Build established: Tank 7969 | -7/Factory | Discovered exit to Factory (range 8) 8119 | -7/Factory | Reached level 17 8390 | -7/Factory | Garrison activated, responded to threat 8419 | -7/Factory | Identified exit to Garrison 8420 | -7/Factory | Entered Garrison 8425 | -7/Garrison | Expanded RIF knowledge: Program Shield 8458 | -7/Garrison | Triggered checkpoint 8483 | -7/Garrison | Garrison Relay disabled 8595 | -7/Garrison | Triggered checkpoint 8608 | -7/Garrison | Triggered checkpoint 8681 | -7/Garrison | Destroyed 9 combat bots 8764 | -7/Garrison | Triggered checkpoint 8787 | -7/Garrison | Garrison Relay disabled 8831 | -7/Garrison | Discovered exit to Factory (range 20) 8852 | -7/Garrison | Triggered checkpoint 8998 | -7/Garrison | Garrison Relay disabled 9028 | -7/Garrison | Triggered checkpoint 9068 | -7/Garrison | Discovered exit to Factory (range 20) 9072 | -7/Garrison | Triggered checkpoint 9154 | -7/Garrison | Triggered checkpoint 9254 | -7/Garrison | Discovered exit to Factory (range 13) 9300 | -7/Garrison | Triggered checkpoint 9342 | -7/Garrison | Garrison Relay disabled 9368 | -7/Garrison | Triggered checkpoint 9418 | -7/Garrison | Entered Factory 9420 | -6/Factory | Reached level 18 9464 | -6/Factory | Upgraded with Power slot (x1) 9476 | -6/Factory | Discovered new exit (range 19) 9485 | -6/Factory | Build established: Scavenger-Tank 9513 | -6/Factory | Identified exit to Lower Caves 9761 | -6/Factory | Reached level 19 9823 | -6/Factory | Build established: Tank 9923 | -6/Factory | Sucked down chute 9923 | -6/Factory | Entered Waste 9924 | -6/Waste | Joined by Warlord forces that had cleared the area 10080 | -6/Waste | A Compactor rumbled back to life 10080 | -6/Waste | Spotted C-40 Crusher 10082 | -6/Waste | Destroyed C-40 Crusher 10090 | -6/Waste | Discovered new exit (range 11) 10130 | -6/Waste | Identified exit to Factory 10142 | -6/Waste | Entered Factory 10142 | -6/Factory | Accompanied by 20 allies 10328 | -6/Factory | Build established: Scavenger-Tank 10448 | -6/Factory | Identified exit to Garrison 10643 | -6/Factory | Build established: Scavenger-Gunner 10664 | -6/Factory | Reached level 20 10813 | -6/Factory | Upgraded with Utility slot (x2) 11093 | -6/Factory | Garrison activated, responded to threat 11192 | -6/Factory | First assault squad dispatched 11380 | -6/Factory | Reached level 21 11421 | -6/Factory | High security lockdown imminent 11442 | -6/Factory | Destroyed 7 combat bots 11451 | -6/Factory | Discovered new exit (range 9) 11465 | -6/Factory | Identified exit to Factory 11486 | -6/Factory | Spotted B-75 Beast 11501 | -6/Factory | High security lockdown engaged 11526 | -6/Factory | Assimilated Beast 5a with formatsys_high 11636 | -6/Factory | Core integrity fell below 50% 11669 | -6/Factory | Core integrity fell below 20% 11685 | -6/Factory | Entered Garrison 11720 | -6/Garrison | Triggered checkpoint 11741 | -6/Garrison | Garrison Relay disabled 11798 | -6/Garrison | Triggered checkpoint 11849 | -6/Garrison | Discovered exit to Factory (range 22) 11932 | -6/Garrison | Triggered checkpoint 11955 | -6/Garrison | Garrison Relay disabled 12034 | -6/Garrison | Triggered checkpoint 12105 | -6/Garrison | Discovered exit to Factory (range 8) 12126 | -6/Garrison | Expanded RIF knowledge: Structural Interface 12154 | -6/Garrison | Triggered checkpoint 12310 | -6/Garrison | Garrison Relay disabled 12386 | -6/Garrison | Triggered checkpoint 12393 | -6/Garrison | High security lockdown imminent 12473 | -6/Garrison | High security lockdown engaged 12493 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 12310_ Garrison Relay disabled. 12310_ Relay Coupler [Behemoth] tumbles out of relay unit. 12310_ Relay Coupler [Grunt] tumbles out of relay unit. 12316_ Discarded Relay Coupler [Behemoth]. 12332_ Acquired 9 matter. 12346_ Acquired 7 matter. 12364_ RIF reveals location of phase wall. 12386_ Beams of light sweep through the air. An alarm sounds. 12388_ Y-54 Guardian destroyed. 12391_ Protomatter-54 decays. 12393_ Y-54 Guardian destroyed. 12393_ ALERT: High security lockdown imminent, T-100. 12396_ Acquired 24 matter. 12443_ ALERT: Machine network offline. 12458_ ALERT: Performing unscheduled system reset. 12473_ ALERT: Lockdown in effect, collecting threat data. 12484_ Y-54 Guardian destroyed. 12493_ ALERT: Assault forces dispatched. 12493_ Y-54 Guardian destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????# #?????????#####?????????????? | | ???????????####### #######???#"""#?????????????? | | ???????????# *= #???#" "#?????????????? | | ???????????# ! ######"#### #???#" "#?????????????? | | ??????????#"" ""#???# #??# #???#" "#?????????????? | | ??????????#######???# #??# #???## ##?????????????? | | ????????????????????# #??# #???# #?????????????? | | ????????????????????# #### ##### < #?????????????? | | ????????????????????# + ! #?????????????? | | ????????????????????####YY%= #?????????????? | | ???????????????????????# %##########?????????????? | | ???????????????????????#!@#??????????????????????? | | ???????????????????????#%*#??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????########### #??????????????????????? | | ?????????????#%%*! %+= #??????????????????????? | | ??#??????????#*######### ]#??????????????????????? | | ??# ??####???#%#???????# #??????????????????????? | | ??# #?# ??# #???????# #??????????????????????? | | ###+"## *###+##??????# #??????????????????????? | | #" =%[ ######## #??????????????????????? | | =!! #??????????????????????? | | ^^ #??????????????????????? | | ##^^^## ## ###########??????????????????????? | | ?# ## #" ###??????????????????????????????? | | ?" #??????????????????????????????? | | ?" #??????????????????????????????? | | ?" % =#??????????????????????????????? | | ?" ** +??????????????????????????????? | | ?# "# ##%[ ###??????????????????????????????? | | ?# ## ## = #????????????????????????????????? | | ?+ #????????????????????????????????? | | ?+ +????????????????????????????????? | | ?# * #????????????????????????????????? | | ?# [%## ## #????????????????????????????????? | | ?# = ## ## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 49 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 20 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Assimilation Complete Factory Defaults Hunted Infiltrator My Command Is Your Wish Overkill Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Levels Raised 20 | . . 1 3 4 2 3 2 1 . 2 . 2 . XP Earned 33961 | 3000 905 850 5421 5081 4040 3634 2657 1725 1088 1641 67 3217 635 XP Spent 32895 | 2550 . 1800 4080 5550 2700 3700 3400 1650 . 500 . 6965 . Upgrades 63 | 5 . 8 8 11 2 8 2 3 . 1 . 15 . Power Slot 1 | . . . . . . . . . . 1 . . . Propulsion Slot 3 | 1 . . . 1 . 1 . . . . . . . Utility Slot 8 | 1 . . 1 2 1 . 1 . . . . 2 . Weapon Slot 4 | 2 . 1 . . . . 1 . . . . . . Core Integrity 19 | . . 6 2 . . . . . . . . 11 . Heat Dissipation 8 | . . . . 6 . . . . . . . 2 . Energy Generation 3 | . . . . . . 3 . . . . . . . Energy Storage 4 | . . . . . . 4 . . . . . . . Inventory Capacity 5 | 1 . . 1 1 1 . . 1 . . . . . Sight Range 2 | . . . . . . . . 2 . . . . . Ranged Accuracy 6 | . . 1 4 1 . . . . . . . . . Protomatter Created 2534 | . . 30 314 404 143 242 221 162 382 144 90 261 141 Integrity Restored 6765 | . . 90 942 1085 444 719 705 334 1211 335 . 807 93 Core 5263 | . . 90 942 1039 444 673 535 108 766 223 . 350 93 Parts 1502 | . . . . 46 . 46 170 226 445 112 . 457 . Protomatter Decayed 1428 | . . 14 . 41 -5 . 113 302 62 . 174 673 54 Game ------ Seed AssemblyMobilePod Manual? 0 Play Time 02:23:31 Cumulative 35.9 hours Start 2020.03.30 @ 17:33:32 End 2020.03.30 @ 21:32:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dce6a29-0947-4e40-b908-473723a3ad2c