Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.09 @ 23:50:15 Player: IceNine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (161) 805 Value Destroyed (3972) 3972 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1158) 1158 TOTAL SCORE: 9115 Bonus ------- High Alert Combat Kills 858 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/300 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Hover Unit > --- UTILITY (4) ------ Compact Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Target Analyzer Weapon Cycler Weapon Cycler Improved Medium Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Laser Neutron Cannon Ripper > --- INVENTORY -------- Advanced Particle Charger Weapon Cycler Reaction Control System Improved Propulsion Shielding Improved Medium Armor Plating Hardlight Generator Improved Shield Generator Component Analysis Suite System Restoration Module [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . 1 1 . . . Weapon 2 | . . . 1 1 . . . Parts Attached 130 | 6 17 14 29 16 10 1 37 Power 14 | 1 2 1 4 1 2 . 3 Engine 12 | 1 2 1 3 1 2 . 2 Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 32 | 2 6 6 3 2 2 1 10 Treads 11 | 2 6 2 . . . . 1 Leg 12 | . . 4 . . 1 1 6 Wheel 7 | . . . 3 2 1 . 1 Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 32 | 1 6 . 7 4 1 . 13 Device 16 | . 4 . 4 2 . . 6 Storage 7 | 1 2 . . . . . 4 Processor 1 | . . . . . . . 1 Hackware 1 | . . . 1 . . . . Protection 7 | . . . 2 2 1 . 2 Artifact . | . . . . . . . . Weapon 52 | 2 3 7 15 9 5 . 11 Energy Gun 18 | 2 1 4 2 2 2 . 5 Energy Cannon 9 | . . . 4 2 . . 3 Ballistic Gun 9 | . 1 . 2 4 2 . . Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 9 | . 1 3 5 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . 2 1 . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 51 | . . 6 9 1 5 . 30 Power 4 | . . . 2 . . . 2 Propulsion 14 | . . 1 1 1 1 . 10 Utility 11 | . . 1 1 . 1 . 8 Weapon 22 | . . 4 5 . 3 . 10 Highest Loss Streak 6 | . . 3 4 1 5 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 93 96 84 89 78 84 74 Engine 7 | . 12 11 7 7 6 7 4 Treads 10 | . 27 39 . . . . 1 Leg 9 | . . 3 11 . 4 15 17 Wheel 6 | . . . 12 20 14 7 2 Device 8 | . 9 10 7 7 7 7 7 Storage 9 | . 14 11 9 7 7 7 9 Processor 1 | . . . . . . . 4 Protection 4 | . . . 6 11 7 7 4 Energy Gun 8 | . 14 13 4 6 9 7 5 Energy Cannon 5 | . . . 14 3 7 7 5 Ballistic Gun 3 | . 5 . 1 15 3 7 . Ballistic Cannon 1 | . . . . . 4 7 2 Launcher 3 | . 7 5 4 . . . . Slashing Weapon 1 | . . . . 3 . . 3 Naked Turns 15 | . . . . . . . 15 Heaviest Build 73 | 13 30 35 51 57 73 71 71 Greatest Support 86 | 40 40 80 56 60 60 28 86 Greatest Overweight (x) 9 | 2 2 1 1 1 1 2 9 Average Overweight (x) . | . . . . . . 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 14 Most Carried 15 | 4 11 15 15 15 15 15 15 Average Carried 12 | 1 8 13 12 13 13 15 12 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 11 13 14 15 15 15 5 Class Distribution -------------------- 45% | Mutant 25% | Tank 18% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Matter Collected 2821 | 208 121 525 934 228 211 . 594 Remotely . | . . . . . . . . Salvage Created 4924 | . 173 1108 2121 353 396 . 773 Parts 286 | . 35 68 127 19 14 . 23 Haulers Intercepted 9 | . 1 3 4 1 . . . Recyclers Shooed 6 | . 1 1 3 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 18 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 89 | . 7 17 39 2 7 . 17 Melee 2 | . . . . 1 . . 1 Guns 26 | . 4 10 3 1 4 . 4 Cannons 27 | . . . 13 . 3 . 11 AOE 33 | . 3 7 23 . . . . Classes Destroyed 15 | . 6 4 4 . 1 . . Worker 20 | . 1 3 14 2 . . . Builder 12 | . 2 2 8 . . . . Tunneler 2 | . . 1 1 . . . . Hauler 9 | . 1 3 4 1 . . . Recycler 14 | . . 3 9 2 . . . Mechanic 2 | . . 1 . . . . 1 Watcher 13 | . 3 4 5 1 . . . Swarmer 24 | . 6 4 9 1 . . 4 Grunt 31 | . 1 10 16 . . . 4 Brawler 6 | . . . 3 . . . 3 Duelist 5 | . . . 2 . . . 3 Protector 1 | . . . 1 . . . . Sentry 12 | . . 3 7 1 . . 1 Hunter 3 | . . . 1 . . . 2 Thug 1 | . . . . . 1 . . Butcher 5 | . . . . . 5 . . Mutant 1 | . . . . . 1 . . Best Kill Streak 29 | . 4 8 29 5 3 . 7 Combat Bots Only 14 | . 3 4 14 1 3 . 7 Max Kills in Single Turn 4 | . 2 2 4 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 2 3 . . . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Damage Taken 7590 | . 232 957 1411 582 685 . 3723 Core 1241 | . 76 185 280 39 95 . 566 Absorbed by Shields 66 | . . . . . . . 66 Redirected to Shielding 131 | . . . . . 28 . 103 Core Remaining (%) 67 | 100 69 53 49 . . . . Volleys Fired 272 | . 24 75 97 12 18 . 46 Largest 4 | . 2 2 3 4 4 . 4 Hottest 233 | . 80 106 203 228 233 . 219 Shots Fired 616 | . 38 137 239 43 57 . 102 Gun 305 | . 28 119 42 36 33 . 47 Cannon 237 | . . . 151 7 24 . 55 Launcher 74 | . 10 18 46 . . . . Special . | . . . . . . . . Kinetic 116 | . 7 2 34 25 11 . 37 Thermal 321 | . 21 43 159 14 32 . 52 Explosive 74 | . 10 18 46 . . . . Electromagnetic 105 | . . 74 . 4 14 . 13 Robot Hit Streak 14 | . 8 9 7 7 14 . 7 Robot Miss Streak 9 | . 6 4 9 4 6 . 7 Penetration Max 1 | . . . 1 . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 329 | . 16 72 100 34 33 . 74 Core Hits 274 | . 18 49 116 11 23 . 57 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 3 4 1 1 1 . 1 Burn 6 | . 3 2 . . 1 . . Destroy 1 | . . . 1 . . . . Corrupt 2 | . . 2 . . . . . Sever 2 | . . . . 1 . . 1 Melee Attacks 20 | . . . 1 10 . . 9 Impact . | . . . . . . . . Slashing 20 | . . . 1 10 . . 9 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 4 . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12425 | . 749 2128 6003 910 805 . 1830 Guns 3073 | . 177 1105 382 364 428 . 617 Cannons 3191 | . . . 1813 55 309 . 1014 Explosions 5429 | . 568 998 3795 . 68 . . Melee 690 | . . . . 491 . . 199 Ramming 42 | . 4 25 13 . . . . Kinetic 1397 | . 52 15 352 297 62 . 619 Thermal 3925 | . 125 475 1843 88 578 . 816 Explosive 5269 | . 568 906 3795 . . . . Electromagnetic 1102 | . . 707 . 34 165 . 196 Impact . | . . . . . . . . Slashing 690 | . . . . 491 . . 199 Piercing . | . . . . . . . . Highest Corruption 5 | . . 2 . . . . 5 Average Corruption 2 | . . 2 . . . . 3 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 4 | . . 1 . . . . 3 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 315 | . 1 11 246 . 21 . 36 Projectiles 56 | . . . 53 . . . 3 Explosions 226 | . 1 11 193 . 21 . . Melee 33 | . . . . . . . 33 Knockbacks 21 | . . . . . 1 . 20 Impact . | . . . . . . . . Kinetic 20 | . . . . . 1 . 19 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 293 | . 6 87 138 . 62 . . Shots 9 | . 1 3 4 . 1 . . Rammed 7 | . 2 3 2 . . . . Targets Rammed 9 | . 2 5 2 . . . . Kicked . | . . . . . . . . Crushed 2 | . . 2 . . . . . Highest Temperature 541 | . 56 289 455 314 443 . 541 Average Temperature 120 | . 19 68 95 114 182 . 236 Received Heat Transfer 2194 | . 72 393 468 96 107 . 1058 Effects 23 | . . 1 4 1 4 . 13 Shutdowns 2 | . . . 1 . . . 1 Energy Bleed 4 | . . 1 . 1 . . 2 Interference 3 | . . . . . . . 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 3 | . . . . . 1 . 2 Damage (major) 9 | . . . 3 . 3 . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . 3 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 9 | . . 1 4 . 2 . 2 Heat Transferred 6813 | . 592 1297 2968 149 1030 . 777 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 2 . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Peak Influence 1580 | . 315 804 1580 828 . . . Initial 714 | . . 26 263 714 . . . Average 498 | . 155 448 686 762 . . . Maximum Alert Level 4 | . 1 3 4 3 . . . Low Security (%) 19 | 100 61 12 . . . . . Level 1 30 | . 38 24 41 . . . . Level 2 22 | . . 55 19 15 . . . Level 3 17 | . . 7 13 84 . . . Level 4 9 | . . . 25 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 2 5 10 2 . . 1 Investigation 4 | . 1 1 2 . . . . Extermination . | . . . . . . . . Reinforcement 10 | . 1 3 4 2 . . . Assault 3 | . . 1 1 . . . 1 Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 6 | . . 2 3 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Distress Signals 8 | . 1 2 4 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 13 34 61 10 7 . 36 Peak Tracking Total 11 | . 3 7 7 4 5 . 11 Tactical Retreats 15 | . . . 2 1 . . 12 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Traps Triggered 4 | . 2 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Machines Disabled 16 | . 1 2 11 2 . . . Max in Single Turn 3 | . 1 1 3 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Machines Accessed 17 | . 4 3 2 4 . 4 . Terminals 6 | . 3 2 . 1 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 3 | . 1 . 1 1 . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 53 | . 5 8 4 8 . 28 . Successful 41 | . 4 6 2 1 . 28 . Failed 12 | . 1 2 2 7 . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 4 3 1 . . 4 . Terminals 9 | . 3 4 . 2 . . . Fabricators 3 | . . . . 3 . . . Repair Stations 5 | . . . 3 2 . . . Recycling Units 4 | . 2 . 1 1 . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . . 1 . . . 28 . Record 12 | . . 1 . . . 11 . Part Schematic 9 | . . . . . . 9 . Robot Schematic 5 | . . . . . . 5 . Prototype ID Bank 3 | . . . . . . 3 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . Report Inventory 2 | . 1 . . 1 . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 3 3 1 . . . . Terminals 5 | . 2 3 . . . . . Track 4 | . 2 2 . . . . . Assimilate 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Tunnel 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 4 3 1 3 . . . Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . 9 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . 96 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . . 7 Total Damage 178 | . . . . . . . 178 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Turns Passed 6373 | 64 953 892 1486 474 285 154 2065 Spaces Moved 3752 | 34 481 398 836 337 175 118 1373 Core 97 | 4 2 . . . . . 91 Treads 855 | 30 479 346 . . . . . Legs 1393 | . . 52 190 . . . 1151 Wheels 1350 | . . . 646 337 175 118 74 Hover 2 | . . . . . . . 2 Flight 55 | . . . . . . . 55 Fastest Speed 50 | 50 150 120 100 100 100 130 50 Average Speed 128 | 154 159 157 120 100 113 130 122 Slowest Speed 500 | 160 160 190 190 115 115 130 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 53 28 48 10 22 74 91 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 . . 1 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 5 Spaces Dug 10 | . . 9 1 . . . . Terrain Destroyed 531 | . 48 133 336 . 7 . 7 Melee . | . . . . . . . . Projectile 41 | . . . 30 . 4 . 7 AOE 490 | . 48 133 306 . 3 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Total 4712 | 43 622 525 1098 427 218 118 1661 Wait 382 | . 84 4 98 24 2 . 170 Move 3745 | 33 480 397 835 336 174 117 1373 Hop . | . . . . . . . . Pick Up 83 | 4 6 15 21 17 10 . 10 Fast Attach 56 | 6 13 4 4 5 1 . 23 Attach 46 | . . 5 14 8 7 . 12 Detach 7 | . 2 2 1 . . . 2 Swap 28 | . 4 5 11 3 2 1 2 Drop 64 | . 7 13 14 12 4 . 14 Fire 272 | . 24 75 97 12 18 . 46 Melee 20 | . . . 1 10 . . 9 Ram 2 | . . . 2 . . . . Kick . | . . . . . . . . Crush 7 | . 2 5 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 13) 693 | -10/Materials | Discovered new exit (range 15) 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Propulsion x2 1489 | -9/Materials | Discovered new exit (range 15) 1818 | -9/Materials | First assault squad dispatched 1881 | -9/Materials | Lost 3 parts (1n1u1w) 1910 | -9/Materials | Entered another Materials area 1910 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2580 | -8/Materials | Build established: Tank 2985 | -8/Materials | Garrison activated, responded to threat 3110 | -8/Materials | First assault squad dispatched 3197 | -8/Materials | Destroyed 14 combat bots 3339 | -8/Materials | Lost 4 parts (1p1n2w) 3370 | -8/Materials | Discovered new exit (range 9) 3390 | -8/Materials | Core integrity fell below 50% 3396 | -8/Materials | Entered Factory 3396 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3827 | -7/Factory | Discovered new exit (range 16) 3870 | -7/Factory | Entered Lower Caves 3893 | -7/Lower Caves | Attacked by a faux Warlord 3954 | -7/Lower Caves | Lost 5 parts (1n1u3w) 4147 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4155 | -7/Lower Caves | Entered Data Miner 4157 | -7/Data Miner | Discovered new exit (range 6) 4182 | -7/Data Miner | Met Data Miner 4243 | -7/Data Miner | Learned location of Section 7 (-2) 4243 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4264 | -7/Data Miner | Received God Mode back door access code from Data Miner 4309 | -7/Data Miner | Entered Proximity Caves 4459 | -6/Proximity Caves | Escorted by Enhanced Grunt 4460 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4552 | -6/Proximity Caves | Destroyed 7 combat bots 4552 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 4657 | -6/Proximity Caves | Learned Factory stockpile data 4918 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 5089 | -6/Proximity Caves | Learned location of Extension (-6) 5093 | -6/Proximity Caves | Build established: Scavenger-Mutant 5372 | -6/Proximity Caves | Learned location of 1 exit from Factory 5813 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5858 | -6/Proximity Caves | Core integrity fell below 50% 5999 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 6288 | -6/Proximity Caves | Core integrity fell below 20% 6307 | -6/Proximity Caves | Lost 6 parts (3n3u) 6374 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05857_ Critical hit (Burn: +27). 05920_ Neutrino Core destroyed. 05927_ Hvy. Laser destroyed. 05938_ Imp. Shield Generator destroyed. 05965_ Flexi-carbon Leg destroyed. 05968_ Ripper destroyed. 05983_ Acquired Com. Battery. 06002_ Acquired 10 matter. 06223_ Discarded Targeting Computer. 06269_ Lgt. Treads destroyed. 06270_ Imp. Propulsion Shielding destroyed. 06272_ Enh. Flexi-carbon Leg destroyed. 06276_ Com. Battery destroyed. 06293_ Dropped Lrg. Storage Unit. 06308_ Acquired Com. Battery. 06337_ Acquired Mak. Hover Unit. 06339_ Acquired 30 matter. 06340_ Acquired Mak. Flight Unit. 06346_ Com. Battery destroyed. 06372_ Mak. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????####???# ######## #???????### #???# | | ????###?## ###### ######## ##????????# ##??## | | ???#"""##" #?######## #??## | | ???#"""""" ###### ### #### # | | ???#" #????######### ## # | | ???#"""""" ##?????????## # | | ???#"""##" ##??????### ### # | | ????##??# ######## #### | | ????????#### ### ## | | ???????????# ### #### ### | | ??????????# #########?## ##??### ### | | ??????????### ##??????????# ###############?# | | ????????#######??????????## ##???## ##???# | | ????????# ##?????????### #?### ##??## | | ???????## #????????## #?# ##??# | | ??????## #?????????# #?# ## ##?# | | ?????## ########?## ### ## ### | | ###### ### ## ### ## | | ##### ## ## ## | | #???# ## ## #### | | ###### ####???# ### ## ##??# | | ?????# ##??????# #?# ### ##???# | | ###??# #####???# #?# ##?#### #????# | | # #?# ##### ### ##?????# ##???# | | ## #???#### ##### | | @ #??## ### ## | | ### ####### g#?## ##% | | ??## ##?##### ### g### ### | | ???## ### #### ##?# #?# " | | ????### #?###??# ##?# "" | | ??????## ##??????## ##?## "" | | ???????# #????????## #### #??# "" | | ??###### #?????????# ##??# #??# "" " | | ??# ### #?????????# #??## ##?## "" " | | ### #?# ##????????# ??# #?## " "" | | "# #?# #???????? ##?# ##?# " | | ## #?## #???????? #??## #??# "" | | % ##### "##???????? #???## #??## ## " | | ##" "#????????? ????# ##??## ?## | | ##????????# ????# #???# ## | | #?????????? ????## #???# | | ## #####?????????? ?????####???###### | | ## ### #???????????????????????????????????# | | ## #?# #???????????????????????????????????## | | ## ## ##???????????????????????????????????## | | ## ###??????????????????????????????????## | | ?# ##??????????????????????????????????## | | ?## ### #??????????????????????????????????## | | ??###?# #??????????????????????????????##### | | ??????#### ##??????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 25 Defensive Hacking 10 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please The Oracle Challenges ------------ None Game ------ Seed SignalRestorationArray Manual? 0 Play Time 01:30:44 Cumulative 16.2 hours Start 2022.06.09 @ 22:21:16 End 2022.06.09 @ 23:50:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8be36fde-f515-4614-ac20-8fa23c0cf08a