Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.28 @ 15:04:55 Player: BC the OG Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (523) 523 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1593 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 56/125 System Corruption 0% Temperature Cool (83) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Flail > --- INVENTORY (8) ---- Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Heavy Flail Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Flail Heavy Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Heavy Flail Heavy Flail [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Heavy Flail Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 27 | 8 1 18 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 3 . 7 Device 4 | 2 . 2 Storage 2 | 1 . 1 Processor 4 | . . 4 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 1 9 Energy Gun 2 | 1 1 . Energy Cannon 4 | . . 4 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 5 | . . 5 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . 1 . Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 100 95 Engine 11 | . 14 10 Leg 22 | . 28 20 Device 11 | . 14 9 Storage 11 | . 14 11 Processor 15 | . . 21 Energy Gun 4 | . 14 1 Energy Cannon 2 | . . 3 Ballistic Gun 4 | . 14 1 Impact Weapon 11 | . . 16 Naked Turns . | . . . Heaviest Build 25 | 14 14 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 5 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 386 | 240 53 93 Remotely 80 | 80 . . Salvage Created 813 | 233 65 515 Parts 39 | 19 7 13 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 4 11 Melee 3 | . . 3 Guns 4 | . 4 . Cannons 2 | . . 2 Classes Destroyed 8 | 3 1 4 Worker 2 | 2 . . Tunneler 5 | 5 . . Hauler 2 | . . 2 Recycler 1 | 1 . . Operator 1 | . . 1 Swarmer 4 | . 4 . Grunt 8 | . . 8 Sentry 3 | . . 3 Best Kill Streak 6 | 6 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 130 | . 29 101 Missed 40 | . 14 26 Damage Taken 1212 | 22 124 1066 Core 437 | . 25 412 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 42 | 18 13 11 Largest 2 | 2 2 2 Hottest 150 | 60 70 150 Shots Fired 61 | 21 21 19 Gun 42 | 21 21 . Cannon 19 | . . 19 Launcher . | . . . Special . | . . . Kinetic 11 | 3 8 . Thermal 27 | . 8 19 Explosive . | . . . Electromagnetic 23 | 18 5 . Robot Hit Streak 6 | 2 2 6 Robot Miss Streak 3 | 3 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | 10 9 43 Core Hits 23 | 8 8 7 Critical Kills . | . . . Critical Parts Destroyed 5 | . . 5 Critical Strikes 6 | 1 . 5 Corrupt 1 | 1 . . Smash 5 | . . 5 Melee Attacks 39 | . . 39 Impact 39 | . . 39 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks 4 | . . 4 Damage Inflicted 2181 | 181 89 1911 Guns 230 | 141 89 . Cannons 405 | . . 405 Explosions 40 | 40 . . Melee 1506 | . . 1506 Ramming . | . . . Kinetic 41 | . 41 . Thermal 483 | 40 38 405 Explosive . | . . . Electromagnetic 151 | 141 10 . Impact 1506 | . . 1506 Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 435 | . . 435 Projectiles 8 | . . 8 Explosions . | . . . Melee 427 | . . 427 Knockbacks 5 | . . 5 Impact 5 | . . 5 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 22 | 22 . . Shots 1 | 1 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 526 | 40 90 526 Average Temperature 140 | 16 35 200 Received Heat Transfer 435 | . . 435 Effects 7 | . . 7 Shutdowns 1 | . . 1 Interference 1 | . . 1 Short Circuit 2 | . . 2 Damage (minor) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions 14 | . . 14 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 666 | . 111 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 254 | 40 146 254 Initial 61 | . 26 61 Average 98 | 13 102 111 Maximum Alert Level 1 | . . 1 Low Security (%) 93 | 100 100 88 Level 1 6 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 8 19 Peak Tracking Total 7 | . 7 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 6 15 Successful 9 | . 3 6 Failed 12 | . 3 9 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 3 15 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 1 6 Record 1 | . . 1 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Alert Level 1 | . 1 . Locate Traps 1 | . . 1 Transport Status 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1048 | 119 270 659 Spaces Moved 634 | 61 192 381 Core 18 | 18 . . Treads . | . . . Legs 616 | 43 192 381 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 99 120 126 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 36 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | 6 . 2 Melee . | . . . Projectile 2 | . . 2 AOE 6 | 6 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 797 | 96 213 488 Wait 22 | . 1 21 Move 632 | 60 191 381 Hop . | . . . Pick Up 25 | 9 5 11 Fast Attach 8 | 5 . 3 Attach 8 | 2 1 5 Detach . | . . . Swap 11 | 1 . 10 Drop 16 | 1 2 13 Fire 42 | 18 13 11 Melee 33 | . . 33 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Utility x2 672 | -9/Materials | Discovered new exit (range 10) 681 | -9/Materials | Identified exit to Materials 1025 | -9/Materials | Core integrity fell below 50% 1040 | -9/Materials | Core integrity fell below 20% 1049 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01024_ G-34 Mercenary suffers critical hit (Smash). 01024_ Destroyed Aluminum Leg. 01024_ G-34 Mercenary system corrupted by crushing effect. 01027_ Destroyed Heat Sink. 01027_ G-34 Mercenary system corrupted by crushing effect. 01028_ G-34 Mercenary system terminally corrupted. 01032_ G-34 Mercenary suffers critical hit (Smash). 01032_ Destroyed Ion Engine. 01032_ Destroyed Heat Sink. 01032_ G-34 Mercenary system corrupted by crushing effect. 01032_ G-34 Mercenary knocked back. 01034_ Hvy. Flail follow-up attack on Y-45 Defender. 01040_ Y-45 Defender destroyed. 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