Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.22 @ 00:31:15 Player: Nah Bohdi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1225) 1225 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-116) -116 TOTAL SCORE: 2489 Bonus ------- Follower Combat Kills 39 Friendly Fire -155 Cogmind --------- Core Integrity 321/400 Matter 91/300 Energy 125/125 System Corruption 1% Temperature Hot (275) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Small Storage Unit Weight Redist. System Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (8) ---- Light Ion Engine Wheel Wheel Light Armor Plating Beam Cannon Heavy Assault Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Weight Redist. System Medium Armor Plating Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Bore Cannon > --- INVENTORY -------- Light Ion Engine Compact Wheel Combat Airjet Light Armor Plating Heavy Assault Rifle Rocket Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 3 | . 1 . 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon . | . . . . Parts Attached 50 | 7 16 12 15 Power 6 | 1 4 1 . Engine 6 | 1 4 1 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 3 7 5 Treads 2 | 2 . . . Leg . | . . . . Wheel 8 | . . 3 5 Hover 7 | . 3 4 . Flight . | . . . . Utility 11 | 2 4 . 5 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 8 | 1 2 . 5 Artifact . | . . . . Weapon 16 | 2 5 4 5 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 2 . Ballistic Cannon 5 | . 1 2 2 Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 3 2 Power . | . . . . Propulsion 4 | . 1 3 . Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 87 99 92 Engine 11 | . 11 12 10 Treads 3 | . 10 . . Wheel 7 | . . 4 20 Hover 12 | . 14 19 . Device 9 | . 7 12 10 Storage 11 | . 12 12 10 Protection 14 | . 7 12 25 Energy Gun 6 | . 6 . 12 Ballistic Gun 6 | . 7 10 . Ballistic Cannon 5 | . 2 12 3 Impact Weapon 2 | . 4 1 . Peak Build Rating 23 | 7 10 15 23 Average Rating 12 | 5 7 12 19 On Entrance 7 | . 7 10 12 Naked Turns . | . . . . Heaviest Build 32 | 22 22 23 32 Greatest Support 40 | 40 40 26 34 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 8 8 Average Capacity 8 | 9 9 8 8 Most Carried 10 | 5 10 8 8 Average Carried 6 | 1 4 7 7 Final Capacity 10 | 10 8 8 8 Final Carried 8 | 1 8 8 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1266 | 279 157 676 154 Remotely . | . . . . Salvage Created 1720 | 100 498 294 828 Parts 95 | 4 28 15 48 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 45 | . 11 17 17 Melee 3 | . 3 . . Guns 25 | . 8 10 7 Cannons 13 | . . 7 6 AOE 3 | . . . 3 Classes Destroyed 13 | 2 3 3 5 Worker 1 | . . . 1 Builder 2 | . . 1 1 Tunneler 2 | 1 . . 1 Recycler 4 | 1 1 2 . Operator 3 | . . . 3 Watcher 4 | . 3 . 1 Swarmer 6 | . 4 2 . Grunt 17 | . 7 . 10 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Demolisher 1 | . . 1 . Assembled 14 | . . 14 . Best Kill Streak 6 | 2 3 6 5 Combat Bots Only 6 | . 2 6 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 240 | . 69 36 135 Missed 70 | . 23 13 34 Damage Taken 1463 | . 364 311 788 Core 225 | . 67 79 79 Absorbed by Shields . | . . . . Ignored by Resistances 929 | . 233 186 510 Regen/Repaired (Parts) 216 | . . . 216 Core Remaining (%) 70 | 100 . 41 . Volleys Fired 155 | 3 31 67 54 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 58 90 Shots Fired 244 | 6 44 114 80 Gun 142 | 6 39 45 52 Cannon 91 | . . 69 22 Launcher 6 | . . . 6 Special 5 | . 5 . . Kinetic 155 | 3 16 114 22 Thermal 5 | . 5 . . Explosive 6 | . . . 6 Electromagnetic 78 | 3 23 . 52 Robot Hit Streak 38 | 4 20 29 38 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 168 | 4 39 59 66 Core Hits 92 | 2 18 32 40 Critical Kills 5 | . 1 . 4 Critical Parts Destroyed 5 | . 1 . 4 Critical Strikes 12 | 1 3 . 8 Destroy 8 | . . . 8 Corrupt 2 | 1 1 . . Smash 2 | . 2 . . Melee Attacks 9 | . 9 . . Impact 9 | . 9 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3733 | 58 706 993 1976 Guns 1815 | 58 397 500 860 Cannons 835 | . . 481 354 Explosions 810 | . 48 . 762 Melee 237 | . 237 . . Ramming 12 | . . 12 . Kinetic 1472 | 15 122 981 354 Thermal 182 | . 72 . 110 Explosive 652 | . . . 652 Electromagnetic 1178 | 43 275 . 860 Impact 237 | . 237 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 5 6 2 Message Errors 4 | . 1 2 1 Matter Fused 1 | . 1 . . Energy Discharges 4 | . 3 1 . Data Loss (minor) 1 | . . . 1 Misfires 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 43 | . 25 18 . Projectiles 18 | . . 18 . Explosions . | . . . . Melee 25 | . 25 . . Knockbacks 14 | . 2 8 4 Impact 3 | . 2 1 . Kinetic 10 | . . 7 3 Secondary 1 | . . . 1 Self-Inflicted Damage 125 | . 69 6 50 Shots 4 | . 2 . 2 Rammed 3 | . . 2 1 Targets Rammed 3 | . . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 349 | 18 138 349 285 Average Temperature 63 | 8 34 55 84 Received Heat Transfer 725 | . 207 80 438 Effects 2 | . . 1 1 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 12 | . 1 . 11 Impact Corruptions 2 | . 2 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 350 | . 150 . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 325 | 10 199 106 325 Initial 11 | . 4 11 1 Average 73 | 3 67 29 144 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 76 Level 1 6 | . . . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 . 6 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 16 21 35 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 9 | . 9 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 9 . 5 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 27 . 18 Successful 33 | . 18 . 15 Failed 12 | . 9 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 33 | . 24 . 9 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 6 | . 3 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 15 . 6 Record 3 | . . . 3 Prototype ID Bank 1 | . 1 . . Recycling Unit Index 1 | . . . 1 Alert Level 1 | . 1 . . Unreport Threat 3 | . 2 . 1 Locate Traps 6 | . 5 . 1 Disarm Traps 3 | . 3 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 4 | . . . 4 Repair 2 | . . . 2 Recycling Unit Hacks 6 | . 3 . 3 Retrieve Components 6 | . 3 . 3 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 4 | . 2 . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 19 | . 9 . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 6 | . . 5 1 Largest Group 3 | . . 3 . Highest-Rated Group 54 | . . 54 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 39 | . . 38 1 Total Damage 440 | . . 404 36 Kills 7 | . . 7 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2884 | 118 1093 892 781 Spaces Moved 2628 | 65 997 963 603 Core 9 | 8 . 1 . Treads 285 | 57 228 . . Legs . | . . . . Wheels 780 | . . 177 603 Hover 1554 | . 769 785 . Flight . | . . . . Fastest Speed 50 | 50 56 56 80 Average Speed 78 | 146 81 65 88 Slowest Speed 160 | 160 160 120 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 63 | 6 96 100 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 1 | . . 1 . Spaces Dug 6 | . 2 3 1 Terrain Destroyed 74 | . 31 3 40 Melee . | . . . . Projectile 17 | . 3 3 11 AOE 57 | . 28 . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3177 | 82 1206 1114 775 Wait 258 | . 120 59 79 Move 2625 | 64 996 962 603 Hop . | . . . . Pick Up 43 | 8 21 5 9 Fast Attach 5 | . 1 2 2 Attach 22 | 7 9 2 4 Detach 5 | . 3 . 2 Swap 23 | . 6 8 9 Drop 28 | . 10 7 11 Fire 155 | 3 31 67 54 Melee 9 | . 9 . . Ram 3 | . . 2 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 119 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Evolved 1 slot: Utility x1 166 | -10/Materials | Identified exit to Materials 166 | -10/Materials | Discovered exit to Materials (range 17) 302 | -10/Materials | Build established: Hacker-Mutant 603 | -10/Materials | Identified exit to Mines 603 | -10/Materials | Discovered exit to Mines (range 15) 772 | -10/Materials | Discovered exit to Materials (range 15) 830 | -10/Materials | Discovered exit to Mines (range 16) 984 | -10/Materials | Discovered exit to Materials (range 12) 1212 | -10/Materials | Entered Mines 1224 | -10/Mines | Learned Materials trap positions 1340 | -10/Mines | Assembled infested the area 1342 | -10/Mines | Discovered exit to Materials (range 10) 1345 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1353 | -10/Mines | Discovered exit to Materials (range 8) 1490 | -10/Mines | Learned 8 Materials zone layouts 1538 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1894 | -10/Mines | Core integrity fell below 50% 2104 | -10/Mines | Entered Materials 2104 | -9/Materials | Evolved 2 slots: Utility x2 2105 | -9/Materials | Identified exit to Mines 2105 | -9/Materials | Identified exit to Materials 2106 | -9/Materials | Loaded intel: 18 trap records 2315 | -9/Materials | Discovered exit to Materials (range 16) 2454 | -9/Materials | Repaired Imp. Light Armor Plating 2482 | -9/Materials | Repaired Lgt. Armor Plating 2885 | -9/Materials | Self-destructed Last Messages --------------- 02872_ U-05 Engineer lays Concrete. 02873_ K-01 Serf collects debris. 02874_ U-05 Engineer lays Concrete. 02876_ U-05 Engineer builds a Wall. 02877_ HV Slug penetrates G-34 Mercenary. 02877_ G-34 Mercenary suffers critical hit (Destroy). 02877_ G-34 Mercenary destroyed. 02877_ K-01 Serf collects debris. 02878_ Lgt. Armor Plating destroyed. 02879_ HV Slug penetrates G-34 Mercenary. 02879_ G-34 Mercenary knocked back. 02880_ U-05 Engineer builds a Wall. 02881_ HV Slug penetrates G-34 Mercenary. 02881_ G-34 Mercenary knocked back. 02881_ HV Slug penetrates G-34 Mercenary. 02881_ K-01 Serf collects debris. 02883_ HV Slug penetrates Wall. 02884_ U-05 Engineer builds a Wall. 02884_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # + ########### ########## # """ ## | | # # #??# # """ ## | | # # #??# T + """ + | | ##+##### #??# # ## | | # #??# #??######+# # #"S ## | | # #??# #??# # ### ###""" # | | #??# #??#""" # #?# #?# "" # | | # #??# #??#""" # #?# #?# # | | # #??# #??#""" # #?# #?#####/### | | # #??# #??# # ###+####### #?# | | # #### " #??# # # # #?# | | "%" ???????#### # ""######?# | | " ??????????# # T"#??????# | | ] ########### # ""#??????## | | ]] # #???????? | | % # #???????? | | ! % """"" + #???????? | | %/%= s """"" # """ #???????? | | ############### g =%! """"" # """ #???????? | | ######????????# % k # """ #???????? | | T #????????# # """ #???????? | | #?######## % <<<< # #???????? | | "" ### << # #???????? | | "" + % "" ########???????? | | "" ### "T w #??????????????? | | ######### ##### "" @ ################ | | ?????# # [% w t | | ?????# =u | | ###??# = ####;### | | #??# # ??#########+########### # | | ! #??# ## ????? ^ ^ #????# # | | #??# = =[ ###????? """ #????# # | | " #??# ####??????? """ #????## ## | | " #??# #?????????? ^ ^ """ #????######## | | " #??# #?????????? #???????????? | | ###??##########??????????#############???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 525 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullNavigationField Manual? 0 Play Time 00:49:45 Cumulative 40.0 hours Start 2024.11.21 @ 07:47:41 End 2024.11.22 @ 00:31:15 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 0 Adventurer 2 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74e9b778-66ef-4001-a296-cf5e8385f77f