Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 20:40:11 Player: Bity Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (893) 893 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2273 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 29/160 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Experimental Sensor Array Signal Interpreter Hardened Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Flight Unit > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Visual Processing Unit Signal Interpreter Hardened Light Armor Plating EMP Blaster Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 40 | 2 16 11 11 Power 6 | . 3 2 1 Engine 5 | . 3 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | . 5 3 8 Treads . | . . . . Leg 7 | . 5 2 . Wheel 4 | . . 1 3 Hover . | . . . . Flight 5 | . . . 5 Utility 6 | 1 4 1 . Device 1 | 1 . . . Storage 3 | . 2 1 . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 1 4 5 2 Energy Gun 6 | 1 . 4 1 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 16 | . 2 1 13 Power 1 | . . . 1 Propulsion 8 | . . 1 7 Utility 1 | . 1 . . Weapon 6 | . 1 . 5 Highest Loss Streak 8 | . 2 1 8 To Critical Strikes . | . . . . Average Backups 11 | 7 9 14 14 Power 1 | 1 . 1 1 Propulsion 4 | 5 3 4 5 Utility 3 | . 2 4 4 Weapon 1 | 1 1 3 1 Tool/Special . | . . . . Unused Backups 32 | 8 8 6 10 Power 4 | 1 1 1 1 Propulsion 12 | 4 5 . 3 Utility 9 | 1 1 2 5 Weapon 6 | 2 1 3 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 97 93 89 Engine 12 | . 14 11 10 Leg 25 | . 27 33 2 Wheel 4 | . . 4 20 Flight 1 | . . . 11 Device 2 | . 3 . . Storage 12 | . 14 11 11 Hackware 9 | . 8 11 11 Energy Gun 11 | . 7 12 19 Ballistic Gun 10 | . 14 8 . Special Weapon 2 | . 4 . 1 Peak Build Rating 19 | 7 10 18 19 Average Rating 11 | 6 8 14 17 On Entrance 10 | 6 7 10 17 Avg Prop Armor Cover (%) 3 | . . 4 3 Naked Turns . | . . . . Heaviest Build 34 | 13 27 34 34 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 8 9 14 15 Most Carried 15 | 8 10 15 15 Average Carried 11 | 7 9 14 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 8 10 15 13 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 778 | 220 177 281 100 Remotely . | . . . . Salvage Created 1288 | 182 424 432 250 Parts 90 | 15 31 30 14 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 28 | . 14 8 6 Guns 25 | . 12 8 5 Cannons 2 | . 2 . . AOE 1 | . . . 1 Classes Destroyed 11 | 2 5 2 2 Worker 2 | . . 1 1 Builder 1 | . . . 1 Tunneler 4 | 4 . . . Hauler 2 | . 1 1 . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 5 | . 2 3 . Swarmer 12 | . 6 3 3 Grunt 12 | . 8 2 2 Sentry 3 | . . 3 . Demolisher 1 | . . . 1 Best Kill Streak 5 | 5 5 4 3 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 228 | . 90 60 78 Missed 64 | . 28 24 12 Hits 164 | . 62 36 66 Melee 2 | . . . 2 Projectile 162 | . 62 36 64 AOE 13 | . . . 13 Critical Strikes 5 | . . 4 1 Damage Taken 2156 | . 632 410 1114 Core 534 | . 132 81 321 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 86 | . 86 . . Core Remaining (%) 73 | 100 47 . . Volleys Fired 185 | 10 95 48 32 Largest 2 | 2 2 2 2 Hottest 156 | 90 120 112 156 Shots Fired 318 | 20 149 95 54 Gun 269 | 20 110 94 45 Cannon . | . . . . Launcher 5 | . . . 5 Special 44 | . 39 1 4 Kinetic 113 | . 48 65 . Thermal 188 | 20 101 30 37 Explosive . | . . . . Electromagnetic 17 | . . . 17 Robot Hit Streak 17 | 6 17 9 12 Robot Miss Streak 4 | 3 4 4 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 194 | 14 81 61 38 Core Hits 75 | 6 30 25 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 6 3 2 Burn 11 | . 6 3 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2650 | 187 929 691 843 Guns 2223 | 187 785 691 560 Cannons . | . . . . Explosions 235 | . . . 235 Melee . | . . . . Ramming . | . . . . Kinetic 582 | . 246 336 . Thermal 1744 | 187 683 355 519 Explosive . | . . . . Electromagnetic 324 | . . . 324 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . . . 34 Projectiles 4 | . . . 4 Explosions 30 | . . . 30 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 405 | 150 328 189 405 Average Temperature 109 | 64 95 63 183 Received Heat Transfer 561 | . 219 126 216 Effects 5 | . 3 . 2 Interference 4 | . 2 . 2 Short Circuit 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 12 | . 4 4 4 Heat Transferred 5066 | 496 2335 1036 1199 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 95 | 15 90 95 57 Initial 20 | . . 20 . Average 23 | 3 24 29 14 Influence Increases 866 | 25 418 259 164 Destroy 0b10 Robot/C 560 | . 280 160 120 Destroy 0b10 Robot/NC 80 | 25 20 25 10 Destroy Leader 154 | . 66 58 30 Successful Hack 21 | . 21 . . Disable Machine 15 | . 15 . . Destroy Structure 21 | . 16 1 4 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 866 | 25 370 307 164 Entered New Map 28 | . . 28 . Time Decay 751 | 25 350 269 107 Lost Part 87 | . 20 10 57 Squads Dispatched 5 | . 4 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 23 17 10 Peak Tracking Total 7 | . 7 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 10 | . 7 3 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 16 5 . Successful 14 | . 12 2 . Failed 7 | . 4 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 6 3 . Terminals 14 | . 11 3 . Fabricators . | . . . . Repair Stations 5 | . 4 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 4 | . 3 1 . Botnet 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 8 | . 6 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 1 | . . . 1 Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 327 | 39 288 . . Optics 8 | . 8 . . Seismic 319 | 39 280 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2511 | 118 1261 770 362 Spaces Moved 1250 | 50 653 335 212 Core . | . . . . Treads . | . . . . Legs 1038 | 50 653 335 . Wheels 205 | . . . 205 Hover . | . . . . Flight 7 | . . . 7 Fastest Speed 95 | 120 120 120 95 Average Speed 128 | 120 120 165 96 Slowest Speed 191 | 120 190 190 191 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 93 28 47 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug 16 | . 15 1 . Terrain Destroyed 21 | . 16 1 4 Melee . | . . . . Projectile 19 | . 16 1 2 AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1813 | 89 941 476 307 Wait 258 | 20 147 51 40 Move 1247 | 49 652 334 212 Hop . | . . . . Pick Up 36 | 5 11 15 5 Fast Attach 8 | 1 3 1 3 Attach 11 | . 1 2 8 Detach 2 | . . . 2 Swap 34 | 1 17 12 4 Drop 32 | 3 15 13 1 Fire 185 | 10 95 48 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 119 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Discovered new exit (range 10) 1059 | -10/Materials | Repaired Mining Laser 1087 | -10/Materials | Repaired Aluminum Leg 1289 | -10/Materials | Core integrity fell below 50% 1311 | -10/Materials | Discovered new exit (range 11) 1362 | -10/Materials | Build established: Scavenger-Mutant 1380 | -10/Materials | Entered another Materials area 1380 | -9/Materials | Evolved 2 slots: Propulsion x2 2078 | -9/Materials | Discovered new exit (range 13) 2150 | -9/Materials | Entered Mines 2215 | -9/Mines | Lost 4 parts (3n1w) 2265 | -9/Mines | Core integrity fell below 50% 2300 | -9/Mines | Discovered new exit (range 7) 2320 | -9/Mines | Discovered new exit (range 7) 2373 | -9/Mines | Received a Mining Laser from a helpful Derelict 2420 | -9/Mines | Learned location of 1 exit from Materials 2436 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2438 | -9/Mines | Found Prototype Device 2467 | -9/Mines | Assembled infested the area 2499 | -9/Mines | Core integrity fell below 20% 2512 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02498_ Imp. EM Shotgun destroyed. 02498_ Hvy. Ion Engine destroyed. 02499_ Destroyed Shock Absorption System. 02502_ U-05 Engineer builds a Wall. 02502_ D-53 Grenadier IFF system glitched. 02502_ K-01 Serf destroyed. 02504_ Wheel destroyed. 02504_ as-58415 sneak attacks. 02504_ U-05 Engineer destroyed. 02505_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 02506_ K-01 Serf destroyed. 02506_ Wheel destroyed. 02506_ T-07 Excavator destroyed. 02508_ D-53 Grenadier misfires. 02509_ EMP Blaster severed. 02510_ Acquired EMP Blaster. 02510_ as-58415 destroyed. 02512_ EMP Blaster destroyed. 02512_ Imp. Medium Laser destroyed. 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