Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 11:00:57
Player: ThatBishHoly
Result: Destroyed by G-47 Trooper with Particle Gun
Performance
-------------
Evolutions (2) 1000
Regions Visited (4) 800
Robots Destroyed (30) 150
Value Destroyed (631) 631
Prototype IDs (0) 0
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 2581
Bonus
-------
None
Cogmind
---------
Core Integrity 0/550
Matter 248/300
Energy 45/100
System Corruption 1%
Temperature Cool (9)
Movement Core (100) Ox1
Location -8/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (4) ------
Sensor Array
Improved Targeting Computer
Target Analyzer
> --- WEAPON (2) -------
Assault Cannon
> --- INVENTORY (5) ----
Structural Scanner
Peak State
------------
> --- POWER ------------
Light Nuclear Core
> --- PROPULSION -------
Improved Aluminum Leg
Improved Aluminum Leg
Improved Aluminum Leg
Improved Aluminum Leg
> --- UTILITY ----------
Small Storage Unit
Hardened Light Armor Plating
> --- WEAPON -----------
Assault Rifle
Heavy Assault Rifle
> --- INVENTORY --------
Improved Heat Sink
Structural Scanner
Sensor Array
Target Analyzer
Hardened Light Armor Plating
[Rating: 18]
Favorites
-----------
Power Light Nuclear Core
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Improved Aluminum Leg
Treads Light Treads
Leg Improved Aluminum Leg
Flight Unit Flight Unit
Utility Small Storage Unit
Device Weight Redist. System
Storage Small Storage Unit
Processor Target Analyzer
Protection Hardened Light Armor Plating
Weapon Assault Rifle
Energy Gun Heavy Laser
Ballistic Gun Assault Rifle
Ballistic Cannon Assault Cannon
Impact Weapon Hammer
Build | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Min Mat
Slots Evolved 4 | . . 2 . 2
Power . | . . . . .
Propulsion 2 | . . 2 . .
Utility 2 | . . . . 2
Weapon . | . . . . .
Parts Attached 35 | 6 7 3 5 14
Power 3 | 1 1 . . 1
Engine 2 | 1 . . . 1
Core 1 | . 1 . . .
Reactor . | . . . . .
Propulsion 13 | 2 5 2 3 1
Treads 2 | 2 . . . .
Leg 7 | . 5 2 . .
Wheel . | . . . . .
Hover . | . . . . .
Flight 4 | . . . 3 1
Utility 10 | 1 1 . 1 7
Device 3 | . . . . 3
Storage 1 | 1 . . . .
Processor 3 | . . . . 3
Hackware . | . . . . .
Protection 3 | . 1 . 1 1
Artifact . | . . . . .
Weapon 9 | 2 . 1 1 5
Energy Gun 2 | . . . . 2
Energy Cannon . | . . . . .
Ballistic Gun 4 | 2 . 1 . 1
Ballistic Cannon 1 | . . . . 1
Launcher . | . . . . .
Special Weapon . | . . . . .
Impact Weapon 2 | . . . 1 1
Slashing Weapon . | . . . . .
Piercing Weapon . | . . . . .
Special Melee Weapon . | . . . . .
Unidentified Prototypes . | . . . . .
Parts Lost 22 | . . 1 7 14
Power 2 | . . . 1 1
Propulsion 8 | . . . 4 4
Utility 6 | . . . 1 5
Weapon 6 | . . 1 1 4
Highest Loss Streak 14 | . . 1 7 14
To Critical Strikes 1 | . . . . 1
Average Slot Usage (%) 80 | . 88 99 75 59
Engine 4 | . 13 . . .
Core 4 | . . 11 7 .
Treads 4 | . 13 . . .
Leg 21 | . 14 44 31 .
Flight 6 | . . . 1 27
Device 1 | . . . . 7
Storage 11 | . 14 11 11 7
Processor 1 | . . . . 8
Protection 7 | . 3 11 10 6
Ballistic Gun 14 | . 28 21 7 .
Impact Weapon 1 | . . . 5 .
Naked Turns 20 | . . . . 20
Heaviest Build 20 | 14 19 20 20 19
Greatest Support 52 | 40 40 52 52 22
Greatest Overweight (x) 4 | . . . 3 4
Average Overweight (x) . | . . . . .
Largest Inventory Capacity 8 | 8 8 8 8 8
Average Capacity 7 | 6 8 8 8 7
Most Carried 8 | 5 7 6 8 8
Average Carried 4 | 1 2 5 6 6
Final Capacity 8 | 8 8 8 8 5
Final Carried 8 | . 7 6 8 1
Class Distribution
--------------------
98% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -9/Mines
Mutant | -8/Materials
Resources | -11 -10 -9 -9 -8
----------- Run | Yrd Mat Mat Min Mat
Matter Collected 744 | 225 273 83 136 27
Remotely . | . . . . .
Salvage Created 990 | . 342 295 155 198
Parts 62 | . 20 17 16 9
Haulers Intercepted 1 | . . 1 . .
Recyclers Shooed 1 | . 1 . . .
Parts Field Recycled . | . . . . .
Retrieved Matter . | . . . . .
Parts Self-Destructed . | . . . . .
Prevented . | . . . . .
Kills | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Min Mat
Combat Hostiles Destroyed 20 | . 5 4 7 4
Melee 5 | . . . 4 1
Guns 13 | . 5 4 2 2
Cannons 1 | . . . . 1
Classes Destroyed 9 | . 4 3 1 1
Worker 4 | . . . 4 .
Builder 3 | . 1 2 . .
Hauler 1 | . . 1 . .
Recycler 1 | . 1 . . .
Watcher 1 | . 1 . . .
Swarmer 8 | . . 1 7 .
Grunt 8 | . 5 . . 3
Brawler 1 | . . . . 1
Sentry 3 | . . 3 . .
Best Kill Streak 7 | . 2 6 7 2
Combat Bots Only 4 | . 2 3 4 2
Max Kills in Single Turn 1 | . 1 1 1 1
Gunslinging . | . . . . .
Exploded . | . . . . .
Melee 1 | . . . 1 1
Uniques/NPCs Destroyed . | . . . . .
Combat | -11 -10 -9 -9 -8
-------- Run | Yrd Mat Mat Min Mat
Hostile Shots Fired 354 | . 36 58 131 129
Missed 101 | . 8 18 33 42
Damage Taken 2905 | . 332 403 796 1374
Core 849 | . 32 52 203 562
Absorbed by Shields . | . . . . .
Ignored by Resistances 17 | . . . . 17
Core Remaining (%) 74 | 100 87 . 36 .
Volleys Fired 77 | . 28 21 13 15
Largest 2 | . 2 2 1 1
Hottest 69 | . 40 43 23 69
Shots Fired 123 | . 56 39 13 15
Gun 121 | . 56 39 13 13
Cannon 2 | . . . . 2
Launcher . | . . . . .
Special . | . . . . .
Kinetic 112 | . 56 39 13 4
Thermal 11 | . . . . 11
Explosive . | . . . . .
Electromagnetic . | . . . . .
Robot Hit Streak 6 | . 6 6 2 6
Robot Miss Streak 4 | . 3 2 4 1
Penetration Max . | . . . . .
Secondary Targets 1 | . 1 . . .
Max Gunslinging Chain 1 | . 1 . . .
Shots Hit Robots 85 | . 27 24 21 13
Core Hits 43 | . 15 13 6 9
Critical Kills 2 | . 1 . . 1
Critical Parts Destroyed 2 | . . . 2 .
Critical Strikes 4 | . 1 . 2 1
Destroy 1 | . 1 . . .
Smash 3 | . . . 2 1
Melee Attacks 27 | . . . 26 1
Impact 27 | . . . 26 1
Slashing . | . . . . .
Piercing . | . . . . .
Sneak Attacks 4 | . . . 4 .
Combat Hostiles . | . . . . .
Follow-up Attacks . | . . . . .
Damage Inflicted 1577 | . 376 364 622 215
Guns 993 | . 374 364 108 147
Cannons 48 | . . . . 48
Explosions . | . . . . .
Melee 534 | . . . 514 20
Ramming 2 | . 2 . . .
Kinetic 911 | . 374 364 108 65
Thermal 130 | . . . . 130
Explosive . | . . . . .
Electromagnetic . | . . . . .
Impact 534 | . . . 514 20
Slashing . | . . . . .
Piercing . | . . . . .
Highest Corruption 1 | . . . . 1
Average Corruption 1 | . . . . 1
Corruption Purged . | . . . . .
Corruption Blocked . | . . . . .
Overload Shots . | . . . . .
Overflow Damage 161 | . . . 161 .
Projectiles . | . . . . .
Explosions . | . . . . .
Melee 161 | . . . 161 .
Knockbacks 4 | . . . 3 1
Impact 3 | . . . 3 .
Kinetic 1 | . . . . 1
Secondary . | . . . . .
Self-Inflicted Damage . | . . . . .
Shots . | . . . . .
Rammed 2 | . 1 . . 1
Targets Rammed 2 | . 1 . . 1
Kicked . | . . . . .
Crushed . | . . . . .
Highest Temperature 98 | . 44 18 . 98
Average Temperature 22 | . 26 9 . 28
Received Heat Transfer 951 | . 186 81 . 684
Siege Activations . | . . . . .
Robots Corrupted . | . . . . .
Combat Hostiles . | . . . . .
Parts Fried 3 | . . . 3 .
Impact Corruptions 12 | . . . 12 .
Robots Melted . | . . . . .
Combat Hostiles . | . . . . .
Parts Melted 1 | . . . . 1
Heat Transferred 296 | . . . . 296
Parts Sabotaged . | . . . . .
Parts Stolen . | . . . . .
Parts Stripped . | . . . . .
Power Chain Reactions . | . . . . .
Alert | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Min Mat
Peak Influence 198 | . 158 198 178 110
Initial 73 | . . 20 73 1
Average 67 | . 73 77 86 38
Maximum Alert Level . | . . . . .
Low Security (%) 100 | 100 100 100 100 100
Level 1 . | . . . . .
Level 2 . | . . . . .
Level 3 . | . . . . .
Level 4 . | . . . . .
Level 5 . | . . . . .
High Security . | . . . . .
Max Security . | . . . . .
Squads Dispatched 3 | . 3 . . .
Investigation 1 | . 1 . . .
Extermination . | . . . . .
Reinforcement 2 | . 2 . . .
Assault . | . . . . .
Garrison . | . . . . .
Intercept . | . . . . .
Searches Triggered . | . . . . .
Construction Impeded . | . . . . .
Haulers Reinforced . | . . . . .
Active Scanning Responses . | . . . . .
Cargo Convoy Interrupts . | . . . . .
Stealth | -11 -10 -9 -9 -8
--------- Run | Yrd Mat Mat Min Mat
Distress Signals 3 | . . 1 . 2
Communications Jammed . | . . . . .
Distress Signals . | . . . . .
Times Spotted 47 | . 8 10 9 20
Peak Tracking Total 16 | . 2 7 4 16
Tactical Retreats 2 | . . . . 2
Traps | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Min Mat
Traps Triggered 1 | . 1 . . .
Indirectly . | . . . . .
Trap Hack Attempts . | . . . . .
Triggered . | . . . . .
Disarmed . | . . . . .
Reprogrammed . | . . . . .
Reused . | . . . . .
Traps Extracted . | . . . . .
Installed . | . . . . .
Triggered . | . . . . .
Machines | -11 -10 -9 -9 -8
---------- Run | Yrd Mat Mat Min Mat
Machines Disabled 1 | . 1 . . .
Max in Single Turn 1 | . 1 . . .
Machines Repaired . | . . . . .
Machines Dismantled . | . . . . .
Machines Sabotaged . | . . . . .
Overloaded Fab Kills . | . . . . .
Hacking | -11 -10 -9 -9 -8
--------- Run | Yrd Mat Mat Min Mat
Machines Accessed 5 | . 1 2 . 2
Terminals 4 | . . 2 . 2
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units 1 | . 1 . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Total Hacks 11 | . 1 7 . 3
Successful 8 | . 1 5 . 2
Failed 3 | . . 2 . 1
Catastrophic . | . . . . .
Database Lockouts . | . . . . .
Manual . | . . . . .
Terminals 10 | . . 7 . 3
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units 1 | . 1 . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Terminal Hacks 7 | . . 5 . 2
Record 4 | . . 4 . .
Maintenance Status 1 | . . 1 . .
Zone Layout 2 | . . . . 2
Fabricator Hacks . | . . . . .
Repair Station Hacks . | . . . . .
Recycling Unit Hacks 1 | . 1 . . .
Report Inventory 1 | . 1 . . .
Scanalyzer . | . . . . .
Garrison Access Hacks . | . . . . .
Unauthorized Hacks . | . . . . .
Terminals . | . . . . .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Data Cores Recovered . | . . . . .
Used . | . . . . .
Hacking Detections 4 | . . 2 . 2
Full Trace Events . | . . . . .
Feedback Events . | . . . . .
Feedback Blocked . | . . . . .
Robot Schematics Acquired . | . . . . .
Robots Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Robot Build Rating . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Part Build Rating . | . . . . .
Parts Repaired . | . . . . .
Time . | . . . . .
Parts Recycled . | . . . . .
Recycled Matter . | . . . . .
Retrieved Matter . | . . . . .
Retrieved Components . | . . . . .
Parts Scanalyzed . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Damaged . | . . . . .
Bothacking | -11 -10 -9 -9 -8
------------ Run | Yrd Mat Mat Min Mat
Used RIF Installer . | . . . . .
Robots Hacked . | . . . . .
Non-combat . | . . . . .
Combat . | . . . . .
Robot Hacks Applied . | . . . . .
Relay Couplers Released . | . . . . .
Fabnet Peak Effective % . | . . . . .
Robots Rewired . | . . . . .
Allies Hacked . | . . . . .
Hacks Repelled . | . . . . .
Allies | -11 -10 -9 -9 -8
-------- Run | Yrd Mat Mat Min Mat
Total Allies . | . . . . .
Largest Group . | . . . . .
Highest-Rated Group . | . . . . .
Highest-Rated Ally . | . . . . .
Total Orders . | . . . . .
Ally Attacks . | . . . . .
Total Damage . | . . . . .
Kills . | . . . . .
Allies Corrupted . | . . . . .
Allies Melted . | . . . . .
Intel | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Min Mat
Robot Analysis Total . | . . . . .
Derelict Logs Recovered 2 | . . . 2 .
Drone Launches . | . . . . .
Drone Recoveries . | . . . . .
Exploration | -11 -10 -9 -9 -8
------------- Run | Yrd Mat Mat Min Mat
Turns Passed 1626 | 51 504 265 455 351
Spaces Moved 1021 | 37 274 165 313 232
Core 80 | 17 . . 32 31
Treads 139 | 20 119 . . .
Legs 539 | . 155 165 219 .
Wheels . | . . . . .
Hover . | . . . . .
Flight 263 | . . . 62 201
Fastest Speed 29 | 50 120 120 34 29
Average Speed 109 | 109 137 120 109 70
Slowest Speed 360 | 160 160 120 200 360
Overloaded Moves . | . . . . .
Propulsion Burnouts . | . . . . .
Robots Hopped 3 | . . . . 3
Cave-ins Triggered . | . . . . .
Exploration Rate (%) 27 | 4 30 23 57 23
Regions Visited 4
Branch Regions 1
Pre-discovered Areas . | . . . . .
Known Exits Taken . | . . . . .
Unknown Exits Taken 4 | 1 1 1 1 .
Scrap Searched 2 | . . . 2 .
Spaces Dug . | . . . . .
Terrain Destroyed . | . . . . .
Melee . | . . . . .
Projectile . | . . . . .
AOE . | . . . . .
Terrain Rammed . | . . . . .
Walls Destroyed . | . . . . .
Machines Disabled . | . . . . .
Actions | -11 -10 -9 -9 -8
--------- Run | Yrd Mat Mat Min Mat
Total 1351 | 47 345 193 365 401
Wait 152 | . 16 . 3 133
Move 1011 | 36 273 164 312 226
Hop 3 | . . . . 3
Pick Up 34 | 5 14 3 5 7
Fast Attach 2 | 1 . . 1 .
Attach 26 | 5 1 2 4 14
Detach 1 | . . . 1 .
Swap 7 | . 6 1 . .
Drop 9 | . 6 2 . 1
Fire 77 | . 28 21 13 15
Melee 27 | . . . 26 1
Ram 1 | . . . . 1
Kick . | . . . . .
Crush 1 | . 1 . . .
Escape Stasis . | . . . . .
Rewire . | . . . . .
Trap . | . . . . .
Miscellaneous . | . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: [*Min x2])
-9/Mines
-8/Materials (discovered 1 exit: Fac)
History
---------
Turn | Location | Event
7 | -11/Scrapyard | Discovered new exit (range 14)
52 | -11/Scrapyard | Entered Materials
246 | -10/Materials | Discovered new exit (range 15)
326 | -10/Materials | Build established: Mutant
556 | -10/Materials | Entered another Materials area
556 | -9/Materials | Evolved 2 slots: Propulsion x2
558 | -9/Materials | Discovered new exit (range 16)
745 | -9/Materials | Discovered new exit (range 7)
821 | -9/Materials | Entered Mines
944 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost
985 | -9/Mines | Learned 4 Materials zone layouts
1171 | -9/Mines | Core integrity fell below 50%
1185 | -9/Mines | Lost 7 parts (1p4n1u1w)
1203 | -9/Mines | Learned Materials security intel
1260 | -9/Mines | Discovered new exit (range 5)
1276 | -9/Mines | Entered Materials
1276 | -8/Materials | Evolved 2 slots: Utility x2
1277 | -8/Materials | Identified exit to Factory
1559 | -8/Materials | Core integrity fell below 50%
1597 | -8/Materials | Core integrity fell below 20%
1627 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun
Last Messages
---------------
01564_ R-06 Scavenger collects Lgt. Nuclear Core.
01565_ R-06 Scavenger collects Aluminum Leg.
01568_ Acquired Particle Gun.
01584_ Lgt. Angular Momentum Engine destroyed.
01591_ Hvy. Laser destroyed.
01593_ Imp. Heat Sink destroyed.
01595_ Critical hit (Smash).
01595_ Target Analyzer destroyed.
01595_ System corrupted by crushing effect (+1).
01597_ Hammer melted.
01597_ B-36 Bruiser destroyed.
01600_ Particle Gun destroyed.
01600_ G-47 Trooper suffers critical hit (Burn).
01603_ R-06 Scavenger collects Lgt. Treads.
01605_ U-05 Engineer suffers critical hit (Burn).
01605_ U-05 Engineer destroyed.
01607_ Slammed into U-05 Engineer.
01610_ Acquired Assault Cannon.
01624_ G-47 Trooper knocked back.
01626_ G-47 Trooper destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 45
Energy Generation 18
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Additional Mass Support 6
Armor Coverage 150
Resistance: KI 20
Evasion (%) 64
Target Analysis 5
Recoil Reduction 2
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed SniperNavigationChainsword
Manual? 0
Play Time 00:24:21
Cumulative 42.2 hours
Start 2024.07.10 @ 10:39:21
End 2024.07.10 @ 11:00:57
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 120
Rogue 120
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 18
Gallery% 36
Achievement% 25
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 0
Movement Arrows
Keybinds 0
Fullscreen 1
Font 12/Smallcaps
Map View 38x28
Zoom Use 100%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam SD
RUN: 3c07fbcc-b43d-412b-946a-c315bde45b24