Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 13:19:48 Player: Jiber Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (3806) 3806 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 11446 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 452 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 251/300 Energy 100/100 System Corruption 16% Temperature Cool (2) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (9) ------ Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Launcher Guidance Computer Advanced Target Analyzer Hypervelocity Railgun Gamma Bomb Array Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Structural Scanner Improved Sensor Array Improved Signal Interpreter Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Weapon Cycler Advanced Shield Generator Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Heavy Hardcell Cannon Force Lance Enhanced Force Lance > --- INVENTORY -------- Fusion Compressor Advanced Launcher Guidance Computer Improved Core Shielding Hypervelocity Railgun Tesla Bomb Launcher [Rating: 140] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Hover Unit Combat Airjet Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Modified TNC Hackware Advanced System Shield Protection Improved Core Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 . 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . 1 . . . . . . 1 . 1 . Utility 7 | . . . . . . 1 . 1 1 2 . 2 Weapon 3 | . . 1 . . . . . 1 . . 1 . Parts Attached 138 | 6 12 9 6 4 2 5 26 4 11 8 9 36 Power 24 | 1 2 4 1 . 1 2 6 . 1 . 3 3 Engine 15 | 1 2 4 1 . 1 2 3 . 1 . . . Core 5 | . . . . . . . 3 . . . 1 1 Reactor 4 | . . . . . . . . . . . 2 2 Propulsion 40 | 2 3 1 2 . 1 1 11 . 5 2 3 9 Treads 7 | . . . . . 1 . 6 . . . . . Leg 19 | 2 3 1 . . . . 3 . 5 2 3 . Wheel . | . . . . . . . . . . . . . Hover 13 | . . . 2 . . 1 2 . . . . 8 Flight 1 | . . . . . . . . . . . . 1 Utility 35 | 1 3 1 2 1 . . 3 2 4 2 3 13 Device 18 | . 1 . 1 . . . 1 2 1 . 3 9 Storage 3 | 1 1 1 . . . . . . . . . . Processor 6 | . . . . 1 . . . . 1 1 . 3 Hackware 1 | . . . . . . . . . . . . 1 Protection 7 | . 1 . 1 . . . 2 . 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 4 3 1 3 . 2 6 2 1 4 . 11 Energy Gun 14 | 1 3 2 . . . 1 3 . . . . 4 Energy Cannon 6 | . . 1 . 1 . . . . . 1 . 3 Ballistic Gun 7 | 1 1 . 1 . . 1 . 1 . 1 . 1 Ballistic Cannon 5 | . . . . . . . 3 1 . . . 1 Launcher 4 | . . . . 1 . . . . 1 2 . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 4 1 3 . 2 3 . 1 1 1 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . 4 Parts Lost 67 | . 5 . 2 . 2 2 10 . 2 2 2 40 Power 8 | . . . . . 1 . 2 . 1 . . 4 Propulsion 19 | . 2 . 1 . . . 3 . . 1 1 11 Utility 18 | . 1 . . . . . 2 . 1 . 1 13 Weapon 22 | . 2 . 1 . 1 2 3 . . 1 . 12 Highest Loss Streak 15 | . 3 . 2 . 1 1 7 . 1 1 1 15 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 8 | 1 5 8 9 9 9 9 8 9 9 9 9 6 Power 1 | . 1 2 1 1 . . . 1 . . 1 1 Propulsion 1 | . . 1 1 1 1 3 1 3 2 2 . . Utility 4 | . 2 5 5 5 5 4 4 4 4 3 3 2 Weapon 1 | . . . 1 1 1 1 1 1 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . 1 . . 2 . 2 8 . 5 . 4 5 Power 2 | . . . . . . . 1 . . . 1 . Propulsion 6 | . . . . . . 2 2 . 2 . . . Utility 12 | . 1 . . 2 . . 4 . 2 . . 3 Weapon 7 | . . . . . . . 1 . 1 . 3 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 98 85 84 88 86 91 99 98 99 98 70 Engine 8 | . 14 10 11 11 10 13 12 . 2 5 4 . Core 2 | . . . . . . . 2 15 8 5 4 . Reactor 1 | . . . . . . . . . . . 1 7 Treads 3 | . . . . . 6 2 18 . . . . . Leg 9 | . 26 33 12 . . . 1 23 26 22 24 7 Hover 9 | . . . 12 22 22 24 4 . . . . 6 Device 6 | . 7 . 1 6 . . . 7 16 11 17 11 Storage 8 | . 14 11 11 11 11 9 9 7 6 5 5 1 Processor 7 | . . . . 4 11 9 9 6 . 10 10 15 Protection 4 | . 4 11 9 . . 6 7 6 8 11 3 2 Energy Gun 9 | . 9 28 14 11 9 1 17 7 6 5 5 1 Energy Cannon 4 | . . 4 11 11 3 . . . . 2 5 3 Ballistic Gun 4 | . 17 . . . 7 10 . 5 6 5 5 1 Ballistic Cannon 2 | . . . . . . . 5 16 12 2 . . Launcher 2 | . . . . 1 2 3 . . . 5 9 1 Special Weapon 1 | . . . . 6 3 6 . . . . . . Peak Build Rating 140 | 6 10 17 30 47 44 46 46 48 73 84 100 140 Average Rating 49 | 4 7 14 20 38 35 38 35 46 62 80 96 87 On Entrance 39 | . 6 10 16 30 44 29 46 42 46 65 84 92 Avg Prop Armor Cover (%) 10 | . . . . . 10 11 . . . . . 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 92 | 13 22 28 28 37 36 38 44 52 61 63 91 92 Greatest Support 100 | 20 20 30 30 24 24 32 68 51 77 76 100 80 Greatest Overweight (x) 16 | 4 1 . 1 1 1 1 4 1 . 1 1 16 Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 5 8 9 9 9 9 8 9 9 9 9 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 9 10 9 10 10 10 10 9 10 10 5 Class Distribution -------------------- 26% | Scavenger-Skirmisher 20% | Scavenger-Mutant 12% | Mutant 12% | Tank 11% | Scavenger-Tank 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -8/Storage Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Skirmisher | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Matter Collected 2879 | 189 210 150 50 . 218 96 413 178 227 364 199 585 Remotely . | . . . . . . . . . . . . . Salvage Created 4284 | . 381 338 68 . 332 17 977 . 136 547 295 1193 Parts 245 | . 25 19 3 . 17 . 56 . 10 25 14 76 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 8 | . 3 . 1 . . . . 1 . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Combat Hostiles Destroyed 75 | . 9 1 3 . 14 1 17 . 5 5 6 14 Melee 3 | . . . . . . . . . . . . 3 Guns 40 | . 9 1 1 . 10 1 7 . 3 4 2 2 Cannons 10 | . . . 1 . . . 2 . 2 . 1 4 AOE 20 | . . . . . 4 . 7 . . 1 3 5 Classes Destroyed 14 | . 4 3 . . 1 . 3 . . 2 . 1 Worker 5 | . . . . . . . 3 . . . . 2 Builder 7 | . . 1 . . . . . . . 2 . 4 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 1 | . . 1 . . . . . . . . . . Recycler 8 | . 1 2 . . . . 1 . . 2 . 2 Operator 4 | . . . . . . . 1 . . . 2 1 Watcher 5 | . 1 1 . . . . . . . . 1 2 Swarmer 26 | . 3 . 3 . 8 1 . . 4 . 4 3 Grunt 19 | . 6 . . . 4 . 9 . . . . . Brawler 3 | . . . . . 2 . 1 . . . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 10 | . . 1 . . . . 7 . 1 . . 1 Hunter 5 | . . . . . . . . . . 3 . 2 Programmer 12 | . . . . . . . . . . 2 2 8 Best Kill Streak 8 | . 4 3 2 . 4 1 4 . 4 8 5 5 Combat Bots Only 4 | . 4 1 2 . 4 1 4 . 4 3 4 3 Max Kills in Single Turn 3 | . 1 2 1 . 2 1 3 . 1 1 3 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 3 . . 1 3 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Hostile Shots Fired 904 | . 107 6 30 . 44 24 135 4 107 59 65 323 Missed 281 | . 29 2 7 . 11 8 41 1 39 12 19 112 Hits 623 | . 78 4 23 . 33 16 94 3 68 47 46 211 Melee 5 | . . . . . . . 5 . . . . . Projectile 618 | . 78 4 23 . 33 16 89 3 68 47 46 211 AOE 8 | . . . 6 . . . 2 . . . . . Critical Strikes 27 | . 1 . 2 . 1 . 5 . 1 . 5 12 Actively Blocked 1 | . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . . 2 Damage Taken 10915 | . 802 61 440 . 429 206 1891 72 954 778 482 4800 Core 2187 | . 205 . 33 . 124 10 316 52 69 52 13 1313 Absorbed by Shields 623 | . . . . . . . . . . . 225 398 Redirected to Shielding 94 | . . . 4 . . . . . . 21 . 69 Ignored by Resistances 195 | . . . . . . . . . . . 195 . Core Remaining (%) 74 | 100 18 . . . 60 . 40 92 91 94 98 . Volleys Fired 267 | . 54 9 14 3 22 12 48 2 12 26 20 45 Largest 5 | . 2 3 3 1 3 1 3 4 4 4 5 4 Hottest 279 | . 60 169 169 33 101 23 157 170 170 204 243 279 Shots Fired 583 | . 101 27 31 3 41 12 89 8 48 65 61 97 Gun 400 | . 101 22 17 . 35 8 67 4 24 47 38 37 Cannon 145 | . . 5 14 . . . 21 4 24 13 15 49 Launcher 33 | . . . . 3 6 . . . . 5 8 11 Special 5 | . . . . . . 4 1 . . . . . Kinetic 252 | . 92 . . . 17 8 28 6 36 28 20 17 Thermal 195 | . . 14 28 . . . 44 2 12 32 33 30 Explosive 27 | . . . . 3 6 . . . . 3 4 11 Electromagnetic 104 | . 9 13 3 . 18 . 16 . . 2 4 39 Robot Hit Streak 14 | . 7 6 2 . 4 6 7 2 7 14 10 11 Robot Miss Streak 7 | . 7 4 6 . 3 5 2 3 7 2 6 4 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 346 | . 51 17 14 . 25 6 50 3 19 42 33 86 Core Hits 191 | . 24 9 5 . 21 2 37 1 8 20 14 50 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 . . . . . 1 4 Critical Strikes 14 | . . 1 1 . 1 . . . . 1 2 8 Burn 2 | . . 1 . . . . . . . . 1 . Meltdown 1 | . . . 1 . . . . . . . . . Destroy 6 | . . . . . 1 . . . . . 1 4 Blast 1 | . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . 1 Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 29 | . . . . . . . . . . . . 29 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . 29 Sneak Attacks 4 | . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 10700 | . 468 310 261 . 626 52 2430 69 502 1184 1223 3575 Guns 4151 | . 466 237 117 . 245 42 749 17 225 834 572 647 Cannons 1919 | . . 42 144 . . . 254 52 251 147 249 780 Explosions 3471 | . . 31 . . 376 . 1395 . . 203 402 1064 Melee 1043 | . . . . . . . . . . . . 1043 Ramming 116 | . 2 . . . 5 10 32 . 26 . . 41 Kinetic 2238 | . 431 . . . 72 42 310 69 349 445 275 245 Thermal 3392 | . . 161 245 . 48 . 862 . 127 536 546 867 Explosive 1607 | . . . . . 328 . 37 . . 165 142 935 Electromagnetic 2304 | . 35 149 16 . 173 . 1189 . . 38 260 444 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1043 | . . . . . . . . . . . . 1043 Highest Corruption 23 | . . . . . . . 19 . . 2 4 23 Average Corruption 13 | . . . . . . . 17 . . 2 3 14 Corruption Purged 7 | . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . Effects 104 | . . . . . . . 55 . . 5 7 37 Message Errors 19 | . . . . . . . 11 . . . 1 7 Matter Fused 30 | . . . . . . . 12 . . 1 2 15 Heat Flow Errors 9 | . . . . . . . 6 . . 1 1 1 Energy Discharges 12 | . . . . . . . 6 . . . 2 4 Parts Rejected 2 | . . . . . . . 1 . . . . 1 Parts Fused 3 | . . . . . . . 1 . . 1 . 1 Data Loss (minor) 6 | . . . . . . . 3 . . . . 3 Data Loss (major) 7 | . . . . . . . 3 . . 2 . 2 Misfires 2 | . . . . . . . 2 . . . . . Alerts 7 | . . . . . . . 6 . . . . 1 Misdirections 3 | . . . . . . . 2 . . . . 1 Weapon Failures 4 | . . . . . . . 2 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 321 | . . . 2 . . . 53 . 10 . 58 198 Projectiles 24 | . . . 2 . . . . . 10 . 12 . Explosions 171 | . . . . . . . 53 . . . 46 72 Melee 126 | . . . . . . . . . . . . 126 Knockbacks 9 | . . . . . . . 3 2 3 . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 6 | . . . . . . . 2 2 2 . . . Secondary 2 | . . . . . . . 1 . 1 . . . Self-Inflicted Damage 519 | . . . . . 53 5 196 . . 30 34 201 Shots 12 | . . . . . 2 . 4 . . 1 1 4 Rammed 11 | . . . . . 3 2 6 . . . . . Targets Rammed 19 | . 1 . . . 3 2 6 . 2 . . 5 Kicked 8 | . 1 . . . . . . . 2 . . 5 Crushed . | . . . . . . . . . . . . . Highest Temperature 501 | . 40 288 452 . 96 2 501 48 113 70 192 382 Average Temperature 105 | . 12 142 166 . 36 1 138 24 40 15 48 91 Received Heat Transfer 1588 | . 303 9 . . 108 36 603 . 123 . . 406 Effects 13 | . . 3 1 . . . 6 . . . . 3 Shutdowns 6 | . . . . . . . 3 . . . . 3 Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 5 | . . 3 . . . . 2 . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 10 | . . 1 . . . . 2 . . . 6 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 5 | . . 2 . . . . . . 1 2 . . Heat Transferred 4768 | . . 383 481 . 50 . 1201 . 185 740 740 988 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . 1 . 3 . . . . 1 Latent Energy Used 835 | . . . . . . . 835 . . . . . LE Corruption 13 | . . . . . . . 13 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . . . . 1 2 . . . . 1 Low Security (%) 82 | 100 100 100 100 . 100 53 8 100 100 100 100 94 Level 1 14 | . . . . . . 46 75 . . . . 5 Level 2 2 | . . . . . . . 16 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 477 | . 96 40 50 . 132 233 477 140 158 153 109 234 Initial 140 | . . 6 4 . . 41 81 140 23 69 45 8 Average 92 | . 43 16 5 . 40 134 300 90 59 75 33 77 Influence Increases 3860 | . 281 62 70 . 440 263 929 79 300 280 249 907 Destroy 0b10 Robot/C 1840 | . 180 20 60 . 280 180 460 40 120 100 120 280 Destroy 0b10 Robot/NC 170 | . 10 25 . . . 5 35 . . 20 15 60 Destroy Leader 402 | . 42 14 10 . 40 20 110 10 30 30 22 74 Allied During Kill 132 | . . . . . . 41 65 10 16 . . . Successful Hack 86 | . 4 . . . . 14 14 16 4 24 5 5 Disable Machine 375 | . 15 . . . . . 120 . 45 90 30 75 Destroy Structure 390 | . . 3 . . 45 3 80 3 10 16 42 188 Partial Spotted 30 | . . . . . . . . . . . 15 15 Lose Combat Pursuer 435 | . 30 . . . 75 . 45 . 75 . . 210 Influence Decreases 3658 | . 265 66 82 . 332 178 814 338 207 328 326 722 Entered New Map 522 | . . 10 8 . . 67 112 168 26 73 49 9 Time Decay 2452 | . 215 56 74 . 312 91 502 130 131 235 257 449 Lost Part 514 | . 50 . . . 20 20 100 . 20 20 20 264 Lost Ally 170 | . . . . . . . 100 40 30 . . . Squads Dispatched 29 | . 2 . . . . 1 7 1 2 4 3 9 Investigation 5 | . . . . . . . 1 . 1 2 1 . Extermination 6 | . . . . . . . . . . 1 1 4 Reinforcement 13 | . 2 . . . . 1 1 1 1 1 1 5 Assault 2 | . . . . . . . 2 . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Distress Signals 10 | . 2 . . . . . 6 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 167 | . 17 4 8 . 19 13 32 2 13 6 11 42 Peak Tracking Total 18 | . 4 2 3 . 4 7 13 2 4 2 5 18 Tactical Retreats 12 | . 2 . . . 3 . 2 . 3 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Traps Triggered 12 | . . . . . . . 7 . 1 1 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Machines Disabled 25 | . 1 . . . . . 8 . 3 6 2 5 Max in Single Turn 2 | . 1 . . . . . 2 . 1 1 1 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Machines Accessed 30 | . 1 1 . 4 . 2 7 2 1 3 4 5 Terminals 21 | . 1 1 . . . 2 7 . 1 2 3 4 Fabricators 2 | . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . 1 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 99 | . 2 1 . 49 . 6 15 5 1 5 7 8 Successful 73 | . 2 . . 49 . 1 5 3 1 3 6 3 Failed 26 | . . 1 . . . 5 10 2 . 2 1 5 Catastrophic 4 | . . 1 . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . 1 . 1 . . 4 . . 3 1 3 Terminals 40 | . 2 1 . . . 6 15 . 1 4 5 6 Fabricators 2 | . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 4 . . 2 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 63 | . 2 . . 49 . 1 3 . 1 1 4 2 Record 52 | . . . . 49 . . 1 . 1 1 . . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . Alert Level 3 | . 1 . . . . . . . . . 1 1 Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . Network Status 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 2 . . 2 . Process 2 | . . . . . . . . 1 . . 1 . Retrieve Matter 2 | . . . . . . . . 1 . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 2 . . 1 . 1 Terminals 4 | . . . . . . . 2 . . 1 . 1 Assimilate 2 | . . . . . . . 2 . . . . . Botnet 2 | . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 18 | . . 1 . . . 2 6 2 . 2 1 4 Full Trace Events 4 | . . . . . . 1 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . Total Robot Build Rating 16 | . . . . . . . . 16 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 263 | . . . . . . . . 19 . . 244 . Retrieved Matter 263 | . . . . . . . . 19 . . 244 . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Total Allies 23 | . . . . . . 4 3 4 12 . . . Largest Group 6 | . . . . . . 4 6 4 6 . . . Highest-Rated Group 215 | . . . . . . 153 215 48 95 . . . Highest-Rated Ally 90 | . . . . . . 90 90 12 31 . . . Total Orders 2 | . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . 2 . . . Ally Attacks 75 | . . . . . . 22 24 15 14 . . . Total Damage 2174 | . . . . . . 579 1238 201 156 . . . Kills 22 | . . . . . . 9 9 2 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 4 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Active Infowar (turns) 8038 | . 305 . 63 1296 1813 215 1307 244 166 537 849 1243 Sensors 3587 | . . . 63 774 . . . . 166 537 849 1198 Terrain 361 | . 305 . . . . . . . . . . 56 Structural 383 | . . . . . . . . . . . . 383 T.N.C. 4101 | . . . . 522 1813 215 1307 244 . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Turns Passed 9599 | 90 581 191 571 1297 1813 215 1352 272 504 537 849 1327 Spaces Moved 6067 | 45 307 109 412 1110 925 200 731 140 343 345 534 866 Core 70 | 13 . . . . . . 1 . . . . 56 Treads 553 | . . . . . . . 553 . . . . . Legs 2342 | 32 307 109 165 . . . 45 140 343 345 534 322 Wheels . | . . . . . . . . . . . . . Hover 3021 | . . . 247 1110 925 200 132 . . . . 407 Flight 81 | . . . . . . . . . . . . 81 Fastest Speed 45 | 50 120 120 77 77 77 61 58 130 120 120 120 45 Average Speed 121 | 169 132 120 123 115 110 78 146 136 121 120 131 113 Slowest Speed 850 | 250 190 120 190 147 147 129 290 200 130 190 190 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . 4 . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 37 17 64 93 94 17 91 3 10 10 9 22 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . . . . . . Spaces Dug 25 | . . . . 19 . . 6 . . . . . Terrain Destroyed 323 | . . 2 . 19 55 . 92 2 9 10 27 107 Melee . | . . . . . . . . . . . . . Projectile 35 | . . . . . . . 15 2 9 4 1 4 AOE 288 | . . 2 . 19 55 . 77 . . 6 26 103 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Total 7771 | 58 399 148 443 1123 1677 245 934 218 407 414 641 1064 Wait 988 | . . 9 . . 721 8 61 65 13 18 60 33 Move 6055 | 44 306 108 411 1109 924 199 730 139 342 344 533 866 Hop . | . . . . . . . . . . . . . Pick Up 134 | 8 20 6 2 3 2 8 33 2 10 8 7 25 Fast Attach 36 | . . . 4 1 1 4 8 2 3 2 . 11 Attach 81 | 6 6 5 . 2 2 3 19 2 3 3 4 26 Detach 4 | . . . . . 1 . . . . . . 3 Swap 54 | . 6 6 3 1 1 1 8 2 8 6 7 5 Drop 95 | . 6 5 6 4 . 8 21 4 14 7 10 10 Fire 267 | . 54 9 14 3 22 12 48 2 12 26 20 45 Melee 27 | . . . . . . . . . . . . 27 Ram 6 | . . . . . 3 2 1 . . . . . Kick 8 | . 1 . . . . . . . 2 . . 5 Crush 5 | . . . . . . . 5 . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 Rewire 3 | . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 491 | -10/Materials | Core integrity fell below 50% 520 | -10/Materials | Core integrity fell below 20% 542 | -10/Materials | Lost 3 parts (2n1w) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 810 | -9/Materials | Discovered new exit (range 10) 863 | -9/Materials | Entered Mines 864 | -9/Mines | Met a Derelict bent on vengeance 881 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 927 | -9/Mines | Discovered new exit (range 9) 940 | -9/Mines | Assembled infested the area 965 | -9/Mines | Met 8R-AWN 1135 | -9/Mines | Learned Materials machine intel 1205 | -9/Mines | Learned Materials security intel 1280 | -9/Mines | Discovered new exit (range 5) 1367 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1370 | -9/Mines | Found Prototype Device 1371 | -9/Mines | Identified Exp. Sensor Array 1392 | -9/Mines | Build established: Scavenger-Mutant 1434 | -9/Mines | Entered Exiles 1446 | -9/Exiles | Discovered new exit (range 15) 1455 | -9/Exiles | Welcomed by 8R-AWN 1468 | -9/Exiles | Met EX-HEX 1506 | -9/Exiles | Met EX-DEC 1531 | -9/Exiles | Visited The Gauntlet 1636 | -9/Exiles | Discovered new exit (range 14) 1753 | -9/Exiles | Met EX-BIN 1949 | -9/Exiles | Aligned with FarCom system 1951 | -9/Exiles | Given EX-Vault access code 1984 | -9/Exiles | Opened EX-Vault 1993 | -9/Exiles | Found Prototype Special Weapon 1997 | -9/Exiles | Identified Field Lobotomy Kit 2005 | -9/Exiles | Found Prototype Processor 2013 | -9/Exiles | Found Prototype Energy Cannon 2013 | -9/Exiles | Identified Latent Energy Streamer 2043 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2098 | -9/Exiles | Learned location of Zion (-6) 2110 | -9/Exiles | Build established: Scavenger-Skirmisher 2209 | -9/Exiles | Identified Modified TNC 2501 | -9/Exiles | Learned about 8R-AWN's background 2731 | -9/Exiles | Stole three prototypes: Modified TNC, Latent Energy Streamer, Field Lobotomy Kit 2731 | -9/Exiles | Entered Mines 2783 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3665 | -8/Mines | Build established: Scavenger-Mutant 4444 | -8/Mines | Discovered new exit (range 12) 4469 | -8/Mines | Discovered new exit (range 8) 4544 | -8/Mines | Entered Materials 4544 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4546 | -8/Materials | Loaded intel: 46 machine locations 4605 | -8/Materials | Assimilated X-57 Shotgunner with FLK Orb 4609 | -8/Materials | Assimilated X-57 Shotgunner with FLK Orb 4621 | -8/Materials | Discovered new exit (range 8) 4622 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 4722 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 4759 | -8/Materials | Entered Storage 4759 | -8/Storage | Accompanied by 4 allies 4761 | -8/Storage | FarCom data flow suspended 4789 | -8/Storage | Met a pair of Derelict thieves 4859 | -8/Storage | Assimilated D-53 Grenadier with FLK Orb 4887 | -8/Storage | System corruption reached 10% 4896 | -8/Storage | Lost 7 allies 4950 | -8/Storage | Lost 7 parts (1p2n2u2w) 5013 | -8/Storage | Lost 3 parts (1p1n1w) 5242 | -8/Storage | Core integrity fell below 50% 5506 | -8/Storage | Garrison activated, responded to threat 5530 | -8/Storage | Build established: Tank 5903 | -8/Storage | Discovered new exit (range 16) 5918 | -8/Storage | Garrison activated, responded to threat 6111 | -8/Storage | Entered Factory 6111 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6268 | -7/Factory | Fabricated S-27 Virus (x4) 6311 | -7/Factory | Discovered new exit (range 13) 6383 | -7/Factory | Entered another Factory area 6383 | -6/Factory | Accompanied by 2 allies 6383 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6730 | -6/Factory | Discovered new exit (range 42) 6887 | -6/Factory | Entered another Factory area 6887 | -5/Factory | Evolved 2 slots: Utility x2 7241 | -5/Factory | Discovered new exit (range 15) 7257 | -5/Factory | Identified exit to Factory 7307 | -5/Factory | Found Prototype Launcher 7307 | -5/Factory | Identified Tesla Bomb Launcher 7315 | -5/Factory | Found Faulty Tesla Bomb Launcher 7424 | -5/Factory | Entered another Factory area 7424 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7459 | -4/Factory | Build established: Scavenger-Skirmisher 8243 | -4/Factory | Discovered new exit (range 14) 8267 | -4/Factory | Identified exit to Research 8273 | -4/Factory | Entered Research 8273 | -3/Research | Evolved 2 slots: Utility x2 8598 | -3/Research | Lost 4 parts (3u1w) 8837 | -3/Research | Lost 6 parts (1p2n1u2w) 8910 | -3/Research | System corruption reached 10% 8946 | -3/Research | Lost 9 parts (3n3u3w) 9140 | -3/Research | Build established: Scavenger-Mutant 9252 | -3/Research | Lost 4 parts (1p1u2w) 9464 | -3/Research | Found Prototype Launcher 9531 | -3/Research | Core integrity fell below 50% 9550 | -3/Research | Core integrity fell below 20% 9576 | -3/Research | Lost 15 parts (2p5n5u3w) 9594 | -3/Research | Discovered new exit (range 7) 9598 | -3/Research | Found Gamma Bomb Array 9600 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09542_ K-01 Serf collects debris. 09545_ M-13 Machinist repairs G-73 Enforcer. 09545_ Imp. Signal Interpreter destroyed. 09551_ System corrupted: Substantial component data lost. 09558_ Acquired Adv. System Shield. 09561_ Acquired Impulse Thruster Array. The Fusion Compressor has per-turn matter upkeep cost and is therefore not activated automatically when attached. Use carefully and keep an eye on your remaining matter supply. 09571_ T-07 Excavator destroyed. 09572_ System corrupted: Fusion Compressor rejected. 09583_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7Z. 09594_ EXIT=FOUND 09596_ System corrupted: Matter fused (-10). 09598_ Acquired Gamma Bomb Array. Map ----- +----------------------------------------------------+ | ?????????????????????????# ! ?# #?# | | ?????????????????????????# ?# #?# | | ?????????????????????????#######??# #?# | | ??????????????????????????????????# #?# | | ??????????????????????????????????# #?# | | ??????????????????????????????????# #?# | | ??????????????????????????????????# #?# | | ????????????????????????????#?##### #?# | | ??????????????????????????? # #?# | | ???????????????????????????? !# #?# | | ???????????????????????????? # #?# | | ????????????????????????????" "" # #?# | | ?????????????????????????????S"" # #?# | | ?????????????????????????????"" # #?# | | ?????????????????????????????? !?# ### | | ?????????????????????????????? ?# # | | ??????????????#+#+#############+### # | | ??????????????# # | | ??????????????# # | | ??????????#######s############ ######## | | ??????????# ss#??????????# #??????? | | ??????????# #??????????# #??????? | | ??????????# #??????????# #??????? | | ??????????# #??????????# #??????? | | ??????????#! #??????????# +??????? | | ??????????# <@ #??????????# #??????? | | ??????????# #??????????# #??????? | | ??????????# = #??????????+ #??????? | | ??????????# #??????????# #??????? | | ??????????# #??????????# #??????? | | ??????????# #??????????? ???????? | | ??????????###+#####??????????? ???????? | | ?????????????????????????????? ???????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 37 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 300 Resistance: EM 25 Core Shielding 30 Power Shielding 33 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Launcher Accuracy 20 Target Analysis 12 Recoil Reduction 3 Particle Charging 20 Kinecelleration 30 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Into The Breach Challenges ------------ None Game ------ Seed CloakNanofilamentsRocket Manual? 0 Play Time 01:57:04 Cumulative 50.1 hours Start 2026.02.10 @ 17:01:45 End 2026.02.11 @ 13:19:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43629f6-2039-472d-b622-6c82ee3244db