Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.25 @ 12:40:05 Player: Fleshy Vegetable Bird Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (57) 285 Value Destroyed (1316) 1316 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (598) 598 TOTAL SCORE: 7059 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 99/100 System Corruption 21% Temperature Cool (6) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Light Fission Core Gauss Rifle Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Fission Core Wheel Armored Huge Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Maneuvering Thrusters Shock Rifle Lightning Gun Lightning Gun Lightning Gun Lightning Gun Improved EM Pulse Cannon Autogun Rocket Launcher Heavy Missile Launcher Chainsword Chainsword [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . Utility 5 | . . 1 . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 76 | 7 . 8 . 2 5 15 18 11 5 1 3 . 1 Power 5 | 1 . 1 . . . . 2 1 . . . . . Engine 4 | 1 . 1 . . . . 2 . . . . . . Core 1 | . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 3 . 1 . 2 5 6 3 5 . 1 1 . . Treads 1 | . . . . 1 . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . Wheel 17 | 3 . 1 . . 5 5 2 1 . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . . 1 . 1 1 4 . 1 . . . Utility 20 | 1 . 3 . . . 4 5 1 4 . 2 . . Device 5 | . . . . . . 1 1 . 1 . 2 . . Storage 5 | 1 . 2 . . . 2 . . . . . . . Processor 3 | . . 1 . . . . . . 2 . . . . Hackware 3 | . . . . . . 1 2 . . . . . . Protection 4 | . . . . . . . 2 1 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 . 3 . . . 5 8 4 1 . . . 1 Energy Gun 11 | . . . . . . 1 8 1 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . 3 . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 1 . . . . . . Parts Lost 15 | . . 2 1 . . 1 2 5 1 1 . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 1 . . 1 1 1 . 1 . . . Utility 6 | . . . . . . . 1 2 1 . . . 2 Weapon 2 | . . 1 . . . . . 1 . . . . . Highest Loss Streak 4 | . . 1 1 . . 1 1 4 1 1 . . 1 Average Slot Usage (%) 77 | . 85 94 79 86 94 94 95 82 11 15 19 30 26 Engine 7 | . 14 11 11 11 11 9 7 6 . . . . . Treads 1 | . . . . 9 6 . . . . . . . . Wheel 17 | . 28 29 13 11 21 24 19 19 . . . . . Device 3 | . . . . . . 3 6 5 2 . 3 15 10 Storage 18 | . 14 20 22 22 22 24 23 20 . . . . . Processor 6 | . . 9 11 11 11 9 . . 3 15 15 15 15 Hackware 4 | . . . . . . 4 13 13 . . . . . Protection 2 | . . . . . . . 7 5 3 . . . . Energy Gun 4 | . . . . . . 5 12 1 . . . . . Ballistic Gun 8 | . 28 22 22 22 22 3 . . . . . . . Slashing Weapon 1 | . . . . . . 5 1 . . . . . . Naked Turns 36 | . . . . . . . . 21 15 . . . . Heaviest Build 86 | 9 9 45 45 45 45 81 86 84 7 . 2 2 2 Greatest Support 40 | 26 20 30 20 10 30 36 36 40 3 3 3 3 3 Greatest Overweight (x) 8 | 2 . 2 4 4 4 8 3 2 2 . . . . Average Overweight (x) 1 | . . . 3 4 3 1 2 1 . . . . . Largest Inventory Capacity 24 | 6 6 16 16 16 16 24 24 24 4 4 4 4 4 Average Capacity 16 | 5 6 11 16 16 16 22 24 21 4 4 4 4 4 Most Carried 24 | 4 6 13 15 16 16 24 24 24 4 4 4 4 4 Average Carried 15 | 2 4 10 14 15 15 21 23 20 3 3 3 4 3 Final Capacity 24 | 6 6 16 16 16 16 24 24 4 4 4 4 4 4 Final Carried 24 | 3 6 13 15 15 16 24 24 4 3 3 4 4 4 Class Distribution -------------------- 55% | Mutant 21% | Hauler-Skirmisher 16% | Hauler-Mutant 3% | Hauler-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 1549 | 206 112 212 . . 130 250 230 132 197 41 33 . 6 Remotely . | . . . . . . . . . . . . . . Salvage Created 2467 | 154 . 485 37 . 96 588 918 132 . . . . 57 Parts 141 | 7 . 30 3 . 15 31 53 . . . . . 2 Haulers Intercepted 7 | . . 2 . . . 3 2 . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 8 . 6 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 28 | . . 7 2 . . 6 10 1 . . . . 2 Melee 2 | . . . . . . 2 . . . . . . . Guns 21 | . . 7 2 . . . 9 1 . . . . 2 AOE 2 | . . . . . . 2 . . . . . . . Classes Destroyed 12 | 2 . 4 1 . . 1 3 1 . . . . . Worker 1 | . . . . . . . 1 . . . . . . Tunneler 11 | 3 . . . . 5 2 1 . . . . . . Hauler 7 | . . 2 . . . 3 2 . . . . . . Recycler 5 | 1 . 1 . . . . 3 . . . . . . Watcher 5 | . . 1 . . . 3 1 . . . . . . Swarmer 9 | . . . 2 . . . 5 . . . . . 2 Grunt 10 | . . 5 . . . 4 1 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 4 | . . 2 . . . 1 1 . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . Compactor 1 | . . . . . . . . 1 . . . . . Best Kill Streak 4 | 2 . 4 2 . 3 4 3 1 . . . . 2 Combat Bots Only 3 | . . 3 2 . . 2 3 1 . . . . 2 Max Kills in Single Turn 2 | 1 . 1 1 . 1 2 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Damage Taken 2348 | . . 332 92 . 29 306 622 403 107 . 52 . 405 Core 837 | . . 64 9 . . 61 55 190 70 . 52 . 336 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 100 . . . 81 88 . . . . . . . Volleys Fired 184 | 24 . 56 6 . 8 29 42 11 5 . . . 3 Largest 2 | 2 . 2 2 . 2 1 2 2 1 . . . 1 Hottest 110 | 40 . 43 43 . 43 55 110 72 55 . . . 28 Shots Fired 381 | 48 . 112 12 . 16 29 88 68 5 . . . 3 Gun 358 | 48 . 112 12 . 16 27 88 47 5 . . . 3 Cannon . | . . . . . . . . . . . . . . Launcher 23 | . . . . . . 2 . 21 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 192 | 48 . 112 12 . 16 1 . . . . . . 3 Thermal 53 | . . . . . . . 6 47 . . . . . Explosive 23 | . . . . . . 2 . 21 . . . . . Electromagnetic 113 | . . . . . . 26 82 . 5 . . . . Robot Hit Streak 18 | 6 . 11 2 . 5 7 6 18 8 . . . 2 Robot Miss Streak 5 | 3 . 5 4 . 4 2 3 1 . . . . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Autonomous 54 | . . . . . . . 6 48 . . . . . Shots Hit Robots 265 | 31 . 76 4 . 7 28 53 59 5 . . . 2 Core Hits 88 | 8 . 24 2 . 5 14 26 5 1 . . . 3 Critical Hits 7 | . . 2 1 . 1 2 . . . . . . 1 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 6 | . . 2 1 . 1 1 . . . . . . 1 Melee Attacks 24 | . . . . . . 22 2 . . . . . . Impact 13 | . . . . . . 13 . . . . . . . Slashing 11 | . . . . . . 9 2 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6860 | 266 . 770 69 . 97 1126 1117 3209 113 . . . 93 Guns 4276 | 266 . 770 69 . 97 530 1082 1271 104 . . . 87 Cannons . | . . . . . . . . . . . . . . Explosions 2255 | . . . . . . 317 . 1938 . . . . . Melee 314 | . . . . . . 279 35 . . . . . . Ramming 15 | . . . . . . . . . 9 . . . 6 Kinetic 1303 | 266 . 770 69 . 97 14 . . . . . . 87 Thermal 1512 | . . . . . . 105 136 1271 . . . . . Explosive 2150 | . . . . . . 212 . 1938 . . . . . Electromagnetic 1566 | . . . . . . 516 946 . 104 . . . . Impact 66 | . . . . . . 66 . . . . . . . Slashing 248 | . . . . . . 213 35 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 4 21 21 21 21 21 21 Average Corruption 12 | . . . . . . . 3 12 21 21 21 21 21 Corruption Purged . | . . . . . . . . . . . . . . Effects 128 | . . . . . . . 21 17 31 16 19 8 16 Message Errors 23 | . . . . . . . 7 4 6 . 3 . 3 Matter Fused 12 | . . . . . . . 3 1 4 . 3 . 1 Heat Flow Errors 8 | . . . . . . . 1 1 2 1 . 2 1 Energy Discharges 12 | . . . . . . . 5 1 . 3 2 . 1 Parts Rejected 2 | . . . . . . . . 1 . . 1 . . Data Loss (minor) 9 | . . . . . . . 2 2 3 1 1 . . Data Loss (major) 3 | . . . . . . . . . . 2 1 . . Alerts 2 | . . . . . . . . 1 1 . . . . Misdirections 48 | . . . . . . . . 3 12 9 8 6 10 Targeting Errors 8 | . . . . . . . 2 3 3 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 7 | . . . . . . 7 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 7 | . . . . . . 7 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . 32 . 122 4 . . . 3 Shots 8 | . . . . . . 1 . 7 . . . . . Rammed 2 | . . . . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 262 | . . 8 . . . 24 216 214 166 117 170 224 262 Average Temperature 56 | . . 4 . . . 9 64 68 75 66 102 101 143 Received Heat Transfer 456 | . . 129 . . 18 135 63 . 12 . . . 99 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 1 . . . . . . Combat Hostiles 3 | . . . . . . 2 1 . . . . . . Parts Fried 13 | . . . . . . 8 5 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1839 | . . . . . . 100 148 1591 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Peak Influence 265 | 20 108 265 61 . 25 211 235 115 147 . . . . Average Influence 83 | 8 66 140 51 . 4 119 97 78 69 . . . . Maximum Alert Level 1 | . . 1 . . . 1 1 . . . . . . Low Security (%) 94 | 100 100 66 100 . 100 92 96 100 100 . . . . Level 1 5 | . . 33 . . . 7 3 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . 2 . . . 2 1 . 1 . . . . Investigation 2 | . . . . . . 2 . . . . . . . Extermination 2 | . . . . . . . 1 . 1 . . . . Reinforcement 2 | . . 2 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 8 | . 1 2 . . . 1 1 . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 114 | . 4 16 4 . 3 17 18 6 8 . 3 . 35 Peak Tracking Total 14 | . 4 5 4 . 3 4 4 5 5 . 3 . 14 Tactical Retreats 9 | . . 1 . . . 2 . . 1 . . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 5 | . . . 1 . . . 3 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 4 . . Exploded 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 3 | . . 1 . . . 1 1 . . . . . . Max in Single Turn 1 | . . 1 . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 38 | . 4 1 1 2 . 9 9 . 7 . 1 3 1 Terminals 25 | . 4 1 . . . 8 6 . 5 . . . 1 Fabricators 3 | . . . . . . . 2 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 133 | . 18 2 1 24 . 29 22 . 12 . 1 21 3 Successful 91 | . 13 1 1 24 . 17 9 . 3 . 1 21 1 Failed 41 | . 5 1 . . . 11 13 . 9 . . . 2 Catastrophic 10 | . . 1 . . . 1 2 . 5 . . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 72 | . 17 2 . 1 . 26 17 . 7 . . . 2 Terminals 73 | . 18 2 . . . 26 17 . 7 . . . 3 Fabricators 7 | . . . . . . . 4 . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . Terminal Hacks 61 | . 6 . 1 24 . 5 1 . 1 . 1 21 1 Record 29 | . . . . 23 . . . . . . . 6 . Part Schematic 10 | . 2 . . . . 1 . . . . . 7 . Robot Schematic 5 | . . . . . . . . . . . . 5 . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . Open Door 3 | . . . 1 . . . . . . . 1 . 1 Branch Access Points 3 | . 1 . . . . 1 1 . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 4 . 1 . . . . Load Schematic 3 | . . . . . . . 2 . 1 . . . . Build 2 | . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 63 | . 17 2 . . . 23 12 . 7 . . . 2 Terminals 21 | . 7 1 . . . 9 3 . 1 . . . . Track 2 | . 1 . . . . 1 . . . . . . . Assimilate 2 | . 1 . . . . 1 . . . . . . . Botnet 16 | . 4 1 . . . 7 3 . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 4 1 . . . 8 6 . 7 . . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . . . . 2 . . . . . 7 . Parts Built 2 | . . . . . . . 2 . . . . . . Matter 292 | . . . . . . . 292 . . . . . . Time 109 | . . . . . . . 109 . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 3 | . 1 . . . . 1 . . . . . . 1 Largest Group 1 | . 1 1 . . . 1 . . . . . . 1 Highest-Rated Group 94 | . 10 10 . . . 10 . . . . . . 94 Highest-Rated Ally 94 | . 10 10 . . . 10 . . . . . . 94 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . 5 Total Damage 240 | . . . . . . . . . . . . . 240 Kills 2 | . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 5215 | 142 204 404 254 309 551 822 1297 263 362 175 212 42 178 Spaces Moved 4754 | 72 247 242 206 250 443 576 936 215 434 345 367 85 336 Core 1623 | 13 . . . . . . . 43 434 345 367 85 336 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 3126 | 59 247 242 206 250 443 576 936 167 . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . . . . . . 5 . . . . . Fastest Speed 32 | 50 80 80 100 120 90 90 106 32 50 50 50 50 50 Average Speed 87 | 85 80 86 114 120 116 104 113 93 52 50 50 50 50 Slowest Speed 160 | 150 80 100 120 120 120 160 120 110 150 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 45 25 54 61 88 43 25 88 16 54 65 72 43 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 3 | . . . . . 1 . . . . 1 1 . . Spaces Dug 10 | . . . . . . 10 . . . . . . . Terrain Destroyed 199 | . . . . . . 47 . 152 . . . . . Melee 10 | . . . . . . 10 . . . . . . . Projectile 3 | . . . . . . . . 3 . . . . . AOE 186 | . . . . . . 37 . 149 . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 5471 | 113 253 346 213 262 467 730 1095 257 567 346 395 84 343 Wait 264 | . 4 24 . . . 52 42 13 110 . 18 . 1 Move 4738 | 71 246 241 205 249 442 575 936 210 433 344 366 84 336 Hop 2 | . . . . . . . . 2 . . . . . Pick Up 101 | 10 3 14 2 5 7 24 22 . 7 1 6 . . Fast Attach . | . . . . . . . . . . . . . . Attach 53 | 6 . 4 . 2 2 4 14 11 5 1 3 . 1 Detach 12 | . . . . 1 . . 6 3 1 . . . 1 Swap 23 | 1 . 4 . . 3 11 4 . . . . . . Drop 60 | 1 . 3 . 5 5 13 19 7 5 . 2 . . Fire 184 | 24 . 56 6 . 8 29 42 11 5 . . . 3 Melee 24 | . . . . . . 22 2 . . . . . . Ram 2 | . . . . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Accompanied by 1 ally 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 579 | -9/Materials | Discovered new exit (range 11) 736 | -9/Materials | Discovered new exit (range 16) 751 | -9/Materials | Entered Mines 803 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 947 | -9/Mines | Discovered new exit (range 8) 1000 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1000 | -9/Mines | Discovered new exit (range 5) 1005 | -9/Mines | Entered Exiles 1029 | -9/Exiles | Discovered new exit (range 15) 1047 | -9/Exiles | Met 8R-AWN 1068 | -9/Exiles | Met EX-HEX 1106 | -9/Exiles | Met EX-BIN 1125 | -9/Exiles | Aligned with FarCom system 1127 | -9/Exiles | Given EX-Vault access code 1161 | -9/Exiles | Opened EX-Vault 1172 | -9/Exiles | Found AWS/Thermal 1196 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1236 | -9/Exiles | Met EX-DEC 1244 | -9/Exiles | Learned location of Zion (-6) 1301 | -9/Exiles | Discovered new exit (range 12) 1314 | -9/Exiles | Left Exiles lab with AWS/Thermal 1314 | -9/Exiles | Entered Mines 1607 | -8/Mines | Discovered new exit (range 11) 1865 | -8/Mines | Entered Materials 1865 | -8/Materials | Evolved 2 slots: Utility x2 2145 | -8/Materials | Discovered new exit (range 9) 2272 | -8/Materials | Discovered new exit (range 15) 2279 | -8/Materials | Central database locked down 2431 | -8/Materials | Build established: Hauler-Mutant 2687 | -8/Materials | Entered Factory 2687 | -7/Factory | Evolved 2 slots: Utility x2 2857 | -7/Factory | Fabricated Hacking Suite (x1) 3079 | -7/Factory | Fabricated Hacking Suite? 3756 | -7/Factory | Identified exit to Lower Caves 3809 | -7/Factory | Build established: Hauler-Skirmisher 3984 | -7/Factory | Sucked down chute 3984 | -7/Factory | Entered Waste 3995 | -7/Waste | Spotted C-40 Crusher 3999 | -7/Waste | EMP discharged 3999 | -7/Waste | Spotted C-40 Crusher 4099 | -7/Waste | EMP discharged 4099 | -7/Waste | System corruption reached 10% 4103 | -7/Waste | Destroyed C-40 Crusher 4124 | -7/Waste | Spotted C-40 Crusher 4168 | -7/Waste | Spotted C-40 Crusher 4171 | -7/Waste | Spotted C-40 Crusher 4176 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4199 | -7/Waste | EMP discharged 4210 | -7/Waste | Spotted C-40 Crusher 4212 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4222 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4225 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4226 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4237 | -7/Waste | Discovered new exit (range 16) 4247 | -7/Waste | Entered Factory 4257 | -7/Factory | Lost 4 parts (1p1n2u) 4505 | -7/Factory | Build established: Mutant 4598 | -7/Factory | Discovered exit to Lower Caves (range 20) 4609 | -7/Factory | Entered Lower Caves 4666 | -7/Lower Caves | Learned Factory interactive machine intel 4667 | -7/Lower Caves | Learned Factory security intel 4781 | -7/Lower Caves | Discovered new exit (range 6) 4784 | -7/Lower Caves | Entered another Lower Caves area 4785 | -7/Lower Caves | Encountered a Warlord checkpoint 4921 | -7/Lower Caves | Core integrity fell below 50% 4957 | -7/Lower Caves | Discovered new exit (range 12) 4996 | -7/Lower Caves | Entered Data Miner 4996 | -7/Data Miner | Discovered new exit (range 6) 5005 | -7/Data Miner | Met Data Miner 5021 | -7/Data Miner | Learned location of Section 7 (-2) 5021 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5026 | -7/Data Miner | Received God Mode back door access code from Data Miner 5038 | -7/Data Miner | Entered Proximity Caves 5078 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5079 | -6/Proximity Caves | Escorted by Enhanced Grunt 5113 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5175 | -6/Proximity Caves | Learned Factory security intel 5191 | -6/Proximity Caves | Core integrity fell below 20% 5197 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5216 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05127_ S-27 Virus destroyed. 05127_ L-41 Fighter suffers critical hit. 05127_ Destroyed Carbon-fiber Leg. 05135_ System corrupted: Heat flow error (+296). 05144_ J2-0B5(k) breaks down the debris. 05145_ J2-0B5(k) destroyed. 05149_ Acquired 5 matter. 05149_ Acquired 1 matter. 05154_ Slammed into O9-AZM(k). 05160_ System corrupted: Energy discharge (-33). 05175_ Acquired derelict log, extracted data. Data stored: Factory security intel. 05180_ System corrupted: Matter fused (-6). 05201_ W-25 Informer sends out distress signal. 05214_ Connecting with Terminal... 05214_ Current location identified: Proximity Caves >>Open Sealed Heavy Doors opened. 05214_ Adv. Weight Redist. System destroyed. 05214_ S-27 Virus springs to life. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????########???????????????????? | | ???????????????????#s "???????????????????? | | ???????????????????#s "???????????????????? | | ???????????????????#s "???????????????????? | | ????????######+#####s ""??????????????????? | | ???????g ??????????????????? | | ???????? ???????????????????? | | ???????????? ub ???????????????????? | | ??????????????#### "???????????????????? | | ??????????????#Y @"???????????????????? | | ??????????????#Y # "???????????????????? | | ???????????????????# "???????????????????? | | ???????????????????#### ##???????????????????? | | ??????????????????????# T#???????????????????? | | ??????????????????????# ##???????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ???? ???????????????# #????????????????????? | | ????? ????????????# #????????????????????? | | ??????""" ###++##### #????????????????????? | | ??????""" Y #????????????????????? | | ??????""" Y #????????????????????? | | ??????""" ####### ##+#????????????????????? | | ???????????????????# # ????????????????????? | | ???????????????????# # ????????????????????? | | ???????????????????# # ????????????????????? | | ???????????????????# # ????????????????????? | | ???????????????????# # ???????????????????? | | ???????????????????# # ???????????????????? | | ???????????????????# # ???????????????????? | | ???????????????????# #####???????????????????? | | ???????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 60 Target Analysis 5 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseGravmagShockpuncher Manual? 0 Play Time 00:52:49 Cumulative 286.5 hours Start 2019.12.24 @ 20:47:01 End 2019.12.25 @ 12:40:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/1/1/1/0/0/0 Lore% 67 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0d52aa5-2666-46bb-b2a4-4692cde24616