Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 19:36:55 Player: PTS Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (197) 197 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 907 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 119/300 Energy 160/160 System Corruption 8% Temperature Cool (0) Movement Rolling (80) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Medium Laser Mining Laser > --- INVENTORY (5) ---- Advanced Weight Redist. System Experimental Sensor Array Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Experimental Sensor Array Terrain Scan Processor > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Medium Laser Medium Laser [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 11 13 8 . Power 3 | 2 1 . . Engine 2 | 2 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 3 5 1 . Treads . | . . . . Leg 1 | . 1 . . Wheel 7 | 3 3 1 . Hover . | . . . . Flight 1 | . 1 . . Utility 6 | 1 2 3 . Device 3 | . 1 2 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 5 5 4 . Energy Gun 4 | . 3 1 . Energy Cannon . | . . . . Ballistic Gun 7 | 4 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | 1 . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . 5 2 . Power . | . . . . Propulsion 4 | . 3 1 . Utility . | . . . . Weapon 3 | . 2 1 . Highest Loss Streak 5 | . 5 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 89 92 100 Core 13 | . 13 14 14 Leg 2 | . 4 . . Wheel 17 | . 14 22 28 Flight 2 | . 4 . . Device 5 | . . 14 14 Storage 15 | . 23 . . Processor 5 | . . 14 14 Energy Gun 14 | . 14 14 14 Ballistic Gun 8 | . 11 3 . Special Weapon 4 | . 1 7 14 Peak Build Rating 17 | 6 9 17 13 Average Rating 8 | 4 8 11 13 On Entrance 7 | . 6 9 13 Naked Turns . | . . . . Heaviest Build 24 | 11 24 10 9 Greatest Support 26 | 26 20 20 20 Greatest Overweight (x) 7 | . 7 . . Average Overweight (x) . | . 1 . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 7 | 5 9 5 5 Most Carried 10 | 5 10 7 3 Average Carried 4 | 2 4 4 3 Final Capacity 10 | 8 10 5 5 Final Carried 8 | 3 8 3 3 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 468 | 266 174 28 . Remotely . | . . . . Salvage Created 509 | 112 280 117 . Parts 43 | 9 30 4 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 8 . . Guns 7 | . 7 . . Cannons 1 | . 1 . . Classes Destroyed 8 | 3 5 . . Worker 2 | 2 . . . Builder 2 | . 2 . . Tunneler 2 | 1 . 1 . Hauler 1 | . 1 . . Recycler 2 | 1 . 1 . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 2 | . 2 . . Best Kill Streak 3 | 2 3 1 . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 93 | . 86 . 7 Missed 22 | . 22 . . Damage Taken 893 | . 575 269 49 Core 254 | . 172 61 21 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 84 | 12 46 23 3 Largest 2 | 2 2 2 1 Hottest 120 | 120 120 100 50 Shots Fired 146 | 23 90 30 3 Gun 122 | 20 85 14 3 Cannon . | . . . . Launcher . | . . . . Special 24 | 3 5 16 . Kinetic 77 | 20 50 7 . Thermal 69 | 3 40 23 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 3 8 5 . Robot Miss Streak 4 | 3 4 1 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 60 | 10 40 10 . Core Hits 25 | 4 18 3 . Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 778 | 141 505 132 . Guns 682 | 117 433 132 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 439 | 117 251 71 . Thermal 339 | 24 254 61 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 8 Average Corruption 8 | . . 8 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 6 1 Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | 40 180 122 12 Average Temperature 41 | 22 37 50 12 Received Heat Transfer 150 | . 150 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 892 | 50 657 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 112 | 20 112 41 . Initial 39 | . 13 39 . Average 53 | 6 75 31 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 14 . 3 Peak Tracking Total 5 | . 5 . 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 4 | . 3 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1010 | 123 571 301 15 Spaces Moved 502 | 69 262 161 10 Core 22 | 15 7 . . Treads . | . . . . Legs 58 | . 58 . . Wheels 421 | 54 196 161 10 Hover . | . . . . Flight 1 | . 1 . . Fastest Speed 50 | 50 80 80 80 Average Speed 109 | 81 136 80 80 Slowest Speed 440 | 90 440 80 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 21 | 4 45 35 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 10 . Terrain Destroyed 15 | 2 2 11 . Melee . | . . . . Projectile 15 | 2 2 11 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 772 | 107 379 272 14 Wait 106 | 1 37 67 1 Move 499 | 68 261 160 10 Hop . | . . . . Pick Up 33 | 12 16 5 . Fast Attach 2 | . 1 1 . Attach 15 | 6 7 2 . Detach . | . . . . Swap 15 | 5 5 5 . Drop 18 | 3 6 9 . Fire 84 | 12 46 23 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Core integrity fell below 50% 287 | -10/Materials | Lost 5 parts (3n2w) 654 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Entered Mines 698 | -10/Mines | Received a Mining Laser from a helpful Derelict 757 | -10/Mines | Discovered new exit (range 3) 815 | -10/Mines | Crushed by falling debris 815 | -10/Mines | Core integrity fell below 20% 887 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 895 | -10/Mines | Found Prototype Device 896 | -10/Mines | Identified Exp. Sensor Array 944 | -10/Mines | Met a Derelict shopkeep closing up shop 996 | -10/Mines | Entered Subcaves 1011 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Sealed Doors opened. XX-D4V(g): "Sorry, the Unaware have moved into these parts and I'm closing up shop. No more sales from me!" ALERT: Derelict activity detected in mines. Dispatching investigation squad. Dropped Assault Rifle. Dropped Med. Storage Unit. XX-D4V(g): "Grab stuff and run for it!" Dropped Lgt. Ion Engine. Acquired Adv. Weight Redist. System. WG-P3N(g): "You look like you can take it from here!" WG-P3N(g) slips back into the shadows. System corrupted: Substantial component data lost. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE System corrupted: Energy discharge (-41). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ????? ????????????? | | ???????????????????#???? ????? ????????????? | | ???????????????????????? ????????#?????????? | | ???????????????#????????# ##????????????????? | | ????????????????????????# ????????????????? | | ??????????????#???????### ??????????#?????? | | ??????????????#???????? ????????????????? | | ???????????#??????????? ???#????????????? | | ???????????##??#???????? #??#??#??????????? | | ????????????#???????#? ? #???#??????#?????? | | ?????????????##?????????? ##??#?????##?????? | | ????????????????#??#??#?# #???????????????? | | ??????????##?????????????# ##??#????#??????? | | ?????????????????????#####ss##??????????????? | | ??????????????#??????## @ #????????#??????? | | ????????#????#???????# #????????#??????? | | ?????????#??????###### # ##???????#???????? | | ???? ????????#?### ## ## ##???????????????? | | ?? # ### ## #???????????????? | | ??# # # ##??????#??##????? | | ????????## #########????#???#???????? | | ?????????###### # #?????????#?????????#????? | | ?????????????### #????????????????????????? | | ??????????????# ##???#??????????#?????????? | | ????????#?????## #?????????????????#???????? | | ?????????????#?# ##????????????#???????????? | | ?????????????? ?????#???????????????????? | | ????????? ????? ??? ?#??????#????????????? | | ??????? ????? ?????????????????????????? | | ?????????????? ?? ? ??#???#?????????????? | | ????????????? ????????????#????????????? | | ????????????? ?????????????????????????? | | ????????????? #?????????????????????????? | | ????????????? ??????????????????????????? | | ?????????????## ??????????????????????????? | | ???????????????# ??????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 236 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedMagneticOptics Manual? 0 Play Time 00:13:35 Cumulative 8.8 hours Start 2024.12.26 @ 19:21:30 End 2024.12.26 @ 19:36:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6fecaf02-95d7-460f-8032-a2fb9935bbc7