Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 11:31:17 Player: robb Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (796) 796 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2796 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit 0b10 Decoder Chip [Scout] Light Armor Plating > --- WEAPON (2) ------- Heavy Battle Rifle Heavy Rocket Launcher > --- INVENTORY (15) --- High-capacity Matter Pod (200) High-capacity Matter Pod (134) Weight Redist. System Mobile Refinery Mk. CCLXVII Light Cannon Bore Cannon RU-N14's Throwing Claymores (2) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array 0b10 Decoder Chip [Scout] > --- WEAPON ----------- Bore Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Aluminum Leg High-capacity Matter Pod High-capacity Matter Pod Weight Redist. System Light Armor Plating Mobile Refinery Mk. CCLXVII Heavy Battle Rifle Light Cannon Heavy Rocket Launcher RU-N14's Throwing Claymores [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 50 | 6 9 7 1 16 11 Power 5 | 1 2 1 . . 1 Engine 5 | 1 2 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 3 . . 3 Treads 3 | 2 1 . . . . Leg 6 | . . 3 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 1 . 8 3 Device 9 | . 2 . . 7 . Storage 3 | 1 1 . . . 1 Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 20 | 2 3 2 1 8 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 3 . . 1 1 Ballistic Cannon 6 | . . 2 . 4 . Launcher 5 | . . . 1 2 2 Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 14 | . . 4 . 1 9 Power 3 | . . 1 . . 2 Propulsion 6 | . . 1 . . 5 Utility 1 | . . . . . 1 Weapon 4 | . . 2 . 1 1 Highest Loss Streak 7 | . . 2 . 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 96 93 100 89 85 Engine 10 | . 14 10 11 11 5 Treads 7 | . 27 10 . . . Leg 23 | . . 22 33 33 26 Device 10 | . 10 11 11 11 5 Storage 11 | . 14 11 11 11 11 Processor 7 | . . 5 11 11 11 Ballistic Gun 13 | . 27 16 . 8 5 Ballistic Cannon 4 | . . 5 16 3 10 Launcher 1 | . . . 5 1 4 Naked Turns . | . . . . . . Heaviest Build 43 | 14 30 32 33 39 43 Greatest Support 40 | 40 40 40 30 30 30 Greatest Overweight (x) 3 | 1 . 1 1 1 3 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 Most Carried 15 | 6 12 15 15 15 15 Average Carried 12 | 4 8 13 15 14 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 12 15 15 15 7 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1529 | 183 344 340 . 528 134 Remotely 120 | . 120 . . . . Salvage Created 804 | . 344 334 10 . 116 Parts 54 | . 18 25 . . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 9 9 3 . 8 Guns 18 | . 9 8 . . 1 Cannons 4 | . . 1 1 . 2 AOE 7 | . . . 2 . 5 Classes Destroyed 6 | . 3 2 1 . . Recycler 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 13 | . 3 3 . . 7 Grunt 11 | . 6 5 . . . Sentry 2 | . . 1 . . 1 Assembled 3 | . . . 3 . . Best Kill Streak 4 | . 4 2 3 . 4 Combat Bots Only 4 | . 3 2 3 . 4 Max Kills in Single Turn 3 | . 1 1 2 . 3 Gunslinging . | . . . . . . Exploded 3 | . . . 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 312 | . 53 59 25 . 175 Missed 98 | . 11 11 7 . 69 Damage Taken 2446 | . 464 541 316 . 1125 Core 526 | . 117 80 42 . 287 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 53 . . . . Volleys Fired 100 | . 33 43 2 . 22 Largest 2 | . 2 2 2 . 2 Hottest 96 | . 40 55 68 . 96 Shots Fired 168 | . 66 74 4 . 24 Gun 145 | . 66 69 . . 10 Cannon 13 | . . 5 2 . 6 Launcher 8 | . . . 2 . 6 Special 2 | . . . . . 2 Kinetic 158 | . 66 74 2 . 16 Thermal . | . . . . . . Explosive 10 | . . . 2 . 8 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 15 7 2 . 5 Robot Miss Streak 3 | . 3 3 1 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 107 | . 46 48 2 . 11 Core Hits 53 | . 18 18 7 . 10 Critical Kills 3 | . 2 . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 3 . . . 1 Destroy 4 | . 3 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2554 | . 571 616 311 . 1056 Guns 1332 | . 571 548 . . 213 Cannons 162 | . . 68 33 . 61 Explosions 1027 | . . . 278 . 749 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1494 | . 571 616 33 . 274 Thermal . | . . . . . . Explosive 1027 | . . . 278 . 749 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 33 | . . . . . 33 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 115 | . . . 31 . 84 Projectiles . | . . . . . . Explosions 115 | . . . 31 . 84 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . . . 46 . 80 Shots 3 | . . . 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 27 | . 2 4 . . 27 Average Temperature 6 | . 1 3 . . 10 Received Heat Transfer 561 | . 177 198 . . 186 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 223 | . 176 223 60 . . Initial 46 | . . 46 42 . . Average 75 | . 76 88 48 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 97 100 . . Level 1 1 | . . 2 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 13 18 7 . 20 Peak Tracking Total 11 | . 4 3 11 . 5 Tactical Retreats 10 | . . . 1 . 9 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . . 4 . Successful 4 | . . . . 4 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . 4 . Part Schematic 4 | . . . . 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4017 | 118 712 791 40 1770 586 Spaces Moved 2125 | 72 307 298 18 1170 260 Core 13 | 13 . . . . . Treads 517 | 59 307 151 . . . Legs 1595 | . . 147 18 1170 260 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 190 120 190 Average Speed 156 | 140 160 168 190 144 192 Slowest Speed 330 | 160 160 240 190 190 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 45 21 9 87 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 129 | . . . 21 . 108 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 123 | . . . 21 . 102 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2668 | 88 464 515 20 1258 323 Wait 317 | . 94 153 . 40 30 Move 2120 | 71 306 297 17 1169 260 Hop . | . . . . . . Pick Up 45 | 11 12 12 . 10 . Fast Attach 14 | 1 5 . . 8 . Attach 25 | 5 . 7 . 5 8 Detach 4 | . . . . 4 . Swap 12 | . 4 . 1 4 3 Drop 31 | . 10 3 . 18 . Fire 100 | . 33 43 2 . 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 12) 831 | -10/Materials | Entered another Materials area 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1569 | -9/Materials | Discovered new exit (range 15) 1622 | -9/Materials | Entered Mines 1625 | -9/Mines | Assembled infested the area 1635 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1662 | -9/Mines | Entered Zion 1851 | -7/Zion | Learned location of Data Miner (-6) 1993 | -7/Zion | Learned Factory emergency access door positions 2011 | -7/Zion | Found Prototype Special Weapon 2013 | -7/Zion | Identified RU-N14's Throwing Claymores 2016 | -7/Zion | Found RU-N14's Throwing Claymores 2020 | -7/Zion | Found RU-N14's Throwing Claymores 2023 | -7/Zion | Found RU-N14's Throwing Claymores 2423 | -7/Zion | Found Prototype Device 2424 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2494 | -7/Zion | Given A8's code to call for help 3299 | -7/Zion | Found Prototype Launcher 3299 | -7/Zion | Identified Gui. Missile Launcher 3413 | -7/Zion | Discovered new exit (range 10) 3432 | -7/Zion | Entered Proximity Caves 3666 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3700 | -6/Proximity Caves | Core integrity fell below 50% 3719 | -6/Proximity Caves | Core integrity fell below 20% 3749 | -6/Proximity Caves | Lost 7 parts (1p4n1u1w) 3938 | -6/Proximity Caves | Learned Factory stockpile data 4018 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- S-27 Virus destroyed. Destroyed VTOL Module. RU-N14's Throwing Claymores expended. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Autogun fries itself beyond repair. Aluminum Leg destroyed. VTOL Module fries itself beyond repair. The unstable cave ceiling collapses. Autogun fries itself beyond repair. The unstable cave ceiling collapses. Y-54 Guardian destroyed. Acquired 58 matter. The unstable cave ceiling collapses. Acquired derelict log, extracted data. Data stored: Factory stockpile data. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. The unstable cave ceiling collapses. Aluminum Leg destroyed. 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