Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 23:00:31 Player: Tornaido Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (142) 710 Value Destroyed (5865) 5865 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1996) 1996 TOTAL SCORE: 12671 Bonus ------- High Alert Combat Kills 1058 Follower Combat Kills 138 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 188/300 Energy 148/160 System Corruption 7% Temperature Cool (92) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Targeting Computer Core Analyzer Cloaking Device Improved Core Shielding Experimental Thermal Shield > --- WEAPON (3) ------- Neutron Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY (5) ---- Antimatter Reactor Energy Well (350) Large Matter Pod (150) Encrypted Comm Array Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Core Analyzer Core Analyzer Backup Plating VII Improved Heavy Armor Plating > --- WEAPON ----------- Coil Gun Railgun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Medium Matter Pod Salvage Targeting Computer Improved Core Shielding Improved Light Armor Plating Improved Light Armor Plating Heavy Laser Railgun [Rating: 77] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Core Analyzer Device Energy Filter Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Railgun Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Slots Evolved 8 | . . 2 2 2 . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 5 | . . . 2 2 . 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 157 | 5 6 9 19 12 32 36 33 . 5 Power 16 | 1 1 2 . 2 3 4 3 . . Engine 8 | 1 1 2 . . . 2 2 . . Core 5 | . . . . 2 2 . 1 . . Reactor 3 | . . . . . 1 2 . . . Propulsion 53 | 2 2 3 6 4 14 11 10 . 1 Treads . | . . . . . . . . . . Leg 53 | 2 2 3 6 4 14 11 10 . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 54 | . 3 2 10 4 7 15 10 . 3 Device 19 | . 2 . 2 . 2 4 7 . 2 Storage 5 | . . 1 3 . 1 . . . . Processor 7 | . . . 2 1 1 2 . . 1 Hackware 1 | . . . . . . 1 . . . Protection 22 | . 1 1 3 3 3 8 3 . . Artifact . | . . . . . . . . . . Weapon 34 | 2 . 2 3 2 8 6 10 . 1 Energy Gun 11 | 2 . 1 1 . 2 . 5 . . Energy Cannon 2 | . . . . . . 1 . . 1 Ballistic Gun 12 | . . . 2 . 1 4 5 . . Ballistic Cannon 9 | . . 1 . 2 5 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . 2 Parts Lost 63 | . . 3 3 4 15 13 19 . 6 Power 8 | . . 1 . 1 2 2 2 . . Propulsion 21 | . . 2 2 1 6 2 5 . 3 Utility 19 | . . . . 2 4 6 4 . 3 Weapon 15 | . . . 1 . 3 3 8 . . Highest Loss Streak 14 | . . 1 2 2 3 3 14 . 2 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 93 | . 90 96 93 98 92 95 88 100 97 Engine 3 | . 14 11 9 2 . 1 . . . Core 1 | . . . . 4 3 . 1 6 6 Reactor 2 | . . . . . 3 4 3 . . Leg 27 | . 28 40 29 29 26 25 23 26 24 Device 8 | . 17 . 1 . 4 3 15 20 24 Storage 5 | . . 10 9 7 10 6 3 . . Processor 15 | . . . 17 22 23 20 13 13 13 Protection 8 | . 1 11 7 14 4 10 8 13 6 Energy Gun 4 | . 28 13 3 . . . 4 6 . Energy Cannon 1 | . . . . . . . 3 . 5 Ballistic Gun 7 | . . . 10 4 4 13 7 13 13 Ballistic Cannon 4 | . . 8 3 10 7 5 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 6 12 27 34 53 54 77 68 32 37 Greatest Support 75 | 20 26 52 60 66 66 75 70 65 70 Greatest Overweight (x) 1 | . . . 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 10 15 15 15 15 15 5 5 Average Capacity 11 | 5 5 9 12 15 15 15 10 5 5 Most Carried 15 | 5 5 10 15 15 15 15 14 4 5 Average Carried 9 | 2 4 7 10 12 9 12 8 4 3 Final Capacity 15 | 5 5 10 15 15 15 15 15 5 5 Final Carried 15 | 3 4 9 15 10 12 12 12 4 4 Class Distribution -------------------- 45% | Scavenger-Gunner 37% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Matter Collected 5344 | 250 81 381 427 404 971 1882 614 . 334 Remotely . | . . . . . . . . . . Salvage Created 5823 | 44 109 455 652 378 1028 2161 789 . 207 Parts 305 | 1 5 43 35 23 68 92 30 . 8 Haulers Intercepted 2 | . . . 1 . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 23 . 15 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Combat Hostiles Destroyed 123 | 1 2 15 10 10 31 39 11 . 4 Melee 1 | . . . . . . . 1 . . Guns 57 | 1 2 5 6 2 6 25 6 . 4 Cannons 64 | . . 10 4 7 25 14 4 . . AOE 1 | . . . . 1 . . . . . Classes Destroyed 17 | 1 1 4 3 2 3 1 2 . . Worker 2 | . . . . 1 . 1 . . . Builder 7 | . . 1 3 . . 3 . . . Hauler 2 | . . . 1 . . 1 . . . Recycler 2 | . . . 2 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 5 | . 1 1 . 1 . 2 . . . Swarmer 15 | . . 7 . 2 . 2 2 . 2 Cutter 7 | . . . . . 7 . . . . Grunt 58 | 1 2 1 8 5 14 23 3 . 1 Brawler 7 | . . 1 . . . 4 1 . 1 Duelist 5 | . . . . . 1 2 2 . . Sentry 16 | . . 6 2 1 4 2 1 . . Specialist 3 | . . . . . 3 . . . . Hunter 2 | . . . . . . 2 . . . Programmer 9 | . . . . 2 2 4 1 . . Behemoth 1 | . . . . . . . 1 . . Samaritan 1 | . . . . . . . 1 . . Best Kill Streak 7 | 1 1 4 7 6 7 7 6 . 2 Combat Bots Only 7 | 1 1 4 3 5 7 4 6 . 2 Max Kills in Single Turn 2 | 1 1 2 2 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Hostile Shots Fired 1188 | 7 19 74 65 162 347 309 147 . 58 Missed 360 | 3 5 18 26 49 124 84 28 . 23 Damage Taken 11843 | 43 194 712 625 1437 2466 3383 2337 . 646 Core 1340 | 20 27 41 85 72 228 269 533 . 65 Absorbed by Shields 498 | . . . . . . 291 207 . . Redirected to Shielding 169 | . . . 4 46 106 . . . 13 Ignored by Resistances 142 | . . . . . . . . . 142 Regen/Repaired (Parts) 182 | . . . 98 . . 84 . . . Core Remaining (%) 80 | 92 81 89 84 . 57 . . . . Volleys Fired 428 | 5 26 46 56 32 94 96 43 . 30 Largest 3 | 2 2 2 2 2 2 3 3 . 3 Hottest 189 | 90 90 95 100 88 109 124 189 . 160 Shots Fired 925 | 10 51 86 108 64 148 278 97 . 83 Gun 570 | 10 51 40 66 24 46 186 81 . 66 Cannon 355 | . . 46 42 40 102 92 16 . 17 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 683 | . . 46 60 64 137 278 38 . 60 Thermal 242 | 10 51 40 48 . 11 . 59 . 23 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 4 6 6 21 25 16 16 16 . 9 Robot Miss Streak 8 | 4 8 6 3 3 4 4 3 . 3 Penetration Max 2 | . . . . . 1 2 1 . 1 Secondary Targets 2 | . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 595 | 5 25 45 75 47 107 178 64 . 49 Core Hits 278 | 2 8 20 35 24 53 89 27 . 20 Critical Kills 5 | . . . . . . 3 . . 2 Critical Parts Destroyed 11 | . . . . . . 3 1 . 7 Critical Strikes 48 | . . 5 3 1 11 15 3 . 10 Burn 6 | . . 2 . . 2 . 2 . . Destroy 17 | . . . . . . 6 1 . 10 Blast 25 | . . 3 3 1 9 9 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14494 | 60 295 915 1510 1151 3031 5237 1550 . 745 Guns 7835 | 60 286 352 851 370 825 3507 1231 . 353 Cannons 6490 | . . 562 659 667 2206 1706 298 . 392 Explosions 114 | . . . . 114 . . . . . Melee . | . . . . . . . . . . Ramming 55 | . 9 1 . . . 24 21 . . Kinetic 11524 | . . 562 842 1037 2946 5213 607 . 317 Thermal 2915 | 60 286 352 668 114 85 . 922 . 428 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 1 . . . 1 3 7 7 7 Average Corruption 3 | . 1 . . . 1 2 5 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 115 | . 4 . . . 6 30 48 4 23 Message Errors 29 | . 2 . . . 3 4 13 3 4 Matter Fused 27 | . 1 . . . 1 11 9 . 5 Heat Flow Errors 18 | . 1 . . . 1 3 8 1 4 Energy Discharges 8 | . . . . . . 3 2 . 3 Parts Rejected 2 | . . . . . . . 2 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 16 | . . . . . . 4 9 . 3 Data Loss (major) 3 | . . . . . . 1 1 . 1 Misfires 3 | . . . . . . . 2 . 1 Alerts 3 | . . . . . 1 1 . . 1 Weapon Failures 5 | . . . . . . 2 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 73 | . . 1 . . 35 23 1 . 13 Projectiles 63 | . . 1 . . 35 14 . . 13 Explosions . | . . . . . . . . . . Melee 10 | . . . . . . 9 1 . . Knockbacks 65 | . . 2 11 10 24 18 . . . Impact . | . . . . . . . . . . Kinetic 59 | . . 2 10 8 23 16 . . . Secondary 6 | . . . 1 2 1 2 . . . Self-Inflicted Damage 180 | . . . . 173 . . 7 . . Shots 2 | . . . . 2 . . . . . Rammed 3 | . . . . . . . 3 . . Targets Rammed 7 | . 1 1 . . . 1 4 . . Kicked 4 | . 1 1 . . . 1 1 . . Crushed . | . . . . . . . . . . Highest Temperature 577 | 156 494 277 497 450 407 519 577 248 275 Average Temperature 144 | 75 147 82 186 123 153 156 184 132 90 Received Heat Transfer 3825 | 24 108 159 342 435 921 936 708 . 192 Effects 51 | . 2 1 5 5 4 12 21 1 . Shutdowns 10 | . 1 . 2 1 . 2 4 . . Energy Bleed 14 | . . 1 1 3 3 1 4 1 . Interference 9 | . . . . . 1 4 4 . . Matter Decay 5 | . 1 . 1 . . 1 2 . . Short Circuit 3 | . . . . . . 2 1 . . Damage (minor) 5 | . . . 1 1 . . 3 . . Damage (major) 5 | . . . . . . 2 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions 3 | . . . . . . 1 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 1 . . . . . 4 . . Heat Transferred 5442 | 149 721 925 1443 50 333 . 1747 . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Peak Influence 1037 | 20 80 409 462 443 903 1037 . . . Initial 473 | . 13 33 172 94 172 473 . . . Average 445 | 3 41 193 302 244 560 718 . . . Maximum Alert Level 3 | . . 2 2 2 3 3 . . . Low Security (%) 21 | 100 100 51 5 27 5 . . . . Level 1 25 | . . 41 78 65 13 . . . . Level 2 29 | . . 6 15 7 39 54 . . . Level 3 23 | . . . . . 41 45 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 . 3 3 . 13 . . . Investigation 7 | . . . 2 1 . 4 . . . Extermination 5 | . . . . 1 . 4 . . . Reinforcement 5 | . 1 . 1 1 . 2 . . . Assault 3 | . . . . . . 3 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Distress Signals 5 | . 1 1 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 184 | 1 8 20 20 17 36 56 12 . 14 Peak Tracking Total 9 | 1 3 5 4 8 7 6 9 . 4 Tactical Retreats 17 | . . 3 1 . 4 5 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Traps Triggered 6 | . . . 1 . 3 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Machines Disabled 11 | . . 1 1 3 1 4 1 . . Max in Single Turn 3 | . . 1 1 3 1 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Machines Accessed 29 | . 4 2 4 3 2 9 1 4 . Terminals 16 | . 4 2 2 1 2 5 . . . Fabricators 2 | . . . . 1 . 1 . . . Repair Stations 4 | . . . 1 . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 99 | . 16 4 17 5 5 24 1 27 . Successful 73 | . 9 1 14 5 2 14 1 27 . Failed 26 | . 7 3 3 . 3 10 . . . Catastrophic 6 | . . 1 2 . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . 3 . 1 . . . . . . Terminals 43 | . 16 4 4 2 5 12 . . . Fabricators 6 | . . . . 2 . 4 . . . Repair Stations 11 | . . . 3 . . 8 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . . 10 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 52 | . 9 1 2 2 2 8 1 27 . Record 22 | . 2 1 . 2 . 6 . 11 . Part Schematic 10 | . . . . . . 1 . 9 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 2 | . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks 4 | . . . . 2 . 2 . . . Load Schematic 2 | . . . . 1 . 1 . . . Build 2 | . . . . 1 . 1 . . . Repair Station Hacks 6 | . . . 2 . . 4 . . . Scan Component 4 | . . . 1 . . 3 . . . Repair 2 | . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . . Insert Component 5 | . . . 5 . . . . . . Analyze 5 | . . . 5 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 3 2 4 3 2 9 . . . Full Trace Events 6 | . 1 . 1 1 . 3 . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . 4 . . 1 . 9 . Parts Built 2 | . . . . 1 . 1 . . . Authchips . | . . . . . . . . . . Time 146 | . . . . 73 . 73 . . . Total Part Build Rating 6 | . . . . 3 . 3 . . . Parts Repaired 2 | . . . 1 . . 1 . . . Time 66 | . . . 38 . . 28 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Total Allies 4 | . . . . . 3 . . . 1 Largest Group 3 | . . . . . 3 2 . . 1 Highest-Rated Group 96 | . . . . . 81 56 . . 96 Highest-Rated Ally 96 | . . . . . 31 31 . . 96 Total Orders 4 | . . . . . . 4 . . . STAY 2 | . . . . . . 2 . . . FOLLOW 2 | . . . . . . 2 . . . Ally Attacks 19 | . . . . . 10 1 . . 8 Total Damage 539 | . . . . . 156 20 . . 363 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Turns Passed 8868 | 78 601 752 1035 489 1225 2093 1880 107 608 Spaces Moved 5291 | 56 412 475 608 272 557 999 1410 90 412 Core 30 | 27 . . . . . . 3 . . Treads . | . . . . . . . . . . Legs 5261 | 29 412 475 608 272 557 999 1407 90 412 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 120 120 Average Speed 130 | 86 120 120 121 125 150 157 119 120 120 Slowest Speed 200 | 120 120 120 190 190 200 190 120 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 8 71 46 42 5 60 24 99 73 40 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . . 2 1 . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . . 5 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 116 | . . 2 1 23 11 59 13 . 7 Melee . | . . . . . . . . . . Projectile 92 | . . 2 1 . 11 59 13 . 6 AOE 23 | . . . . 23 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Dat Pro Total 6445 | 75 470 571 798 356 798 1312 1519 89 457 Wait 303 | 2 11 22 76 23 48 111 9 . 1 Move 5281 | 55 411 474 607 272 554 998 1409 89 412 Hop . | . . . . . . . . . . Pick Up 159 | 8 9 14 25 9 30 41 17 . 6 Fast Attach 2 | . . . 2 . . . . . . Attach 93 | 5 2 4 6 6 23 20 24 . 3 Detach 4 | . . . 1 . . 1 2 . . Swap 62 | . 4 5 11 6 9 16 9 . 2 Drop 66 | . 6 5 14 8 5 23 2 . 3 Fire 428 | 5 26 46 56 32 94 96 43 . 30 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . 3 . . Kick 4 | . 1 1 . . . 1 1 . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . 10 5 . . . Rewire 25 | . . . . . 25 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 654 | -10/Materials | Discovered new exit (range 15) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Propulsion x2 1033 | -9/Materials | Discovered new exit (range 11) 1424 | -9/Materials | Discovered new exit (range 8) 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Utility x2 1870 | -8/Materials | Build established: Scavenger-Mutant 1936 | -8/Materials | Repaired Carbon-fiber Leg 2277 | -8/Materials | Discovered new exit (range 11) 2467 | -8/Materials | Entered Factory 2467 | -7/Factory | Evolved 2 slots: Utility x2 2719 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x1) 2819 | -7/Factory | Build established: Mutant 2956 | -7/Factory | Identified exit to Garrison 2956 | -7/Factory | Entered Garrison 3044 | -7/Garrison | Lost 3 parts (1p1u1w) 3228 | -7/Garrison | Destroyed 7 combat bots 3348 | -7/Garrison | Triggered checkpoint 3431 | -7/Garrison | Spotted B-75 Beast 3538 | -7/Garrison | Triggered checkpoint 3560 | -7/Garrison | Triggered checkpoint 3622 | -7/Garrison | Triggered checkpoint 3709 | -7/Garrison | Discovered new exit (range 8) 3722 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4072 | -7/Garrison | Triggered checkpoint 4173 | -7/Garrison | Discovered new exit (range 8) 4181 | -7/Garrison | Entered Factory 4181 | -6/Factory | Accompanied by 2 allies 4181 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4481 | -6/Factory | Fabricated Hrd. Medium Armor Plating? 4487 | -6/Factory | Build established: Scavenger-Gunner 4531 | -6/Factory | First assault squad dispatched 5020 | -6/Factory | Lost 3 parts (1p1u1w) 5227 | -6/Factory | Repaired Broken Railgun 6231 | -6/Factory | Lost 3 parts (2u1w) 6269 | -6/Factory | Discovered new exit (range 4) 6274 | -6/Factory | Entered Lower Caves 6280 | -6/Lower Caves | Met a Warlord Commander 6281 | -6/Lower Caves | Learned location of Warlord (-4) 6282 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6282 | -6/Lower Caves | Found Encrypted Comm Array 6343 | -6/Lower Caves | Encountered a Warlord checkpoint 6503 | -6/Lower Caves | Learned location of Extension (-6) 6654 | -6/Lower Caves | Spotted B-75 Beast 6798 | -6/Lower Caves | Destroyed B-75 Beast 7104 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7153 | -6/Lower Caves | Discovered new exit (range 9) 7215 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7256 | -6/Lower Caves | Lost 4 parts (2u2w) 7262 | -6/Lower Caves | Core integrity fell below 50% 7290 | -6/Lower Caves | Core integrity fell below 20% 7349 | -6/Lower Caves | Lost 14 parts (2p4n2u6w) 8154 | -6/Lower Caves | Entered Data Miner 8154 | -6/Data Miner | Discovered new exit (range 6) 8178 | -6/Data Miner | Met Data Miner 8211 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8211 | -6/Data Miner | Learned location of Section 7 (-2) 8234 | -6/Data Miner | Received God Mode back door access code from Data Miner 8261 | -6/Data Miner | Entered Proximity Caves 8281 | -5/Proximity Caves | Escorted by Enhanced Grunt 8334 | -5/Proximity Caves | Found Prototype Device 8335 | -5/Proximity Caves | Identified Exp. Thermal Shield 8409 | -5/Proximity Caves | Learned Factory interactive machine intel 8829 | -5/Proximity Caves | Spotted B-75 Beast 8869 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08840_ B-75 Beast suffers critical hit (Destroy). 08840_ HV Slug penetrates B-75 Beast. 08840_ HV Slug penetrates Wall. 08843_ HV Slug penetrates B-75 Beast. 08846_ B-75 Beast suffers critical hit (Destroy). 08846_ Destroyed Hvy. Machine Gun. 08846_ HV Slug penetrates Wall. 08849_ Knocked back. 08851_ HV Slug penetrates B-75 Beast. 08855_ Knocked back. 08856_ HV Slug penetrates B-75 Beast. 08856_ HV Slug penetrates Wall. 08858_ Energy Filter destroyed. 08859_ Destroyed Imp. Cooling System. 08859_ HV Slug penetrates B-75 Beast. 08869_ Carbon-fiber Leg destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"?#???????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? #????????????? | | ???###???????####???????????## ?????????????? | | ??## #??????## ###????????? # ??????????????? | | ??# #?????## ##???????? BB ???????????????? | | ?## ####### ##??????? BB ????????????????? | | ## ## ##?????? ;;###??????????????? | | ## ## #?????? ???????????????? | | ## ## ##????? ????????????????? | | ##??#; #?????????????????? | | ## ### #??# ## #??????????????? | | ############?## ###; #??????????????? | | ###???????????## ## ####### #???????? | | ##???????????##### @ #???????? | | ##??????????????#####%;% #???????? | | ####???????????????##;;;######### #???????? | | ########## ??????## #???????????????????? | | ???????##???????????????????? | | % ????????????????????????????? | | #######??????????????????????????????????? | | ##????????????????????????????????????????? | | ###?????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ###??????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | ??## ##??????????????????????????????????????????? | | ????##???????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 325 Matter Stores 369 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 680 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 25 Core Analysis 9 Energy Filtering 30 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Coil Gun | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Hrd. Medium Armor Plating | x1 | -7/Factory Hrd. Medium Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Fist Fight Just What I Needed Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Serviceable Loadout Significant Disruption The Oracle Challenges ------------ None Game ------ Seed PrecisionSniperMaul Manual? 0 Play Time 03:25:07 Cumulative 5.0 hours Start 2024.04.14 @ 21:49:56 End 2024.04.15 @ 23:00:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cc53a05-27a7-41be-b802-0925e4e81b07