Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 02:29:27 Player: C0-2MO Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (50) 10000 Robots Destroyed (333) 1665 Value Destroyed (19475) 19475 Prototype IDs (383) 7660 Alien Tech Used (17) 3400 Bonus (77898) 77898 TOTAL SCORE: 124598 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 3767 Follower Combat Kills 3339 Destroyed Unchained 1000 Finished Modified EM Gauss 1000 Installed LC Capacitor 1000 Entered Garrisons 1200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -308 Cogmind --------- Core Integrity 369/1600 Matter 280/300 Energy 336/340 System Corruption 0% Temperature Cool (0) +ITN Movement Walking (30) +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Graphene Brace AEGIS Remote Shield Experimental System Purifier > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Modified Sigix Sheargun Modified Sigix Sheargun > --- INVENTORY (5) ---- Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Graphene Brace AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Experimental Energy Well Heavy Quantum Rifle Sigix Sheargun Sigix Sheargun Null Cannon [Rating: 260] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion VTOL Module Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Advanced Targeting Computer Device Hardlight Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Light Armor Plating Artifact LC Capacitor Weapon Heavy Machine Gun Energy Gun Sigix Sheargun Energy Cannon L-Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . . . 2 . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 2 . . . . . Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 337 | 6 6 2 19 . . 1 10 7 7 16 21 15 2 12 13 4 2 1 4 6 21 9 1 11 5 15 5 10 6 2 2 1 3 1 5 1 1 12 . 11 . 2 9 6 19 3 1 4 10 7 Power 42 | . 1 . 1 . . . 2 2 . 1 3 1 . . 1 1 . . 1 1 5 1 1 1 . 2 . . 2 1 . . 1 1 2 . . 2 . 2 . . 1 . 4 . . . 1 . Engine 9 | . 1 . 1 . . . 1 1 . . 1 . . . . . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 19 | . . . . . . . 1 1 . 1 2 1 . . 1 1 . . 1 . 4 . 1 1 . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . 2 . 2 . . 1 . 4 . . . 1 . Propulsion 114 | 3 2 . 10 . . . 4 2 1 8 7 7 . 3 6 1 1 . 2 1 10 4 . 5 . 1 3 6 1 . . . 1 . . . . 5 . 7 . . 4 . 8 . 1 . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 110 | . 2 . 10 . . . 4 2 1 8 7 7 . 3 6 1 1 . 2 1 10 4 . 5 . . 3 6 1 . . . 1 . . . . 5 . 7 . . 4 . 8 . 1 . . . Utility 99 | 1 1 2 1 . . 1 3 . 2 3 7 3 2 3 5 1 . 1 1 1 2 1 . 2 2 9 2 3 2 . 2 . 1 . 1 1 . 2 . 2 . 2 4 3 6 3 . 1 7 3 Device 43 | 1 . . 1 . . 1 2 . . 1 1 3 . 2 3 1 . . 1 1 1 . . . 2 3 . 1 . . 1 . 1 . 1 . . 2 . 1 . 1 1 . 5 2 . . 3 . Storage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . Processor 20 | . 1 2 . . . . . . 1 2 2 . 2 . 1 . . . . . . 1 . 1 . . . 2 . . . . . . . 1 . . . 1 . . 1 . . 1 . 1 . . Hackware 12 | . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 3 2 Protection 19 | . . . . . . . 1 . 1 . 2 . . 1 . . . . . . 1 . . 1 . 5 1 . 2 . 1 . . . . . . . . . . 1 . 1 . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 82 | 2 2 . 7 . . . 1 3 4 4 4 4 . 6 1 1 1 . . 3 4 3 . 3 3 3 . 1 1 1 . 1 . . 2 . 1 3 . . . . . 3 1 . . 3 2 4 Energy Gun 16 | . . . . . . . 1 1 1 . 1 . . 1 . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . . 1 . . . 2 1 3 Energy Cannon 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Ballistic Gun 40 | 2 1 . 4 . . . . . 2 3 2 4 . 5 1 1 . . . 3 3 2 . 2 2 . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 2 . . . . . . . 3 . . . . . . 1 . . . . 1 . 2 9 1 . . 1 1 . . . . . . 4 . . . . 1 7 . . 3 . . 4 Parts Lost 69 | . 1 . . . . . 1 2 . 11 2 4 . 2 . . . 3 . 1 8 8 2 . . 1 4 . 2 . . . 1 . 8 . . . . 1 . . 2 . 3 . 2 . . . Power 9 | . . . . . . . . 1 . 2 . . . . . . . . . . 2 1 . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Propulsion 39 | . . . . . . . . 1 . 5 1 2 . 1 . . . 1 . . 5 5 2 . . 1 2 . 2 . . . . . 5 . . . . 1 . . 1 . 3 . 1 . . . Utility 16 | . 1 . . . . . . . . 3 1 2 . 1 . . . 2 . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 5 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 . . . . . 1 2 . 4 1 2 . 1 . . . 3 . 1 4 4 2 . . 1 2 . 1 . . . 1 . 5 . . . . 1 . . 2 . 1 . 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 4 5 4 5 5 5 4 4 4 4 4 4 5 4 4 5 5 5 4 3 4 4 3 4 2 3 3 3 3 4 4 4 4 4 4 4 3 4 4 4 3 4 3 4 7 9 6 4 2 2 Power . | . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 1 | 1 2 3 1 2 2 2 2 2 2 2 1 1 1 . . 1 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Utility 1 | . . . . . . . . . . . . 1 1 . . 1 1 1 . . . . . . 1 2 2 1 3 3 3 3 3 3 2 2 1 2 2 2 1 2 2 3 4 4 2 1 . . Weapon 1 | . 1 1 . 1 1 1 . 1 1 1 2 1 2 3 3 1 1 1 1 1 1 1 2 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 . . . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 4 . 5 1 . . . . 2 2 1 1 . 1 . . . . . . 1 . . 2 . 2 . . . . 2 . . . . . . 1 . . . . . . 2 1 . . . . Power 4 | . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 1 . 2 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Utility 8 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . Weapon 8 | . 2 . 2 . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 87 | . 75 97 97 100 100 100 90 99 99 92 97 95 98 99 100 99 100 97 91 93 97 93 64 79 89 91 88 88 88 92 93 92 89 90 87 54 59 68 85 84 81 83 89 84 83 84 78 62 47 77 Engine 1 | . . 14 10 11 11 11 3 . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Core 4 | . . . . . . . 5 8 9 8 7 7 7 7 7 7 7 7 7 6 9 11 6 7 12 4 . . 4 9 11 11 9 2 3 5 5 4 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 11 5 1 . . . . 7 6 . . 2 10 9 9 9 8 8 7 8 9 9 3 9 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 9 Flight 29 | . 1 28 43 44 44 44 36 35 36 35 37 37 38 38 38 38 38 37 37 38 39 35 18 30 37 36 34 36 32 33 33 33 30 35 30 10 10 18 35 33 31 31 33 30 28 28 14 . . . Device 13 | . 4 . 10 11 11 11 11 18 14 9 6 13 10 11 7 15 15 13 6 11 13 10 6 6 6 8 12 15 15 16 12 11 14 15 15 15 15 18 20 21 22 22 24 15 16 12 14 18 15 26 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 7 9 8 . Processor 7 | . 12 26 11 11 11 11 9 9 12 17 12 7 17 14 14 15 15 10 7 6 1 1 . . . . . 8 6 5 5 5 5 5 5 9 10 6 5 7 4 4 4 6 4 7 4 . . . Hackware 2 | . . . . . . . . . . . 2 . . . 2 . . 4 7 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 8 8 4 . 2 . Protection 3 | . . . . . . . 6 9 9 3 6 3 . 3 4 . . . . . 3 6 6 9 7 7 4 . 4 5 8 11 10 10 7 5 5 5 5 4 4 6 4 2 . . 1 . . . Energy Gun 2 | . . . . . . . 7 7 1 . 1 3 . 1 . . . . . . . . . . . . . . . 3 5 . . . . . . . . . . . . 3 4 4 12 16 2 28 Ballistic Gun 11 | . 28 28 20 22 22 22 7 7 15 15 18 13 15 20 21 22 23 15 21 16 15 14 14 15 14 15 13 11 6 5 5 9 9 5 9 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 2 4 7 1 1 . . 7 1 1 . . . . . 1 4 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 1 . . . Peak Build Rating 260 | 5 6 11 25 26 26 26 33 34 35 35 47 47 37 47 47 47 48 54 50 55 59 78 64 73 75 89 88 79 84 75 83 71 92 97 104 71 75 102 97 127 125 130 153 194 211 213 216 251 253 260 Average Rating 85 | 3 5 10 19 25 26 26 29 32 31 28 38 38 35 42 45 45 46 50 49 50 54 61 59 67 70 80 82 77 73 73 74 70 79 96 97 70 74 84 97 112 118 121 139 169 203 209 211 221 233 250 On Entrance 78 | . 5 6 11 25 26 26 26 32 33 33 25 47 37 36 47 45 46 48 44 50 53 59 62 60 71 70 85 64 79 70 75 69 71 92 97 67 71 75 102 97 120 125 123 142 194 210 211 216 251 253 Avg Prop Armor Cover (%) 19 | 27 28 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 3 5 5 19 18 18 18 22 22 21 20 28 29 22 25 26 26 26 26 25 28 33 32 24 34 30 36 35 26 35 28 29 29 35 36 41 15 17 36 34 38 41 43 49 74 69 65 71 101 101 105 Greatest Support 80 | 3 8 8 20 20 20 20 23 23 23 23 29 29 26 26 28 28 29 29 28 33 33 36 30 39 39 39 39 36 38 31 31 31 44 44 44 19 19 46 46 61 53 53 64 56 73 77 80 80 80 80 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 9 10 6 5 Most Carried 10 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 9 5 Average Carried 5 | 2 4 5 4 5 5 5 4 4 4 4 4 4 5 4 4 4 5 5 4 3 4 4 3 4 3 4 4 4 4 4 5 5 5 5 4 4 4 5 5 5 4 5 4 4 8 9 8 8 5 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 5 5 Final Carried 10 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 4 5 9 10 7 8 5 1 Class Distribution -------------------- 45% | Scavenger-Sprinter 12% | Alien-Sigix 9% | Sprinter 8% | Scientist-Sprinter 7% | Hacker-Sprinter 4% | Hacker-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Commander-Sprinter | -8/Garrison Scientist-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Scientist-Sprinter | -7/Lower Caves Scientist-Sprinter | -7/Lower Caves Scientist-Sprinter | -7/Data Miner Scientist-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Mutant | -3/Lab Hacker-Sprinter | -2/Research Hacker-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 12995 | 293 149 20 665 54 . 212 238 301 359 790 709 649 84 516 362 144 78 27 69 216 834 270 93 349 2110 456 220 187 186 72 80 20 10 . 254 119 89 137 . 130 . 10 140 . 488 20 120 110 296 260 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15291 | 99 255 . 1137 77 . 478 454 237 758 987 715 993 138 754 245 . 38 27 69 338 875 323 93 126 . 250 105 282 269 . 104 7 13 . 630 . 81 . . . . . 140 . 1641 142 174 208 326 1703 Parts 840 | 7 24 . 90 9 . 39 31 13 45 51 29 52 4 28 11 . 1 2 5 17 52 12 4 10 . 17 8 11 4 . 1 1 2 . 28 . . . . . . . 3 . 50 9 11 13 10 136 Haulers Intercepted 20 | . 1 . 5 . . . . . 5 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Recyclers Shooed 4 | 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . . . . . . . 1 . 3 . . . 3 8 . . 35 . 2 . 1 1 . . . . 2 . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 270 | . 10 . 24 4 . 15 9 6 10 23 11 28 1 16 7 . 1 . 3 4 29 2 4 6 . 4 3 2 3 . . 1 . . 6 . . . . . . . 2 . 9 3 2 3 1 18 Melee 18 | . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . . 2 . 4 1 2 . . . Guns 227 | . 10 . 20 4 . 15 7 6 10 20 11 26 1 14 7 . 1 . 3 4 23 2 4 5 . 4 3 2 1 . . . . . 4 . . . . . . . . . . . . 3 1 16 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . AOE 17 | . . . 4 . . . 1 . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . Classes Destroyed 24 | 2 4 . 2 . . . 2 1 2 1 1 . . . . . . . . . 2 . . . . 3 . . 2 . . 1 . . . . . . . . . . . . 1 . . . . . Worker 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . Builder 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 1 . 5 . . . . . 5 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Recycler 13 | 1 . . 1 . . . . . . . 3 . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 4 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 16 | . 1 . 3 . . . 1 . 2 . 1 1 . 1 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . Swarmer 121 | . 9 . 10 3 . 9 3 2 3 4 4 14 . 4 6 . . . 3 3 23 . 4 6 . . 1 . . . . . . . . . . . . . . . . . 4 2 2 2 . . Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 58 | . 1 . 6 1 . 5 . 3 4 7 4 10 . 10 . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Brawler 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 37 | . . . 7 . . . 5 . 2 3 3 2 1 2 1 . . . . 1 . 2 . . . . . . 1 . . . . . 3 . . . . . . . 2 . 2 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Programmer 10 | . . . . . . . . 1 . 4 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | 1 6 . 14 3 . 7 4 3 3 6 6 7 1 6 3 . 1 1 3 3 5 2 4 3 . 5 2 2 1 . . 1 1 . 3 . . . . . . . 2 . 4 2 2 3 1 5 Combat Bots Only 7 | . 6 . 7 3 . 7 4 3 2 6 4 7 1 6 2 . 1 . 3 3 5 1 4 3 . 2 2 2 1 . . 1 . . 2 . . . . . . . 2 . 4 2 2 2 1 5 Max Kills in Single Turn 3 | 1 1 . 3 1 . 1 1 1 1 1 2 3 1 2 1 . 1 1 2 1 3 1 2 2 . 1 1 1 1 . . 1 1 . 1 . . . . . . . 1 . 3 1 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . 1 1 . 1 . . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 1 . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . 1 . 1 1 1 . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 4 Data Miner (-7/Data Miner) CL-0N3 (-5/Upper Caves) A5 (-3/Lab) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2400 | . 40 . 58 26 . 46 65 37 23 127 111 119 51 79 25 . 7 9 22 43 104 128 29 24 . 20 29 8 11 3 . . 24 . 114 18 4 11 . 32 6 10 15 . 29 4 125 81 162 521 Missed 1033 | . 5 . 24 14 . 17 36 9 10 55 52 60 27 33 10 . . 4 12 20 32 64 11 8 . 7 14 3 5 1 . . 14 . 53 11 2 9 . 21 4 8 6 . 16 2 58 27 60 209 Hits 1367 | . 35 . 34 12 . 29 29 28 13 72 59 59 24 46 15 . 7 5 10 23 72 64 18 16 . 13 15 5 6 2 . . 10 . 61 7 2 2 . 11 2 2 9 . 13 2 67 54 102 312 Melee 25 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . 4 8 Projectile 1342 | . 35 . 34 12 . 29 29 28 13 63 59 59 24 46 15 . 7 5 10 23 72 64 18 16 . 12 15 5 6 2 . . 10 . 59 7 2 2 . 11 2 2 9 . 13 2 66 54 98 304 AOE 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 54 | . . . . . . . 1 2 2 4 2 1 . . . . . . . . 3 . . . . . 2 . . . . . 1 . 5 1 . 1 . . . . . . 3 . 3 . 3 20 Actively Blocked 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 . 1 . . . . . . 3 . 2 . 2 20 Part Disruptions 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage Taken 16618 | . 316 . 248 52 . 185 264 293 134 910 515 513 68 500 174 . 86 231 177 155 957 1072 283 234 . 352 426 80 215 34 . . 203 . 1165 141 37 66 . 187 18 86 236 . 351 44 886 358 1570 2796 Core 3649 | . 57 . 36 8 . 49 45 71 35 162 30 58 . 42 . . 30 . 17 59 179 175 55 . . 28 23 . 34 . . . 65 . 241 102 20 41 . 60 . . 64 . 120 23 164 110 581 865 Absorbed by Shields 4945 | . . . 140 48 . 116 104 137 48 156 228 216 96 98 . . 28 8 16 92 303 116 . . . . . . . . . . . . . . . . . . . . . . 100 . 133 149 266 2347 Redirected to Shielding 212 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . 36 . 133 14 . . . 11 . . . . . . . . . . Ignored by Resistances 7446 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 67 . 24 16 . . . 562 539 1288 4941 Regen/Repaired (Parts) 523 | . . . 135 . . . . . 81 . 19 . 19 . 12 . . . . . . 146 . . . . . . . . . . 26 . . . . 77 . . . . . . 2 . . 6 . . Core Remaining (%) 67 | 100 . 77 . . . 76 . . . 43 . . . . . . . . 74 . . . . . . . 38 . . . . 96 . . . . . . 59 . . . . 81 . . 78 . . 23 Volleys Fired 911 | 18 35 . 77 9 . 32 24 24 56 85 34 49 8 45 18 . 4 . 2 8 56 18 7 7 . 13 10 11 8 2 . . 2 . 22 . . . . . . . . 1 57 13 23 14 30 89 Largest 4 | 2 2 . 2 2 . 2 2 2 2 2 3 3 2 3 3 . 3 . 3 3 3 3 3 3 . 3 3 2 2 2 . . 1 . 2 . . . . . . . . 1 1 1 2 2 4 4 Hottest 900 | 40 40 . 50 46 . 46 73 73 73 51 131 144 46 126 90 . 90 . 90 90 90 76 90 104 . 91 91 63 84 84 . . 33 . 63 . . . . . . . . 10 40 40 200 900 900 900 Shots Fired 1892 | 36 69 . 152 18 . 64 45 40 98 143 99 120 16 99 54 . 12 . 6 23 122 46 21 21 . 39 27 22 13 4 . . 2 . 43 . . . . . . . . 1 57 13 24 26 38 279 Gun 1824 | 36 68 . 149 18 . 64 45 40 98 143 99 119 16 99 54 . 12 . 6 23 122 46 21 18 . 39 27 22 7 2 . . 2 . 43 . . . . . . . . . 57 13 24 25 11 256 Cannon 62 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 2 . . . . . . . . . . . . . . . . . 1 27 23 Launcher 5 | . 1 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 1350 | 36 68 . 149 18 . 64 31 17 93 143 98 83 16 79 54 . 12 . 6 23 122 46 21 21 . 39 27 22 13 4 . . 2 . 43 . . . . . . . . . . . . . . . Thermal 121 | . . . . . . . . . . . 1 36 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 30 33 Explosive 5 | . 1 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 126 | . . . . . . . 14 23 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 13 14 . . . Slashing 289 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 25 8 246 Robot Hit Streak 28 | 11 11 . 14 5 . 16 28 13 16 22 27 20 10 21 5 . 7 . 8 4 13 11 3 5 . 4 6 9 7 . . . . . 19 . . . . . . . . . 6 2 4 2 2 12 Robot Miss Streak 10 | 2 5 . 4 4 . 4 2 7 4 3 5 7 2 4 5 . 1 . 1 5 4 3 3 1 . 10 3 3 1 4 . . . . 1 . . . . . . . . . 4 4 5 3 1 5 Penetration Max 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 13 1 Secondary Targets 45 | . 2 . 2 1 . 3 2 1 . 4 3 8 . 2 . . . . 1 . 7 . 1 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . 1 1 1 . 1 . . . . 1 . 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1320 | 27 43 . 108 9 . 46 43 46 71 109 73 88 12 68 27 . 10 1 4 15 81 30 9 13 . 24 21 17 20 . 6 1 1 . 45 . 2 . . . . . 9 . 66 5 10 8 4 148 Core Hits 728 | 5 20 . 50 6 . 24 15 15 31 38 57 96 5 36 11 . 2 1 3 12 71 6 4 6 . 21 15 11 14 . 1 . . . 21 . 1 . . . . . 3 . 35 7 13 7 1 64 Critical Kills 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 14 | 1 . . . . . . 3 1 1 1 . . . 1 . . . . . . 3 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | 1 . . 1 . . . 3 1 1 2 . . . 1 . . . . . . 3 2 . . . . . . 2 . . . . . 2 . . . . . . . 3 . 2 . . . . 5 Destroy 11 | 1 . . 1 . . . 2 . 1 2 . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . 1 1 . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 5 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Melee Attacks 496 | . . . 1 . . . 13 56 3 21 8 27 3 31 7 . . 12 1 4 15 18 5 . 1 13 4 20 16 2 6 3 25 . 26 10 6 1 . 18 9 6 24 4 49 13 15 . . . Thermal 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 92 | . . . 1 . . . 13 39 . . . . . . . . . . . . 15 18 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 352 | . . . . . . . . . 3 21 8 27 3 31 7 . . 12 1 4 . . . . . 13 4 20 16 2 6 3 25 . 26 10 1 1 . 18 9 6 14 3 34 12 12 . . . Piercing 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 15 1 3 . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . . . . . . Sneak Attacks 59 | . . . . . . . 2 15 . 1 2 1 1 3 . . . 1 . 2 . 3 . . . 6 . 2 1 . . . 1 . 1 . . . . . . . . . 16 . 1 . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Damage Inflicted 40446 | 218 381 . 1846 156 . 675 873 695 1111 2067 1482 2274 256 1594 608 . 179 115 93 462 2676 1010 244 340 . 1092 486 725 578 . 568 82 80 . 1283 . 145 . . . . . 809 . 3183 504 484 788 195 10089 Guns 27673 | 218 366 . 1489 156 . 675 592 374 1111 1707 1328 1802 164 1172 608 . 179 . 93 280 1759 570 244 312 . 359 486 404 153 . . . . . 867 . . . . . . . . . 71 12 22 758 63 9279 Cannons 875 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . 37 . . . . . . . . . . . . . . . . . . . . 810 Explosions 2257 | . . . 357 . . . 50 45 . . . 189 . . . . . . . . 437 . . . . . . . . . . . . . . . . . . . . . . . 713 411 55 . . . Melee 9412 | . . . . . . . 231 276 . 360 154 283 92 422 . . . 115 . 182 480 440 . . . 733 . 321 388 . 568 82 80 . 416 . 145 . . . . . 809 . 2399 81 355 . . . Ramming 229 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 30 132 . Kinetic 15737 | 218 366 . 1489 156 . 675 364 188 1040 1707 1295 986 164 710 608 . 179 . 93 280 1759 570 244 340 . 359 486 404 190 . . . . . 867 . . . . . . . . . . . . . . . Thermal 3653 | . . . . . . . 50 45 . . 33 816 . 462 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 713 411 55 . . 1068 Explosive 983 | . . . 357 . . . . . . . . 189 . . . . . . . . 437 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 590 | . . . . . . . 228 186 71 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 12 22 . . . Impact 1427 | . . . . . . . 231 276 . . . . . . . . . . . . 480 440 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16111 | . . . . . . . . . . 360 154 283 92 422 . . . 115 . 182 . . . . . 733 . 321 388 . 568 82 80 . 416 . . . . . . . . . 1637 81 355 758 63 9021 Piercing 907 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 . . . . . . . 762 . . . . . Entropic 809 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 809 . . . . . . . Highest Corruption 5 | . . . . . . . . 2 2 2 . . . 1 1 . . . . . . 5 5 5 5 . 1 . . . . . . . . . . . . . . . . . 1 . 1 2 4 1 Average Corruption 1 | . . . . . . . . 1 2 2 . . . 1 1 . . . . . . 2 5 5 5 . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 2 1 Corruption Purged 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 4 Corruption Blocked 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . 10 7 18 . . . 7 . . . . . . . 1 6 9 . . 1 . . . . . . . . . . . . . . . . . 5 . 1 2 10 . Message Errors 10 | . . . . . . . . 2 1 4 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Fused 12 | . . . . . . . . 4 1 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Heat Flow Errors 10 | . . . . . . . . 1 . 3 . . . 1 . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Energy Discharges 17 | . . . . . . . . 1 . 3 . . . 3 . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . 1 2 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Data Loss (major) 9 | . . . . . . . . . 2 2 . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Misfires 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2421 | . . . 21 . . . 196 46 . 55 21 51 . 154 . . . . . . 247 283 . . . 461 . 85 187 . 162 52 40 . 2 . 23 . . . . . . . 263 25 41 . 6 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 52 | . . . 21 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . Melee 2369 | . . . . . . . 196 46 . 55 21 51 . 154 . . . . . . 241 283 . . . 461 . 85 187 . 162 52 40 . 2 . 23 . . . . . . . 263 . 41 . 6 . Knockbacks 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 1 . 433 5 . 9 68 214 102 237 242 215 19 312 239 34 134 10 95 267 434 17 233 10 . 76 138 . . . . . 28 105 . . . . . . 63 28 52 . 150 48 49 . . . Average Temperature 54 | . 1 . 59 2 . 3 22 42 24 62 51 76 8 87 51 15 28 7 20 103 93 8 40 5 . 28 40 . . . . . 13 51 . . . . . . 37 21 27 . 91 29 9 . . . Received Heat Transfer 2532 | . 36 . 64 6 . 63 54 137 76 154 140 115 19 101 39 . 6 . 55 22 293 114 . . . 87 54 18 . . . . 54 . 150 21 . . . . 9 9 63 . 18 . 105 24 87 339 Effects 9 | . . . . . . . . . . . . . . 3 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Robots Corrupted 7 | . . . . . . . 1 . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 18 | . . . . . . . 5 1 . . . . . . . . . . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Transferred 4040 | . . . . . . . 50 50 . . 75 1725 . 1000 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450 300 50 . . 340 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . 1 . 3 1 . 1 2 5 4 5 4 5 4 5 4 . . . . . 4 4 . . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 1 5 5 5 . Low Security (%) 25 | 100 96 100 16 . . 85 18 . . . . . . . . . . . . 100 3 . . . . . . . . . . . 87 100 49 . . . . 100 100 100 100 . 99 98 56 . . . Level 1 6 | . 3 . 19 100 . 14 52 4 . . . . . . . . . . . . 2 . . . . . . . . . . . 12 . 50 . . . . . . . . . . 1 . . . . Level 2 5 | . . . 49 . . . 28 7 . . . . . . . . . . . . 10 . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . Level 3 14 | . . . 14 . . . . 16 46 22 54 10 63 11 13 . . . . . 22 42 . . . . . 52 . . . . . . . . . . . . . . . . . . . . . . Level 4 24 | . . . . . . . . 70 53 24 45 28 36 20 86 . . . . . 61 57 . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Level 5 20 | . . . . . . . . . . 53 . 60 . 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 80 . . Peak Influence 4628 | 5 202 34 734 359 . 225 441 1645 1332 1864 1352 2091 1122 2118 1449 . . . . 158 1485 1307 . . . . . 863 . . . . 259 105 293 . . . . 64 182 171 150 . 202 203 1642 2018 4628 . Initial 1291 | . . 34 1 267 . . 87 280 801 835 978 921 1097 750 1111 . . . . 94 96 779 . . . . . 471 . . . . . 90 73 . . . . . 42 102 79 . . 72 102 1100 1291 . Average 964 | 1 110 22 479 308 . 153 308 1259 1127 1481 1117 1678 1094 1734 1174 . . . . 110 1082 1107 . . . . . 688 . . . . 93 91 196 . . . . 35 103 149 122 . 43 134 800 1646 2683 . Influence Increases 26547 | 15 416 . 1094 152 . 395 685 1505 862 1209 729 1270 55 1468 656 . 75 20 220 134 1489 786 90 140 . . 428 872 72 75 5 5 370 15 440 210 35 195 . 126 140 91 228 . 560 211 273 520 5865 2346 Destroy 0b10 Robot/C 7300 | . 200 . 620 120 . 340 180 540 420 520 320 620 20 640 140 . 20 20 60 80 640 200 80 120 . . 360 280 20 . . . . . 120 . . . . . . . 40 . 200 60 40 100 180 . Destroy 0b10 Robot/NC 410 | 15 10 . 55 . . . 10 5 50 5 35 10 5 10 10 . . . . 10 10 25 . . . . 10 15 5 . 5 5 5 . 10 . 5 . . . . . . . 50 . 15 10 10 . Destroy Leader 1238 | . 44 . 178 20 . 50 72 20 156 40 84 50 10 50 44 . 10 . 10 12 50 78 10 20 . . 20 52 . . . . . . 42 . . . . . . . 20 . 22 10 4 20 40 . Allied During Kill 870 | . . . 80 12 . 5 . 218 120 5 31 17 . 95 3 . . . . . 32 93 . . . . 38 20 2 . . . . . . . . . . . . . . . 3 . 2 46 48 . Successful Hack 657 | . 48 . 75 . . . 48 28 39 33 42 14 3 . 32 . . . . 30 . 18 . . . . . 14 . . . . 34 . 26 . . . . 36 . 21 30 . 12 36 14 . 24 . Select Force Hacks 120 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . Disable Machine 1080 | . . . 15 . . . . 15 15 30 15 15 . 15 45 . . . . . 15 165 . . . . . 30 . . . . . . . . . . . 15 . 15 45 . 30 45 105 30 345 75 Anti-Garrison Action 2300 | . . . . . . . . 550 . 350 . 400 . 500 . . . . . . 400 . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . Destroy Structure 8642 | . 9 . 11 . . . 15 114 17 61 7 99 2 98 7 . . . . 2 102 117 . . . . . 26 . . . . 46 . 32 . . . . 30 25 10 18 . 123 60 33 299 5173 2106 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 960 | . . . 30 . . . 45 . 45 30 30 15 15 30 15 . . . . . 105 . . . . . . 30 . . . . 15 15 60 . . . . 45 15 15 60 . 75 . 45 15 45 165 Lose Combat Pursuer 2670 | . 45 . . . . . 315 15 . 135 165 30 . 30 360 . 45 . 150 . 135 90 . . . . . 105 45 75 . . 270 . 150 210 30 195 . . . . 15 . 45 . 15 . . . Influence Decreases 26232 | 15 328 84 411 540 299 170 478 292 1222 630 1276 496 1074 422 1325 607 271 666 70 146 142 986 596 269 650 . 155 312 591 151 238 10 111 169 372 205 154 163 91 70 14 120 254 127 432 156 251 738 1247 6636 Entered New Map 19006 | . . 54 3 420 299 . 138 152 844 450 886 396 994 322 1007 537 161 646 . 56 42 706 476 149 650 . . 102 309 61 238 5 . 169 32 65 34 59 91 . 14 80 74 127 . 56 81 658 727 6636 Time Decay 5009 | 15 308 30 368 120 . 140 180 . 278 . 310 . 80 . 278 70 110 20 70 80 . 150 100 120 . . 115 140 262 70 . 5 101 . 150 140 120 104 . 60 . 40 160 . 375 100 120 20 100 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . Lost Part 637 | . 10 . . . . . 10 20 . 110 20 40 . 20 . . . . . 10 80 80 20 . . . 40 . 20 . . . 10 . 80 . . . . 10 . . 20 . 17 . 20 . . . Lost Ally 1330 | . 10 . 40 . . 30 . 120 100 70 60 60 . 80 40 . . . . . 20 50 . . . . . 70 . 20 . . . . 10 . . . . . . . . . 40 . 30 60 420 . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 106 | . 2 1 4 . . 1 3 . 4 . 13 . . . 8 . . . . 1 . 6 . . . . 1 2 . 1 . . 4 . 7 . . . . 4 . 3 5 . 4 1 16 14 1 . Investigation 43 | . 2 1 3 . . 1 . . 2 . 6 . . . 7 . . . . 1 . 4 . . . . 1 2 . . . . 3 . 4 . . . . 2 . 1 2 . 1 . . . . . Extermination 9 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . 1 1 . . . Reinforcement 18 | . . . 1 . . . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 2 . . . 2 1 1 . Assault 29 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 12 12 . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 56 | . 3 . 2 . . . 1 . . . 4 . . . . . . . . . . 1 . . . . 1 1 . . . . 3 . 3 . . 1 . 1 . 1 1 . 8 1 2 2 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 982 | . 22 8 41 6 . 16 35 35 22 26 39 31 2 30 29 . 4 4 18 6 32 26 4 7 . 13 20 18 7 5 . 1 22 1 27 10 4 41 . 13 8 8 4 1 50 12 87 25 69 93 Peak Tracking Total 32 | . 6 20 6 4 . 4 13 8 5 6 9 7 2 6 8 . 3 4 7 4 6 11 4 4 . 5 4 5 4 5 . 1 12 1 10 8 2 9 . 8 12 6 4 . 5 6 32 5 29 8 Tactical Retreats 77 | . 2 . . . . . 5 1 . 3 5 1 . 2 8 . 2 . 4 . 6 3 . . . . . 3 1 3 . . 6 . 6 3 1 2 . 2 . 2 3 . 2 . 1 . . . ECM-based Alert Blocks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 2 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . . . . . . . . 1 . 4 . 2 . 9 2 . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 119 | . . . 1 . . . . 11 1 7 1 8 . 9 3 . . . . . 11 11 . . . . 1 2 . 1 . . . . . . . . . 1 1 1 3 2 2 3 9 2 23 5 Max in Single Turn 4 | . . . 1 . . . . 2 . 1 1 2 . 2 1 . . . . . 2 . . . . . 1 1 . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 1 4 1 Garrison Access 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . Garrison Relay 26 | . . . . . . . . 6 . 5 . 5 . 5 . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Phase Generator 4 | . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 191 | . 10 1 17 . 1 2 9 3 14 3 12 2 3 4 16 . 1 4 . 4 2 7 . 2 . . 1 5 1 1 4 . 8 . 9 . 1 3 . 7 1 3 7 2 6 7 3 1 2 2 Terminals 104 | . 8 . 12 . . 2 7 3 10 3 3 2 1 4 8 . . . . 1 2 2 . . . . 1 3 . . . . 5 . 5 . . . . 4 1 2 5 . . 5 3 . 2 . Fabricators 19 | . . . . . . . . . . . 4 . . . 4 . . . . 2 . 1 . . . . . 2 . . . . 1 . 1 . . . . 1 . . 2 . 1 . . . . . Repair Stations 14 | . . . 1 . . . . . 1 . 2 . 1 . 1 . . . . . . 2 . . . . . . . . . . 2 . 3 . . . . . . . . . . . . 1 . . Recycling Units 6 | . 2 . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 . . . 1 . 1 . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 4 1 . . . . Total Hacks 613 | . 38 1 64 . 23 8 39 8 45 5 46 4 8 9 43 . 1 30 . 11 4 17 . 2 . . 4 12 1 1 13 . 24 . 23 . 1 4 . 14 1 4 22 24 10 18 4 1 3 23 Successful 402 | . 26 1 42 . 23 . 22 2 27 3 27 3 3 1 16 . 1 30 . 6 1 13 . 2 . . 4 3 1 1 13 . 15 . 13 . 1 4 . 5 1 2 15 24 8 15 4 . 1 23 Failed 207 | . 11 . 21 . . 8 17 6 18 2 18 1 5 8 26 . . . . 5 3 4 . . . . . 9 . . . . 9 . 10 . . . . 9 . 2 7 . 2 3 . 1 2 . Catastrophic 30 | . . . 2 . . 3 1 1 2 1 5 . . 2 2 . . . . . 1 . . . . . . 3 . . . . 1 . 2 . . . . 2 . . 1 . . . . . 1 . Database Lockouts 4 | . 1 . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 286 | . 29 . 39 . . 8 25 2 30 1 23 2 5 . 21 . . . . 3 1 8 . . 4 . . 8 . . . . 21 . 10 . . 1 . 10 1 1 15 . . 12 1 1 4 . Terminals 292 | . 33 . 37 . . 8 30 8 33 5 7 4 1 9 20 . . . . 2 4 5 . . . . 4 7 . . . . 16 . 12 . . . . 8 1 3 14 . . 14 4 . 3 . Fabricators 63 | . . . . . . . . . . . 16 . . . 12 . . . . 7 . 2 . . . . . 5 . . . . 4 . 3 . . . . 3 . . 8 . 3 . . . . . Repair Stations 39 | . . . 11 . . . . . 3 . 4 . 2 . 3 . . . . . . 3 . . . . . . . . . . 4 . 8 . . . . . . . . . . . . 1 . . Recycling Units 17 | . 5 . 7 . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 56 | . . . 9 . . . 7 . 5 . 13 . . . 7 . . . . . . 7 . . . . . . . . . . . . . . . . . 2 . 1 . . 2 3 . . . . Garrison Access 22 | . . . . . . . 2 . 3 . 2 . 5 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 5 1 . . . . Terminal Hacks 180 | . 7 1 4 . 23 . 5 1 8 3 . 2 . 1 2 . 1 30 . . 1 1 . 2 . . 4 . 1 1 13 . 4 . 2 . 1 4 . . . 1 4 24 . 3 3 . . 23 Record 86 | . . . . . 23 . . . . . . . . . . . . 11 . . . . . . . . 4 . . 1 5 . . . . . . 2 . . . . . 23 . . . . . 17 Part Schematic 17 | . . . . . . . . . . . . . . . 2 . . 9 . . . . . . . . . . . . 4 . 1 . . . . . . . . . 1 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 1 . 1 . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Open Door 14 | . . 1 . . . . . . . 1 . 1 . 1 . . 1 . . . . . . 2 . . . . 1 . . . . . . . 1 2 . . . . 1 . . . 2 . . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 11 | . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 3 1 . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 28 | . . . . . . . . . . . 5 . . . 5 . . . . 3 . 2 . . . . . 1 . . . . 2 . 2 . . . . 1 . . 5 . 2 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 14 | . . . . . . . . . . . 2 . . . 4 . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . 3 . 1 . . . . . Build 13 | . . . . . . . . . . . 2 . . . 1 . . . . 2 . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . . 2 . 1 . . . . . Repair Station Hacks 20 | . . . 10 . . . . . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Scan Component 11 | . . . 5 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Repair 9 | . . . 5 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 45 | . . . 8 . . . 7 . 5 . 10 . . . 4 . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . . . . 2 3 . . . . Insert Component 13 | . . . 2 . . . 2 . 2 . 4 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 11 | . . . 1 . . . 2 . 1 . 4 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 21 | . . . 5 . . . 3 . 2 . 2 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 2 3 . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 4 1 . . . . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . Unauthorized Hacks 117 | . 19 . 20 . . . 9 1 11 . 9 1 . . 4 . . . . 2 . 5 . . . . . 2 . . . . 9 . 5 . . . . 2 1 1 6 . . 8 1 . 1 . Terminals 88 | . 14 . 15 . . . 8 1 11 . 1 1 . . 3 . . . . 1 . 3 . . . . . 2 . . . . 6 . 4 . . . . 2 1 . 5 . . 8 1 . 1 . Track 10 | . 1 . 2 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . Assimilate 9 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . Botnet 33 | . 4 . 3 . . . 3 1 4 . . 1 . . 2 . . . . 1 . 1 . . . . . 1 . . . . 2 . 1 . . . . 2 . . 3 . . 3 . . 1 . Disrupt 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 31 | . 5 . 8 . . . 4 . 5 . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 5 . . . . Override 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 7 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . Prioritize 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Patch 5 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 14 | . 5 . 5 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 5 | . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 140 | . 9 . 14 . . 2 9 3 12 2 9 1 2 4 14 . . . . 4 2 6 . . . . 1 5 . . . . 7 . 8 . . . . 6 . 2 6 . 2 5 1 1 3 . Full Trace Events 32 | . . . 2 . . 2 . 2 1 . 3 . . 2 6 . . . . 1 . 2 . . . . 1 2 . . . . 1 . 4 . . . . 2 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 55 | . . . . . . . . . . . . . . . . . . 7 . . . . . . 3 . . . 45 . . . . . . . . . . . . . . . . . . . . . Robots Built 7 | . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 362 | . . . . . . . . . . . 134 . . . . . . . . 76 . . . . . . . 84 . . . . . . . . . . . 68 . . . . . . . . . . Total Robot Build Rating 34 | . . . . . . . . . . . 12 . . . . . . . . 10 . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . 1 . . . 2 . 1 . 4 . . . 3 . . 9 . . . 1 . . 12 . . . . . 4 . 1 . . . . . . . . 2 1 . . . . . . . Parts Built 14 | . . . . . . . . . . . 2 . . . 2 . . . . 2 . 1 . . . . . . . . . . 1 . 2 . . . . . . . 3 . 1 . . . . . Authchips 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Time 368 | . . . . . . . . . . . 36 . . . 36 . . . . 23 . 53 . . . . . . . . . . 53 . 31 . . . . . . . 101 . 35 . . . . . Total Part Build Rating 65 | . . . . . . . . . . . 6 . . . 6 . . . . 10 . 6 . . . . . . . . . . 6 . 4 . . . . . . . 21 . 6 . . . . . Part Studies Acquired 21 | . . . 5 . . . 3 . 2 . 2 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 2 3 . . . . Parts Repaired 8 | . . . 5 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 427 | . . . 197 . . . . . 51 . 38 . 38 . . . . . . . . . . . . . . . . . . . . . 103 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 1 . . . 2 . 1 . 4 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . 2 . 1 . 4 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 103 | . . . . . . . . 24 . 20 . 19 . 18 . . . . . . 15 . . . . . . . . . . . . . . . . . . . 3 . . . 4 . . . . . Machine Destruction 103 | . . . . . . . . 24 . 20 . 19 . 18 . . . . . . 15 . . . . . . . . . . . . . . . . . . . 3 . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . 12 . 1 . . . 6 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 133 | . 1 3 2 1 . . . 18 1 3 5 4 . 6 . . . . . 2 2 1 . . 1 . . 4 . . . . . 1 1 . . . . . . . . . 6 . 4 20 47 . Largest Group 11 | . 1 3 3 3 3 2 . 11 5 3 3 2 2 3 3 . . . . 2 2 2 . . 1 1 1 3 1 1 . . . 1 1 . . . . . . . . . 2 . 3 5 8 . Highest-Rated Group 340 | . 10 40 42 57 57 26 . 340 92 61 90 124 124 124 36 . . . . 28 238 238 . . 99 99 99 192 49 49 . . . 46 23 . . . . . . . . . 148 . 292 69 110 . Highest-Rated Ally 183 | . 10 16 16 31 31 16 . 178 39 21 30 62 62 62 12 . . . . 14 119 119 . . 99 99 99 98 49 49 . . . 46 23 . . . . . . . . . 148 . 183 15 15 . Initial Warlord ECA Mod 51 | . . . . . . . . . 11 11 21 21 32 32 42 42 42 42 41 41 41 51 51 51 51 51 50 50 50 50 50 49 49 49 49 49 49 49 48 48 48 49 49 49 48 48 48 47 47 47 Total Orders 3 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 3 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 587 | . . . 50 5 . 7 . 113 85 11 20 13 . 55 7 . . . . . 15 25 . . . 12 26 23 10 3 . . . . . . . . . . . . . . 5 . 4 13 85 . Total Damage 13905 | . . . 500 40 . 72 . 2432 910 295 529 213 . 1897 56 . . . . . 561 1525 . . . 733 1501 818 89 68 . . . . . . . . . . . . . . 118 . 20 198 1330 . Kills 138 | . . . 9 2 . 2 . 23 13 3 6 3 . 17 . . . . . . 3 11 . . . 6 17 12 . . . . . . . . . . . . . . . . 1 . . 2 8 . Allies Corrupted 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Active Infowar (turns) 8676 | 5 246 56 9 . . . 103 1210 347 . . . . . 538 144 230 62 . 119 588 62 . . . . . 177 443 153 51 99 241 11 305 294 251 443 84 138 52 97 324 198 1161 216 218 1 . . Optics 1868 | . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . . . . . . . 12 198 1161 216 218 1 . . Sensors 4692 | . . . . . . . . . . . . . . . 538 144 230 62 . . . . . . . . . 177 443 153 51 99 241 11 305 294 251 443 84 138 52 97 317 166 . 179 217 . . . Seismic 2618 | 5 246 . . . . . 103 1210 347 . . . . . . . . . . 119 588 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 65 | . . 56 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1759 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 198 1117 200 162 . . . ECM 657 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 52 92 313 66 12 . . . . . Robot Analysis Total 154 | . 1 . . . . . . . 3 . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . . . 3 . . . . . . . . . . . 2 1 . 1 . . . . 2 1 . 2 . 1 2 . 2 . . . 1 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 22185 | 90 718 63 934 249 160 294 376 1210 614 1218 695 1213 174 1211 609 144 230 68 159 162 1217 315 203 249 712 676 284 280 565 153 58 99 241 11 305 294 251 447 84 138 52 97 326 198 1161 216 437 294 1328 903 Spaces Moved 35977 | 60 676 140 1339 552 314 661 733 726 1150 874 1523 1064 385 1126 1452 450 829 106 430 340 765 443 489 752 1129 1099 456 454 1275 589 127 364 562 65 504 568 610 924 164 384 162 278 515 339 2274 594 815 608 2164 1575 Core 623 | 60 563 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4728 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 381 608 2164 1575 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30626 | . 113 140 1339 552 314 661 733 726 1150 874 1523 1064 385 1126 1452 450 829 106 430 340 765 443 489 752 1129 1099 456 454 1275 589 127 364 562 65 504 568 610 924 164 384 162 278 515 339 2274 594 434 . . . Fastest Speed 10 | 50 37 37 26 27 27 27 27 27 26 26 23 23 23 23 23 23 23 24 24 20 20 20 28 20 20 10 20 10 11 20 20 20 17 10 17 34 34 10 18 18 10 10 10 22 19 11 11 30 30 30 Average Speed 25 | 50 47 37 29 27 27 27 27 27 26 28 24 23 23 23 23 23 23 24 24 20 22 23 30 23 20 21 21 16 19 20 20 20 19 10 19 34 34 29 18 18 16 21 17 46 21 20 24 32 35 30 Slowest Speed 114 | 50 50 37 31 27 27 27 28 27 27 112 28 102 23 23 24 23 24 27 27 24 102 32 114 30 20 101 97 20 23 20 20 20 20 10 34 34 34 34 18 25 21 112 22 102 25 22 30 90 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 188 | . 6 3 18 3 . 5 8 . 7 4 20 . 1 . 23 . . . 3 4 1 11 . . . . . 4 4 . . . 1 . 5 . . . . 3 3 4 . . 31 11 3 1 1 . Potential Cave-ins 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 10 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Teleports 209 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 32 23 89 64 Exploration Rate (%) 61 | 3 92 29 95 97 80 97 72 86 76 87 42 96 14 89 53 63 89 79 68 10 85 14 68 80 80 85 40 12 87 74 60 64 22 79 17 71 76 92 37 19 38 10 38 99 76 64 68 23 85 75 Regions Visited 50 Branch Regions 27 Pre-discovered Areas 43 | . 3 . 1 1 1 . . . 1 . . . . . . 1 1 24 1 . . . . . 1 . 2 . . . 3 . . . . 1 2 . . . . . . . . . . . . . Known Exits Taken 31 | . . 1 1 . 1 1 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Scrap Searched 36 | . . 1 . 2 . 2 . . . . . . . . . 3 3 . 1 . . . . 5 2 . 2 . 5 3 . 2 . . . 2 3 . . . . . . . . . . . . . Spaces Dug 1902 | . 9 . 1 . . . 10 7 3 1 6 11 2 12 6 . . . 1 2 1 13 5 . . 7 1 13 4 1 . 2 24 . 15 10 3 . . 15 5 5 10 . 19 8 5 5 1624 36 Terrain Destroyed 8297 | . 9 . 10 . . . 13 87 3 3 6 78 2 79 6 . . . 1 2 147 13 5 2 . 9 1 13 4 3 . 2 24 . 15 10 3 . . 15 5 5 10 . 42 23 13 215 6183 1236 Melee 215 | . . . 1 . . . 10 7 3 1 6 11 2 12 6 . . . 1 2 1 13 5 . . 7 1 13 4 1 . 2 23 . 15 10 3 . . 15 5 5 10 . 9 8 3 . . . Projectile 7640 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . 2 . . . 2 . . 1 . . . . . . . . . . . . . 6 207 6182 1236 AOE 441 | . 9 . 9 . . . 3 80 . . . 67 . 67 . . . . . . 146 . . . . . . . . . . . . . . . . . . . . . . . 33 15 4 8 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Gar Res Arm Lab Res Qua Sec Acc Com Ac0 Total 46132 | 87 1010 146 1719 633 388 706 825 1608 1354 1652 1729 1882 451 1950 1652 490 858 124 473 403 1690 576 517 812 1612 1493 612 605 1548 616 148 384 653 69 629 653 648 1097 217 424 170 301 717 374 2793 646 994 678 2489 1827 Wait 7453 | . 283 8 265 72 75 16 41 713 124 565 120 673 50 541 138 32 22 2 37 37 772 74 11 18 466 308 127 97 218 12 . 17 53 . 72 71 29 146 53 4 1 16 155 5 384 20 110 38 242 120 Move 35583 | 59 663 133 1302 545 313 650 717 725 1135 866 1484 1062 382 1125 1407 449 828 105 424 332 762 421 488 751 1128 1098 455 445 1266 588 126 363 560 64 494 567 609 923 163 378 156 271 514 338 2226 576 808 605 2161 1573 Hop 156 | . 6 3 18 3 . 5 7 . 7 3 18 . 1 . 21 . . . 2 4 1 10 . . . . . 4 4 . . . 1 . 4 . . . . 3 2 2 . . 16 6 3 1 1 . Pick Up 131 | 4 7 . 10 2 . . . 4 6 6 5 3 1 2 4 . . . . 3 6 4 . 8 3 2 1 1 6 3 2 . . 1 1 2 2 . . . . . 3 1 11 3 3 4 4 3 Fast Attach 239 | 5 3 1 5 . . . 4 5 4 11 9 9 3 7 8 1 . 1 . 4 5 3 2 7 5 19 3 5 4 3 3 1 2 . 3 1 1 13 . 4 . 1 4 10 13 2 15 4 16 10 Attach 88 | . 1 . 2 . . . 1 3 . 5 6 2 . 1 2 1 . . 2 3 7 5 1 3 1 3 2 1 4 1 . . . . 1 . . . . . 1 . 4 2 5 . 3 3 6 6 Detach 43 | . . . . . . . 1 3 . 3 3 . . 1 1 1 . . . . . 1 1 . . 4 . 1 1 . . . . . . . . 1 . . . 1 2 4 2 2 . 1 4 5 Swap 290 | 1 3 1 20 . . 2 11 15 7 17 24 13 . 12 14 3 3 3 5 3 22 13 2 5 2 11 6 5 4 1 6 . 1 2 2 . . 1 1 8 . 3 7 1 12 3 7 . 2 6 Drop 345 | . 8 . 19 2 . 1 6 7 12 10 18 13 3 13 17 3 1 1 . 5 13 9 . 13 6 22 4 6 10 4 5 . 1 2 4 2 2 9 . 9 1 1 5 8 23 4 4 7 18 14 Fire 911 | 18 35 . 77 9 . 32 24 24 56 85 34 49 8 45 18 . 4 . 2 8 56 18 7 7 . 13 10 11 8 2 . . 2 . 22 . . . . . . . . 1 57 13 23 14 30 89 Melee 482 | . . . 1 . . . 13 54 3 21 8 27 3 31 7 . . 12 1 4 15 18 5 . 1 13 4 20 16 2 6 3 25 . 26 10 5 1 . 18 9 6 23 4 41 12 14 . . . Ram 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 246 | . . . . . . . . 15 . 45 . 30 . 107 15 . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Rewire 148 | . . . . . . . . 38 . 15 . 1 . 65 . . . . . . 3 . . . . . . 9 . . . . 8 . . . . 3 . . . . . . 3 . 1 . 2 . Trap 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Ext) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 9) 226 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Identified exit to Materials 596 | -10/Materials | Loaded intel: 8 terminal locations 633 | -10/Materials | Learned 4 Subcaves zone layouts 679 | -10/Materials | Identified exit to Subcaves 736 | -10/Materials | Learned 2 Mines zone layouts 791 | -10/Materials | Derelicts attacked the area 809 | -10/Materials | Entered Mines 815 | -10/Mines | Met a Derelict shopkeep closing up shop 846 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 846 | -10/Mines | Discovered exit to Materials (range 15) 847 | -10/Mines | Met a Derelict bent on vengeance 852 | -10/Mines | Assembled infested the area 857 | -10/Mines | Assisted by a Guerilla fighting off Assembled 872 | -10/Mines | Entered Materials 872 | -9/Materials | Accompanied by 3 allies 872 | -9/Materials | Evolved 2 slots: Propulsion x2 873 | -9/Materials | Identified exit to Mines 1084 | -9/Materials | Discovered new exit (range 4) 1174 | -9/Materials | Build established: Scavenger-Sprinter 1187 | -9/Materials | Identified exit to Materials 1221 | -9/Materials | Learned Storage stockpile data 1259 | -9/Materials | Learned 4 Recycling zone layouts 1262 | -9/Materials | Learned Storage security intel 1300 | -9/Materials | Destroyed 7 combat bots 1343 | -9/Materials | Central database locked down 1519 | -9/Materials | Discovered exit to Materials (range 9) 1586 | -9/Materials | Repaired Cesium-ion Thruster 1620 | -9/Materials | Repaired Imp. Ion Engine+ 1660 | -9/Materials | Build established: Sprinter 1672 | -9/Materials | Repaired Imp. Assault Rifle 1712 | -9/Materials | Repaired Hardlight Generator 1790 | -9/Materials | Repaired Cesium-ion Thruster 1806 | -9/Materials | Entered Mines 1806 | -9/Mines | Accompanied by 2 allies 1835 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1839 | -9/Mines | Learned location of Storage (-7) 1847 | -9/Mines | Learned Materials terminal intel 1881 | -9/Mines | Learned Materials interactive machine intel 1921 | -9/Mines | Received a Mining Laser from a helpful Derelict 1986 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1986 | -9/Mines | Discovered new exit (range 5) 2055 | -9/Mines | Entered Exiles 2055 | -9/Exiles | Accompanied by 3 allies 2056 | -9/Exiles | Identified exit to Mines 2062 | -9/Exiles | Met 8R-AWN 2067 | -9/Exiles | Met EX-HEX 2078 | -9/Exiles | Met EX-DEC 2079 | -9/Exiles | Learned location of Zion (-6) 2090 | -9/Exiles | Visited The Gauntlet 2124 | -9/Exiles | Met EX-BIN 2137 | -9/Exiles | Discovered exit to Mines (range 10) 2215 | -9/Exiles | Entered Mines 2215 | -8/Mines | Accompanied by 2 allies 2232 | -8/Mines | Discovered exit to Materials (range 7) 2264 | -8/Mines | Discovered exit to Materials (range 14) 2352 | -8/Mines | Destroyed 7 combat bots 2509 | -8/Mines | Entered Materials 2509 | -8/Materials | Evolved 2 slots: Utility x2 2510 | -8/Materials | Loaded intel: 19 interactive machine locations 2511 | -8/Materials | Loaded intel: 12 terminal locations 2554 | -8/Materials | Discovered new exit (range 22) 2730 | -8/Materials | Identified exit to Garrison 2798 | -8/Materials | Discovered new exit (range 15) 2812 | -8/Materials | Discovered new exit (range 11) 2885 | -8/Materials | Entered Garrison 2903 | -8/Garrison | Discovered new exit (range 51) 2903 | -8/Garrison | Discovered new exit (range 71) 2903 | -8/Garrison | Discovered new exit (range 50) 2903 | -8/Garrison | Discovered new exit (range 49) 2912 | -8/Garrison | Rescued AZ-K3N 2946 | -8/Garrison | Garrison Relay disabled 3017 | -8/Garrison | Triggered checkpoint 3018 | -8/Garrison | Triggered checkpoint 3032 | -8/Garrison | AZ-K3N assimilated hostile S-10 Pest 3043 | -8/Garrison | Triggered checkpoint 3131 | -8/Garrison | Triggered checkpoint 3137 | -8/Garrison | Triggered checkpoint 3145 | -8/Garrison | AZ-K3N assimilated hostile H-55 Commando 3153 | -8/Garrison | Garrison Relay disabled 3161 | -8/Garrison | Rescued a captive Derelict 3166 | -8/Garrison | Rescued a captive Derelict 3180 | -8/Garrison | Garrison Relay disabled 3195 | -8/Garrison | AZ-K3N assimilated hostile H-55 Commando 3202 | -8/Garrison | Garrison Relay disabled 3230 | -8/Garrison | Phase Generator disabled 3238 | -8/Garrison | P-60 Hacker assimilated allied RW-2OK(g) 3344 | -8/Garrison | Lost 4 allies 3366 | -8/Garrison | Garrison Relay disabled 3493 | -8/Garrison | Garrison Relay disabled 3838 | -8/Garrison | Build established: Commander-Sprinter 4095 | -8/Garrison | Entered Materials 4095 | -8/Materials | Accompanied by 5 allies 4395 | -8/Materials | Repaired Imp. Assault Rifle 4419 | -8/Materials | Discovered new exit (range 7) 4427 | -8/Materials | Lost 4 allies 4495 | -8/Materials | First assault squad dispatched 4587 | -8/Materials | Learned 2 Storage zone layouts 4616 | -8/Materials | Identified exit to Garrison 4621 | -8/Materials | Build established: Scientist-Sprinter 4703 | -8/Materials | Learned location of Extension (-4) 4709 | -8/Materials | Entered Garrison 4709 | -8/Garrison | Accompanied by 1 ally 4751 | -8/Garrison | Triggered checkpoint 4847 | -8/Garrison | Garrison Relay disabled 4934 | -8/Garrison | Lost 4 parts (1p2n1u) 4959 | -8/Garrison | Discovered new exit (range 10) 4965 | -8/Garrison | Triggered checkpoint 4971 | -8/Garrison | Discovered new exit (range 14) 4971 | -8/Garrison | Discovered new exit (range 75) 4971 | -8/Garrison | Discovered new exit (range 73) 5021 | -8/Garrison | Garrison Relay disabled 5116 | -8/Garrison | Core integrity fell below 50% 5176 | -8/Garrison | Garrison Relay disabled 5272 | -8/Garrison | Garrison Relay disabled 5273 | -8/Garrison | Triggered checkpoint 5297 | -8/Garrison | Rescued a captive Derelict 5299 | -8/Garrison | Rescued a captive Derelict 5355 | -8/Garrison | Lost 3 allies 5389 | -8/Garrison | Triggered checkpoint 5411 | -8/Garrison | Garrison Relay disabled 5564 | -8/Garrison | Build established: Scavenger-Sprinter 5927 | -8/Garrison | Entered Factory 5927 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5928 | -7/Factory | Identified exit to Storage 5967 | -7/Factory | Central database locked down 6067 | -7/Factory | Repaired Hardlight Generator 6090 | -7/Factory | Fabricated L-41 Fighter (x3) 6126 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 6258 | -7/Factory | Discovered new exit (range 5) 6327 | -7/Factory | First assault squad dispatched 6432 | -7/Factory | Build established: Scientist-Sprinter 6561 | -7/Factory | Discovered new exit (range 16) 6601 | -7/Factory | Identified exit to Garrison 6622 | -7/Factory | Entered Garrison 6622 | -7/Garrison | Accompanied by 2 allies 6625 | -7/Garrison | Garrison Relay disabled 6657 | -7/Garrison | Garrison Relay disabled 6744 | -7/Garrison | Build established: Scavenger-Sprinter 6834 | -7/Garrison | Triggered checkpoint 6919 | -7/Garrison | Garrison Relay disabled 6925 | -7/Garrison | Discovered new exit (range 15) 6926 | -7/Garrison | Triggered checkpoint 6938 | -7/Garrison | Rescued a captive Derelict 6942 | -7/Garrison | Rescued a captive Derelict 6994 | -7/Garrison | P-60 Hacker assimilated allied 2J-FW8(g) 7012 | -7/Garrison | Met a derelict Sapper fleeing the area 7014 | -7/Garrison | Triggered checkpoint 7018 | -7/Garrison | Phase Generator disabled 7025 | -7/Garrison | Discovered new exit (range 14) 7040 | -7/Garrison | Garrison Relay disabled 7058 | -7/Garrison | Triggered checkpoint 7115 | -7/Garrison | Triggered checkpoint 7146 | -7/Garrison | Destroyed 7 combat bots 7147 | -7/Garrison | Found embedded Infiltrators 7173 | -7/Garrison | Garrison Relay disabled 7224 | -7/Garrison | Destroyed 7 combat bots 7239 | -7/Garrison | Discovered new exit (range 10) 7267 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7835 | -7/Garrison | Entered Factory 7835 | -7/Factory | Accompanied by 2 allies 7837 | -7/Factory | Identified exit to Garrison 7898 | -7/Factory | Discovered new exit (range 11) 7978 | -7/Factory | Repaired Hardlight Generator? 8009 | -7/Factory | Entered Garrison 8009 | -7/Garrison | Accompanied by 2 allies 8073 | -7/Garrison | Garrison Relay disabled 8087 | -7/Garrison | Triggered checkpoint 8143 | -7/Garrison | Triggered checkpoint 8174 | -7/Garrison | Discovered new exit (range 8) 8182 | -7/Garrison | Garrison Relay disabled 8192 | -7/Garrison | Garrison Relay disabled 8203 | -7/Garrison | Discovered new exit (range 6) 8205 | -7/Garrison | Triggered checkpoint 8243 | -7/Garrison | Triggered checkpoint 8297 | -7/Garrison | Triggered checkpoint 8361 | -7/Garrison | Discovered new exit (range 12) 8392 | -7/Garrison | Phase Generator disabled 8491 | -7/Garrison | Garrison Relay disabled 8581 | -7/Garrison | Garrison Relay disabled 8588 | -7/Garrison | Discovered new exit (range 10) 9220 | -7/Garrison | Entered Factory 9220 | -7/Factory | Accompanied by 3 allies 9461 | -7/Factory | Discovered exit to Storage (range 5) 9541 | -7/Factory | Discovered new exit (range 16) 9544 | -7/Factory | Identified exit to Factory 9589 | -7/Factory | Central database locked down 9627 | -7/Factory | Discovered new exit (range 5) 9628 | -7/Factory | Identified exit to Lower Caves 9684 | -7/Factory | Discovered exit to Factory (range 6) 9770 | -7/Factory | Fabricated Hardlight Generator? 9829 | -7/Factory | Entered Lower Caves 9835 | -7/Lower Caves | Met a Warlord Commander 9836 | -7/Lower Caves | Learned location of Warlord (-4) 9837 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9838 | -7/Lower Caves | Found Encrypted Comm Array 9869 | -7/Lower Caves | Learned Factory security intel 9881 | -7/Lower Caves | Build established: Scientist-Sprinter 9900 | -7/Lower Caves | Found DCF Scrap (13 items) 9900 | -7/Lower Caves | Discovered new exit (range 15) 9927 | -7/Lower Caves | Encountered a Warlord checkpoint 9928 | -7/Lower Caves | Learned Factory garrison access intel 9973 | -7/Lower Caves | Identified exit to Lower Caves 9973 | -7/Lower Caves | Entered another Lower Caves area 10067 | -7/Lower Caves | Encountered a Warlord checkpoint 10194 | -7/Lower Caves | Discovered new exit (range 12) 10196 | -7/Lower Caves | Identified exit to Data Miner 10203 | -7/Lower Caves | Entered Data Miner 10205 | -7/Data Miner | Discovered new exit (range 6) 10206 | -7/Data Miner | Identified exit to Proximity Caves 10210 | -7/Data Miner | Met Data Miner 10214 | -7/Data Miner | Learned location of Section 7 (-2) 10214 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10218 | -7/Data Miner | Received God Mode back door access code from Data Miner 10221 | -7/Data Miner | Destroyed Data Miner 10224 | -7/Data Miner | Interfaced with the Data Conduit 10226 | -7/Data Miner | Found Prototype Hackware 10226 | -7/Data Miner | Identified System Mapper 10271 | -7/Data Miner | Entered Proximity Caves 10296 | -6/Proximity Caves | Lost 3 parts (1n2u) 10392 | -6/Proximity Caves | Spotted B-75 Beast 10429 | -6/Proximity Caves | Discovered exit to Factory (range 7) 10430 | -6/Proximity Caves | Entered Factory 10430 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10432 | -6/Factory | Loaded intel: 367 machine locations 10433 | -6/Factory | Loaded intel: 4 garrison access locations 10541 | -6/Factory | Fabricated Hvy. Machine Gun (x2) 10577 | -6/Factory | Fabricated E-15 Imp? 10584 | -6/Factory | Identified exit to Garrison 10592 | -6/Factory | Entered Garrison 10592 | -6/Garrison | Accompanied by 2 allies 10593 | -6/Garrison | Loaded intel: 33 machine locations 10631 | -6/Garrison | Garrison Relay disabled 10632 | -6/Garrison | Triggered checkpoint 10638 | -6/Garrison | Triggered checkpoint 10669 | -6/Garrison | Phase Generator disabled 10774 | -6/Garrison | Build established: Scavenger-Sprinter 10780 | -6/Garrison | Triggered checkpoint 10813 | -6/Garrison | Discovered new exit (range 10) 10851 | -6/Garrison | Garrison Relay disabled 10936 | -6/Garrison | Discovered new exit (range 11) 10938 | -6/Garrison | Triggered checkpoint 10995 | -6/Garrison | Lost 4 parts (1p2n1u) 11017 | -6/Garrison | Garrison Relay disabled 11052 | -6/Garrison | Triggered checkpoint 11098 | -6/Garrison | Triggered checkpoint 11121 | -6/Garrison | Spotted Striker 11122 | -6/Garrison | Discovered new exit (range 12) 11124 | -6/Garrison | Triggered checkpoint 11124 | -6/Garrison | Garrison Relay disabled 11161 | -6/Garrison | Rewired Executioner 11164 | -6/Garrison | Rewired Executioner 11178 | -6/Garrison | Allies destroyed Striker 11809 | -6/Garrison | Entered Factory 11809 | -6/Factory | Accompanied by 2 allies 11810 | -6/Factory | Loaded intel: 315 machine locations 11929 | -6/Factory | Garrison activated, responded to threat 11954 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 12071 | -6/Factory | Discovered new exit (range 14) 12072 | -6/Factory | Identified exit to Lower Caves 12094 | -6/Factory | Crushed by falling debris 12124 | -6/Factory | Entered Lower Caves 12125 | -6/Lower Caves | Lost 4 parts (1p2n1u) 12130 | -6/Lower Caves | Core integrity fell below 50% 12228 | -6/Lower Caves | Found Alien Artifact 12228 | -6/Lower Caves | Identified Core Expander 12228 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 12305 | -6/Lower Caves | Discovered new exit (range 6) 12327 | -6/Lower Caves | Entered another Lower Caves area 12368 | -6/Lower Caves | Spotted B-75 Beast 12424 | -6/Lower Caves | Learned location of 1 exit from Factory 12542 | -6/Lower Caves | Learned Factory stockpile data 12546 | -6/Lower Caves | Discovered new exit (range 6) 12572 | -6/Lower Caves | Found Prototype Device 12576 | -6/Lower Caves | Entered Zion 12587 | -6/Zion | System corruption cleaned by Quarantine Array 12593 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12670 | -6/Zion | Met Imprinter 12698 | -6/Zion | Found Prototype Device 12698 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12804 | -6/Zion | Identified Heart of Steel 12996 | -6/Zion | Build established: Scavenger-Mutant 13005 | -6/Zion | Heart of Steel transformed into Warbot 13042 | -6/Zion | Found GAL Module 13266 | -6/Zion | Opened final containment barrier to the Deep Caves 13269 | -6/Zion | Discovered new exit (range 3) 13269 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13288 | -6/Zion | Entered Deep Caves 13288 | -6/Deep Caves | Accompanied by 1 ally (Warbot) 13290 | -6/Deep Caves | Met 5H-AD0 13307 | -6/Deep Caves | Build established: Scavenger-Sprinter 13354 | -6/Deep Caves | Attacked by Z-Imprinter 13374 | -6/Deep Caves | Found Prototype Device 13374 | -6/Deep Caves | Identified Zio. Metafield Generator 13567 | -6/Deep Caves | Found Prototype Protection 13567 | -6/Deep Caves | Identified Zio. Heavy Carapace 13581 | -6/Deep Caves | Z-Facility disabled 13604 | -6/Deep Caves | Found Prototype Protection 13604 | -6/Deep Caves | Identified Zio. Weapon Casing 13625 | -6/Deep Caves | Found Zio. Heavy Carapace 13771 | -6/Deep Caves | Spotted AG-57390 13813 | -6/Deep Caves | Discovered new exit (range 7) 13912 | -6/Deep Caves | Found Prototype Storage 13964 | -6/Deep Caves | Entered Proximity Caves 13964 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 13967 | -5/Proximity Caves | Spotter reported a threat 13978 | -5/Proximity Caves | Identified Superbattery 14023 | -5/Proximity Caves | Spotter reported a threat 14055 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14116 | -5/Proximity Caves | Learned Factory garrison access intel 14116 | -5/Proximity Caves | Learned Research trap positions 14127 | -5/Proximity Caves | Identified exit to Factory 14248 | -5/Proximity Caves | Entered Factory 14248 | -5/Factory | Accompanied by 1 ally (Warbot) 14248 | -5/Factory | Evolved 2 slots: Utility x2 14249 | -5/Factory | Identified exit to Upper Caves 14250 | -5/Factory | Identified exit to Factory 14252 | -5/Factory | Loaded intel: 297 machine locations 14253 | -5/Factory | Loaded intel: 4 garrison access locations 14346 | -5/Factory | Fabricated Y-64 Sentinel? 14455 | -5/Factory | Unchained authorized (CL-0N3) 14528 | -5/Factory | Entered Upper Caves 14528 | -5/Upper Caves | Accompanied by 1 ally 14567 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14676 | -5/Upper Caves | Discovered new exit (range 16) 14679 | -5/Upper Caves | Unchained authorized (CL-0N3) 14685 | -5/Upper Caves | Identified exit to Upper Caves 14694 | -5/Upper Caves | Learned Factory emergency access door positions 14723 | -5/Upper Caves | CX-65M(r) reconstituted as Executioner 14723 | -5/Upper Caves | Spotted Executioner 14797 | -5/Upper Caves | Destroyed Executioner 14797 | -5/Upper Caves | Executioner reconstituted as CL-0N3 14836 | -5/Upper Caves | Destroyed CL-0N3 14837 | -5/Upper Caves | Extracted schematics, analyses from CL-0N3's data core 15093 | -5/Upper Caves | Entered another Upper Caves area 15093 | -5/Upper Caves | Accompanied by 1 ally 15096 | -5/Upper Caves | Learned Factory trap positions 15109 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15109 | -5/Upper Caves | Discovered exit to Factory (range 8) 15145 | -5/Upper Caves | Learned Factory terminal intel 15200 | -5/Upper Caves | Found Alien Artifact 15205 | -5/Upper Caves | Identified Dimensional Node Initializer 15205 | -5/Upper Caves | Initialized slip node 15221 | -5/Upper Caves | Discovered new exit (range 15) 15245 | -5/Upper Caves | Identified exit to Zhirov 15246 | -5/Upper Caves | Entered Zhirov 15246 | -5/Zhirov | Discovered new exit (range 3) 15247 | -5/Zhirov | Identified exit to Proximity Caves 15250 | -5/Zhirov | Met Zhirov 15256 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15259 | -5/Zhirov | Found Alien Artifact 15259 | -5/Zhirov | Identified Integrated Dissipator 15259 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15293 | -5/Zhirov | Found Alien Artifact 15304 | -5/Zhirov | Entered Proximity Caves 15339 | -4/Proximity Caves | Learned Research terminal intel 15403 | -4/Proximity Caves | Entered Factory 15403 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15404 | -4/Factory | Identified exit to Extension 15405 | -4/Factory | Loaded intel: 124 trap records 15407 | -4/Factory | Loaded intel: 248 machine locations 15408 | -4/Factory | Loaded intel: 28 terminal locations 15452 | -4/Factory | Discovered new exit (range 5) 15452 | -4/Factory | Discovered new exit (range 15) 15452 | -4/Factory | Identified exit to Research 15605 | -4/Factory | Fabricated Nuclear Pulse Array? 15644 | -4/Factory | Sucked down chute 15644 | -4/Factory | Entered Waste 15645 | -4/Waste | Met a frightened Derelict 15647 | -4/Waste | Spotted C-40 Crusher 15650 | -4/Waste | Spotted C-40 Crusher 15650 | -4/Waste | Spotted C-40 Crusher 15650 | -4/Waste | Spotted C-40 Crusher 15651 | -4/Waste | Spotted C-40 Crusher 15653 | -4/Waste | Discovered new exit (range 16) 15653 | -4/Waste | Spotted C-40 Crusher 15655 | -4/Waste | Identified exit to Factory 15655 | -4/Waste | Entered Factory 15656 | -4/Factory | Loaded intel: 247 machine locations 15743 | -4/Factory | Identified exit to Upper Caves 15815 | -4/Factory | Fabricated Plasma Cutter (x2) 15820 | -4/Factory | Spotted B-86 Titan 15905 | -4/Factory | Search patrols dispatched 15957 | -4/Factory | Repaired Broken Adv. Cloaking Device? 15960 | -4/Factory | Entered Upper Caves 15989 | -4/Upper Caves | Lost 5 parts (1p3n1w) 16157 | -4/Upper Caves | Discovered new exit (range 7) 16159 | -4/Upper Caves | Identified exit to Upper Caves 16254 | -4/Upper Caves | Entered another Upper Caves area 16259 | -4/Upper Caves | Build established: Hacker-Mutant 16281 | -4/Upper Caves | Discovered exit to Research (range 5) 16303 | -4/Upper Caves | Spotted B-86 Titan 16503 | -4/Upper Caves | Discovered new exit (range 9) 16505 | -4/Upper Caves | Identified exit to Warlord 16505 | -4/Upper Caves | Entered Warlord 16506 | -4/Warlord | Identified exit to Proximity Caves 16568 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16579 | -4/Warlord | Opened Warlord's prototype stash 16594 | -4/Warlord | Found Prototype Device 16594 | -4/Warlord | Identified Minesniffer Drone Bay 16611 | -4/Warlord | Met Warlord 16636 | -4/Warlord | Warlord's base attacked by MAIN.C 16649 | -4/Warlord | Found Exp. Focal Shield 16668 | -4/Warlord | Found Prototype Launcher 16668 | -4/Warlord | Identified Vortex Catalyst Activator 16671 | -4/Warlord | Found Prototype Energy Gun 16671 | -4/Warlord | Identified Vortex Rail 16673 | -4/Warlord | Found Prototype Piercing Weapon 16673 | -4/Warlord | Identified Vortex Lance 16760 | -4/Warlord | Spotted B-90 Cyclops 16933 | -4/Warlord | P-70 Sage assimilated allied DE-S2H(Y) 16945 | -4/Warlord | Opened side exit 16951 | -4/Warlord | Spotted Striker 16952 | -4/Warlord | Entered Proximity Caves 16963 | -3/Proximity Caves | Lost 15 allies 17031 | -3/Proximity Caves | Discovered exit to Research (range 6) 17036 | -3/Proximity Caves | Entered Research 17036 | -3/Research | Evolved 2 slots: Utility x2 17037 | -3/Research | Loaded intel: 93 trap records 17038 | -3/Research | Loaded intel: 105 machine locations 17039 | -3/Research | Loaded intel: 22 terminal locations 17073 | -3/Research | Build established: Scavenger-Sprinter 17073 | -3/Research | Discovered new exit (range 6) 17076 | -3/Research | Discovered new exit (range 12) 17076 | -3/Research | Identified exit to Testing 17078 | -3/Research | Identified exit to Research 17113 | -3/Research | Spotted B-86 Titan 17174 | -3/Research | Identified exit to Garrison 17174 | -3/Research | Entered Garrison 17175 | -3/Garrison | Loaded intel: 35 machine locations 17185 | -3/Garrison | Garrison Relay disabled 17217 | -3/Garrison | Spotted B-86 Titan 17221 | -3/Garrison | Identified exit to Research 17226 | -3/Garrison | Entered Research 17227 | -3/Research | Loaded intel: 123 machine locations 17232 | -3/Research | Identified exit to Armory 17287 | -3/Research | Spotted B-86 Titan 17314 | -3/Research | Discovered exit to Research (range 11) 17323 | -3/Research | Entered Armory 17324 | -3/Armory | Loaded intel: 86 machine locations 17383 | -3/Armory | Build established: Hacker-Sprinter 17397 | -3/Armory | Discovered exit to Research (range 18) 17412 | -3/Armory | Identified Transdimensional Reconstructor 17412 | -3/Armory | Warped through subspace to slip node 17412 | -3/Armory | Discovered new exit (range 1) 17412 | -3/Armory | Identified exit to Lab 17549 | -3/Armory | Fabricated Imp. Cloaking Device? 17627 | -3/Armory | Fabricated Exp. Optical Array? 17638 | -3/Armory | Spotted B-86 Titan 17649 | -3/Armory | Entered Lab 17649 | -3/Lab | Discovered exit to Research (range 9) 17652 | -3/Lab | Hidden lab's door opened automatically 17652 | -3/Lab | Sensor layout match revealed 17653 | -3/Lab | Gained access to the hidden lab's interior 17664 | -3/Lab | Found Alien Artifact 17664 | -3/Lab | Identified Integrated Reactor 17664 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 17675 | -3/Lab | Detected by scanners 17683 | -3/Lab | Found Prototype Special Weapon 17683 | -3/Lab | Identified Gui. Remote Datajack 17686 | -3/Lab | Hacked A5 with code downloaded from Data Conduit 17689 | -3/Lab | Confronted by A5 17689 | -3/Lab | Destroyed A5 17693 | -3/Lab | Found Prototype Energy Gun 17693 | -3/Lab | Identified Hyp. EM Gauss Rifle 17694 | -3/Lab | Assembled Modified EM Gauss 17695 | -3/Lab | Found Prototype Energy Cannon 17695 | -3/Lab | Identified Warp Cannon 17701 | -3/Lab | Decrypted terminal 17701 | -3/Lab | Acquired modification code for an L2 power cell 17704 | -3/Lab | Found Prototype Protection 17704 | -3/Lab | Identified Exp. Powered Armor 17714 | -3/Lab | Found Core Expander 17714 | -3/Lab | Installed Core Expander, added new Propulsion slot 17724 | -3/Lab | Found Transdimensional Reconstructor 17730 | -3/Lab | Found Prototype Hackware 17730 | -3/Lab | Identified Deep Network Scanner 17740 | -3/Lab | Decrypted terminal 17740 | -3/Lab | Found Alien Artifact 17740 | -3/Lab | Identified LC Capacitor 17847 | -3/Lab | Entered Research 17847 | -2/Research | Warlord forces began assault on 0b10 17847 | -2/Research | Evolved 2 slots: Utility x2 17848 | -2/Research | Loaded intel: 107 machine locations 17872 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 17872 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 17952 | -2/Research | Fabricated Nuclear Pulse Array (x1) 17957 | -2/Research | Research machine network offline 17979 | -2/Research | Discovered new exit (range 22) 17979 | -2/Research | Met up with Warlord 18191 | -2/Research | Spotted Striker 18235 | -2/Research | P-80 Master assimilated allied HP-66H(L) 18238 | -2/Research | Spotted HP-66H(L) 18238 | -2/Research | Destroyed HP-66H(L) 18241 | -2/Research | Spotted 6W-W9V(L) 18303 | -2/Research | Spotted B-90 Cyclops 18313 | -2/Research | Discovered new exit (range 22) 18711 | -2/Research | Borebot progress halted 18765 | -2/Research | Discovered new exit (range 23) 18825 | -2/Research | Discovered new exit (range 12) 18900 | -2/Research | Warlord invited to help at Command 18900 | -2/Research | Given Cave Seal Controls access code 19000 | -2/Research | Spotted Executioner 19000 | -2/Research | Spotted Executioner 19008 | -2/Research | Entered Quarantine 19009 | -2/Quarantine | Loaded intel: 78 machine locations 19024 | -2/Quarantine | Cryocooling Duct disabled 19039 | -2/Quarantine | Ambient heat levels rising (+20) 19039 | -2/Quarantine | Non-combat units ordered to evacuate 19051 | -2/Quarantine | Found Alien Artifact 19211 | -2/Quarantine | Spotted Fortress 19219 | -2/Quarantine | Discovered new exit (range 5) 19219 | -2/Quarantine | Discovered new exit (range 6) 19219 | -2/Quarantine | Identified exit to Section 7 19224 | -2/Quarantine | Entered Section 7 19225 | -2/Section 7 | Loaded intel: 129 machine locations 19226 | -2/Section 7 | Spotted S7 Guard 19230 | -2/Section 7 | Found Alien Artifact 19230 | -2/Section 7 | Identified Navigation Efficiency Matrix 19230 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 19236 | -2/Section 7 | Spotted B-90 Cyclops 19237 | -2/Section 7 | Spotted S7 Guard 19241 | -2/Section 7 | Found Alien Artifact 19241 | -2/Section 7 | Identified Integrated Thermoelectric Network 19241 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 19301 | -2/Section 7 | Spotted Alpha 7 19335 | -2/Section 7 | Build established: Hacker-Ninja 19384 | -2/Section 7 | Found Alien Artifact 19384 | -2/Section 7 | Identified Core Reset Matrix 19384 | -2/Section 7 | Identified Subatomic Replicator 19384 | -2/Section 7 | Used Core Reset Matrix 19388 | -2/Section 7 | Detected hypermatrix surge 19388 | -2/Section 7 | Sensed 17 artifacts in vicinity 19406 | -2/Section 7 | Spotted Executioner 19406 | -2/Section 7 | Spotted Executioner 19425 | -2/Section 7 | Found Drained L-Cannon 19426 | -2/Section 7 | Installed L-Cannon capacitor 19432 | -2/Section 7 | Spotted Striker 19435 | -2/Section 7 | Spotted Executioner 19436 | -2/Section 7 | Spotted Executioner 19442 | -2/Section 7 | Integrated with Sigix Exoskeleton 19475 | -2/Section 7 | Spotted B-99 Colossus 19486 | -2/Section 7 | Found Integrated Dissipator 19486 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19488 | -2/Section 7 | Found Integrated Dissipator 19488 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19499 | -2/Section 7 | Found LRC Inertial Stabilizer 19499 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 19502 | -2/Section 7 | Found LRC Inertial Stabilizer 19502 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 19545 | -2/Section 7 | Intercept squad dispatched 19556 | -2/Section 7 | Found Integrated Dissipator 19556 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19630 | -2/Section 7 | Spotted Alpha 7 19634 | -2/Section 7 | Spotted Executioner 19646 | -2/Section 7 | Discovered new exit (range 17) 19661 | -2/Section 7 | Entered Access 19661 | -1/Access | Evolved 2 slots: Weapon x2 19666 | -1/Access | Emitted hypermatrix ping 19670 | -1/Access | Energy Cycler disabled 19671 | -1/Access | Assembled emerged from beneath the floor 19719 | -1/Access | Build established: Alien-Sigix 19742 | -1/Access | Assembled emerged from beneath the floor 19773 | -1/Access | Assembled emerged from beneath the floor 19792 | -1/Access | Intercept squad dispatched 19797 | -1/Access | Used Subatomic Replicator to replicate L-Cannon 19823 | -1/Access | Spotted Tracker 19872 | -1/Access | Destroyed Tracker 19896 | -1/Access | Discovered new exit (range 17) 19929 | -1/Access | Fired L-Cannon 19955 | -1/Access | Entered Command 19955 | -1/Command | Fired L-Cannon 19960 | -1/Command | Emitted hypermatrix ping 19965 | -1/Command | Assembled emerged from beneath the floor 19969 | -1/Command | Fired L-Cannon 19969 | -1/Command | 0b10 Conduit disabled 20030 | -1/Command | Assembled emerged from beneath the floor 20167 | -1/Command | Fired L-Cannon 20167 | -1/Command | High security lockdown imminent 20209 | -1/Command | Assembled emerged from beneath the floor 20217 | -1/Command | Fired L-Cannon 20227 | -1/Command | Fired L-Cannon 20240 | -1/Command | Lost 3 allies 20247 | -1/Command | High security lockdown engaged 20249 | -1/Command | Fired L-Cannon 20297 | -1/Command | Assembled emerged from beneath the floor 20302 | -1/Command | Fired L-Cannon 20321 | -1/Command | Fired L-Cannon 20335 | -1/Command | Fired L-Cannon 20344 | -1/Command | Lost 7 allies 20345 | -1/Command | Fired L-Cannon 20357 | -1/Command | Fired L-Cannon 20392 | -1/Command | Assembled emerged from beneath the floor 20404 | -1/Command | Fired L-Cannon 20422 | -1/Command | Fired L-Cannon 20423 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 20444 | -1/Command | Lost 7 allies 20447 | -1/Command | Fired L-Cannon 20447 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 20450 | -1/Command | MAIN.C activated Command garrisons 20462 | -1/Command | Spotted M Guard 20462 | -1/Command | Fired L-Cannon 20474 | -1/Command | Spotted Combat Programmer 20474 | -1/Command | Discovered new exit (range 67) 20474 | -1/Command | Discovered new exit (range 77) 20474 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20474 | -1/Command | Spotted M Shell/Atk 20478 | -1/Command | All MAIN.C guards destroyed 20480 | -1/Command | Fired L-Cannon 20490 | -1/Command | Fired L-Cannon 20502 | -1/Command | Spotted M Shell/Def 20505 | -1/Command | Fired L-Cannon 20522 | -1/Command | Spotted M Shell/Def 20549 | -1/Command | Fired L-Cannon 20559 | -1/Command | Fired L-Cannon 20574 | -1/Command | Found Exp. System Purifier 20585 | -1/Command | Fired L-Cannon 20601 | -1/Command | Fired L-Cannon 20610 | -1/Command | Fired L-Cannon 20779 | -1/Command | Fired L-Cannon 20780 | -1/Command | L-Cannon capacitor drained 20849 | -1/Command | Crushed by falling debris 20851 | -1/Command | Crushed by falling debris 20972 | -1/Command | Found AEGIS Remote Shield 20974 | -1/Command | Found Zero-point Reactor 21005 | -1/Command | Assembled emerged from beneath the floor 21069 | -1/Command | Assembled emerged from beneath the floor 21243 | -1/Command | Found Null Cannon 21272 | -1/Command | Warped through subspace to slip node 21272 | -1/Command | Discovered new exit (range 5) 21283 | -1/Command | Entered Access_0 21284 | -1/Access_0 | Sensed 3 artifacts in vicinity 21287 | -1/Access_0 | Met Architect 21292 | -1/Access_0 | Core integrity fell below 50% 21310 | -1/Access_0 | Destroyed A8 21348 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 21356 | -1/Access_0 | Architect warped through subspace 21373 | -1/Access_0 | Spotted Enhanced Programmer 21382 | -1/Access_0 | A6 warped into view 21387 | -1/Access_0 | Spotted Enhanced Programmer 21400 | -1/Access_0 | Subspace Access Node disabled 21424 | -1/Access_0 | Fired L-Cannon 21424 | -1/Access_0 | Destroyed A6 21440 | -1/Access_0 | Architect warped through subspace 21452 | -1/Access_0 | Found Core Regenerator 21452 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 21472 | -1/Access_0 | Spotted Enhanced Programmer 21510 | -1/Access_0 | Spotted Enhanced Programmer 21519 | -1/Access_0 | Subspace Access Node disabled 21523 | -1/Access_0 | Spotted Enhanced Programmer 21537 | -1/Access_0 | Spotted Enhanced Programmer 21562 | -1/Access_0 | Subspace Access Node disabled 21563 | -1/Access_0 | A4 warped into view 21570 | -1/Access_0 | Subspace Access Node disabled 21586 | -1/Access_0 | Spotted Enhanced Programmer 21633 | -1/Access_0 | Spotted Enhanced Programmer 21639 | -1/Access_0 | Spotted Enhanced Programmer 21649 | -1/Access_0 | Started Test 138-B, establishing a local singularity 21651 | -1/Access_0 | Singularity Gate disabled 21679 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 21679 | -1/Access_0 | Fired L-Cannon 21691 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 21693 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 21701 | -1/Access_0 | Fired L-Cannon 21711 | -1/Access_0 | Fired L-Cannon 21721 | -1/Access_0 | Fired L-Cannon 21721 | -1/Access_0 | Destroyed A2 21733 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 21745 | -1/Access_0 | Found Modified Sigix Sheargun 21756 | -1/Access_0 | Found Modified Sigix Sheargun 21791 | -1/Access_0 | Destroyed A4 21831 | -1/Access_0 | Destroyed Enhanced Programmer 21837 | -1/Access_0 | Found Prototype Hackware 21837 | -1/Access_0 | Identified Architect God Chip D 21840 | -1/Access_0 | Found Prototype Hackware 21840 | -1/Access_0 | Identified Architect God Chip A 21842 | -1/Access_0 | Found Prototype Protection 21842 | -1/Access_0 | Identified Centrium Linked Plating 21905 | -1/Access_0 | Destroyed Enhanced Programmer 21952 | -1/Access_0 | Crushed by falling debris 22011 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 22060 | -1/Access_0 | Destroyed Enhanced Programmer 22089 | -1/Access_0 | Destroyed Enhanced Programmer 22177 | -1/Access_0 | A3 warped into view 22181 | -1/Access_0 | Found Sigix Corpse 22182 | -1/Access_0 | Warped through subspace to slip node 22182 | -1/Access_0 | Discovered new exit (range 8) 22186 | *** | Heading to fleet! Last Messages --------------- 22126_ Quantum Shear penetrates Earth. 22128_ Quantum Shear penetrates Wall. 22162_ Navigation matrix triggers involuntary quantum shift. 22170_ Enhanced Grunt shuts down. 22175_ Navigation matrix triggers involuntary quantum shift. A3 warps into view. 22177_ A3: "You can run but you can't hide, haha." Found relevant data record, DESTROY_A3: \\C3A7 22177_ Penetrated by HV Slug. 22177_ Analysis Chamber breached. 22180_ Dropped L-Cannon. 22181_ Exp. System Purifier purges 1% system corruption (0%). 22181_ Acquired Sigix Corpse. 22182_ Warped through subspace, drawn to slip node. 22182_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###### ####################?????????? | | ???????????###### ####################?????????? | | ??????????####### #####################????????? | | ?????????######## ######################???????? | | ?????????######## ######################???????? | | ?????????######## ######################???????? | | ????????######### #######################??????? | | ????????######### ##### #################??????? | | ????????######### #### ################??????? | | ????????######### #### X ################??????? | | ????????######### #### ################??????? | | ???????########## ### #################?????? | | ???????########## ### #################??????? | | ???????########## #### ################??????? | | ???????########## ### #################?????? | | ???????########## ### #################??????? | | ??????########### ### < ################??????? | | ???????########## ### #################??????? | | ???????########## #### #################??????? | | ???????########## #######################??????? | | ???????########## ######################???????? | | ???????########## ######################???????? | | ????????######### ######################???????? | | ????????######### #####################????????? | | ????????######### #####################????????? | | ?????????######## ####################?????????? | | ??????????####### ###################??????????? | | ??????????####### ###################??????????? | | ???????????###### ##################???????????? | | ????????????##### #################????????????? | | ?????????????#### ################?????????????? | | ???????????????## ##############???????????????? | | ???????????????## #############????????????????? | | ??????????####### ##########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 212 Energy Generation 91 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Corruption Block 15 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 45 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -7/Factory | Authchip Hardlight Generator | x2 | -7/Factory Hvy. Machine Gun | x2 | -6/Factory E-15 Imp | x2 | -6/Factory | Preloaded Nuclear Pulse Array | x1 | -6/Factory Y-64 Sentinel | x2 | -5/Factory | Preloaded Nuclear Pulse Array | x1 | -4/Factory Plasma Cutter | x2 | -4/Factory Imp. Cloaking Device | x2 | -3/Armory | Authchip Exp. Optical Array | x1 | -3/Armory | Authchip Nuclear Pulse Array | x1 | -2/Research Repaired ---------- Cesium-ion Thruster | 8% | -9/Materials Imp. Ion Engine | 50% | -9/Materials Imp. Assault Rifle | 62% | -9/Materials Hardlight Generator | 56% | -9/Materials Cesium-ion Thruster | 56% | -9/Materials Imp. Assault Rifle | 42% | -8/Materials Hardlight Generator | 36% | -7/Factory Hardlight Generator | 36% | -7/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Integrated Reactor LC Capacitor Navigation Efficiency Matrix Integrated Thermoelectric Network Core Reset Matrix Sigix Exoskeleton Sigix Sheargun LRC Inertial Stabilizer Subatomic Replicator L-Cannon Core Regenerator Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- Special Forces Challenges ------------ None Game ------ Seed ControlDynamicInterrupter Manual? 0 Play Time 08:01:40 Cumulative 832.9 hours Start 2025.12.24 @ 11:26:00 End 2025.12.25 @ 02:29:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 334 Adventurer 0 Explorer 0 Win Type 2 Total 86 Types 43/6/16/6/6/1/1/3/0/4 Lore% 97 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76053a8e-a39e-4bf5-afed-5997c289e413