Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.02 @ 15:05:45 Player: Three_crows Result: Destroyed by 6O-RPQ(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (3309) 3309 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 6907 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 144/300 System Corruption 8% Temperature Cool (9) Movement Rolling (90) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Large Storage Unit Compact Battery Trap Scanner Advanced Targeting Computer Reaction Control System > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reaction Control System Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced ECM Suite Hardlight Generator > --- WEAPON ----------- Pulse Rifle Heavy Particle Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Large Storage Unit Compact Battery Transmission Jammer Reaction Control System Improved Utility Shielding Insulated Plating Lightning Gun Pulse Rifle Heavy Particle Cannon [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Slots Evolved 6 | . . 2 2 . 2 . . . Power 2 | . . 1 1 . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . 1 . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 98 | 6 4 6 19 13 41 . 9 . Power 17 | 1 1 1 5 3 6 . . . Engine 12 | 1 1 1 3 3 3 . . . Core 5 | . . . 2 . 3 . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 1 2 5 5 14 . 3 . Treads . | . . . . . . . . . Leg 29 | 2 1 2 5 5 14 . . . Wheel 3 | . . . . . . . 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 2 1 4 1 14 . 6 . Device 17 | . 1 . 3 1 9 . 3 . Storage 6 | 1 1 . . . 2 . 2 . Processor 2 | . . . . . 1 . 1 . Hackware 1 | . . . . . 1 . . . Protection 3 | . . 1 1 . 1 . . . Artifact . | . . . . . . . . . Weapon 20 | 2 . 2 5 4 7 . . . Energy Gun 14 | 1 . 1 3 4 5 . . . Energy Cannon 4 | . . . 2 . 2 . . . Ballistic Gun 2 | 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 48 | . . . 7 10 27 4 . . Power 13 | . . . 2 3 7 1 . . Propulsion 15 | . . . 2 3 10 . . . Utility 8 | . . . 1 . 4 3 . . Weapon 12 | . . . 2 4 6 . . . Highest Loss Streak 8 | . . . 3 5 8 4 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 86 97 97 95 86 31 41 61 Engine 13 | . 13 22 20 21 10 2 . . Core 2 | . . . 4 3 3 2 . . Leg 19 | . 27 21 26 25 18 2 . . Device 16 | . 2 11 10 18 21 15 14 15 Storage 9 | . 14 11 9 9 7 2 15 15 Processor 3 | . . . . . 6 5 7 7 Protection 2 | . . 8 7 . . . . . Energy Gun 9 | . 14 11 8 14 10 . . . Energy Cannon 3 | . . . 6 2 3 . . . Ballistic Gun 2 | . 14 11 2 . . . . . Peak Build Rating 46 | 6 8 15 25 33 46 28 19 19 Average Rating 27 | 4 6 13 19 26 36 14 13 19 On Entrance 15 | . 6 8 15 25 33 31 1 19 Naked Turns 14 | . . . . . . 14 . . Heaviest Build 66 | 14 30 44 51 50 66 40 24 24 Greatest Support 48 | 20 20 20 30 43 48 15 36 36 Greatest Overweight (x) 15 | 3 2 2 2 2 15 2 7 . Average Overweight (x) 1 | . . 1 1 . 1 . 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 9 15 15 Most Carried 15 | 1 11 15 15 15 15 8 4 1 Average Carried 11 | . 6 14 13 14 11 5 . 1 Final Capacity 15 | 8 15 15 15 15 15 5 15 15 Final Carried 15 | 1 11 15 15 15 8 5 1 1 Class Distribution -------------------- 50% | Scavenger-Mutant 34% | Mutant 14% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Matter Collected 1071 | 112 60 109 392 93 305 . . . Remotely . | . . . . . . . . . Salvage Created 3806 | . 214 109 1254 725 1504 . . . Parts 172 | . 13 8 73 35 43 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Combat Hostiles Destroyed 75 | . 7 5 23 13 27 . . . Guns 49 | . 7 5 11 10 16 . . . Cannons 18 | . . . 11 . 7 . . . AOE 6 | . . . . 2 4 . . . Classes Destroyed 15 | . 2 . 6 2 5 . . . Worker 8 | . . . 2 1 5 . . . Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . Recycler 3 | . . . 1 . 2 . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . 1 . . . . . Watcher 2 | . . . 1 . 1 . . . Swarmer 15 | . 3 4 6 . 2 . . . Grunt 36 | . 4 1 9 8 14 . . . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . 1 1 . . . Sentry 12 | . . . 6 3 3 . . . Hunter 5 | . . . 2 1 2 . . . Programmer 3 | . . . . . 3 . . . Heavy 1 | . . . . . 1 . . . Best Kill Streak 9 | . 4 4 3 9 8 . . . Combat Bots Only 7 | . 4 4 3 7 3 . . . Max Kills in Single Turn 7 | . 1 2 2 2 7 . . . Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . 2 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Hostile Shots Fired 646 | . 43 15 154 97 328 4 . 5 Missed 188 | . 13 4 40 34 96 . . 1 Damage Taken 5466 | . 275 82 1244 787 2885 129 . 64 Core 1035 | . 49 8 184 93 581 104 . 16 Absorbed by Shields 356 | . . . . . 356 . . . Ignored by Resistances 1762 | . 86 28 452 219 924 34 . 19 Regen/Repaired (Parts) 61 | . . 29 . . 32 . . . Core Remaining (%) 81 | 100 80 98 . 49 . . . . Volleys Fired 239 | . 18 4 76 40 101 . . . Largest 2 | . 2 2 2 2 2 . . . Hottest 155 | . 70 73 118 118 155 . . . Shots Fired 408 | . 30 8 115 68 187 . . . Gun 304 | . 30 8 71 62 133 . . . Cannon 104 | . . . 44 6 54 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 25 | . 18 4 3 . . . . . Thermal 228 | . 12 . 44 14 158 . . . Explosive . | . . . . . . . . . Electromagnetic 155 | . . 4 68 54 29 . . . Robot Hit Streak 31 | . 14 5 27 18 31 . . . Robot Miss Streak 2 | . 1 1 2 2 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 3 2 . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . Shots Hit Robots 324 | . 26 5 97 56 140 . . . Core Hits 164 | . 11 5 43 31 74 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . 1 . 2 2 4 . . . Burn 4 | . 1 . . . 3 . . . Corrupt 5 | . . . 2 2 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7902 | . 330 73 1942 1312 4245 . . . Guns 4370 | . 330 73 1069 845 2053 . . . Cannons 1748 | . . . 716 101 931 . . . Explosions 1779 | . . . 157 363 1259 . . . Melee . | . . . . . . . . . Ramming 5 | . . . . 3 2 . . . Kinetic 261 | . 205 12 44 . . . . . Thermal 5369 | . 125 . 873 598 3773 . . . Explosive 75 | . . . . . 75 . . . Electromagnetic 2192 | . . 61 1025 711 395 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . 2 . . 3 7 8 8 Average Corruption 3 | . . 1 . . 2 6 7 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . 6 . . 20 1 8 4 Message Errors 10 | . . 3 . . 5 . 1 1 Matter Fused 13 | . . 3 . . 5 . 4 1 Heat Flow Errors 4 | . . . . . 3 . 1 . Energy Discharges 5 | . . . . . 1 1 1 2 Data Loss (minor) 4 | . . . . . 3 . 1 . Data Loss (major) 2 | . . . . . 2 . . . Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 392 | . . . 21 . 371 . . . Projectiles 14 | . . . . . 14 . . . Explosions 378 | . . . 21 . 357 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 201 | . . . 22 . 179 . . . Shots 5 | . . . 1 . 4 . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . 1 1 . . . Kicked 2 | . . . . 1 1 . . . Crushed . | . . . . . . . . . Highest Temperature 496 | . 114 . 424 7 496 . 227 . Average Temperature 127 | . 34 . 151 4 124 . 125 . Received Heat Transfer 2424 | . 231 12 648 459 1002 . . 72 Effects 24 | . . . 15 . 9 . . . Shutdowns 10 | . . . 6 . 4 . . . Energy Bleed 2 | . . . 1 . 1 . . . Interference 9 | . . . 5 . 4 . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . Combat Hostiles 2 | . . . 1 1 . . . . Parts Fried 6 | . . . 3 3 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . . . . 2 11 . . . Heat Transferred 8726 | . 444 . 1445 898 5939 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . 1 3 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Peak Influence 414 | . 200 106 414 335 246 15 15 . Initial 126 | . . 72 37 126 90 . . . Average 92 | . 125 53 205 218 56 3 9 . Maximum Alert Level 2 | . 1 . 2 1 1 . . . Low Security (%) 84 | 100 78 100 51 42 96 100 100 . Level 1 14 | . 21 . 46 57 3 . . . Level 2 . | . . . 2 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 . 1 3 9 . 1 . Investigation 3 | . 1 . . . 2 . . . Extermination 3 | . . . . . 3 . . . Reinforcement 7 | . . . 1 1 4 . 1 . Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Distress Signals 9 | . 1 2 4 2 . . . . Communications Jammed 7 | . . . . . 7 . . . Distress Signals 7 | . . . . . 7 . . . Times Spotted 139 | . 10 8 37 20 52 6 1 5 Peak Tracking Total 8 | . 3 4 8 7 7 6 . 5 Tactical Retreats 9 | . . 1 2 2 4 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Traps Triggered 8 | . 1 2 . . 3 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Machines Disabled 11 | . . . 1 . 10 . . . Max in Single Turn 5 | . . . 1 . 5 . . . Garrison Access 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Machines Accessed 6 | . 1 2 . . 3 . . . Terminals 2 | . 1 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 13 | . 3 3 . . 7 . . . Successful 7 | . 1 2 . . 4 . . . Failed 6 | . 2 1 . . 3 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 4 | . 3 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 5 | . . 2 . . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 1 | . 1 . . . . . . . Record 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 2 . . 2 . . . Scan Component 2 | . . 1 . . 1 . . . Repair 2 | . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . Seal Access 2 | . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . . 2 . . . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . Time 70 | . . 26 . . 44 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 62 | . . . . 62 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . Total Damage 125 | . . . . 125 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Turns Passed 6401 | 47 326 708 941 502 3346 65 316 150 Spaces Moved 2598 | 30 132 235 358 227 1257 84 121 154 Core 152 | 10 . . . . 5 74 63 . Treads . | . . . . . . . . . Legs 2234 | 20 132 235 358 227 1252 10 . . Wheels 212 | . . . . . . . 58 154 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 50 90 90 Average Speed 186 | 127 188 240 191 145 196 74 251 90 Slowest Speed 800 | 200 260 260 260 260 800 260 400 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 28 21 40 38 43 80 5 29 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 44 | . . . 4 10 30 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 44 | . . . 4 10 30 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Total 3749 | 36 178 373 502 329 1948 88 130 165 Wait 716 | . 14 113 29 37 512 . . 11 Move 2591 | 29 131 234 357 226 1257 83 120 154 Hop . | . . . . . . . . . Pick Up 59 | 1 10 10 10 8 19 . 1 . Fast Attach 31 | 6 4 2 4 3 9 . 3 . Attach 48 | . . 2 9 7 25 . 5 . Detach 6 | . . . 1 . 5 . . . Swap 19 | . . 2 6 3 7 . 1 . Drop 38 | . 1 6 10 4 12 5 . . Fire 239 | . 18 4 76 40 101 . . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . 1 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 8) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1006 | -9/Materials | Repaired Aluminum Leg 1027 | -9/Materials | Discovered new exit (range 16) 1082 | -9/Materials | Entered another Materials area 1082 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1392 | -8/Materials | Build established: Scavenger-Mutant 1734 | -8/Materials | Lost 3 parts (1p1n1w) 1861 | -8/Materials | Lost 3 parts (1n1u1w) 1998 | -8/Materials | Discovered new exit (range 11) 2023 | -8/Materials | Entered Storage 2130 | -8/Storage | Met a pair of Derelict thieves 2255 | -8/Storage | Destroyed 7 combat bots 2256 | -8/Storage | Lost 5 parts (2p2n1w) 2408 | -8/Storage | Core integrity fell below 50% 2507 | -8/Storage | Discovered new exit (range 16) 2525 | -8/Storage | Entered Factory 2525 | -7/Factory | Evolved 2 slots: Utility x2 2714 | -7/Factory | Repaired Imp. Carbon-fiber Leg 2833 | -7/Factory | Lost 3 parts (1p1n1w) 4077 | -7/Factory | Lost 6 parts (2p3n1w) 4126 | -7/Factory | Lost 4 parts (1p1n1u1w) 4260 | -7/Factory | Cargo convoy interrupted 4376 | -7/Factory | Build established: Mutant 4727 | -7/Factory | Core integrity fell below 50% 4783 | -7/Factory | Lost 8 parts (1p3n2u2w) 5254 | -7/Factory | Build established: Infiltrator-Mutant 5393 | -7/Factory | Core integrity fell below 20% 5871 | -7/Factory | Sucked down chute 5871 | -7/Factory | Entered Waste 5876 | -7/Waste | Spotted C-40 Crusher 5879 | -7/Waste | Spotted C-40 Crusher 5886 | -7/Waste | EMP discharged 5895 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5897 | -7/Waste | Spotted C-40 Crusher 5899 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5909 | -7/Waste | Spotted C-40 Crusher 5916 | -7/Waste | Spotted C-40 Crusher 5917 | -7/Waste | Spotted C-40 Crusher 5922 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5922 | -7/Waste | Crushed by Compactor (1 part destroyed) 5928 | -7/Waste | Discovered new exit (range 15) 5936 | -7/Waste | Entered Factory 5953 | -7/Factory | Lost 4 parts (1p3u) 6222 | -7/Factory | Build established: Mutant 6237 | -7/Factory | Discovered new exit (range 15) 6252 | -7/Factory | Entered Lower Caves 6393 | -7/Lower Caves | Attacked by a faux Warlord 6402 | -7/Lower Caves | Destroyed by 6O-RPQ(g) with Beamcaster Last Messages --------------- System corrupted (+1). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted: Matter fused (-9). Acquired Arm. Wheel. DTOHHMMREJTWNR|2ZLOCUFVXL#RUO KUA1 System corrupted: Matter fused (-5). EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE VQUAP4EJI9X|PGT5KXGFP8AVSTV,HL ZN9/OK System corrupted: Matter fused (-6). System corrupted: Energy discharge (-103). System corrupted: Energy discharge (-41). NL-FKO(M): "I've never seen anything like that down here. It must be an Unaware spy!" Critical hit (Burn: +37). NL-FKO(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ??????????? ????????????????????????####???### | | ???????????# ?????????????####???????? ### | | ???????????# ##???????????# #####???? ? | | ??????###### ##??????????# ##???? ? | | ?????## #?? #??????????# #????? ? | | ?????# ##??# ##???????### #?????# ?? | | ?????# #### ##????### #??????# ?? | | ?????# ## ###??# #???????# #?? | | ?????### #### #????????# #?? | | ???????### ##???????# ##? | | ?????????## ## ##???????# ## | | ??????????# #### ######### | | ??????????# #??## ### | | ??????????# #???## #?##### | | ??????????# #????# #?????# ## ## ## | | ??????????# #????# ###??# ## ###### ## #### | | #?????????# #????# # ######## ##????# ######??# | | #?????????# #????# # #?????###?????# #???????# | | #?????????# #????# ##????????????# #???????# | | #????????## ##???## ##?##????????# ???????# | | #???????## # ##??## # #???????? ???????? | | ##??????# # #??# ? #????????## ???????? | | ##?????## ##??# # # #???????????#???????? | | ######### #??## @# #????????????????????? | | #### ##### #?????????????????????? | | "" ## # ##?????????????????????? | | """" # M l #####??????????????????? | | "" ##### # #l #l# #??????????????????? | | "" #??## # ##??????????????????? | | """" #?## # # ##???????????????????? | | """" #?# ####g # ##????????????????????? | | """" #?# #### ##?????????????????????? | | #?## # ## ####??????????????????????? | | #??### # ##?????????????????????????? | | #########????## ###??????????????????????????? | | ??????????????# ##????????????????????????????? | | ??????????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 38 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralChainDrive Manual? 0 Play Time 00:53:58 Cumulative 12.8 hours Start 2024.10.23 @ 21:29:05 End 2025.03.02 @ 15:05:45 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f0266307-96a5-4a10-8ab8-290e860c5f17