Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 01:05:53 Player: Big Pilgrim Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2390) 2390 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1001) 1001 TOTAL SCORE: 7691 Bonus ------- Follower Combat Kills 628 Met Imprinter 300 Was Imprinted 300 Friendly Fire -227 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 289/450 System Corruption 8% Temperature Cool (69) Movement Walking (330) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Energy Well > --- WEAPON (4) ------- Wave Gun Wave Gun > --- INVENTORY (20) --- Power Amplifier Power Amplifier Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Particle Charger Mobile Refinery Mk. CCLXVII Long-range Proton Cannon Disruptor Cannon Advanced Plasma Cannon Mass Driver Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Particle Charger Advanced ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Tesla Rifle Tesla Rifle Wave Gun Mass Driver > --- INVENTORY -------- Carbon-fiber Leg Power Amplifier Power Amplifier Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Energy Well Energy Well Zionite Biocell Mobile Refinery Mk. CCLXVII Wave Gun Wave Gun Long-range Proton Cannon Disruptor Cannon Advanced Plasma Cannon Mass Driver Remote Datajack Heavy Pick [Rating: 78] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Large Storage Unit Device EM Shield Storage Large Storage Unit Processor Corruption Screen Protection Improved Propulsion Shielding Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 2 | . . . . . . 2 . Propulsion 4 | . . 2 . . . . 2 Utility 2 | . . . . . . 2 . Weapon 2 | . . . . . . 2 . Parts Attached 117 | 8 10 12 . 2 16 45 24 Power 17 | 1 1 1 . . 2 11 1 Engine 12 | 1 1 1 . . 2 6 1 Core 5 | . . . . . . 5 . Reactor . | . . . . . . . . Propulsion 28 | 4 4 2 . . 3 8 7 Treads 2 | . . . . . 2 . . Leg 21 | 2 2 2 . . 1 7 7 Wheel 2 | 2 . . . . . . . Hover 1 | . . . . . . 1 . Flight 2 | . 2 . . . . . . Utility 39 | 1 4 5 . 2 4 15 8 Device 16 | . 1 3 . 2 1 5 4 Storage 12 | 1 3 2 . . 1 3 2 Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 9 | . . . . . 2 5 2 Artifact . | . . . . . . . . Weapon 33 | 2 1 4 . . 7 11 8 Energy Gun 12 | 1 1 . . . 2 2 6 Energy Cannon 4 | . . 1 . . . 2 1 Ballistic Gun 6 | 1 . 1 . . . 4 . Ballistic Cannon 3 | . . . . . 1 1 1 Launcher 5 | . . 2 . . 3 . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 5 | . . . . 1 . 4 . Corrupted Parts 3 | . . . . . 2 1 . System Corruption 3 | . . . . . 2 1 . Parts Lost 56 | . 1 1 . . 16 16 22 Power 12 | . . . . . 2 6 4 Propulsion 13 | . . 1 . . 5 . 7 Utility 12 | . 1 . . . 3 4 4 Weapon 19 | . . . . . 6 6 7 Highest Loss Streak 15 | . 1 1 . . 7 5 15 To Critical Strikes . | . . . . . . . . Average Backups 11 | 3 9 12 14 14 8 12 13 Power 1 | . . 2 3 3 1 . . Propulsion 1 | 2 4 . 1 1 . 2 . Utility 5 | . 1 4 7 6 4 7 7 Weapon 2 | . 2 5 3 4 1 . 4 Tool/Special . | . . . . . . . . Unused Backups 30 | . 2 6 1 3 . 8 10 Power 1 | . . 1 . . . . . Propulsion 2 | . 2 . . . . . . Utility 17 | . . 1 1 1 . 7 7 Weapon 9 | . . 4 . 1 . 1 3 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 84 | . 91 91 100 100 77 74 79 Engine 11 | . 12 11 11 11 10 14 1 Core 1 | . . . . . . 2 7 Treads 5 | . . . . . 17 1 . Leg 21 | . 25 36 44 44 5 12 24 Device 5 | . 9 4 . 5 3 4 7 Storage 12 | . 14 17 22 16 11 8 8 Protection 3 | . . . . . 6 5 3 Energy Gun 3 | . 22 6 . . . 1 10 Ballistic Gun 2 | . 5 1 . . . 8 3 Ballistic Cannon 2 | . . . . . 8 . 2 Launcher 9 | . . 11 22 22 11 . . Piercing Weapon 1 | . . . . . . 3 1 Peak Build Rating 78 | 6 8 18 18 22 26 69 78 Average Rating 31 | 4 6 14 18 19 20 55 67 On Entrance 18 | . 6 6 18 18 22 24 51 Naked Turns . | . . . . . . . . Heaviest Build 88 | 11 28 34 34 41 38 71 88 Greatest Support 92 | 26 20 40 40 40 48 63 92 Greatest Overweight (x) 21 | 1 2 1 . 1 10 19 21 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 Average Capacity 14 | 7 11 13 15 15 15 15 15 Most Carried 20 | 6 14 15 15 15 15 15 20 Average Carried 11 | 3 9 12 14 14 8 13 13 Final Capacity 20 | 8 8 15 15 15 15 15 20 Final Carried 15 | 6 8 15 15 15 9 13 14 Class Distribution -------------------- 71% | Mutant 18% | Scavenger-Mutant 4% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 3660 | 271 105 117 69 827 801 1118 352 Remotely . | . . . . . . . . Salvage Created 2232 | . 173 242 . . 291 624 902 Parts 118 | . 9 17 . . 6 44 42 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled 5 | . . . . 5 . . . Retrieved Matter 6 | . . . . 6 . . . Parts Self-Destructed 7 | . . . . 1 6 . . Prevented 2 | . . . . . 2 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 48 | . 4 6 . . 9 14 15 Melee 7 | . . . . . . 7 . Guns 19 | . 4 . . . . 4 11 Cannons 10 | . . . . . 3 3 4 AOE 11 | . . 6 . . 5 . . Classes Destroyed 13 | . 3 3 . . 3 3 1 Worker 6 | . . 4 . . . 1 1 Builder 1 | . . . . . . . 1 Hauler 1 | . . 1 . . . . . Recycler 2 | . 1 . . . . . 1 Watcher 2 | . . . . . . 1 1 Swarmer 10 | . 2 . . . . 6 2 Grunt 22 | . 2 3 . . 6 3 8 Brawler 2 | . . . . . 1 1 . Duelist 1 | . . . . . 1 . . Sentry 4 | . . 3 . . . 1 . Hunter 3 | . . . . . . 1 2 Programmer 5 | . . . . . . 2 3 Behemoth 1 | . . . . . 1 . . Best Kill Streak 5 | . 3 5 . . 3 4 4 Combat Bots Only 3 | . 2 3 . . 3 3 3 Max Kills in Single Turn 3 | . 1 3 . . 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . 1 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 841 | . 32 15 . . 103 367 324 Missed 263 | . 6 7 . . 38 112 100 Hits 578 | . 26 8 . . 65 255 224 Projectile 578 | . 26 8 . . 65 255 224 AOE 4 | . . . . . . 4 . Critical Strikes 21 | . . . . . 5 8 8 Actively Blocked 2 | . . . . . 2 . . Part Disruptions 1 | . . . . . . . 1 Damage Taken 10131 | . 256 182 . . 1882 3461 4350 Core 1966 | . 77 . . . 373 508 1008 Absorbed by Shields 484 | . . . . . . 484 . Redirected to Shielding 267 | . . . . . 134 133 . Ignored by Resistances 165 | . . . . . . 68 97 Core Remaining (%) 53 | 100 69 . . . 6 40 . Volleys Fired 162 | . 19 12 . . 45 46 40 Largest 4 | . 2 2 . . 2 4 4 Hottest 324 | . 80 66 . . 110 157 324 Shots Fired 365 | . 38 24 . . 73 98 132 Gun 228 | . 38 1 . . 13 74 102 Cannon 72 | . . . . . 19 23 30 Launcher 62 | . . 23 . . 39 . . Special 3 | . . . . . 2 1 . Kinetic 122 | . . 1 . . 19 56 46 Thermal 144 | . 38 . . . . 32 74 Explosive 62 | . . 23 . . 39 . . Electromagnetic 34 | . . . . . 13 9 12 Robot Hit Streak 9 | . 9 4 . . 6 7 7 Robot Miss Streak 8 | . 4 3 . . 4 8 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 218 | . 24 13 . . 39 83 59 Core Hits 147 | . 10 18 . . 29 58 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . . . 1 2 7 Burn 4 | . . . . . . . 4 Blast 3 | . . . . . 1 . 2 Corrupt 1 | . . . . . . . 1 Impale 2 | . . . . . . 2 . Melee Attacks 27 | . . . . . . 27 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 27 | . . . . . . 27 . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7413 | . 287 833 . . 2367 2024 1902 Guns 2765 | . 269 . . . 180 992 1324 Cannons 1317 | . . . . . 283 456 578 Explosions 2737 | . . 833 . . 1904 . . Melee 576 | . . . . . . 576 . Ramming 18 | . 18 . . . . . . Kinetic 1733 | . . . . . 283 790 660 Thermal 2057 | . 269 . . . 128 567 1093 Explosive 2609 | . . 833 . . 1776 . . Electromagnetic 420 | . . . . . 180 91 149 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 576 | . . . . . . 576 . Highest Corruption 16 | . . . . . 16 5 8 Average Corruption 10 | . . . . . 15 3 6 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked 6 | . . . . . . 6 . Effects 156 | . . . . . 103 36 17 Message Errors 43 | . . . . . 30 7 6 Matter Fused 35 | . . . . . 23 10 2 Heat Flow Errors 15 | . . . . . 9 5 1 Energy Discharges 21 | . . . . . 12 6 3 Parts Rejected 3 | . . . . . 1 2 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 21 | . . . . . 14 4 3 Data Loss (major) 3 | . . . . . 3 . . Misfires 3 | . . . . . 2 1 . Alerts 4 | . . . . . 3 1 . Misdirections 2 | . . . . . 2 . . Weapon Failures 5 | . . . . . 3 . 2 Overload Shots . | . . . . . . . . Overflow Damage 99 | . . 11 . . 6 82 . Projectiles . | . . . . . . . . Explosions 17 | . . 11 . . 6 . . Melee 82 | . . . . . . 82 . Knockbacks 8 | . . . . . 2 . 6 Impact . | . . . . . . . . Kinetic 7 | . . . . . 2 . 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 266 | . . 76 . . 190 . . Shots 7 | . . 2 . . 5 . . Rammed . | . . . . . . . . Targets Rammed 6 | . 6 . . . . . . Kicked 6 | . 6 . . . . . . Crushed . | . . . . . . . . Highest Temperature 749 | . 14 9 . . 326 573 749 Average Temperature 166 | . 7 7 . . 125 150 253 Received Heat Transfer 2090 | . 87 42 . . 718 631 612 Effects 48 | . . . . . 1 18 29 Shutdowns 21 | . . . . . . 11 10 Energy Bleed 4 | . . . . . . 1 3 Interference 9 | . . . . . 1 3 5 Matter Decay 3 | . . . . . . 1 2 Short Circuit 5 | . . . . . . 1 4 Damage (minor) 1 | . . . . . . . 1 Damage (major) 1 | . . . . . . . 1 Damage (core) 4 | . . . . . . 1 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 2 | . . . . . 1 . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . . . 7 Heat Transferred 3426 | . 625 . . . 100 851 1850 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Maximum Alert Level 2 | . . 1 . . . 2 . Low Security (%) 83 | 100 100 63 100 . . 74 100 Level 1 15 | . . 36 . . . 22 . Level 2 1 | . . . . . . 2 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 412 | . 58 262 81 . . 412 197 Initial 193 | . . . 81 . . 25 193 Average 82 | . 10 101 56 . . 89 122 Influence Increases 2282 | . 95 336 . . 341 926 584 Destroy 0b10 Robot/C 1300 | . 80 120 . . 220 580 300 Destroy 0b10 Robot/NC 75 | . 5 25 . . . 25 20 Destroy Leader 316 | . 10 52 . . 40 152 62 Allied During Kill 67 | . . . . . 36 31 . Successful Hack 4 | . . 4 . . . . . Disable Machine 105 | . . 15 . . . 90 . Destroy Structure 160 | . . 120 . . . 18 22 Lose Combat Pursuer 255 | . . . . . 45 30 180 Influence Decreases 2141 | . 95 126 179 31 301 570 839 Entered New Map 378 | . . . 129 31 . 15 203 Time Decay 1187 | . 95 116 50 . 215 355 356 Lost Part 416 | . . 10 . . 46 140 220 Lost Ally 160 | . . . . . 40 60 60 Squads Dispatched 20 | . 1 2 . . . 13 4 Investigation 3 | . . 1 . . . 2 . Extermination 6 | . . . . . . 4 2 Reinforcement 5 | . 1 1 . . . 1 2 Assault . | . . . . . . . . Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 4 | . . . . . . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 7 10 . . 14 39 39 Peak Tracking Total 8 | . 2 3 . . 4 7 8 Tactical Retreats 11 | . . . . . 3 2 6 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 6 | . 2 . . . . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts 58 | . . . . . . 58 . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . 6 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 7 | . . 1 . . . 6 . Max in Single Turn 3 | . . 1 . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 6 | . 1 2 . . . 2 1 Terminals 3 | . 1 1 . . . . 1 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 1 6 . . . 5 3 Successful 7 | . . 5 . . . 1 1 Failed 8 | . 1 1 . . . 4 2 Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 6 | . . . . 1 . 3 2 Terminals 5 | . 1 1 . . . . 3 Fabricators 5 | . . . . . . 5 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . 5 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . 1 . . . . 1 Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 2 . . . 2 1 Full Trace Events 3 | . . 1 . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 17 | . . 2 . 15 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Manual 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 10 | . . . . 4 . 3 3 Largest Group 4 | . . . . 4 4 2 3 Highest-Rated Group 170 | . . . . 154 154 170 84 Highest-Rated Ally 85 | . . . . 40 40 85 28 Zionite Dispatches 2 | . . . . . . 1 1 Heavy 1 | . . . . . . 1 . Fire 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 93 | . . . . . 52 40 1 Total Damage 3119 | . . . . . 806 2291 22 Kills 20 | . . . . . 2 18 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Active Infowar (turns) 111 | . . 90 . . . . 21 Terrain 90 | . . 90 . . . . . ECM 21 | . . . . . . . 21 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries 2 | . . . . . . 2 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 9230 | 86 647 425 114 2160 2666 2317 815 Spaces Moved 4419 | 63 354 233 79 1371 1014 899 406 Core 15 | 5 . . . . 1 7 2 Treads 853 | . . . . . 768 85 . Legs 3503 | 34 346 233 79 1371 245 791 404 Wheels 24 | 24 . . . . . . . Hover 16 | . . . . . . 16 . Flight 8 | . 8 . . . . . . Fastest Speed 50 | 50 117 120 120 120 120 120 126 Average Speed 173 | 103 146 141 120 140 218 208 153 Slowest Speed 1100 | 190 260 190 120 190 550 1000 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 42 | 5 53 30 26 90 97 24 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 2 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 22 | . . . . . 22 . . Terrain Destroyed 321 | . . 163 . . 146 . 12 Melee . | . . . . . . . . Projectile 13 | . . . . . 1 . 12 AOE 308 | . . 163 . . 145 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 5674 | 82 446 311 98 1607 1388 1215 527 Wait 605 | . 25 5 18 223 292 33 9 Move 4412 | 62 353 232 78 1370 1013 898 406 Hop . | . . . . . . . . Pick Up 153 | 12 19 28 1 5 10 52 26 Fast Attach 4 | . . 1 . . . 2 1 Attach 107 | 6 4 8 . . 19 47 23 Detach 24 | . . 1 . . 4 14 5 Swap 35 | 2 7 6 . 2 3 7 8 Drop 73 | . 13 18 1 5 1 26 9 Fire 162 | . 19 12 . . 45 46 40 Melee 27 | . . . . . . 27 . Ram . | . . . . . . . . Kick 6 | . 6 . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire 3 | . . . . 2 1 . . Trap 58 | . . . . . . 58 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Met a group of wandering Federalists 191 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 5) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x2 1125 | -9/Materials | Discovered new exit (range 9) 1159 | -9/Materials | Entered Mines 1170 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1188 | -9/Mines | Met a Derelict bent on vengeance 1264 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1273 | -9/Mines | Entered Zion 1812 | -7/Zion | Learned location of Armory (-4) 1904 | -7/Zion | Learned 8 Factory zone layouts 2218 | -7/Zion | Discovered new exit (range 12) 2814 | -7/Zion | Met Imprinter 2869 | -7/Zion | Imprinted 2871 | -7/Zion | Declared Zion's savior 3069 | -7/Zion | Found Prototype Device 3070 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3433 | -7/Zion | Entered Proximity Caves 3433 | -6/Proximity Caves | Accompanied by 4 allies 3663 | -6/Proximity Caves | Spotted B-75 Beast 3708 | -6/Proximity Caves | Crushed by falling debris 3708 | -6/Proximity Caves | System corruption reached 10% 3732 | -6/Proximity Caves | Core integrity fell below 50% 3743 | -6/Proximity Caves | Lost 4 allies 3755 | -6/Proximity Caves | Lost 7 parts (1p4n1u1w) 3933 | -6/Proximity Caves | Core integrity fell below 20% 3976 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 5255 | -6/Proximity Caves | Destroyed B-75 Beast 5783 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5993 | -6/Proximity Caves | Discovered new exit (range 13) 6051 | -6/Proximity Caves | Lost 3 parts (1u2w) 6099 | -6/Proximity Caves | Entered Factory 6099 | -6/Factory | Evolved 6 slots: Power x2, Utility x2, Weapon x2 6177 | -6/Factory | Zion Heavy squad teleported in 6297 | -6/Factory | Build established: Scavenger-Mutant 6378 | -6/Factory | Garrison activated, responded to threat 6484 | -6/Factory | Found Prototype Protection 6630 | -6/Factory | Identified Zio. Heavy Carapace 6641 | -6/Factory | Found Prototype Protection 6647 | -6/Factory | Identified Zio. Weapon Casing 7513 | -6/Factory | Terminal network hard line cut 7655 | -6/Factory | Garrison activated, responded to threat 7772 | -6/Factory | Spotted B-75 Beast 7785 | -6/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 7804 | -6/Factory | Core integrity fell below 50% 7838 | -6/Factory | Lost 5 parts (3p2w) 8018 | -6/Factory | Lost 3 parts (2p1u) 8251 | -6/Factory | Build established: Mutant 8338 | -6/Factory | Discovered new exit (range 15) 8416 | -6/Factory | Entered another Factory area 8416 | -5/Factory | Evolved 2 slots: Propulsion x2 8437 | -5/Factory | Zion Fire squad teleported in 8545 | -5/Factory | Lost 3 allies 8743 | -5/Factory | Lost 5 parts (1p1n1u2w) 8769 | -5/Factory | Core integrity fell below 50% 9218 | -5/Factory | Core integrity fell below 20% 9231 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09196_ Hrd. Light Armor Plating destroyed. 09197_ Slug penetrates S-27 Virus. 09197_ S-27 Virus destroyed. 09199_ Adv. ECM Suite destroyed. 09200_ Slug penetrates G-50 Soldier. 09200_ G-50 Soldier destroyed. 09201_ Flexi-carbon Leg destroyed. 09209_ Tesla Rifle destroyed. 09214_ Broken Arm. Leg destroyed. 09214_ K-01 Serf collects debris. 09216_ Critical hit (Burn: +37). 09217_ Mass Driver destroyed. 09219_ R-10 Processor collects Autogun. 09222_ U-05 Engineer lays Concrete. 09223_ R-10 Processor collects VTOL Module. 09223_ Wave Gun destroyed. 09224_ Acquired Carbon-fiber Leg. 09226_ R-10 Processor collects Lgt. Nuclear Core. 09228_ R-10 Processor collects Corrupted Lgt. Angular Momentum Engine. 09229_ R-10 Processor collects VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#############????## | | ???????????????????????????????# #??? | | ???????????????????????????????# #????"" | | ?????????????????????????####### ! #??? "" | | ?????????????????????????"" # ! !#### "" | | ????????????????????????? # ! # ## | | ????????????????????????? # ##?# ! | | ?????????????????????? # %#??#### | | ??????????????????? "?" """ # ##????? | | ??????????????????# """ """ # % ####### | | ??????????????????? """ """ # +% | | ??????????????????? # ####### | | ??????????????????# """ """o # % *###???? | | ??????????????????# """ """ # % "#????? | | ??????????????????# """ """ g s######"############ | | ??????????????????# @s R ## | | ??????????????????########g##+### %% | | ????????????????????????#*%R % | | ????????????????????????## % | | ?????????????????????????# ! | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????##### | | ????????????????????????????#" "####### | | ????????????????????????????#" ""######? | | ???????????????????????????? " ? | | ??????????????????????????? " # """ ""?? | | ?????????????????????????? " !% / """ ""?? | | ??????????????????????????"" " # """ ""?? | | ??????????????????????????"" " # ? | | ???????????????????????????" " # """ """? | | ???????????????????????????" " #?""" """? | | ?????????????????????????????# #??"" ""?? | | ?????????????????????????????# #?? ? | | ?????????????????????????????###### #???#?##?? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# #????????? | | ????????????????????????????????### ########## | | ????????????????????????? | | ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 47 Energy Capacity 970 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Corruption Block 8 Armor Coverage 1425 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Field Propulsion Drive | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Energy Filter | -7/Zion | Archive Drone Bay | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Mass Driver | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Coil Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Hehehe I'm Back, Baby! Loot Pinata More Dakka Please Remodeling Robot Respite The One Universal Adapter Unlikely Earthworm Woof! Challenges ------------ None Game ------ Seed GrapheneMakeshiftGuard Manual? 0 Play Time 02:11:49 Cumulative 11.1 hours Start 2025.05.06 @ 22:50:09 End 2025.05.07 @ 01:05:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7538d90-5f9a-43be-83d0-37d959bb4ccf