Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 23:10:27 Player: Cameron Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (60) 300 Value Destroyed (2151) 2151 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (3631) 3631 TOTAL SCORE: 12822 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 648 Registered with UFD 300 Met Optimus in HQ 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 42/300 Energy 99/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Large Storage Unit Backup Laser VII Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Sensor Array Advanced Terrain Scanner Improved Target Analyzer Improved Weapon Cycler Advanced Transmission Jammer Advanced Reaction Control System > --- WEAPON ----------- Advanced Plasma Cannon Railgun > --- INVENTORY -------- Overtuned Huge Scrapsphere Centrium Wheel Nuclear Pulse Thruster DRS Beacon [Rating: 101] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware System Shield Protection Improved Heavy Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Build | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Slots Evolved 16 | . . . . 8 . . 2 2 2 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . . . . 3 . . . 1 1 . . Utility 9 | . . . . 4 . . 2 . 1 2 . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 143 | 7 20 6 6 19 3 24 39 10 1 . 8 Power 19 | 1 5 1 1 2 . 2 7 . . . . Engine 9 | 1 5 . . . . 1 2 . . . . Core 10 | . . 1 1 2 . 1 5 . . . . Reactor . | . . . . . . . . . . . . Propulsion 45 | 2 5 2 2 6 1 7 13 2 . . 5 Treads 1 | . . . . . . 1 . . . . . Leg 21 | 2 5 2 2 4 1 3 2 . . . . Wheel 6 | . . . . . . 2 3 . . . 1 Hover 5 | . . . . 2 . . 3 . . . . Flight 12 | . . . . . . 1 5 2 . . 4 Utility 49 | 1 4 1 1 7 2 12 12 7 1 . 1 Device 32 | . 3 1 . 5 2 5 9 6 1 . . Storage 4 | 1 1 . . 1 . . 1 . . . . Processor 6 | . . . 1 . . 3 2 . . . . Hackware 2 | . . . . 1 . . . . . . 1 Protection 5 | . . . . . . 4 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 3 6 2 2 4 . 3 7 1 . . 2 Energy Gun 15 | 2 6 . 1 2 . 2 2 . . . . Energy Cannon 3 | . . 1 1 . . . 1 . . . . Ballistic Gun 5 | 1 . . . 1 . 1 1 1 . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . Launcher 3 | . . 1 . 1 . . . . . . 1 Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . 2 Corrupted Parts 2 | . . . . . . . 2 . . . . System Corruption 15 | . . . . . . . 15 . . . . Parts Lost 77 | . 7 . . 12 8 5 28 1 1 . 15 Power 12 | . 1 . . 2 1 1 7 . . . . Propulsion 29 | . 3 . . 4 4 . 10 . . . 8 Utility 19 | . 1 . . 2 1 2 7 1 . . 5 Weapon 17 | . 2 . . 4 2 2 4 . 1 . 2 Highest Loss Streak 14 | . 3 . . 11 6 3 14 1 1 . 9 To Critical Strikes 2 | . . . . . 1 . . . . . 1 Average Backups 6 | 3 8 10 9 4 6 3 1 2 3 4 2 Power . | . 1 1 1 . 1 . . . . . . Propulsion 1 | 1 3 3 2 . 1 . . 2 2 3 1 Utility 1 | . 1 3 2 2 2 . . . . 1 . Weapon 1 | . 1 3 3 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 6 . 4 . . 2 1 1 1 . 1 Power 1 | . . . 1 . . . . . . . . Propulsion 4 | . 1 . 1 . . 1 . . 1 . . Utility 5 | . 2 . 1 . . . . 1 . . 1 Weapon 4 | . 3 . . . . . 1 . . . . Tool/Special 2 | . . . 1 . . 1 . . . . . Average Slot Usage (%) 78 | . 96 100 99 78 68 41 56 70 59 56 27 Engine 3 | . 13 8 . . . 2 1 5 4 4 1 Core 6 | . . 5 14 9 8 1 4 . . . . Leg 18 | . 27 28 28 20 17 7 4 . . . . Wheel 1 | . . . . . . 4 8 . . . . Flight 2 | . . . . . . 1 1 20 14 13 8 Device 14 | . 12 14 11 14 15 8 19 29 29 30 10 Storage 8 | . 14 14 14 6 4 . . . . . . Processor 2 | . . . 2 6 5 . 3 5 4 4 4 Energy Gun 10 | . 25 21 11 1 3 3 3 . . . . Energy Cannon 5 | . . 5 16 6 . . . 5 . . . Ballistic Gun 1 | . 1 . . 2 3 1 2 3 4 4 . Peak Build Rating 101 | 6 9 11 26 65 73 64 87 101 94 88 88 Average Rating 34 | 4 7 9 20 46 49 28 63 93 85 88 48 On Entrance 42 | . 6 9 11 26 65 8 52 68 94 88 88 Avg Prop Armor Cover (%) 8 | . . . . 5 3 11 7 . . . . Naked Turns 11 | . . . . . 10 1 . . . . . Heaviest Build 95 | 12 19 21 29 41 43 55 95 40 34 26 26 Greatest Support 64 | 20 20 20 35 64 60 30 50 39 39 33 34 Greatest Overweight (x) 8 | 3 1 1 1 4 5 6 8 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 5 25 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 6 10 10 10 8 10 5 5 5 5 5 5 Average Carried 7 | 3 8 10 9 5 7 4 3 4 4 5 3 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 3 10 10 10 6 4 5 5 5 5 5 3 Scrap Suit Usage (%) 11 | . . . . 52 . . 50 . . . . Parts Cannibalized 9 | . . . . 1 . . 8 . . . . Class Distribution -------------------- 53% | Mutant 29% | Scavenger-Mutant 8% | Scavenger-Scrapper 4% | Sprinter 3% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Scrapper | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Matter Collected 1786 | 239 299 47 129 194 . 443 380 . . . 55 Remotely . | . . . . . . . . . . . . Salvage Created 2028 | . 714 90 99 425 . . 537 48 . . 115 Parts 113 | . 45 10 . 20 . . 21 5 . . 12 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Combat Hostiles Destroyed 52 | . 16 7 2 7 . . 16 2 . . 2 Melee 1 | . . . . . . . 1 . . . . Guns 25 | . 15 2 . 1 . . 7 . . . . Cannons 12 | . . . 2 5 . . 3 2 . . . AOE 13 | . . 5 . 1 . . 5 . . . 2 Classes Destroyed 12 | . 6 1 2 2 . . 1 . . . . Worker 2 | . 1 . . 1 . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . Swarmer 21 | . 3 6 . . . . 10 2 . . . Grunt 21 | . 13 . . 3 . . 4 . . . 1 Brawler 1 | . . . . . . . 1 . . . . Hunter 2 | . . . . 2 . . . . . . . Programmer 4 | . . . . 2 . . 1 . . . 1 Subdweller 1 | . . 1 . . . . . . . . . Federalist 1 | . . . 1 . . . . . . . . Ranger 1 | . . . 1 . . . . . . . . Best Kill Streak 6 | . 6 6 2 4 . . 5 2 . . 2 Combat Bots Only 6 | . 4 6 2 4 . . 5 2 . . 2 Max Kills in Single Turn 5 | . 1 5 1 1 . . 3 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 5 . 1 . . 3 . . . 1 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Hostile Shots Fired 1055 | . 116 40 14 133 10 162 315 40 12 2 211 Missed 379 | . 34 13 5 39 2 68 91 25 6 1 95 Hits 676 | . 82 27 9 94 8 94 224 15 6 1 116 Melee 12 | . . . . . 8 . 3 1 . . . Projectile 664 | . 82 27 9 94 . 94 221 14 6 1 116 AOE 4 | . 1 . . 2 . . 1 . . . . Critical Strikes 27 | . . . 2 1 6 . 11 1 . . 6 Part Disruptions 3 | . . . . . . . 3 . . . . Damage Taken 12588 | . 1012 329 162 1472 395 1409 4660 270 134 22 2723 Core 3235 | . 162 40 46 125 247 199 917 25 22 . 1452 Absorbed by Shields 84 | . . . . . . . 84 . . . . Redirected to Shielding 125 | . . . . . . 125 . . . . . Regen/Repaired (Parts) 66 | . . . . 6 . . 60 . . . . Core Remaining (%) 55 | 100 . . . . . 32 8 97 98 . . Volleys Fired 157 | . 68 14 4 26 3 . 33 6 . . 3 Largest 2 | . 2 2 2 2 2 . 2 2 . . 1 Hottest 200 | . 80 80 120 120 78 . 200 133 . . 52 Shots Fired 286 | . 134 26 8 39 6 1 57 12 . . 3 Gun 231 | . 134 25 . 10 6 1 49 6 . . . Cannon 50 | . . . 8 28 . . 8 6 . . . Launcher 5 | . . 1 . 1 . . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 64 | . 21 . . 7 3 . 27 6 . . . Thermal 214 | . 113 25 8 31 . 1 30 6 . . . Explosive 5 | . . 1 . 1 . . . . . . 3 Electromagnetic 3 | . . . . . 3 . . . . . . Robot Hit Streak 32 | . 32 13 2 20 7 8 10 5 . . . Robot Miss Streak 5 | . 2 2 3 4 . . 5 3 . . 1 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . Shots Hit Robots 195 | . 99 21 2 29 6 1 33 4 . . . Core Hits 102 | . 39 9 3 19 2 . 17 2 . . 11 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . 2 1 . . . Critical Strikes 6 | . . . . . . . 5 1 . . . Burn 2 | . . . . . . . 2 . . . . Destroy 4 | . . . . . . . 3 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4909 | . 1133 507 55 613 59 13 1430 169 . . 930 Guns 2574 | . 1133 236 . 166 59 . 911 69 . . . Cannons 712 | . . . 51 410 . . 151 100 . . . Explosions 1493 | . . 271 . 37 . . 354 . . . 831 Melee . | . . . . . . . . . . . . Ramming 130 | . . . 4 . . 13 14 . . . 99 Kinetic 920 | . 166 . . 129 56 . 500 69 . . . Thermal 2363 | . 967 236 51 447 . . 562 100 . . . Explosive 1493 | . . 271 . 37 . . 354 . . . 831 Electromagnetic 3 | . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . 3 3 . 1 17 18 22 . . . 20 Average Corruption 8 | . 2 3 . 1 11 17 11 . . . 17 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 69 | . 12 9 . 1 9 21 7 . . . 10 Message Errors 14 | . 3 . . 1 . 4 4 . . . 2 Matter Fused 14 | . 1 2 . . 3 6 . . . . 2 Heat Flow Errors 9 | . 3 3 . . . 2 . . . . 1 Energy Discharges 7 | . . 1 . . 1 3 1 . . . 1 Parts Rejected 3 | . . . . . 2 . 1 . . . . Data Loss (minor) 10 | . 2 2 . . 1 3 1 . . . 1 Data Loss (major) 4 | . 3 . . . . . . . . . 1 Misfires 2 | . . 1 . . . 1 . . . . . Misdirections 6 | . . . . . 2 2 . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 157 | . . 20 . . . . 80 . . . 57 Projectiles 32 | . . . . . . . 32 . . . . Explosions 125 | . . 20 . . . . 48 . . . 57 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . . . 6 74 . . . 65 Shots 1 | . . . . . . . 1 . . . . Rammed 23 | . . . . . . 3 4 . . . 16 Targets Rammed 24 | . . . 1 . . 3 4 . . . 16 Kicked 1 | . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 316 | . 217 201 175 7 . 166 316 306 . . 182 Average Temperature 94 | . 63 96 90 6 . 88 108 156 . . 105 Received Heat Transfer 2039 | . 462 . 122 123 . 129 1014 45 18 . 126 Effects 4 | . 1 . . . . . . 3 . . . Energy Bleed 2 | . 1 . . . . . . 1 . . . Interference 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 10 | . 3 . . 3 . . 4 . . . . Heat Transferred 5111 | . 2200 525 111 925 . . 1200 150 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Maximum Alert Level 3 | . . . . . . . 3 2 1 . . Low Security (%) 72 | 100 100 . . 100 100 100 10 . 37 100 100 Level 1 9 | . . . . . . . 10 60 62 . . Level 2 8 | . . . . . . . 31 39 . . . Level 3 9 | . . . . . . . 46 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 832 | . 152 . . 60 . 185 832 435 247 82 194 Initial 365 | . . . . . . . 7 365 222 82 40 Average 183 | . 42 . . 8 . 69 585 389 208 67 116 Influence Increases 3378 | . 453 140 . 208 . 506 1398 150 95 30 398 Destroy 0b10 Robot/C 1460 | . 320 120 . 140 . 280 520 40 . . 40 Destroy 0b10 Robot/NC 45 | . 35 . . 5 . 5 . . . . . Destroy Leader 270 | . 80 20 . 40 . 50 70 . . . 10 Allied During Kill 194 | . . . . . . 83 111 . . . . Successful Hack 225 | . 18 . . 17 . 28 22 27 5 . 108 Disable Machine 315 | . . . . . . 15 225 15 . . 60 Destroy Structure 224 | . . . . 6 . . 150 8 . . 60 Partial Spotted 90 | . . . . . . 15 15 45 . 15 . Lose Combat Pursuer 555 | . . . . . . 30 285 15 90 15 120 Influence Decreases 3240 | . 453 102 38 208 . 491 667 471 373 105 332 Entered New Map 727 | . . . 38 . . . 8 381 203 65 32 Time Decay 1593 | . 383 102 . 128 . 191 359 80 160 40 150 Lost Part 640 | . 70 . . 80 . 40 280 10 10 . 150 Lost Ally 280 | . . . . . . 260 20 . . . . Squads Dispatched 43 | . 5 . . 5 . 10 8 4 4 1 6 Investigation 30 | . 3 . . 4 . 7 4 4 3 1 4 Extermination 6 | . . . . 1 . 1 2 . 1 . 1 Reinforcement 6 | . 2 . . . . 2 1 . . . 1 Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Distress Signals 5 | . 2 . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 23 7 8 8 6 24 63 11 7 2 25 Peak Tracking Total 15 | . 5 6 3 5 6 10 11 9 6 1 15 Tactical Retreats 15 | . . . . . . 2 7 1 2 1 2 Traps | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Traps Triggered 13 | . 3 . . 2 . 3 2 1 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Machines Disabled 22 | . . . . . . 1 15 1 . . 5 Max in Single Turn 4 | . . . . . . . 4 1 . . 2 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Machines Accessed 51 | . 7 . 5 5 . 7 6 5 5 2 9 Terminals 20 | . 6 . . 1 . 3 2 . 1 1 6 Fabricators 3 | . . . . . . . 1 1 1 . . Repair Stations 5 | . . . . 1 . 1 . 1 . 1 1 Recycling Units 13 | . 1 . . 2 . 3 2 3 2 . . Scanalyzers 3 | . . . . . . . . . 1 . 2 Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 160 | . 21 . 30 11 . 21 17 8 11 6 35 Successful 74 | . 6 . 30 3 . 5 7 3 3 1 16 Failed 85 | . 15 . . 8 . 16 10 5 8 5 18 Catastrophic 18 | . 1 . . 5 . 2 1 2 2 2 3 Database Lockouts 1 | . . . . . . . . . . . 1 Manual 40 | . 2 . 3 3 . 11 6 5 2 1 7 Terminals 67 | . 19 . . 1 . 9 6 . 2 3 27 Fabricators 5 | . . . . . . . 3 1 1 . . Repair Stations 13 | . . . . 3 . 3 . 2 . 3 2 Recycling Units 30 | . 2 . . 4 . 9 4 5 6 . . Scanalyzers 8 | . . . . . . . . . 2 . 6 Garrison Access 7 | . . . . 3 . . 4 . . . . Terminal Hacks 52 | . 4 . 30 1 . 1 3 . 1 1 11 Record 37 | . . . 29 . . 1 2 . . . 5 Open Door 2 | . . . . . . . . . . . 2 Open DSF 2 | . . . . 1 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 4 | . 2 . . . . . 1 . . . 1 Alert Level 1 | . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . Network Status 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . 1 . . . . . . 1 Scan Component 1 | . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . . . 2 Analyze 2 | . . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 11 | . . . . 1 . 4 2 2 2 . . Terminals 1 | . . . . . . 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . . . . 1 . 3 2 2 2 . . Fedlink 5 | . . . . 1 . . . 2 2 . . Scrapoids 5 | . . . . . . 3 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 6 . . 4 . 7 4 3 5 2 9 Full Trace Events 18 | . 3 . . 2 . 4 1 2 1 1 4 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 74 | . . . . . . . . 74 . . . Total Part Build Rating 9 | . . . . . . . . 9 . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Total Allies 25 | . . . . . . 15 10 . . . . Largest Group 11 | . . . . . . 11 5 . . . . Highest-Rated Group 312 | . . . . . . 312 238 . . . . Highest-Rated Ally 50 | . . . . . . 31 50 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 185 | . . . . . . 141 44 . . . . Total Damage 4241 | . . . . . . 2408 1833 . . . . Kills 29 | . . . . . . 17 12 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 3 | . . . 2 . . . 1 . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Active Infowar (turns) 843 | . . . . . 71 46 139 100 322 91 74 Sensors 690 | . . . . . 71 46 . 86 322 91 74 Terrain 179 | . . . . . . . 139 40 . . . Jamming 2 | . . . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Turns Passed 6566 | 98 1084 468 1851 593 176 523 880 175 322 91 305 Spaces Moved 6099 | 68 640 239 1239 347 153 598 937 249 840 246 543 Core 566 | 16 . . . 11 57 385 56 . . . 41 Treads 32 | . . . . . . 32 . . . . . Legs 2613 | 52 640 239 1239 336 96 7 4 . . . . Wheels 836 | . . . . . . 174 662 . . . . Hover 84 | . . . . . . . 84 . . . . Flight 1968 | . . . . . . . 131 249 840 246 502 Fastest Speed 31 | 50 120 120 120 100 50 50 35 31 32 35 32 Average Speed 84 | 122 120 149 129 123 96 72 71 34 35 35 37 Slowest Speed 300 | 200 190 190 190 250 300 160 200 111 115 35 205 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . 3 1 7 4 17 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 5 85 20 83 10 79 18 25 7 19 7 42 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 6 | . . . 6 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 112 | . . . . 5 . . 80 4 . . 23 Melee . | . . . . . . . . . . . . Projectile 18 | . . . . . . . 14 4 . . . AOE 94 | . . . . 5 . . 66 . . . 23 Terrain Rammed 1 | . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . 1 Actions | -11 -10 -10 -9 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Qua Total 7198 | 80 830 322 1485 470 170 687 1104 324 854 246 626 Wait 581 | . 55 62 205 64 . 36 53 44 2 5 55 Move 6030 | 67 639 238 1239 347 152 597 931 246 826 237 511 Hop 28 | . . . . . . . 2 1 6 4 15 Pick Up 89 | 6 23 . 12 9 2 12 13 4 4 . 4 Fast Attach 84 | 3 3 . . 7 7 19 29 10 . . 6 Attach 49 | 3 6 . 2 13 2 6 12 2 1 . 2 Detach 15 | . . . 2 1 2 1 7 . . . 2 Swap 42 | 1 14 7 6 3 2 2 5 2 . . . Drop 84 | . 22 . 15 . . 11 15 9 4 . 8 Fire 157 | . 68 14 4 26 3 . 33 6 . . 3 Melee . | . . . . . . . . . . . . Ram 24 | . . . . . . 3 4 . . . 17 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . 11 . 3 Rewire 1 | . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 553 | -10/Materials | Core integrity fell below 50% 597 | -10/Materials | Lost 3 parts (2n1w) 604 | -10/Materials | Build established: Scavenger-Mutant 786 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Identified exit to Mines 944 | -10/Materials | Discovered new exit (range 3) 1167 | -10/Materials | Discovered new exit (range 4) 1171 | -10/Materials | Discovered new exit (range 12) 1183 | -10/Materials | Entered Subcaves 1184 | -10/Subcaves | Approached by a straggling Scientist 1201 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1317 | -10/Subcaves | Discovered new exit (range 13) 1439 | -10/Subcaves | Core integrity fell below 20% 1607 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1651 | -10/Subcaves | Entered Scraptown 1651 | -9/Scraptown | System corruption cleaned by C-Scrubber 1730 | -9/Scraptown | Build established: Mutant 1932 | -9/Scraptown | Visited UFD Registry 1949 | -9/Scraptown | Visited Awakened 1987 | -9/Scraptown | Visited TADAMA 2008 | -9/Scraptown | Visited The Evicted 2105 | -9/Scraptown | Discovered new exit (range 7) 2266 | -9/Scraptown | Received an X-ray algorithm 2520 | -9/Scraptown | Visited Symbiants 2531 | -9/Scraptown | Ran an X-ray algorithm 2566 | -9/Scraptown | Ran an X-ray algorithm 2579 | -9/Scraptown | Ran an X-ray algorithm 2621 | -9/Scraptown | Registered with UFD as "Thunderhead" 2654 | -9/Scraptown | Visited Curators Association 2684 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2701 | -9/Scraptown | Found DCF Scrap (30 items) 2731 | -9/Scraptown | Visited Junk Repository 3167 | -9/Scraptown | Visited A0-MCA Data Center 3175 | -9/Scraptown | Given a B rating by A0-MCA 3186 | -9/Scraptown | Found A0-MCA's Component Scanner 3227 | -9/Scraptown | Visited Derelict Rescue Squad 3240 | -9/Scraptown | Found DRS Beacon 3279 | -9/Scraptown | Met Optimus 3279 | -9/Scraptown | Accepted into 0bPrime 3402 | -9/Scraptown | Visited Science Guys 3425 | -9/Scraptown | Civil war broke out across Scraptown 3471 | -9/Scraptown | Found Scrap Suit 3492 | -9/Scraptown | Discovered new exit (range 3) 3499 | -9/Scraptown | Lost 10 allies 3502 | -9/Scraptown | Entered Factory 3502 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 3858 | -6/Factory | Lost 11 parts (1p4n2u4w) 4066 | -6/Factory | Loaded intel: 8 recycling unit locations 4095 | -6/Factory | Sucked down chute 4095 | -6/Factory | Entered Waste 4110 | -6/Waste | EMP discharged 4110 | -6/Waste | System corruption reached 10% 4124 | -6/Waste | Spotted C-40 Crusher 4138 | -6/Waste | Spotted C-40 Crusher 4140 | -6/Waste | Spotted C-40 Crusher 4162 | -6/Waste | Build established: Scavenger-Mutant 4170 | -6/Waste | Found Heavy Servo Lattice 4180 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4185 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4199 | -6/Waste | Spotted C-40 Crusher 4208 | -6/Waste | Spotted C-40 Crusher 4210 | -6/Waste | EMP discharged 4214 | -6/Waste | Spotted C-40 Crusher 4224 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4227 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4233 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4238 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4240 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4263 | -6/Waste | Discovered new exit (range 13) 4271 | -6/Waste | Lost 6 parts (1p4n1u) 4271 | -6/Waste | Entered Factory 4357 | -6/Factory | Scrapoids reinforcements arrived? 4380 | -6/Factory | Spotted B-75 Beast 4389 | -6/Factory | Core integrity fell below 50% 4413 | -6/Factory | Scrapoids reinforcements arrived? 4470 | -6/Factory | Scrapoid reinforcements arrived 4625 | -6/Factory | Lost 11 allies 4757 | -6/Factory | Lost 3 parts (1p1u1w) 4784 | -6/Factory | Discovered new exit (range 9) 4794 | -6/Factory | Entered another Factory area 4794 | -5/Factory | Evolved 2 slots: Utility x2 4946 | -5/Factory | Core integrity fell below 50% 4980 | -5/Factory | Scrapoid reinforcements arrived 5003 | -5/Factory | Lost 14 parts (3p6n4u1w) 5023 | -5/Factory | Lost 4 allies 5029 | -5/Factory | Found Scrap Suit 5109 | -5/Factory | Found Scrap Suit 5247 | -5/Factory | Build established: Scavenger-Scrapper 5377 | -5/Factory | Scrapoid reinforcements arrived 5394 | -5/Factory | First assault squad dispatched 5419 | -5/Factory | Noticed a derelict Sapper rigging charges 5458 | -5/Factory | Lost 6 allies 5504 | -5/Factory | Lost 7 parts (2p2n1u2w) 5509 | -5/Factory | Core integrity fell below 20% 5582 | -5/Factory | System corruption reached 10% 5666 | -5/Factory | Discovered new exit (range 10) 5674 | -5/Factory | Entered another Factory area 5674 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5680 | -4/Factory | Discovered new exit (range 15) 5758 | -4/Factory | Loaded intel: 8 recycling unit locations 5758 | -4/Factory | Learned location of Protoforge (-2) 5771 | -4/Factory | Fabricated Hds. Centrium Leg? 5849 | -4/Factory | Entered Research 5849 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5890 | -3/Research | Loaded intel: 5 recycling unit locations 6102 | -3/Research | Discovered new exit (range 6) 6158 | -3/Research | Build established: Mutant 6171 | -3/Research | Entered another Research area 6171 | -2/Research | Evolved 2 slots: Utility x2 6252 | -2/Research | Discovered new exit (range 4) 6262 | -2/Research | Entered Quarantine 6267 | -2/Quarantine | Central database locked down 6341 | -2/Quarantine | Found Alien Impact Weapon 6352 | -2/Quarantine | Met incapacitated Sigix Warrior 6352 | -2/Quarantine | Lockdown squad dispatched 6368 | -2/Quarantine | System corruption reached 10% 6390 | -2/Quarantine | Core integrity fell below 50% 6391 | -2/Quarantine | Found Fusion Bomb Launcher 6415 | -2/Quarantine | Identified Core Stripper 6454 | -2/Quarantine | Core integrity fell below 20% 6456 | -2/Quarantine | Lost 9 parts (3n5u1w) 6467 | -2/Quarantine | Spotted Alpha 7 6567 | -2/Quarantine | Released all parts (5) 6567 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- >>Insert(Angular Momentum Engine) Scanning Angular Momentum Engine... Ready to analyze. >>Scanalyze Scanning: Angular Momentum Engine... Schematic downloaded. 06549_ System corrupted: Energy discharge (-34). 06558_ Nuclear Pulse Array destroyed. 06558_ K-01 Serf destroyed. 06559_ Acquired 28 matter. 06560_ Acquired Wheel. 06561_ K-01 Serf collects debris. 06562_ Electron Diverter destroyed. 06562_ Wheel destroyed. 06564_ K-01 Serf collects debris. 06565_ Nuclear Pulse Array destroyed. 06567_ Released Backup Laser VII. 06567_ Released Backup Power VII. 06567_ Released Broken Imp. Target Analyzer. 06567_ Released System Shield. Map ----- +----------------------------------------------------+ | # """ ##??????????????????????????????????????? | | # # #???????????????????????????????????????? | | # # ] #???????????????????????????????????????? | | # # #???????????????????????????????????????? | | # ########???????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # ###????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ###########??????????????????????????????????? | | ## #??????????????????????????????????? | | ## """ ####???????????????????????????????? | | ## """ """#???????????????????????????????? | | ## """ """#???????????????????????????????? | | ## R"#???????????????????????????????? | | ## "" """#???????????????????????????????? | | ## """ "" #???????????????????????????????? | | ## = S" ####???????????????????????????????? | | ## #??????????????????????????????????? | | [######+############################??????????? | | g A ????????? | | g k @ k ????????? | | w g *[pu ????????? | | u g ! p ????????? | | ### ####"#+#########################k ?????????? | | ??# ## #?????????????????????????????????? | | #?# ## !#?????????????????????????????????? | | #?# ## #?????????????????????????????????? | | ### ## #?????????????????????????????????? | | ## """" #?????????????????????????????????? | | ### ## """" #?????????????????????????????????? | | #?# ## """" #?????????????????????????????????? | | #?# + """" #?????????????????????????????????? | | ??# ############?????????????????????????????????? | | ### #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Corruption Block 24 Armor Coverage 1200 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 75 Target Analysis 6 Recoil Reduction 1 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Array | -2/Quarantine | Scanalyzed Angular Momentum Engine | -2/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hds. Centrium Leg | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Stripper Achievements -------------- Alien Tech Brute Force Civilization 2243 False Reunion Fist Fight Help And Harvest Link The Feds Slippery One Uncivil War Wiki Contributor Challenges ------------ None Game ------ Seed AngularImpulseSlayer Manual? 0 Play Time 01:59:46 Cumulative 45.7 hours Start 2025.11.02 @ 21:02:17 End 2025.11.02 @ 23:10:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83bee0f0-0c52-4aed-ab2a-2142d2141d39