Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 00:26:09 // AFD2020/Player2 Player: Michael Result: Destroyed by as-12204 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (205) 205 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 744 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 192/250 System Corruption 2% Temperature Cool (20) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Wheel > --- UTILITY (2) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Huge Storage Unit Signal Interpreter Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Improved Treads Wheel Huge Storage Unit Signal Interpreter Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 6 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 1 | . . 1 Leg 3 | 2 . 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 6 | 3 7 8 Power . | . . . Propulsion 2 | 2 2 1 Utility 1 | . 1 2 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 8 | . 4 4 Power . | . . . Propulsion 2 | . 2 . Utility 2 | . . 2 Weapon 4 | . 2 2 Tool/Special . | . . . Average Slot Usage (%) 89 | . 87 95 Engine 13 | . 14 11 Treads 1 | . . 5 Leg 25 | . 28 17 Wheel 1 | . . 5 Storage 14 | . 14 14 Processor 3 | . 2 7 Protection 1 | . . 7 Ballistic Gun 26 | . 26 28 Ballistic Cannon 1 | . 1 . Peak Build Rating 8 | 6 8 8 Average Rating 6 | 4 6 7 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 12 19 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 4 10 10 Average Carried 7 | 3 7 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 526 | 161 253 112 Remotely . | . . . Salvage Created 559 | . 461 98 Parts 18 | . 15 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 6 6 Guns 10 | . 4 6 Cannons 2 | . 2 . Classes Destroyed 5 | . 4 1 Recycler 4 | . 4 . Watcher 1 | . 1 . Swarmer 4 | . 4 . Grunt 3 | . 2 1 Assembled 5 | . . 5 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 67 | . 42 25 Missed 20 | . 15 5 Hits 47 | . 27 20 Melee 10 | . . 10 Projectile 37 | . 27 10 Damage Taken 662 | . 258 404 Core 135 | . 30 105 Absorbed by Shields . | . . . Redirected to Shielding 10 | . . 10 Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 20 19 Largest 2 | . 2 2 Hottest 50 | . 50 40 Shots Fired 79 | . 40 39 Gun 73 | . 34 39 Cannon 6 | . 6 . Launcher . | . . . Special . | . . . Kinetic 79 | . 40 39 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 7 8 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 55 | . 25 30 Core Hits 27 | . 15 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 646 | . 305 341 Guns 541 | . 200 341 Cannons 105 | . 105 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 646 | . 305 341 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . 4 . Impact . | . . . Kinetic 4 | . 4 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 16 | . 16 . Average Temperature 10 | . 10 . Received Heat Transfer 87 | . 52 35 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 151 | . 151 75 Initial 50 | . . 50 Average 57 | . 70 29 Influence Increases 371 | . 346 25 Destroy 0b10 Robot/C 200 | . 180 20 Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 44 | . 44 . Allied During Kill 64 | . 59 5 Successful Hack 18 | . 18 . Disable Machine 15 | . 15 . Influence Decreases 371 | . 216 155 Entered New Map 80 | . . 80 Time Decay 251 | . 216 35 Lost Part 40 | . . 40 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 14 20 Peak Tracking Total 12 | . 5 12 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 64 | . 62 64 Highest-Rated Ally 64 | . 62 64 Total Orders . | . . . Ally Attacks 44 | . 21 23 Total Damage 742 | . 254 488 Kills 10 | . 4 6 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 721 | 58 531 132 Spaces Moved 428 | 37 375 16 Core 9 | 9 . . Treads . | . . . Legs 416 | 28 375 13 Wheels 3 | . . 3 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 95 Average Speed 118 | 104 120 115 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 63 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 569 | 53 422 94 Wait 63 | 7 6 50 Move 426 | 36 374 16 Hop . | . . . Pick Up 12 | 4 8 . Fast Attach 10 | 6 4 . Attach 4 | . . 4 Detach 1 | . 1 . Swap 6 | . 2 4 Drop 8 | . 7 1 Fire 39 | . 20 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 590 | -10/Materials | Entered Mines 591 | -10/Mines | Assembled infested the area 596 | -10/Mines | Assisted by a Guerilla fighting off Assembled 679 | -10/Mines | Core integrity fell below 50% 693 | -10/Mines | Lost 4 parts (1p1n1u1w) 716 | -10/Mines | Core integrity fell below 20% 722 | -10/Mines | Destroyed by as-12204 with Assembled Maul Last Messages --------------- 00652_ Targeting Computer destroyed. 00655_ as-99352 destroyed. 00655_ Switching to secondary target: as-56164. 00662_ Aluminum Leg destroyed. 00662_ System corrupted by crushing effect (+2). 00667_ Destroyed Asb. Hover Unit. 00670_ as-56164 destroyed. 00681_ System corrupted: FCS attempts to trigger Assault Rifle. 00681_ System corrupted: Assault Rifle misfires. 00681_ as-85913 destroyed. 00702_ Acquired 38 matter. 00702_ Player 2 attaches Beam Rifle. 00703_ as-52702 destroyed. 00703_ as-61061 destroyed. 00706_ as-82368 suffers critical hit (Burn). 00715_ as-82368 destroyed. 00719_ System corrupted: Energy discharge (-85). 00720_ Acquired 62 matter. 00721_ Player 2 attaches Lgt. Treads. 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Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 12 3 Parts Lost 2 | . . 2 Damage Taken 621 | . 93 528 Core 116 | . 11 105 Player 2/Cogmind (%) 46 | . 26 50 Absorbed by Shields . | . . . Damage Inflicted 742 | . 254 488 Player 2/Cogmind (%) 53 | . 45 58 Combat Hostiles Destroyed 9 | . 3 6 Player 2/Cogmind (%) 42 | . 33 50 Game ------ Seed WardroneLightpackEngine Manual? 1 Play Time 00:11:18 Cumulative 17.8 hours Start 2026.06.10 @ 00:16:01 End 2026.06.10 @ 00:26:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 25x22 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(270) Steam 0 RUN: e277e9ad-b43a-4711-84c0-4b3e0076d02a