Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.01 @ 21:42:43 Player: tatata Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1117) 1117 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 2624 Bonus ------- Follower Combat Kills 162 Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 265/265 System Corruption 2% Temperature Cool (9) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (12) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Small Storage Unit High-capacity Matter Pod (200) Light Armor Plating Compact Ion Cannon Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Compact Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Small Storage Unit High-capacity Matter Pod Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 42 | 6 5 15 16 Power 6 | 1 1 1 3 Engine 6 | 1 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 2 9 8 Treads 4 | . . 3 1 Leg 17 | 2 2 6 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device . | . . . . Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 5 4 Energy Gun 1 | . . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 2 . 3 3 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 12 | . . 6 6 Power . | . . . . Propulsion 7 | . . 4 3 Utility . | . . . . Weapon 5 | . . 2 3 Highest Loss Streak 5 | . . 5 3 Average Slot Usage (%) 94 | . 91 98 94 Engine 11 | . 14 11 11 Treads 6 | . . 14 6 Leg 31 | . 28 28 36 Storage 13 | . 18 11 11 Processor 8 | . . 11 11 Energy Gun 3 | . . 4 5 Energy Cannon 1 | . . . 3 Ballistic Gun 17 | . 28 17 9 Naked Turns . | . . . . Heaviest Build 47 | 13 17 13 47 Greatest Support 43 | 20 20 43 40 Greatest Overweight (x) 4 | 4 . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 6 6 12 Average Capacity 8 | 5 6 6 11 Most Carried 12 | 6 6 6 12 Average Carried 7 | 3 5 5 10 Final Capacity 12 | 6 6 6 12 Final Carried 10 | 6 6 6 10 Class Distribution -------------------- 65% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1189 | 231 422 346 190 Remotely . | . . . . Salvage Created 1412 | . 304 618 490 Parts 83 | . 13 45 25 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 33 | . 7 18 8 Guns 26 | . 7 13 6 Cannons 1 | . . . 1 AOE 6 | . . 5 1 Classes Destroyed 6 | . 2 2 2 Builder 2 | . 1 1 . Hauler 1 | . . . 1 Recycler 1 | . . . 1 Swarmer 7 | . . 7 . Grunt 20 | . 7 8 5 Sentry 6 | . . 3 3 Best Kill Streak 6 | . 4 6 4 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2757 | . 414 1137 1206 Core 500 | . 91 190 219 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 63 . . Volleys Fired 141 | . 34 51 56 Largest 2 | . 2 2 2 Hottest 135 | . 40 65 135 Shots Fired 231 | . 68 82 81 Gun 213 | . 68 80 65 Cannon 16 | . . . 16 Launcher 2 | . . 2 . Special . | . . . . Kinetic 184 | . 68 70 46 Thermal 16 | . . . 16 Explosive 2 | . . 2 . Electromagnetic 29 | . . 10 19 Robot Hit Streak 17 | . 17 9 8 Robot Miss Streak 6 | . 2 4 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 162 | . 53 55 54 Core Hits 69 | . 17 32 20 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2648 | . 655 1002 991 Guns 2024 | . 652 678 694 Cannons 215 | . . . 215 Explosions 406 | . . 324 82 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 1610 | . 652 506 452 Thermal 467 | . . 170 297 Explosive 154 | . . 154 . Electromagnetic 414 | . . 172 242 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 131 | . . 125 6 Projectiles 6 | . . . 6 Explosions 125 | . . 125 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 102 | . 1 101 . Shots 2 | . . 2 . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 426 | . 2 78 426 Average Temperature 110 | . 2 30 135 Received Heat Transfer 1026 | . 240 321 465 Effects 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 596 | . . 150 446 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 392 | . 125 392 347 Initial 165 | . . 48 165 Average 197 | . 59 267 259 Maximum Alert Level 1 | . . 1 1 Low Security (%) 43 | 100 100 24 11 Level 1 56 | . . 75 88 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 3 3 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 17 24 25 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 11 | . 2 4 5 Terminals 11 | . 2 4 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 3 12 15 Successful 15 | . 1 6 8 Failed 15 | . 2 6 7 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 3 | . 2 1 . Terminals 30 | . 3 12 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 1 6 8 Robot Analysis 2 | . . 1 1 Open Door 1 | . . . 1 Emergency Access Points 2 | . . 1 1 Alert Level 1 | . . . 1 Locate Traps 4 | . . 1 3 Disarm Traps 1 | . . 1 . Zone Layout 4 | . 1 2 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 2 5 Full Trace Events 4 | . . 1 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 57 | . . . 57 Total Damage 555 | . . . 555 Kills 9 | . . . 9 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 2 | . . 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2209 | 73 622 651 863 Spaces Moved 1120 | 47 392 338 343 Core 22 | 22 . . . Treads 169 | . . 164 5 Legs 929 | 25 392 174 338 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 135 | 124 120 139 149 Slowest Speed 250 | 250 120 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 48 46 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 64 | . . 55 9 Melee . | . . . . Projectile 6 | . . . 6 AOE 58 | . . 55 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1591 | 58 480 437 616 Wait 238 | . 31 25 182 Move 1117 | 46 391 337 343 Hop . | . . . . Pick Up 25 | 6 7 3 9 Fast Attach 30 | 6 4 10 10 Attach 8 | . 1 3 4 Detach 1 | . 1 . . Swap 4 | . . 2 2 Drop 25 | . 10 5 10 Fire 141 | . 34 51 56 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Identified exit to Materials 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Propulsion x2 862 | -9/Materials | Lost 5 parts (3n2w) 976 | -9/Materials | Discovered new exit (range 16) 995 | -9/Materials | Build established: Scavenger-Mutant 998 | -9/Materials | Identified exit to Mines 1263 | -9/Materials | Discovered new exit (range 9) 1291 | -9/Materials | Identified exit to Storage 1347 | -9/Materials | Entered Storage 1366 | -9/Storage | Core integrity fell below 50% 1593 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1963 | -9/Storage | Core integrity fell below 20% 1992 | -9/Storage | Lost 3 parts (3n) 2210 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02013_ K-01 Serf collects debris. 02015_ Dropped Hvy. Ion Engine. 02016_ K-01 Serf collects debris. 02016_ Acquired Imp. Ion Engine. 02020_ K-01 Serf collects debris. 02035_ Acquired 32 matter. 02043_ K-01 Serf collects debris. 02119_ System corrupted: Energy discharge (-58). 02143_ Triggered EMP Trap. 02143_ A bubble of electromagnetic force engulfs the area. 02143_ EMP Trap short circuited. 02143_ A bubble of electromagnetic force engulfs the area. 02143_ Door malfunctions. 02154_ Dropped Lgt. Treads. 02155_ Acquired Aluminum Leg. 02167_ System corrupted: Hvy. Assault Rifle targeting data glitched. 02172_ Hvy. Assault Rifle destroyed. 02175_ G-34 Mercenary suffers critical hit. 02175_ Destroyed Sml. Laser. 02190_ O