Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.29 @ 23:52:12 Player: wobb Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (92) 460 Value Destroyed (3008) 3008 Prototype IDs (8) 160 Alien Tech Used (2) 400 Bonus (500) 500 TOTAL SCORE: 12328 Bonus ------- Pacifist 200 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 129/300 Energy 100/100 System Corruption 8% Temperature Cool (11) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Improved Q-thruster > --- UTILITY (8) ------ Spectral Analyzer > --- WEAPON (3) ------- Quantum Rifle > --- INVENTORY (5) ---- Centrium Leg Impulse Thruster Array Dispersion Rifle Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core Particle Reactor > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Improved Transmission Jammer Advanced Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Makeshift Axe Makeshift Axe > --- INVENTORY -------- Light Fission Core Micro Antimatter Reactor Field Propulsion Array Enhanced Gauss Cannon [Rating: 95] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Protection Light Armor Plating Weapon Makeshift Axe Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . 2 . . . . 2 2 2 Power 3 | . . . 1 . . . . . . . . 1 . . . . . 1 . Propulsion 6 | . . 2 . 2 . . . . . . . . . . . . 1 . 1 Utility 6 | . . . 1 . . . . . 2 . . 1 . . . . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 108 | 6 2 11 6 4 1 24 4 1 10 9 . 5 2 1 1 . 2 8 11 Power 23 | 1 . 2 2 1 . 4 . . 3 3 . 3 . . . . . 3 1 Engine 12 | 1 . 2 2 1 . 2 . . 2 1 . 1 . . . . . . . Core 8 | . . . . . . 2 . . 1 2 . 2 . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . 2 1 Propulsion 35 | 2 . 5 2 1 . 6 2 . 1 6 . 1 1 . . . 1 2 5 Treads 5 | . . . . . . 5 . . . . . . . . . . . . . Leg 3 | . . 1 . . . . . . . . . . . . . . . . 2 Wheel 3 | 2 . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . 1 . . . . . . . . . . . . . . . . Flight 23 | . . 4 1 1 . 1 2 . 1 6 . 1 1 . . . 1 2 2 Utility 24 | 1 1 2 1 . . 5 1 . 5 . . 1 . . 1 . 1 2 3 Device 7 | . . . . . . 1 . . 2 . . 1 . . . . 1 1 1 Storage 7 | 1 . 1 . . . 4 . . 1 . . . . . . . . . . Processor 7 | . . 1 1 . . . . . 2 . . . . . . . . 1 2 Hackware 2 | . . . . . . . 1 . . . . . . . 1 . . . . Protection 1 | . 1 . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 1 2 1 2 1 9 1 1 1 . . . 1 1 . . . 1 2 Energy Gun 5 | 1 . 1 . . . 2 . . . . . . . . . . . . 1 Energy Cannon 6 | . . . 1 1 . 2 1 . . . . . . . . . . 1 . Ballistic Gun 4 | 1 . 1 . . . 1 . . . . . . . . . . . . 1 Ballistic Cannon 5 | . 1 . . 1 1 1 . . . . . . 1 . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . 1 1 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . . . . . . . 2 . . . 3 Parts Lost 60 | . . 8 . 3 3 9 1 . . 4 . 1 1 . . . . 20 10 Power 13 | . . 2 . 1 . 2 . . . 1 . 1 . . . . . 5 1 Propulsion 24 | . . 2 . 2 1 6 . . . 3 . . . . . . . 6 4 Utility 11 | . . 1 . . . . . . . . . . . . . . . 7 3 Weapon 12 | . . 3 . . 2 1 1 . . . . . 1 . . . . 2 2 Highest Loss Streak 11 | . . 7 . 2 2 3 1 . . 3 . 1 1 . . . . 11 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 1 3 7 9 3 3 12 4 4 4 4 5 4 4 5 4 5 4 3 2 Power . | . . . . . 1 1 . . . . 1 . 1 1 1 1 1 1 . Propulsion 1 | 1 2 2 4 . . . . . . . . 1 1 2 1 2 2 . . Utility 3 | . . 2 2 1 1 7 3 4 3 3 3 1 1 1 1 1 . . . Weapon 1 | . . 1 1 . 1 3 . . . 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . 2 3 . 8 . . 1 . . 1 . . . . . . 4 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . 1 2 . . . . . . . . . . . . . . 2 Utility 9 | . . . 1 . . 6 . . 1 . . 1 . . . . . . . Weapon 4 | . . . . 1 . 1 . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 90 75 97 90 59 80 27 38 50 86 93 86 88 89 92 94 93 73 19 Engine 6 | . 14 9 18 14 3 7 . . 1 4 6 3 5 5 5 5 5 2 . Core 3 | . . . . . . 4 . . . 7 6 10 11 11 11 11 10 3 . Treads 7 | . . . . . . 24 . . . . . . . . . . . . . Wheel 2 | . 28 17 . . . . . . . . . . . . . . . . . Flight 17 | . . 6 36 36 24 6 15 23 19 33 40 29 29 29 29 29 30 22 2 Device 3 | . . . . . . . . . 2 6 6 11 11 11 11 11 15 15 1 Storage 5 | . 14 11 9 7 5 6 . . 5 6 6 5 5 5 2 . . . . Processor 9 | . . . 15 15 15 14 . . 6 13 13 11 11 11 11 11 10 10 6 Hackware 2 | . . . . . . . 6 7 6 6 6 5 5 5 6 11 10 3 . Energy Gun 2 | . 14 10 3 . . 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . 5 10 1 4 4 3 . . . . . . . . . . . Ballistic Gun 1 | . 3 2 9 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 10 8 . 3 7 3 . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . 1 . 3 6 6 6 5 5 6 11 11 10 7 . Peak Build Rating 95 | 6 7 11 16 25 25 44 20 19 50 54 52 71 72 71 72 72 80 95 53 Average Rating 36 | 4 6 7 14 20 15 34 15 18 29 49 52 68 69 67 69 72 79 78 32 On Entrance 35 | . 6 7 11 16 25 5 10 18 19 50 52 52 71 67 71 72 72 80 6 Avg Prop Armor Cover (%) 6 | . . . . . . 2 9 8 8 3 3 . . . . . . . 3 Naked Turns 2 | . . . . . . 2 . . . . . . . . . . . . . Heaviest Build 109 | 11 15 32 38 50 50 109 8 7 20 21 21 38 38 39 39 34 35 53 22 Greatest Support 132 | 26 26 26 16 25 17 132 14 10 29 36 30 41 41 41 41 41 45 49 58 Greatest Overweight (x) 33 | . . 2 2 2 2 33 2 . 1 . . . . . . . . 6 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 15 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 13 15 15 12 18 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 18 | 4 5 11 10 9 4 18 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 1 3 7 9 2 3 13 4 4 4 4 5 4 4 5 4 5 4 4 2 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 4 9 10 3 4 5 4 5 5 5 5 5 5 5 5 5 5 3 5 Class Distribution -------------------- 36% | Mutant 25% | Scavenger-Mutant 18% | Hacker-Sprinter 15% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 2447 | 222 . 315 103 91 . 906 130 . 100 115 . 187 55 . . 50 20 93 60 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3115 | . . 457 215 187 . 1004 48 . 147 173 . 218 46 56 . . 163 272 129 Parts 199 | . . 40 20 7 . 53 2 . 8 14 . 6 6 . . . 14 20 9 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 2 . . 12 . . 4 . . . . . . Prevented 3 | . . . . . . . 2 . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 74 | . . 17 7 4 . 23 2 . . 6 . . 2 . . . 2 6 5 Melee 15 | . . . . . . . . . . 6 . . 2 . . . 2 5 . Guns 24 | . . 14 4 . . 5 . . . . . . . . . . . . 1 Cannons 31 | . . 3 3 4 . 14 2 . . . . . . . . . . 1 4 AOE 3 | . . . . . . 3 . . . . . . . . . . . . . Classes Destroyed 12 | . . 4 2 . . 4 . . . 1 . . . . . . . 1 . Worker 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . Recycler 6 | . . 1 . . . 2 . . 1 . . 2 . . . . . . . Operator 2 | . . . . . . 1 . . 1 . . . . . . . . . . Watcher 6 | . . 2 . . . 2 . . . . . . . . . . 1 1 . Swarmer 36 | . . 14 4 . . 2 2 . . 4 . . 2 . . . . 3 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 22 | . . . 2 4 . 15 . . . 1 . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 5 | . . 3 1 . . 1 . . . . . . . . . . . . . Programmer 8 | . . . . . . 4 . . . . . . . . . . 2 2 . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | . . 13 7 4 . 9 1 . 2 3 . 2 2 . . . 3 3 5 Combat Bots Only 12 | . . 12 6 4 . 6 1 . . 3 . . 2 . . . 2 3 5 Max Kills in Single Turn 4 | . . 1 2 1 . 4 1 . 1 1 . 1 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Hostile Shots Fired 1097 | . 2 171 18 22 4 178 39 4 37 47 15 2 22 . . . 4 246 286 Missed 425 | . . 47 8 5 1 50 18 2 27 19 12 . 12 . . . 2 95 127 Hits 672 | . 2 124 10 17 3 128 21 2 10 28 3 2 10 . . . 2 151 159 Melee 7 | . . . . . 3 . . . . 3 . . . . . . . 1 . Projectile 665 | . 2 124 10 17 . 128 21 2 10 25 3 2 10 . . . 2 150 159 Critical Strikes 31 | . . 4 . . 2 7 1 . . 1 . . . . . . . 8 8 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Damage Taken 9587 | . 26 885 123 206 87 1759 268 22 61 357 26 30 136 . . . 31 2565 3005 Core 3627 | . 13 229 . 34 26 283 135 22 20 61 . . 13 . . . 31 1298 1462 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2601 | . 8 281 36 59 24 503 79 7 21 100 9 8 39 . . . 9 598 820 Regen/Repaired (Parts) 16 | . . . . . . . . . . . . . . . . . . 16 . Core Remaining (%) 71 | 100 94 42 100 . . . . 28 . . 90 . . . . 90 97 . . Volleys Fired 181 | 1 . 45 11 5 2 86 8 1 . . . . . . . . . 6 16 Largest 2 | 2 . 2 2 2 2 2 1 1 . . . . . . . . . 1 1 Hottest 132 | 60 . 86 80 105 95 132 80 80 . . . . . . . . . 113 47 Shots Fired 279 | 2 . 83 22 10 4 128 8 1 . . . . . . . . . 5 16 Gun 119 | 2 . 56 11 . . 45 . . . . . . . . . . . . 5 Cannon 159 | . . 27 11 10 4 82 8 1 . . . . . . . . . 5 11 Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 144 | 1 . 46 11 5 4 60 . . . . . . . . . . . 1 16 Thermal 134 | 1 . 37 11 5 . 67 8 1 . . . . . . . . . 4 . Explosive 1 | . . . . . . 1 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . . 10 8 8 12 23 7 3 . . . . . . . . . 1 5 Robot Miss Streak 3 | . . 3 1 1 . 2 1 . . . . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 254 | . . 45 13 8 4 108 6 1 3 11 . 3 3 1 . . 7 30 11 Core Hits 124 | . . 23 11 5 1 50 2 . . 6 . 2 2 1 . . 5 9 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . 4 . 1 . 3 . . . 2 . . . . . . 2 . 2 Burn 4 | . . 3 . . . 1 . . . . . . . . . . . . . Blast 6 | . . 1 . 1 . 2 . . . . . . . . . . . . 2 Sever 4 | . . . . . . . . . . 2 . . . . . . 2 . . Melee Attacks 163 | . . . . . . 17 . . 10 16 . 16 20 1 . 13 9 61 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 163 | . . . . . . 17 . . 10 16 . 16 20 1 . 13 9 61 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 2 . . 2 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . 2 6 . Damage Inflicted 8309 | . . 760 308 226 132 3524 149 26 233 607 . 291 110 81 . . 303 1220 339 Guns 1574 | . . 514 97 . . 852 . . . . . . . . . . . . 111 Cannons 3121 | . . 246 211 226 132 1769 149 26 . . . . . . . . . 134 228 Explosions 800 | . . . . . . 800 . . . . . . . . . . . . . Melee 2814 | . . . . . . 103 . . 233 607 . 291 110 81 . . 303 1086 . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 2427 | . . 453 97 115 132 1291 . . . . . . . . . . . . 339 Thermal 2753 | . . 307 211 111 . 1815 149 26 . . . . . . . . . 134 . Explosive 315 | . . . . . . 315 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2814 | . . . . . . 103 . . 233 607 . 291 110 81 . . 303 1086 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . . . . . . . 15 8 Average Corruption 8 | . . . . . . . . . . . . . . . . . . 11 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . . . . . . 8 9 Message Errors 6 | . . . . . . . . . . . . . . . . . . 3 3 Matter Fused 5 | . . . . . . . . . . . . . . . . . . 3 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 551 | . . . 4 . . 150 . 16 133 38 . 104 . . . . . 106 . Projectiles 69 | . . . 4 . . 49 . 16 . . . . . . . . . . . Explosions 101 | . . . . . . 101 . . . . . . . . . . . . . Melee 381 | . . . . . . . . . 133 38 . 104 . . . . . 106 . Knockbacks 14 | . . 1 . 1 . 10 . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 1 . 1 . 9 . . . . . . . . . . . . 2 Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . . 96 . . . . . . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . . 150 276 196 6 427 64 18 . 313 75 2 7 . . . . 76 391 Average Temperature 97 | . . 43 109 92 3 129 24 13 . 83 29 2 7 . . . . 33 174 Received Heat Transfer 2357 | . 18 180 45 153 . 939 . . 30 81 18 18 18 . . . . 30 827 Effects 6 | . . . . . . 6 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Melted 10 | . . 4 . . . 5 1 . . . . . . . . . . . . Heat Transferred 4544 | . . 1000 333 148 . 2602 300 50 . . . . . . . . . 111 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 . . 100 . . . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 193 | . 30 193 135 81 15 180 . . 80 . . 108 . . . . 100 52 120 Initial 80 | . . 6 47 9 11 2 . . 80 . . 33 . . . . 46 45 2 Average 29 | . 6 51 50 15 3 26 . . 20 . . 57 . . . . 52 9 37 Influence Increases 3491 | . 37 437 188 95 15 725 385 45 82 255 . 191 175 5 . 105 84 305 362 Destroy 0b10 Robot/C 1460 | . . 340 140 80 . 460 40 . . 100 . . 40 . . . 40 120 100 Destroy 0b10 Robot/NC 95 | . . 15 5 . . 30 . . 15 . . 10 . 5 . . 10 5 . Destroy Leader 272 | . . 64 20 10 . 114 . . . 20 . . . . . . 12 22 10 Successful Hack 92 | . 7 . 7 4 . 16 . . 31 . . 20 . . . . 7 . . Disable Machine 45 | . . 18 . . . 27 . . . . . . . . . . . . . Destroy Structure 117 | . . . 1 1 . 33 . . 6 . . 26 . . . . . 38 12 Partial Spotted 120 | . . . . . 15 . . . 15 . . 45 . . . . . 30 15 Lose Combat Pursuer 1290 | . 30 . 15 . . 45 345 45 15 135 . 90 135 . . 105 15 90 225 Influence Decreases 3391 | . 20 321 295 80 51 730 160 123 204 182 38 147 158 85 41 20 69 400 267 Entered New Map 565 | . . 11 86 17 30 3 . 63 67 12 28 27 48 35 41 . 39 55 3 Time Decay 2362 | . 20 230 209 53 11 672 150 60 137 130 10 110 100 50 . 20 30 183 187 Lost Part 450 | . . 80 . 10 10 55 10 . . 40 . 10 10 . . . . 148 77 Purge Threat 14 | . . . . . . . . . . . . . . . . . . 14 . Squads Dispatched 25 | . . . . . . 9 . . 3 . . 2 . . . 1 . 6 4 Investigation 7 | . . . . . . 1 . . 1 . . 1 . . . . . 2 2 Extermination 10 | . . . . . . 3 . . 1 . . 1 . . . . . 3 2 Reinforcement 4 | . . . . . . 2 . . 1 . . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 5 | . . 2 2 . . . . . . . . . . . . . . 1 . Communications Jammed 22 | . . . . . . . . . . . . . . . . . . 11 11 Distress Signals 22 | . . . . . . . . . . . . . . . . . . 11 11 Times Spotted 224 | . 2 26 10 4 4 35 21 3 9 18 1 7 11 . . 5 5 29 34 Peak Tracking Total 14 | . 2 8 7 4 5 8 13 3 3 5 1 4 7 . . 7 4 14 12 Tactical Retreats 40 | . 1 . 1 . . 3 6 1 1 7 . 2 2 . . 3 1 5 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 7 | . . . 1 1 . 2 . . 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 5 | . . 2 . . . 3 . . . . . . . . . . . . . Max in Single Turn 2 | . . 1 . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 38 | . 2 2 2 1 . 5 . 1 6 1 . 2 . 1 4 . 2 6 3 Terminals 23 | . 2 2 1 1 . 2 . . 4 . . 1 . . . . 2 5 3 Fabricators 2 | . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . 1 . Recycling Units 2 | . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 92 | . 7 2 5 2 . 8 . 1 19 1 . 8 . 1 16 . 3 13 6 Successful 52 | . 6 . 3 1 . 6 . 1 5 1 . 5 . 1 16 . 1 5 1 Failed 40 | . 1 2 2 1 . 2 . . 14 . . 3 . . . . 2 8 5 Catastrophic 7 | . . 1 . . . . . . . . . . . . . . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 31 | . 2 2 2 1 . 2 . . 6 . . 1 . . 2 . 3 4 6 Terminals 53 | . 7 2 4 2 . 5 . . 10 . . 4 . . . . 3 10 6 Fabricators 5 | . . . . . . 1 . . . . . 4 . . . . . . . Repair Stations 5 | . . . . . . . . . 2 . . . . . . . . 3 . Recycling Units 2 | . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 1 . . 7 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 6 . 2 1 . 3 . 1 2 1 . 3 . 1 16 . 1 3 1 Record 26 | . 1 . 1 . . 3 . . 1 . . 2 . . 16 . . 1 1 Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . . . . 1 . Open Door 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 1 . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . 1 . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 1 . . 3 . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 24 | . . 2 1 . . 3 . . 5 . . 2 . . . . 1 7 3 Full Trace Events 7 | . . . . . . 1 . . 1 . . 1 . . . . . 2 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 131 | . . . . . . 84 . . . . . 47 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . Time 19 | . . . . . . . . . . . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Active Infowar (turns) 5771 | . . 54 462 357 110 2112 5 . 167 278 23 237 207 117 73 296 66 709 498 Optics 5765 | . . 54 462 357 110 2111 . . 167 278 23 237 207 117 73 296 66 709 498 Jamming 876 | . . . . . . 1 5 . . . . . . . . . 66 681 123 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 . 1 . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 7553 | 61 176 689 462 357 110 2191 430 135 438 278 23 237 207 117 73 296 66 709 498 Spaces Moved 9487 | 52 162 437 186 202 117 1164 1020 408 927 705 99 522 523 452 251 755 179 715 611 Core 172 | 7 . . . . . 55 2 . . . . . . . . . . 44 64 Treads 907 | . . . . . . 907 . . . . . . . . . . . . . Legs 216 | . . 3 . . . . . . . . . . . . . . . . 213 Wheels 589 | 45 162 355 . . . . . . . . . . . . . . . . 27 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7603 | . . 79 186 202 117 202 1018 408 927 705 99 522 523 452 251 755 179 671 307 Fastest Speed 20 | 50 90 90 111 104 40 35 29 32 27 20 23 20 25 25 25 25 21 21 35 Average Speed 56 | 85 90 101 132 161 85 155 33 32 31 22 23 24 25 25 25 25 21 27 70 Slowest Speed 1700 | 100 90 260 191 189 189 1700 150 32 104 29 23 25 25 25 25 25 21 350 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 1 . . . . . . 4 Potential Cave-ins 18 | . . . . . . 3 . . . . . . 2 . . 5 . 8 . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . 4 . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 4 25 31 22 4 74 30 88 34 19 77 15 10 67 64 63 85 9 20 27 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 7 | . . . . . . . 1 . . 1 . . . . 3 2 . . . Known Exits Taken 10 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 . . . . . . . . . 1 . Scrap Searched 13 | . . . . . . . 2 1 . 2 . . 1 3 . 4 . . . Spaces Dug 85 | . . . 1 . . 14 . . 7 2 . 13 8 . . 12 . 25 3 Terrain Destroyed 113 | . . . 1 1 . 39 . . 7 2 . 13 8 . . 12 . 26 4 Melee 81 | . . . . . . 14 . . 7 2 . 13 8 . . 12 . 25 . Projectile 9 | . . . 1 1 . 2 . . . . . . . . . . . 1 4 AOE 23 | . . . . . . 23 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Total 11194 | 66 192 603 381 228 121 1387 1101 410 1059 786 98 599 566 453 260 849 200 1175 660 Wait 1044 | . 25 86 171 . . 34 62 . 83 54 . 39 17 . . 83 13 364 13 Move 9458 | 51 161 436 185 202 116 1163 1019 407 926 704 98 519 522 451 250 754 178 713 603 Hop 5 | . . . . . . . . . . . . 1 . . . . . . 4 Pick Up 117 | 8 3 17 5 5 2 34 2 . 6 2 . 7 2 . 3 . 1 8 12 Fast Attach 31 | . . . . . . 5 1 1 8 6 . 3 . 1 2 . . 3 1 Attach 93 | 6 2 13 3 4 1 15 6 . 5 2 . 4 3 . 2 . 2 14 11 Detach 22 | . 1 3 1 . . 2 3 1 2 . . 2 1 . . . . 6 . Swap 29 | . . 1 3 3 . 20 . . . 1 . . . . . . . 1 . Drop 47 | . . 2 2 9 . 11 . . 4 1 . 8 1 . 3 . . 6 . Fire 181 | 1 . 45 11 5 2 86 8 1 . . . . . . . . . 6 16 Melee 151 | . . . . . . 17 . . 10 16 . 16 20 1 . 12 6 53 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 15 . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered new exit (range 7) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 796 | -9/Materials | Core integrity fell below 50% 826 | -9/Materials | Destroyed 12 combat bots 832 | -9/Materials | Lost 7 parts (1p2n1u3w) 909 | -9/Materials | Discovered new exit (range 18) 927 | -9/Materials | Entered another Materials area 927 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1109 | -8/Materials | Build established: Scavenger-Mutant 1378 | -8/Materials | Discovered new exit (range 7) 1387 | -8/Materials | Identified exit to Factory 1389 | -8/Materials | Entered Factory 1389 | -7/Factory | Evolved 2 slots: Propulsion x2 1407 | -7/Factory | Identified exit to DSF 1746 | -7/Factory | Sucked down chute 1746 | -7/Factory | Entered Waste 1748 | -7/Waste | Spotted C-40 Crusher 1759 | -7/Waste | Spotted C-40 Crusher 1762 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1808 | -7/Waste | Spotted C-40 Crusher 1819 | -7/Waste | Spotted C-40 Crusher 1825 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1828 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1834 | -7/Waste | Spotted C-40 Crusher 1835 | -7/Waste | Discovered new exit (range 18) 1852 | -7/Waste | Identified exit to Factory 1856 | -7/Waste | Entered Factory 2117 | -7/Factory | Build established: Mutant 2512 | -7/Factory | Build established: Scavenger-Mutant 2699 | -7/Factory | Lost 3 parts (2p1w) 2961 | -7/Factory | Build established: Mutant 3497 | -7/Factory | Garrison activated, responded to threat 3699 | -7/Factory | Build established: Scavenger-Mutant 4027 | -7/Factory | Discovered new exit (range 5) 4043 | -7/Factory | Discovered new exit (range 7) 4047 | -7/Factory | Entered Lower Caves 4161 | -7/Lower Caves | Core integrity fell below 50% 4225 | -7/Lower Caves | Attracted the attention of an 0b10 base 4332 | -7/Lower Caves | Encountered a Warlord checkpoint 4445 | -7/Lower Caves | Discovered new exit (range 11) 4477 | -7/Lower Caves | Entered another Lower Caves area 4484 | -7/Lower Caves | Learned Factory garrison access intel 4492 | -7/Lower Caves | Discovered new exit (range 3) 4592 | -7/Lower Caves | Build established: Hacker-Sprinter 4612 | -7/Lower Caves | Entered Factory 4612 | -6/Factory | Evolved 2 slots: Utility x2 4613 | -6/Factory | Loaded intel: 4 garrison access locations 4972 | -6/Factory | Identified exit to Factory 5030 | -6/Factory | Discovered new exit (range 16) 5031 | -6/Factory | Discovered new exit (range 21) 5034 | -6/Factory | Identified exit to Lower Caves 5050 | -6/Factory | Entered Lower Caves 5104 | -6/Lower Caves | Lost 3 parts (3n) 5115 | -6/Lower Caves | Entered a destroyed Warlord outpost 5317 | -6/Lower Caves | Discovered new exit (range 6) 5318 | -6/Lower Caves | Encountered a Warlord checkpoint 5318 | -6/Lower Caves | Identified exit to Lower Caves 5328 | -6/Lower Caves | Entered another Lower Caves area 5345 | -6/Lower Caves | Discovered exit to Factory (range 20) 5346 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5351 | -6/Lower Caves | Entered Factory 5351 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5428 | -5/Factory | Fabricated Lgt. Fission Core? 5429 | -5/Factory | Build established: Scavenger-Sprinter 5438 | -5/Factory | Identified exit to Factory 5585 | -5/Factory | Discovered new exit (range 4) 5586 | -5/Factory | Identified exit to Upper Caves 5588 | -5/Factory | Entered Upper Caves 5645 | -5/Upper Caves | Learned location of 1 exit from Factory 5701 | -5/Upper Caves | Attracted the attention of an 0b10 base 5791 | -5/Upper Caves | Discovered new exit (range 18) 5795 | -5/Upper Caves | Identified exit to Upper Caves 5795 | -5/Upper Caves | Entered another Upper Caves area 5802 | -5/Upper Caves | Spotted B-75 Beast 5806 | -5/Upper Caves | Discovered exit to Factory (range 10) 5909 | -5/Upper Caves | Discovered new exit (range 11) 5912 | -5/Upper Caves | Identified exit to Zhirov 5912 | -5/Upper Caves | Entered Zhirov 5912 | -5/Zhirov | Discovered new exit (range 3) 5913 | -5/Zhirov | Identified exit to Proximity Caves 5919 | -5/Zhirov | Met Zhirov 5927 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5928 | -5/Zhirov | Learned location of Quarantine (-2) 5928 | -5/Zhirov | Learned location of Testing (-3) 5928 | -5/Zhirov | Learned location of Command (-1) 5944 | -5/Zhirov | Found Alien Artifact 5945 | -5/Zhirov | Identified Integrated Reactor 5945 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5949 | -5/Zhirov | Found Alien Artifact 5950 | -5/Zhirov | Identified Transdimensional Reconstructor 5950 | -5/Zhirov | Warped through subspace 5985 | -5/Zhirov | Entered Proximity Caves 6170 | -4/Proximity Caves | Spotted B-86 Titan 6207 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6211 | -4/Proximity Caves | Learned location of Armory (-4) 6219 | -4/Proximity Caves | Discovered exit to Factory (range 9) 6255 | -4/Proximity Caves | Build established: Hacker-Sprinter 6281 | -4/Proximity Caves | Entered Factory 6281 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6282 | -4/Factory | Identified exit to Research 6347 | -4/Factory | Entered Research 6347 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6396 | -3/Research | Mak. System Shield fried by hacking feedback 6415 | -3/Research | Repaired Adv. Weight Redist. System 6714 | -3/Research | Build established: Scavenger-Sprinter 6854 | -3/Research | Crushed by falling debris 6857 | -3/Research | Crushed by falling debris 6858 | -3/Research | Crushed by falling debris 6858 | -3/Research | System corruption reached 10% 6908 | -3/Research | Lost 11 parts (2p4n4u1w) 6952 | -3/Research | Crushed by falling debris 7011 | -3/Research | Spotted Executioner 7011 | -3/Research | Spotted Executioner 7012 | -3/Research | Cargo convoy interrupted 7018 | -3/Research | Discovered new exit (range 21) 7027 | -3/Research | Core integrity fell below 50% 7044 | -3/Research | Core integrity fell below 20% 7056 | -3/Research | Entered another Research area 7056 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7065 | -2/Research | Lost 8 parts (3p2n2u1w) 7170 | -2/Research | Spotted B-90 Cyclops 7234 | -2/Research | Spotted B-90 Cyclops 7273 | -2/Research | Build established: Mutant 7383 | -2/Research | Lost 3 parts (1p1n1w) 7419 | -2/Research | Core integrity fell below 50% 7435 | -2/Research | Found Prototype Processor 7445 | -2/Research | Spotted B-90 Cyclops 7471 | -2/Research | Identified Spectral Analyzer 7483 | -2/Research | Core integrity fell below 20% 7494 | -2/Research | Lost 4 parts (2n2u) 7554 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- transfer corridor. 07463_ Imp. Targeting Computer destroyed. 07470_ Acquired Impulse Thruster Array. 07471_ Identified Spectral Analyzer. 07480_ 7WQ7AT=O|= #VJLL8TWJ8B>XSKKHY 07494_ Connecting with Terminal... 07494_ ALERT: Suspicious activity at Terminal R016. Dispatching Investigation squad. 07495_ Acquired Centrium Leg. 07499_ System corrupted: Matter fused (-8). 07502_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6B. 07520_ System corrupted: IFF burst signal emitted. 07530_ Connecting with Terminal... 07531_ Acquired Quantum Rifle. 07537_ Enh. Optical Array destroyed. 07539_ System corrupted: Matter fused (-8). 07544_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????############?????????? | | ????????????????????????????# #????????? | | ????????????????????????????# #????????? | | ???????????????????????###??# #????????? | | ??????????????????????? #??# """ """ #????????? | | ???????????????????????# #??# """S""" #????????? | | ???????????????????????# #??# ]#????????? | | ???????????????????????# #??# #??####### | | ???????????????????????# #??##########+##? ! # | | ??????????????########## ###???????# +? # | | ??????????????# # = #???????# # # | | ??????????????#]] # ######### # # | | ??????????????#]] + Y + [ # | | ??????????????#]] # p######### # # | | ??????????????# # #???????# # ! # | | ??????????????# ! ## ########## #? # | | ????????????########### # # #? # | | ???????" ??# /// /k + = # ########## | | ???? ]??# = // # @# # / | | # ?# // # # """# ##### | | ??+ ? ?# #? """# #???#"" | | #??????? ??#t #? """# #???#"" | | #??????# ???# #?? # #####"T | | ^ #??????# ???# #?? # #"" | | ! #??????# ????# #??? # #"" | | ????????????#####?????# #???###### # | | ??????????????????????# #????????# + | | ??????????????????????+ +????????######## # | | ??????????????????????# #???????????????# # | | ??????????????????????# #???????????????# ### | | ??????????????????????# #???????????????# | | ??????????????????????# #???????????????# | | ??????????????????????# #???????????????# | | ??????????????????????# #???????????????# | | ??????????????????????# #???????????????######## | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????/u ???????????????????????? | | ??????????????????????# ??????????????????? ?? | | ??????????????????????? ?????????????????????? ! | | ??????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ??????????????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 50 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 11 Item Schematics ----------------- Lgt. Fission Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -5/Factory Repaired ---------- Adv. Weight Redist. System | 33% | -3/Research Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Bumper Bots Dynamic Key I Have A Map? Jackpot Oh No You Don't! Organ Harvest Overwhelming Spot Them First The Science Guy There's More Where That Came From Challenges ------------ None Game ------ Seed ChipHypercooledStorm Manual? 0 Play Time 04:13:49 Cumulative 34.5 hours Start 2025.12.29 @ 19:07:56 End 2025.12.29 @ 23:52:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 5 Adventurer 7 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e46b9f42-b13c-43ef-958a-178ff9df70c5