Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.06 @ 19:54:09 Player: Fire_SP Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1070) 1070 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2410 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 284/400 Matter 300/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Treads Light Treads Heat Sink Huge Storage Unit High-capacity Battery (250) Terrain Scanner Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Improved Treads Heat Sink Huge Storage Unit High-capacity Battery Terrain Scanner Hacking Suite Light EM Pulse Cannon Beam Cannon Heavy Assault Rifle Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 40 | 7 10 7 16 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads 7 | 2 2 . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 4 4 Device 4 | . 2 1 1 Storage 5 | 1 1 2 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 3 5 3 8 Energy Gun 4 | 3 1 . . Energy Cannon 5 | . . 1 4 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 5 | . 2 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . 2 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 95 100 99 Engine 11 | . 14 11 11 Treads 23 | . 28 22 21 Device 10 | . 10 22 9 Storage 14 | . 14 11 15 Processor 9 | . . 11 13 Protection 3 | . . . 5 Energy Gun 6 | . 16 11 . Energy Cannon 8 | . . . 13 Launcher 3 | . 6 2 2 Slashing Weapon 4 | . 4 8 4 Naked Turns . | . . . . Heaviest Build 92 | 13 29 92 44 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 15 25 15 Average Capacity 13 | 7 8 21 15 Most Carried 14 | 5 9 8 14 Average Carried 8 | . 6 7 10 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 1 9 7 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 692 | 230 168 49 245 Remotely . | . . . . Salvage Created 1404 | . 223 98 1083 Parts 92 | . 16 11 65 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 35 | . 7 6 22 Melee 5 | . . . 5 Guns 8 | . 3 4 1 Cannons 13 | . . . 13 AOE 7 | . 4 2 1 Classes Destroyed 7 | . 2 . 5 Hauler 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 12 | . 3 6 3 Grunt 13 | . 4 . 9 Brawler 1 | . . . 1 Sentry 9 | . . . 9 Best Kill Streak 6 | . 3 6 4 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1174 | . 157 117 900 Core 152 | . 36 15 101 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 118 | . . . 118 Core Remaining (%) 92 | 100 85 . . Volleys Fired 82 | . 21 6 55 Largest 2 | . 2 2 2 Hottest 112 | . 73 73 112 Shots Fired 121 | . 33 10 78 Gun 33 | . 21 6 6 Cannon 67 | . . . 67 Launcher 21 | . 12 4 5 Special . | . . . . Kinetic . | . . . . Thermal 58 | . 21 6 31 Explosive . | . . . . Electromagnetic 63 | . 12 4 47 Robot Hit Streak 36 | . 7 6 36 Robot Miss Streak 2 | . 1 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | . 23 6 74 Core Hits 54 | . 12 7 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 14 | . . . 14 Impact . | . . . . Slashing 14 | . . . 14 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 2179 | . 435 173 1571 Guns 285 | . 166 53 66 Cannons 1042 | . . . 1042 Explosions 534 | . 269 120 145 Melee 318 | . . . 318 Ramming . | . . . . Kinetic . | . . . . Thermal 604 | . 166 53 385 Explosive . | . . . . Electromagnetic 1257 | . 269 120 868 Impact . | . . . . Slashing 318 | . . . 318 Piercing . | . . . . Highest Corruption 5 | . 1 . 5 Average Corruption 2 | . 1 . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 2 . 10 Message Errors 3 | . 1 . 2 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . 1 . . Energy Discharges 5 | . . . 5 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 46 | . 35 11 . Shots 7 | . 6 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 220 | . 220 12 198 Average Temperature 57 | . 58 6 59 Received Heat Transfer 471 | . 78 . 393 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 6 | . 1 1 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1316 | . 375 125 816 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 494 | . 139 187 494 Initial 67 | . . 41 67 Average 209 | . 82 118 306 Maximum Alert Level 2 | . . . 2 Low Security (%) 50 | 100 100 100 14 Level 1 38 | . . . 67 Level 2 10 | . . . 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 11 7 28 Peak Tracking Total 7 | . 3 7 4 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . . 1 4 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 11 | . . 2 9 Successful 10 | . . 2 8 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . . . 1 Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Terminal Hacks 4 | . . . 4 Record 3 | . . . 3 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2125 | 132 574 200 1219 Spaces Moved 1044 | 73 300 84 587 Core 8 | 8 . . . Treads 1036 | 65 300 84 587 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 162 | 147 160 207 160 Slowest Speed 240 | 160 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 49 7 64 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1313 | 97 362 98 756 Wait 89 | 11 11 . 67 Move 1041 | 72 299 83 587 Hop . | . . . . Pick Up 35 | 7 14 1 13 Fast Attach 1 | . . . 1 Attach 13 | 6 2 2 3 Detach . | . . . . Swap 26 | 1 8 5 12 Drop 12 | . 7 1 4 Fire 82 | . 21 6 55 Melee 14 | . . . 14 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 5) 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Utility x2 709 | -9/Materials | Discovered new exit (range 6) 768 | -9/Materials | Identified exit to Storage 907 | -9/Materials | Entered Storage 1227 | -9/Storage | Garrison activated, responded to threat 1466 | -9/Storage | Repaired Imp. Treads 2126 | -9/Storage | Self-destructed Last Messages --------------- 01905_ Acquired 13 matter. 01909_ U-05 Engineer builds a Door. 01910_ K-01 Serf collects debris. 01926_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01928_ O-16 Technician uses terminal to summon reinforcements. 01928_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 01928_ O-16 Technician locks terminal. 01929_ O-16 Technician destroyed. 01929_ Terminal disabled. 01936_ Acquired Hacking Suite. 01941_ Y-45 Defender destroyed. 01946_ Dropped Imp. Treads. 01955_ System corrupted: Energy discharge (-69). 01980_ System corrupted: Energy discharge (-112). 01988_ G-34 Mercenary destroyed. 02008_ System corrupted: Energy discharge (-92). 02027_ System corrupted: Energy discharge (-78). 02105_ Acquired 20 matter. 02112_ 1QURXUNH1HHWS|MWXK=RPE,LX<2P Map ----- +----------------------------------------------------+ | T"##??????################??????????????? ### | | ""##????????? ####??????????????????????????### | | ####????????????????????????????????????????# | | ####??????????????????????????????????????? # | | #####????????????????????????????????????????? # | | #####????????????????????????????????????????" # | | ?????????????????????????????????????????????" # | | ??????????????????????????????????##????????"" # | | ?????????????????????????????????##T???????? # | | ?????????????????????????????????# ???????? # | | ?????????????????????????????????# ???????? # | | ?????????????????????????????????# ???????? ### | | ????????????????????????###+#######+########+#### | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ???????????????????????????+##+##### ########## | | ???????????????????????????????????# ########### | | ???????????????????????????????????# ## # | | ???????????????????????????????????# ## """"" # | | ???????????????????????????????????# ## """"" # | | ???????????????????????????????????# ## """"" # | | ???????????????????######?????????## ## # | | ???????????????????# ########## #####/#+## | | ???????????????????# | | | ???????????????????# % @ % | | ???????????????????# | | ???????????????????# ########## =*! ######### | | ???????????????????## #?????????###+###?###???# | | ????????????????????# ??????????# % ?? #???# | | ????????????????????# ???????????# #???# | | ????????????????????# ???????????# #???# | | ????????????????????# ????????????# """""" #???# | | ????????????????????# ????????????# "????" #???# | | ????????????????????#?????????????# "????" ##### | | ??????????????????????????????????# """""" + | | ??????????????????????????????????# ##### | | ??????????????????????????????????###########?###+ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed CoolingHelicalFlail Manual? 0 Play Time 00:26:12 Cumulative 13.0 hours Start 2023.02.06 @ 19:04:54 End 2023.02.06 @ 19:54:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 12 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e6b4c77-cca0-4dcf-804e-1f581647b568