Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.12 @ 14:22:08 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (172) 860 Value Destroyed (5291) 5291 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1046) 1046 TOTAL SCORE: 11897 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 735 Met Data Miner 300 Cogmind --------- Core Integrity 676/850 Matter 48/300 Energy 160/160 System Corruption 8% Temperature Cool (0) Movement Treading (325) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Light Treads Armored Treads Armored Leg > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Hardened Heavy Armor Plating Makeshift Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Reinforced Deuterium Engine Light Fission Core Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Sensor Array Improved Terrain Scanner Transmission Jammer Phase Shifter Makeshift System Shield High-powered Tractor Beam Trap Extractor (3/4 Fire) Power Bank Precision Shock Rifle Precision Shock Rifle Light EM Pulse Cannon Compact Ion Cannon Heavy Assault Rifle Flak Gun Missile Launcher Plasma Cutter Multitool Makeshift Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Fission Core > --- PROPULSION ------- Light Treads Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Armored Leg Cooled VTOL Module Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Sensor Array Improved Terrain Scanner Phase Shifter Makeshift System Shield High-powered Tractor Beam Trap Extractor Power Bank Light EM Pulse Cannon Compact Ion Cannon Heavy Assault Rifle Gauss Rifle Gauss Rifle Flak Gun Missile Launcher Plasma Cutter Multitool Makeshift Axe [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 4 . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . 2 . 2 . . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 141 | 9 7 19 41 21 7 3 10 . 4 20 Power 15 | 2 . 4 4 1 2 . . . . 2 Engine 13 | 2 . 4 4 1 1 . . . . 1 Core 2 | . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 33 | 2 . 2 14 6 1 . . . 3 5 Treads 18 | 2 . 2 6 5 . . . . . 3 Leg 10 | . . . 6 . . . . . 2 2 Wheel 4 | . . . 2 1 . . . . 1 . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 47 | 2 3 3 10 7 4 2 8 . 1 7 Device 18 | 1 . . 4 4 2 2 4 . . 1 Storage 4 | 1 2 . 1 . . . . . . . Processor 3 | . . . . . 1 . . . . 2 Hackware 2 | . . . . . . . . . . 2 Protection 20 | . 1 3 5 3 1 . 4 . 1 2 Artifact . | . . . . . . . . . . . Weapon 46 | 3 4 10 13 7 . 1 2 . . 6 Energy Gun 15 | 2 2 3 3 2 . 1 . . . 2 Energy Cannon 12 | . . 5 5 2 . . . . . . Ballistic Gun 14 | 1 1 1 4 3 . . . . . 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 . . . . 2 . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 4 2 . . . . . Corrupted Parts 2 | . . . . . . . 1 . 1 . System Corruption 12 | . . . . . . . 10 . 2 . Parts Lost 32 | . . 4 9 2 . . 5 . 9 3 Power 2 | . . . . . . . 1 . . 1 Propulsion 11 | . . 2 5 . . . 1 . 2 1 Utility 14 | . . 2 3 2 . . 2 . 4 1 Weapon 5 | . . . 1 . . . 1 . 3 . Highest Loss Streak 5 | . . 2 4 2 . . 5 . 4 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 21 | 3 14 23 22 23 21 21 20 20 17 20 Power . | . . . 1 1 1 1 . . . 1 Propulsion 1 | 1 2 2 1 1 2 2 2 2 1 1 Utility 8 | . 4 8 7 10 8 10 10 10 10 9 Weapon 8 | . 6 10 9 7 6 6 5 6 3 6 Tool/Special . | . . . . . . . . . . . Unused Backups 40 | . 6 1 7 5 3 2 . . . 16 Power 4 | . . . 1 . 1 . . . . 2 Propulsion 3 | . . 1 1 1 . . . . . . Utility 18 | . 2 . 1 3 . 2 . . . 10 Weapon 12 | . 4 . 4 1 1 . . . . 2 Tool/Special 3 | . . . . . 1 . . . . 2 Average Slot Usage (%) 90 | . 100 99 88 89 86 83 80 63 56 85 Engine 10 | . 14 14 9 9 7 7 5 . . . Treads 19 | . 28 27 6 17 15 15 13 7 . 5 Leg 2 | . . . 14 . . . . . 2 8 Wheel 3 | . . . 5 9 7 7 7 7 5 4 Device 8 | . 6 . 18 16 19 15 13 7 8 12 Storage 10 | . 14 14 9 9 7 7 7 7 7 6 Processor 2 | . . . . . 5 7 7 7 7 10 Protection 10 | . 7 13 7 10 7 7 7 15 4 1 Energy Gun 5 | . 22 8 5 . . . . . 1 . Energy Cannon 8 | . . 18 4 . . . 1 1 5 . Ballistic Gun 6 | . 4 . 6 17 11 13 13 1 1 9 Peak Build Rating 66 | 8 13 17 47 46 53 51 50 50 52 66 Average Rating 29 | 5 11 14 31 43 50 50 48 42 37 57 On Entrance 31 | . 7 13 16 46 45 51 50 50 41 31 Naked Turns . | . . . . . . . . . . . Heaviest Build 133 | 15 94 104 112 112 113 113 116 116 116 133 Greatest Support 80 | 40 40 40 80 56 28 28 28 28 28 60 Greatest Overweight (x) 34 | . 2 4 34 3 4 4 4 4 17 3 Average Overweight (x) 2 | . . 2 2 2 3 3 3 3 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 20 25 25 25 25 25 25 23 22 25 Average Carried 22 | 3 14 23 23 24 24 24 24 22 17 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 25 25 25 25 25 21 23 18 25 Class Distribution -------------------- 69% | Mutant 18% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Matter Collected 5000 | 320 268 416 782 1280 71 241 692 . 363 567 Remotely . | . . . . . . . . . . . Salvage Created 6950 | 157 672 745 1744 1387 . 188 499 . 487 1071 Parts 381 | 14 53 43 80 91 . 12 20 . 16 52 Haulers Intercepted 12 | . 1 . 5 6 . . . . . . Recyclers Shooed 13 | . . . . 3 . . . . . 10 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 58 | . . 18 . . . 15 18 . 7 . Prevented 4 | . . . . . . . 2 . 2 . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 114 | . 13 17 25 14 . 4 16 . 17 8 Melee 1 | . . . 1 . . . . . . . Guns 55 | . 12 2 10 14 . 4 5 . . 8 Cannons 26 | . . 12 9 . . . 2 . 3 . AOE 29 | . 1 . 5 . . . 9 . 14 . Classes Destroyed 19 | 2 7 2 3 . . . 4 . . 1 Worker 9 | . 1 . 2 3 . . . . . 3 Builder 10 | . 3 . 2 3 . . . . . 2 Tunneler 3 | 3 . . . . . . . . . . Hauler 12 | . 1 . 5 6 . . . . . . Recycler 10 | 1 . . 2 3 . . . . . 4 Operator 5 | . 2 . 1 2 . . . . . . Turret 2 | . . 2 . . . . . . . . Watcher 7 | . 3 . 2 2 . . . . . . Swarmer 20 | . 6 2 . 4 . . 3 . 5 . Grunt 46 | . 7 . 15 4 . 4 6 . 8 2 Brawler 4 | . . . 1 . . . 2 . . 1 Duelist 1 | . . . . . . . 1 . . . Sentry 18 | . . . 8 6 . . 1 . 3 . Hunter 3 | . . . 1 . . . . . 1 1 Programmer 4 | . . . . . . . 1 . . 3 Heavy 1 | . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . Subdweller 15 | . . 15 . . . . . . . . Thief 1 | . . . . . . . 1 . . . Best Kill Streak 10 | 3 5 2 6 6 . 3 9 . 10 5 Combat Bots Only 10 | . 3 2 3 6 . 3 9 . 10 4 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 3 . 3 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . 1 . 2 . . . 3 . 3 . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 757 | . 55 94 149 89 . 15 120 . 146 89 Missed 222 | . 17 34 43 23 . 5 28 . 54 18 Damage Taken 9271 | . 467 839 1758 1062 . 179 1900 . 1419 1647 Core 1027 | . 65 64 222 85 . . 193 . 224 174 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 51 | . . . 2 . . . 34 . 15 . Regen/Repaired (Parts) 30 | . . . . 30 . . . . . . Core Remaining (%) 58 | 100 . 48 . 44 . . . . 40 . Volleys Fired 515 | 10 58 83 97 99 1 13 62 . 24 68 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 Hottest 160 | 60 100 160 140 50 50 50 115 . 140 118 Shots Fired 965 | 20 113 129 184 200 2 26 119 . 41 131 Gun 723 | 20 110 28 102 200 2 26 94 . 13 128 Cannon 192 | . . 84 74 . . . 17 . 14 3 Launcher 47 | . . 17 8 . . . 8 . 14 . Special 3 | . 3 . . . . . . . . . Kinetic 565 | 10 56 4 46 200 2 26 93 . 2 126 Thermal 266 | . 3 104 125 . . . 17 . 14 3 Explosive 47 | . . 17 8 . . . 8 . 14 . Electromagnetic 87 | 10 54 4 5 . . . 1 . 11 2 Robot Hit Streak 16 | 8 8 10 15 14 2 5 11 . 11 16 Robot Miss Streak 5 | 1 5 5 2 4 . 3 3 . 4 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 8 | . . . 4 2 . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . 1 Shots Hit Robots 610 | 15 70 50 126 118 2 16 83 . 29 101 Core Hits 330 | 5 33 35 67 50 . 9 42 . 42 47 Critical Kills 4 | . . 3 . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . 2 Critical Strikes 9 | 2 . 3 . . . . 2 . . 2 Meltdown 3 | . . 3 . . . . . . . . Destroy 4 | . . . . . . . 2 . . 2 Corrupt 2 | 2 . . . . . . . . . . Melee Attacks 24 | . . . 4 5 6 9 . . . . Impact . | . . . . . . . . . . . Slashing 24 | . . . 4 5 6 9 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16676 | 209 1170 1791 3423 2283 35 270 2626 . 2164 2705 Guns 9134 | 209 989 246 1271 2155 35 270 1147 . 165 2647 Cannons 2921 | . . 1005 1194 . . . 358 . 306 58 Explosions 4372 | . 181 540 837 . . . 1121 . 1693 . Melee 185 | . . . 113 72 . . . . . . Ramming 64 | . . . 8 56 . . . . . . Kinetic 7296 | 120 404 59 487 2155 35 270 1147 . 14 2605 Thermal 4206 | . 181 1164 2070 . . . 358 . 375 58 Explosive 3937 | . . 540 652 . . . 1121 . 1624 . Electromagnetic 988 | 89 585 28 93 . . . . . 151 42 Impact . | . . . . . . . . . . . Slashing 185 | . . . 113 72 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 4 5 . . 10 5 7 8 Average Corruption 5 | . . . 4 4 . . 6 5 5 4 Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 115 | . . . 7 54 . . 28 3 17 6 Message Errors 24 | . . . 1 14 . . 4 . 5 . Matter Fused 34 | . . . 3 17 . . 6 2 6 . Heat Flow Errors 15 | . . . 1 5 . . 7 . 1 1 Energy Discharges 8 | . . . 1 2 . . 3 . 2 . Parts Rejected 3 | . . . . 2 . . . . . 1 Parts Fused 2 | . . . . 1 . . 1 . . . Data Loss (minor) 12 | . . . 1 5 . . 4 1 . 1 Data Loss (major) 3 | . . . . 2 . . 1 . . . Misfires 5 | . . . . 3 . . . . 2 . Alerts 4 | . . . . 2 . . 1 . 1 . Weapon Failures 5 | . . . . 1 . . 1 . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 114 | . . 51 56 7 . . . . . . Projectiles 34 | . . 24 10 . . . . . . . Explosions 27 | . . 27 . . . . . . . . Melee 53 | . . . 46 7 . . . . . . Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 286 | . 74 103 56 27 . . . . 26 . Shots 8 | . 2 4 1 . . . . . 1 . Rammed 3 | . . . 1 2 . . . . . . Targets Rammed 3 | . . . 1 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 454 | . 175 258 420 256 . 105 454 . 155 183 Average Temperature 73 | . 53 49 97 71 . 38 109 . 19 94 Received Heat Transfer 2751 | . 129 216 819 531 . 90 486 . 273 207 Effects 4 | . . . 3 . . . 1 . . . Interference 2 | . . . 2 . . . . . . . Damage (minor) 2 | . . . 1 . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . 4 . . 4 . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted 3 | . . 3 . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . Parts Melted 13 | . . 2 6 2 . . 1 . . 2 Heat Transferred 5887 | . 200 1532 3193 . . . 481 . 407 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 4 . 1 . . . . . 1 . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . 1 2 1 . . . . . Low Security (%) 54 | 100 100 . 53 18 . . . . . 100 Level 1 32 | . . . 46 39 100 . . . . . Level 2 12 | . . . . 41 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 687 | 5 148 . 346 687 311 . . . . 107 Initial 311 | . . . 232 127 311 . . . . 19 Average 187 | 1 69 . 173 328 267 . . . . 27 Influence Increases 4551 | 20 521 500 786 1368 149 166 388 . 386 267 Destroy 0b10 Robot/C 2440 | . 260 80 500 540 80 140 340 . 340 160 Destroy 0b10 Robot/NC 285 | 20 50 . 70 100 . . . . . 45 Destroy Leader 538 | . 78 . 144 186 10 20 20 . 20 60 Allied During Kill 398 | . . . . 329 39 6 13 . 11 . Successful Hack 108 | . 36 . 14 44 14 . . . . . Select Force Hacks 60 | . . . . 60 . . . . . . Disable Machine 90 | . 15 . 15 60 . . . . . . Destroy Structure 77 | . 22 . 43 4 6 . . . . 2 Lose Combat Pursuer 555 | . 60 420 . 45 . . 15 . 15 . Influence Decreases 3454 | 20 393 118 716 810 190 336 320 . 354 197 Time Decay 2838 | 20 393 98 633 620 110 276 257 . 264 167 Lost Part 266 | . . 20 83 20 . . 43 . 70 30 Lost Ally 200 | . . . . 20 80 60 20 . 20 . Purge Threat 150 | . . . . 150 . . . . . . Squads Dispatched 20 | . 4 . 6 4 . . . . 1 5 Investigation 7 | . 3 . 1 3 . . . . . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 7 | . 1 . 2 1 . . . . . 3 Assault 1 | . . . . . . . . . 1 . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Distress Signals 8 | . 2 . 4 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 172 | . 22 27 34 33 4 6 16 . 17 13 Peak Tracking Total 9 | . 5 3 5 7 4 3 9 . 8 4 Tactical Retreats 11 | . 2 6 . 1 . . 1 . 1 . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 9 | . 1 . 4 4 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 3 3 3 Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 12 | . 1 4 1 4 . . 1 . 1 . Max in Single Turn 1 | . 1 1 1 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 34 | . 5 2 8 13 1 1 . 4 . . Terminals 21 | . 5 . 6 9 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 3 | . . . 1 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 120 | . 21 5 24 36 1 1 . 32 . . Successful 86 | . 12 5 14 21 1 1 . 32 . . Failed 34 | . 9 . 10 15 . . . . . . Catastrophic 2 | . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 51 | . 17 . 15 19 . . . . . . Terminals 63 | . 21 . 16 25 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . 7 . . . . . . Recycling Units 8 | . . . 4 4 . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 56 | . 6 5 4 7 1 1 . 32 . . Record 15 | . . 4 . . . . . 11 . . Part Schematic 16 | . 1 . . 2 . . . 13 . . Robot Schematic 5 | . . . . . . . . 5 . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 7 | . 2 . 1 . 1 . . 3 . . Open Door 4 | . . . . 3 . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . Scan Component 3 | . . . . 3 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . . . . Retrieve Components 3 | . . . 1 2 . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 19 | . 6 . 5 8 . . . . . . Terminals 17 | . 6 . 5 6 . . . . . . Botnet 2 | . 1 . . 1 . . . . . . Skim 15 | . 5 . 5 5 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Tunnel 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 5 . 7 10 . . . . . . Full Trace Events 3 | . . . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . 2 1 . . . 13 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 50 | . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . . . 2 18 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Total Allies 12 | . . . . 10 . . 2 . . . Largest Group 10 | . . . . 10 9 4 2 1 1 . Highest-Rated Group 173 | . . . . 173 155 77 46 13 13 . Highest-Rated Ally 30 | . . . . 29 29 29 30 13 13 . Total Orders 1 | . . . . 1 . . . . . . EXPLORE 1 | . . . . 1 . . . . . . Ally Attacks 136 | . . . . 87 24 16 9 . . . Total Damage 1769 | . . . . 1073 319 182 195 . . . Kills 22 | . . . . 13 4 3 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Active Infowar (turns) 6904 | 59 524 . 1887 . 204 1193 2141 . 207 689 Sensors 3953 | . . . . . 204 1193 2141 . . 415 Terrain 1346 | . . . 795 . . . 278 . . 273 Seismic 2350 | 59 524 . 1767 . . . . . . . Machine Analysis 444 | . . . . . . . . . . 444 Jamming 2882 | . . . . . . 1027 1648 . 207 . Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 2 1 . 2 . Drone Launches 1 | . . . . 1 . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Turns Passed 18700 | 156 1181 7367 2478 2094 236 1193 2528 120 658 689 Spaces Moved 7436 | 67 453 2133 773 1069 130 688 1464 79 303 277 Core 24 | 2 . . 22 . . . . . . . Treads 2834 | 65 453 2133 117 55 . . . . . 11 Legs 332 | . . . 332 . . . . . . . Wheels 4236 | . . . 302 1014 130 688 1464 79 293 266 Hover . | . . . . . . . . . . . Flight 10 | . . . . . . . . . 10 . Fastest Speed 50 | 50 160 320 115 115 145 145 145 145 145 145 Average Speed 221 | 156 204 331 259 153 147 159 158 146 184 150 Slowest Speed 1750 | 160 320 560 1750 325 160 160 160 160 1150 326 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 5 74 94 51 94 4 79 93 68 54 9 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 10 | . . 1 2 5 . . . 1 1 . Known Exits Taken 8 | . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 18 | . . 7 . . . 8 2 . 1 . Spaces Dug 44 | . 1 3 6 . 6 8 20 . . . Terrain Destroyed 296 | . 19 53 55 . 6 8 57 . 96 2 Melee 15 | . . . 1 . 6 8 . . . . Projectile 29 | . 3 12 9 . . . 3 . . 2 AOE 252 | . 16 41 45 . . . 54 . 96 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Total 8791 | 95 595 2295 1053 1392 166 752 1591 84 360 408 Wait 309 | . 35 28 44 132 3 22 22 4 6 13 Move 7426 | 66 452 2132 772 1068 129 687 1463 78 302 277 Hop . | . . . . . . . . . . . Pick Up 128 | 9 26 15 36 11 4 4 3 . 7 13 Fast Attach 72 | 5 . 4 22 14 6 4 7 . 1 9 Attach 58 | 2 . 4 15 5 2 . 8 . 13 9 Detach 15 | . . 1 1 . 1 . 4 2 3 3 Swap 96 | 2 10 17 22 15 3 5 7 . 4 11 Drop 119 | 1 14 11 39 25 11 8 5 . . 5 Fire 515 | 10 58 83 97 99 1 13 62 . 24 68 Melee 24 | . . . 4 5 6 9 . . . . Ram 3 | . . . 1 2 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . . . Rewire 10 | . . . . . . . 10 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 13) 597 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Learned location of 2 exits from Mines 853 | -10/Materials | Discovered new exit (range 4) 925 | -10/Materials | Identified exit to Mines 925 | -10/Materials | Identified exit to Subcaves 1047 | -10/Materials | Learned location of 1 exit from Storage 1095 | -10/Materials | Learned Storage stockpile data 1152 | -10/Materials | Learned Storage emergency access door positions 1218 | -10/Materials | Learned Storage stockpile data 1338 | -10/Materials | Entered Subcaves 1339 | -10/Subcaves | Approached by a straggling Scientist 1511 | -10/Subcaves | Learned Materials stockpile data 1948 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1951 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2634 | -10/Subcaves | Disturbed a concealed Subdweller 2734 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2757 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3522 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4078 | -10/Subcaves | Discovered new exit (range 5) 5136 | -10/Subcaves | Discovered new exit (range 12) 5342 | -10/Subcaves | Visited Clippyterm 5352 | -10/Subcaves | Learned 40 Factory zone layouts 5829 | -10/Subcaves | Learned location of Zion (-6) 5876 | -10/Subcaves | Build established: Scavenger-Mutant 6422 | -10/Subcaves | Visited 4L-MR0's lab 6453 | -10/Subcaves | Found Power Bank 6664 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7002 | -10/Subcaves | Core integrity fell below 50% 7281 | -10/Subcaves | Build established: Mutant 7415 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 7430 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7431 | -10/Subcaves | Discovered new exit (range 6) 8705 | -10/Subcaves | Entered Materials 8705 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 9011 | -8/Materials | Build established: Scavenger-Mutant 9383 | -8/Materials | Identified exit to Storage 9689 | -8/Materials | Lost 4 parts (2n2u) 10421 | -8/Materials | Discovered new exit (range 13) 10468 | -8/Materials | Garrison activated, responded to threat 10634 | -8/Materials | Build established: Mutant 10810 | -8/Materials | Learned location of Lower Caves (-7) 10882 | -8/Materials | Learned Factory emergency access door positions 10943 | -8/Materials | Learned Factory trap positions 10993 | -8/Materials | Learned Storage security intel 11059 | -8/Materials | Learned Storage security intel 11099 | -8/Materials | Learned location of Extension (-6) 11147 | -8/Materials | Learned location of 3 exits from Factory 11183 | -8/Materials | Entered Storage 11184 | -8/Storage | Identified exit to Recycling 11683 | -8/Storage | Core integrity fell below 50% 11798 | -8/Storage | Learned location of Armory (-4) 11898 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12022 | -8/Storage | Identified exit to Factory 12086 | -8/Storage | Learned location of 1 exit from Recycling 12142 | -8/Storage | Learned location of 1 exit from Recycling 12183 | -8/Storage | Build established: Commander-Mutant 12221 | -8/Storage | Learned Storage security intel 12267 | -8/Storage | Learned location of Lower Caves (-6) 12981 | -8/Storage | Repaired Adv. Heat Sink? 13277 | -8/Storage | Entered Factory 13277 | -7/Factory | Accompanied by 9 allies 13277 | -7/Factory | Evolved 2 slots: Utility x2 13278 | -7/Factory | Identified exit to Factory 13278 | -7/Factory | Identified exit to Lower Caves 13280 | -7/Factory | Loaded intel: 126 trap records 13513 | -7/Factory | Entered Lower Caves 13513 | -7/Lower Caves | Accompanied by 4 allies 13514 | -7/Lower Caves | Encountered a Warlord checkpoint 13557 | -7/Lower Caves | Learned location of 1 exit from Factory 13558 | -7/Lower Caves | Learned 4 Factory zone layouts 13561 | -7/Lower Caves | Lost 7 allies 13971 | -7/Lower Caves | Build established: Mutant 14652 | -7/Lower Caves | Discovered new exit (range 10) 14664 | -7/Lower Caves | Identified exit to Lower Caves 14706 | -7/Lower Caves | Entered another Lower Caves area 14785 | -7/Lower Caves | Discovered exit to Factory (range 7) 15310 | -7/Lower Caves | Spotted B-75 Beast 15799 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15846 | -7/Lower Caves | Destroyed 9 combat bots 16129 | -7/Lower Caves | Ambushed by research squad 16238 | -7/Lower Caves | System corruption reached 10% 16870 | -7/Lower Caves | Destroyed B-75 Beast 16894 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 17097 | -7/Lower Caves | Learned 4 Factory zone layouts 17187 | -7/Lower Caves | Discovered new exit (range 6) 17227 | -7/Lower Caves | Identified exit to Data Miner 17234 | -7/Lower Caves | Entered Data Miner 17234 | -7/Data Miner | Accompanied by 1 ally 17234 | -7/Data Miner | Discovered new exit (range 6) 17264 | -7/Data Miner | Met Data Miner 17289 | -7/Data Miner | Learned location of Section 7 (-2) 17289 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17314 | -7/Data Miner | Received God Mode back door access code from Data Miner 17348 | -7/Data Miner | Identified exit to Proximity Caves 17354 | -7/Data Miner | Entered Proximity Caves 17354 | -6/Proximity Caves | Accompanied by 1 ally 17417 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17455 | -6/Proximity Caves | Destroyed 10 combat bots 17462 | -6/Proximity Caves | Lost 4 parts (2n2u) 17491 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17618 | -6/Proximity Caves | Spotted B-75 Beast 17655 | -6/Proximity Caves | Core integrity fell below 50% 17679 | -6/Proximity Caves | Lost 3 parts (2u1w) 18012 | -6/Proximity Caves | Entered Factory 18012 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18013 | -6/Factory | Identified exit to Factory 18701 | -6/Factory | Self-destructed Last Messages --------------- 18681_ H-61 Shepherd destroyed. 18682_ Arm. Treads destroyed. 18682_ R-10 Processor collects Sml. Matter Pod. 18683_ K-01 Serf collects debris. 18684_ Slug penetrates G-50 Soldier. 18686_ Critical hit (Burn: +37). 18687_ K-01 Serf collects debris. 18687_ System corrupted: Gauss Rifle jammed. 18688_ Critical hit (Burn: +37). 18689_ U-05 Engineer builds a Wall. 18690_ K-01 Serf collects debris. 18690_ Acquired 67 matter. 18693_ K-01 Serf collects debris. 18694_ System corrupted: Lgt. Fission Core rejected. 18694_ Acquired Lgt. Fission Core. 18695_ Slug penetrates Wall. 18697_ K-01 Serf collects debris. 18698_ Slug penetrates Wall. 18698_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ???# ##################+##########???????????? | | ???# #????????????# #?????????????? | | ???# #????????????# #############?? | | ???# #????????????# + = #?? | | ???# #????????????# ####### #?? | | ???# ############## #?????# #?? | | ???# # !! # #?????# #?? | | #??# # !! # ####### #?# | | #### # !! # # # ### | | + # # # | | # # # # | | + ! # # + | | # # # # | | # ############## = # | | ###### ### #????????????# # | | # #?# #???????########+### | | # #?# #???????# # #?# | | # ### #???????# """ # #?# | | # ################???????# """ # #?# # | | """ # #??????????????????????# """ # #?? # | | """ # #??????????????#######?# # ### # | | """ # ????????##?????# ## ### # # | | # ??????????????## = #[! + | | +##### ?????????????###########[! # #### | | #?#?? ?????????#???# !%*%g +% ####### ##??? | | #?#?? ?????????????# /%*@=!!!# """ #??????# #??? | | #?#?# ?????????????# ]!=! !=# """ #????????#??? | | #???? ?????????????# |% = u# """ #???????????? | | #??????????????????#] % k# u#???????????? | | #?????????????????## % =#####+##???????????? | | #?????????????????## = % !##??#k#????????????? | | ###???#????????????# =%% #???# #????????????? | | #??? ?##??????????#####+######### #????????????? | | #????????????????????#=%!%=R!%!k #????????????? | | #????????????????????# ##########????????????? | | ##?#?#?#?????????????# uA#?????????????????????? | | #????????????????????# #?????????????????????? | | #????????????????????# t#?????????????????????? | | #????????????????????# t#?????????????????????? | | #?????#??????????????# #?????????????????????? | | #????????????????????# #?????T???????????????? | | #????????????????????# #?????????????????????? | | ^#????????????????????# #?????????????????????? | | #????????????????????+ #?????????????????????? | | #????????????????????# #?????????????????????? | | #????????????????????# ??????????????????????? | | #????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | " ????????????????????? ??????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 21 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed ECM Suite | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Heat Sink | 40% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterDisruptionDissipator Manual? 0 Play Time 01:32:46 Cumulative 450.3 hours Start 2024.11.12 @ 01:41:29 End 2024.11.12 @ 14:22:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 300 Adventurer 5 Explorer 0 Win Type - Total 11 Types 5/0/5/0/0/0/1/0/0 Lore% 79 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3aff93d-12e4-473f-adff-c817bcab2224