Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.29 @ 21:38:56 Player: Jordan Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (177) 885 Value Destroyed (5271) 5271 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 9456 Bonus ------- High Alert Combat Kills 200 Cogmind --------- Core Integrity 0/700 Matter 31/300 Energy 226/310 System Corruption 16% Temperature Cool (503) Movement Rolling (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Improved Utility Shielding > --- WEAPON (3) ------- Enhanced Autogun Gauss Cannon Missile Launcher > --- INVENTORY (8) ---- Improved Deuterium Engine Advanced Terrain Scanner Assault Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Utility Shielding > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Deuterium Engine Armored Wheel Armored Huge Wheel Improved Airjet Enhanced Autogun Flak Gun Missile Launcher [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . 2 . 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 112 | 7 4 24 6 25 13 11 22 Power 12 | 1 . 3 . 2 2 1 3 Engine 9 | 1 . 3 . 2 1 . 2 Core 1 | . . . . . 1 . . Reactor 2 | . . . . . . 1 1 Propulsion 27 | 2 3 6 2 5 2 3 4 Treads 2 | 2 . . . . . . . Leg 7 | . 3 4 . . . . . Wheel 16 | . . 2 1 5 2 3 3 Hover 2 | . . . 1 . . . 1 Flight . | . . . . . . . . Utility 23 | 2 1 6 . 4 3 . 7 Device 7 | 1 . 2 . 1 . . 3 Storage 3 | 1 1 . . . . . 1 Processor 10 | . . 3 . 3 2 . 2 Hackware . | . . . . . . . . Protection 3 | . . 1 . . 1 . 1 Artifact . | . . . . . . . . Weapon 50 | 2 . 9 4 14 6 7 8 Energy Gun 5 | . . 1 1 2 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 39 | 2 . 8 2 12 5 6 4 Ballistic Cannon 5 | . . . 1 . . 1 3 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . 3 . 2 3 . 2 Parts Lost 29 | . . 5 3 6 . 8 7 Power 3 | . . . . 1 . 1 1 Propulsion 7 | . . . 1 2 . 1 3 Utility 4 | . . 2 . 1 . 1 . Weapon 15 | . . 3 2 2 . 5 3 Highest Loss Streak 8 | . . 1 2 4 . 8 3 Average Slot Usage (%) 93 | . 99 96 99 99 99 55 84 Engine 7 | . 14 11 11 9 5 2 2 Reactor 1 | . . . . . . 3 4 Treads 1 | . 13 . . . . . . Leg 4 | . 14 11 . . . . . Wheel 14 | . . 10 21 17 22 11 13 Device 10 | . 14 11 11 8 7 2 11 Storage 9 | . 14 11 11 9 7 2 6 Processor 16 | . . 14 22 27 23 15 14 Protection 4 | . . 3 . . 7 7 7 Ballistic Gun 19 | . 28 19 14 24 22 8 14 Ballistic Cannon 1 | . . . 5 . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 43 | 13 25 31 35 34 42 42 43 Greatest Support 40 | 40 40 26 24 24 36 36 40 Greatest Overweight (x) 2 | . 1 2 2 1 1 2 1 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 8 Average Capacity 9 | 5 9 10 10 10 10 6 7 Most Carried 10 | . 3 10 10 10 10 10 8 Average Carried 6 | . 1 7 9 8 9 4 4 Final Capacity 10 | 6 10 10 10 10 10 4 8 Final Carried 10 | . 3 9 10 10 10 2 4 Class Distribution -------------------- 43% | Skirmisher 42% | Mutant 8% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 4628 | 230 250 1084 213 925 743 189 994 Remotely . | . . . . . . . . Salvage Created 7055 | 51 547 1771 421 1492 1150 243 1380 Parts 430 | 4 34 128 34 87 59 6 78 Haulers Intercepted 12 | . 1 4 . 3 2 . 2 Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 125 | . 11 37 11 28 15 1 22 Guns 119 | . 11 37 10 28 15 1 17 Cannons 6 | . . . 1 . . . 5 Classes Destroyed 16 | 1 5 5 1 . 2 1 1 Worker 5 | . . 1 . 1 . . 3 Builder 7 | . . 2 . 2 2 . 1 Tunneler 4 | 2 . 1 1 . . . . Hauler 12 | . 1 4 . 3 2 . 2 Recycler 6 | . 1 . . 1 . . 4 Operator 5 | . . 3 . . 1 . 1 Watcher 13 | . 1 5 . 1 4 . 2 Swarmer 25 | . 2 6 4 7 . . 6 Grunt 71 | . 9 24 3 15 9 . 11 Brawler 2 | . . . . . 1 . 1 Duelist 4 | . . 2 . 1 1 . . Sentry 17 | . . 5 2 5 3 . 2 Demolisher 2 | . . . 2 . . . . Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . 1 . 1 Compactor 1 | . . . . . . 1 . Best Kill Streak 8 | 1 5 5 5 8 4 1 8 Combat Bots Only 6 | . 3 4 4 6 4 1 5 Max Kills in Single Turn 2 | 1 1 2 2 2 2 1 2 Gunslinging 1 | . . 1 1 1 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 6138 | . 436 1145 601 1105 442 305 2104 Core 1211 | . 69 137 166 133 72 224 410 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 72 . 24 75 . . . Volleys Fired 436 | 5 41 154 24 77 50 9 76 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 121 | 40 40 85 79 109 84 101 121 Shots Fired 1061 | 10 82 296 48 231 150 25 219 Gun 993 | 10 82 296 37 231 150 24 163 Cannon 68 | . . . 11 . . 1 56 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 1023 | 10 82 271 45 221 150 25 219 Thermal 38 | . . 25 3 10 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 44 | 8 29 24 22 44 23 31 15 Robot Miss Streak 5 | . 3 5 1 3 2 1 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 29 | . 2 6 4 10 2 1 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 Shots Hit Robots 805 | 8 63 233 37 184 109 24 147 Core Hits 328 | 4 29 101 23 62 48 4 57 Critical Hits 17 | . 2 4 . 2 1 2 6 Critical Kills 4 | . . 2 . . . 1 1 Critical Parts Destroyed 11 | . 2 2 . 2 1 . 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13151 | 96 633 3207 754 2847 2040 532 3042 Guns 12192 | 96 633 3207 535 2847 2040 501 2333 Cannons 959 | . . . 219 . . 31 709 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 12638 | 96 633 2854 711 2730 2040 532 3042 Thermal 513 | . . 353 43 117 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . 16 16 Average Corruption 15 | . . . . . . 8 16 Corruption Purged . | . . . . . . . . Effects 127 | . . . . . . 4 123 Message Errors 20 | . . . . . . 1 19 Matter Fused 16 | . . . . . . 1 15 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 7 | . . . . . . . 7 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 11 | . . . . . . 1 10 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Misdirections 25 | . . . . . . . 25 Targeting Errors 31 | . . . . . . . 31 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 15 | . . . . . . . 15 Projectiles 15 | . . . . . . . 15 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 582 | . 34 270 26 115 87 38 582 Average Temperature 66 | . 16 71 11 31 21 21 111 Received Heat Transfer 2322 | . 282 621 72 567 219 . 561 Effects 20 | . . . . . . . 20 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 7 | . . . . . . . 7 Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . . . . 3 Damage (major) 4 | . . . . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1221 | . . 814 111 296 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 632 | 10 185 546 310 632 501 159 257 Average Influence 203 | 4 70 211 183 371 353 105 98 Maximum Alert Level 2 | . . 2 1 2 2 . 1 Low Security (%) 57 | 100 100 55 59 18 . 100 91 Level 1 28 | . . 32 40 31 71 . 8 Level 2 13 | . . 12 . 49 28 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 2 8 1 3 5 . 7 Investigation 12 | . 2 5 1 2 . . 2 Extermination 2 | . . . . . 1 . 1 Reinforcement 9 | . . 3 . 1 1 . 4 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 5 | . . 3 . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 185 | . 16 54 11 35 22 6 41 Peak Tracking Total 8 | . 4 3 4 6 4 5 8 Tactical Retreats 4 | . . . . 2 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 9 | . 2 4 . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 9 | . . 1 . 1 1 . 6 Max in Single Turn 2 | . . 1 . 1 1 . 2 Garrison Access 2 | . . . . . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 33 | . 2 5 1 7 8 . 10 Terminals 16 | . 2 3 . 4 3 . 4 Fabricators 4 | . . . . . 2 . 2 Repair Stations 4 | . . 1 . 1 2 . . Recycling Units 2 | . . . . 1 . . 1 Scanalyzers 4 | . . 1 . 1 1 . 1 Garrison Access 2 | . . . . . . . 2 Total Hacks 83 | . 3 15 1 26 18 . 20 Successful 46 | . 1 10 1 18 7 . 9 Failed 35 | . 2 4 . 7 11 . 11 Catastrophic 11 | . 1 1 . 2 4 . 3 Database Lockouts 14 | . . 12 . 2 . . . Manual 48 | . 3 18 . 11 7 . 9 Terminals 36 | . 3 7 . 10 7 . 9 Fabricators 8 | . . . . . 2 . 6 Repair Stations 14 | . . 4 . 4 6 . . Recycling Units 2 | . . . . 1 . . 1 Scanalyzers 20 | . . 4 . 11 3 . 2 Garrison Access 2 | . . . . . . . 2 Terminal Hacks 7 | . 1 2 1 2 . . 1 Part Schematic 6 | . 1 2 . 2 . . 1 Open Door 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . 4 Load Schematic 3 | . . . . . . . 3 Build 1 | . . . . . . . 1 Repair Station Hacks 13 | . . 4 . 4 5 . . Scan Component 7 | . . 2 . 2 3 . . Repair 6 | . . 2 . 2 2 . . Recycling Unit Hacks 2 | . . . . 1 . . 1 Report Inventory 2 | . . . . 1 . . 1 Scanalyzer 18 | . . 4 . 11 2 . 1 Insert Component 7 | . . 2 . 3 1 . 1 Analyze 11 | . . 2 . 8 1 . . Garrison Access Hacks 2 | . . . . . . . 2 Seal Access 2 | . . . . . . . 2 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 1 6 . 6 8 . 7 Full Trace Events 5 | . . 1 . 2 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . 1 4 . 5 1 . 1 Parts Built 2 | . . . . . . . 2 Matter 146 | . . . . . . . 146 Time 73 | . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired 6 | . . 2 . 2 2 . . Time 145 | . . 58 . 41 46 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . 2 . 3 1 . 1 Part Schematics Acquired 6 | . . 2 . 3 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 . . . . Highest-Rated Group 40 | . . . 40 . . . . Highest-Rated Ally 16 | . . . 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . 5 . . . . Total Damage 47 | . . . 47 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 6551 | 116 565 1687 571 790 1013 124 1685 Spaces Moved 4249 | 59 312 910 434 465 760 81 1228 Core 6 | 2 . . . . . 4 . Treads 198 | 57 141 . . . . . . Legs 599 | . 171 428 . . . . . Wheels 3446 | . . 482 434 465 760 77 1228 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 100 100 100 90 50 95 Average Speed 106 | 156 138 119 101 100 98 100 97 Slowest Speed 180 | 160 160 180 110 100 100 150 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 4 62 68 89 43 23 83 33 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 23 | . . . 3 . 5 . 15 Melee . | . . . . . . . . Projectile 23 | . . . 3 . 5 . 15 AOE . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 5409 | 70 373 1221 516 635 932 101 1561 Wait 492 | . 5 94 36 56 82 . 219 Move 4243 | 58 311 909 433 464 760 80 1228 Hop . | . . . . . . . . Pick Up 64 | . 6 21 5 8 13 1 10 Fast Attach 39 | 7 2 9 2 1 2 6 10 Attach 30 | . . 4 3 9 2 5 7 Detach 5 | . . 1 2 1 . . 1 Swap 43 | . 2 11 1 15 9 . 5 Drop 50 | . 6 18 3 4 14 . 5 Fire 436 | 5 41 154 24 77 50 9 76 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 7 | . . . 7 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 7) 628 | -10/Materials | Discovered new exit (range 13) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Utility x2 742 | -9/Materials | Repaired Imp. Aluminum Leg 770 | -9/Materials | Repaired Assault Rifle 1282 | -9/Materials | Discovered new exit (range 8) 1332 | -9/Materials | Build established: Scavenger-Mutant 1635 | -9/Materials | Central database locked down 1710 | -9/Materials | Discovered new exit (range 10) 1727 | -9/Materials | Identified exit to Materials 1869 | -9/Materials | Build established: Mutant 1997 | -9/Materials | Discovered exit to Materials (range 16) 2035 | -9/Materials | Discovered new exit (range 15) 2368 | -9/Materials | Identified exit to Mines 2369 | -9/Materials | Entered Mines 2467 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2469 | -9/Mines | Learned Materials non-interactive machine intel 2526 | -9/Mines | Assembled infested the area 2565 | -9/Mines | Met a Derelict shopkeep closing up shop 2614 | -9/Mines | Core integrity fell below 50% 2930 | -9/Mines | Discovered exit to Materials (range 11) 2940 | -9/Mines | Entered Materials 2940 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2941 | -8/Materials | Loaded intel: 42 non-interactive machine locations 3375 | -8/Materials | Lost 4 parts (2n2w) 3456 | -8/Materials | Central database locked down 3548 | -8/Materials | Discovered new exit (range 16) 3639 | -8/Materials | Discovered new exit (range 16) 3670 | -8/Materials | Repaired Minigun 3695 | -8/Materials | Repaired Broken Arm. Wheel 3727 | -8/Materials | Identified exit to Factory 3730 | -8/Materials | Entered Factory 3730 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3842 | -7/Factory | Build established: Skirmisher 4224 | -7/Factory | Repaired Enh. Autogun 4325 | -7/Factory | Repaired Arm. Wheel 4433 | -7/Factory | Garrison activated, responded to threat 4743 | -7/Factory | Sucked down chute 4743 | -7/Factory | Entered Waste 4753 | -7/Waste | Spotted C-40 Crusher 4754 | -7/Waste | Spotted C-40 Crusher 4758 | -7/Waste | EMP discharged 4761 | -7/Waste | Destroyed C-40 Crusher 4778 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4781 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4784 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4787 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4790 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4791 | -7/Waste | Spotted C-40 Crusher 4791 | -7/Waste | Spotted C-40 Crusher 4794 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4797 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4800 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4825 | -7/Waste | Spotted C-40 Crusher 4831 | -7/Waste | Lost 8 parts (1p1n1u5w) 4844 | -7/Waste | Spotted C-40 Crusher 4856 | -7/Waste | Discovered new exit (range 11) 4858 | -7/Waste | EMP discharged 4858 | -7/Waste | System corruption reached 10% 4866 | -7/Waste | Identified exit to Factory 4867 | -7/Waste | Entered Factory 5072 | -7/Factory | Build established: Mutant 5473 | -7/Factory | Build established: Skirmisher 5534 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 5855 | -7/Factory | Core integrity fell below 50% 5908 | -7/Factory | Lost 3 parts (1p1n1w) 6240 | -7/Factory | Discovered new exit (range 24) 6503 | -7/Factory | Core integrity fell below 20% 6553 | -7/Factory | Core destroyed Last Messages --------------- 06545_ Power failure, Hvy. Deuterium Engine shutdown. 06545_ Gauss Cannon permanently disabled. 06545_ Overheating: Short circuit. 06546_ Overheating: Energy bleed (-71). 06547_ Acquired 42 matter. 06548_ Overheating: System interference. 06548_ Lrn. Terrain Scanner temporarily disabled. 06548_ Imp. Terrain Scan Processor temporarily disabled. 06548_ Lrn. Terrain Scanner temporarily disabled. 06548_ U-05 Engineer builds a Wall. 06548_ Destroyed VTOL Module. 06548_ S-27 Virus knocked back. 06549_ Overheating: System interference. 06549_ Gauss Cannon temporarily disabled. 06550_ System corrupted: Enh. Autogun targeting data glitched. 06551_ Overheating: Imp. Utility Shielding damaged (-32). 06551_ Arm. Wheel destroyed. 06552_ Overheating: System interference. 06552_ Adv. Signal Interpreter temporarily disabled. 06553_ Overheating: Core damaged (-84). Map ----- +----------------------------------------------------+ | " " ##############?############### #?? =! # | | ?? ? # """ """ ########### # ##? =! # | | ?"?? # """ """ ######??#?#* """ # ### !! # | | ?"?" # """ """ #######?### """ # #?########## | | ? # ########### """ # ############ | | ###### ########### # ############ | | # ########### """ # # #? | | # ! #?######### """ # # ? | | # ###########= """ # # ## | | ?# ####+#######"""""#### + + !! ## | | ## # "T""############# # !! 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"F]"" # | | ?################ # """"" # ####### | | #?##### ! # #! # ##?##?# | | ####### + ###;###+###### ####### | | #?##### # ####### ###### ## | | ##?#### # ^ ####### ## "" | | #?##?## # ## | | #??#### # ## | | # ? # / # """"" " " ## | | ####### ###### """"" " " ## | | ###################### """ ""G"" ######## | | #?#############?###### ######## | | ######?#?#??########## ######### | | #?###?########?###?### ####+##### #######?? | | #?###?##################+###+## ### #?######? | | ?#?#####?######### # ### ######?## | | ?#?#?#?####?###?## """ """ # ? ### ######### | | #?###?#?###?####?# """ """ # + | | ???######?##?##### """ """ # ?##?# | | #######?#??##?#### # ? ??#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeInsulationWand Manual? 0 Play Time 01:36:41 Cumulative 19.4 hours Start 2020.07.29 @ 17:57:05 End 2020.07.29 @ 21:38:56 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 10 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5670987-3411-44f8-9538-9f756b6b6d49