Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.23 @ 15:18:11 Player: MTF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (439) 2195 Value Destroyed (22586) 22586 Prototype IDs (109) 2180 Alien Tech Used (6) 1200 Bonus (55808) 55808 TOTAL SCORE: 95869 Bonus ------- High Alert Combat Kills 5291 Follower Combat Kills 2479 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 414 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -3076 Cogmind --------- Core Integrity 1036/1600 Matter 141/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Heavy Treads Advanced Energy Well (500) Compact Mass Driver Compact Mass Driver Peak State ------------ > --- POWER ------------ Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Desublimator Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Experimental Weapon Cycler SHELL Armor Improved Energy Mantle > --- WEAPON ----------- Null Cannon Multirail Multirail Multirail > --- INVENTORY -------- Compact Particle Reactor Quantum Reactor Advanced Heavy Treads Centrium Heavy Treads Experimental Heat Sink Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Weapon Cycler Experimental Phase Shifter Long-range Tractor Beam Blast Cannon Blast Cannon Omega Cannon [Rating: 265] Favorites ----------- Power Light Quantum Reactor Engine Makeshift Power Source Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Experimental Biometal Medium Treads Treads Experimental Biometal Medium Treads Leg High-density Centrium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Experimental Targeting Computer Device Advanced Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection SHELL Armor Weapon Enhanced Nova Cannon Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Omega Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Utility 8 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Attached 899 | 2 4 9 36 3 19 4 24 30 16 7 1 1 4 1 . 28 2 3 5 4 47 16 9 24 10 10 4 21 6 11 59 11 14 69 40 214 131 Power 54 | . . . 4 . 2 . . 1 1 . . . . . . 1 . . . . 1 . 1 2 . 2 . 1 . . . . . 5 5 20 8 Engine 6 | . . . 3 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Core 8 | . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . 1 . Reactor 40 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 5 5 18 8 Propulsion 119 | . 2 . 10 . 4 1 9 12 6 . . . . . . 2 . . . . 9 2 . 8 3 . . 2 . 1 . . 5 3 7 24 9 Treads 90 | . 2 . 8 . 4 1 9 12 . . . . . . . . . . . . . 1 . 4 3 . . 1 . 1 . . 5 3 7 20 9 Leg 11 | . . . . . . . . . . . . . . . . . . . . . 5 1 . 4 . . . 1 . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 14 | . . . 2 . . . . . 6 . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . Utility 423 | 1 2 3 11 . 7 . 7 2 8 4 1 1 4 1 . 11 2 1 2 . 12 5 3 6 2 3 2 13 4 6 34 3 2 35 16 132 77 Device 281 | 1 . . . . 1 . 1 . 1 2 1 . 2 1 . 3 1 1 1 . 4 3 3 5 . 1 1 7 4 6 29 1 2 33 15 82 69 Storage 30 | . 1 . 2 . 2 . . . 1 . . . . . . 1 . . . . 2 1 . . . . . . . . 2 . . 1 1 9 7 Processor 25 | . . . . . . . 2 . 2 . . . . . . 2 . . 1 . . . . . . . . 3 . . 1 . . . . 14 . Hackware 14 | . . . 1 . . . . . 2 . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . 7 . Protection 73 | . 1 3 8 . 4 . 4 2 2 2 . 1 2 . . 3 1 . . . 5 1 . 1 1 2 1 3 . . 2 2 . 1 . 20 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 303 | 1 . 6 11 3 6 3 8 15 1 3 . . . . . 14 . 2 3 4 25 9 5 8 5 5 2 5 2 4 25 8 7 26 12 38 37 Energy Gun 11 | . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . 1 . 3 . Energy Cannon 56 | . . . . . . . . . . . . . . . . . . . . . 10 1 1 . 2 1 . . . . 8 1 3 8 5 11 5 Ballistic Gun 135 | 1 . 2 6 1 5 2 6 9 . 2 . . . . . 5 . 1 1 2 2 1 2 7 2 2 2 3 1 4 11 5 4 14 5 10 17 Ballistic Cannon 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 13 Launcher 38 | . . 2 4 2 . 1 2 4 . . . . . . . 2 . . . . 1 1 2 1 1 1 . 2 1 . 6 . . 2 . 3 . Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Impact Weapon 20 | . . . 1 . 1 . . 2 1 1 . . . . . 7 . 1 . 2 4 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 18 | . . . . . . . . . . . . . . . . . . . 2 . 8 2 . . . 1 . . . . . 1 . 1 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 72 | . . . 2 . 3 . . 2 . . . . . . . . . . 1 . 2 2 1 2 . . . 9 . . 3 5 . 4 4 23 9 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . System Corruption 39 | . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . Parts Lost 49 | . . . 1 . 6 1 . 1 . . . . . . . 2 . . . . . . 2 . . 2 . . . . . . . 1 2 3 28 Power 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 5 Propulsion 11 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 8 Utility 16 | . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 9 Weapon 14 | . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 1 6 Highest Loss Streak 5 | . . . 1 . 4 1 . 1 . . . . . . . 2 . . . . . . 2 . . 2 . . . . . . . 1 1 1 5 Average Slot Usage (%) 83 | . 100 100 99 100 99 99 99 93 89 92 92 92 92 86 86 92 93 93 99 100 96 87 87 84 78 72 73 72 73 75 75 70 72 69 78 71 71 Engine 2 | . 14 14 10 11 7 . . . 7 7 7 7 7 6 6 5 6 6 6 6 5 5 1 . . . . . . . . . . . . . . Core 2 | . . . . . 2 11 9 8 . . . . . . . . . . . . 4 5 9 5 . 9 10 7 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 10 . . 1 5 4 4 4 4 4 12 9 8 Treads 20 | . 24 28 32 33 33 33 35 36 . . . . . . . . . . . . . . . 1 21 21 21 21 21 19 19 19 20 21 19 19 17 Leg 2 | . 3 . . . . . . . . . . . . . . . . . . . 5 29 29 26 . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 36 38 38 38 38 33 33 33 33 33 33 33 23 . . . . . . . . . . . . . . . . Device 5 | . 1 . . . . . 2 . 6 6 7 3 6 6 6 6 4 6 5 6 9 4 5 3 5 4 4 6 10 9 8 5 8 4 11 10 9 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 5 Processor 9 | . . . . . . . 4 9 8 15 15 15 15 13 13 15 20 20 20 20 17 17 17 17 15 10 10 11 15 14 14 14 13 13 11 11 11 Protection 9 | . 12 14 22 22 21 22 20 12 6 7 7 11 8 13 13 8 7 6 6 6 4 5 5 4 5 10 10 8 5 4 4 6 4 4 4 4 3 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 3 1 . . . . 6 1 2 6 5 1 Ballistic Gun 8 | . 14 16 21 15 16 14 16 16 . 2 . . . . . . . . . . . 1 2 5 7 6 8 9 9 18 17 3 15 14 7 1 6 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Launcher 1 | . . . . 6 4 7 1 . . . . . . . . . . . . . 3 . 2 4 . . . . . . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 257 | 15 50 54 104 101 116 116 118 122 98 24 22 22 22 23 23 24 22 21 27 24 181 188 189 215 222 210 213 234 230 242 240 240 247 248 208 257 253 Greatest Support 350 | 20 40 40 66 66 66 60 82 82 25 25 25 25 25 25 25 25 25 25 25 25 169 160 160 160 240 240 240 240 240 240 240 240 320 315 315 320 350 Greatest Overweight (x) 3 | . 1 1 2 1 1 1 1 1 3 . . . . . . . . . 1 . 1 1 1 2 . . . . . 1 . . . . . 1 . Average Overweight (x) . | . . 1 . 1 . 1 1 1 . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 20 20 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 Average Capacity 24 | 8 12 20 24 25 22 25 25 25 11 10 10 10 10 10 10 10 10 10 10 10 15 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 24 Most Carried 30 | 6 11 20 25 24 25 25 25 25 25 10 10 10 10 9 9 10 10 10 10 10 15 30 30 30 30 29 27 30 30 30 30 30 30 30 28 25 25 Average Carried 22 | 6 7 12 23 24 17 24 24 24 10 9 10 10 10 9 9 8 9 9 9 10 12 21 29 29 28 26 27 28 29 29 29 29 29 29 24 22 22 Final Capacity 30 | 8 20 20 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 5 Final Carried 30 | 6 11 20 24 24 25 25 25 25 10 10 10 10 10 9 9 9 10 10 10 10 15 30 30 29 29 27 27 30 30 30 30 30 30 29 25 25 5 Class Distribution -------------------- 26% | Generator-Mutant 16% | Mutant 14% | Hauler-Mutant 12% | Scavenger-Mutant 7% | Scout 6% | Generator-Gunner 6% | Hauler-Skirmisher 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Hauler-Mutant | -5/Extension Hauler-Mutant | -5/Cetus Hauler-Mutant | -5/Archives Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Warlord Hauler-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Hauler-Mutant | -3/Lab Hauler-Gunner | -2/Research Hauler-Mutant | -2/Testing Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Matter Collected 22181 | 232 88 136 833 38 872 215 885 913 150 230 28 . 52 . . 421 51 131 29 115 490 290 250 680 115 219 130 314 70 559 2815 . 269 2517 180 3392 4472 Remotely 7336 | 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1219 . 159 1684 . 1081 3171 Salvage Created 24109 | 114 144 198 1245 50 437 555 1210 1528 59 141 . . 43 . . 363 . 20 . . 663 798 317 468 89 101 146 229 137 668 2737 . 214 3780 1114 4471 2070 Parts 1256 | 6 10 19 92 2 59 26 68 102 1 3 . . . . . 29 . 2 . . 26 31 17 34 5 5 9 7 3 32 106 . 7 201 44 177 133 Haulers Intercepted 13 | . . . 4 . . . 3 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Recyclers Shooed 16 | 1 . . 3 . . . 3 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . . . . 1 . . 14 . . . . 2 . 13 . . . . . 4 9 75 7 . . . . . . . . Prevented 16 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 13 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Combat Hostiles Destroyed 313 | . 2 5 21 2 3 12 20 27 . 2 . . . . . 5 . . . . 1 8 8 . 1 1 2 3 2 8 41 . 1 48 11 56 23 Melee 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Guns 173 | . 2 3 10 1 2 9 11 19 . 2 . . . . . 2 . . . . 1 6 2 . 1 . 2 1 . 8 29 . 1 34 . 6 21 Cannons 39 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 31 2 AOE 86 | . . 2 11 1 1 3 9 8 . . . . . . . 2 . . . . . 2 5 . . . . 1 1 . 12 . . 13 . 15 . Classes Destroyed 27 | 2 2 2 7 . 3 . 1 . . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . 3 . . 3 . . . Worker 18 | . . . 4 . . 1 2 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 5 . Builder 10 | . . . 1 . . . 1 3 . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . 2 . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 4 . . . 3 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Recycler 22 | 1 . 1 3 . . 1 3 3 . . . . . . . . . . . . 3 2 . . . . . . . . . . . . 1 4 . Minesweeper 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Mechanic 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 19 | . . . 1 . . . . 2 . . . . . . . 3 . . . . . . . 9 . . . . . . 1 . . 1 . 2 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . 2 . 3 . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . 2 3 . . 2 3 3 . Swarmer 44 | . . 3 6 . . 6 4 7 . . . . . . . . . . . . . 2 . . . . . . . . 6 . . 5 1 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Grunt 98 | . 2 . 8 1 . 5 10 7 . 2 . . . . . . . . . . . 3 4 . . . . 3 2 1 8 . . 21 . 21 . Brawler 7 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Duelist 11 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 . 3 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 35 | . . 2 5 . . . 4 11 . . . . . . . 1 . . . . 1 . . . 1 . . . . 2 2 . 1 . 1 4 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Hunter 32 | . . . . . . . 2 . . . . . . . . . . . . . . 2 2 . . . 2 . . . 11 . . 4 4 5 . Programmer 39 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 8 . . 10 3 14 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 11 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 2 3 6 2 3 8 9 13 1 2 . . . . . 3 . 1 . . 3 2 6 2 1 1 2 2 2 5 8 . 1 16 3 12 4 Combat Bots Only 11 | . 2 3 5 2 2 3 6 8 . 1 . . . . . 2 . . . . 1 2 6 . 1 1 2 2 2 4 8 . 1 11 3 10 4 Max Kills in Single Turn 4 | 1 1 2 3 1 1 2 4 4 1 1 . . 1 . . 2 . 1 . . 1 2 2 1 1 1 1 2 1 2 3 . 1 4 1 4 1 Gunslinging 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . Exploded 4 | . . 2 2 1 1 1 4 2 . . . . . . . 2 . . . . . 2 2 . . . . 1 1 . 2 . . 4 . 3 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 10 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Damage Taken 39350 | . 89 150 718 95 1120 637 1258 1140 74 27 14 . 35 . . 302 45 75 . . 364 937 973 98 156 775 1009 227 82 670 1613 . . 3764 953 3208 18742 Core 2124 | . 12 27 128 17 193 31 141 127 . . . . 20 . . 46 25 11 . . 69 123 71 . 72 65 . 24 . 37 74 . . 177 29 59 546 Absorbed by Shields 14339 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217 79 652 1345 . . 962 568 2375 8141 Reduced by Siege Mode 1252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . 26 46 . . 150 . 481 480 Core Remaining (%) 76 | 100 . 84 . . . 7 . 51 . . . . 97 . . . . . . 90 . . . 73 . . . . 86 . . 100 . 87 . . 64 Volleys Fired 1713 | 4 18 9 81 5 93 42 83 93 . 30 . . . . . 19 . 9 . 9 29 34 30 88 20 12 11 15 4 26 93 3 5 129 62 297 360 Largest 4 | 2 2 2 2 2 2 2 2 2 . 1 . . . . . 1 . 1 . 1 1 2 1 1 2 2 2 2 2 4 4 1 4 4 1 3 4 Hottest 340 | 70 70 70 46 46 53 43 46 48 . 30 . . . . . 30 . 30 . 30 98 162 98 35 90 90 90 260 260 146 260 120 160 160 120 340 265 Shots Fired 3049 | 8 35 15 153 6 165 80 159 173 . 30 . . . . . 19 . 9 . 9 29 51 30 88 24 18 21 28 5 102 280 7 14 352 62 383 694 Gun 2032 | 8 35 12 145 2 164 77 154 165 . 30 . . . . . 17 . 9 . 9 7 48 20 88 9 14 20 26 2 102 254 3 12 301 . 43 256 Cannon 892 | . . . . . . . . . . . . . . . . . . . . . 22 . 5 . 15 4 1 . . . 14 4 2 45 62 283 435 Launcher 78 | . . 3 8 4 1 3 5 8 . . . . . . . 2 . . . . . 3 5 . . . . 2 3 . 12 . . 6 . 13 . Special 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 3 Kinetic 2331 | 4 18 11 145 2 164 77 154 165 . 30 . . . . . 17 . 9 . 9 7 13 20 88 9 14 20 26 2 102 254 3 12 301 . 113 542 Thermal 647 | 4 17 1 . . . . . . . . . . . . . . . . . . 22 35 5 . 15 4 1 2 3 . 21 4 2 45 62 255 149 Explosive 66 | . . 3 8 4 1 3 5 8 . . . . . . . 2 . . . . . 3 5 . . . . . . . 5 . . 6 . 13 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 58 | 2 13 7 13 3 10 17 14 22 . 4 . . . . . 4 . . . . 3 5 4 5 6 3 5 11 12 30 38 . 20 52 29 58 46 Robot Miss Streak 8 | 1 2 1 4 1 3 3 5 3 . 8 . . . . . 2 . . . . 1 3 8 3 1 2 4 1 1 2 3 . . 2 1 1 4 Penetration Max 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 1 . . 1 . 1 2 . . 4 . 2 1 Secondary Targets 35 | . . . . . . 3 1 4 . . . . . . . . . . . . . . . . . . 1 . . 3 6 . . 9 . . 8 Max Gunslinging Chain 2 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 2 . . 1 Capacitor 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 55 . Shots Hit Robots 2164 | 4 23 8 92 3 111 62 112 129 2 9 . . 1 . . 15 . 1 . . 14 37 14 45 8 15 11 24 3 86 212 . 8 248 27 256 584 Core Hits 1207 | 3 9 10 55 4 35 29 54 68 . 4 . . . . . 16 . 1 . . 9 27 23 21 5 1 7 8 4 25 125 . 3 148 16 154 343 Critical Kills 99 | . . . . . 3 . . . . 2 . . . . . 6 . . . . 1 3 2 6 . . 1 1 1 2 14 . 2 37 6 11 1 Critical Parts Destroyed 168 | . . . . . 7 1 1 1 . 3 . . . . . 2 . . . . 2 1 1 13 1 1 . 3 . 8 31 . 1 68 . 14 9 Critical Strikes 308 | . 2 . . . 12 1 2 2 . 5 . . . . . 9 . . . . 4 6 3 20 1 1 1 4 1 11 47 . 5 106 6 28 31 Burn 4 | . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . Destroy 277 | . . . . . 12 1 2 2 . 5 . . . . . 8 . . . . 4 4 3 20 1 1 1 4 1 11 47 . 5 105 . 23 17 Blast 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 168 | . . . 2 . 5 . . 3 11 14 . . 5 . . 29 3 8 . 5 49 12 . . . 9 . . . . . . . 4 . 9 . Impact 103 | . . . 2 . 5 . . 3 11 14 . . 5 . . 29 3 8 . 5 18 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 65 | . . . . . . . . . . . . . . . . . . . . . 31 12 . . . 9 . . . . . . . 4 . 9 . Sneak Attacks 18 | . . . . . . . . . 1 1 . . 1 . . 1 . 1 . . 6 4 . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85247 | 51 305 199 2042 224 1674 947 2466 3323 153 267 . . 112 . . 721 . 111 . . 879 1554 1175 1058 254 370 283 1031 335 2887 8160 . 132 4986 2185 15645 31718 Guns 31263 | 51 300 88 1430 35 1599 733 1506 2012 . 149 . . . . . 219 . . . . 90 748 193 1058 181 172 283 632 28 2887 5233 . 69 2267 . 730 8570 Cannons 33945 | . . . . . . . . . . . . . . . . . . . . . . . 104 . 73 . . . . . . . . 42 2114 9037 22575 Explosions 15538 | . . 88 561 189 75 145 958 1233 . . . . . . . 245 . . . . . 283 878 . . . . 399 307 . 2927 . 33 2295 . 4349 573 Melee 3394 | . . . . . . . . . 153 118 . . 112 . . 257 . 111 . . 789 523 . . . 198 . . . . . . . 378 . 755 . Ramming 472 | . 5 23 51 . . 69 2 78 . . . . . . . . . . . . . . . . . . . . . . . . 30 4 71 139 . Kinetic 46641 | 39 160 75 1430 35 1599 733 1506 2012 . 149 . . . . . 219 . . . . 90 242 193 1058 181 172 283 632 28 2887 5233 . 69 2267 . 2808 22541 Thermal 22095 | 12 140 13 . . . . 172 . . . . . . . . . . . . . . 506 104 . 73 . . 399 307 . 1360 . . 124 2114 7594 9177 Explosive 12468 | . . 88 561 189 75 145 786 1233 . . . . . . . 245 . . . . . 283 878 . . . . . . . 1567 . . 2069 . 4349 . Electromagnetic 177 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 144 . . . Impact 832 | . . . . . . . . . 153 118 . . 112 . . 257 . 111 . . 81 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2562 | . . . . . . . . . . . . . . . . . . . . . 708 523 . . . 198 . . . . . . . 378 . 755 . Highest Corruption 21 | . . . . . . . . . . . . . . . 6 7 7 7 7 . 1 1 1 21 . . . 2 2 5 14 14 . 10 1 14 4 Average Corruption 5 | . . . . . . . . . . . . . . . 6 6 7 7 7 . 1 1 1 5 . . . 1 2 4 10 14 . 5 1 7 2 Corruption Purged 25 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . 4 1 1 . Effects 237 | . . . . . . . . . . . . . . . 1 19 3 13 2 . 3 6 . 10 . . . . 1 6 52 30 . 37 1 40 13 Message Errors 56 | . . . . . . . . . . . . . . . . 6 . 2 1 . 2 4 . 2 . . . . . 1 5 6 . 12 1 7 7 Matter Fused 54 | . . . . . . . . . . . . . . . 1 6 2 3 . . . . . 1 . . . . . 2 15 6 . 8 . 8 2 Heat Flow Errors 30 | . . . . . . . . . . . . . . . . 4 . 2 . . . . . 3 . . . . 1 2 7 2 . 3 . 6 . Energy Discharges 30 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . 8 7 . 4 . 6 1 Parts Rejected 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . 1 1 Data Loss (minor) 37 | . . . . . . . . . . . . . . . . 2 1 5 1 . . . . 4 . . . . . . 6 5 . 6 . 5 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Misfires 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1577 | . . . . . 2 . 5 64 98 8 . . 111 . . 84 . . . . 131 61 . . . . . 2 9 . 4 . . 96 102 483 317 Projectiles 744 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 366 317 Explosions 286 | . . . . . 2 . 5 64 . . . . . . . . . . . . . 29 . . . . . 2 9 . 4 . . 63 . 108 . Melee 547 | . . . . . . . . . 98 8 . . 111 . . 84 . . . . 131 32 . . . . . . . . . . . 33 41 9 . Knockbacks 101 | . . . 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 13 83 Impact 5 | . . . 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Kinetic 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 83 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 496 | . . . 15 33 . 1 . . . . . . . . . . . . . . . 22 . . . . . . . . 59 . . 269 . 97 . Shots 15 | . . . 1 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 5 . 3 . Rammed 34 | . 4 4 7 . . 4 2 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 5 . Targets Rammed 35 | . 4 4 7 . . 5 2 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | 36 108 24 16 6 22 318 321 277 45 55 47 12 17 1 1 173 6 265 1 1 386 240 193 226 229 147 300 200 202 286 370 189 132 362 371 483 294 Average Temperature 73 | 19 29 11 5 3 18 123 103 64 13 15 20 7 7 1 1 28 1 81 1 1 60 83 87 55 72 58 117 104 92 106 101 68 50 97 54 92 83 Received Heat Transfer 3271 | . 54 36 204 12 45 288 585 405 . 36 9 . . . . 74 18 24 . . 72 129 193 9 9 81 . 44 32 61 68 . . 310 . 196 277 Effects 23 | . . . . . . 3 2 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 4 . . 4 1 6 . Shutdowns 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 2 . Interference 9 | . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 6 . 1 8 2 8 6 Total Turns 704 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . 60 108 . 4 147 6 162 176 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . 43 39 . 4 47 4 39 53 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 1 . . . 2 . . 4 . . . . 1 1 . . . . . . . . . . . . . . . Impact Corruptions 18 | . . . . . . . . . 1 1 . . 8 . . 4 . . . . 1 . . . . . . . . . . . . . 2 1 . Robots Melted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 6 3 . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 6 3 . Parts Melted 35 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . 17 13 . Heat Transferred 14109 | 37 555 37 . . . . 100 . . . . . . . . . . . . . . 962 111 . 50 . . 640 480 . 1962 . . 137 1702 5973 1363 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Parts Stolen 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Peak Influence 1964 | 10 150 130 297 171 . 215 335 521 274 . . . . 76 71 472 . . . . 400 570 478 415 330 . . . . 234 1388 . 205 1266 1061 1964 . Initial 759 | . 6 8 29 91 . . . 141 227 . . . . 76 26 49 . . . . 100 123 143 148 40 . . . . . 50 . . 114 759 582 . Average 350 | 7 53 22 144 160 . 62 96 336 249 . . . . 76 45 300 . . . . 260 167 317 259 58 . . . . 75 732 . 128 316 946 1281 . Maximum Alert Level 5 | . . . 1 . . 1 1 2 1 . . . . . . 2 . . . . 2 2 2 2 1 . . . . 1 4 . 1 4 3 5 . Low Security (%) 33 | 100 100 100 64 100 . 95 81 16 . . . . . 100 100 16 . . . . 9 64 12 27 92 . . . . 89 17 . 70 57 . . . Level 1 17 | . . . 35 . . 4 18 47 100 . . . . . . 72 . . . . 89 23 87 52 7 . . . . 10 13 . 29 19 . . . Level 2 4 | . . . . . . . . 35 . . . . . . . 11 . . . . . 11 . 20 . . . . . . 11 . . 8 . 1 . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . 6 100 7 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . 7 . . . Level 5 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . . . 4 . . . 2 6 . . . . . . . 3 . . . . 4 2 . . 3 . . . . 2 9 . . 11 4 17 . Investigation 5 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Extermination 21 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . 2 3 . . 4 1 6 . Reinforcement 26 | . . . 2 . . . 2 3 . . . . . . . 2 . . . . 1 2 . . 1 . . . . . 5 . . 4 1 3 . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 7 . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Distress Signals 51 | . 1 . 3 . . . 2 6 . . . . . . . 1 . . . . 2 3 1 . . . . . . 2 2 . 3 3 1 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 661 | . 11 5 28 2 12 12 24 42 1 9 6 . 7 . 5 20 14 9 . 5 16 33 17 43 3 5 2 34 4 14 51 . . 55 17 69 86 Peak Tracking Total 10 | . 3 3 5 2 9 3 5 6 1 5 5 . 5 . 5 5 9 8 . 4 4 8 7 2 2 2 2 9 3 3 7 . . 10 3 10 6 Tactical Retreats 43 | . 1 . . . 4 . . 4 . 7 . . . . . 4 4 4 . . 8 2 . . . . . . . . 2 . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Traps Triggered 21 | . . . 1 . . . . 3 1 . . . . 1 . 2 . . . . . 1 . . 1 . . . . 1 . . . 1 4 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . 11 . . . . . . . 1 . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Machines Disabled 77 | . . 4 . 2 10 . 2 2 . . . . . . . 2 . . . . 1 2 1 4 7 . . 1 . 1 9 1 2 11 2 6 7 Max in Single Turn 4 | . . 4 . 2 1 . 2 1 . . . . . . . 1 . . . . 1 1 1 1 1 . . . . 1 1 1 1 2 1 2 1 Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Machines Accessed 107 | . 4 . 9 . 2 . 2 4 4 1 1 4 . . . 15 1 . . . 11 9 . . 3 . . 4 . 1 4 . . 12 9 7 . Terminals 59 | . 4 . 5 . . . . 2 2 . . . . . . 7 . . . . 6 8 . . 2 . . . . 1 2 . . 8 5 7 . Fabricators 9 | . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . 2 1 . . Repair Stations 8 | . . . 2 . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . Recycling Units 9 | . . . 2 . . . . 1 . . . . . . . 2 . . . . 2 1 . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Total Hacks 282 | . 18 . 25 . 2 . 11 10 6 1 1 33 . . . 36 1 . . . 21 28 . . 12 . . 10 . 1 5 . . 26 19 16 . Successful 157 | . 8 . 13 . 2 . 10 5 4 1 1 33 . . . 18 1 . . . 10 17 . . 5 . . 10 . . 1 . . 10 2 6 . Failed 124 | . 9 . 12 . . . 1 5 2 . . . . . . 18 . . . . 11 11 . . 7 . . . . 1 4 . . 16 17 10 . Catastrophic 36 | . . . 2 . . . . 2 1 . . . . . . 6 . . . . 1 2 . . 2 . . . . 1 2 . . 4 7 6 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 129 | . 9 . 12 . 1 . . 4 . . . . . . . 22 . . . . 12 20 1 . 12 . . 1 . 1 3 . . 7 11 13 . Terminals 162 | . 18 . 17 . . . . 6 3 . . . . . . 15 . . . . 14 25 . . 11 . . . . 1 3 . . 19 14 16 . Fabricators 21 | . . . . . . . . . . . . . . . . 13 . . . . 2 . . . . . . . . . 1 . . 4 1 . . Repair Stations 22 | . . . 5 . . . 9 2 . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . 1 . . Recycling Units 15 | . . . 3 . . . . 2 . . . . . . . 4 . . . . 2 3 . . 1 . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 2 3 . . Garrison Access 4 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Terminal Hacks 91 | . 7 . 8 . 2 . . 1 2 1 1 33 . . . 2 1 . . . 2 8 . . 3 . . 10 . . . . . 5 2 3 . Record 18 | . . . . . 1 . . . . . . 11 . . . . . . . . . . . . . . . 6 . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Open DSF 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 2 . . . . . . . . 1 1 . . Locate Traps 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 19 | . . . 4 . . . 8 2 . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . Scan Component 10 | . . . 2 . . . 4 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Repair 9 | . . . 2 . . . 4 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Insert Component 4 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 32 | . 1 . 1 . . . . 1 . . . . . . . 8 . . . . 6 9 . . 2 . . . . . . . . 1 . 3 . Terminals 22 | . 1 . . . . . . . . . . . . . . 3 . . . . 4 8 . . 2 . . . . . . . . 1 . 3 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Botnet 13 | . . . . . . . . . . . . . . . . 1 . . . . 2 5 . . 1 . . . . . . . . 1 . 3 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . Fabnet 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Reject 4 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 85 | . 4 . 7 . . . 2 4 1 . . . . . . 13 . . . . 10 9 1 . 3 . . . . 1 4 . . 11 9 6 . Full Trace Events 5 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 1 . . . . 13 . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . 111 . . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . 9 . . . Parts Repaired 9 | . . . 2 . . . 4 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 336 | . . . 52 . . . 152 56 . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . . 10 . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . . 9 9 9 9 9 6 6 6 6 1 1 1 1 . . . . . Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 1 . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 4 . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Total Allies 58 | . . . . . . . . . . . . . 1 . . 4 . . 8 . 3 17 5 . . . . 8 1 . 7 . . . . 2 2 Largest Group 8 | . . . . . . . . . . . . . 1 . . 3 . . 8 8 2 8 5 5 4 . . 5 3 1 4 . . . . 1 . Highest-Rated Group 475 | . . . . . . . . . . . . . 95 . . 93 . . 200 200 38 345 475 475 380 . . 263 172 65 168 . . . . 160 . Highest-Rated Ally 160 | . . . . . . . . . . . . . 95 . . 31 . . 31 31 29 159 146 95 95 . . 65 65 65 65 . . . . 160 . Total Orders 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 . . 1 . . . . . . STAY 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Ally Attacks 463 | . . . . . . . . . . . . . 16 . . 23 . . . 47 11 176 42 34 27 . . 35 5 . 42 . . . . 5 . Total Damage 12892 | . . . . . . . . . . . . . 510 . . 291 . . . 775 112 4277 1145 1338 1014 . . 1171 138 . 1848 . . . . 273 . Kills 76 | . . . . . . . . . . . . . 5 . . 2 . . . 7 2 26 8 4 6 . . 5 1 . 9 . . . . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Robot Analysis Total 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . . . . . . . 2 1 . 2 . . . 2 1 1 1 . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Turns Passed 43777 | 54 722 1374 2016 71 4272 1350 1488 1346 176 521 60 19 162 20 19 705 147 462 510 345 1014 1569 424 1074 565 1042 873 1350 561 570 1274 667 347 1695 1169 11540 2204 Spaces Moved 26083 | 32 360 550 699 24 1677 495 441 395 524 1327 252 77 419 82 82 1660 593 752 906 647 1994 696 118 347 318 549 555 787 363 290 524 275 195 743 643 4952 740 Core 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Treads 15531 | . 279 550 699 24 1677 495 441 395 . . . . . . . . . . . . . . . 50 318 549 555 787 363 290 524 275 195 743 643 4952 727 Legs 1305 | 32 81 . . . . . . . . . . . . . . . . . . . 81 696 118 297 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9234 | . . . . . . . . . 524 1327 252 77 419 82 82 1660 593 752 906 647 1913 . . . . . . . . . . . . . . . . Fastest Speed 23 | 120 120 240 160 240 160 240 238 238 23 23 23 23 23 23 23 23 23 23 23 23 23 190 190 190 147 147 147 147 147 147 147 147 147 147 146 137 50 Average Speed 120 | 120 175 240 225 240 229 240 239 239 23 23 23 23 23 23 23 23 23 23 23 23 31 190 190 197 147 147 147 147 147 151 147 147 148 147 148 149 149 Slowest Speed 320 | 120 240 240 320 240 240 240 242 242 233 23 23 23 23 23 23 23 23 23 92 23 190 190 190 260 147 147 147 147 147 227 147 147 150 147 153 222 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . 2 1 . . 2 . . 12 . . . . 13 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 58 | 3 67 98 58 4 89 97 37 73 17 91 48 68 48 3 85 34 88 68 84 79 39 88 53 90 8 59 76 85 60 9 42 96 11 83 23 94 51 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 9 | . . 1 1 . 1 . . . . . . 1 1 . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . Known Exits Taken 28 | . . 1 . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 20 | . . 1 . . . 2 . . . 1 1 . 2 . . . 2 1 2 2 . . . . . 3 1 . 2 . . . . . . . . Spaces Dug 261 | . . 16 11 . 5 . . . 7 13 . . 4 . . 15 3 9 . 8 49 . . . 11 4 1 . . . 39 . 1 28 11 24 2 Terrain Destroyed 1260 | . . 21 54 29 19 33 58 62 7 15 . . 4 . . 32 3 9 . 8 61 8 1 12 16 9 10 4 3 19 135 . 1 133 12 282 200 Melee 95 | . . . 1 . 5 . . . 7 11 . . 4 . . 15 3 7 . 5 36 . . . . . . . . . . . . 1 . . . Projectile 478 | . . . . . 6 . . . . 2 . . . . . 2 . 1 . 2 24 2 1 11 16 9 10 2 1 19 57 . 1 42 12 66 192 AOE 642 | . . 21 53 29 6 33 58 62 . . . . . . . 14 . . . . . 4 . . . . . 2 2 . 78 . . 64 . 216 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Ac0 Total 35601 | 38 416 584 970 31 1933 579 742 659 567 1495 252 77 474 83 81 1911 598 1023 1203 826 2260 862 292 644 387 746 589 954 385 355 823 537 242 1070 810 8725 1378 Wait 5621 | 1 12 . 108 . 82 30 160 103 . 114 . . 49 . . 174 . 246 289 162 114 21 113 173 36 163 20 33 5 19 45 228 13 106 34 2921 47 Move 25990 | 31 359 549 698 23 1676 494 440 394 519 1324 251 76 414 82 81 1637 592 751 905 646 1969 695 117 346 317 548 554 786 362 289 523 274 194 742 642 4951 739 Hop 26 | . . . . . . . . . 2 1 . . 2 . . 10 . . . . 11 . . . . . . . . . . . . . . . . Pick Up 312 | . 11 10 13 . 29 2 13 6 3 2 . . . . . 7 1 3 1 . 16 16 10 . 2 2 . 10 3 6 12 5 6 4 4 74 41 Fast Attach 320 | 1 1 . 12 . 4 . 10 7 1 . . . . . . 3 . . 3 . 8 1 1 13 1 . . 12 2 1 9 8 3 14 20 157 28 Attach 132 | . . . 3 . 10 1 3 1 12 1 . . . 1 . 2 . . . . 6 . 3 1 4 4 . 4 . 3 . 4 3 2 7 21 36 Detach 100 | . . . 4 . 2 . 1 1 2 1 . . . . . . . . 1 . 3 1 . 7 2 1 . 6 . . 2 4 . 1 6 38 17 Swap 454 | 1 3 9 21 3 5 3 11 22 3 6 1 1 4 . . 23 2 3 2 4 33 15 5 10 5 6 4 5 4 7 50 1 8 53 13 38 70 Drop 521 | . 8 3 21 . 27 2 19 24 14 2 . . . . . 5 . 3 2 . 20 2 13 6 . 1 . 15 5 4 22 10 9 14 21 209 40 Fire 1713 | 4 18 9 81 5 93 42 83 93 . 30 . . . . . 19 . 9 . 9 29 34 30 88 20 12 11 15 4 26 93 3 5 129 62 297 360 Melee 167 | . . . 2 . 5 . . 3 11 14 . . 5 . . 29 3 8 . 5 48 12 . . . 9 . . . . . . . 4 . 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . 4 4 7 . . 5 2 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 5 . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Rewire 195 | . . . . . . . . . . . . . . . . . . . . . . 55 . . . . . 68 . . 67 . . . . 5 . Trap 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 55 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 14) 385 | -10/Materials | Central database locked down 487 | -10/Materials | Discovered new exit (range 15) 694 | -10/Materials | Discovered new exit (range 15) 777 | -10/Materials | Entered Mines 780 | -10/Mines | Met a Derelict bent on vengeance 825 | -10/Mines | Identified exit to Materials 858 | -10/Mines | Learned 2 Materials zone layouts 1192 | -10/Mines | Discovered exit to Materials (range 5) 1223 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1854 | -10/Mines | Learned location of Mines (-8) 2151 | -10/Mines | Entered Materials 2151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2152 | -9/Materials | Identified exit to Materials 2236 | -9/Materials | Repaired Huge Storage Unit 2662 | -9/Materials | Build established: Scavenger-Mutant 2812 | -9/Materials | Repaired Assault Rifle 3503 | -9/Materials | Build established: Mutant 4143 | -9/Materials | Discovered new exit (range 11) 4167 | -9/Materials | Entered Mines 4168 | -9/Mines | Assembled infested the area 4229 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4229 | -9/Mines | Discovered new exit (range 5) 4238 | -9/Mines | Entered Exiles 4294 | -9/Exiles | Met 8R-AWN 4339 | -9/Exiles | Met EX-HEX 4426 | -9/Exiles | Met EX-DEC 4554 | -9/Exiles | Learned location of Zion (-6) 4643 | -9/Exiles | Discovered new exit (range 10) 5003 | -9/Exiles | Met EX-BIN 5037 | -9/Exiles | Aligned with FarCom system 5039 | -9/Exiles | Given EX-Vault access code 5099 | -9/Exiles | Opened EX-Vault 5111 | -9/Exiles | Found Field Lobotomy Kit 5120 | -9/Exiles | Found Modified TNC 5171 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6101 | -9/Exiles | Attacked by the Exiles 6219 | -9/Exiles | Core integrity fell below 50% 6265 | -9/Exiles | Lost 4 parts (1n1u2w) 6311 | -9/Exiles | Destroyed 8R-AWN 6347 | -9/Exiles | Found Prototype Ballistic Gun 6349 | -9/Exiles | Identified 8R-AWN's Boregun 6850 | -9/Exiles | Core integrity fell below 20% 6923 | -9/Exiles | Destroyed EX-HEX 7037 | -9/Exiles | Destroyed EX-BIN 7084 | -9/Exiles | Build established: Scavenger-Mutant 7139 | -9/Exiles | Destroyed EX-DEC 7190 | -9/Exiles | Found Deploy-a-Sentry 8510 | -9/Exiles | Stole three prototypes: Deploy-a-Sentry, Field Lobotomy Kit, Modified TNC 8510 | -9/Exiles | Entered Mines 8979 | -8/Mines | Discovered exit to Materials (range 6) 9450 | -8/Mines | Discovered exit to Materials (range 13) 9860 | -8/Mines | Entered Materials 9860 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10200 | -8/Materials | Discovered new exit (range 15) 10364 | -8/Materials | Identified exit to Storage 10813 | -8/Materials | Repaired Lgt. Treads 10894 | -8/Materials | Repaired Cmb. Antigrav System 10923 | -8/Materials | Repaired Lgt. Treads 10956 | -8/Materials | Repaired Hrd. Light Armor Plating 11019 | -8/Materials | Build established: Mutant 11348 | -8/Materials | Entered Storage 11679 | -8/Storage | Repaired Rnf. Fission Core 12416 | -8/Storage | Build established: Scavenger-Mutant 12458 | -8/Storage | Garrison activated, responded to threat 12510 | -8/Storage | Destroyed 8 combat bots 12551 | -8/Storage | Discovered new exit (range 15) 12694 | -8/Storage | Entered Factory 12694 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12743 | -7/Factory | Identified exit to DSF 12763 | -7/Factory | Identified exit to Lower Caves 12812 | -7/Factory | Discovered new exit (range 5) 12813 | -7/Factory | Identified exit to Factory 12870 | -7/Factory | Entered Lower Caves 12873 | -7/Lower Caves | Encountered a Warlord checkpoint 12911 | -7/Lower Caves | Learned Factory security intel 12913 | -7/Lower Caves | Identified exit to Lower Caves 13112 | -7/Lower Caves | DAS Turret deployed 13128 | -7/Lower Caves | Build established: Scout 13391 | -7/Lower Caves | Entered another Lower Caves area 13391 | -7/Lower Caves | Spotted AB-N8Z(f) 13392 | -7/Lower Caves | Encountered a Master Thief 13392 | -7/Lower Caves | Spotted AA-2BG(f) 13393 | -7/Lower Caves | Encountered a Master Thief 13450 | -7/Lower Caves | Discovered new exit (range 5) 13451 | -7/Lower Caves | Identified exit to Data Miner 13451 | -7/Lower Caves | Entered Data Miner 13451 | -7/Data Miner | Discovered new exit (range 6) 13456 | -7/Data Miner | Met Data Miner 13460 | -7/Data Miner | Learned location of Section 7 (-3) 13460 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13464 | -7/Data Miner | Received God Mode back door access code from Data Miner 13469 | -7/Data Miner | Identified exit to Proximity Caves 13470 | -7/Data Miner | Entered Proximity Caves 13485 | -6/Proximity Caves | Escorted by Enhanced Grunt 13629 | -6/Proximity Caves | Discovered exit to Factory (range 6) 13632 | -6/Proximity Caves | Entered Factory 13632 | -6/Factory | Evolved 2 slots: Utility x2 13633 | -6/Factory | Identified exit to Lower Caves 13652 | -6/Factory | Sucked down chute 13652 | -6/Factory | Entered Waste 13656 | -6/Waste | Spotted C-40 Crusher 13663 | -6/Waste | Spotted C-40 Crusher 13664 | -6/Waste | Spotted C-40 Crusher 13665 | -6/Waste | Spotted C-40 Crusher 13666 | -6/Waste | Spotted C-40 Crusher 13667 | -6/Waste | EMP discharged 13667 | -6/Waste | Discovered new exit (range 14) 13670 | -6/Waste | Identified exit to Factory 13671 | -6/Waste | Entered Factory 13680 | -6/Factory | Identified exit to DSF 13698 | -6/Factory | Allied Derelicts emerged from ambush trap array 13742 | -6/Factory | Fabricated Adv. Component Analysis Suite? 13898 | -6/Factory | Assembled infested ambush trap array 14047 | -6/Factory | Repaired Imp. Propulsion Shielding 14077 | -6/Factory | Discovered new exit (range 16) 14081 | -6/Factory | Identified exit to Factory 14103 | -6/Factory | Repaired Imp. Light Armor Plating 14150 | -6/Factory | Discovered exit to Factory (range 12) 14174 | -6/Factory | Spotted B-75 Beast 14376 | -6/Factory | Entered Lower Caves 14421 | -6/Lower Caves | Encountered a Warlord checkpoint 14474 | -6/Lower Caves | Learned 8 Factory zone layouts 14497 | -6/Lower Caves | Discovered new exit (range 11) 14499 | -6/Lower Caves | Identified exit to Lower Caves 14523 | -6/Lower Caves | Entered another Lower Caves area 14618 | -6/Lower Caves | Identified exit to Zion 14944 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14975 | -6/Lower Caves | Spotted DP-OIW(f) 14976 | -6/Lower Caves | Spotted SA-NFS(f) 14977 | -6/Lower Caves | Encountered a Master Thief 14977 | -6/Lower Caves | Encountered a Master Thief 14977 | -6/Lower Caves | Spotted SD-7V8(f) 14977 | -6/Lower Caves | Spotted Q7-YZH(f) 14978 | -6/Lower Caves | Encountered a Master Thief 14978 | -6/Lower Caves | Encountered a Master Thief 14985 | -6/Lower Caves | Entered Zion 14996 | -6/Zion | Found CR-A16's Pointy Stick 15010 | -6/Zion | Given A8's code to call for help 15010 | -6/Zion | Discovered new exit (range 10) 15019 | -6/Zion | Gained Derelict followers 15025 | -6/Zion | System corruption cleaned by Quarantine Array 15044 | -6/Zion | Gained Derelict followers 15069 | -6/Zion | Received a visual enhancement algorithm 15117 | -6/Zion | Learned Factory stockpile data 15139 | -6/Zion | Found Prototype Processor 15139 | -6/Zion | Identified Exp. Signal Interpreter 15145 | -6/Zion | Found Prototype Processor 15266 | -6/Zion | Visited the Megawrench Repair Shop 15266 | -6/Zion | Megawrench repaired 8 parts 15301 | -6/Zion | Identified exit to Proximity Caves 15495 | -6/Zion | Entered Proximity Caves 15495 | -5/Proximity Caves | Accompanied by 8 allies 15704 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15822 | -5/Proximity Caves | Discovered exit to Factory (range 12) 15840 | -5/Proximity Caves | Entered Factory 15840 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15841 | -5/Factory | Identified exit to Upper Caves 15994 | -5/Factory | Identified Exp. Terrain Scan Processor 16009 | -5/Factory | Discovered new exit (range 15) 16558 | -5/Factory | Discovered new exit (range 13) 16616 | -5/Factory | Cargo convoy interrupted 16652 | -5/Factory | Found Prototype Protection 16654 | -5/Factory | Found Prototype Protection 16684 | -5/Factory | Found Prototype Protection 16684 | -5/Factory | Identified Centrium Heavy Armor Plating (x3) 16852 | -5/Factory | Identified exit to Extension 16854 | -5/Factory | Entered Extension 16957 | -5/Extension | Rescued a captive Derelict 16958 | -5/Extension | Rescued a captive Derelict 17006 | -5/Extension | Rescued a captive Derelict 17006 | -5/Extension | Rescued a captive Derelict 17326 | -5/Extension | Build established: Hauler-Assassin 17326 | -5/Extension | Rescued A7 17784 | -5/Extension | Build established: Hauler-Mutant 17829 | -5/Extension | Spotted B-75 Beast 17836 | -5/Extension | Spotted B-75 Beast 17865 | -5/Extension | Allies destroyed B-75 Beast 17981 | -5/Extension | Rescued a captive Derelict 18022 | -5/Extension | Rescued a captive Derelict 18023 | -5/Extension | Rescued a captive Derelict 18271 | -5/Extension | Rescued a captive Derelict 18376 | -5/Extension | Discovered new exit (range 10) 18378 | -5/Extension | Discovered new exit (range 6) 18412 | -5/Extension | Identified exit to Cetus 18423 | -5/Extension | Entered Cetus 18423 | -5/Cetus | Accompanied by 1 ally (A7) 18428 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18451 | -5/Cetus | Spotted Cetus Guard 18451 | -5/Cetus | Spotted Cetus Guard 18458 | -5/Cetus | Destroyed Cetus Guard 18459 | -5/Cetus | Spotted Cetus Guard 18465 | -5/Cetus | Allies destroyed Cetus Guard 18465 | -5/Cetus | Spotted Cetus Guard 18474 | -5/Cetus | Allies destroyed Cetus Guard 18480 | -5/Cetus | Destroyed Cetus Guard 18540 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 18638 | -5/Cetus | Started Cetus Manufacturing Module 18663 | -5/Cetus | Manufactured an Enhanced Grunt 18688 | -5/Cetus | Manufactured an Enhanced Grunt 18713 | -5/Cetus | Manufactured an Enhanced Grunt 18738 | -5/Cetus | Manufactured an Enhanced Grunt 18763 | -5/Cetus | Manufactured an Enhanced Grunt 18797 | -5/Cetus | Discovered new exit (range 15) 18842 | -5/Cetus | Identified exit to Archives 18847 | -5/Cetus | Entered Archives 18847 | -5/Archives | Accompanied by 5 allies 18971 | -5/Archives | Discovered new exit (range 16) 19045 | -5/Archives | Discovered new exit (range 16) 19267 | -5/Archives | Identified exit to Hub_04(d) 19424 | -5/Archives | Discovered new exit (range 16) 19784 | -5/Archives | System corruption reached 10% 19916 | -5/Archives | Identified exit to Factory 19921 | -5/Archives | Entered Factory 19921 | -4/Factory | Accompanied by 4 allies 19921 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19969 | -4/Factory | Identified exit to Upper Caves 20486 | -4/Factory | Entered Upper Caves 20486 | -4/Upper Caves | Spotted NE-KMW(f) 20486 | -4/Upper Caves | Spotted OS-A7S(f) 20487 | -4/Upper Caves | Encountered a Master Thief 20487 | -4/Upper Caves | Encountered a Master Thief 20491 | -4/Upper Caves | Quantum Reactor stolen by Master Thief 20503 | -4/Upper Caves | Quantum Reactor stolen by Master Thief 20686 | -4/Upper Caves | Build established: Hauler-Skirmisher 20785 | -4/Upper Caves | Spotted B-86 Titan 20841 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 20844 | -4/Upper Caves | Destroyed B-86 Titan 21248 | -4/Upper Caves | Discovered new exit (range 3) 21250 | -4/Upper Caves | Identified exit to Upper Caves 21258 | -4/Upper Caves | Build established: Hauler-Mutant 21528 | -4/Upper Caves | Entered another Upper Caves area 21529 | -4/Upper Caves | Encountered a Warlord checkpoint 21565 | -4/Upper Caves | Discovered new exit (range 14) 21665 | -4/Upper Caves | Spotted B-86 Titan 21806 | -4/Upper Caves | Learned location of 1 exit from Research 21885 | -4/Upper Caves | Discovered new exit (range 16) 21969 | -4/Upper Caves | Identified exit to Warlord 22072 | -4/Upper Caves | Build established: Hauler-Skirmisher 22401 | -4/Upper Caves | Entered Warlord 22775 | -4/Warlord | Found Prototype Device 22775 | -4/Warlord | Identified Minesniffer Drone Bay 22779 | -4/Warlord | Found Minesniffer Drone Bay 22835 | -4/Warlord | Learned location of Testing (-2) 22835 | -4/Warlord | Learned location of Command (-1) 22837 | -4/Warlord | Learned 4 Armory zone layouts 22837 | -4/Warlord | Learned 4 Quarantine zone layouts 22838 | -4/Warlord | Learned Research repair station intel 22838 | -4/Warlord | Learned Research scanalyzer intel 23261 | -4/Warlord | Warlord's base attacked by MAIN.C 23338 | -4/Warlord | Met Warlord 23354 | -4/Warlord | Opened Warlord's prototype stash 23361 | -4/Warlord | Found Prototype Reactor 23361 | -4/Warlord | Identified Vortex Chain Reactor 23367 | -4/Warlord | Found Prototype Processor 23367 | -4/Warlord | Identified Exp. Targeting Computer 23378 | -4/Warlord | Found Prototype Device 23378 | -4/Warlord | Identified Thermal Barrier 23501 | -4/Warlord | P-70 Sage assimilated allied EO-D5A(g) 23611 | -4/Warlord | Warlord forces counterattacked 23622 | -4/Warlord | Spotted Executioner 23671 | -4/Warlord | Spotted Executioner 23681 | -4/Warlord | Spotted Executioner 23696 | -4/Warlord | Found Prototype Processor 23696 | -4/Warlord | Identified Exp. Core Analyzer 23706 | -4/Warlord | Spotted Executioner 23712 | -4/Warlord | Found Exp. Targeting Computer 23714 | -4/Warlord | Discovered new exit (range 15) 23719 | -4/Warlord | Found Prototype Device 23736 | -4/Warlord | Identified exit to Proximity Caves 23738 | -4/Warlord | Identified Adv. Kinecellerator 23751 | -4/Warlord | Entered Proximity Caves 23751 | -3/Proximity Caves | Accompanied by 2 allies 23961 | -3/Proximity Caves | Build established: Hauler-Mutant 24247 | -3/Proximity Caves | Discovered new exit (range 5) 24253 | -3/Proximity Caves | Identified exit to Research 24312 | -3/Proximity Caves | Entered Research 24312 | -3/Research | Accompanied by 1 ally 24312 | -3/Research | Evolved 2 slots: Weapon x2 24313 | -3/Research | Identified exit to Research 24314 | -3/Research | Loaded intel: 4 repair station locations 24315 | -3/Research | Loaded intel: 6 scanalyzer locations 24604 | -3/Research | Build established: Scavenger-Gunner 24679 | -3/Research | Discovered new exit (range 6) 24798 | -3/Research | Identified exit to Armory 24882 | -3/Research | Entered Armory 24882 | -3/Armory | Accompanied by 1 ally 25176 | -3/Armory | P-80 Master assimilated allied Champion 8d 25195 | -3/Armory | System corruption reached 10% 25390 | -3/Armory | Found Exp. Signal Interpreter 25393 | -3/Armory | Destroyed 8 combat bots 25586 | -3/Armory | Found Fusion Bomb Launcher 25589 | -3/Armory | Found Fusion Bomb Launcher 25592 | -3/Armory | Found Fusion Bomb Launcher 25656 | -3/Armory | Found Prototype Launcher 25656 | -3/Armory | Identified Adv. Micro-nuke Launcher 25661 | -3/Armory | Found Adv. Micro-nuke Launcher 25674 | -3/Armory | Found Adv. Micro-nuke Launcher 25882 | -3/Armory | First assault squad dispatched 25908 | -3/Armory | Incoming assault squad redirected 26149 | -3/Armory | Discovered new exit (range 5) 26154 | -3/Armory | Identified exit to Lab 26156 | -3/Armory | Entered Lab 26156 | -3/Lab | Discovered exit to Research (range 9) 26173 | -3/Lab | Hidden lab's door opened automatically 26173 | -3/Lab | Sensor layout match revealed 26174 | -3/Lab | Gained access to the hidden lab's interior 26275 | -3/Lab | Found Alien Artifact 26275 | -3/Lab | Identified Integrated Mediator 26275 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 26284 | -3/Lab | Found Alien Artifact 26284 | -3/Lab | Identified Core Regenerator 26284 | -3/Lab | Used Core Regenerator, restored core integrity (+111) 26417 | -3/Lab | Found Prototype Energy Cannon 26417 | -3/Lab | Identified Warp Cannon 26422 | -3/Lab | Found Prototype Energy Gun 26422 | -3/Lab | Identified Hyp. EM Gauss Rifle 26426 | -3/Lab | Found Prototype Protection 26426 | -3/Lab | Identified Exp. Powered Armor 26432 | -3/Lab | Found Prototype Hackware 26449 | -3/Lab | Build established: Hauler-Mutant 26589 | -3/Lab | Found Alien Artifact 26672 | -3/Lab | Found Alien Artifact 26823 | -3/Lab | Entered Research 26823 | -2/Research | Warlord forces began assault on 0b10 26823 | -2/Research | Evolved 2 slots: Propulsion x2 26932 | -2/Research | Spotted B-90 Cyclops 26933 | -2/Research | Research machine network offline 27012 | -2/Research | Discovered new exit (range 10) 27043 | -2/Research | Identified exit to Testing 27135 | -2/Research | Borebot progress halted 27170 | -2/Research | Entered Testing 27236 | -2/Testing | Identified Core Reset Matrix 27428 | -2/Testing | Found Prototype Protection 27428 | -2/Testing | Identified SHELL Armor 27504 | -2/Testing | Spotted PY-ZJQ1TC1CNQ 27515 | -2/Testing | Destroyed PY-ZJQ1TC1CNQ 28019 | -2/Testing | Discovered new exit (range 11) 28283 | -2/Testing | Incoming investigation squad redirected 28364 | -2/Testing | Fabricated Exp. Force Field? 28503 | -2/Testing | System corruption reached 10% 28549 | -2/Testing | Destroyed 11 combat bots 28573 | -2/Testing | Found Prototype Ballistic Cannon 28670 | -2/Testing | First assault squad dispatched 28738 | -2/Testing | Scanned by Researcher 28765 | -2/Testing | Destroyed 11 combat bots 28864 | -2/Testing | Identified exit to Access 28865 | -2/Testing | Entered Access 28865 | -1/Access | Evolved 2 slots: Power x1, Utility x1 28872 | -1/Access | Identified Omega Cannon 28917 | -1/Access | Incoming assault squad redirected 29111 | -1/Access | Build established: Generator-Mutant 29213 | -1/Access | Found Prototype Device 29213 | -1/Access | Identified Exp. Thermal Shield 29589 | -1/Access | Identified exit to Command 29820 | -1/Access | Found Quantum Capacitor 29836 | -1/Access | Found Prototype Device 29836 | -1/Access | Identified Exp. Transmission Jammer 29865 | -1/Access | First assault squad dispatched 29883 | -1/Access | Incoming assault squad redirected 30034 | -1/Access | Entered Command 30230 | -1/Command | Spotted B-99 Colossus 30240 | -1/Command | Destroyed 8 combat bots 30564 | -1/Command | First assault squad dispatched 30583 | -1/Command | Incoming assault squad redirected 30642 | -1/Command | Identified Quantum Router 30845 | -1/Command | Incoming assault squad redirected 31128 | -1/Command | Destroyed 7 combat bots 31204 | -1/Command | Destroyed 10 combat bots 31243 | -1/Command | Incoming investigation squad redirected 31565 | -1/Command | System corruption reached 10% 31663 | -1/Command | Disengaged cave seal 31663 | -1/Command | Derelicts emerged from the dark tunnel 31664 | -1/Command | Welcomed Warlord to Command 31757 | -1/Command | Warlord commented on Warlord statues 31764 | -1/Command | Spotted M Guard 31764 | -1/Command | Spotted M Guard 31764 | -1/Command | Spotted Combat Programmer 31765 | -1/Command | Spotted Combat Programmer 31766 | -1/Command | Assimilated Combat Programmer with FLK Orb 31769 | -1/Command | Allies destroyed Combat Programmer 31770 | -1/Command | Assimilated Combat Programmer with FLK Orb 31787 | -1/Command | All MAIN.C guards destroyed 31800 | -1/Command | Found Adv. Micro-nuke Launcher 31811 | -1/Command | P-80 Master assimilated allied P0-H23(g) 31858 | -1/Command | Identified Transdimensional Reconstructor 31858 | -1/Command | Used Core Reset Matrix 31859 | -1/Command | Incoming assault squad redirected 31859 | -1/Command | Incoming assault squad redirected 31871 | -1/Command | Met MAIN.C 31873 | -1/Command | Warlord shut down involuntarily 31876 | -1/Command | 0b10 Conduit disabled 31893 | -1/Command | Incoming assault squad redirected 31896 | -1/Command | MAIN.C activated Command garrisons 31928 | -1/Command | Destroyed MAIN.C 34882 | -1/Command | Found Prototype Ballistic Gun 34882 | -1/Command | Identified Multirail 34886 | -1/Command | Found Unknown Protection 34886 | -1/Command | Identified Hvy. Insulated Plating 35419 | -1/Command | Discovered new exit (range 15) 35879 | -1/Command | Found Prototype Energy Cannon 35879 | -1/Command | Identified Null Cannon 35926 | -1/Command | Found Prototype Protection 35926 | -1/Command | Identified Hvy. Regenerative Plating 35933 | -1/Command | Found Prototype Device 35933 | -1/Command | Identified Adv. Kinecellerator 35936 | -1/Command | Found Prototype Device 35936 | -1/Command | Identified Exp. Focal Shield 35939 | -1/Command | Found Prototype Device 35939 | -1/Command | Identified Femtoactuators 35986 | -1/Command | Found Prototype Reactor 35986 | -1/Command | Identified Vortex Chain Reactor 35989 | -1/Command | Found Prototype Reactor 35989 | -1/Command | Identified Zero-point Reactor 36118 | -1/Command | Found Multirail 36464 | -1/Command | Found Unknown Protection 36464 | -1/Command | Identified Hvy. Reflective Plating 36534 | -1/Command | Found Prototype Processor 36534 | -1/Command | Identified Exp. Melee Analysis Suite 36996 | -1/Command | Found Multirail 37006 | -1/Command | Discovered new exit (range 8) 37055 | -1/Command | Found Multirail 37391 | -1/Command | Phase Generator disabled 38794 | -1/Command | Found Prototype Protection 38796 | -1/Command | Identified Centrium Heavy Armor Plating 39548 | -1/Command | Build established: Generator-Gunner 39655 | -1/Command | Found Prototype Device 39930 | -1/Command | Attacked by Warlord forces 40207 | -1/Command | Build established: Generator-Mutant 40574 | -1/Command | Found Exp. Powered Armor 40609 | -1/Command | Found Prototype Ballistic Cannon 40609 | -1/Command | Identified Blast Cannon 40612 | -1/Command | Found Blast Cannon 40867 | -1/Command | Build established: Generator-Gunner 41565 | -1/Command | Warped through subspace to slip node 41565 | -1/Command | Discovered new exit (range 4) 41574 | -1/Command | Entered Access_0 41575 | -1/Access_0 | Sensed 3 artifacts in vicinity 41576 | -1/Access_0 | Met Architect 41576 | -1/Access_0 | Assimilated A8 with FLK Orb 41577 | -1/Access_0 | Destroyed A8 41580 | -1/Access_0 | Architect warped through subspace 41630 | -1/Access_0 | Architect warped through subspace 41653 | -1/Access_0 | Architect warped through subspace 41696 | -1/Access_0 | Architect warped through subspace 41717 | -1/Access_0 | Architect warped through subspace 41744 | -1/Access_0 | Architect warped through subspace 41746 | -1/Access_0 | Found Prototype Device 41746 | -1/Access_0 | Identified Exp. Weapon Cycler 41751 | -1/Access_0 | Found Prototype Device 41752 | -1/Access_0 | Identified Exp. Phase Shifter 41791 | -1/Access_0 | Subspace Access Node disabled 41804 | -1/Access_0 | Found Exp. Weapon Cycler 41813 | -1/Access_0 | Architect warped through subspace 41818 | -1/Access_0 | Found Exp. Phase Shifter 41844 | -1/Access_0 | Architect warped through subspace 41885 | -1/Access_0 | Architect warped through subspace 41900 | -1/Access_0 | Architect warped through subspace 41909 | -1/Access_0 | Build established: Generator-Mutant 41911 | -1/Access_0 | Architect warped through subspace 41943 | -1/Access_0 | Architect warped through subspace 41966 | -1/Access_0 | Architect warped through subspace 41983 | -1/Access_0 | Found Core Regenerator 41983 | -1/Access_0 | Used Core Regenerator, restored core integrity (+235) 42000 | -1/Access_0 | Architect warped through subspace 42027 | -1/Access_0 | Architect warped through subspace 42075 | -1/Access_0 | Architect warped through subspace 42119 | -1/Access_0 | Architect warped through subspace 42152 | -1/Access_0 | Architect warped through subspace 42178 | -1/Access_0 | A6 warped into view 42180 | -1/Access_0 | Assimilated A6 with FLK Orb 42184 | -1/Access_0 | Destroyed A6 42194 | -1/Access_0 | Architect warped through subspace 42241 | -1/Access_0 | Architect warped through subspace 42288 | -1/Access_0 | Architect warped through subspace 42336 | -1/Access_0 | Architect warped through subspace 42393 | -1/Access_0 | Architect warped through subspace 42414 | -1/Access_0 | Found Core Expander 42414 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 42434 | -1/Access_0 | Architect warped through subspace 42495 | -1/Access_0 | Architect warped through subspace 42522 | -1/Access_0 | Found Zero-point Reactor 42537 | -1/Access_0 | Architect warped through subspace 42580 | -1/Access_0 | Architect warped through subspace 42588 | -1/Access_0 | A5 warped into view 42608 | -1/Access_0 | Destroyed A5 42646 | -1/Access_0 | Architect warped through subspace 42648 | -1/Access_0 | Lost 3 parts (1n1u1w) 42656 | -1/Access_0 | Found Prototype Device 42685 | -1/Access_0 | Architect warped through subspace 42698 | -1/Access_0 | Identified Desublimator 42723 | -1/Access_0 | Architect warped through subspace 42753 | -1/Access_0 | Architect warped through subspace 42785 | -1/Access_0 | Architect warped through subspace 42835 | -1/Access_0 | Architect warped through subspace 42875 | -1/Access_0 | Architect warped through subspace 42918 | -1/Access_0 | Architect warped through subspace 42930 | -1/Access_0 | Subspace Access Node disabled 42936 | -1/Access_0 | Architect warped through subspace 42978 | -1/Access_0 | Architect warped through subspace 42999 | -1/Access_0 | Found Vortex Chain Reactor 43019 | -1/Access_0 | Architect warped through subspace 43049 | -1/Access_0 | Architect warped through subspace 43087 | -1/Access_0 | Architect warped through subspace 43120 | -1/Access_0 | Architect warped through subspace 43145 | -1/Access_0 | Architect warped through subspace 43163 | -1/Access_0 | Architect warped through subspace 43183 | -1/Access_0 | Architect warped through subspace 43205 | -1/Access_0 | Architect warped through subspace 43239 | -1/Access_0 | Architect warped through subspace 43257 | -1/Access_0 | Architect warped through subspace 43275 | -1/Access_0 | A4 warped into view 43279 | -1/Access_0 | Architect warped through subspace 43323 | -1/Access_0 | Destroyed A4 43351 | -1/Access_0 | Lost 3 parts (1n1u1w) 43356 | -1/Access_0 | Architect warped through subspace 43370 | -1/Access_0 | Subspace Access Node disabled 43378 | -1/Access_0 | Architect warped through subspace 43482 | -1/Access_0 | Architect warped through subspace 43506 | -1/Access_0 | Architect warped through subspace 43556 | -1/Access_0 | Architect warped through subspace 43581 | -1/Access_0 | Build established: Generator-Gunner 43585 | -1/Access_0 | Architect warped through subspace 43605 | -1/Access_0 | Architect warped through subspace 43631 | -1/Access_0 | Architect warped through subspace 43701 | -1/Access_0 | Subspace Access Node disabled 43768 | -1/Access_0 | Destroyed Architect 43769 | -1/Access_0 | Architect triggered a singularity event 43771 | -1/Access_0 | Released all parts (12) 43774 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43774 | -1/Access_0 | Warped through subspace to slip node 43774 | -1/Access_0 | Discovered new exit (range 8) 43778 | *** | Escaped singularity! Last Messages --------------- 43771_ Released Centrium Heavy Treads. 43771_ Released Desublimator. 43771_ Released Vortex Chain Reactor. 43771_ Released Exp. Matter Compressor. 43771_ Released Huge Storage Unit. 43771_ Released Imp. Armor Integrity Analyzer. 43771_ Released Exp. Targeting Computer. 43771_ Released Centrium Heavy Treads. 43771_ Released Blast Cannon. 43771_ Acquired 6 matter. 43772_ A0_COM: 8. 43773_ A0_COM: 7. 43774_ A0_COM: 6. 43774_ Acquired Hpw. Transdimensional Reconstructor. 43774_ Warped through subspace, drawn to slip node. 43774_ EXIT=FOUND 43775_ A0_COM: 5. 43776_ A0_COM: 4. 43777_ A0_COM: 3. 43778_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 114 Energy Capacity 950 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Power Amplification 40 Additional Mass Support 9 Armor Coverage 2850 Resistance: KI 25 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 65 Targeting Accuracy 24 Melee Accuracy 6 Launcher Accuracy 40 Armor Integrity Analysis 40 Recoil Reduction 14 Energy Filtering 50 Kinecelleration 50 Stasis Canceling 2 Offensive Hacking 22 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Component Analysis Suite | x1 | -6/Factory | Preloaded Exp. Force Field | x1 | -2/Testing Alien Tech Used ----------------- Integrated Mediator Core Regenerator Core Reset Matrix Transdimensional Reconstructor Core Expander High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed InertialEtherialDerivative Manual? 0 Play Time 09:43:14 Cumulative 1148.7 hours Start 2022.01.13 @ 14:41:22 End 2022.01.23 @ 15:18:11 Sessions 61 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type 6 Total 63 Types 13/17/11/3/1/2/13/2/1 Lore% 96 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdc64839-0097-42cf-88f4-16fd767e91ef