Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.25 @ 16:05:04 Player: Dosh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3040) 3040 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (468) 468 TOTAL SCORE: 6773 Bonus ------- High Alert Combat Kills 168 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Great Maul > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Light Deuterium Engine Terrain Scan Processor Improved Light Armor Plating Trap Reconfigurator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Improved Treads Heat Sink Sensor Array Core Shielding Trap Reconfigurator Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Mace [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . 2 . . . 1 Weapon . | . . . . . . . Parts Attached 89 | 7 10 28 1 . . 43 Power 11 | 1 1 4 . . . 5 Engine 7 | 1 1 3 . . . 2 Core 4 | . . 1 . . . 3 Reactor . | . . . . . . . Propulsion 26 | 2 4 5 . . . 15 Treads 26 | 2 4 5 . . . 15 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 3 11 . . . 13 Device 11 | 1 . 5 . . . 5 Storage 5 | 1 3 1 . . . . Processor 3 | . . 2 . . . 1 Hackware . | . . . . . . . Protection 10 | . . 3 . . . 7 Artifact . | . . . . . . . Weapon 23 | 2 2 8 1 . . 10 Energy Gun 7 | 1 1 5 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . . . . 2 Ballistic Cannon 9 | . . 2 1 . . 6 Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 40 | . 3 11 1 . . 25 Power 6 | . 1 3 . . . 2 Propulsion 10 | . 1 2 . . . 7 Utility 12 | . . 3 . . . 9 Weapon 12 | . 1 3 1 . . 7 Highest Loss Streak 7 | . 2 3 1 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 93 95 99 100 100 93 Engine 8 | . 13 9 11 11 11 4 Core 1 | . . . . . . 4 Treads 23 | . 23 21 22 22 22 24 Device 11 | . 14 15 11 11 11 7 Storage 10 | . 13 11 11 11 11 9 Processor 11 | . . 12 22 22 22 15 Protection 6 | . . 3 . . . 11 Energy Gun 8 | . 13 14 11 11 11 . Ballistic Gun 4 | . 7 . . . . 6 Ballistic Cannon 6 | . . 4 10 11 11 9 Launcher 1 | . 6 1 . . . . Naked Turns . | . . . . . . . Heaviest Build 52 | 13 32 38 30 30 30 52 Greatest Support 63 | 40 46 46 40 40 40 63 Greatest Overweight (x) 11 | . 1 1 . . . 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 Most Carried 15 | 3 9 15 14 14 14 15 Average Carried 11 | 2 6 11 13 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 3 9 14 13 14 14 7 Class Distribution -------------------- 54% | Mutant 27% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Exi Min Mat Matter Collected 2680 | 264 109 684 25 . . 1598 Remotely . | . . . . . . . Salvage Created 2930 | 148 284 1071 79 . . 1348 Parts 189 | 12 19 78 4 . . 76 Haulers Intercepted 3 | . . 2 . . . 1 Recyclers Shooed 5 | 1 . 2 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 69 | . 10 26 2 . . 31 Guns 32 | . 6 18 1 . . 7 Cannons 25 | . . 8 1 . . 16 AOE 10 | . 4 . . . . 6 Classes Destroyed 15 | 2 5 3 . . . 5 Worker 3 | . 1 2 . . . . Builder 8 | . . 2 . . . 6 Tunneler 4 | 3 . 1 . . . . Hauler 3 | . . 2 . . . 1 Recycler 5 | 1 . 1 . . . 3 Operator 1 | . 1 . . . . . Watcher 12 | . 3 5 . . . 4 Swarmer 15 | . 3 9 . . . 3 Grunt 32 | . 7 9 2 . . 14 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 14 | . . 8 . . . 6 Specialist 4 | . . . . . . 4 Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 6 | 3 4 5 2 . . 6 Combat Bots Only 4 | . 4 4 2 . . 4 Max Kills in Single Turn 2 | 1 2 2 1 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Damage Taken 6439 | . 804 1563 148 . . 3924 Core 973 | . 91 276 48 . . 558 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . 6 . . . 44 Regen/Repaired (Parts) 326 | . 67 10 . . . 249 Core Remaining (%) 60 | 100 63 . . . 19 . Volleys Fired 297 | 8 44 100 8 . . 137 Largest 2 | 2 2 2 2 . . 2 Hottest 110 | 70 86 110 90 . . 96 Shots Fired 524 | 16 78 164 13 . . 253 Gun 269 | 16 65 96 8 . . 84 Cannon 227 | . . 68 5 . . 154 Launcher 28 | . 13 . . . . 15 Special . | . . . . . . . Kinetic 347 | 8 28 68 5 . . 238 Thermal 149 | 8 37 96 8 . . . Explosive 28 | . 13 . . . . 15 Electromagnetic . | . . . . . . . Robot Hit Streak 25 | 4 17 25 5 . . 9 Robot Miss Streak 5 | 1 3 4 1 . . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 331 | 10 53 103 9 . . 156 Core Hits 162 | 6 31 52 3 . . 70 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 21 | . 4 6 2 . . 9 Burn 10 | . 4 4 2 . . . Destroy 1 | . . . . . . 1 Blast 9 | . . 2 . . . 7 Smash 1 | . . . . . . 1 Melee Attacks 10 | . . 1 . . . 9 Impact 10 | . . 1 . . . 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7923 | 136 1120 1693 165 . . 4809 Guns 2765 | 130 589 835 94 . . 1117 Cannons 3292 | . . 806 71 . . 2415 Explosions 1463 | . 517 . . . . 946 Melee 324 | . . . . . . 324 Ramming 79 | 6 14 52 . . . 7 Kinetic 4737 | 67 261 806 71 . . 3532 Thermal 1320 | 63 328 835 94 . . . Explosive 1463 | . 517 . . . . 946 Electromagnetic . | . . . . . . . Impact 324 | . . . . . . 324 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . 12 1 2 3 . . Message Errors 5 | . 3 . 1 1 . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 2 | . 1 . . 1 . . Misfires 3 | . 2 1 . . . . Alerts 3 | . 2 . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 241 | . 8 2 . . . 231 Projectiles 45 | . . 2 . . . 43 Explosions 55 | . 8 . . . . 47 Melee 141 | . . . . . . 141 Knockbacks 33 | . . 1 1 . . 31 Impact 5 | . . 1 . . . 4 Kinetic 26 | . . . 1 . . 25 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 262 | . 146 . . . . 116 Shots 14 | . 8 . . . . 6 Rammed 30 | 5 7 13 . . . 5 Targets Rammed 34 | 5 8 15 . . . 6 Kicked . | . . . . . . . Crushed 4 | . 1 2 . . . 1 Highest Temperature 557 | 18 198 189 147 . . 557 Average Temperature 92 | 8 71 42 65 . . 144 Received Heat Transfer 2250 | . 303 510 87 . . 1350 Effects 11 | . . . . . . 11 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 6 | . . . . . . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | 1 3 7 . . . . Heat Transferred 3822 | 185 1184 2120 333 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Peak Influence 743 | 20 225 269 144 . . 743 Initial 104 | . 13 7 104 . . . Average 121 | 13 79 91 134 . . 175 Maximum Alert Level 3 | . 1 1 . . . 3 Low Security (%) 83 | 100 96 90 100 . 100 70 Level 1 10 | . 3 9 . . . 15 Level 2 3 | . . . . . . 8 Level 3 2 | . . . . . . 5 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 4 . . . 7 Investigation 3 | . 1 2 . . . . Extermination . | . . . . . . . Reinforcement 10 | . 1 2 . . . 7 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . 1 . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Distress Signals 5 | . . 1 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 19 35 2 . . 52 Peak Tracking Total 7 | . 6 4 2 . . 7 Tactical Retreats 10 | . 1 3 . . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Traps Triggered 2 | . . 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Exi Min Mat Machines Disabled 15 | . 2 2 . . . 11 Max in Single Turn 1 | . 1 1 . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Machines Accessed 17 | . 6 6 . 1 . 4 Terminals 10 | . 4 5 . . . 1 Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 . . . 2 Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 13 18 . 1 . 15 Successful 30 | . 8 11 . 1 . 10 Failed 17 | . 5 7 . . . 5 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 28 | . 10 16 . . . 2 Fabricators . | . . . . . . . Repair Stations 15 | . 2 2 . . . 11 Recycling Units 3 | . 1 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 5 9 . 1 . 1 Record 1 | . . . . . . 1 Prototype ID Bank 2 | . 2 . . . . . Terminal Index 1 | . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . Alert Level 2 | . . 2 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . 1 1 . . . . Dispatch Records 1 | . . 1 . . . . Patrol Status 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 2 2 . . . 7 Scan Component 6 | . 1 1 . . . 4 Repair 5 | . 1 1 . . . 3 Recycling Unit Hacks 3 | . 1 . . . . 2 Retrieve Components 3 | . 1 . . . . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 6 6 . . . 4 Full Trace Events 2 | . 1 1 . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 1 . . . 3 Time 135 | . 13 38 . . . 84 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 14 | . 4 . . . . 10 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Exi Min Mat Turns Passed 7167 | 312 1249 2149 179 415 24 2839 Spaces Moved 3082 | 112 570 1049 97 216 16 1022 Core 15 | 6 . . . . . 9 Treads 3067 | 106 570 1049 97 216 16 1013 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 164 | 154 167 160 160 160 160 168 Slowest Speed 600 | 160 240 240 160 160 160 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 7 99 87 20 61 10 66 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . 1 . . . 4 Terrain Destroyed 156 | . 50 1 . . . 105 Melee 1 | . . 1 . . . . Projectile 48 | . . . . . . 48 AOE 107 | . 50 . . . . 57 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Total 4630 | 229 781 1345 108 286 15 1866 Wait 1030 | 95 132 119 3 70 . 611 Move 3076 | 111 569 1048 96 215 15 1022 Hop . | . . . . . . . Pick Up 47 | 3 11 16 . 1 . 16 Fast Attach 28 | 7 5 9 . . . 7 Attach 42 | . 2 14 1 . . 25 Detach 18 | . 1 7 . . . 10 Swap 19 | . 3 5 . . . 11 Drop 29 | . 6 11 . . . 12 Fire 297 | 8 44 100 8 . . 137 Melee 10 | . . 1 . . . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 34 | 5 8 15 . . . 6 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 313 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Repaired Lgt. Treads 1016 | -10/Materials | Discovered new exit (range 16) 1209 | -10/Materials | Discovered new exit (range 7) 1391 | -10/Materials | Discovered new exit (range 10) 1562 | -10/Materials | Entered another Materials area 1562 | -9/Materials | Evolved 2 slots: Utility x2 2274 | -9/Materials | Lost 3 parts (1p1n1u) 2418 | -9/Materials | Discovered new exit (range 12) 2422 | -9/Materials | Core integrity fell below 50% 2772 | -9/Materials | Build established: Scavenger-Mutant 2783 | -9/Materials | Discovered new exit (range 16) 2985 | -9/Materials | Discovered new exit (range 8) 3028 | -9/Materials | Repaired Imp. Terrain Scanner 3179 | -9/Materials | Discovered new exit (range 13) 3645 | -9/Materials | Discovered new exit (range 16) 3711 | -9/Materials | Entered Mines 3758 | -9/Mines | Core integrity fell below 20% 3815 | -9/Mines | Learned location of 1 exit from Materials 3882 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3882 | -9/Mines | Discovered new exit (range 5) 3890 | -9/Mines | Entered Exiles 3930 | -9/Exiles | Met 8R-AWN 3958 | -9/Exiles | Met EX-HEX 4002 | -9/Exiles | Met EX-BIN 4033 | -9/Exiles | Aligned with FarCom system 4034 | -9/Exiles | Given EX-Vault access code 4071 | -9/Exiles | Opened EX-Vault 4082 | -9/Exiles | Found Trap Reconfigurator 4115 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4137 | -9/Exiles | Exiles lab attacked by MAIN.C 4216 | -9/Exiles | Discovered new exit (range 14) 4305 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4305 | -9/Exiles | Entered Mines 4310 | -8/Mines | Discovered new exit (range 13) 4329 | -8/Mines | Entered Materials 4329 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4330 | -8/Materials | Identified exit to Factory 4621 | -8/Materials | Build established: Scavenger-Skirmisher 5398 | -8/Materials | Build established: Mutant 5419 | -8/Materials | Discovered exit to Factory (range 16) 5557 | -8/Materials | Repaired Lgt. Treads 5591 | -8/Materials | Repaired Imp. Treads 5617 | -8/Materials | Repaired Lgt. Treads 6896 | -8/Materials | Core integrity fell below 50% 6923 | -8/Materials | Lost 6 parts (2n3u1w) 7139 | -8/Materials | Core integrity fell below 20% 7154 | -8/Materials | Lost 7 parts (1p1n2u3w) 7168 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07130_ K-01 Serf collects debris. 07138_ U-05 Engineer lays Concrete. 07138_ K-01 Serf collects debris. 07139_ Sneak attack on U-05 Engineer. 07139_ Destroyed Lgt. Ion Engine. 07139_ Destroyed Structural Scanner. 07139_ U-05 Engineer system corrupted by crushing effect. 07139_ U-05 Engineer knocked back. 07142_ K-01 Serf collects debris. 07150_ Acquired 24 matter. 07157_ G-47 Trooper knocked back. 07161_ Imp. Heat Sink destroyed. 07163_ G-47 Trooper suffers critical hit (Smash). 07163_ Destroyed Imp. Heat Sink. 07163_ Destroyed Particle Gun. 07163_ G-47 Trooper system corrupted by crushing effect. 07166_ K-01 Serf cleans the Electrolysis Chamber. 07166_ Destroyed Imp. Heat Sink. 07166_ G-47 Trooper system corrupted by crushing effect. 07166_ G-47 Trooper knocked back. 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""" | | ??#??########?######?#??####?#####?### | | ???#????###??##??######################??######### | | ???##?#?????#???#?#??###?######################### | | ???###??#???#?????##?##################?########## | | ??????#???#??????###??#??######################### | | ????? ???#???#??##???#####?####################### | | ??????????##?????#??????###########?############## | | ??????#?????#?#???#?#???##?#?#####?############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatLayeredAmplifier Manual? 0 Play Time 00:39:15 Cumulative 22.8 hours Start 2023.11.25 @ 15:28:56 End 2023.11.25 @ 16:05:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 926308d1-6b7f-46c1-9220-2568b81250a1