Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 14:02:06 Player: Meraxes Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1420) 1420 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 4114 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 14/160 System Corruption 8% Temperature Cool (0) Movement Treading (200) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Shield Generator > --- WEAPON (3) ------- Heavy EM Pulse Gun > --- INVENTORY (24) --- Aluminum Leg Small Storage Unit Salvage Targeting Computer Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Trap Extractor > --- WEAPON ----------- Beamcaster Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Medium Treads Carbon-fiber Leg Small Storage Unit Salvage Targeting Computer Shield Generator Heavy EM Pulse Gun Heavy EM Pulse Gun Particle Cannon Ion Cannon Ion Cannon Heavy Assault Rifle Autogun Grenade Launcher [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Trap Extractor Storage Large Storage Unit Weapon Particle Cannon Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . . . 2 1 Weapon 1 | . . 1 . . . Parts Attached 77 | 6 10 8 2 11 40 Power 10 | 1 1 1 . 1 6 Engine 7 | 1 1 1 . 1 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 23 | 2 3 2 1 4 11 Treads 4 | . . . . . 4 Leg 17 | 2 3 2 1 4 5 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 11 | 1 3 . . 3 4 Device 6 | . . . . 3 3 Storage 5 | 1 3 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 33 | 2 3 5 1 3 19 Energy Gun 11 | 1 1 3 1 . 5 Energy Cannon 9 | . . 2 . . 7 Ballistic Gun 12 | 1 2 . . 3 6 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 44 | . . 4 . . 40 Power 7 | . . 1 . . 6 Propulsion 13 | . . 1 . . 12 Utility 3 | . . . . . 3 Weapon 21 | . . 2 . . 19 Highest Loss Streak 9 | . . 3 . . 9 Average Slot Usage (%) 89 | . 91 85 99 99 86 Engine 7 | . 12 11 11 9 5 Core 2 | . . . . . 4 Treads 4 | . . . . . 7 Leg 16 | . 25 28 32 27 8 Hover 2 | . . . . . 3 Device 8 | . . . . 17 10 Storage 22 | . 27 22 22 18 22 Energy Gun 4 | . 12 7 10 3 2 Energy Cannon 8 | . . 9 22 9 6 Ballistic Gun 10 | . 12 6 . 14 11 Naked Turns . | . . . . . . Heaviest Build 96 | 11 39 46 46 51 96 Greatest Support 84 | 20 20 30 30 35 84 Greatest Overweight (x) 11 | 1 11 2 2 1 7 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 24 | 6 16 16 16 16 24 Average Capacity 20 | 5 14 16 16 16 23 Most Carried 17 | 3 14 15 15 16 17 Average Carried 11 | 1 11 13 14 13 10 Final Capacity 24 | 6 16 16 16 16 24 Final Carried 16 | 2 14 14 15 16 4 Class Distribution -------------------- 43% | Hauler-Gunner 18% | Scavenger-Gunner 15% | Mutant 11% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Hauler-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1230 | 242 159 82 . 204 543 Remotely . | . . . . . . Salvage Created 1517 | . 159 235 . 341 782 Parts 94 | . 13 13 . 25 43 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 35 | . 5 3 . 8 19 Guns 21 | . 5 . . 5 11 Cannons 11 | . . 2 . 3 6 AOE 3 | . . 1 . . 2 Classes Destroyed 9 | . 3 2 . . 4 Builder 3 | . 1 . . . 2 Recycler 2 | . . 1 . . 1 Watcher 1 | . . . . . 1 Swarmer 12 | . 3 . . 2 7 Grunt 11 | . 2 2 . 2 5 Duelist 1 | . . . . . 1 Sentry 7 | . . 1 . 4 2 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Thug 1 | . . . . . 1 Best Kill Streak 5 | . 4 3 . 2 5 Combat Bots Only 4 | . 3 2 . 2 4 Max Kills in Single Turn 2 | . 2 1 . 2 2 Gunslinging 1 | . 1 . . . 1 Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4837 | . 184 300 16 204 4133 Core 832 | . 35 63 . 22 712 Absorbed by Shields 30 | . . . . . 30 Core Remaining (%) 91 | 100 86 . 84 96 . Volleys Fired 124 | . 15 10 . 21 78 Largest 3 | . 2 3 . 3 3 Hottest 195 | . 70 181 . 181 195 Shots Fired 304 | . 24 18 . 60 202 Gun 220 | . 24 12 . 47 137 Cannon 83 | . . 6 . 13 64 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 173 | . 15 7 . 46 105 Thermal 117 | . 9 8 . 13 87 Explosive 1 | . . . . . 1 Electromagnetic 13 | . . 3 . 1 9 Robot Hit Streak 10 | . 4 5 . 7 10 Robot Miss Streak 13 | . 3 3 . 3 13 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 179 | . 14 8 . 38 119 Core Hits 86 | . 8 7 . 14 57 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3233 | 1 182 171 . 404 2475 Guns 1918 | . 182 100 . 281 1355 Cannons 815 | . . 61 . 123 631 Explosions 482 | . . 10 . . 472 Melee . | . . . . . . Ramming 18 | 1 . . . . 17 Kinetic 1509 | . 95 54 . 281 1079 Thermal 1587 | . 87 73 . 123 1304 Explosive 27 | . . 10 . . 17 Electromagnetic 92 | . . 34 . . 58 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 2 8 Average Corruption 3 | . . . . 2 3 Corruption Purged . | . . . . . . Effects 35 | . . . . 4 31 Message Errors 9 | . . . . . 9 Matter Fused 6 | . . . . . 6 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 6 | . . . . . 6 Targeting Errors 5 | . . . . 2 3 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 91 | . . 13 . . 78 Projectiles 5 | . . . . . 5 Explosions 86 | . . 13 . . 73 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 105 | . . 42 . . 63 Shots 3 | . . 1 . . 2 Rammed 3 | 1 . . . . 2 Targets Rammed 3 | 1 . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 454 | . 69 228 . 454 384 Average Temperature 94 | . 26 79 . 143 93 Received Heat Transfer 750 | . 24 147 . 72 507 Effects 9 | . . . . 5 4 Shutdowns 2 | . . . . 2 . Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . 1 1 Heat Transferred 2496 | . 259 148 . 222 1867 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 256 | . 130 149 57 213 256 Initial 57 | . . 54 57 22 35 Average 79 | . 57 110 57 90 79 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 94 | 100 100 100 100 95 91 Level 1 5 | . . . . 4 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . . 3 6 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 5 | . . . . 2 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 7 4 . 15 39 Peak Tracking Total 6 | . 5 3 . 4 6 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 10 | . 4 . 2 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 4 | . . 2 . . 2 Max in Single Turn 2 | . . 1 . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 8 | . 1 3 1 . 3 Terminals 6 | . 1 3 . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 2 14 1 . 4 Successful 15 | . . 11 1 . 3 Failed 4 | . 2 1 . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts 2 | . . 2 . . . Manual . | . . . . . . Terminals 19 | . 2 14 . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . . 11 1 . 3 Record 10 | . . 9 . . 1 Open Door 1 | . . . 1 . . Branch Access Points 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 . . 2 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3588 | 48 281 307 262 477 2213 Spaces Moved 1683 | 34 142 174 166 220 947 Core 11 | 8 3 . . . . Treads 372 | . . . . . 372 Legs 1088 | 26 139 174 166 220 363 Wheels . | . . . . . . Hover 212 | . . . . . 212 Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 Average Speed 177 | 105 152 152 150 150 198 Slowest Speed 600 | 150 600 180 180 150 490 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 25 20 45 23 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 78 | . . 21 . . 57 Melee . | . . . . . . Projectile . | . . . . . . AOE 78 | . . 21 . . 57 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2032 | 43 178 199 177 326 1109 Wait 110 | . . 3 9 68 30 Move 1678 | 33 141 173 165 219 947 Hop . | . . . . . . Pick Up 33 | 3 11 5 1 3 10 Fast Attach 33 | 5 8 1 2 1 16 Attach 33 | 1 . 5 . 3 24 Detach 3 | . . . . 1 2 Swap 11 | . 2 2 . 7 . Drop 4 | . 1 . . 3 . Fire 124 | . 15 10 . 21 78 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | 1 . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 394 | -9/Materials | Central database locked down 394 | -9/Materials | Central database locked down 539 | -9/Materials | Lost 3 parts (1p1n1w) 626 | -9/Materials | Discovered new exit (range 8) 637 | -9/Materials | Entered Mines 644 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 750 | -9/Mines | Discovered new exit (range 13) 793 | -9/Mines | Build established: Gunner 879 | -9/Mines | Discovered new exit (range 13) 899 | -9/Mines | Entered Materials 899 | -8/Materials | Evolved 2 slots: Utility x2 1276 | -8/Materials | Garrison activated, responded to threat 1348 | -8/Materials | Discovered new exit (range 12) 1376 | -8/Materials | Entered Factory 1376 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1531 | -7/Factory | Build established: Scavenger-Gunner 1595 | -7/Factory | Lost 3 parts (2n1w) 1734 | -7/Factory | Lost 4 parts (1p1n2w) 2103 | -7/Factory | Lost 5 parts (1p2n2w) 2172 | -7/Factory | P-60 Hacker assimilated allied BA-5M3(g) 2511 | -7/Factory | Build established: Hauler-Gunner 2687 | -7/Factory | Garrison activated, responded to threat 2930 | -7/Factory | Core integrity fell below 50% 2960 | -7/Factory | Lost 8 parts (2p3n3w) 3201 | -7/Factory | Identified exit to Lower Caves 3475 | -7/Factory | Lost 4 parts (1n1u2w) 3559 | -7/Factory | Assembled infested ambush trap array 3578 | -7/Factory | Core integrity fell below 20% 3589 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03560_ K-01 Serf pushes S-27 Virus. 03566_ System corrupted: Component data lost. 03569_ Gravmag System destroyed. 03569_ Ion Cannon destroyed. 03569_ System corrupted by crushing effect (+1). 03569_ System corrupted by crushing effect (+2). 03569_ Knocked back. 03574_ Imp. Heat Sink destroyed. 03574_ Gravmag System destroyed. 03575_ Knocked back. 03577_ Lgt. Ion Engine destroyed. 03577_ Particle Cannon destroyed. 03577_ as-12253 destroyed. 03577_ as-61216 destroyed. 03577_ as-91479 destroyed. 03581_ Autogun destroyed. 03581_ Grenade Launcher destroyed. 03584_ The unstable cave ceiling collapses. 03584_ Particle Gun destroyed. 03587_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # ## # ??????????????????? | | #########+## ! """ + ????????????????????? | | #???????# ## ! """ # ???????????????????? | | ##??????# ## !] """ #? 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""" ddY# #??????????????????? | | ?????????? ?????????????????? | | ????????? % ????????????????? | | ???????? ???????????????? | | ???????### ## # ## ??????????????? | | ?????????###########+###? ## # ?##??????????????? | | ????????????????????????? ?#####????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????" ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Made in Tau Ceti IV Shopping List Storm Trooper Challenges ------------ None Game ------ Seed BattleHeavyManipulator Manual? 0 Play Time 01:20:14 Cumulative 4.5 hours Start 2022.02.04 @ 21:29:15 End 2022.02.06 @ 14:02:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6693b26-67f1-4f6f-8afc-6ae976628a80