Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 13:44:53 Player: kiul Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (2094) 2094 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 4567 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 55 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 88/100 System Corruption 2% Temperature Critical (997) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Treads High-capacity Matter Pod (200) Trap Scanner Relay Coupler [Grunt] (23) Relay Coupler [Brawler] (27) Relay Coupler [Behemoth] (9) Enhanced Autogun Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Reactive Plating Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Trap Scanner Hardened Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Beam Rifle Beam Rifle Enhanced Autogun Flak Cannon Flak Cannon Grenade Launcher Grenade Launcher Datajack [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 2 . Weapon 1 | . . 1 . . Parts Attached 44 | 6 8 9 7 14 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 . 4 Treads 4 | . . . . 4 Leg . | . . . . . Wheel 6 | 2 2 2 . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 4 3 4 Device 3 | . . 3 . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware 2 | . . . 2 . Protection 6 | . 1 . 1 4 Artifact . | . . . . . Weapon 16 | 2 3 2 4 5 Energy Gun 5 | 1 1 2 . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 1 1 . 2 2 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 21 | . 1 . . 20 Power 2 | . . . . 2 Propulsion 7 | . 1 . . 6 Utility 5 | . . . . 5 Weapon 7 | . . . . 7 Highest Loss Streak 18 | . 1 . . 18 To Critical Strikes . | . . . . . Average Backups 14 | 1 8 11 18 19 Power 1 | . 1 1 1 1 Propulsion 2 | . 1 1 3 3 Utility 5 | . 2 4 6 6 Weapon 4 | . 3 2 5 6 Tool/Special . | . . . . . Unused Backups 19 | . 5 . 6 8 Power 3 | . 1 . 1 1 Propulsion 5 | . 3 . 1 1 Utility 9 | . . . 4 5 Weapon 1 | . 1 . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 94 95 93 98 Engine 10 | . 14 11 9 8 Treads 3 | . . . . 7 Wheel 17 | . 27 22 18 9 Device 6 | . . 6 9 8 Storage 10 | . 14 11 9 9 Hackware 8 | . . . 8 18 Protection 9 | . 9 11 11 8 Energy Gun 8 | . 14 20 6 . Energy Cannon 3 | . . . 6 5 Ballistic Gun 13 | . 9 11 13 17 Launcher 2 | . 4 . . 3 Peak Build Rating 33 | 6 11 17 32 33 Average Rating 21 | 4 9 14 26 31 On Entrance 13 | . 6 11 17 32 Avg Prop Armor Cover (%) 7 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 70 | 12 28 69 66 70 Greatest Support 40 | 26 26 26 22 40 Greatest Overweight (x) 5 | . 1 2 2 5 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 20 | 8 10 20 20 20 Average Capacity 16 | 7 9 18 20 20 Most Carried 20 | 4 10 14 20 20 Average Carried 14 | 1 8 11 18 19 Final Capacity 20 | 8 10 20 20 20 Final Carried 20 | 4 10 13 20 9 Class Distribution -------------------- 43% | Hacker-Tank 29% | Tank 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Hacker-Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1625 | 258 356 240 168 603 Remotely . | . . . . . Salvage Created 1937 | . 295 461 581 600 Parts 126 | . 25 22 29 50 Haulers Intercepted 7 | . 1 3 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 45 | . 8 7 11 19 Guns 22 | . 2 5 5 10 Cannons 6 | . . . 3 3 AOE 15 | . 6 1 2 6 Classes Destroyed 9 | . 6 1 . 2 Worker 4 | . 3 . 1 . Hauler 7 | . 1 3 3 . Operator 2 | . 1 1 . . Watcher 2 | . 1 1 . . Swarmer 17 | . 5 . 3 9 Grunt 14 | . 3 5 4 2 Duelist 1 | . . . . 1 Sentry 12 | . . 2 4 6 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 4 4 4 4 Combat Bots Only 4 | . 3 4 3 4 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 236 | . 23 33 29 151 Missed 56 | . 7 11 9 29 Hits 180 | . 16 22 20 122 Projectile 180 | . 16 22 20 122 Critical Strikes 13 | . 2 . . 11 Damage Taken 3459 | . 236 277 328 2618 Core 664 | . 42 62 89 471 Absorbed by Shields . | . . . . . Ignored by Resistances 254 | . . . . 254 Core Remaining (%) 89 | 100 83 84 . . Volleys Fired 130 | . 23 26 35 46 Largest 3 | . 2 3 3 3 Hottest 149 | . 86 132 149 128 Shots Fired 345 | . 45 78 94 128 Gun 269 | . 40 74 72 83 Cannon 46 | . . . 14 32 Launcher 30 | . 5 4 8 13 Special . | . . . . . Kinetic 163 | . 17 26 37 83 Thermal 152 | . 23 48 49 32 Explosive 30 | . 5 4 8 13 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 16 10 15 13 Robot Miss Streak 5 | . 5 4 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 211 | . 26 51 56 78 Core Hits 112 | . 22 21 24 45 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 3 6 1 Burn 10 | . . 3 6 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4584 | . 647 794 963 2180 Guns 2383 | . 265 622 684 812 Cannons 754 | . . . 186 568 Explosions 1370 | . 345 172 53 800 Melee . | . . . . . Ramming 77 | . 37 . 40 . Kinetic 1430 | . 74 114 265 977 Thermal 1707 | . 191 508 605 403 Explosive 1370 | . 345 172 53 800 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . 1 17 Message Errors 3 | . . . 1 2 Matter Fused 4 | . . . . 4 Heat Flow Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 20 | . . . 20 . Projectiles . | . . . . . Explosions . | . . . . . Melee 20 | . . . 20 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 177 | . 38 . 68 71 Shots 6 | . 1 . 2 3 Rammed 3 | . 2 . 1 . Targets Rammed 3 | . 2 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 1124 | . 172 360 208 1124 Average Temperature 129 | . 59 123 50 241 Received Heat Transfer 2531 | . 138 123 117 2153 Effects 18 | . . 3 . 15 Shutdowns 4 | . . 1 . 3 Energy Bleed 1 | . . 1 . . Matter Decay 3 | . . 1 . 2 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 6 | . . . . 6 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 5 | . . 3 2 . Heat Transferred 4581 | . 460 1517 1850 754 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 3 | . . . . 3 Low Security (%) 68 | 100 100 100 100 16 Level 1 10 | . . . . 28 Level 2 17 | . . . . 48 Level 3 2 | . . . . 6 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 782 | . 150 144 125 782 Initial 57 | . . 11 22 57 Average 205 | . 60 73 66 443 Influence Increases 1612 | . 282 247 336 747 Destroy 0b10 Robot/C 1000 | . 160 140 220 480 Destroy 0b10 Robot/NC 75 | . 30 25 20 . Destroy Leader 168 | . 44 48 56 20 Allied During Kill 21 | . . . . 21 Successful Hack 20 | . . 10 10 . Disable Machine 30 | . 15 15 . . Anti-Garrison Action 200 | . . . . 200 Destroy Structure 98 | . 33 9 30 26 Influence Decreases 1048 | . 254 222 301 271 Entered New Map 79 | . . 17 31 31 Time Decay 719 | . 244 205 270 . Lost Part 210 | . 10 . . 200 Lost Ally 40 | . . . . 40 Squads Dispatched 4 | . 1 3 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 13 16 14 34 Peak Tracking Total 9 | . 4 5 4 9 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . . 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 5 | . 1 1 . 3 Max in Single Turn 1 | . 1 1 . 1 Garrison Relay 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 1 2 3 2 Terminals 5 | . 1 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 18 | . 2 5 6 5 Successful 8 | . . 3 4 1 Failed 8 | . 2 1 1 4 Catastrophic 1 | . . . . 1 Database Lockouts 2 | . . 1 1 . Manual 5 | . 2 2 1 . Terminals 10 | . 2 2 1 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . 3 3 . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . . 1 1 1 Record 1 | . . 1 . . Registered Components 1 | . . . 1 . Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 2 2 . Retrieve Study 4 | . . 2 2 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 2 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 10 | . . . . 10 Machine Destruction 10 | . . . . 10 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 23 | . . . . 23 Total Damage 364 | . . . . 364 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2780 | 72 643 449 580 1036 Spaces Moved 1897 | 69 582 308 386 552 Core 7 | 7 . . . . Treads 132 | . . . . 132 Legs . | . . . . . Wheels 1758 | 62 582 308 386 420 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 110 110 Average Speed 117 | 85 91 108 110 159 Slowest Speed 400 | 90 105 115 110 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . . 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 68 35 31 71 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 39 | . . . 39 . Terrain Destroyed 131 | . 37 7 62 25 Melee . | . . . . . Projectile . | . . . . . AOE 131 | . 37 7 62 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2220 | 78 653 368 482 639 Wait 57 | . 14 14 25 4 Move 1893 | 68 581 307 385 552 Hop . | . . . . . Pick Up 42 | 4 12 5 17 4 Fast Attach 11 | 6 2 2 1 . Attach 16 | . 1 1 1 13 Detach 1 | . . 1 . . Swap 30 | . 8 7 8 7 Drop 27 | . 10 5 9 3 Fire 130 | . 23 26 35 46 Melee . | . . . . . Ram 3 | . 2 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: [*Fac x3] / [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 327 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 15) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 728 | -9/Materials | Central database locked down 1038 | -9/Materials | Build established: Tank 1107 | -9/Materials | Discovered new exit (range 16) 1165 | -9/Materials | Entered another Materials area 1165 | -8/Materials | Evolved 2 slots: Utility x2 1528 | -8/Materials | Central database locked down 1691 | -8/Materials | Discovered new exit (range 15) 1744 | -8/Materials | Identified exit to Garrison 1745 | -8/Materials | Entered Garrison 1832 | -8/Garrison | Build established: Hacker-Tank 1875 | -8/Garrison | Triggered checkpoint 1914 | -8/Garrison | Garrison Relay disabled 1985 | -8/Garrison | Triggered checkpoint 2071 | -8/Garrison | Triggered checkpoint 2089 | -8/Garrison | Learned Factory security intel 2096 | -8/Garrison | Discovered new exit (range 3) 2152 | -8/Garrison | Garrison Relay disabled 2209 | -8/Garrison | Triggered checkpoint 2227 | -8/Garrison | Discovered new exit (range 6) 2307 | -8/Garrison | Triggered checkpoint 2375 | -8/Garrison | Discovered new exit (range 10) 2393 | -8/Garrison | Rescued a captive Derelict 2397 | -8/Garrison | Rescued a captive Derelict 2505 | -8/Garrison | Garrison Relay disabled 2643 | -8/Garrison | Triggered checkpoint 2677 | -8/Garrison | Triggered checkpoint 2682 | -8/Garrison | Spotted B-75 Beast 2685 | -8/Garrison | Spotted B-75 Beast 2760 | -8/Garrison | Discovered new exit (range 15) 2771 | -8/Garrison | Core integrity fell below 50% 2777 | -8/Garrison | Core integrity fell below 20% 2781 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 02768_ Beam Rifle+ destroyed. 02769_ Power failure, Deuterium Engine shutdown. 02771_ Critical hit (Meltdown: +330). 02773_ Overheating: Reactive Plating damaged (-122). 02773_ Overheating: System Shield damaged (-3). 02773_ Overheating: Deuterium Engine damaged (-14). 02773_ Overheating: Reactive Plating damaged (-111). 02774_ Power failure, Deuterium Engine shutdown. 02774_ Lgt. Treads broken. 02774_ Overheating: Short circuit. 02775_ Overheating: System Shield damaged (-4). 02775_ Overheating: Reactive Plating damaged (-34). 02776_ Acquired 13 matter. 02777_ Overheating: Core damaged (-88). 02777_ Deuterium Engine destroyed. 02777_ Reactive Plating destroyed. 02781_ Overheating: Matter decay (-19). 02781_ Reactive Plating destroyed. 02781_ Lgt. Treads destroyed. 02781_ Broken Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ^ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ?????????????????????? ??????????????????" | | ?????????????????????# ??????####?????#%[ ## | | ?????????????????????# ####"""#######=%%## | | ?????????????????????# === | | ?????????????????????# % %= | | ?????????????????????#!!! ///####" ####### * | | ?????????????????????????????????# #?????# ## | | ?????????????????????????????????# #?????# ## | | ?????????????????????????????????# #?????# ## | | ?????????????????????????????????# #####?# #? | | ?????????????????????????????????# " ??# #? | | ?????????????????????????????????# ##???# #? | | ???????????????????????????????? % #???# #? | | ???????????###################BB ###### #? | | ??????????# % %]%BB ^ #? | | ??????????# ss % @ BB Yg #? | | ??????????# s %% %BB ^ #? | | ??????????# < ############# #####g ####+#### #? | | ??????????????????????????# #???# #???????? #? | | ??????????????????????????" #???# "???????? #? | | ??????????????????????????" #???# "???????? ?? | | ??????????????????????????" #???# "??????????? | | ??????????????????????????# #???? #??????????? | | ??????????????????????????# #???? #??????????? | | ??????????????????????????# #???? ^#??????????? | | ??????????????????????????# #???? #??????????? | | ??????????????????????????# #???? #??????????? | | ?????????????????????????? #???? ??????????? | | ??????????????????????????# #???? #??????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayImpactRouter Manual? 0 Play Time 00:36:10 Cumulative 41.3 hours Start 2025.10.31 @ 13:09:40 End 2025.10.31 @ 13:44:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9753742-a3de-4909-83e5-6ba790ff9bb5