Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.27 @ 03:15:41 Player: rei Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (5658) 5658 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 11938 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 235/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Launcher Guidance Computer Improved Launcher Guidance Computer Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Energy Well (350) Cooled Plasma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Thermal Generator Improved Heat Sink Launcher Guidance Computer Improved Launcher Guidance Computer Core Analyzer Advanced Transmission Jammer Advanced Thermal Shield Improved System Guard > --- WEAPON ----------- Cooled Plasma Rifle Hardcell Cannon > --- INVENTORY -------- Armored Medium Treads Myomer Leg Energy Well Long-range Proton Cannon [Rating: 107] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Improved Heavy Treads Leg Armored Leg Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Improved Proton Missile Launcher Impact Weapon Mace Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . 2 2 2 Power 2 | . . . . . 1 . . . 1 . Propulsion 3 | . . . 1 . . 2 . . . . Utility 6 | . . . 1 . 1 . . 2 1 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 105 | 8 2 . 1 9 14 6 10 4 21 30 Power 21 | 1 2 . . 1 4 . 1 1 5 6 Engine 8 | 1 2 . . 1 4 . . . . . Core 11 | . . . . . . . 1 1 5 4 Reactor 2 | . . . . . . . . . . 2 Propulsion 31 | 2 . . . 3 3 6 5 1 6 5 Treads 4 | . . . . . . . . . . 4 Leg 22 | 2 . . . 3 . 5 5 1 6 . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 4 | . . . . . 3 1 . . . . Utility 26 | 2 . . 1 3 4 . 1 1 4 10 Device 17 | 1 . . 1 3 2 . 1 1 2 6 Storage 2 | 1 . . . . 1 . . . . . Processor 5 | . . . . . 1 . . . . 4 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 27 | 3 . . . 2 3 . 3 1 6 9 Energy Gun 7 | 2 . . . . 2 . . . . 3 Energy Cannon 3 | . . . . . 1 . . . . 2 Ballistic Gun 11 | 1 . . . 1 . . 3 1 5 . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 2 | . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 Unidentified Prototypes 6 | . 1 . . . 1 . . 2 1 1 Parts Lost 44 | . . . . 4 3 . 1 1 8 27 Power 7 | . . . . . . . . . 3 4 Propulsion 9 | . . . . 1 3 . . . 1 4 Utility 14 | . . . . 2 . . . . 3 9 Weapon 14 | . . . . 1 . . 1 1 1 10 Highest Loss Streak 9 | . . . . 2 2 . 1 1 3 9 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 3 | 1 1 2 3 4 4 4 3 4 2 2 Power . | . 1 2 2 1 1 . . . . . Propulsion . | . . . . . . 2 2 1 . . Utility . | . . . . 2 . . . . . . Weapon 1 | 1 . . . 1 1 1 . 2 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . . . 4 2 1 3 3 1 2 Power 1 | . . . . 1 . . . . . . Propulsion 6 | . . . . . 1 . 3 1 . 1 Utility 7 | . . . . 3 . 1 . 1 1 1 Weapon 2 | . . . . . 1 . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 86 91 80 95 96 85 83 57 Engine 4 | . 14 14 11 11 9 14 14 6 1 . Core 7 | . . . . . . . . 6 13 6 Leg 23 | . 28 28 22 25 16 28 38 33 28 5 Device 18 | . 14 14 20 21 17 23 20 19 18 18 Storage 2 | . 14 14 11 11 7 . . . . . Processor 5 | . . . . . 6 7 7 6 5 10 Protection 1 | . . . . . . . . . 3 . Energy Gun 3 | . 28 28 22 12 7 7 2 . . 3 Ballistic Gun 7 | . . . . 3 7 . 5 13 10 3 Peak Build Rating 107 | 9 11 11 13 20 23 38 56 81 97 107 Average Rating 66 | 1 10 11 12 16 18 35 46 80 90 71 On Entrance 30 | . 9 11 11 13 12 23 38 56 81 76 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 13 18 18 19 29 26 28 31 33 65 67 Greatest Support 129 | 20 20 20 20 30 39 84 89 93 97 129 Greatest Overweight (x) 13 | 1 . . . 2 2 1 . . . 13 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 5 5 5 5 5 Average Capacity 5 | 5 8 8 8 8 9 5 5 5 5 5 Most Carried 10 | 6 3 2 5 8 10 5 5 5 5 5 Average Carried 3 | 1 1 2 3 4 4 4 4 4 3 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 5 | 1 2 2 5 2 5 4 5 4 3 3 Class Distribution -------------------- 38% | Skirmisher 24% | Scavenger-Skirmisher 24% | Mutant 7% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Matter Collected 3438 | 235 10 21 50 143 79 . 423 429 1083 965 Remotely 101 | . . . . . . . . . 101 . Salvage Created 5988 | 124 40 5 61 816 283 . 476 672 1919 1592 Parts 320 | 13 4 . 7 34 15 . 28 53 99 67 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 7 | 1 . . . 1 . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 100 | . . 1 1 19 6 . 10 12 29 22 Melee 6 | . . . . 6 . . . . . . Guns 67 | . . 1 1 8 5 . 6 12 21 13 Cannons 12 | . . . . . . . 4 . . 8 AOE 9 | . . . . . 1 . . . 8 . Classes Destroyed 16 | 2 1 1 1 4 . . 3 2 2 . Worker 3 | . . . . 1 . . . . . 2 Builder 10 | . . . . . . . . . 3 7 Tunneler 4 | 3 . . . . . . . . . 1 Recycler 4 | 1 . . . . 1 . . . 1 1 Mechanic 1 | . . . . . . . . . 1 . Operator 2 | . . . . . . . . 1 1 . Watcher 9 | . 2 . 1 1 2 . . 1 1 1 Swarmer 18 | . . . . 3 4 . 3 3 . 5 Grunt 32 | . . . . 9 2 . 3 3 10 5 Duelist 1 | . . . . 1 . . . . . . Sentry 10 | . . . 1 6 . . . . 2 1 Specialist 2 | . . . . . . . 2 . . . Hunter 8 | . . . . . . . 1 2 3 2 Programmer 27 | . . . . . . . . 4 14 9 Heavy 1 | . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 9 | 4 1 1 1 4 5 . 4 3 7 9 Combat Bots Only 6 | . . 1 1 4 4 . 4 3 6 4 Max Kills in Single Turn 3 | 1 1 1 1 1 1 . 1 2 3 3 Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . . . . . 1 . . . 3 . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Hostile Shots Fired 1240 | . . 9 2 132 43 . 61 98 241 654 Missed 407 | . . 3 1 42 11 . 16 22 82 230 Hits 833 | . . 6 1 90 32 . 45 76 159 424 Melee 7 | . . . . 7 . . . . . . Projectile 826 | . . 6 1 83 32 . 45 76 159 424 Critical Strikes 37 | . . . . 4 . . 2 4 11 16 Part Disruptions 2 | . . . . . . . . 1 1 . Damage Taken 10728 | . . 59 12 997 348 . 724 1131 2924 4533 Core 1965 | . . 16 . 196 39 . 99 97 329 1189 Absorbed by Shields 668 | . . . . . . . . . . 668 Ignored by Resistances 3576 | . . 17 3 296 102 . 207 318 806 1827 Regen/Repaired (Parts) 19 | . . . . . . . . . 19 . Core Remaining (%) 82 | 100 . 93 . 51 92 . 85 88 67 . Volleys Fired 382 | 30 4 1 4 59 26 . 29 40 98 91 Largest 3 | 1 2 2 2 2 2 . 2 2 2 3 Hottest 203 | 20 100 100 100 100 125 . 140 66 76 203 Shots Fired 682 | 30 8 2 8 84 50 . 57 76 187 180 Gun 604 | 30 8 2 8 84 45 . 39 76 181 131 Cannon 66 | . . . . . 5 . 18 . . 43 Launcher 12 | . . . . . . . . . 6 6 Special . | . . . . . . . . . . . Kinetic 442 | 30 . . . 14 21 . 29 76 181 91 Thermal 163 | . 8 2 8 70 5 . 25 . . 45 Explosive . | . . . . . . . . . . . Electromagnetic 77 | . . . . . 24 . 3 . 6 44 Robot Hit Streak 21 | 15 9 1 3 21 15 . 20 14 12 20 Robot Miss Streak 5 | 1 1 1 1 2 2 . 3 1 3 5 Penetration Max 2 | . . . . . . . . 1 2 1 Secondary Targets 4 | . . . . . . . . 2 2 . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . Shots Hit Robots 526 | 26 5 1 5 93 38 . 50 59 127 122 Core Hits 244 | 8 2 1 3 29 14 . 27 29 77 54 Critical Kills 28 | . . . . . . . 3 12 12 1 Critical Parts Destroyed 39 | . . . . 6 . . 5 8 19 1 Critical Strikes 77 | . . . . 14 . . 8 20 32 3 Burn 9 | . . . . 8 . . . . . 1 Destroy 63 | . . . . 1 . . 8 20 32 2 Smash 5 | . . . . 5 . . . . . . Melee Attacks 28 | . . . . 26 . . . . . 2 Impact 26 | . . . . 26 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12480 | 201 66 16 62 1621 701 . 788 429 4659 3937 Guns 7302 | 201 64 12 61 941 570 . 363 426 2309 2355 Cannons 1732 | . . . . . 100 . 425 . . 1207 Explosions 2721 | . . . . . 27 . . . 2324 370 Melee 677 | . . . . 677 . . . . . . Ramming 48 | . 2 4 1 3 4 . . 3 26 5 Kinetic 5471 | 201 . . . 190 261 . 223 426 2309 1861 Thermal 4433 | . 64 12 61 751 127 . 520 . 1965 933 Explosive . | . . . . . . . . . . . Electromagnetic 1851 | . . . . . 309 . 45 . 359 1138 Impact 677 | . . . . 677 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 3 10 4 Average Corruption 3 | . . . . . . . . 1 5 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 85 | . . . . . . . . 7 70 8 Message Errors 29 | . . . . . . . . 2 25 2 Matter Fused 14 | . . . . . . . . 1 11 2 Heat Flow Errors 7 | . . . . . . . . . 7 . Energy Discharges 5 | . . . . . . . . . 5 . Parts Rejected 2 | . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . 1 1 . Data Loss (minor) 10 | . . . . . . . . . 9 1 Data Loss (major) 7 | . . . . . . . . 1 5 1 Misfires 4 | . . . . . . . . . 2 2 Alerts 3 | . . . . . . . . 1 2 . Weapon Failures 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 991 | . . . . 175 8 . . . 680 128 Projectiles 39 | . . . . . . . . . . 39 Explosions 777 | . . . . . 8 . . . 680 89 Melee 175 | . . . . 175 . . . . . . Knockbacks 8 | . . . . . . . . . . 8 Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 536 | . . . . . 30 . . . 490 16 Shots 10 | . . . . . 1 . . . 8 1 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 11 | . 2 1 1 1 1 . . 1 3 1 Kicked 10 | . 2 1 1 1 1 . . 1 3 . Crushed . | . . . . . . . . . . . Highest Temperature 378 | . 109 42 66 195 188 . 31 37 279 378 Average Temperature 77 | . 50 23 27 53 57 . 10 13 73 118 Received Heat Transfer 1579 | . . . 9 483 126 . 45 45 396 475 Effects 11 | . . . . . . . . . 3 8 Shutdowns 4 | . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . 2 Interference 3 | . . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . . . . . 2 Combat Hostiles 3 | . . . . 2 . . . . . 1 Parts Fried 15 | . . . . 6 1 . . . 2 6 Impact Corruptions 7 | . . . . 7 . . . . . . Robots Melted 3 | . . . . 3 . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . Parts Melted 9 | . 1 . . 6 . . . . . 2 Heat Transferred 6617 | . 185 37 185 2812 198 . 749 . 1050 1401 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . 1 . Low Security (%) 94 | 100 100 100 100 100 100 100 86 100 87 100 Level 1 5 | . . . . . . . 13 . 12 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 303 | 5 7 . 35 122 88 13 271 156 303 105 Initial 122 | . . . . . . 13 1 122 61 83 Average 65 | . . . 10 52 20 2 104 35 115 39 Influence Increases 4259 | 20 14 . 52 482 168 4 271 543 1675 1030 Destroy 0b10 Robot/C 1980 | . . . 20 380 120 . 200 240 580 440 Destroy 0b10 Robot/NC 165 | 20 10 . 5 10 15 . . 10 35 60 Destroy Leader 448 | . 4 . 12 92 14 . 40 62 142 82 Successful Hack 4 | . . . . . . 4 . . . . Disable Machine 180 | . . . . . . . . . 162 18 Destroy Structure 362 | . . . . . 4 . 1 1 326 30 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 405 | . . . 15 . 15 . 30 30 30 285 Active Sensor Use 700 | . . . . . . . . 200 400 100 Influence Decreases 4184 | 20 14 . 52 480 136 34 4 668 1622 1154 Entered New Map 376 | . . . . . 2 21 3 149 85 116 Time Decay 3368 | 20 14 . 52 400 114 13 . 509 1457 789 Lost Part 400 | . . . . 40 20 . 1 10 80 249 Lost Ally 40 | . . . . 40 . . . . . . Squads Dispatched 30 | . . . . 2 1 . 2 6 14 5 Investigation 8 | . . . . . . . . 3 4 1 Extermination 14 | . . . . . . . . 3 7 4 Reinforcement 7 | . . . . 1 1 . 2 . 3 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses 7 | . . . . . . . . 2 4 1 Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Distress Signals 6 | . . . 1 2 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | . 3 5 4 24 16 . 11 18 38 50 Peak Tracking Total 12 | . 2 6 2 4 10 . 3 4 6 12 Tactical Retreats 18 | . . . 1 . 1 . 1 2 1 12 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Traps Triggered 8 | . . . . . 1 . . 3 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Machines Disabled 20 | . . . . . . . . . 18 2 Max in Single Turn 4 | . . . . . . . . . 4 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Machines Accessed 8 | . . . . 3 2 1 . 1 1 . Terminals 5 | . . . . 3 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 12 | . . . . 3 3 1 . 3 2 . Successful 10 | . . . . 3 3 1 . 1 2 . Failed 2 | . . . . . . . . 2 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . Terminals 5 | . . . . 3 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 3 2 . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . . . 3 1 1 . . . . Open Door 2 | . . . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Transport Status 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 2 . Scan Component 2 | . . . . . . . . 1 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 . . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 38 | . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . ROAM 2 | . . . . 2 . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Active Infowar (turns) 8254 | 18 167 54 162 422 343 151 254 1601 3282 1800 Optics 6893 | . . . . . 343 151 254 1601 3282 1262 A.S.S. 5657 | . . . . . . . . 1600 3282 775 Terrain 823 | 18 167 54 162 422 . . . . . . Traps 451 | . . . . . 46 151 254 . . . Jamming 605 | . . . . . . . . . . 605 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 12 | . . . . 12 . . . . . . Drone Recoveries 8 | . . . . 8 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Turns Passed 9095 | 204 167 54 162 879 431 151 254 1601 3309 1883 Spaces Moved 4976 | 190 105 42 120 317 296 107 114 861 1676 1148 Core 672 | 159 . . . . 15 . . . . 498 Treads 379 | . . . . . . . . . . 379 Legs 3794 | 31 105 42 120 317 161 96 114 861 1676 271 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 131 | . . . . . 120 11 . . . . Fastest Speed 34 | 50 120 120 120 120 34 34 120 120 120 50 Average Speed 116 | 64 120 120 120 129 89 118 120 120 120 117 Slowest Speed 700 | 120 120 120 120 260 190 190 120 120 120 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 5 27 9 14 64 30 2 91 16 36 31 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 215 | . . . . . 3 . 1 1 199 11 Melee . | . . . . . . . . . . . Projectile 21 | . . . . . 1 . . . 9 11 AOE 191 | . . . . . 2 . . . 189 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Total 7692 | 249 137 43 130 658 413 132 186 1370 2832 1542 Wait 2012 | 9 22 . 1 228 49 7 13 453 1005 225 Move 4966 | 189 104 41 119 316 295 106 113 860 1675 1148 Hop . | . . . . . . . . . . . Pick Up 99 | 9 2 . 4 9 16 6 6 7 12 28 Fast Attach 15 | 2 . . . 1 1 2 2 . 4 3 Attach 77 | 6 1 . 1 8 12 5 2 2 10 30 Detach 7 | 1 . . . 1 2 . . . . 3 Swap 25 | . 1 . . 1 3 . 7 2 11 . Drop 70 | 3 1 . . 8 8 6 14 5 14 11 Fire 382 | 30 4 1 4 59 26 . 29 40 98 91 Melee 28 | . . . . 26 . . . . . 2 Ram 1 | . . . . . . . . . . 1 Kick 10 | . 2 1 1 1 1 . . 1 3 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 12) 372 | -10/Materials | Entered Mines 373 | -10/Mines | Assembled infested the area 373 | -10/Mines | Learned location of Storage (-9) 378 | -10/Mines | Assisted by a Guerilla fighting off Assembled 383 | -10/Mines | Discovered new exit (range 8) 426 | -10/Mines | Entered Materials 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 481 | -9/Materials | Discovered new exit (range 15) 588 | -9/Materials | Entered Storage 1006 | -9/Storage | Garrison activated, responded to threat 1400 | -9/Storage | Build established: Scavenger-Mutant 1457 | -9/Storage | Discovered new exit (range 8) 1467 | -9/Storage | Entered Materials 1467 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1896 | -8/Materials | Discovered new exit (range 8) 1898 | -8/Materials | Entered Factory 1898 | -7/Factory | Evolved 2 slots: Propulsion x2 2013 | -7/Factory | Discovered new exit (range 4) 2047 | -7/Factory | Identified exit to DSF 2049 | -7/Factory | Entered DSF 2077 | -7/DSF | Additional patrols routed to DSF 2167 | -7/DSF | Found Prototype Device 2207 | -7/DSF | Build established: Mutant 2242 | -7/DSF | Discovered new exit (range 16) 2303 | -7/DSF | Entered Factory 2303 | -6/Factory | Evolved 2 slots: Utility x2 2304 | -6/Factory | Identified Active Sensor Suite 2761 | -6/Factory | Build established: Skirmisher 3747 | -6/Factory | Cargo convoy interrupted 3798 | -6/Factory | Discovered new exit (range 17) 3901 | -6/Factory | Identified exit to Factory 3904 | -6/Factory | Entered another Factory area 3904 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3999 | -5/Factory | Repaired Adv. Weight Redist. System 6055 | -5/Factory | Spotted B-75 Beast 6255 | -5/Factory | Build established: Scavenger-Skirmisher 7020 | -5/Factory | System corruption reached 10% 7065 | -5/Factory | Lost 3 parts (1p1n1u) 7194 | -5/Factory | Discovered new exit (range 17) 7212 | -5/Factory | Identified exit to Factory 7213 | -5/Factory | Entered another Factory area 7213 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8043 | -4/Factory | Lost 9 parts (1p1n5u2w) 8087 | -4/Factory | Core integrity fell below 50% 8089 | -4/Factory | Allied Derelicts emerged from ambush trap array 8136 | -4/Factory | Lost 3 allies 8301 | -4/Factory | Build established: Mutant 8755 | -4/Factory | Build established: Gunner 8831 | -4/Factory | Spotted B-86 Titan 9024 | -4/Factory | Core integrity fell below 20% 9056 | -4/Factory | Lost 8 parts (2p1n3u2w) 9096 | -4/Factory | Destroyed by Fusion Bomb Trap Last Messages --------------- K-01 Serf collects debris. Slug penetrates S-27 Virus. U-05 Engineer destroyed. K-01 Serf collects debris. H-77 Assassin knocked back. S-27 Virus destroyed. R-10 Processor collects Plasma Rifle. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Dropped Arm. Medium Treads. Dropped Mic. Fission Core. Dropped Adv. Thermal Shield. Penetrated by Slug. Acquired Unknown Hover Unit. Identified Cmb. Gravmag System. Dropped Cmb. Gravmag System. Triggered Fusion Bomb Trap. An explosion rips through the floor. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????###????????????????????????????????? | | #######+##+# ????????????????????????????????? | | # ??????? ????????????????????????? | | # ??????? ????????????????????????? | | # ??????? ????????????????????????? | | + ??????? ????????????????????????? | | # ??????? ????????????????????????? | | ####+####+## # ??????? ????????????????????????? | | ????????! # # ??????? ????????????????????????? | | ???????? # ##/#??????# #???????????????????????? | | ??????? # #??????# #???????????????????????? | | ??????? # #??????# #???????????????????????? | | ?????? # #??????# #########???????????????? | | ?????? # #??????# #!! #???????????????? | | ????? # #??????# #!= " " #???????????????? | | ????? # ######## # "Y" #???????????????? | | ???? # # ! """ #???????????????? | | ???? # + #???????????????? | | ??? # #########???????????????? | | ??? ! # ####### #???????????????????????? | | ?????####### ??????# ###?????????????????????? | | ???????????# ??????# @ #?????????????????????? | | ???????????# ??????# #?????????????????????? | | ???????????# ??????# +?????????????????????? | | ???????????# ??????# #?????????????????????? | | ???????????# ??????# #?????????????????????? | | ???????????????????# #######?????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????#+????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????H????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 50 Energy Generation 61 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 63 Launcher Accuracy 50 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Weight Redist. System | 20% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpDeflectorArray Manual? 0 Play Time 01:50:34 Cumulative 21.7 hours Start 2025.07.23 @ 19:18:50 End 2025.07.27 @ 03:15:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 0 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4328bd6b-0eff-42b2-985a-6c37eda3f128