Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 12:03:37 Player: jimmyl Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (81) 405 Value Destroyed (3816) 3816 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (600) 600 TOTAL SCORE: 10841 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 203/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Bore Cannon Heavy Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Power Shielding Hardened Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Hardcell Cannon Stasis Beam > --- INVENTORY -------- Armored Wheel Plasma Rifle Beamcaster Wave Gun Variable Charge Gun Long-range Proton Cannon Heavy Flak Cannon Bore Cannon Heavy Missile Launcher [Rating: 88] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Stasis Beam Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 8 | . . . . . 3 2 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 111 | . 4 . . 7 11 35 13 17 10 3 6 5 Power 17 | . 1 . . . 3 8 1 1 2 1 . . Engine 15 | . 1 . . . 2 8 1 1 1 1 . . Core 2 | . . . . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | . 1 . . 4 1 8 3 7 . . . . Treads . | . . . . . . . . . . . . . Leg 23 | . 1 . . 4 1 8 3 6 . . . . Wheel 1 | . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | . 2 . . 1 4 10 5 5 4 2 2 . Device 14 | . . . . . 1 6 2 2 2 1 . . Storage 5 | . 2 . . 1 1 . . 1 . . . . Processor 6 | . . . . . 1 1 2 1 1 . . . Hackware 3 | . . . . . . 1 . 1 . . 1 . Protection 7 | . . . . . 1 2 1 . 1 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 35 | . . . . 2 3 9 4 4 4 . 4 5 Energy Gun 10 | . . . . 1 1 . . 2 2 . 1 3 Energy Cannon 9 | . . . . . 1 5 1 2 . . . . Ballistic Gun 7 | . . . . 1 1 3 2 . . . . . Ballistic Cannon 4 | . . . . . . . . . 1 . 2 1 Launcher 4 | . . . . . . 1 1 . 1 . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . . . . 3 . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . 5 . . . . Parts Lost 33 | . 1 . . . . 3 1 7 10 . . 11 Power 5 | . . . . . . . . 1 2 . . 2 Propulsion 4 | . . . . . . . . 3 . . . 1 Utility 19 | . 1 . . . . 2 1 3 6 . . 6 Weapon 5 | . . . . . . 1 . . 2 . . 2 Highest Loss Streak 7 | . 1 . . . . 2 1 5 7 . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 85 85 95 89 90 92 82 75 67 74 61 Engine 8 | . 14 14 14 14 9 9 12 7 7 2 5 3 Leg 13 | . 28 28 28 28 18 14 19 12 5 5 5 4 Device 7 | . . . . . 8 14 10 5 7 8 11 . Storage 9 | . 24 14 14 23 18 7 6 7 7 5 5 . Processor 18 | . . . . . 9 15 21 23 28 23 23 22 Hackware 3 | . . . . . . 6 6 7 1 . 2 5 Protection 3 | . . . . . 8 4 . 2 2 2 8 8 Energy Gun 5 | . 14 14 14 14 9 2 . 6 8 5 . 6 Energy Cannon 2 | . . . . . 1 6 6 3 1 . . . Ballistic Gun 4 | . 14 14 14 13 7 4 5 . . . . . Peak Build Rating 88 | . 8 7 8 18 33 45 54 69 73 71 88 88 Average Rating 47 | . 7 7 7 11 30 39 49 59 67 65 72 61 On Entrance 35 | 6 6 7 7 8 18 33 40 53 66 62 71 88 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 11 21 18 18 23 37 46 51 48 51 54 57 42 Greatest Support 60 | 20 20 20 20 35 35 35 52 60 50 50 50 50 Greatest Overweight (x) 5 | . 1 . . 1 1 3 1 5 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 10 10 10 10 10 5 Most Carried 10 | . 10 9 10 10 10 10 9 9 9 8 10 9 Average Carried 8 | . 7 9 9 9 9 8 7 8 8 6 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 9 9 10 10 10 7 8 8 8 7 9 5 Class Distribution -------------------- 68% | Mutant 16% | Scavenger-Mutant 7% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2334 | 132 138 . . 102 179 491 257 158 214 411 143 109 Remotely . | . . . . . . . . . . . . . Salvage Created 3658 | . 166 . . 124 504 640 520 539 553 384 209 19 Parts 183 | . 10 . . 9 33 25 31 37 26 9 3 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 14 9 1 . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 65 | . 4 . . 3 8 12 8 7 12 9 . 2 Guns 29 | . 4 . . 3 6 3 2 4 6 1 . . Cannons 24 | . . . . . 1 6 2 3 4 8 . . AOE 10 | . . . . . . 3 4 . 1 . . 2 Classes Destroyed 13 | . 1 . . . 2 3 3 1 2 1 . . Worker 1 | . . . . . . . 1 . . . . . Builder 1 | . . . . . . . . 1 . . . . Recycler 2 | . . . . . . 1 1 . . . . . Watcher 12 | . . . . . 1 4 4 3 . . . . Swarmer 8 | . . . . . . . 4 1 2 1 . . Grunt 24 | . 4 . . 3 5 7 . 1 3 1 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 2 | . . . . . . 1 . . . 1 . . Sentry 10 | . . . . . 3 . 1 3 2 1 . . Hunter 6 | . . . . . . . 2 2 . . . 2 Programmer 7 | . . . . . . 4 1 . 2 . . . Thug 2 | . . . . . . . . . 1 1 . . Savage 1 | . . . . . . . . . 1 . . . Fireman 3 | . . . . . . . . . . 3 . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | . 2 . . 3 3 4 5 4 6 4 . 2 Combat Bots Only 6 | . 2 . . 3 3 4 4 2 6 4 . 2 Max Kills in Single Turn 5 | . 1 . . 1 1 2 5 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 4 . 1 . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 549 | . 34 . . 14 51 78 44 70 89 43 . 126 Missed 145 | . 10 . . 4 13 21 12 16 26 11 . 32 Damage Taken 7352 | . 317 . . 153 596 837 528 1057 1463 504 . 1897 Core 1320 | . 86 . . 46 63 104 45 121 203 84 . 568 Absorbed by Shields 284 | . . . . . . 123 161 . . . . . Redirected to Shielding 145 | . . . . . . . . . . . . 145 Ignored by Resistances 38 | . . . . . . . . 38 . . . . Regen/Repaired (Parts) 69 | . . . . . . . 69 . . . . . Core Remaining (%) 82 | 100 . . . 47 88 85 94 . . . . . Volleys Fired 265 | . 21 . . 9 28 36 29 42 35 27 23 15 Largest 2 | . 2 . . 2 2 2 2 2 2 2 1 2 Hottest 278 | . 60 . . 60 115 120 110 162 278 128 75 156 Shots Fired 447 | . 42 . . 18 56 65 55 57 59 52 22 21 Gun 287 | . 42 . . 18 51 28 26 39 26 25 22 10 Cannon 141 | . . . . . 5 34 26 18 29 27 . 2 Launcher 17 | . . . . . . 3 3 . 4 . . 7 Special 2 | . . . . . . . . . . . . 2 Kinetic 148 | . 21 . . 9 23 20 26 5 15 27 . 2 Thermal 217 | . 21 . . 9 5 34 26 39 26 25 22 10 Explosive 17 | . . . . . . 3 3 . 4 . . 7 Electromagnetic 63 | . . . . . 28 8 . 13 14 . . . Robot Hit Streak 17 | . 10 . . 9 17 8 5 10 7 12 11 11 Robot Miss Streak 7 | . 4 . . 2 2 3 2 4 7 7 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 310 | . 28 . . 16 44 47 21 37 39 44 20 14 Core Hits 213 | . 11 . . 7 20 40 19 24 35 43 6 8 Critical Kills 3 | . . . . . 1 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 1 2 . . . . 3 . Burn 3 | . . . . . . . . . . . 3 . Meltdown 3 | . . . . . 1 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8764 | . 345 . . 216 625 1326 1066 1299 1534 1069 519 765 Guns 3736 | . 341 . . 200 515 364 172 616 537 374 519 98 Cannons 2806 | . . . . . 103 609 360 444 568 695 . 27 Explosions 2195 | . . . . . . 353 534 239 429 . . 640 Melee . | . . . . . . . . . . . . . Ramming 27 | . 4 . . 16 7 . . . . . . . Kinetic 2036 | . 171 . . 108 203 293 172 67 300 695 . 27 Thermal 4074 | . 170 . . 92 103 609 858 653 598 374 519 98 Explosive 1361 | . . . . . . 353 . . 368 . . 640 Electromagnetic 1266 | . . . . . 312 71 36 579 268 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 5 1 8 11 11 11 11 Average Corruption 8 | . . . . . . 3 1 4 9 11 11 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 150 | . . . . . . 10 2 10 52 39 15 22 Message Errors 39 | . . . . . . 4 1 1 12 10 5 6 Matter Fused 39 | . . . . . . 2 . 3 13 14 3 4 Heat Flow Errors 23 | . . . . . . . 1 1 9 7 2 3 Energy Discharges 11 | . . . . . . 1 . 4 3 1 1 1 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 17 | . . . . . . 2 . . 6 4 2 3 Data Loss (major) 5 | . . . . . . . . . 2 . 1 2 Misfires 6 | . . . . . . 1 . . 3 2 . . Alerts 2 | . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . 1 1 1 1 1 Overload Shots 2 | . . . . . . . . . 2 . . . Overflow Damage 140 | . . . . . . . 96 43 . 1 . . Projectiles 56 | . . . . . . . 17 38 . 1 . . Explosions 84 | . . . . . . . 79 5 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 15 | . . . . 1 . . . . 5 9 . . Impact 1 | . . . . 1 . . . . . . . . Kinetic 14 | . . . . . . . . . 5 9 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . . . 101 53 69 . . . Shots 4 | . . . . . . . 1 2 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 10 | . 2 . . 5 3 . . . . . . . Kicked 10 | . 2 . . 5 3 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 755 | . 126 . . 57 159 246 226 370 372 263 168 755 Average Temperature 99 | . 59 . . 30 67 73 57 94 107 92 81 314 Received Heat Transfer 1769 | . 198 . . 81 324 243 . 99 243 395 . 186 Effects 17 | . . . . . . . . 4 2 . . 11 Shutdowns 3 | . . . . . . . . 1 . . . 2 Energy Bleed 2 | . . . . . . . . 1 . . . 1 Interference 4 | . . . . . . . . 2 2 . . . Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 5 | . . . . . 2 . . 2 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 2 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 17 | . . . . . 3 10 . 2 2 . . . Heat Transferred 6526 | . 375 . . 200 148 925 1050 1051 816 740 1036 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 343 | . 129 52 . 85 170 216 343 303 . . . . Initial 99 | . . 49 . . . 50 71 99 . . . . Average 122 | . 60 51 . 58 75 94 206 167 . . . . Maximum Alert Level 1 | . . . . . . 1 1 1 . . . . Low Security (%) 84 | . 100 100 . 100 100 97 53 72 . . . . Level 1 15 | . . . . . . 2 46 27 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . . . 1 1 5 1 3 . . . . Investigation 2 | . . . . 1 1 . . . . . . . Extermination 5 | . . . . . . 3 1 1 . . . . Reinforcement 4 | . . . . . . 2 . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 5 | . . . . . 1 . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 112 | . 6 . . 3 13 19 16 14 15 14 . 12 Peak Tracking Total 7 | . 2 . . 3 3 4 5 3 7 4 . 5 Tactical Retreats 3 | . . . . . . . 1 . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 12 | . . . . . 1 7 3 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 27 | . . . . . . . 17 5 5 . . . Max in Single Turn 12 | . . . . . . . 12 2 4 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 23 | . 3 1 1 1 2 3 3 2 1 . 6 . Terminals 10 | . 3 1 . . 2 3 . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 70 | . 14 2 1 1 8 9 8 2 1 . 24 . Successful 48 | . 7 2 1 1 2 4 5 1 1 . 24 . Failed 21 | . 7 . . . 5 5 3 1 . . . . Catastrophic 6 | . 1 . . . 1 3 . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 26 | . 8 . 1 . 8 4 3 2 . . . . Terminals 34 | . 14 2 . . 8 9 . 1 . . . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 4 1 . . . . Terminal Hacks 41 | . 6 2 1 1 2 4 . . 1 . 24 . Record 13 | . . . . . . . . . 1 . 12 . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 8 | . 2 . . . 2 . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . 4 . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 2 1 . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . 1 . . . . . . 1 . . . . Terminals 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 3 . . . 2 2 1 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 32 | . . . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies 5 | . 1 . . . . . 4 . . . . . Largest Group 4 | . 1 1 1 1 1 . 4 . . . . . Highest-Rated Group 48 | . 10 10 10 10 10 . 48 . . . . . Highest-Rated Ally 12 | . 10 10 10 10 10 . 12 . . . . . Total Orders 1 | . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . Ally Attacks 11 | . . . . . . . 11 . . . . . Total Damage 85 | . . . . . . . 85 . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 8 | . 2 . . . 2 . . . . . 4 . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . . . Drone Launches 1 | . . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 8642 | . 318 31 259 562 703 1675 1204 818 1329 821 377 545 Spaces Moved 5023 | 1 166 23 210 400 379 857 770 510 648 395 192 472 Core 198 | . . . . . . . . 1 . . . 197 Treads . | . . . . . . . . . . . . . Legs 4775 | 1 166 23 210 400 379 857 770 459 648 395 192 275 Wheels 50 | . . . . . . . . 50 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 125 110 113 113 140 140 140 50 Average Speed 143 | 120 133 120 120 123 132 163 121 127 183 182 165 103 Slowest Speed 360 | 120 190 120 120 190 195 360 190 300 250 250 250 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 2 26 9 60 80 32 24 19 12 90 57 63 75 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . . . 1 . . . . 3 1 . 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 186 | . . . . . 1 15 76 . 22 1 . 71 Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . . 1 1 . . 1 1 . 1 AOE 181 | . . . . . . 14 76 . 21 . . 70 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total 6010 | . 218 26 217 450 522 1056 983 625 732 443 231 507 Wait 485 | . 22 4 5 21 63 111 158 41 37 18 . 5 Move 5011 | . 165 22 209 399 378 856 769 509 647 394 191 472 Hop . | . . . . . . . . . . . . . Pick Up 36 | . 2 . 2 2 5 5 3 6 2 1 5 3 Fast Attach 64 | . 2 . . 2 8 25 7 9 6 3 2 . Attach 27 | . . . . 1 2 6 2 4 2 . 6 4 Detach 7 | . . . . . . 1 . 2 . . 3 1 Swap 22 | . 2 . . 4 1 4 4 4 2 . . 1 Drop 54 | . 2 . 1 7 11 12 6 8 1 . 1 5 Fire 265 | . 21 . . 9 28 36 29 42 35 27 23 15 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 10 | . 2 . . 5 3 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . Rewire 24 | . . . . . 23 . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 13) 205 | -10/Materials | Discovered new exit (range 19) 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 319 | -10/Mines | Accompanied by 1 ally 340 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 340 | -10/Mines | Discovered new exit (range 5) 350 | -10/Mines | Entered Exiles 350 | -10/Exiles | Accompanied by 1 ally 380 | -10/Exiles | Met 8R-AWN 401 | -10/Exiles | Met EX-HEX 434 | -10/Exiles | Met EX-BIN 450 | -10/Exiles | Aligned with FarCom system 451 | -10/Exiles | Given EX-Vault access code 480 | -10/Exiles | Opened EX-Vault 487 | -10/Exiles | Found Longsword +1 492 | -10/Exiles | Found Supersonic Drone Bay 517 | -10/Exiles | Warned to stay clear of 0b10 Research branches 551 | -10/Exiles | Met EX-DEC 593 | -10/Exiles | Discovered new exit (range 11) 609 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Longsword +1 609 | -10/Exiles | Entered Mines 609 | -9/Mines | Accompanied by 1 ally 620 | -9/Mines | Met a Derelict bent on vengeance 627 | -9/Mines | Core integrity fell below 50% 898 | -9/Mines | Met a Derelict shopkeep closing up shop 1122 | -9/Mines | Discovered new exit (range 3) 1171 | -9/Mines | Entered Materials 1171 | -8/Materials | Accompanied by 1 ally 1171 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1172 | -8/Materials | Identified exit to Factory 1683 | -8/Materials | Central database locked down 1874 | -8/Materials | Entered Factory 1874 | -7/Factory | Evolved 2 slots: Utility x2 1876 | -7/Factory | FarCom data flow suspended 2069 | -7/Factory | Discovered new exit (range 58) 2169 | -7/Factory | Identified exit to Factory 2852 | -7/Factory | Identified exit to Lower Caves 3549 | -7/Factory | Entered another Factory area 3549 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3752 | -6/Factory | Repaired Imp. Ion Engine 4190 | -6/Factory | Fabricated S-27 Virus? 4276 | -6/Factory | Lost 4 allies 4481 | -6/Factory | Spotted B-75 Beast 4725 | -6/Factory | Discovered new exit (range 16) 4749 | -6/Factory | Identified exit to Factory 4753 | -6/Factory | Entered another Factory area 4753 | -5/Factory | Evolved 2 slots: Utility x2 5146 | -5/Factory | Lost 5 parts (1p1n3u) 5555 | -5/Factory | Discovered new exit (range 8) 5570 | -5/Factory | Identified exit to Upper Caves 5571 | -5/Factory | Entered Upper Caves 5631 | -5/Upper Caves | Found Alien Artifact 5700 | -5/Upper Caves | Encountered a Warlord checkpoint 5752 | -5/Upper Caves | Build established: Skirmisher 5974 | -5/Upper Caves | Attacked by a faux Warlord 6016 | -5/Upper Caves | System corruption reached 10% 6376 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6631 | -5/Upper Caves | Learned 8 Factory zone layouts 6707 | -5/Upper Caves | Attracted the attention of an 0b10 base 6767 | -5/Upper Caves | Lost 7 parts (2p3u2w) 6864 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6893 | -5/Upper Caves | Discovered new exit (range 5) 6899 | -5/Upper Caves | Identified exit to Upper Caves 6900 | -5/Upper Caves | Entered another Upper Caves area 6900 | -5/Upper Caves | Spotted SX-R3U(f) 6900 | -5/Upper Caves | Spotted NA-PQ9(f) 6901 | -5/Upper Caves | Longsword +1 stolen by Master Thief 6901 | -5/Upper Caves | Alien Artifact stolen by Master Thief 6902 | -5/Upper Caves | Encountered a Master Thief 6902 | -5/Upper Caves | Encountered a Master Thief 7007 | -5/Upper Caves | Build established: Mutant 7032 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7221 | -5/Upper Caves | Ambushed by wild Derelicts 7311 | -5/Upper Caves | Encountered a Warlord checkpoint 7626 | -5/Upper Caves | Build established: Scavenger-Mutant 7706 | -5/Upper Caves | Discovered new exit (range 6) 7718 | -5/Upper Caves | Identified exit to Zhirov 7721 | -5/Upper Caves | Entered Zhirov 7722 | -5/Zhirov | Discovered new exit (range 3) 7748 | -5/Zhirov | Met Zhirov 7780 | -5/Zhirov | Learned location of Quarantine (-3) 7780 | -5/Zhirov | Learned location of Testing (-2) 7780 | -5/Zhirov | Learned location of Command (-1) 7804 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7826 | -5/Zhirov | Found Alien Artifact 7827 | -5/Zhirov | Identified Transdimensional Reconstructor 7827 | -5/Zhirov | Warped through subspace 7827 | -5/Zhirov | Identified exit to Proximity Caves 7881 | -5/Zhirov | Found Alien Artifact 7882 | -5/Zhirov | Identified Integrated Reactor 7882 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8098 | -5/Zhirov | Entered Proximity Caves 8114 | -4/Proximity Caves | Core integrity fell below 50% 8153 | -4/Proximity Caves | Lost 4 parts (3u1w) 8413 | -4/Proximity Caves | Build established: Mutant 8571 | -4/Proximity Caves | Lost 6 parts (2p1n2u1w) 8593 | -4/Proximity Caves | Core integrity fell below 20% 8643 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08532_ Overheating: Matter decay (-40). 08534_ Overheating: Adv. Signal Interpreter damaged (-1). 08534_ Overheating: Wave Gun damaged (-25). 08534_ Overheating: Broken Variable Charge Gun damaged (-3). 08537_ Med. Armored Exoskeleton destroyed. 08537_ Wave Gun destroyed. 08540_ Hrd. Light Armor Plating destroyed. 08542_ Dropped Broken Variable Charge Gun. 08554_ System corrupted: Substantial component data lost. 08574_ X4EHXKFBT%