Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 13:29:41 Player: Fedop Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (477) 477 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1062 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 84/100 System Corruption 1% Temperature Cool (0) Movement Rolling (80) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Terrain Scanner Propulsion Shielding Weapon Shielding Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Wheel Signal Interpreter Propulsion Shielding Weapon Shielding Light Cannon Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 8 15 5 Power 4 | 2 1 1 Engine 4 | 2 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 2 | 2 . . Leg 2 | . 2 . Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 3 6 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 2 | . 2 . Launcher 2 | . 2 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 5 | . 5 8 Power 1 | . 1 1 Propulsion . | . . 2 Utility 1 | . 1 3 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 10 | . 5 5 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 5 | . 2 3 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 87 | . 89 76 Engine 13 | . 13 8 Treads 16 | . 18 . Leg 2 | . 3 . Wheel 6 | . 4 22 Device 3 | . 4 . Storage 13 | . 13 14 Processor 3 | . 2 14 Energy Gun 5 | . 5 . Ballistic Gun 13 | . 14 . Ballistic Cannon 5 | . 3 15 Launcher 2 | . 2 . Peak Build Rating 8 | 6 8 8 Average Rating 6 | 4 6 5 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 11 | . 11 . Naked Turns . | . . . Heaviest Build 22 | 12 22 21 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 9 Most Carried 10 | 1 10 10 Average Carried 5 | . 5 7 Final Capacity 10 | 8 10 5 Final Carried 10 | 1 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 661 | 154 507 . Remotely 95 | . 95 . Salvage Created 690 | . 690 . Parts 58 | . 58 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 20 . Melee 1 | . 1 . Guns 13 | . 13 . Cannons 3 | . 3 . AOE 3 | . 3 . Classes Destroyed 6 | . 6 . Worker 3 | . 3 . Builder 3 | . 3 . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 11 | . 11 . Grunt 9 | . 9 . Best Kill Streak 5 | . 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 138 | . 115 23 Missed 32 | . 26 6 Hits 106 | . 89 17 Projectile 106 | . 89 17 AOE 4 | . . 4 Critical Strikes 2 | . 2 . Damage Taken 1315 | . 876 439 Core 258 | . 221 37 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | . 67 1 Largest 2 | . 2 1 Hottest 70 | . 70 30 Shots Fired 130 | . 129 1 Gun 108 | . 108 . Cannon 18 | . 17 1 Launcher 4 | . 4 . Special . | . . . Kinetic 93 | . 92 1 Thermal 33 | . 33 . Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 . Robot Miss Streak 12 | . 12 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 63 | . 63 . Core Hits 35 | . 35 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 2 | . 2 . Destroy 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 931 | . 931 . Guns 513 | . 513 . Cannons 205 | . 205 . Explosions 207 | . 207 . Melee . | . . . Ramming 6 | . 6 . Kinetic 532 | . 532 . Thermal 186 | . 186 . Explosive 207 | . 207 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Heat Flow Errors 2 | . 2 . Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles 5 | . 5 . Explosions 6 | . 6 . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage 21 | . 21 . Shots 1 | . 1 . Rammed 3 | . 3 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 182 | . 182 . Average Temperature 63 | . 63 . Received Heat Transfer 273 | . 228 45 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 703 | . 703 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 70 | 100 67 . Level 1 29 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 262 | . 262 . Initial . | . . . Average 135 | . 145 . Influence Increases 707 | . 647 60 Destroy 0b10 Robot/C 400 | . 400 . Destroy 0b10 Robot/NC 45 | . 45 . Destroy Leader 96 | . 96 . Successful Hack 9 | . 9 . Disable Machine 15 | . 15 . Destroy Structure 22 | . 22 . Lose Combat Pursuer 120 | . 60 60 Influence Decreases 652 | . 424 228 Entered New Map 108 | . . 108 Time Decay 454 | . 384 70 Lost Part 90 | . 40 50 Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 29 10 Peak Tracking Total 6 | . 5 6 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 8 | . 8 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 364 | . 364 . Sensors 364 | . 364 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1401 | 90 1164 147 Spaces Moved 845 | 50 633 162 Core 2 | 1 . 1 Treads 434 | 49 385 . Legs 52 | . 52 . Wheels 357 | . 196 161 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 130 | 157 139 86 Slowest Speed 260 | 160 260 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 83 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . 21 . Melee . | . . . Projectile . | . . . AOE 21 | . 21 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1023 | 58 796 169 Wait 22 | . 22 . Move 843 | 49 632 162 Hop . | . . . Pick Up 28 | . 28 . Fast Attach 19 | 7 11 1 Attach 9 | . 5 4 Detach 4 | . 3 1 Swap 5 | 1 4 . Drop 21 | 1 20 . Fire 68 | . 67 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 12) 488 | -10/Materials | Discovered new exit (range 8) 691 | -10/Materials | Derelicts attacked the area 791 | -10/Materials | Core integrity fell below 50% 817 | -10/Materials | Discovered new exit (range 9) 842 | -10/Materials | Core integrity fell below 20% 952 | -10/Materials | Discovered new exit (range 16) 1255 | -10/Materials | Entered Subcaves 1258 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1300 | -10/Subcaves | Lost 4 parts (1p1n2w) 1361 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1365 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1401 | -10/Subcaves | Released all parts (5) 1402 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- AMBIENT_HEAT=-10 GOAL=ESCAPE 01258_ 9D-8XQ(R) emerges from the Twisted Machinery. 01261_ Lgt. Cannon destroyed. 01265_ Wheel destroyed. 01267_ Ion Engine destroyed. 01269_ EM Pulse Gun destroyed. 01291_ XA-TYK(O) collects matter. Sub. Power Source falls loose from the Twisted Machinery. Sub. Monowheel falls loose from the Twisted Machinery. 01401_ Lgt. Cannon destroyed. 01401_ Released Wheel. 01401_ Released Ion Engine. 01401_ Released Wheel. 01401_ Released Targeting Computer. 01401_ Released Med. Storage Unit. 01401_ Acquired Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????## #? ##????????????????? | | ?????????????????????# #?? #?????????????????? | | ?????????????????????#### #?? #####?????????????? | | ???????????????????????## #? #?????????????? | | ???????????????????????# ## ##????????????? | | ???????????????????????# #?? #????????????? | | ??????????????????????## ##? #???????????? | | ?????????????????????## # #??????????? | | ????????????????????## ## #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# ## # # ## ??????????? | | ????????????????????# #? ######??????????????? | | ????????????????????# #? #???????????????????? | | ????????????????????# #? #???????????????????? | | ???????????????????## ## #???????????????????? | | ???????????????????# ###???????????????????? | | ???????????????????## #??###????????????????? | | ?????????????????##?## #?# ##???????????????? | | ?????????????????# ### ## #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# ##???????????????? | | ?????????????????## ##???????????????? | | ??????????????????# #???????????????? | | ??????????????????# =! #???????????????? | | ??????????????????# @== #???????????????? | | ?????#####????##### * ##???????????????? | | ?????# ###### ##????????????????? | | ?????# s #?????????????????? | | ??????# ## ## s #??????????????? | | ??????# ## ### s #??????????????? | | ?###### ##### #?###s #??????????????? | | ?# #### #???# ##??? ##??????????????? | | ?## #??## ###?# #??? ##???????????????? | | ??### #???### ### #??? #????????????????? | | ????## ##????# ##??? #????????????????? | | ?????## #???## ##???? ###????????????????? | | ??????## ##?## #????? ??????????????????? | | ???????## ### #????? ??????????????????? | | ????????# ## ##????? ??????????????????? | | ????????# %### #?????????????????????????? | | ????????## ### %##?????????????????????????? | | ?????????# % ## ##?????????????????????????? | | ?????????##% ###### #?????????????????????????? | | ??????????#####????# ##?????????????????????????? | | ??????????????????## ##?????????????????????????? | | ?????????????????## #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ###?????????????????????????? | | ?????????????????## #?????????????????#####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorgLatentScreen Manual? 0 Play Time 00:17:58 Cumulative 55.7 hours Start 2026.08.16 @ 13:12:45 End 2026.08.16 @ 13:29:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00b2f0f5-c109-4133-aad4-b16bb413046c