Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 20:18:58 Player: NQH Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (111) 111 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 556 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Flight Unit > --- UTILITY ---------- Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- (None) [Rating: 12] Favorites ----------- Power None Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Hardened Light Armor Plating Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 7 | . 7 . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | . 3 . Treads . | . . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight 1 | . 1 . Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 2 | . 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 53 | . 58 44 Leg 12 | . 11 14 Protection 20 | . 23 14 Ballistic Gun 19 | . 21 14 Peak Build Rating 12 | . 12 12 Average Rating 7 | . 9 5 On Entrance 4 | . . 12 Naked Turns 111 | . 42 69 Heaviest Build 16 | . 16 16 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 5 | . 5 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 2 | . 2 1 Average Carried . | . . . Final Capacity 5 | 5 5 5 Final Carried 1 | . 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 282 | 166 116 . Remotely . | . . . Salvage Created 116 | . 116 . Parts 9 | . 9 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 2 | . 2 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 5 | . 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 94 | . 42 52 Missed 33 | . 12 21 Hits 61 | . 30 31 Projectile 61 | . 30 31 Damage Taken 803 | . 307 496 Core 254 | . 34 220 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 10 | . 10 . Largest 2 | . 2 . Hottest 46 | . 46 . Shots Fired 20 | . 20 . Gun 20 | . 20 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 20 | . 20 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 13 | . 13 . Core Hits 9 | . 8 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 200 | . 197 3 Guns 197 | . 197 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 197 | . 197 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 57 | . 57 . Average Temperature 36 | . 36 . Received Heat Transfer 174 | . 93 81 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 126 | . 126 . Initial . | . . . Average 54 | . 58 . Influence Increases 226 | . 181 45 Destroy 0b10 Robot/C 100 | . 100 . Destroy Leader 20 | . 20 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 105 | . 60 45 Influence Decreases 181 | . 120 61 Entered New Map 30 | . . 30 Time Decay 141 | . 120 21 Lost Part 10 | . . 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 10 9 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . . 2 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 3 | . . 3 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 1 | . . 1 Open Door 1 | . . 1 Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 442 | 24 283 135 Spaces Moved 444 | 48 212 184 Core 283 | 48 103 132 Treads . | . . . Legs 154 | . 102 52 Wheels . | . . . Hover . | . . . Flight 7 | . 7 . Fastest Speed 50 | 50 50 50 Average Speed 89 | 50 113 71 Slowest Speed 300 | 50 300 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 25 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 465 | 47 231 187 Wait . | . . . Move 442 | 47 211 184 Hop . | . . . Pick Up 1 | . 1 . Fast Attach 7 | . 7 . Attach . | . . . Detach 1 | . 1 . Swap . | . . . Drop 2 | . 1 1 Fire 10 | . 10 . Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Entered Subcaves 309 | -10/Subcaves | Approached by a straggling Scientist 314 | -10/Subcaves | Build established: Mutant 374 | -10/Subcaves | Released all parts (5) 381 | -10/Subcaves | Learned Materials trap positions 387 | -10/Subcaves | Released subatomizers from SUBCON Basin 403 | -10/Subcaves | Core integrity fell below 50% 418 | -10/Subcaves | Core integrity fell below 20% 443 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 00387_ Released subatomizers from SUBCON Basin. 00391_ Dropped Aluminum Leg. 00392_ Connecting with SUBCON Basin Controls... S5-UZT(c): "I think it's somewhere south of here" 00420_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ""######?????????########??????????????????????? | | "" #?????????#""""""#??????????????????????? | | # "" #?????????#""""X"#??????????????????????? | | # ## #?????????# &"#??????????????????????? | | ###???###???????# = "#??????????????????????? | | ###????## #???????#" """"#?#????#???????????????? | | #??????# ##????#### ###### ???? ##?????????????? | | #???????# ##### ##" ""#?# ???? #?????????????? | | #??????## ##X ### #????# ##????????????? | | ##????### ### ## #????# ##???????????? | | #???## ## ## #### # #????# #???????????? | | #### ## ## ;# ## ##??## #???????????? | | # ### [ ## ### #### #???????????? | | ## ![! ## #???????????? | | ##= @ ######" #???????????? | | ### # ####""##???????????? | | "#?# ## ss #????????????? | | ##?# ### ###### !%! #????????????? | | #??# ### ######## s# #????????????? | | ## ##### ##### ##????????????? | | ## # ## #???# ##?????????????? | | ### #??## #??????????????? | | # #?## #??# ##?????????????? | | # # ??## ### #??## #?????????????? | | # # ???####?# #??# #?????????????? | | ## ###### ????????# #??# ##?????????????? | | ?#####????####????????# ##??# #???? ?????????? | | ??????????????????????# ###?## ### """"???????? | | ??????????????????????# ### #??????????? | | ?????????????????????## ##?????????? | | ?????????????????????# #?????????? | | ?????????????????????## #????????? | | ??????????????????????## % % #????????? | | ???????????????????????# ## #???????? | | ??????????????????????# ## #???????? | | ??????????????????????# ######???????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 266 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerDirectedPlatform Manual? 0 Play Time 00:04:13 Cumulative 33.0 hours Start 2025.10.14 @ 05:04:19 End 2025.10.15 @ 20:18:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2df880ea-05a5-471c-be3c-d4f202159c50