Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 19:48:23 Player: Bace Troncons Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1098) 1098 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1312) 1312 TOTAL SCORE: 6475 Bonus ------- Follower Combat Kills 712 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 98/100 System Corruption 0% Temperature Cool (3) Movement Flying (35) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (6) ------ 0b10 Decoder Chip [Scout] System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Airjet Matter Filter Makeshift ECM Suite Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Cooled VTOL Module Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System 0b10 Decoder Chip [Scout] Utility Shielding Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Battle Rifle Magnetic Acceleration Cannon Phasing Sabre > --- INVENTORY -------- Weight Redist. System Melee Analysis Suite Heavy Missile Launcher Remote Datajack Ripper [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Makeshift System Shield Protection Utility Shielding Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 6 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . . . 2 . . Utility 4 | . . . 2 . . . 2 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 75 | 6 2 1 15 . 10 4 24 8 5 Power 13 | 1 . . 4 . 1 1 3 2 1 Engine 8 | 1 . . 2 . . 1 1 2 1 Core 5 | . . . 2 . 1 . 2 . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . 3 . 1 2 9 2 2 Treads 8 | 2 . . 3 . 1 2 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . 1 2 . Flight 10 | . . . . . . . 8 . 2 Utility 21 | 1 2 . 3 . 1 1 8 3 2 Device 8 | . 1 . . . . . 3 2 2 Storage 2 | 1 1 . . . . . . . . Processor 7 | . . . 2 . 1 . 3 1 . Hackware 3 | . . . . . . 1 2 . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 . 1 5 . 7 . 4 1 . Energy Gun 3 | . . . . . 3 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 2 . . 5 . . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 2 | . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . 4 . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 36 | . . . 4 . . . 19 5 8 Power 7 | . . . . . . . 4 1 2 Propulsion 10 | . . . 1 . . . 6 1 2 Utility 11 | . . . 1 . . . 5 2 3 Weapon 8 | . . . 2 . . . 4 1 1 Highest Loss Streak 8 | . . . 2 . . . 3 4 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 93 100 94 100 79 62 43 Engine 6 | . 14 14 2 . . 9 4 5 3 Core 4 | . . . 8 11 11 1 3 . . Treads 19 | . 28 28 21 22 22 22 . . . Flight 2 | . . . . . . . 20 3 5 Device 5 | . 9 14 10 . . . 5 7 3 Storage 9 | . 14 14 11 11 11 11 . . . Processor 13 | . . . 6 22 22 19 12 25 21 Hackware 1 | . . . . . . 2 10 . . Protection 7 | . . . 11 11 11 11 4 . . Ballistic Gun 8 | . 28 19 20 22 . . 2 . . Launcher 1 | . . 8 1 . . . . . . Slashing Weapon 9 | . . . . . 16 22 8 5 2 Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 14 20 22 23 22 28 31 35 25 22 Greatest Support 48 | 40 40 40 40 40 42 48 38 24 24 Greatest Overweight (x) 2 | . . . 1 . . . 2 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 10 10 10 10 10 5 5 5 Most Carried 10 | 3 8 9 10 10 10 10 10 5 5 Average Carried 8 | 2 6 8 9 10 9 9 4 2 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 3 8 9 10 10 10 10 4 5 4 Class Distribution -------------------- 41% | Derelict-Mutant 33% | Mutant 18% | Scavenger-Mutant 4% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Matter Collected 1442 | 214 252 66 513 . 100 40 138 102 17 Remotely . | . . . . . . . . . . Salvage Created 1305 | . 426 41 590 . . 114 134 . . Parts 105 | . 31 4 56 . . 1 13 . . Haulers Intercepted 3 | . . . 2 . . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 . . . Prevented 2 | . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Combat Hostiles Destroyed 30 | . 10 3 14 . . . 3 . . Melee 2 | . . . . . . . 2 . . Guns 24 | . 10 . 14 . . . . . . AOE 4 | . . 3 . . . . 1 . . Classes Destroyed 10 | . 4 1 3 . . . 2 . . Worker 2 | . . 1 . . . . 1 . . Builder 3 | . . . 1 . . . 2 . . Hauler 3 | . . . 2 . . 1 . . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . 1 . 1 . . . . . . Watcher 4 | . 2 . 2 . . . . . . Swarmer 13 | . 3 3 6 . . . 1 . . Grunt 15 | . 7 . 8 . . . . . . Duelist 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 3 4 5 . . 1 2 . . Combat Bots Only 3 | . 3 3 3 . . . 1 . . Max Kills in Single Turn 3 | . 1 3 2 . . 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . 1 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Hostile Shots Fired 431 | . 45 9 70 . . 14 174 47 72 Missed 165 | . 12 3 16 . . 4 80 22 28 Damage Taken 3746 | . 372 54 544 . . 120 1420 500 736 Core 1004 | . 90 . 53 . . 6 332 146 377 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 35 | . . . 6 . . 1 28 . . Regen/Repaired (Parts) 118 | . . . 118 . . . . . . Core Remaining (%) 83 | 100 . 64 . . . 85 . . . Volleys Fired 114 | . 31 4 71 . . . 8 . . Largest 2 | . 2 2 2 . . . 2 . . Hottest 86 | . 40 53 46 . . . 86 . . Shots Fired 218 | . 62 8 136 . . . 12 . . Gun 206 | . 62 4 136 . . . 4 . . Cannon 4 | . . . . . . . 4 . . Launcher 8 | . . 4 . . . . 4 . . Special . | . . . . . . . . . . Kinetic 210 | . 62 4 136 . . . 8 . . Thermal . | . . . . . . . . . . Explosive 8 | . . 4 . . . . 4 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 9 1 8 . . . 9 . . Robot Miss Streak 9 | . 4 1 9 . . . 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 146 | . 40 1 77 . . 6 21 . 1 Core Hits 70 | . 22 5 31 . . 1 11 . . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 1 . . . . 1 4 . . Destroy 1 | . 1 . . . . . . . . Sever 5 | . . . . . . 1 4 . . Melee Attacks 60 | . . . . . 4 7 48 . 1 Impact . | . . . . . . . . . . Slashing 60 | . . . . . 4 7 48 . 1 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 2 1 . . Damage Inflicted 3158 | . 531 198 1053 . . 297 1026 . 53 Guns 1645 | . 531 . 1053 . . . 61 . . Cannons 66 | . . . . . . . 66 . . Explosions 375 | . . 198 . . . . 177 . . Melee 1070 | . . . . . . 297 722 . 51 Ramming 2 | . . . . . . . . . 2 Kinetic 1711 | . 531 . 1053 . . . 127 . . Thermal . | . . . . . . . . . . Explosive 375 | . . 198 . . . . 177 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1070 | . . . . . . 297 722 . 51 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 . 2 . . Average Corruption 3 | . . . 3 4 4 . 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . 5 . 2 . . . . Message Errors 2 | . . . 1 . 1 . . . . Matter Fused 1 | . . . 1 . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . . . . Alerts 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 104 | . . . . . . 18 85 . 1 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 104 | . . . . . . 18 85 . 1 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 Shots . | . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 272 | . 10 . 272 . . . 108 12 . Average Temperature 109 | . 5 . 153 . . . 62 12 . Received Heat Transfer 927 | . 186 9 186 . . . 297 210 39 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Peak Influence 391 | . 281 123 277 69 . . 391 . . Initial 72 | . . 28 22 69 . . 72 . . Average 138 | . 137 54 120 69 . . 258 . . Maximum Alert Level 1 | . 1 . 1 . . . 1 . . Low Security (%) 67 | 100 58 100 86 100 . . 18 . . Level 1 32 | . 41 . 13 . . . 81 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 . 2 . . . 3 . . Investigation 2 | . . . 1 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Distress Signals 8 | . . . 6 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 18 4 27 . . 13 26 10 19 Peak Tracking Total 9 | . 4 3 4 . . 5 6 8 9 Tactical Retreats 18 | . 3 . . . . . 7 5 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Traps Triggered 4 | . . . 3 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . . 2 . . 3 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Machines Disabled 7 | . 3 . 2 . . . 2 . . Max in Single Turn 2 | . 1 . 2 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Machines Accessed 11 | . 6 . 3 . . . 2 . . Terminals 5 | . 4 . 1 . . . . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 24 | . 11 . 7 . . . 6 . . Successful 14 | . 4 . 4 . . . 6 . . Failed 10 | . 7 . 3 . . . . . . Catastrophic 5 | . 3 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 4 . . . 1 . 9 . . Terminals 9 | . 7 . 2 . . . . . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 5 | . 3 . 2 . . . . . . Recycling Units 4 | . 1 . 3 . . . . . . Scanalyzers 4 | . . . . . . . 4 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 3 | . 1 . 2 . . . . . . Scan Component 2 | . 1 . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . Insert Component 2 | . . . . . . . 2 . . Analyze 2 | . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 8 | . 4 . 2 . . . 2 . . Full Trace Events 3 | . 1 . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 16 . 1 . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . . 84 . . Total Part Build Rating 8 | . . . . . . . 8 . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Total Allies 9 | . . 3 . . 6 . . . . Largest Group 6 | . . 3 3 . 6 6 4 . . Highest-Rated Group 343 | . . 40 40 . 343 343 261 . . Highest-Rated Ally 96 | . . 16 16 . 96 96 96 . . Zionite Dispatches 1 | . . . . . . . 1 . . Recon 1 | . . . . . . . 1 . . Total Orders . | . . . . . . . . . . Ally Attacks 84 | . . 10 12 . . 56 6 . . Total Damage 2372 | . . 144 154 . . 1664 410 . . Kills 24 | . . 2 4 . . 13 5 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . 16 . . Traps 8 | . . . . . . . 8 . . Emergency Access 8 | . . . . . . . 8 . . Zionite Intel Received 2 | . . . . . . . 2 . . Branch Access 1 | . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Turns Passed 6905 | 82 853 727 948 13 1926 1162 757 355 82 Spaces Moved 4704 | 45 420 424 388 9 1218 692 1005 407 96 Core 1 | 1 . . . . . . . . . Treads 3195 | 44 420 424 388 9 1218 692 . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 462 | . . . . . . . 16 407 39 Flight 1046 | . . . . . . . 989 . 57 Fastest Speed 29 | 50 160 160 160 160 152 152 29 71 35 Average Speed 126 | 157 160 160 162 160 154 163 45 83 70 Slowest Speed 240 | 160 160 160 240 160 160 165 196 141 165 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 48 | 4 74 95 28 4 90 78 22 65 26 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . 1 . Scrap Searched 15 | . . 3 . 1 2 2 . 5 2 Spaces Dug 39 | . . . . . . . 39 . . Terrain Destroyed 84 | . . 30 . . . . 54 . . Melee 28 | . . . . . . . 28 . . Projectile 2 | . . . . . . . 2 . . AOE 54 | . . 30 . . . . 24 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Total 5368 | 53 541 465 574 8 1270 718 1213 417 109 Wait 332 | . 75 34 89 . 6 5 121 . 2 Move 4694 | 44 419 423 387 8 1217 691 1003 406 96 Hop . | . . . . . . . . . . Pick Up 43 | 3 9 2 6 . 12 5 5 1 . Fast Attach 32 | 6 1 . 4 . 4 1 9 6 1 Attach 25 | . . . 4 . 2 . 13 2 4 Detach 10 | . . . . . 3 1 1 2 3 Swap 18 | . 1 1 7 . 4 3 2 . . Drop 40 | . 5 1 6 . 18 7 3 . . Fire 114 | . 31 4 71 . . . 8 . . Melee 57 | . . . . . 4 5 47 . 1 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Identified exit to Mines 936 | -10/Materials | Entered Mines 1124 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1279 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1380 | -10/Mines | Discovered new exit (range 7) 1641 | -10/Mines | Discovered new exit (range 10) 1663 | -10/Mines | Entered Materials 1663 | -9/Materials | Accompanied by 3 allies 1663 | -9/Materials | Evolved 2 slots: Utility x2 2016 | -9/Materials | Discovered new exit (range 15) 2329 | -9/Materials | Discovered new exit (range 13) 2406 | -9/Materials | Repaired Lgt. Treads 2609 | -9/Materials | Identified exit to Mines 2611 | -9/Materials | Entered Mines 2612 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2621 | -9/Mines | Identified exit to Zion 2624 | -9/Mines | Entered Zion 2689 | -7/Zion | System corruption cleaned by Quarantine Array 2707 | -7/Zion | Build established: Scavenger-Mutant 2779 | -7/Zion | Identified exit to Proximity Caves 2791 | -7/Zion | Learned location of Warlord (-4) 3025 | -7/Zion | Learned Factory terminal intel 3030 | -7/Zion | Given A8's code to call for help 3337 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3338 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3741 | -7/Zion | Build established: Derelict-Mutant 4026 | -7/Zion | Imprinted 4029 | -7/Zion | Declared Zion's savior 4550 | -7/Zion | Entered Proximity Caves 4550 | -6/Proximity Caves | Accompanied by 6 allies 5220 | -6/Proximity Caves | Identified exit to Factory 5486 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5712 | -6/Proximity Caves | Entered Factory 5712 | -6/Factory | Accompanied by 4 allies 5712 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5713 | -6/Factory | Loaded intel: 27 terminal locations 5727 | -6/Factory | Zion Recon squad teleported in 5766 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6085 | -6/Factory | Discovered new exit (range 14) 6107 | -6/Factory | Lost 3 parts (2p1n) 6111 | -6/Factory | Retrieved Zion intel report: Branch Access 6111 | -6/Factory | Identified exit to Lower Caves 6111 | -6/Factory | Identified exit to Extension 6186 | -6/Factory | Lost 3 parts (1n1u1w) 6254 | -6/Factory | Lost 3 parts (1p1n1w) 6257 | -6/Factory | Crushed by falling debris 6288 | -6/Factory | Lost 3 parts (3u) 6364 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 6469 | -6/Factory | Entered Lower Caves 6504 | -6/Lower Caves | Lost 4 parts (1p3n) 6522 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6523 | -6/Lower Caves | Core integrity fell below 50% 6555 | -6/Lower Caves | Lost 4 parts (1p2u1w) 6773 | -6/Lower Caves | Learned Factory stockpile data 6817 | -6/Lower Caves | Discovered new exit (range 8) 6824 | -6/Lower Caves | Entered another Lower Caves area 6846 | -6/Lower Caves | Build established: Derelict-Gladiator 6888 | -6/Lower Caves | Core integrity fell below 20% 6901 | -6/Lower Caves | Spotted B-75 Beast 6906 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06853_ Greatsword destroyed. 06855_ Mak. Hover Unit destroyed. 06856_ Slammed into S-27 Virus. 06858_ W4-9C7(k) breaks down the debris. 06862_ W4-9C7(k) destroyed. 06868_ Core Analyzer destroyed. 06881_ Nuclear Pulse Thruster destroyed. 06884_ Melee Analysis Suite destroyed. 06890_ Searching scrap... 06890_ Found Imp. Utility Shielding. 06890_ Found Phase Shifter. 06890_ Found 17 Matter. 06891_ Acquired 17 matter. 06893_ Acquired Phase Shifter. 06894_ Angular Momentum Engine destroyed. 06897_ Searching scrap... 06897_ Found Imp. Terrain Scan Processor. 06897_ Found 38 Matter. 06904_ Phase Shifter destroyed. 06904_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????# # ?????? | | ?????????????????????## ?????? | | ???????????????????### ## ######## | | ??????????????????## ?# % # "" """"# ?? | | ??????????????????# #?## #! + """"# #?? | | ???????????????????# #### ## # """"# ### | | ????????????????????# ## ## # [ # # | | ???????????????????## ### / | | ???????????????????# ##?# # | | ???????????????????# #### #??# "# | | ????????????????##?# ##??###??# ! T ## | | ???????????????## ## #????????# #"" "" ""# ##? | | ???????????????# s#???????# ##### ### ### | | ???????????????# s##??????## | | ???????????????# s #???????# ### | | ??????????????## #???????######## ###?# | | ????????????### ##?????????????## ##???# | | ????????????# ##?????????????# #????# | | ???????????## % ##????????????# ????# | | ??????????## ##???????????## ??## | | ??????????# ## ##???????????# ?## | | ?????????# #??????????? ### | | ???????# ### #?????????? ### | | ??????? ??# BB ##?????????# ###?## | | ???????? ???# BB #??????????####?????### | | ????????? ????# @ #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????### ##?????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????## ??????????????????????? | | ???????????????????##### ?????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ### ????????????????????? | | ??????????????????????? ???##????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Corruption Containment 8 Utility Shielding 33 Phase Shifting 5 Evasion (%) 68 Melee Accuracy 10 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 21 Defensive Hacking 11 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Power Sword | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Hvy. Battle Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places The One Challenges ------------ None Game ------ Seed TerrabombLargeBank Manual? 0 Play Time 01:13:33 Cumulative 44.7 hours Start 2024.04.28 @ 18:20:31 End 2024.04.28 @ 19:48:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa13a208-c400-4e55-adf7-4ed0f700afa9