Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 15:35:46 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (185) 925 Value Destroyed (6070) 6070 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 11836 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 60 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 428/700 Matter 118/300 Energy 100/100 System Corruption 1% Temperature Critical (512) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Hacking Suite Improved Trap Extractor (3/6 Shock) > --- WEAPON (2) ------- Minigun Enhanced Autogun > --- INVENTORY (25) --- Flying Fortress v7 Cryofiber Web Improved Cooling System Compact Matter Pod (0) Advanced Targeting Computer Component Analysis Suite Improved Trap Extractor (2/6 Explosive) Trap Reconfigurator Ion Cannon Firepult Minigun Gauss Rifle Mini Assault Cannon Improved Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Hacking Suite System Restoration Module Trap Reconfigurator > --- WEAPON ----------- Minigun Enhanced Autogun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Improved Treads Flying Fortress v7 Cryofiber Web Improved Cooling System Compact Matter Pod Advanced Targeting Computer Hardened Medium Armor Plating Component Analysis Suite Improved Trap Extractor Improved Trap Extractor Ion Cannon Firepult Minigun Enhanced Autogun Gauss Rifle Mini Assault Cannon Improved Grenade Launcher Power Maul [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 115 | 7 22 . . 1 34 14 27 10 Power 17 | 1 5 . . . 5 2 2 2 Engine 16 | 1 5 . . . 5 2 2 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 38 | 2 4 . . . 13 5 11 3 Treads 32 | . 3 . . . 11 5 10 3 Leg . | . . . . . . . . . Wheel 5 | 2 1 . . . 2 . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 28 | 2 3 . . . 9 4 7 3 Device 11 | 1 . . . . 4 1 4 1 Storage 4 | 1 3 . . . . . . . Processor 3 | . . . . . 1 1 . 1 Hackware 3 | . . . . . 1 1 1 . Protection 7 | . . . . . 3 1 2 1 Artifact . | . . . . . . . . . Weapon 32 | 2 10 . . 1 7 3 7 2 Energy Gun 2 | . 2 . . . . . . . Energy Cannon 5 | . 2 . . 1 2 . . . Ballistic Gun 11 | 2 . . . . 2 1 5 1 Ballistic Cannon 6 | . 3 . . . 2 . . 1 Launcher 3 | . 1 . . . . 2 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 3 | . 1 . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 Parts Lost 28 | . 3 . . . 2 6 4 13 Power 5 | . 2 . . . . 1 . 2 Propulsion 12 | . 1 . . . 1 3 . 7 Utility 8 | . . . . . 1 1 3 3 Weapon 3 | . . . . . . 1 1 1 Highest Loss Streak 13 | . 1 . . . 1 3 2 13 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 4 13 15 16 18 20 19 20 20 Power 1 | 1 1 1 1 1 1 . 1 . Propulsion 3 | 1 2 3 3 4 3 3 3 3 Utility 6 | . 3 4 4 5 6 6 6 7 Weapon 8 | 1 5 7 7 8 8 8 9 8 Tool/Special . | . . . . . . . . . Unused Backups 41 | . 5 1 . . 16 . 11 8 Power 6 | . 2 1 . . 2 . 1 . Propulsion 3 | . . . . . 2 . . 1 Utility 15 | . 2 . . . 5 . 4 4 Weapon 17 | . 1 . . . 7 . 6 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 96 99 99 97 99 Engine 9 | . 14 14 14 14 8 8 8 3 Treads 32 | . 23 28 28 28 35 35 35 29 Device 8 | . 14 14 14 14 2 5 9 15 Storage 10 | . 14 14 14 14 9 9 9 7 Processor 3 | . . . . . 8 3 . 6 Hackware 5 | . . . . . 7 9 8 7 Protection 5 | . . . . . 7 8 7 6 Energy Cannon 5 | . 5 12 14 3 8 7 . . Ballistic Gun 5 | . 4 . . . 1 4 12 8 Ballistic Cannon 4 | . 11 14 14 . 6 . . . Slashing Weapon 2 | . . 1 . 10 1 4 3 . Peak Build Rating 60 | 7 8 8 14 31 43 49 45 60 Average Rating 30 | 6 7 8 11 17 31 38 39 53 On Entrance 18 | . 7 8 8 14 15 33 39 41 Naked Turns . | . . . . . . . . . Heaviest Build 108 | 14 32 32 92 108 105 104 104 106 Greatest Support 93 | 32 40 40 40 40 92 93 93 93 Greatest Overweight (x) 4 | . 1 . 2 2 4 1 1 1 Average Overweight (x) . | . . . 1 2 1 1 . 1 Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 21 25 25 25 25 25 Most Carried 25 | 8 15 15 22 24 25 25 25 25 Average Carried 22 | 4 13 15 19 22 24 23 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 Final Carried 25 | 8 15 15 22 24 25 24 25 19 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Matter Collected 5248 | 313 768 132 14 110 1176 661 1457 617 Remotely . | . . . . . . . . . Salvage Created 6843 | 140 550 303 . 51 1990 759 2226 824 Parts 349 | 10 36 22 . 2 101 37 108 33 Haulers Intercepted 13 | . 1 . . . 6 . 6 . Recyclers Shooed 2 | . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 124 | . 17 7 . 5 33 20 32 10 Melee 4 | . . . . . . 1 3 . Guns 50 | . 7 . . . 4 3 26 10 Cannons 42 | . 5 4 . . 21 9 3 . AOE 27 | . 5 3 . 5 7 7 . . Classes Destroyed 18 | 2 6 1 . 1 6 1 . 1 Worker 11 | . . . . . 6 . 4 1 Builder 10 | . . 2 . 1 3 . 2 2 Tunneler 6 | 3 1 . . . 2 . . . Hauler 13 | . 1 . . . 6 . 6 . Recycler 10 | 1 . 2 . . 2 . 2 3 Mechanic 1 | . . . . . 1 . . . Operator 2 | . 1 . . . . . 1 . Watcher 13 | . 2 . . . 5 1 4 1 Swarmer 25 | . 6 3 . . 6 7 3 . Grunt 59 | . 9 4 . . 16 6 18 6 Brawler 2 | . . . . . 1 . 1 . Duelist 3 | . . . . . 1 1 1 . Sentry 21 | . . . . . 7 4 8 2 Specialist 1 | . . . . . . 1 . . Hunter 4 | . . . . . 2 1 1 . Programmer 2 | . . . . . . . . 2 Subdweller 2 | . 2 . . . . . . . Assembled 5 | . . . . 5 . . . . Best Kill Streak 5 | 2 4 3 . 2 5 4 4 5 Combat Bots Only 5 | . 3 3 . 2 4 4 3 5 Max Kills in Single Turn 3 | 1 2 2 . 1 3 2 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 2 . 1 3 2 . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 756 | . 57 18 . 10 140 121 155 255 Missed 225 | . 21 6 . 6 49 34 42 67 Hits 531 | . 36 12 . 4 91 87 113 188 Melee 8 | . . . . . 2 2 4 . Projectile 523 | . 36 12 . 4 89 85 109 188 Critical Strikes 26 | . 1 . . . 6 6 9 4 Damage Taken 7553 | . 497 135 . 84 1555 1198 1754 2330 Core 870 | . 56 . . 10 199 147 186 272 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 829 | . 104 . . . 124 . 601 . Core Remaining (%) 58 | 100 . . . 73 . . 3 . Volleys Fired 526 | 12 61 26 . 10 149 67 145 56 Largest 2 | 2 2 2 . 1 2 2 2 2 Hottest 250 | 40 100 90 . 250 97 97 88 53 Shots Fired 950 | 24 111 50 . 10 281 109 260 105 Gun 505 | 24 62 . . . 29 38 247 105 Cannon 416 | . 43 48 . 2 245 65 13 . Launcher 26 | . 3 2 . 8 7 6 . . Special 3 | . 3 . . . . . . . Kinetic 669 | 24 68 24 . . 142 59 247 105 Thermal 208 | . 40 24 . 2 99 30 13 . Explosive 26 | . 3 2 . 8 7 6 . . Electromagnetic 47 | . . . . . 33 14 . . Robot Hit Streak 23 | 5 15 9 . 2 23 13 11 11 Robot Miss Streak 5 | 1 4 3 . 3 5 2 5 3 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 8 | . . . . . . . 2 6 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 625 | 14 64 33 . 4 182 72 179 77 Core Hits 289 | 6 36 13 . 8 84 36 79 27 Critical Kills 3 | . . . . . 2 . 1 . Critical Parts Destroyed 5 | . 1 . . . . 1 1 2 Critical Strikes 20 | . 5 . . . 7 2 4 2 Burn 3 | . 3 . . . . . . . Meltdown 2 | . . . . . 2 . . . Destroy 6 | . 1 . . . . 1 2 2 Blast 5 | . 1 . . . 3 1 . . Corrupt 2 | . . . . . 2 . . . Sever 2 | . . . . . . . 2 . Melee Attacks 108 | . 8 . . . 5 24 49 22 Impact 23 | . . . . . . . 1 22 Slashing 85 | . 8 . . . 5 24 48 . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . . . 1 1 8 5 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14698 | 142 1141 722 . 307 4131 2519 3908 1828 Guns 5432 | 142 543 . . . 274 475 2751 1247 Cannons 5556 | . 381 573 . 22 3345 1023 212 . Explosions 1996 | . 217 149 . 285 449 896 . . Melee 1706 | . . . . . 55 125 945 581 Ramming 8 | . . . . . 8 . . . Kinetic 7330 | 142 628 250 . . 1500 812 2751 1247 Thermal 2963 | . 296 323 . 86 1650 396 212 . Explosive 1778 | . 217 149 . 221 295 896 . . Electromagnetic 913 | . . . . . 623 290 . . Impact 581 | . . . . . . . . 581 Slashing 1125 | . . . . . 55 125 945 . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 546 | . . 31 . . 7 66 119 323 Projectiles 53 | . . 31 . . 7 1 14 . Explosions 40 | . . . . . . 40 . . Melee 453 | . . . . . . 25 105 323 Knockbacks 30 | . 2 7 . . 12 7 . 2 Impact 2 | . . . . . . . . 2 Kinetic 28 | . 2 7 . . 12 7 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 176 | . 28 . . 39 82 27 . . Shots 7 | . 1 . . 3 2 1 . . Rammed 2 | . . . . . 2 . . . Targets Rammed 2 | . . . . . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 521 | . 144 216 . 250 331 354 58 521 Average Temperature 76 | . 40 69 . 129 72 155 17 137 Received Heat Transfer 3225 | . 252 60 . . 648 468 684 1113 Effects 13 | . . . . . 4 2 . 7 Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . . . . . 1 . . 1 Interference 5 | . . . . . 2 1 . 2 Matter Decay 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . . 3 . . 6 Impact Corruptions 8 | . . . . . . . . 8 Robots Melted 2 | . . . . . 2 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 6 | . 4 . . . 1 1 . . Heat Transferred 6107 | . 1073 666 . 320 3012 703 333 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Maximum Alert Level 4 | . . . . . 2 4 2 . Low Security (%) 50 | 100 100 100 . 100 50 . 13 100 Level 1 24 | . . . . . 31 13 50 . Level 2 19 | . . . . . 18 34 36 . Level 3 3 | . . . . . . 36 . . Level 4 1 | . . . . . . 15 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1368 | 5 101 125 . 17 470 1368 689 121 Initial 666 | . 3 2 . . . 305 666 121 Average 251 | 2 31 36 . 1 198 772 381 21 Influence Increases 5004 | 20 568 334 . 56 1338 1123 1163 402 Destroy 0b10 Robot/C 2380 | . 300 180 . . 660 400 640 200 Destroy 0b10 Robot/NC 340 | 20 30 20 . 5 125 10 95 35 Destroy Leader 610 | . 76 40 . . 182 40 200 72 Allied During Kill 24 | . . 24 . . . . . . Trap Triggered on 0b10 80 | . . . . . 20 . 60 . Successful Hack 197 | . 31 . . . 72 12 61 21 Select Force Hacks 120 | . 60 . . . 30 . 30 . Disable Machine 210 | . 30 60 . . 75 15 15 15 Anti-Garrison Action 500 | . . . . . . 500 . . Destroy Structure 333 | . 26 10 . 51 69 131 32 14 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 195 | . . . . . 105 15 30 45 Influence Decreases 4966 | 15 566 293 48 56 868 225 2262 633 Entered New Map 1070 | . 2 5 48 . . 165 702 148 Time Decay 2611 | 15 539 288 . 56 588 . 770 355 Lost Part 275 | . 25 . . . 20 60 40 130 Purge Threat 1010 | . . . . . 260 . 750 . Squads Dispatched 18 | . 3 . . . 5 . 6 4 Investigation 9 | . 2 . . . 2 . 4 1 Extermination 2 | . . . . . . . . 2 Reinforcement 3 | . 1 . . . . . 2 . Assault . | . . . . . . . . . Garrison 4 | . . . . . 3 . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Distress Signals 10 | . 1 . . 2 3 2 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 182 | . 23 8 . 5 54 23 51 18 Peak Tracking Total 8 | . 3 3 . 1 3 4 3 8 Tactical Retreats 12 | . . . . 1 6 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 6 | . 1 . . . 1 . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 8 | . . . . . 2 . 6 . Traps Reconfigurated 20 | . . . . . 4 4 11 1 Traps Extracted 5 | . . . . . . . 4 1 Installed . | . . . . . . . . . Triggered 8 | . . . . . 2 . 6 . Most Traps Carried 5 | . . . . . . . 4 5 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 18 | . 2 4 . . 5 5 1 1 Max in Single Turn 1 | . 1 1 . . 1 1 1 1 Garrison Relay 4 | . . . . . . 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 48 | . 10 1 2 . 16 2 13 4 Terminals 33 | . 7 1 . . 11 2 10 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . 1 . . . 1 . 2 . Recycling Units 4 | . 2 . . . 1 . 1 . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 169 | . 32 2 2 . 68 3 57 5 Successful 100 | . 18 1 2 . 38 1 38 2 Failed 69 | . 14 1 . . 30 2 19 3 Catastrophic 9 | . . . . . 1 1 6 1 Database Lockouts . | . . . . . . . . . Manual 81 | . 20 2 1 . 32 . 25 1 Terminals 124 | . 23 2 . . 53 3 41 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 31 | . 6 . . . 10 . 15 . Recycling Units 5 | . 3 . . . 1 . 1 . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 3 | . . . . . 1 . . 2 Terminal Hacks 44 | . 7 . 2 . 17 1 17 . Record 1 | . . . 1 . . . . . Robot Analysis 6 | . 3 . . . 2 . 1 . Prototype ID Bank 4 | . 1 . . . 2 . 1 . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 2 | . . . . . 1 . 1 . Alert Level 9 | . 2 . . . 2 . 5 . Unreport Threat 7 | . . . . . 2 . 5 . Locate Traps 4 | . 1 . . . 2 . 1 . Maintenance Status 1 | . . . . . . . 1 . Security Status 1 | . . . . . 1 . . . Surveillance Status 1 | . . . . . 1 . . . Transport Status 2 | . . . . . 1 . 1 . Recall Reinforcements 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . Garrison Registry 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 26 | . 5 . . . 7 . 14 . Scan Component 14 | . 3 . . . 4 . 7 . Repair 12 | . 2 . . . 3 . 7 . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 3 | . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 24 | . 5 1 . . 10 . 7 1 Terminals 20 | . 3 1 . . 9 . 6 1 Track 3 | . . 1 . . 1 . 1 . Botnet 14 | . 3 . . . 6 . 4 1 Operators 3 | . . . . . 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . 1 . Tunnel 4 | . 2 . . . 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 38 | . 8 . . . 13 2 12 3 Full Trace Events 7 | . 2 . . . 2 . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked 1 | . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 12 | . 2 . . . 3 . 7 . Time 518 | . 52 . . . 195 . 271 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 17 | . . . . . . 17 . . Machine Destruction 17 | . . . . . . 17 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total Allies 4 | . . 4 . . . . . . Largest Group 4 | . . 4 2 2 . . . . Highest-Rated Group 71 | . . 71 24 24 . . . . Highest-Rated Ally 31 | . . 31 16 16 . . . . Initial Warlord ECA Mod 15 | . . . . . . . 8 7 Total Orders . | . . . . . . . . . Ally Attacks 27 | . . 17 . 10 . . . . Total Damage 329 | . . 206 . 123 . . . . Kills 5 | . . 3 . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Active Infowar (turns) 8652 | 65 2225 1506 589 1287 1292 . . 1688 Sensors 1689 | . . . . . 1 . . 1688 Structural 313 | . . . . . 313 . . . Seismic 6964 | 65 2225 1506 589 1287 1292 . . . Robot Analysis Total 6 | . 3 . . . 2 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Turns Passed 21530 | 137 2225 1506 589 1287 5973 2126 5976 1711 Spaces Moved 8177 | 84 1103 885 239 394 2163 726 2024 559 Core 1 | 1 . . . . . . . . Treads 7999 | . 1011 885 239 394 2161 726 2024 559 Legs . | . . . . . . . . . Wheels 177 | 83 92 . . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 160 160 320 145 240 160 240 Average Speed 222 | 99 155 160 245 320 240 240 239 240 Slowest Speed 480 | 100 240 160 320 320 480 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 5 97 100 60 78 92 91 94 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . 2 . 1 2 1 . 1 . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 53 | . 2 . . 7 7 . 23 14 Terrain Destroyed 232 | . 24 11 . 70 67 21 25 14 Melee 39 | . . . . . 2 . 23 14 Projectile 18 | . 2 . . . 13 1 2 . AOE 175 | . 22 11 . 70 52 20 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total 10495 | 112 1485 925 244 413 2674 954 2884 804 Wait 1248 | 2 239 11 . 2 224 88 553 129 Move 8169 | 83 1102 884 238 393 2162 725 2023 559 Hop . | . . . . . . . . . Pick Up 107 | 8 22 1 4 2 32 6 28 4 Fast Attach 34 | 7 3 . . . 13 2 8 1 Attach 31 | . 3 . . 3 6 8 3 8 Detach 7 | . . . . 3 3 1 . . Swap 148 | . 25 2 1 . 32 28 40 20 Drop 110 | . 20 1 1 . 46 2 35 5 Fire 526 | 12 61 26 . 10 149 67 145 56 Melee 108 | . 8 . . . 5 24 49 22 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . 2 . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . 2 . . . . 3 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 10) 811 | -10/Materials | Discovered new exit (range 11) 1038 | -10/Materials | Derelicts attacked the area 1137 | -10/Materials | Discovered new exit (range 15) 1498 | -10/Materials | Discovered new exit (range 16) 2055 | -10/Materials | Repaired Grenade Launcher 2082 | -10/Materials | Repaired Lgt. Treads 2363 | -10/Materials | Entered Mines 2640 | -10/Mines | Learned 8 Materials zone layouts 2715 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2797 | -10/Mines | Discovered new exit (range 11) 2834 | -10/Mines | Found a hidden stash of uninstalled traps 3051 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3209 | -10/Mines | Received a Mining Laser from a helpful Derelict 3374 | -10/Mines | Discovered new exit (range 10) 3860 | -10/Mines | Discovered new exit (range 5) 3869 | -10/Mines | Entered Exiles 3869 | -10/Exiles | Accompanied by 2 allies 3908 | -10/Exiles | Met 8R-AWN 3935 | -10/Exiles | Met EX-HEX 3983 | -10/Exiles | Met EX-BIN 4001 | -10/Exiles | Aligned with FarCom system 4002 | -10/Exiles | Given EX-Vault access code 4041 | -10/Exiles | Opened EX-Vault 4060 | -10/Exiles | Found Flying Fortress v7 4071 | -10/Exiles | Found Trap Reconfigurator 4078 | -10/Exiles | Found Firepult 4143 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4252 | -10/Exiles | Met EX-DEC 4268 | -10/Exiles | Learned location of Zion (-6) 4426 | -10/Exiles | Discovered new exit (range 12) 4458 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Trap Reconfigurator, Firepult 4458 | -10/Exiles | Entered Mines 4458 | -9/Mines | Accompanied by 2 allies 4459 | -9/Mines | Assembled infested the area 4505 | -9/Mines | Met a Derelict bent on vengeance 5154 | -9/Mines | Learned location of Storage (-9) 5673 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5676 | -9/Mines | Discovered new exit (range 12) 5680 | -9/Mines | Found Prototype Device 5745 | -9/Mines | Entered Materials 5745 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5746 | -8/Materials | Identified exit to Factory 5749 | -8/Materials | Identified Exp. Sensor Array 6048 | -8/Materials | Build established: Scavenger-Mutant 6294 | -8/Materials | Garrison activated, responded to threat 6417 | -8/Materials | Build established: Mutant 7478 | -8/Materials | Repaired Lgt. Armor Plating 7587 | -8/Materials | Repaired Exp. Sensor Array? 7913 | -8/Materials | Repaired Corrupted Gauss Rifle? 11715 | -8/Materials | Identified exit to Garrison 11718 | -8/Materials | Entered Garrison 11758 | -8/Garrison | Discovered new exit (range 75) 11758 | -8/Garrison | Discovered new exit (range 42) 11758 | -8/Garrison | Discovered new exit (range 73) 11910 | -8/Garrison | Garrison Relay disabled 12005 | -8/Garrison | Triggered checkpoint 12148 | -8/Garrison | Triggered checkpoint 12234 | -8/Garrison | Garrison Relay disabled 12561 | -8/Garrison | Triggered checkpoint 12814 | -8/Garrison | Garrison Relay disabled 12822 | -8/Garrison | Triggered checkpoint 13182 | -8/Garrison | Triggered checkpoint 13197 | -8/Garrison | Core integrity fell below 50% 13229 | -8/Garrison | Lost 3 parts (1p1n1w) 13314 | -8/Garrison | Build established: Scavenger-Mutant 13544 | -8/Garrison | Triggered checkpoint 13696 | -8/Garrison | Garrison Relay disabled 13844 | -8/Garrison | Entered Materials 13915 | -8/Materials | Repaired Imp. Medium Treads? 13986 | -8/Materials | Repaired Imp. Cooling System 14030 | -8/Materials | Repaired Assault Cannon 14084 | -8/Materials | Repaired Cld. Ion Engine 14134 | -8/Materials | Repaired Imp. Light Armor Plating 15501 | -8/Materials | Build established: Mutant 15874 | -8/Materials | Build established: Scavenger-Mutant 16758 | -8/Materials | Core integrity fell below 20% 17272 | -8/Materials | Discovered exit to Factory (range 13) 18187 | -8/Materials | Discovered exit to Factory (range 13) 18424 | -8/Materials | Repaired Imp. Medium Treads 18455 | -8/Materials | Repaired Lgt. Angular Momentum Engine 19149 | -8/Materials | Discovered exit to Factory (range 13) 19577 | -8/Materials | Build established: Mutant 19820 | -8/Materials | Entered Factory 19820 | -7/Factory | Evolved 2 slots: Utility x2 19822 | -7/Factory | FarCom data flow suspended 21490 | -7/Factory | Garrison activated, responded to threat 21531 | -7/Factory | Self-destructed Last Messages --------------- 21513_ Exp. Sensor Array destroyed. 21513_ Critical hit (Burn: +37). 21515_ K-01 Serf collects debris. 21515_ Lgt. Treads destroyed. 21518_ K-01 Serf collects debris. 21519_ Hrd. Medium Armor Plating destroyed. 21520_ Y-54 Guardian destroyed. 21520_ Switching to secondary target: G-47 Trooper. 21521_ Overheating: Imp. Treads damaged (-2). 21521_ Lgt. Treads destroyed. 21521_ K-01 Serf collects debris. 21521_ Imp. Treads destroyed. 21523_ Overheating: Matter decay (-51). 21524_ K-01 Serf collects debris. 21526_ Overheating: System interference. 21526_ Enh. Autogun temporarily disabled. 21526_ Imp. Signal Interpreter temporarily disabled. 21527_ Critical hit (Burn: +37). 21530_ Overheating: Matter decay (-35). 21531_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????#+######"# | | ???????????????????????????????????# | | ?????????????????????????? ????????#+##########+#+ | | ?????????????????????????? ##????????????# | | ????????????????????????? ????????????# | | #####???????????????????? #????????????# | | #???????????????????? #????????????# | | #???????????????????? #????????????# | | #???????????????????? #????????????# """"""" | | #????????#########??? #????????????# """"""" | | #????????#"""T"""#??? #????????????# """"""" | | ##########""" """#### #????????????# """"""" | | + #????????????#????"""? | | #### #????????????????????? | | #??# "" g = ###??????????????????? | | #??# "G """ ???????????? | | #??# "" """ #########???????????????? | | #??# """ #???????????????????????? | | #####??# ########????????????????? | | ???????# [!#! ] #????????????????? | | ???????# gg%# ##### ###????????? | | ???????+ *!%=@=" "" + +????? | | ???????# #######^%=^^# "R"" #########????????? | | ???????# #?????# !*%[# """" #????????????????? | | ???????# #?????## ! # #????????????????? | | ???????# +??????# ########????????????????? | | ???????##### ???????# ???????????????????????? | | ???????????? ??????? ???????????????????????? | | ???????????????????## ???????????????????????? | | ????????????????????##+###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 25% | -10/Materials Lgt. Treads | 57% | -10/Materials Lgt. Armor Plating | 10% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Gauss Rifle | 77% | -8/Materials | Corrupted Imp. Medium Treads | 43% | -8/Materials Imp. Cooling System | 70% | -8/Materials Assault Cannon | 18% | -8/Materials Cld. Ion Engine | 43% | -8/Materials Imp. Light Armor Plating | 51% | -8/Materials Imp. Medium Treads | 14% | -8/Materials Lgt. Angular Momentum Engine | 61% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystProjectionSword Manual? 0 Play Time 02:13:41 Cumulative 98.5 hours Start 2025.05.25 @ 10:21:22 End 2025.05.25 @ 15:35:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 53 Adventurer 4 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec03bd66-3fe4-42d7-a656-6de44fa8b2a4