Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 20:34:00 Player: tuuli Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (90) 90 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 515 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (10) --- Light Ion Engine Flight Unit Flight Unit Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 6 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . . 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 5 | . 5 1 To Critical Strikes . | . . . Average Backups 4 | 2 5 4 Power . | . . 1 Propulsion 1 | . 2 2 Utility . | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 71 | . 72 66 Engine 9 | . 9 14 Leg 17 | . 19 . Flight 2 | . 2 4 Storage 14 | . 14 14 Energy Gun 6 | . 4 23 Ballistic Gun 19 | . 21 . Peak Build Rating 7 | 6 7 6 Average Rating 4 | 4 5 5 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 12 17 16 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 6 | 4 6 6 Average Carried 4 | 3 5 4 Final Capacity 10 | 8 10 10 Final Carried 4 | 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 342 | 246 51 45 Remotely . | . . . Salvage Created 77 | . 77 . Parts 12 | . 12 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | . 4 . Guns 4 | . 4 . Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 1 | . 1 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 116 | . 101 15 Missed 27 | . 23 4 Hits 89 | . 78 11 Projectile 89 | . 78 11 Critical Strikes 1 | . 1 . Damage Taken 828 | . 707 121 Core 251 | . 216 35 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 27 | . 27 . Largest 2 | . 2 . Hottest 80 | . 80 . Shots Fired 54 | . 54 . Gun 54 | . 54 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 50 | . 50 . Thermal 2 | . 2 . Explosive . | . . . Electromagnetic 2 | . 2 . Robot Hit Streak 6 | . 6 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 26 | . 26 . Core Hits 10 | . 10 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 227 | . 227 . Guns 208 | . 208 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 19 | . 19 . Kinetic 198 | . 198 . Thermal . | . . . Explosive . | . . . Electromagnetic 10 | . 10 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 9 | . 9 . Kicked 9 | . 9 . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 6 | . 6 . Received Heat Transfer 225 | . 174 51 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | . 50 5 Initial 5 | . . 5 Average 6 | . 8 1 Influence Increases 127 | . 127 . Destroy 0b10 Robot/C 80 | . 80 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 12 | . 12 . Disable Machine 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 127 | . 112 15 Entered New Map 10 | . . 10 Time Decay 72 | . 72 . Lost Part 45 | . 40 5 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 14 5 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 42 | . . 42 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 384 | 69 298 17 Spaces Moved 208 | 48 151 9 Core 18 | 6 12 . Treads 9 | . . 9 Legs 155 | 42 113 . Wheels . | . . . Hover . | . . . Flight 26 | . 26 . Fastest Speed 50 | 50 117 160 Average Speed 130 | 111 135 160 Slowest Speed 250 | 120 250 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 3 28 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 275 | 63 199 13 Wait 1 | . 1 . Move 206 | 47 150 9 Hop . | . . . Pick Up 15 | 10 5 . Fast Attach . | . . . Attach 14 | 6 6 2 Detach 3 | . 1 2 Swap . | . . . Drop . | . . . Fire 27 | . 27 . Melee . | . . . Ram . | . . . Kick 9 | . 9 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 333 | -10/Materials | Lost 5 parts (1p2n2w) 338 | -10/Materials | Core integrity fell below 20% 354 | -10/Materials | Discovered new exit (range 5) 368 | -10/Materials | Entered Mines 385 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Electrolysis Chamber disabled. S-10 Pest destroyed. Acquired Flight Unit. Acquired 20 matter. K-01 Serf collects debris. Acquired Flight Unit. Flying robots can pass through spaces occupied by others, even hostile robots. K-01 Serf collects debris. EXIT=FOUND Acquired Lgt. Ion Engine. LOCATION=UNKNOWN GOAL=ESCAPE EM Pulse Gun destroyed. Searching scrap... Found Datajack. Found 69 Matter. Acquired 45 matter. A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ???????????????????????### ##???????????????????? | | ??????????????????????## ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# z #???####?????????????? | | ??????????????????????# g #??## ##????????????? | | ???????????????????????# #???# #????????????? | | ????????????????## ######@#????# #????????????? | | ?????????? s######/ ##???????????? | | ?????????????????######## % #???????????? | | ????????????????????????##### ## #???????????? | | ????????????????????????????# ### ##???????????? | | ???????????????????????????? #?#####????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# ##??????????????????? | | ????????????????????????##?##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidArmageddonPlating Manual? 0 Play Time 00:06:26 Cumulative 2.3 hours Start 2026.07.05 @ 20:28:02 End 2026.07.05 @ 20:34:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ed8d690-de6b-4607-a909-e07dfb2a9dd2