Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 23:48:17 Player: Patryk Z Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (465) 2325 Value Destroyed (21723) 21723 Prototype IDs (74) 1480 Alien Tech Used (2) 400 Bonus (10750) 10750 TOTAL SCORE: 48578 Bonus ------- High Alert Combat Kills 3950 Follower Combat Kills 668 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4366 Friendly Fire -434 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 49% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Layered Medium Armor Plating Centrium Light Armor Plating Experimental Focal Shield Long-range Tractor Beam > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads Matter Compressor Improved Matter Compressor Coil Gun Helical Railgun Helical Railgun Helical Railgun Linear Accelerator Linear Accelerator Linear Accelerator Compact Linear Accelerator [Rating: 188] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Long-range Tractor Beam Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Backup Laser III Ballistic Gun Heavy Battle Rifle Ballistic Cannon Compact Linear Accelerator Launcher Smartbomb Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Utility 11 | . . . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 346 | . 6 1 20 3 1 3 6 6 2 8 9 4 3 4 6 10 4 4 2 4 . . 22 . 1 8 6 13 17 30 43 3 12 47 10 22 6 Power 25 | . 1 1 3 . . . . . . . . . 1 . 1 . . . . . . . 2 . . 1 . 2 . 1 1 . 3 4 2 2 . Engine 11 | . 1 1 3 . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 2 1 . . . Core 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 2 2 . Propulsion 84 | . 2 . 7 1 . . 3 1 . 3 4 3 . . 3 3 . . . . . . 2 . . . 2 1 5 4 15 . 2 14 3 3 3 Treads 83 | . 2 . 7 1 . . 3 1 . 3 4 3 . . 2 3 . . . . . . 2 . . . 2 1 5 4 15 . 2 14 3 3 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 135 | . 2 . 1 1 1 . 3 . 2 . 4 1 . 3 2 5 2 1 . 3 . . 12 . . 3 3 8 10 10 17 3 4 20 1 11 2 Device 50 | . . . . . . . 1 . 1 . 1 . . 3 . . . . . 1 . . 5 . . 1 . 6 4 6 7 1 2 7 . 4 . Storage 10 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . . . . . . 3 . Processor 16 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 6 . . 6 . 2 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Protection 57 | . 1 . 1 1 . . 2 . 1 . 2 1 . . 1 5 2 1 . 1 . . 7 . . 1 3 1 3 3 4 2 2 7 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | . 1 . 9 1 . 3 . 5 . 5 1 . 2 1 . 2 2 3 2 1 . . 6 . 1 4 1 2 2 15 10 . 3 9 4 6 1 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 74 | . . . 9 1 . 3 . 1 . 4 1 . 2 1 . 2 1 3 1 1 . . 6 . 1 4 1 1 1 8 5 . 1 8 3 5 . Ballistic Cannon 14 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 2 3 . 2 1 1 . . Launcher 10 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 5 2 . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 . . . . 2 . . . . . 1 . . 1 . . . . . . . . 3 . 1 . . 7 1 . 1 1 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Lost 126 | . 1 . 1 . . . . . . 1 . 2 3 . 5 . . . . 1 . . 3 . . . 5 . 9 12 9 . 2 28 2 23 19 Power 11 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 2 . 2 2 Propulsion 32 | . 1 . . . . . . . . . . 1 . . 3 . . . . . . . . . . . 2 . 1 3 . . . 12 . 4 5 Utility 57 | . . . . . . . . . . . . 1 1 . 2 . . . . 1 . . 2 . . . 2 . 6 7 5 . 1 11 . 10 8 Weapon 26 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . 2 1 4 . . 3 2 7 4 Highest Loss Streak 14 | . 1 . 1 . . . . . . 1 . 2 3 . 4 . . . . 1 . . 2 . . . 2 . 8 6 4 . 1 13 1 14 12 To Critical Strikes 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Average Slot Usage (%) 80 | . 93 100 100 100 74 81 90 92 100 94 95 99 96 95 95 93 85 67 66 65 60 60 61 70 70 53 71 78 72 75 76 78 74 80 77 73 61 Engine 4 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 6 6 6 6 6 6 6 6 1 . . . . 2 . . 2 . 1 . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 1 . 2 5 5 3 . 1 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 4 1 5 2 3 8 7 3 Treads 20 | . 5 28 33 33 33 33 36 36 30 26 26 29 30 30 21 20 13 13 13 13 13 13 16 17 17 17 17 15 16 19 25 21 15 14 12 12 9 Device 5 | . . . . . . . 6 9 15 15 7 4 . 2 7 6 6 . . . . . 1 5 5 5 5 9 5 19 16 5 9 10 . 4 6 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 5 5 5 4 4 4 5 7 Processor 7 | . . . . . . . . . . . 6 7 7 7 12 13 13 13 13 11 6 6 5 5 5 5 5 5 3 . 10 15 14 16 26 25 25 Protection 10 | . 7 14 11 11 11 11 11 9 15 15 15 18 19 15 9 18 20 7 6 5 6 6 6 11 11 11 12 15 12 5 1 9 9 8 8 2 1 Ballistic Gun 16 | . 14 14 33 33 8 15 18 14 7 6 23 23 23 23 23 20 19 19 20 20 20 20 16 17 17 1 17 14 13 8 3 5 3 8 16 14 4 Ballistic Cannon 2 | . 13 14 . . . . . 5 15 6 . . . . . . . . . . . . . . . . . . 1 5 . 10 10 8 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 289 | 11 34 32 38 42 55 68 76 74 81 86 83 80 80 93 83 85 89 107 107 268 268 268 274 258 258 261 261 289 286 120 129 128 153 169 138 146 67 Greatest Support 240 | 20 40 40 63 63 60 60 80 80 80 110 110 88 88 88 88 140 140 140 140 140 140 140 210 210 210 210 210 210 210 196 181 174 210 210 240 240 240 Greatest Overweight (x) 6 | . 1 . . . . 1 . . 1 1 . 1 . 1 6 . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 2 . . 3 Average Overweight (x) . | . . . . . . . . . 1 . . . . . 2 . . . . . 1 1 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 35 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 35 35 35 35 35 35 35 35 35 35 20 20 20 20 20 20 20 10 Average Capacity 22 | . 11 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 35 35 35 35 35 35 35 35 29 20 20 20 20 20 20 16 9 Most Carried 31 | . 9 13 15 15 20 20 20 20 18 20 20 20 19 20 20 20 20 20 20 20 20 21 31 27 27 31 28 25 25 20 20 16 20 20 20 19 9 Average Carried 18 | . 8 10 14 15 18 18 18 19 17 18 19 19 18 18 18 19 19 19 20 19 20 20 23 27 26 29 24 24 19 14 16 14 16 15 18 13 4 Final Capacity 35 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 35 35 35 35 35 35 35 35 35 20 20 20 20 20 20 20 10 5 Final Carried 28 | 6 8 13 15 15 20 19 20 19 17 20 20 19 18 20 19 20 20 20 20 20 20 21 27 27 25 28 20 25 17 13 14 14 20 16 20 4 3 Class Distribution -------------------- 25% | Scavenger-Tank 18% | Scavenger-Gunner 13% | Tank 13% | Hauler-Tank 8% | Hauler-Gunner 7% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Hauler-Gunner | -6/Data Miner Hauler-Gunner | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Tank | -4/Proximity Caves Hauler-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 17529 | 200 361 59 549 46 10 59 102 53 . 203 533 202 265 41 210 173 257 358 218 271 . 104 1262 18 50 96 780 461 1004 755 1202 111 1692 3344 763 1521 196 Remotely 5070 | . . . . . . . . . . 203 . . . . . . . . . 134 . . 543 18 50 96 780 224 . 241 295 . . 2258 . 83 145 Salvage Created 22589 | . 460 72 939 56 . 379 425 333 . . 851 337 411 . 354 371 251 656 413 461 . 108 1764 23 17 96 677 570 534 786 1653 69 1198 3039 1522 3257 507 Parts 1070 | . 24 7 75 4 . 24 19 26 . . 46 16 19 . 12 21 . 24 23 23 . 4 104 1 . 2 28 18 11 48 76 7 60 133 61 140 14 Haulers Intercepted 13 | . 2 . 3 . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . Recyclers Shooed 18 | . . 2 . . . 1 . . . . 1 . . . 1 . . 1 . . . . 4 . . . . 1 . . . . 2 . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 198 | . . . . . . . . . . . . 13 18 2 32 . . . 22 22 . 3 . . . 2 28 . 14 35 . 7 . . . . . Prevented 4 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 372 | . 11 2 26 1 . 6 7 8 . . 16 9 6 . 4 5 1 10 9 10 . 2 26 . . . 19 11 11 25 30 3 18 43 13 35 5 Guns 271 | . 4 . 26 1 . 6 7 4 . . 16 9 6 . 4 1 1 7 7 10 . 2 26 . . . 19 9 9 8 11 1 1 24 13 35 4 Cannons 62 | . 7 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 5 6 2 17 17 . . . AOE 37 | . . . . . . . . . . . . . . . . 4 . 3 2 . . . . . . . . 2 . 12 13 . . 1 . . . Classes Destroyed 27 | . 4 2 3 . . 2 1 . . . 1 2 2 . 1 1 1 . . . . . . . . . . . . 1 2 1 . 1 2 . . Worker 31 | . . 1 3 . . 1 . 1 . . . . . . . 3 . . . . . . 2 . . . . . . . . . 7 1 3 9 . Builder 17 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . 1 3 2 5 . Tunneler 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 3 . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . Recycler 11 | . 1 . 1 . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 13 | . . . 3 . . . . 1 . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . 1 1 . Swarmer 81 | . 3 . 17 . . . . 4 . . 7 4 . . . . . . 4 4 . . . . . . 14 4 2 11 1 . 1 . . 5 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Grunt 136 | . 8 2 4 . . 5 2 3 . . 2 2 3 . . . . 8 3 3 . . 6 . . . 3 4 2 7 16 1 6 24 5 15 2 Brawler 12 | . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 2 1 . . 1 2 . 1 Duelist 8 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 2 . . . 1 . . . Protector 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 31 | . . . 5 1 . . 3 1 . . 4 1 . . . . . 1 . 1 . . 4 . . . 1 1 1 1 . . 3 . . 2 1 Specialist 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 2 . Hunter 34 | . . . . . . . 1 . . . . . 1 . . 3 . . 2 . . 1 6 . . . . . 2 . . . 4 8 3 2 1 Programmer 42 | . . . . . . . . . . . 3 . 1 . . . . 1 . 1 . 1 10 . . . 1 2 . . 1 . 4 6 3 8 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Behemoth 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . 1 . . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 21 | . 3 1 5 1 . 10 4 5 . . 4 4 3 . 2 9 1 4 3 4 . 1 4 . . . 5 5 7 7 21 2 21 8 11 11 4 Combat Bots Only 21 | . 3 1 4 1 . 6 4 4 . . 4 4 2 . 2 4 1 4 3 4 . 1 3 . . . 5 4 7 7 21 2 7 7 5 7 4 Max Kills in Single Turn 9 | . 1 1 2 1 . 2 2 2 . . 2 1 1 . 1 9 1 3 2 2 . 1 2 1 1 . 3 3 1 5 3 1 2 2 2 4 1 Gunslinging 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . 1 . 1 . Exploded 5 | . . . . . . . . . . . . . . . . 4 . 3 2 . . . . . . . . 2 . 5 3 . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Hostile Shots Fired 2912 | . 35 9 98 4 . 7 15 25 . 1 155 80 55 . 49 36 . 48 61 34 . 42 208 . 3 . 119 59 128 162 338 2 178 312 104 276 269 Missed 809 | . 11 1 26 1 . . 7 7 . . 56 21 21 . 18 12 . 14 14 9 . 10 47 . 1 . 33 21 42 57 109 . 52 69 25 46 79 Damage Taken 38644 | . 267 107 714 46 . 110 139 163 83 59 1134 576 491 . 376 347 . 536 736 425 . 341 2784 . . . 1425 386 1361 2016 3910 39 1246 6550 1788 5591 4898 Core 3030 | . 48 10 93 15 . . 11 9 . . 67 44 58 . 27 38 . 47 56 61 . . 226 . . . 14 14 22 94 198 . 28 203 24 463 1160 Absorbed by Shields 4257 | . . . . . . . . . . . 184 . . . . . . . . . . . . . . . . 332 638 506 1407 . 975 215 . . . Reduced by Siege Mode 2098 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 429 185 1246 238 Redirected to Shielding 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . . . . . . . Ignored by Resistances 3061 | . . . . . . . . . . . 80 93 47 . 39 . . 86 . 40 . 89 393 . . . . 106 . 9 571 . 419 1089 . . . Regen/Repaired (Parts) 1300 | . . . . . . . . . . . . . . . . 473 . 117 . . . . 347 . . . . . . . 363 . . . . . . Core Remaining (%) 82 | 100 . 76 . . . 73 . 96 . . . . . . 72 . . . . . . 76 . . . . 76 . . . . 71 97 . 84 . . Volleys Fired 980 | . 34 8 69 2 . 11 19 17 . 1 48 17 24 2 15 16 15 30 17 22 . 7 99 . 3 15 29 29 35 43 57 4 57 94 38 80 23 Largest 4 | . 2 2 3 3 . 1 1 3 . 1 3 3 3 1 3 3 3 3 3 3 . 3 3 . 3 1 3 3 3 3 3 3 3 4 4 4 3 Hottest 268 | . 55 55 66 66 . 23 23 115 . . 99 94 94 33 89 91 91 91 88 90 . 90 99 . 99 28 99 94 119 134 146 148 202 268 142 142 204 Shots Fired 2860 | . 68 16 200 6 . 38 45 40 . 1 144 51 72 2 43 48 37 80 49 64 . 21 274 1 8 15 84 80 104 96 138 12 163 373 141 296 50 Gun 2422 | . 34 8 200 6 . 38 45 26 . . 144 51 72 2 43 48 33 80 48 64 . 21 274 1 8 15 84 77 79 54 95 4 49 233 140 296 50 Cannon 403 | . 34 8 . . . . . 14 . . . . . . . . . . . . . . . . . . . . 25 31 28 8 114 140 1 . . Launcher 30 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 11 15 . . . . . . Special 5 | . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Kinetic 2798 | . 68 16 200 6 . 38 45 40 . . 144 51 72 2 43 48 33 80 48 64 . 21 274 1 8 15 84 77 104 85 123 12 163 373 141 292 27 Thermal 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Explosive 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 11 15 . . . . . . Electromagnetic 22 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 17 Robot Hit Streak 49 | . 7 9 28 5 . 11 23 17 . 2 14 28 17 . 19 25 36 17 16 12 . 7 29 . 5 15 30 11 25 10 17 3 14 30 38 49 44 Robot Miss Streak 7 | . 3 2 6 1 . 2 4 1 . . 3 2 2 . 1 1 1 2 2 5 . 4 4 . 3 . 2 3 4 7 4 3 4 2 2 5 1 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . 1 1 1 . . 1 . 1 . 1 1 1 1 1 . 2 1 1 2 1 Secondary Targets 49 | . . . 3 . . . . . . . 1 2 1 . 2 . . . 2 2 . . 2 . . . 6 4 1 . 4 . . 8 3 8 . Max Gunslinging Chain 2 | . . . 1 . . . . . . . 1 1 1 . 1 . . . 1 1 . . 1 . . . 2 1 1 . 1 . . 1 1 2 . Autonomous 75 | . . . . . . 27 26 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2124 | . 49 13 133 6 . 31 38 31 . 1 90 39 54 . 34 44 34 61 37 45 . 12 191 . 3 15 64 54 79 65 106 4 106 281 109 246 49 Core Hits 1047 | . 22 11 59 2 . 15 11 13 . . 39 15 17 . 15 16 1 29 18 19 . 5 83 1 1 2 28 29 50 72 94 4 56 120 51 130 19 Critical Kills 44 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . 1 2 . . . 2 3 . . 2 1 3 7 5 13 1 Critical Parts Destroyed 71 | . . . . . . 2 . . . . 1 . 2 . . . . . 1 . . 1 3 . . . 2 2 4 2 2 . 4 18 7 20 . Critical Strikes 134 | . 1 1 2 . . 2 . . . . 1 . 2 . . . . . 1 1 . 2 5 . . . 4 5 4 2 5 1 10 35 12 34 4 Destroy 118 | . 1 . 2 . . 2 . . . . 1 . 2 . . . . . 1 1 . 2 5 . . . 4 5 4 2 5 1 7 26 12 34 1 Blast 13 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60352 | . 665 218 1313 78 . 925 865 1064 . . 2138 829 1053 . 729 1580 674 1671 822 957 . 251 4775 43 162 287 1433 2172 1854 3782 5530 86 3684 8877 2883 7632 1320 Guns 43081 | . 193 51 1297 71 . 923 865 735 . . 2079 829 1053 . 698 800 674 1273 699 957 . 251 4734 . 100 287 1433 1372 1200 871 1824 38 898 5195 2857 7592 1232 Cannons 9282 | . 472 108 . . . . . 296 . . . . . . . . . . . . . . . . . . . . 654 683 829 48 2578 3614 . . . Explosions 7112 | . . . . . . . . . . . . . . . . 743 . 311 90 . . . . . . . . 795 . 2228 2877 . . 68 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 877 | . . 59 16 7 . 2 . 33 . . 59 . . . 31 37 . 87 33 . . . 41 43 62 . . 5 . . . . 208 . 26 40 88 Kinetic 51681 | . 665 159 1297 71 . 923 865 1031 . . 2079 829 1053 . 698 800 674 1273 699 957 . 251 4734 . 100 287 1433 1372 1854 1554 2653 86 3476 8809 2857 7525 617 Thermal 912 | . . . . . . . . . . . . . . . . 743 . . . . . . . . . . . . . . . . . . . . 169 Explosive 6211 | . . . . . . . . . . . . . . . . . . 311 . . . . . . . . . 795 . 2228 2877 . . . . . . Electromagnetic 671 | . . . . . . . . . . . . . . . . . . . 90 . . . . . . . . . . . . . . 68 . 67 446 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . 1 1 1 1 . 1 . . . . 2 2 . . . . . . . . 4 4 4 4 4 3 15 21 21 3 5 9 10 24 49 Average Corruption 6 | . . . 1 1 1 1 . 1 . . . . 1 2 . . . . . . . . 2 4 4 4 4 2 6 20 15 3 4 5 9 19 32 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Effects 292 | . . . 7 1 1 2 . 3 . . . . 1 1 . . . . . . . . 6 18 23 12 19 4 26 46 3 5 15 27 26 22 24 Message Errors 72 | . . . 3 1 . . . 1 . . . . 1 . . . . . . . . . 2 6 4 4 8 2 7 12 . 2 2 6 4 3 4 Matter Fused 46 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 2 8 2 1 . 8 4 1 . . 4 5 4 4 Heat Flow Errors 35 | . . . . . . 2 . . . . . . . . . . . . . . . . . 4 2 1 2 1 1 7 1 1 4 2 1 4 2 Energy Discharges 39 | . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 2 4 3 . . 6 3 . . 3 5 3 2 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Data Loss (minor) 32 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 4 2 1 . 2 6 . . 2 2 5 1 3 Data Loss (major) 15 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 4 . 2 1 1 1 2 . Misfires 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 3 1 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 29 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 3 . 1 8 . . 1 3 5 4 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 493 | . . . . . . . . . . . . . . . 6 99 . 4 29 . . . . 7 53 . . 5 . 151 28 . 91 19 . 1 . Projectiles 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 19 . . . Explosions 279 | . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . 5 . 151 28 . . . . . . Melee 104 | . . . . . . . . . . . . . . . 6 4 . 4 29 . . . . 7 53 . . . . . . . . . . 1 . Knockbacks 96 | . 9 1 . . . . . 5 . . . . . . . . . 2 . . . . . . . . . . 15 4 1 . 23 33 1 1 1 Impact 8 | . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 1 1 Kinetic 81 | . 9 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 15 4 1 . 21 27 . . . Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . Self-Inflicted Damage 381 | . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . 72 . 271 . . . . . . 6 Shots 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 . . . . . . . Rammed 86 | . . 12 2 1 . 1 . 2 . . 8 . . . 2 3 . 3 1 . . . 4 4 2 . . 1 . 1 . . 12 . 1 3 23 Targets Rammed 97 | . 2 14 4 1 . 2 . 2 . . 8 . . . 3 3 . 3 1 . . . 4 4 2 . . 1 . 1 . . 14 . 1 4 23 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . 2 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . Highest Temperature 520 | . 85 118 73 9 . 230 . 66 . . 282 153 306 . 74 96 170 240 347 467 . 80 520 216 289 143 197 174 111 197 147 225 319 239 117 282 233 Average Temperature 84 | . 21 57 23 9 . 90 . 31 . . 69 70 110 . 26 30 65 76 122 156 . 36 131 86 137 74 54 58 51 55 31 56 70 96 63 107 135 Received Heat Transfer 4810 | . 117 96 93 9 . 63 9 . . . 111 114 138 . 84 . . 291 156 153 . . 525 . . . 141 87 98 230 584 9 85 834 198 369 216 Effects 17 | . . . . . . . . . . . . . 2 . . . . . . 2 . . 11 . . . . . . . . . . . . 2 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 4 12 1 Total Turns 598 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 240 91 225 38 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 33 37 55 38 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 20 | . . . . . . . . . . . . . . . 2 1 . 2 4 . . . . 2 7 . . . . . . . . 1 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 772 | . . . . . . . . . . . . . . . . 550 . . . . . . . . . . . . . . . . . . . . 222 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen 12 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . 3 5 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Peak Influence 1270 | . 236 97 433 195 . 172 338 495 182 63 480 . . . . 398 139 272 . . . . 361 . . . . 332 . . . . 707 1270 1035 1130 803 Initial 668 | . . 22 1 160 . . 66 142 182 63 . . . . . 16 139 55 . . . . . . . . . 50 . . . . 170 397 634 542 668 Average 303 | . 108 40 217 191 . 93 249 372 182 30 194 . . . . 243 101 159 . . . . 131 . . . . 168 . . . . 551 901 786 850 742 Maximum Alert Level 4 | . 1 . 2 . . . 1 2 . . 2 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 3 4 3 4 3 Low Security (%) 50 | . 94 100 50 100 . 100 34 8 100 100 45 . . . . 24 100 52 . . . . 75 . . . . 69 . . . . 2 . . . . Level 1 25 | . 5 . 42 . . . 65 41 . . 50 . . . . 75 . 47 . . . . 24 . . . . 30 . . . . 12 1 . . . Level 2 11 | . . . 6 . . . . 50 . . 4 . . . . . . . . . . . . . . . . . . . . . 82 21 42 11 33 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 36 57 87 66 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 2 . 2 . . . . 2 . . 6 . . . 1 5 . 3 . . . . 12 . . . . 2 . 1 . . 4 8 4 7 8 Investigation 14 | . . . . . . . . 1 . . 2 . . . 1 3 . . . . . . 2 . . . . 1 . . . . 1 . . 1 2 Extermination 16 | . . . . . . . . . . . 3 . . . . . . 1 . . . . 5 . . . . 1 . . . . 1 1 1 2 1 Reinforcement 32 | . 2 . 2 . . . . 1 . . 1 . . . . 2 . 2 . . . . 5 . . . . . . . . . 2 7 1 3 4 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 22 | . 1 . 3 . . . . 7 . . . . . . 2 . . . . . . . 2 . . . . . . . . . 3 2 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 562 | . 20 3 38 1 . 5 5 15 . 1 28 9 7 . 8 9 6 12 10 15 . 3 39 . 2 . 18 13 19 28 75 2 29 42 17 48 35 Peak Tracking Total 18 | . 5 2 6 1 . 3 3 4 . 1 4 4 3 . 3 4 3 4 4 4 . 1 4 . 2 . 5 5 7 10 18 1 8 5 4 9 16 Tactical Retreats 24 | . 1 1 . . . . . 2 . . 1 . . . . . . . 1 1 . 1 2 . . . . . . . 2 . 1 3 . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 12 | . . . 1 . . . . 1 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 36 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 34 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 36 | . 1 . . . . . 1 3 . . . . . . 1 9 . 8 . . . . 5 . . . . 3 . 1 1 . . 2 1 . . Max in Single Turn 9 | . 1 . . . . . 1 1 . . . . . . 1 9 . 4 . . . . 1 . . . . 2 . 1 . . . 1 1 . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 85 | . 6 . 4 . 2 . 1 5 1 . 10 . . . 3 6 . 8 . . 4 . 7 . 1 9 . 2 1 . 7 . 1 . 4 1 2 Terminals 35 | . 6 . 4 . . . 1 5 . . 3 . . . 1 . . 4 . . . . 2 . . . . 2 . . . . . . 4 1 2 Fabricators 7 | . . . . . . . . . . . 1 . . . 1 3 . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 3 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . Total Hacks 258 | . 14 . 10 . 2 . 1 16 2 . 33 . . . 6 14 . 24 . . 30 . 14 . 1 48 . 7 1 . 18 . 2 . 10 1 4 Successful 179 | . 7 . 3 . 2 . 1 4 . . 20 . . . 3 9 . 14 . . 30 . 5 . 1 48 . 4 1 . 18 . 1 . 5 . 3 Failed 79 | . 7 . 7 . . . . 12 2 . 13 . . . 3 5 . 10 . . . . 9 . . . . 3 . . . . 1 . 5 1 1 Catastrophic 16 | . . . 1 . . . . 2 . . 3 . . . 2 1 . 2 . . . . 2 . . . . 1 . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 15 . 9 . 1 . 1 8 2 . 22 . . 1 . 1 . 7 . . . . 4 . . . . 3 . . 1 . 2 . 8 1 1 Terminals 92 | . 14 . 10 . . . 1 16 . . 11 . . . 1 . . 14 . . . . 3 . . . . 7 . . . . . . 10 1 4 Fabricators 18 | . . . . . . . . . . . 3 . . . 3 7 . 2 . . . . 3 . . . . . . . . . . . . . . Repair Stations 22 | . . . . . . . . . . . 7 . . . . 2 . 7 . . . . 6 . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . . . . 7 . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 128 | . 5 . 2 . 2 . . 2 . . 2 . . . 1 . . 7 . . 30 . . . 1 48 . 3 1 . 18 . . . 3 . 3 Record 70 | . . . . . 1 . . . . . 1 . . . . . . 4 . . 11 . . . . 36 . 2 . . 11 . . . 1 . 3 Part Schematic 14 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 9 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 6 . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 1 . . . 1 3 . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . . . . . 2 . . . . 2 . 5 . . . . 3 . . . . . . . . . . . . . . Scan Component 8 | . . . . . . . . . . . 2 . . . . 1 . 3 . . . . 2 . . . . . . . . . . . . . . Repair 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 2 . 1 . . . 1 2 . . 12 . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . Terminals 14 | . 2 . 1 . . . 1 2 . . 3 . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . Botnet 13 | . 2 . 1 . . . 1 2 . . 2 . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Jam 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . 4 . . . 1 5 1 . 6 . . . 2 5 . 8 . . . . 7 . . . . 2 . . . . . . 4 1 2 Full Trace Events 10 | . . . . . . . . 2 . . 1 . . . 1 2 . . . . . . 2 . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 2 . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . . . 1 . . 16 . 1 . . . . 10 . . . . 4 . . . . . . . . 2 . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Time 200 | . . . . . . . . . . . . . . . . 39 . 105 . . . . 56 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . Programmers 11 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 2 . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 35 | . . . . . . . . 11 . 1 . . . 6 5 . 5 . . . . . . . . . . . 2 . 5 . . . . . . Largest Group 10 | . . . . . . . . 10 1 1 1 . . 6 6 4 4 2 . . . . . . . . . . 2 2 5 . . . . . . Highest-Rated Group 454 | . . . . . . . . 173 100 141 141 . . 163 163 48 454 172 . . . . . . . . . . 95 95 292 . . . . . . Highest-Rated Ally 141 | . . . . . . . . 100 100 141 141 . . 31 31 12 141 141 . . . . . . . . . . 48 48 65 . . . . . . Total Orders 7 | . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . STAY 4 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 270 | . . . . . . . . 87 . . . . . . 62 29 44 5 . . . . . . . . . . 9 8 26 . . . . . . Total Damage 5658 | . . . . . . . . 1167 . . . . . . 1178 271 1350 190 . . . . . . . . . . 173 228 1101 . . . . . . Kills 21 | . . . . . . . . 8 . . . . . . 4 2 1 1 . . . . . . . . . . 3 . 2 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Field Lobotomies 5 | . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Robot Analysis Total 9 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 24 | . . 2 . . . . . . . . . 1 . 3 2 . . . 1 3 . 3 . 2 2 . 1 . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 30339 | . 968 653 1412 242 521 349 368 598 208 774 1995 862 626 1536 1091 640 268 1195 913 559 183 840 2095 575 748 418 1042 980 1201 783 1576 340 941 999 481 963 396 Spaces Moved 13802 | 1 522 355 655 140 321 152 169 226 86 380 1051 461 313 940 571 302 125 585 531 271 77 338 660 236 306 155 386 342 476 326 777 186 380 280 176 325 219 Core 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Treads 13116 | . 112 355 655 140 321 152 169 226 86 380 1051 461 313 940 375 302 125 585 531 271 77 338 660 236 306 155 386 342 476 326 777 186 380 280 176 325 140 Legs 411 | 1 410 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 196 | . . . . . . . . . . . . . . . 196 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 160 242 163 162 160 160 160 160 160 160 160 160 160 240 240 240 240 240 240 240 240 160 160 162 170 170 164 160 160 50 Average Speed 179 | 120 149 160 160 160 160 207 160 161 242 192 162 161 160 162 166 160 160 160 160 167 240 240 240 240 240 240 240 247 212 186 162 170 174 175 162 160 121 Slowest Speed 320 | 120 190 160 160 160 160 240 160 162 242 242 163 243 160 240 180 160 160 160 160 240 240 240 240 240 240 240 240 249 240 240 170 170 176 320 170 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Exploration Rate (%) 46 | 2 79 90 58 42 70 51 19 47 4 96 35 67 52 85 74 8 75 19 69 50 68 48 21 54 51 62 58 8 66 58 87 29 19 8 17 8 16 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 11 | . . . . . 1 . . . . . . . . 1 1 . . . . . 1 1 . . . 3 . . 2 . 1 . . . . . . Known Exits Taken 9 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 . 1 . . 1 1 . 1 . . 1 . . . . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . . . 1 1 1 . 1 . 1 1 . . 1 . 1 1 . 1 1 1 . Scrap Searched 24 | . . 1 . . . . . . . . . . 1 2 1 . . . 3 5 . 2 . 1 1 . 1 . 3 3 . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terrain Destroyed 565 | . . . . . . 12 19 11 . . 3 3 3 . 2 13 . 93 1 1 . 2 14 . 1 . 4 52 11 145 63 6 32 55 7 11 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 218 | . . . . . . 12 19 11 . . 3 3 3 . 2 1 . 1 1 1 . 2 14 . 1 . 4 2 11 7 9 6 32 55 7 10 1 AOE 346 | . . . . . . . . . . . . . . . . 12 . 92 . . . . . . . . . 50 . 138 54 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Com Total 17305 | . 647 417 901 153 333 173 248 442 88 421 1230 539 384 949 678 427 163 788 557 332 76 353 964 240 311 188 437 410 584 423 990 202 526 594 284 564 289 Wait 1606 | . 75 36 116 . . 3 51 180 . 23 98 57 45 . 36 74 11 148 7 31 . 8 152 1 . . 17 19 11 3 30 8 45 147 32 130 12 Move 13766 | . 521 354 654 139 320 151 168 225 86 379 1050 460 312 939 570 302 124 584 530 270 76 337 659 235 305 154 385 341 475 325 775 185 379 279 175 324 219 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 157 | . 4 4 14 . 4 2 1 3 . 3 4 1 . 2 10 6 3 7 . 1 . 1 14 . . 2 . 3 12 5 11 . 9 16 9 3 3 Fast Attach 133 | . 3 . 4 3 . . 1 2 . 5 5 2 . 2 1 6 1 2 . 3 . . 4 . . 5 . 4 9 9 16 . 8 20 4 12 2 Attach 147 | . 2 . 4 . . 3 2 3 2 1 2 2 2 1 5 2 2 1 . 1 . . 13 . 1 4 6 2 6 21 15 2 3 24 3 8 4 Detach 82 | . 1 . . . 3 1 1 1 . 1 2 . . 1 . 4 1 1 . 1 . . 9 . . 5 . 3 3 15 12 2 3 7 3 . 2 Swap 68 | . 1 1 12 . 1 . 3 1 . 2 2 . 1 1 . 2 1 1 2 . . . 5 . . . . 7 2 . 12 1 1 3 4 2 . Drop 164 | . 4 . 24 3 5 . 2 6 . 6 11 . . 1 5 12 5 11 . 3 . . 5 . . 3 . 1 2 1 26 . 7 4 15 1 1 Fire 980 | . 34 8 69 2 . 11 19 17 . 1 48 17 24 2 15 16 15 30 17 22 . 7 99 . 3 15 29 29 35 43 57 4 57 94 38 80 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 92 | . . 14 4 1 . 2 . 2 . . 8 . . . 3 3 . 3 1 . . . 4 4 2 . . 1 . 1 . . 14 . 1 4 20 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Rewire 99 | . . . . . . . . 2 . . . . . . 33 . . . . . . . . . . . . . 29 . 35 . . . . . . Trap 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Arm) -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 7) 647 | -10/Materials | Discovered new exit (range 5) 832 | -10/Materials | Discovered new exit (range 13) 969 | -10/Materials | Entered Mines 1341 | -10/Mines | Learned Materials emergency access door positions 1365 | -10/Mines | Learned Materials terminal intel 1434 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1558 | -10/Mines | Discovered new exit (range 9) 1582 | -10/Mines | Discovered new exit (range 6) 1622 | -10/Mines | Entered Materials 1622 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1624 | -9/Materials | Loaded intel: 12 terminal locations 1916 | -9/Materials | Build established: Tank 2505 | -9/Materials | Discovered new exit (range 7) 2680 | -9/Materials | Discovered new exit (range 14) 2843 | -9/Materials | Build established: Scavenger-Tank 3034 | -9/Materials | Entered Mines 3055 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3085 | -9/Mines | Met a Derelict bent on vengeance 3199 | -9/Mines | Found a hidden stash of uninstalled traps 3269 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3269 | -9/Mines | Discovered new exit (range 5) 3276 | -9/Mines | Entered Exiles 3297 | -9/Exiles | Discovered new exit (range 15) 3320 | -9/Exiles | Met 8R-AWN 3342 | -9/Exiles | Met EX-HEX 3440 | -9/Exiles | Met EX-DEC 3477 | -9/Exiles | Learned location of Zion (-7) 3504 | -9/Exiles | Met EX-BIN 3565 | -9/Exiles | Aligned with FarCom system 3567 | -9/Exiles | Given EX-Vault access code 3604 | -9/Exiles | Opened EX-Vault 3614 | -9/Exiles | Found Field Lobotomy Kit 3619 | -9/Exiles | Found AWS/Gauss 3655 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3696 | -9/Exiles | Build established: Mutant 3778 | -9/Exiles | Discovered new exit (range 14) 3797 | -9/Exiles | Stole two prototypes: AWS/Gauss, Field Lobotomy Kit 3797 | -9/Exiles | Entered Mines 4115 | -8/Mines | Discovered new exit (range 10) 4146 | -8/Mines | Entered Materials 4146 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4313 | -8/Materials | Discovered new exit (range 15) 4514 | -8/Materials | Entered Storage 4519 | -8/Storage | Build established: Scavenger-Skirmisher 4547 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4653 | -8/Storage | Identified exit to Factory 4856 | -8/Storage | Lost 8 allies 5099 | -8/Storage | Met 01-MTF 5112 | -8/Storage | Entered Factory 5112 | -7/Factory | Accompanied by 1 ally (01-MTF) 5112 | -7/Factory | Evolved 2 slots: Utility x2 5114 | -7/Factory | FarCom data flow suspended 5117 | -7/Factory | 01-MTF left 5320 | -7/Factory | Sucked down chute 5320 | -7/Factory | Entered Waste 5320 | -7/Waste | The area was eerily silent 5420 | -7/Waste | Build established: Tank 5470 | -7/Waste | Discovered new exit (range 16) 5560 | -7/Waste | A Compactor rumbled back to life 5560 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5562 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 5701 | -7/Waste | Found Damper Plating 6094 | -7/Waste | Entered Factory 6094 | -7/Factory | Accompanied by 1 ally 6578 | -7/Factory | Build established: Gunner 6917 | -7/Factory | Build established: Tank 6920 | -7/Factory | Discovered new exit (range 5) 7198 | -7/Factory | Identified exit to Lower Caves 8089 | -7/Factory | Entered Lower Caves 8199 | -7/Lower Caves | Spotted B-75 Beast 8395 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8845 | -7/Lower Caves | Learned location of 1 exit from Factory 8900 | -7/Lower Caves | Build established: Scavenger-Tank 8914 | -7/Lower Caves | Discovered new exit (range 12) 8951 | -7/Lower Caves | Entered another Lower Caves area 8952 | -7/Lower Caves | Encountered a Warlord checkpoint 9007 | -7/Lower Caves | Spotted B-75 Beast 9099 | -7/Lower Caves | Destroyed B-75 Beast 9128 | -7/Lower Caves | Lost 3 allies 9211 | -7/Lower Caves | Discovered new exit (range 3) 9378 | -7/Lower Caves | Lost 3 parts (1p1u1w) 9566 | -7/Lower Caves | Discovered new exit (range 8) 9577 | -7/Lower Caves | Entered Zion 9643 | -7/Zion | System corruption cleaned by Quarantine Array 9685 | -7/Zion | Discovered new exit (range 11) 9733 | -7/Zion | Gained Derelict followers 10010 | -7/Zion | Learned location of 1 exit from Factory 10305 | -7/Zion | Received a hallucinogenic algorithm 10353 | -7/Zion | Learned Factory emergency access door positions 10611 | -7/Zion | Learned Factory emergency access door positions 10618 | -7/Zion | Found Prototype Device 10618 | -7/Zion | Identified Phasing AFG 10811 | -7/Zion | Gained Derelict followers 11113 | -7/Zion | Entered Proximity Caves 11113 | -6/Proximity Caves | Accompanied by 6 allies 11126 | -6/Proximity Caves | Learned Factory garrison access intel 11246 | -6/Proximity Caves | Spotted B-75 Beast 11266 | -6/Proximity Caves | Allies destroyed B-75 Beast 11319 | -6/Proximity Caves | Spotted B-75 Beast 11320 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 11331 | -6/Proximity Caves | Destroyed B-75 Beast 11356 | -6/Proximity Caves | Lost 4 parts (3n1u) 11467 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 11497 | -6/Proximity Caves | Lost 3 allies 11614 | -6/Proximity Caves | Discovered new exit (range 16) 12073 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12204 | -6/Proximity Caves | Entered Factory 12204 | -6/Factory | Accompanied by 4 allies 12204 | -6/Factory | Evolved 2 slots: Utility x2 12205 | -6/Factory | Identified exit to Factory 12205 | -6/Factory | Identified exit to Lower Caves 12207 | -6/Factory | Loaded intel: 4 garrison access locations 12337 | -6/Factory | Lost 3 allies 12522 | -6/Factory | Repaired Broken Hvy. Treads 12687 | -6/Factory | Fabricated Hvy. Treads (x2) 12844 | -6/Factory | Sucked down chute 12844 | -6/Factory | Entered Waste 12845 | -6/Waste | Met a frightened Derelict 12853 | -6/Waste | Spotted C-40 Crusher 12856 | -6/Waste | Spotted C-40 Crusher 12857 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 12859 | -6/Waste | Spotted C-40 Crusher 12860 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 12864 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 12867 | -6/Waste | Spotted C-40 Crusher 12869 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 12876 | -6/Waste | Found Damper Plating 12942 | -6/Waste | Spotted C-40 Crusher 12961 | -6/Waste | Allies destroyed C-40 Crusher 12964 | -6/Waste | Spotted C-40 Crusher 12998 | -6/Waste | Destroyed C-40 Crusher 13091 | -6/Waste | Discovered new exit (range 12) 13112 | -6/Waste | Entered Factory 13112 | -6/Factory | Accompanied by 2 allies 13230 | -6/Factory | Found Damper Plating 13375 | -6/Factory | Repaired Gauss Rifle 13438 | -6/Factory | Repaired Broken Hvy. Battle Rifle 13746 | -6/Factory | Build established: Scavenger-Gunner 13888 | -6/Factory | Discovered exit to Lower Caves (range 12) 14307 | -6/Factory | Entered Lower Caves 14850 | -6/Lower Caves | Learned location of 1 exit from Factory 15154 | -6/Lower Caves | Discovered new exit (range 4) 15220 | -6/Lower Caves | Entered another Lower Caves area 15220 | -6/Lower Caves | Spotted A4-JDW(f) 15220 | -6/Lower Caves | Spotted Q1-AXL(f) 15222 | -6/Lower Caves | Encountered a Master Thief 15222 | -6/Lower Caves | Encountered a Master Thief 15223 | -6/Lower Caves | Matter Compressor stolen by Master Thief 15286 | -6/Lower Caves | Discovered exit to Factory (range 16) 15309 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15570 | -6/Lower Caves | Learned Factory stockpile data 15581 | -6/Lower Caves | Learned Factory emergency access door positions 15770 | -6/Lower Caves | Discovered new exit (range 5) 15779 | -6/Lower Caves | Entered Data Miner 15779 | -6/Data Miner | Discovered new exit (range 6) 15825 | -6/Data Miner | Met Data Miner 15868 | -6/Data Miner | Learned location of Section 7 (-2) 15868 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15907 | -6/Data Miner | Received God Mode back door access code from Data Miner 15962 | -6/Data Miner | Entered Proximity Caves 15991 | -5/Proximity Caves | Build established: Hauler-Gunner 16121 | -5/Proximity Caves | Learned location of Armory (-3) 16174 | -5/Proximity Caves | Spotted B-75 Beast 16531 | -5/Proximity Caves | Discovered exit to Factory (range 3) 16565 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 16594 | -5/Proximity Caves | Learned Factory stockpile data 16802 | -5/Proximity Caves | Entered Factory 16802 | -5/Factory | Evolved 2 slots: Propulsion x2 16803 | -5/Factory | Identified exit to Factory 17321 | -5/Factory | Repaired Hvy. Treads 17428 | -5/Factory | Discovered new exit (range 5) 17927 | -5/Factory | Spotted B-75 Beast 18558 | -5/Factory | Build established: Hauler-Tank 18560 | -5/Factory | Discovered new exit (range 10) 18897 | -5/Factory | Entered Upper Caves 18898 | -5/Upper Caves | Identified exit to Upper Caves 19327 | -5/Upper Caves | Spotted B-75 Beast 19374 | -5/Upper Caves | Encountered a Warlord checkpoint 19382 | -5/Upper Caves | Learned Factory trap positions 19387 | -5/Upper Caves | Learned Factory stockpile data 19472 | -5/Upper Caves | Entered another Upper Caves area 20044 | -5/Upper Caves | Spotted 0K-0EK(f) 20045 | -5/Upper Caves | Encountered a Master Thief 20046 | -5/Upper Caves | Spotted VB-1O4(f) 20046 | -5/Upper Caves | Phasing AFG stolen by Master Thief 20047 | -5/Upper Caves | Encountered a Master Thief 20050 | -5/Upper Caves | KE Penetrator stolen by Master Thief 20150 | -5/Upper Caves | Discovered new exit (range 7) 20191 | -5/Upper Caves | Learned Factory trap positions 20220 | -5/Upper Caves | Entered Zhirov 20220 | -5/Zhirov | Discovered new exit (range 3) 20265 | -5/Zhirov | Met Zhirov 20333 | -5/Zhirov | Found Alien Artifact 20333 | -5/Zhirov | Identified Integrated Dissipator 20333 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20461 | -5/Zhirov | Found Alien Artifact 20515 | -5/Zhirov | Learned location of Quarantine (-2) 20515 | -5/Zhirov | Learned location of Testing (-3) 20515 | -5/Zhirov | Learned location of Command (-1) 20552 | -5/Zhirov | Build established: Hauler-Mutant 20563 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20638 | -5/Zhirov | Entered Proximity Caves 20943 | -4/Proximity Caves | Build established: Hauler-Tank 21269 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21473 | -4/Proximity Caves | Learned Research trap positions 21661 | -4/Proximity Caves | Discovered exit to Factory (range 9) 21680 | -4/Proximity Caves | Entered Factory 21680 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21681 | -4/Factory | Loaded intel: 107 trap records 22059 | -4/Factory | Discovered new exit (range 13) 22517 | -4/Factory | Identified exit to Upper Caves 22660 | -4/Factory | Entered Upper Caves 22660 | -4/Upper Caves | Spotted YU-QSC(f) 22660 | -4/Upper Caves | Spotted 2A-VQ8(f) 22661 | -4/Upper Caves | Alien Artifact stolen by Master Thief 22661 | -4/Upper Caves | Hvy. Siege Treads stolen by Master Thief 22662 | -4/Upper Caves | Encountered a Master Thief 22662 | -4/Upper Caves | Encountered a Master Thief 22662 | -4/Upper Caves | Spotted E4-EUK(f) 22663 | -4/Upper Caves | Encountered a Master Thief 22664 | -4/Upper Caves | Adv. Thermal Shield stolen by Master Thief 22982 | -4/Upper Caves | Build established: Scavenger-Tank 23220 | -4/Upper Caves | Encountered a Warlord checkpoint 23445 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23514 | -4/Upper Caves | System corruption reached 10% 23544 | -4/Upper Caves | Lost 8 parts (1n6u1w) 23552 | -4/Upper Caves | Destroyed 7 combat bots 23813 | -4/Upper Caves | Learned 4 Research zone layouts 23846 | -4/Upper Caves | Discovered new exit (range 9) 23861 | -4/Upper Caves | Entered another Upper Caves area 23861 | -4/Upper Caves | Accompanied by 2 allies 23862 | -4/Upper Caves | Identified exit to Warlord 23863 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23918 | -4/Upper Caves | Destroyed 7 combat bots 23966 | -4/Upper Caves | Lost 6 parts (1p3n2u) 24057 | -4/Upper Caves | Discovered new exit (range 12) 24109 | -4/Upper Caves | Learned 4 Research zone layouts 24532 | -4/Upper Caves | Spotted IT-MTI(f) 24533 | -4/Upper Caves | Encountered a Master Thief 24533 | -4/Upper Caves | Spotted 1L-F5Z(f) 24533 | -4/Upper Caves | Spotted AY-DLZ(f) 24533 | -4/Upper Caves | Spotted HB-8OQ(f) 24534 | -4/Upper Caves | Encountered a Master Thief 24534 | -4/Upper Caves | Encountered a Master Thief 24534 | -4/Upper Caves | Encountered a Master Thief 24534 | -4/Upper Caves | Spotted Y4-9WP(f) 24535 | -4/Upper Caves | Encountered a Master Thief 24537 | -4/Upper Caves | Energy Mantle stolen by Master Thief 24537 | -4/Upper Caves | Hvy. Antimatter Reactor stolen by Master Thief 24537 | -4/Upper Caves | Lgt. Antimatter Reactor stolen by Master Thief 24537 | -4/Upper Caves | Destroyed 1L-F5Z(f) 24541 | -4/Upper Caves | Energy Mantle stolen by Master Thief 24542 | -4/Upper Caves | Destroyed AY-DLZ(f) 24544 | -4/Upper Caves | Mass Driver stolen by Master Thief 24612 | -4/Upper Caves | Lost 4 parts (3u1w) 24644 | -4/Upper Caves | Entered Warlord 24726 | -4/Warlord | System corruption cleaned by Quarantine Array 24759 | -4/Warlord | Discovered new exit (range 14) 24955 | -4/Warlord | Build established: Scavenger-Mutant 25074 | -4/Warlord | Warlord's base attacked by MAIN.C 25424 | -4/Warlord | Warlord forces counterattacked 25563 | -4/Warlord | Learned Armory trap positions 25563 | -4/Warlord | Learned Testing stockpile data 25564 | -4/Warlord | Learned 4 Access zone layouts 25566 | -4/Warlord | Learned Research garrison access intel 25579 | -4/Warlord | Met Warlord 25595 | -4/Warlord | Opened Warlord's prototype stash 25603 | -4/Warlord | Found Prototype Reactor 25603 | -4/Warlord | Identified Vortex Chain Reactor 25618 | -4/Warlord | Found Prototype Processor 25618 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 25622 | -4/Warlord | Found Prototype Device 25622 | -4/Warlord | Identified Exp. Focal Shield 25749 | -4/Warlord | Warlord base infiltrated, sounded retreat 25771 | -4/Warlord | Spotted Striker 25772 | -4/Warlord | Spotted Executioner 25779 | -4/Warlord | Crushed by falling debris 25787 | -4/Warlord | Destroyed Executioner 25794 | -4/Warlord | Destroyed Striker 25835 | -4/Warlord | Spotted B-90 Cyclops 25836 | -4/Warlord | P-70 Sage assimilated allied UN-9X2(K) 25837 | -4/Warlord | Spotted UN-9X2(K) 25839 | -4/Warlord | Spotted Striker 25856 | -4/Warlord | Destroyed Striker 25903 | -4/Warlord | Lost 22 allies 25935 | -4/Warlord | Found Prototype Processor 25935 | -4/Warlord | Identified Exp. Targeting Computer 25949 | -4/Warlord | Found Prototype Processor 25949 | -4/Warlord | Identified Exp. Core Analyzer 26034 | -4/Warlord | Spotted B-90 Cyclops 26050 | -4/Warlord | Destroyed B-90 Cyclops 26061 | -4/Warlord | Spotted B-86 Titan 26074 | -4/Warlord | Destroyed B-86 Titan 26078 | -4/Warlord | Spotted Striker 26087 | -4/Warlord | Destroyed Striker 26149 | -4/Warlord | Lost 4 parts (2u2w) 26154 | -4/Warlord | Spotted Striker 26170 | -4/Warlord | Destroyed Striker 26181 | -4/Warlord | Crushed by falling debris 26183 | -4/Warlord | Spotted Striker 26191 | -4/Warlord | Destroyed 21 combat bots 26220 | -4/Warlord | Entered Proximity Caves 26223 | -3/Proximity Caves | Spotter reported a threat 26228 | -3/Proximity Caves | Build established: Scavenger-Gunner 26237 | -3/Proximity Caves | Lost 4 parts (2u2w) 26554 | -3/Proximity Caves | Discovered new exit (range 5) 26560 | -3/Proximity Caves | Entered Research 26560 | -3/Research | Evolved 2 slots: Utility x2 26561 | -3/Research | Identified exit to Research 26561 | -3/Research | Identified exit to Armory 26562 | -3/Research | Loaded intel: 77 trap records 26563 | -3/Research | Loaded intel: 3 garrison access locations 26862 | -3/Research | Build established: Scavenger-Tank 26996 | -3/Research | Destroyed 7 combat bots 27467 | -3/Research | Discovered exit to Research (range 10) 27501 | -3/Research | Entered another Research area 27501 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 28064 | -2/Research | Destroyed 7 combat bots 28119 | -2/Research | Destroyed 7 combat bots 28201 | -2/Research | Spotted B-90 Cyclops 28243 | -2/Research | Destroyed B-90 Cyclops 28275 | -2/Research | Lost 13 parts (1p5n5u2w) 28303 | -2/Research | Build established: Scavenger-Gunner 28346 | -2/Research | Lost 4 parts (1p2n1w) 28463 | -2/Research | Discovered new exit (range 11) 28500 | -2/Research | Entered Quarantine 28517 | -2/Quarantine | Found Alien Artifact 28517 | -2/Quarantine | Identified Subatomic Replicator 28781 | -2/Quarantine | System corruption reached 10% 28786 | -2/Quarantine | First assault squad dispatched 28805 | -2/Quarantine | Discovered new exit (range 16) 28898 | -2/Quarantine | Found Alien Artifact 28981 | -2/Quarantine | Entered Access 28981 | -1/Access | Evolved 2 slots: Utility x2 29200 | -1/Access | Lost 3 parts (3u) 29460 | -1/Access | Found Prototype Processor 29460 | -1/Access | Identified Spectral Analyzer 29519 | -1/Access | First assault squad dispatched 29574 | -1/Access | System corruption reached 10% 29631 | -1/Access | Lost 14 parts (2p3n5u4w) 29641 | -1/Access | Destroyed 7 combat bots 29750 | -1/Access | Found Unknown Device 29750 | -1/Access | Identified Quantum Capacitor 29932 | -1/Access | Discovered new exit (range 7) 29944 | -1/Access | Entered Command 30109 | -1/Command | System corruption reached 30% 30199 | -1/Command | Lost 5 parts (1p3u1w) 30231 | -1/Command | First assault squad dispatched 30269 | -1/Command | Core integrity fell below 50% 30298 | -1/Command | Core integrity fell below 20% 30326 | -1/Command | Lost 12 parts (5n5u2w) 30339 | -1/Command | Spotted B-99 Colossus 30340 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 30295_ Knocked back. 30296_ System corrupted: Component data lost. 30297_ Operations Mainframe disabled. 30302_ R-10 Processor destroyed. 30303_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 30305_ Slug penetrates Operations Mainframe. 30308_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C015. 30315_ System corrupted: Matter fused (-8). 30323_ Acquired Quantum Reactor. 30325_ M-36 Artificer repairs R-10 Processor. 30327_ M-36 Artificer repairs Com. Wheel. 30328_ Slammed into R-10 Processor. 30338_ C-30 ARC bursts open, deploying its payload. 30338_ G-73 Enforcer unfolds itself. 30338_ L-61 Swordsman unfolds itself. 30338_ B-74 Champion unfolds itself. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????################???????????? | | ??????????????????????# * #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# """Y""" #???????????? | | ??????????????????????# """"""" #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ???????########+##############+###+###????######## | | ?? !! @ #??????# # | | ?? !! #??????# # | | ??? p######## # | | ??? R R m p %p / # | | ????#####+#+###### ################ # | | ?????????????????# ??????????????# # | | ?????????????????# "??????????????# # | | ?????????????????# ""?????????????# # | | ?????????????????# ""???########### # | | ?????????????????# ""???#""""" # # | | ?????????????????# T"#??#" " # # | | ????????????????+ !!lb ""#??#" # # | | ????????????????## !! g ""??##" " ###/#### | | ?????????????????# ! i% "???#""" """ | | ?????????????????# g "???## " ##### | | ?????????????????# ????# #???# | | ????????????????? #????# #???# | | ????????????????# BB????# #???# | | ???????????????? BB????##### #####???# | | ???????????????####+#+##+###???######+#######?# | | ???????????????????????????????# #?# | | ???????????????????????????????# #?# | | ???????????????????????????????# ^ ### | | ???????????????????????????????# ] ! + | | ???????????????????????????????# ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 400 Matter Capacity 400 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 36 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 9 Kinecelleration 30 Salvage Targeting 12 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Hvy. Treads | -7/Factory | Scanalyzed Mak. Hammer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Beamcaster | -7/Zion | Archive Energy Filter | -7/Zion | Archive Matter Filter | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Lrn. Tractor Beam | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Reaction Control System | -2/Quarantine | Archive Hvy. Wave Gun | -2/Quarantine | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Achievements -------------- 30k Club 40k Club Can't Touch This Giant Slayer Great Explorer Gunslinger Killing Spree Oh No You Don't! Origins Packrat Preemptive Strike Punisher Quick And Dirty Turtlemind Use The Force Challenges ------------ None Game ------ Seed WeldingAntimatterBarrier Manual? 0 Play Time 05:34:07 Cumulative 86.9 hours Start 2024.04.23 @ 03:02:33 End 2024.04.23 @ 23:48:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 530ddc32-aada-4882-a465-9400bc2a83f2