Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 10:28:18 Player: Derk Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (246) 1230 Value Destroyed (10328) 10328 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (5752) 5752 TOTAL SCORE: 24250 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2458 Follower Combat Kills 1148 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -154 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (37) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental EM Disruption Field Mobile Refinery Mk. CCLXVII Vibroblade Vortex Trap Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Spectral Analyzer Long-range Terrain Scanner 0b10 Decoder Chip [Skirmisher] Makeshift Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun Hypervelocity Coil Gun > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Quantum Capacitor Experimental EM Disruption Field Mobile Refinery Mk. CCLXVII Improved Trap Extractor Variable Charge Gun Advanced Variable Charge Gun Precision Phase Gun Long-range Phase Cannon Nova Cannon Hypervelocity Coil Gun Gamma Bomb Array RU-N14's Throwing Claymores Vibroblade Vortex Trap Botcube [Rating: 140] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Spiked Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Vibroblade Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Slots Evolved 14 | . . . . . 8 . . . . 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . 1 1 Utility 9 | . . . . . 6 . . . . 1 . 1 1 Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 175 | 7 7 5 3 3 34 1 13 2 9 45 26 10 10 Power 26 | 1 1 . . 2 7 . 2 . . 6 5 . 2 Engine 12 | 1 1 . . 1 6 . . . . 2 1 . . Core 10 | . . . . 1 1 . 1 . . 3 4 . . Reactor 4 | . . . . . . . 1 . . 1 . . 2 Propulsion 34 | 2 2 1 2 1 2 . 3 . 2 6 8 1 4 Treads 12 | 2 . . . . . . 2 . . 1 6 1 . Leg 7 | . 2 . . . . . . . . 1 . . 4 Wheel 15 | . . 1 2 1 2 . 1 . 2 4 2 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 59 | 2 2 1 1 . 11 1 3 1 3 18 7 5 4 Device 34 | 1 1 1 1 . 6 1 2 1 . 9 4 3 4 Storage 5 | 1 1 . . . . . . . . 2 . 1 . Processor 4 | . . . . . 2 . 1 . . 1 . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 15 | . . . . . 2 . . . 3 6 3 1 . Artifact . | . . . . . . . . . . . . . . Weapon 56 | 2 2 3 . . 14 . 5 1 4 15 6 4 . Energy Gun 24 | . . 2 . . 6 . 2 . . 8 5 1 . Energy Cannon 6 | . . . . . 1 . 2 . . 2 . 1 . Ballistic Gun 8 | 2 . 1 . . 2 . . . . 1 . 2 . Ballistic Cannon 4 | . 1 . . . 2 . . . 1 . . . . Launcher 3 | . . . . . . . 1 . 1 1 . . . Special Weapon 4 | . . . . . . . . 1 1 1 1 . . Impact Weapon 3 | . 1 . . . 2 . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 . 1 2 1 7 . 2 . Corrupted Parts 5 | . . . . . . . . . . 3 2 . . System Corruption 31 | . . . . . . . . . . 20 11 . . Parts Lost 78 | . . 2 . . 4 . 6 . 1 25 19 . 21 Power 13 | . . 1 . . 1 . 1 . . 5 3 . 2 Propulsion 20 | . . 1 . . 1 . 3 . . 3 6 . 6 Utility 28 | . . . . . 1 . 1 . 1 9 7 . 9 Weapon 17 | . . . . . 1 . 1 . . 8 3 . 4 Highest Loss Streak 18 | . . 2 . . 2 . 6 . 1 13 5 . 18 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 15 | 3 7 10 18 18 15 17 17 16 17 17 16 11 14 Power . | . . . 1 . . . . . . . . . . Propulsion . | 1 3 2 3 3 . 1 . . . . . . . Utility 5 | . . . 3 7 5 6 9 8 6 5 4 3 4 Weapon 8 | . 3 6 9 6 9 10 8 8 10 11 11 8 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 51 | . 2 . 1 13 14 1 4 5 . 3 . 2 6 Power 2 | . . . . 1 . . . . . 1 . . . Propulsion 7 | . . . . 4 1 . . . . . . 2 . Utility 16 | . 1 . . 1 3 1 2 4 . 1 . . 3 Weapon 26 | . 1 . 1 7 10 . 2 1 . 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 88 84 87 89 93 90 92 94 93 78 72 70 Engine 3 | . 14 2 . 2 12 13 4 . . . 1 . . Core 3 | . . . . . . . 4 6 6 7 3 10 1 Reactor 2 | . . . . . . . 2 6 6 2 3 . 5 Treads 8 | . 23 17 5 . . . 9 13 11 4 7 17 6 Wheel 9 | . . 10 22 28 20 20 7 6 7 9 2 . . Device 16 | . 14 14 13 14 14 20 19 20 20 18 16 6 15 Storage 7 | . 14 14 14 14 6 6 6 6 6 6 5 10 7 Processor 10 | . . . . . 12 13 13 13 13 15 11 10 8 Protection 4 | . . . . . 5 6 6 6 7 6 5 . 3 Energy Gun 11 | . . 11 14 14 9 13 11 12 10 15 14 5 2 Ballistic Gun 4 | . 24 16 14 14 . . . . . . . 3 5 Peak Build Rating 140 | 7 9 14 18 25 69 67 82 83 85 124 118 114 140 Average Rating 68 | 5 8 10 16 21 60 66 76 80 82 97 98 87 104 On Entrance 52 | . 7 9 14 18 25 67 67 80 81 83 113 59 110 Avg Prop Armor Cover (%) 8 | . . 12 13 . . . 8 9 8 6 7 . 6 Naked Turns 9 | . . . . . . . . . . . . . 9 Heaviest Build 145 | 15 50 49 48 57 98 98 113 107 113 119 145 121 130 Greatest Support 105 | 40 40 40 24 24 36 36 36 10 24 24 105 101 80 Greatest Overweight (x) 27 | . 1 4 4 2 3 2 11 10 11 27 25 1 5 Average Overweight (x) 4 | . . 3 2 1 1 2 8 9 8 5 5 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 8 16 20 20 20 20 20 20 20 20 20 18 20 Average Carried 17 | 3 7 10 18 19 19 19 19 19 19 19 18 14 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 7 16 20 20 20 20 20 20 20 20 16 18 4 Class Distribution -------------------- 39% | Mutant 26% | Trapper-Mutant 17% | Scavenger-Tank 4% | Commander-Tank 3% | Scavenger-Mutant 3% | Trapper-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Trapper-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Mutant | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Matter Collected 4473 | 318 311 103 51 30 594 10 213 80 255 846 1082 240 340 Remotely 220 | 176 44 . . . . . . . . . . . . Salvage Created 13242 | 147 340 246 115 . 1203 15 603 . 901 3119 5179 806 568 Parts 566 | 9 24 16 4 . 40 1 25 . 27 175 198 26 21 Haulers Intercepted 6 | . . . . . 2 . 1 . . 1 . 2 . Recyclers Shooed 9 | . . . 2 . 1 . . . . 1 4 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . 10 . . . . 15 . 41 . . . . Prevented 13 | . . 1 . . . . 9 . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Combat Hostiles Destroyed 181 | . 10 7 1 . 19 . 11 . 11 40 72 3 7 Melee 5 | . . . . . . . . . . 2 3 . . Guns 111 | . 8 7 1 . 14 . 8 . 11 28 24 3 7 Cannons 6 | . 2 . . . . . . . . 3 1 . . AOE 36 | . . . . . . . 3 . . 2 31 . . Classes Destroyed 23 | 2 3 2 1 . 4 1 . . 2 5 2 1 . Worker 11 | . . . . . 2 . . . . 5 4 . . Builder 13 | . . . . . . . . . . 7 5 1 . Tunneler 7 | 3 . . . . 1 . . . . 2 1 . . Hauler 6 | . . . . . 2 . 1 . . 1 . 2 . Recycler 11 | 1 1 . 1 . . . . . . 3 3 2 . Minesweeper 1 | . . . . . . 1 . . . . . . . Mechanic 3 | . . . . . . . . . . 1 2 . . Operator 1 | . . . . . . . . . . . 1 . . Turret 1 | . . 1 . . . . . . . . . . . Watcher 9 | . 1 . . . 2 . . . 1 4 1 . . Swarmer 25 | . 6 4 . . . . 4 . 3 8 . . . Saboteur 3 | . . . . . . . . . . 1 2 . . Grunt 81 | . 4 . . . 6 . 5 . 3 6 52 1 4 Brawler 7 | . . . . . . . . . 2 . 5 . . Duelist 2 | . . . . . . . . . . . 2 . . Protector 2 | . . . . . . . . . 1 . 1 . . Sentry 20 | . . . 1 . 5 . . . 2 3 7 1 1 Specialist 3 | . . . . . . . . . . 3 . . . Hunter 17 | . . . . . 3 . 2 . . 9 . 1 2 Programmer 15 | . . . . . 5 . . . . 9 1 . . Behemoth 2 | . . . . . . . . . . 1 1 . . Subdweller 3 | . . 3 . . . . . . . . . . . Scraphulk 1 | . . . . . . . . . . . . 1 . Thug 2 | . . . . . . . . . . . 2 . . Best Kill Streak 17 | 4 3 4 1 . 4 1 7 . 3 7 17 2 2 Combat Bots Only 17 | . 3 4 1 . 3 . 7 . 3 6 17 1 2 Max Kills in Single Turn 5 | 1 1 1 1 . 1 1 2 . 1 2 5 3 1 Gunslinging 1 | . . . . . . . 1 . . 1 . . . Exploded 3 | . . . . . . . 2 . . 1 3 . . Melee 1 | . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Hostile Shots Fired 1453 | . 45 43 2 . 204 . 84 . 34 419 263 27 332 Missed 470 | . 17 15 1 . 74 . 31 . 5 111 86 3 127 Hits 983 | . 28 28 1 . 130 . 53 . 29 308 177 24 205 Melee 17 | . . . . . . . . . 1 1 14 1 . Projectile 966 | . 28 28 1 . 130 . 53 . 28 307 163 23 205 AOE 5 | . . 4 . . . . . . . . 1 . . Critical Strikes 44 | . . . 1 . 2 . 3 . 3 3 19 . 13 Part Disruptions 3 | . . . . . . . . . . 3 . . . Damage Taken 15479 | . 304 453 15 . 1342 . 673 . 288 4367 3497 738 3802 Core 2376 | . 66 87 15 . 35 . 51 . 9 435 240 130 1308 Absorbed by Shields 2614 | . . . . . 169 . 136 . 306 904 765 . 334 Ignored by Resistances 62 | . . . . . . . . . . 62 . . . Regen/Repaired (Parts) 373 | . . . . . 321 . . . . 52 . . . Core Remaining (%) 68 | 100 . . . 32 . . . . 88 . 32 88 . Volleys Fired 510 | 8 31 16 7 . 64 4 31 . 61 127 119 14 28 Largest 3 | 2 2 2 2 . 2 2 2 . 2 3 3 3 3 Hottest 282 | 40 50 83 83 . 160 160 161 . 170 282 282 188 223 Shots Fired 1073 | 16 62 31 12 . 126 8 48 . 92 330 253 32 63 Gun 949 | 16 56 31 12 . 122 8 33 . 60 297 225 28 61 Cannon 84 | . 6 . . . 4 . 11 . 31 28 . 4 . Launcher 27 | . . . . . . . 4 . . 2 20 . 1 Special 13 | . . . . . . . . . 1 3 8 . 1 Kinetic 181 | 16 62 16 7 . 18 . . . 5 . . 18 39 Thermal 801 | . . . . . 108 8 43 . 86 295 225 14 22 Explosive 13 | . . . . . . . . . 1 3 8 . 1 Electromagnetic 78 | . . 15 5 . . . 5 . . 32 20 . 1 Robot Hit Streak 37 | 8 8 9 12 . 24 6 19 . 21 16 37 5 8 Robot Miss Streak 6 | 2 4 3 3 . 4 2 3 . 5 6 5 4 2 Penetration Max 2 | . . . . . . . . . . . . 2 2 Secondary Targets 19 | . 1 2 . . 2 . 3 . . 5 5 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 1 . 1 Shots Hit Robots 787 | 12 40 23 8 . 115 8 30 . 76 197 208 22 48 Core Hits 621 | 5 18 12 4 . 79 4 32 . 55 114 248 16 34 Critical Kills 10 | . . . . . . . . . . 2 . 5 3 Critical Parts Destroyed 24 | . . 1 1 . 1 . . . . 5 . 5 11 Critical Strikes 65 | . . 1 1 . 1 . . . 3 12 16 12 19 Burn 23 | . . . . . . . . . . 5 13 2 3 Meltdown 1 | . . . . . . . . . . . . 1 . Destroy 33 | . . 1 1 . . . . . . 7 . 9 15 Smash 1 | . . . . . 1 . . . . . . . . Sever 4 | . . . . . . . . . . . 3 . 1 Impale 3 | . . . . . . . . . 3 . . . . Melee Attacks 102 | . 2 . . . 25 . 6 . 23 10 23 9 4 Impact 23 | . 2 . . . 15 . 6 . . . . . . Slashing 47 | . . . . . 10 . . . . 1 23 9 4 Piercing 32 | . . . . . . . . . 23 9 . . . Sneak Attacks 9 | . . . . . 2 . . . . . 3 4 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 29908 | 147 555 358 143 . 3319 162 1123 . 2250 6475 13059 836 1481 Guns 16789 | 147 470 358 143 . 2777 162 747 . 1114 4627 5063 330 851 Cannons 787 | . 85 . . . 50 . . . 70 515 . 67 . Explosions 9013 | . . . . . 188 . 376 . . 987 6914 . 548 Melee 2988 | . . . . . 304 . . . 1066 224 912 439 43 Ramming 10 | . . . . . . . . . . . 10 . . Kinetic 1597 | 147 555 190 86 . 241 . . . . . . 130 248 Thermal 15839 | . . . . . 2774 162 818 . 1184 4674 5357 267 603 Explosive 3557 | . . . . . . . . . . 691 2478 . 388 Electromagnetic 5596 | . . 168 57 . . . 305 . . 764 4142 . 160 Impact 304 | . . . . . 304 . . . . . . . . Slashing 1715 | . . . . . . . . . . 122 1072 439 82 Piercing 1290 | . . . . . . . . . 1066 224 . . . Highest Corruption 43 | . . . . . 2 2 2 2 . 35 43 . 5 Average Corruption 15 | . . . . . 1 2 2 2 . 16 31 . 5 Corruption Purged 5 | . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 275 | . . . . . 12 8 17 . . 76 162 . . Message Errors 59 | . . . . . 3 4 2 . . 19 31 . . Matter Fused 72 | . . . . . 3 2 3 . . 20 44 . . Heat Flow Errors 27 | . . . . . 3 1 3 . . 4 16 . . Energy Discharges 23 | . . . . . . . 3 . . 8 12 . . Parts Rejected 4 | . . . . . . . . . . 3 1 . . Parts Fused 2 | . . . . . 1 . 1 . . . . . . Data Loss (minor) 28 | . . . . . 1 1 4 . . 9 13 . . Data Loss (major) 15 | . . . . . . . 1 . . 6 8 . . Misfires 11 | . . . . . 1 . . . . 2 8 . . Alerts 5 | . . . . . . . . . . . 5 . . Misdirections 5 | . . . . . . . . . . . 5 . . Weapon Failures 24 | . . . . . . . . . . 5 19 . . Overload Shots 10 | . . . . . . . . . . . 10 . . Effects 1 | . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . 1 . . Overflow Damage 582 | . . . . . 169 . 68 . 126 55 104 60 . Projectiles 43 | . . . . . . . . . . 43 . . . Explosions 277 | . . . . . 93 . 68 . . 12 104 . . Melee 262 | . . . . . 76 . . . 126 . . 60 . Knockbacks 5 | . 3 . . . 2 . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 299 | . . . . . . . 63 . . . 225 . 11 Shots 20 | . . . . . . . 4 . . . 15 . 1 Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 632 | . . 2 51 . 425 . 78 . . 632 556 420 370 Average Temperature 149 | . . 2 27 . 114 . 38 . . 185 149 201 92 Received Heat Transfer 3087 | . 69 84 27 . 298 . 153 . 54 169 917 54 1262 Effects 48 | . . . . . 3 . . . . 19 23 3 . Shutdowns 8 | . . . . . 1 . . . . . 6 1 . Energy Bleed 4 | . . . . . 1 . . . . 1 1 1 . Interference 14 | . . . . . 1 . . . . 2 11 . . Matter Decay 4 | . . . . . . . . . . 3 1 . . Short Circuit 2 | . . . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . . . . . 2 . 1 . Damage (major) 13 | . . . . . . . . . . 11 2 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . 3 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Robots Corrupted 11 | . . . . . . . . . . 1 10 . . Combat Hostiles 11 | . . . . . . . . . . 1 10 . . Parts Fried 32 | . . . . . . . 3 . . 3 26 . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . Robots Melted 14 | . . . . . 5 . . . . 5 3 1 . Combat Hostiles 12 | . . . . . 5 . . . . 4 3 . . Parts Melted 69 | . . 1 . . 19 . 4 . 3 24 13 3 2 Heat Transferred 27132 | . . . . . 5749 375 1750 . 2258 7970 7562 469 999 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 1 . . 2 6 . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Maximum Alert Level 5 | . . . . . 1 . . . . 2 5 4 3 Low Security (%) 55 | 100 100 . 100 . 77 . . . . 59 20 . . Level 1 18 | . . . . . 22 . . . . 22 32 . . Level 2 8 | . . . . . . . . . . 18 13 . 7 Level 3 10 | . . . . . . . . . . . 13 53 92 Level 4 7 | . . . . . . . . . . . 17 46 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . 2 . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1815 | 15 90 . 55 . 257 . . . . 597 1815 1569 840 Initial 1100 | . . . 52 . . . . . . 91 289 1100 798 Average 343 | 1 27 . 13 . 104 . . . . 230 613 1235 776 Influence Increases 7495 | 20 298 205 147 . 733 5 245 . 401 1632 2718 716 375 Destroy 0b10 Robot/C 4140 | . 200 100 20 . 380 . 220 . 220 920 1780 160 140 Destroy 0b10 Robot/NC 425 | 20 10 . 5 . 35 5 5 . 30 115 105 95 . Destroy Leader 688 | . 32 . . . 146 . 20 . 20 220 184 36 30 Allied During Kill 482 | . . . . . . . . . 71 59 336 16 . Trap Triggered on 0b10 30 | . . . . . 10 . . . . 20 . . . Successful Hack 165 | . 39 . 32 . 56 . . . . 16 8 14 . Select Force Hacks 90 | . . . 90 . . . . . . . . . . Disable Machine 390 | . . . . . 30 . . . . 60 75 225 . Destroy Structure 530 | . 2 . . . 46 . . . . 102 200 170 10 Partial Spotted 15 | . . . . . 15 . . . . . . . . Lose Combat Pursuer 540 | . 15 105 . . 15 . . . 60 120 30 . 195 Influence Decreases 6969 | 20 298 96 256 . 484 254 245 . 256 1186 1494 1220 1160 Entered New Map 2156 | . . . 57 . . 93 . . . 54 302 926 724 Time Decay 3543 | 20 298 96 199 . 454 161 195 . 256 682 682 294 206 Lost Part 730 | . . . . . 30 . 50 . . 250 190 . 210 Lost Ally 540 | . . . . . . . . . . 200 320 . 20 Squads Dispatched 61 | . . . . . 13 . . . 1 21 15 4 7 Investigation 17 | . . . . . 6 . . . 1 2 4 2 2 Extermination 9 | . . . . . 5 . . . . 4 . . . Reinforcement 15 | . . . . . 1 . . . . 8 3 1 2 Assault 11 | . . . . . . . . . . 1 8 1 1 Garrison 9 | . . . . . 1 . . . . 6 . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . 3 3 . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Distress Signals 13 | . 2 . . . . . . . 1 6 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 308 | . 12 15 1 . 23 . 11 . 16 69 106 21 34 Peak Tracking Total 14 | . 3 5 1 . 4 . 6 . 4 8 11 8 14 Tactical Retreats 22 | . 1 4 . . 1 . . . 2 6 2 . 6 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Traps Triggered 19 | . 1 . . . . . . . . 4 12 . 2 Indirectly 8 | . . . . . . . . . . . 8 . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . 12 . . . . . . . . Reused 3 | . . . . . 1 . . . . 2 . . . Traps Extracted 2 | . . . . . . 2 . . . . . . . Installed 4 | . . . . . . . . . . 4 . . . Triggered 3 | . . . . . 1 . . . . 2 . . . Most Traps Carried 7 | . . . . 1 1 7 7 7 7 7 2 2 2 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Machines Disabled 30 | . . . . . 2 . . . 3 4 6 15 . Max in Single Turn 2 | . . . . . 2 . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Machines Accessed 60 | . 6 . 10 5 17 1 1 . 3 7 5 3 2 Terminals 26 | . 6 . 5 . 6 . . . 1 2 5 1 . Fabricators 3 | . . . . . 2 . . . . 1 . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . . Recycling Units 18 | . . . 5 . 6 . . . 1 2 . 2 2 Scanalyzers 2 | . . . . . 1 . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 158 | . 22 . 26 10 52 1 1 . 5 18 15 5 3 Successful 92 | . 16 . 18 10 24 1 1 . 3 12 2 3 2 Failed 64 | . 6 . 7 . 27 . . . 2 6 13 2 1 Catastrophic 9 | . . . 1 . 4 . . . . 1 3 . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . Manual 59 | . 14 . 9 . 21 . . . 2 5 1 4 3 Terminals 87 | . 22 . 16 . 25 . . . 2 5 15 2 . Fabricators 9 | . . . . . 6 . . . . 3 . . . Repair Stations 8 | . . . . . 5 . . . . 3 . . . Recycling Units 34 | . . . 10 . 11 . . . 2 5 . 3 3 Scanalyzers 5 | . . . . . 3 . . . . 2 . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 43 | . 7 . 8 10 10 1 1 . 2 2 2 . . Record 12 | . . . 1 9 . . . . 1 1 . . . Part Schematic 4 | . . . 3 . 1 . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Open Door 4 | . . . . . . 1 1 . 1 . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . Locate Traps 4 | . 2 . . . . . . . . 1 1 . . Reprogram Traps 3 | . . . . . 3 . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 2 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . 2 . . . Network Status 2 | . . . . . 1 . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . 4 . . . . 2 . . . Scan Component 3 | . . . . . 2 . . . . 1 . . . Repair 3 | . . . . . 2 . . . . 1 . . . Recycling Unit Hacks 5 | . . . 3 . . . . . . 2 . . . Process 1 | . . . . . . . . . . 1 . . . Report Inventory 3 | . . . 3 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . 1 . . . . 1 . . . Retrieve Study 2 | . . . . . 1 . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 9 . 7 . 8 . . . 1 3 . 3 2 Terminals 17 | . 9 . 4 . 2 . . . . 1 . 1 . Track 3 | . 2 . 1 . . . . . . . . . . Botnet 5 | . 1 . . . 2 . . . . 1 . 1 . Detonate 1 | . . . 1 . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . Search 2 | . . . 2 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 15 | . . . 3 . 6 . . . 1 1 . 2 2 Tunnel 3 | . . . 3 . . . . . . . . . . Fedlink 11 | . . . . . 6 . . . 1 1 . 1 2 Scraphulk 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 6 . 5 . 13 . . . 1 5 5 1 . Full Trace Events 6 | . . . 2 . . . . . . 1 3 . . Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . . 1 . . . Time 122 | . . . . . 88 . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 349 | . . . . . . . . . . 349 . . . Retrieved Matter 349 | . . . . . . . . . . 349 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . . 10 . 15 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Total Allies 32 | . . . . . . . . . 10 . 20 1 1 Largest Group 10 | . . . . . . . . . 10 10 8 2 1 Highest-Rated Group 330 | . . . . . . . . . 330 330 242 154 53 Highest-Rated Ally 159 | . . . . . . . . . 49 49 159 123 53 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 283 | . . . . . . . . . 18 49 170 46 . Total Damage 7277 | . . . . . . . . . 494 1233 3096 2454 . Kills 48 | . . . . . . . . . 1 6 22 19 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted 4 | . . . . . . . . . 1 2 . 1 . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Active Infowar (turns) 14735 | . . 271 . . 2242 472 1461 2024 1754 2710 2722 652 427 Optics 14735 | . . 271 . . 2242 472 1461 2024 1754 2710 2722 652 427 Sensors 585 | . . . . . 585 . . . . . . . . Terrain 1265 | . . . . . . . . . . 257 . 650 358 Structural 31 | . . . . . . . . . . . 31 . . Decoding 11188 | . . . . . . . 1442 2024 1754 2658 2618 282 410 Machine Analysis 2729 | . . . . . 2240 472 17 . . . . . . Triangulation 45 | . . . . . . . . . . 45 . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . 1 . 1 1 . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . 2 . Decoded 0b10 Intel 88 | . . . . . . . . . . 59 15 5 9 Garrisons 4 | . . . . . . . . . . 3 . . 1 Patrols 23 | . . . . . . . . . . 13 7 3 . Investigations 7 | . . . . . . . . . . 1 3 1 2 Reinforcements 18 | . . . . . . . . . . 16 1 . 1 Guards 36 | . . . . . . . . . . 26 4 1 5 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Turns Passed 18582 | 119 1275 621 718 1315 2244 472 1461 2024 1754 2710 2781 652 436 Spaces Moved 9187 | 52 602 362 577 1196 1446 347 617 871 623 1163 829 250 252 Core 166 | 3 . . . . . . . . . 2 15 . 146 Treads 1287 | 49 444 50 . . . . . . . . 462 250 32 Legs 235 | . 158 . . . . . . . . 3 . . 74 Wheels 7499 | . . 312 577 1196 1446 347 617 871 623 1158 352 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 140 105 105 105 120 116 215 135 125 125 162 50 Average Speed 166 | 153 158 153 117 107 119 120 212 229 209 165 259 222 125 Slowest Speed 1400 | 160 240 240 140 120 135 120 245 230 245 1400 1300 243 470 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 78 26 97 87 42 61 56 82 70 33 87 10 11 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . 1 . 3 1 1 1 . . . . . . . Known Exits Taken 5 | . . 1 . 1 . . . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 . 1 . 1 1 1 1 . . . 1 . Scrap Searched 22 | . . . . 7 . . 8 4 3 . . . . Spaces Dug 72 | . 1 . . . 17 . 20 . 4 21 3 5 1 Terrain Destroyed 322 | . 1 . . . 45 . 20 . 9 60 175 8 4 Melee 31 | . 1 . . . 15 . 6 . . 2 1 5 1 Projectile 79 | . . . . . 2 . 10 . 8 27 29 3 . AOE 212 | . . . . . 28 . 4 . 1 31 145 . 3 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Fac Res Total 11352 | 72 857 393 611 1238 1780 392 705 899 914 1649 1227 303 312 Wait 688 | . 203 . 6 . 130 38 10 . 42 216 38 5 . Move 9174 | 51 601 361 576 1195 1445 346 616 870 622 1162 828 249 252 Hop . | . . . . . . . . . . . . . . Pick Up 143 | 6 5 9 10 19 28 1 11 8 5 28 6 4 3 Fast Attach 106 | 7 . 1 1 1 14 . 6 6 5 31 18 9 7 Attach 52 | . 1 1 1 . 11 . 2 . 1 17 11 4 3 Detach 12 | . . 1 1 . 2 . . 1 . 1 2 3 1 Swap 124 | . 9 4 1 2 27 2 10 . 16 23 22 2 6 Drop 152 | . 5 . 8 21 34 1 12 14 7 30 8 4 8 Fire 510 | 8 31 16 7 . 64 4 31 . 61 127 119 14 28 Melee 102 | . 2 . . . 25 . 6 . 23 10 23 9 4 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . Escape Stasis 6 | . . . . . . . . . . . 6 . . Rewire 277 | . . . . . . . . . 132 . 145 . . Trap 4 | . . . . . . . . . . 4 . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 4 exits: Mat x2 / *Rec / *Scr) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -3/Research History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met a group of wandering Federalists 189 | -10/Materials | Discovered new exit (range 12) 279 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 788 | -10/Materials | Discovered new exit (range 9) 898 | -10/Materials | Discovered new exit (range 14) 959 | -10/Materials | Identified exit to Materials 1031 | -10/Materials | Learned Storage trap positions 1095 | -10/Materials | Learned Storage security intel 1192 | -10/Materials | Learned location of Storage (-8) 1248 | -10/Materials | Learned location of 1 exit from Recycling 1280 | -10/Materials | Learned Storage stockpile data 1324 | -10/Materials | Identified exit to Mines 1324 | -10/Materials | Learned location of 1 exit from Materials 1380 | -10/Materials | Learned location of 2 exits from Subcaves 1395 | -10/Materials | Entered Subcaves 1396 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1396 | -10/Subcaves | Identified exit to Recycling 1397 | -10/Subcaves | Identified exit to Materials 1630 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1789 | -10/Subcaves | Core integrity fell below 50% 1898 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2016 | -10/Subcaves | Entered Recycling 2017 | -8/Recycling | Identified exit to Factory 2709 | -8/Recycling | Scanned before Scraplab entrance 2723 | -8/Recycling | Entered Scraplab 2732 | -8/Recycling | Discovered new exit (range 2) 2734 | -8/Recycling | Entered Scraptown 2792 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2795 | -8/Scraptown | Visited UFD Registry 2795 | -8/Scraptown | Registered with UFD as "Gunface" 2811 | -8/Scraptown | Visited Cyclists 2827 | -8/Scraptown | Entered Cyclist Reading Room 2846 | -8/Scraptown | Visited Fellowship of the Rings 2880 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2883 | -8/Scraptown | Learned location of Testing (-2) 2884 | -8/Scraptown | Learned Factory trap positions 2896 | -8/Scraptown | Discovered exit to Factory (range 11) 3254 | -8/Scraptown | Visited Comm Corps 3305 | -8/Scraptown | Visited The Evicted 3325 | -8/Scraptown | Visited Awakened 3344 | -8/Scraptown | Visited Red Mages 3361 | -8/Scraptown | Visited CPS Storage 3447 | -8/Scraptown | Visited Botcube Research 3456 | -8/Scraptown | Found Botcube 3499 | -8/Scraptown | Visited Observation Area 3527 | -8/Scraptown | Visited Science Guys 3569 | -8/Scraptown | Visited Infowarlord's Domain 3578 | -8/Scraptown | Found Spectral Analyzer 3599 | -8/Scraptown | Visited Scrap Suit Storage 3634 | -8/Scraptown | Visited Curators Association 3764 | -8/Scraptown | Visited Derelict Rescue Squad 3772 | -8/Scraptown | Found DRS Beacon 3792 | -8/Scraptown | Visited LU-1G1's Boring Crew 3806 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3816 | -8/Scraptown | Found DCF Scrap (28 items) 3973 | -8/Scraptown | Met Optimus 3973 | -8/Scraptown | Accepted into 0bPrime 4042 | -8/Scraptown | Discovered exit to Factory (range 5) 4049 | -8/Scraptown | Entered Factory 4049 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 4050 | -6/Factory | Loaded intel: 106 trap records 4426 | -6/Factory | Loaded intel: 8 recycling unit locations 4494 | -6/Factory | Learned location of Protoforge (-2) 4519 | -6/Factory | Central database locked down 4893 | -6/Factory | Repaired Hvy. Armor Plating 4945 | -6/Factory | Repaired Remote Shield 5439 | -6/Factory | Identified exit to Factory 5519 | -6/Factory | Spotted B-75 Beast 5733 | -6/Factory | Discovered new exit (range 19) 5795 | -6/Factory | Garrison activated, responded to threat 6293 | -6/Factory | Entered Lower Caves 6355 | -6/Lower Caves | Learned location of Zion (-6) 6758 | -6/Lower Caves | Discovered new exit (range 3) 6765 | -6/Lower Caves | Entered another Lower Caves area 6942 | -6/Lower Caves | Activated DRS Beacon 6986 | -6/Lower Caves | Build established: Trapper-Mutant 6987 | -6/Lower Caves | Destroyed 7 combat bots 6989 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 7981 | -6/Lower Caves | Encountered a Warlord checkpoint 8141 | -6/Lower Caves | Discovered new exit (range 5) 8226 | -6/Lower Caves | Entered Zion 8312 | -6/Zion | System corruption cleaned by Quarantine Array 8613 | -6/Zion | Received a hallucinogenic algorithm 8788 | -6/Zion | Learned 4 Factory zone layouts 9122 | -6/Zion | Found Prototype Device 9122 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9492 | -6/Zion | Found Prototype Special Weapon 9492 | -6/Zion | Identified RU-N14's Throwing Claymores 9505 | -6/Zion | Found RU-N14's Throwing Claymores 9509 | -6/Zion | Found RU-N14's Throwing Claymores 9512 | -6/Zion | Found RU-N14's Throwing Claymores 9869 | -6/Zion | Discovered new exit (range 14) 9904 | -6/Zion | Found CR-A16's Pointy Stick 9940 | -6/Zion | Given A8's code to call for help 10250 | -6/Zion | Entered Proximity Caves 10715 | -5/Proximity Caves | Found Alien Artifact 10715 | -5/Proximity Caves | Identified Dimensional Node Initializer 10715 | -5/Proximity Caves | Initialized slip node 10805 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 10940 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 11215 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 11241 | -5/Proximity Caves | Discovered exit to Factory (range 20) 11542 | -5/Proximity Caves | Lost 4 allies 11599 | -5/Proximity Caves | Lost 3 allies 11699 | -5/Proximity Caves | Loaded intel: 1 recycling unit location 11815 | -5/Proximity Caves | Build established: Commander-Mutant 12004 | -5/Proximity Caves | Entered Factory 12004 | -5/Factory | Accompanied by 10 allies 12004 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12005 | -5/Factory | Identified exit to Extension 12005 | -5/Factory | Identified exit to Factory 12041 | -5/Factory | Garrison activated, responded to threat 12141 | -5/Factory | Loaded intel: 8 recycling unit locations 12224 | -5/Factory | Spotted B-75 Beast 12258 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 12258 | -5/Factory | Destroyed B-75 Beast 12269 | -5/Factory | Lost 3 allies 12455 | -5/Factory | Garrison activated, responded to threat 12579 | -5/Factory | Build established: Scavenger-Tank 12932 | -5/Factory | Repaired Adv. Force Field 13268 | -5/Factory | Discovered exit to Extension (range 7) 13441 | -5/Factory | Fabricated Gamma Bomb Array (x1) 13462 | -5/Factory | Build established: Trapper-Tank 13740 | -5/Factory | Cargo convoy interrupted 13789 | -5/Factory | System corruption reached 10% 13880 | -5/Factory | Lost 13 parts (2p1n7u3w) 13948 | -5/Factory | Lost 3 parts (1p1n1w) 14058 | -5/Factory | Lost 5 parts (1p2u2w) 14072 | -5/Factory | System corruption reached 30% 14083 | -5/Factory | Found Prototype Device 14083 | -5/Factory | Identified Adv. Kinecellerator 14123 | -5/Factory | Found Prototype Device 14123 | -5/Factory | Identified Exp. EM Disruption Field 14360 | -5/Factory | Build established: Scavenger-Tank 14704 | -5/Factory | First assault squad dispatched 14714 | -5/Factory | Entered Extension 15040 | -5/Extension | Rescued a captive Derelict 15376 | -5/Extension | Rescued a captive Derelict 15597 | -5/Extension | Lost 4 allies 15945 | -5/Extension | Build established: Commander-Tank 16188 | -5/Extension | Spotted B-75 Beast 16217 | -5/Extension | Spotted B-75 Beast 16221 | -5/Extension | Allies destroyed B-75 Beast 16239 | -5/Extension | Disrupted transfer network 16258 | -5/Extension | Destroyed B-75 Beast 16265 | -5/Extension | Lost 5 allies 16335 | -5/Extension | Core integrity fell below 50% 16382 | -5/Extension | Destroyed 8 combat bots 16451 | -5/Extension | Rescued a captive Derelict 16506 | -5/Extension | Build established: Scavenger-Tank 16514 | -5/Extension | First assault squad dispatched 16662 | -5/Extension | Lost 3 parts (1p1n1u) 16952 | -5/Extension | Lost 4 allies 16975 | -5/Extension | Lost 4 parts (2n1u1w) 16986 | -5/Extension | Destroyed 17 combat bots 17135 | -5/Extension | Rescued A7 17190 | -5/Extension | Destroyed 7 combat bots 17195 | -5/Extension | Lost 5 parts (1n2u2w) 17407 | -5/Extension | Rescued a captive Derelict 17430 | -5/Extension | High security lockdown imminent 17432 | -5/Extension | Discovered new exit (range 18) 17432 | -5/Extension | Discovered exit to Factory (range 22) 17453 | -5/Extension | Destroyed 8 combat bots 17462 | -5/Extension | Build established: Mutant 17495 | -5/Extension | Entered Factory 17495 | -4/Factory | Accompanied by 2 allies (A7) 17495 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17842 | -4/Factory | Scraphulk reinforcements arrived 17926 | -4/Factory | Found Quantum Capacitor 17940 | -4/Factory | Discovered new exit (range 23) 17991 | -4/Factory | Destroyed 04F01-K 17995 | -4/Factory | First assault squad dispatched 18086 | -4/Factory | Loaded intel: 7 recycling unit locations 18147 | -4/Factory | Entered Research 18147 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18166 | -3/Research | Loaded intel: 5 recycling unit locations 18397 | -3/Research | First assault squad dispatched 18424 | -3/Research | Spotted B-86 Titan 18447 | -3/Research | Garrison activated, responded to threat 18512 | -3/Research | Botcube activated 18512 | -3/Research | Core integrity fell below 50% 18540 | -3/Research | Lost 18 parts (2p5n7u4w) 18568 | -3/Research | Core integrity fell below 20% 18583 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18511_ Slug penetrates Research Mainframe. 18511_ Slug penetrates G-67 Veteran. 18511_ Slug penetrates Wall. 18512_ Botcube begins transforming into Mutated Botcube. [Achievement: Frankenstein] 18516_ W-44 Eye sends out distress signal. 18521_ >> DECODED: Security location. 18536_ Critical hit (Burn: +37). 18539_ Critical hit (Burn: +50). 18557_ >> DECODED: Reinforcement location. 18557_ 0b10 Decoder Chip [Skirmisher] destroyed. 18557_ Drone sends a signal. 18563_ K-01 Serf cleans the Particle Synthesizer. 18568_ Triggered EM Surge Trap. 18568_ The floor emits a surge of raw power. 18568_ System corrupted (+5). 18574_ Spectral Analyzer destroyed. 18581_ Triggered Tesla Bomb Trap. 18581_ A bubble of electromagnetic force engulfs the area. 18583_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ??????????????## ######+#################???????? | | ??????????????# ????????? | | ??????????????? ?????????? | | ???????????????? ?????????? | | ??????????????????? ????????????? | | ?????????????????????#/// #???????????????? | | ?????????????????????#/// #???????????????? | | ?????????????????????#///@ #???????????????? | | ?????????????????????# #???????????????? | | ???###########???????# #???????????????? | | ???# #???##### !! #???????????????? | | #??# #?? # !! #???????????????? | | #??# #?? ######## #???????????????? | | #??# #?? ] #??????# gg #???????????????? | | ##########+###??" #??????# g #???????????????? | | # #???" #??????# #???????????????? | | + #???" #??????# #???????????????? | | # #??"" #??????# #???????????????? | | + ##""" #??????# #???????????????? | | ######## ## #??????# #???????????????? | | #??????# ## #??????# ##########??????? | | #??????# ##""" #??????# # = #??????? | | #??????# ##""" #??????# # #??????? | | #??????# ##""" #??????# # #??????? | | #####??# ##""" #??????# # #??????? | | ??# ##""" #??????# + #??????? | | ?# ## #??????# # #??????? | | """ ?# #?? ????????# # ! #??????? | | """ # #####+########### # #??????? | | R" # # #??????? | | """ " ^ ##########??????? | | "" # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 50 Energy Generation 39 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 825 Resistance: EM 20 Weapon Cycling 20 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 4 Defensive Hacking 12 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Deuterium Engine | -8/Recycling | Hacked Hvy. Mace | -8/Recycling | Hacked Pulse Rifle | -8/Recycling | Hacked IFF Parser | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gamma Bomb Array | x1 | -5/Factory | Preloaded Repaired ---------- Hvy. Armor Plating | 8% | -6/Factory Remote Shield | 8% | -6/Factory Adv. Force Field | 25% | -5/Factory Studied --------- Gatling Laser | -6/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- DIY Cooler Frankenstein Freedom! Hulk Smash The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed MyomerCentriumSpear Manual? 0 Play Time 02:41:43 Cumulative 552.0 hours Start 2025.12.20 @ 14:26:30 End 2025.12.21 @ 10:28:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 17 Types 15/0/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 77 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b23c393-bd1b-4220-a9e7-c4df0e045f1e