Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 13:37:23 Player: Michael Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (114) 570 Value Destroyed (3827) 3827 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 12635 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 79 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 77/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Light Particle Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Cooled Fission Core Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Q-thruster Q-thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Propulsion Shielding Improved Weapon Shielding Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Improved System Restoration Module Drone Bay > --- WEAPON ----------- Hardcell Cannon Katana Great Axe Ionic Axe > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Impulse Thruster Q-thruster Impulse Thruster Array High-capacity Storage Unit Improved Propulsion Shielding [Rating: 150] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Q-thruster Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Great Axe Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . . . . . 1 . . 2 1 2 Utility 9 | . . . . . . . 2 2 1 2 2 . . . Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 272 | 5 11 7 19 7 1 9 3 41 28 39 44 22 7 29 Power 25 | 1 1 . 2 . . 1 . 2 1 . 4 1 2 10 Engine 7 | 1 1 . 2 . . 1 . 2 . . . . . . Core 6 | . . . . . . . . . 1 . 3 1 . 1 Reactor 12 | . . . . . . . . . . . 1 . 2 9 Propulsion 35 | 2 1 2 3 2 . 3 . 2 3 2 3 5 1 6 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 23 | 2 1 2 3 2 . 3 . 2 3 2 3 . . . Hover . | . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . 5 1 6 Utility 120 | 1 3 1 1 . 1 . 3 28 12 26 20 11 4 9 Device 63 | . . . . . . . 1 15 8 16 12 6 1 4 Storage 11 | 1 2 . . . . . 1 3 1 1 . 1 1 . Processor 5 | . . . . . . . . . 1 2 1 . 1 . Hackware 4 | . . . . . . . . . . . 1 1 1 1 Protection 37 | . 1 1 1 . 1 . 1 10 2 7 6 3 . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 92 | 1 6 4 13 5 . 5 . 9 12 11 17 5 . 4 Energy Gun 5 | 1 1 2 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 19 | . 1 1 3 . . 3 . . 6 1 4 . . . Ballistic Cannon 29 | . 4 . 6 3 . 1 . 3 1 4 3 1 . 3 Launcher 11 | . . 1 3 2 . 1 . 1 . . 3 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . . . . . 4 5 6 7 4 . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . . . . . 2 . . Parts Lost 49 | . . . . . . 1 . . . 2 7 6 1 32 Power 7 | . . . . . . . . . . . 1 1 . 5 Propulsion 13 | . . . . . . . . . . . 2 1 . 10 Utility 22 | . . . . . . . . . . 2 3 4 1 12 Weapon 7 | . . . . . . 1 . . . . 1 . . 5 Highest Loss Streak 20 | . . . . . . 1 . . . 1 3 2 1 20 Average Slot Usage (%) 93 | . 98 100 100 100 100 100 100 98 96 93 93 76 87 82 Engine 4 | . 14 14 11 11 11 11 9 7 2 . . . . . Core 2 | . . . . . . . . . 3 5 4 4 . 1 Wheel 12 | . 28 28 22 22 22 22 18 15 16 11 9 3 . . Flight 3 | . . . . . . . . . . . . 3 20 23 Device 8 | . . . . . . . 7 14 11 11 9 10 6 5 Storage 14 | . 14 14 11 11 11 11 10 15 14 20 21 12 3 3 Processor 7 | . . . . . . . . . 6 15 19 9 11 11 Hackware 2 | . . . . . . . . . . . 4 7 9 10 Protection 8 | . 12 14 11 11 11 11 18 14 13 2 1 5 8 5 Ballistic Gun 4 | . 5 11 22 30 22 20 18 . 2 3 3 . . . Ballistic Cannon 6 | . 16 4 14 12 22 23 18 2 11 4 4 1 . 1 Slashing Weapon 13 | . . . . . . . . 26 11 14 12 16 17 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 139 | 11 33 33 39 39 39 40 48 104 127 128 139 124 62 76 Greatest Support 91 | 20 20 20 20 20 20 20 20 24 40 40 40 53 65 91 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 2 4 4 3 4 4 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 2 3 2 2 2 1 . . Largest Inventory Capacity 24 | 6 10 10 10 10 10 10 14 20 24 24 24 20 8 8 Average Capacity 16 | 5 8 10 10 10 10 10 10 17 20 24 24 17 6 7 Most Carried 24 | 5 10 10 10 10 10 10 12 20 24 24 24 20 8 8 Average Carried 15 | 3 7 9 8 10 9 9 9 17 20 23 22 15 5 6 Final Capacity 24 | 6 10 10 10 10 10 10 14 20 24 24 24 4 8 4 Final Carried 24 | 5 10 10 10 10 10 10 12 20 24 24 18 4 8 3 Class Distribution -------------------- 42% | Hauler-Assassin 12% | Hacker-Sprinter 11% | Mutant 8% | Assassin 7% | Hauler-Mutant 5% | Tank 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -4/Factory Hacker-Assassin | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4779 | 250 233 133 406 363 . 282 72 743 276 710 763 346 65 137 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4282 | . 282 86 382 364 . 269 72 565 111 608 977 334 . 232 Parts 266 | . 19 10 25 22 . 21 . 28 9 23 59 31 . 19 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . . 1 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 90 | . 8 6 12 16 . 7 . 8 3 5 17 5 . 3 Melee 28 | . . . . . . . . 7 . 3 10 5 . 3 Guns 16 | . . . 3 8 . 1 . . . 1 3 . . . Cannons 21 | . 8 3 2 . . 3 . 1 3 1 . . . . AOE 25 | . . 3 7 8 . 3 . . . . 4 . . . Classes Destroyed 14 | . 7 . 2 2 . 2 . 1 . . . . . . Worker 12 | . 2 2 1 2 . 3 . . . 1 1 . . . Builder 5 | . . . 2 . . . . . . . 3 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 11 | . 1 . 1 1 . 1 1 2 . 3 1 . . . Watcher 2 | . 1 . . . . . . . . . . . . 1 Swarmer 28 | . 6 6 4 4 . 3 . 1 . . 4 . . . Grunt 15 | . 2 . 7 3 . 2 . . . . 1 . . . Brawler 1 | . . . . . . 1 . . . . . . . . Sentry 9 | . . . 1 . . . . 4 . 2 2 . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 4 | . . . . . . 1 . 1 . . 2 . . . Programmer 24 | . . . . . . . . 2 3 3 8 5 . 3 Assembled 8 | . . . . 8 . . . . . . . . . . Best Kill Streak 9 | . 3 5 5 8 . 7 1 1 1 3 9 3 . 2 Combat Bots Only 8 | . 3 3 4 8 . 3 . 1 1 1 5 3 . 1 Max Kills in Single Turn 3 | . 1 3 2 3 . 2 1 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 3 . 2 . . . . 2 . . . Melee 1 | . . . . . . . . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 11143 | . 170 92 405 427 . 273 . 884 374 740 1952 1550 56 4220 Core 2575 | . 15 20 40 85 . 12 . 117 49 18 309 303 . 1607 Absorbed by Shields 20 | . . . . . . . . . . . . 20 . . Core Remaining (%) 87 | 100 . 86 . . . 65 100 83 94 98 73 76 100 . Volleys Fired 176 | . 26 6 21 22 . 22 1 2 15 23 16 1 . 21 Largest 4 | . 2 2 4 4 . 4 4 3 4 3 4 1 . 1 Hottest 157 | . 78 78 137 121 . 137 121 131 145 122 157 65 . 65 Shots Fired 450 | . 52 12 74 78 . 76 4 6 39 35 52 1 . 21 Gun 218 | . 20 3 45 62 . 33 2 . 16 7 30 . . . Cannon 209 | . 32 8 22 10 . 39 2 6 23 28 17 1 . 21 Launcher 23 | . . 1 7 6 . 4 . . . . 5 . . . Special . | . . . . . . . . . . . . . . . Kinetic 406 | . 42 10 57 72 . 72 4 6 39 35 47 1 . 21 Thermal . | . . . . . . . . . . . . . . . Explosive 23 | . . 1 7 6 . 4 . . . . 5 . . . Electromagnetic 21 | . 10 1 10 . . . . . . . . . . . Robot Hit Streak 16 | . 8 11 16 6 . 6 5 3 4 4 7 . . . Robot Miss Streak 5 | . 4 5 3 2 . 3 2 1 4 3 3 . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 381 | . 27 4 44 36 . 43 1 39 17 46 75 27 . 22 Core Hits 192 | . 16 8 27 34 . 17 2 15 4 15 38 10 . 6 Critical Hits 12 | . . . 1 . . . . 1 . 2 6 1 . 1 Critical Kills 3 | . . . . . . . . . . . 2 . . 1 Critical Parts Destroyed 8 | . . . . . . . . 1 . 2 4 1 . . Melee Attacks 478 | . . . . . . . . 93 32 79 80 82 13 99 Impact . | . . . . . . . . . . . . . . . Slashing 476 | . . . . . . . . 91 32 79 80 82 13 99 Piercing 2 | . . . . . . . . 2 . . . . . . Sneak Attacks 10 | . . . . . . . . 3 1 5 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 62 | . . . . . . . . 12 . 14 12 14 . 10 Damage Inflicted 12932 | . 492 206 948 1078 . 971 35 1712 521 2106 2886 1052 14 911 Guns 1811 | . 99 13 313 531 . 283 13 . 189 58 312 . . . Cannons 2143 | . 393 101 199 24 . 405 22 135 157 461 246 . . . Explosions 1861 | . . 92 436 523 . 283 . . . . 527 . . . Melee 7095 | . . . . . . . . 1577 175 1587 1801 1044 . 911 Ramming 22 | . . . . . . . . . . . . 8 14 . Kinetic 3787 | . 429 101 421 555 . 688 35 135 346 519 558 . . . Thermal . | . . . . . . . . . . . . . . . Explosive 1861 | . . 92 436 523 . 283 . . . . 527 . . . Electromagnetic 167 | . 63 13 91 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 7095 | . . . . . . . . 1577 175 1587 1801 1044 . 911 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 2 . 1 3 6 . 4 Average Corruption 1 | . . . . . . . . 1 . 1 1 2 . 2 Corruption Purged 21 | . . . . . . . . 5 . 1 6 5 . 4 Effects 27 | . . . . . . . . 5 . 2 4 9 . 7 Message Errors 9 | . . . . . . . . 2 . . . 4 . 3 Matter Fused 3 | . . . . . . . . . . . . 3 . . Heat Flow Errors 4 | . . . . . . . . 1 . . 2 . . 1 Energy Discharges 2 | . . . . . . . . 1 . . . 1 . . Data Loss (minor) 4 | . . . . . . . . 1 . . 2 . . 1 Targeting Errors 5 | . . . . . . . . . . 2 . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 759 | . . . 16 . . 22 . 209 107 319 5 37 . 44 Projectiles 60 | . . . 11 . . 20 . . 8 17 4 . . . Explosions 7 | . . . 5 . . 2 . . . . . . . . Melee 692 | . . . . . . . . 209 99 302 1 37 . 44 Knockbacks 16 | . 5 . 3 . . 2 . . 2 2 2 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 14 | . 4 . 2 . . 2 . . 2 2 2 . . . Secondary 2 | . 1 . 1 . . . . . . . . . . . Self-Inflicted Damage 65 | . . . 14 . . 40 . . . . . 4 7 . Shots 2 | . . . 1 . . 1 . . . . . . . . Rammed 3 | . . . . . . . . . . . . 2 1 . Targets Rammed 3 | . . . . . . . . . . . . 2 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 403 | . 81 48 210 168 . 321 36 251 212 150 307 . 134 403 Average Temperature 88 | . 24 24 56 64 . 120 20 79 94 69 159 . 44 104 Received Heat Transfer 860 | . 39 . 153 74 . 36 . 180 . 108 135 36 9 90 Effects 7 | . . . . . . . . 1 . . . . . 6 Shutdowns 2 | . . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . 1 . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1102 | . 201 193 551 331 . 252 133 166 129 424 368 243 644 1102 Initial 388 | . . 28 74 136 . . 98 60 60 1 76 174 73 388 Average 174 | . 89 168 346 248 . 103 108 42 40 248 175 112 238 505 Maximum Alert Level 4 | . 1 . 2 1 . 1 . . . 2 1 1 2 4 Low Security (%) 66 | 100 98 100 31 23 . 77 100 100 100 32 58 82 70 . Level 1 22 | . 1 . 18 76 . 22 . . . 45 41 17 10 48 Level 2 8 | . . . 49 . . . . . . 22 . . 18 27 Level 3 2 | . . . . . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 2 . . . . 5 4 6 7 3 . 8 Investigation 5 | . . . . . . . . 1 1 . 1 1 . 1 Extermination 18 | . . . . . . . . 4 2 2 4 2 . 4 Reinforcement 9 | . 1 . 2 . . . . . 1 1 2 . . 2 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . . . 2 . . . . 2 1 2 3 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 233 | . 12 6 17 23 . 7 2 16 8 12 32 21 5 72 Peak Tracking Total 23 | . 4 3 6 15 . 3 2 3 3 2 7 7 2 23 Tactical Retreats 30 | . . . 2 . . 1 . 1 1 1 6 4 2 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . . . . . . . . 7 2 . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 7 | . 1 1 1 . . 1 . 1 . . 1 . . 1 Max in Single Turn 1 | . 1 1 1 . . 1 . 1 . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . 1 . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 82 | . 6 1 2 . 1 . 4 19 9 15 2 6 4 13 Terminals 51 | . 5 1 1 . . . 4 10 5 9 . 5 2 9 Fabricators 10 | . . . . . . . . 4 3 2 . . 1 . Repair Stations 5 | . . . 1 . . . . 3 . . . . . 1 Recycling Units 10 | . 1 . . . . . . 2 . 3 1 1 . 2 Scanalyzers 3 | . . . . . . . . . . 1 1 . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Total Hacks 186 | . 17 1 3 . 1 . 12 44 25 28 4 17 11 23 Successful 86 | . 5 1 2 . 1 . 4 24 10 13 2 9 9 6 Failed 100 | . 12 . 1 . . . 8 20 15 15 2 8 2 17 Catastrophic 15 | . 4 . . . . . 1 3 2 4 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 58 | . 12 . 1 . 1 . 9 8 2 8 . 11 3 3 Terminals 130 | . 15 1 1 . . . 12 26 18 16 . 16 8 17 Fabricators 19 | . . . . . . . . 8 6 3 . . 2 . Repair Stations 12 | . . . 2 . . . . 8 . . . . . 2 Recycling Units 18 | . 2 . . . . . . 2 . 8 2 1 . 3 Scanalyzers 4 | . . . . . . . . . . 1 2 . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Terminal Hacks 45 | . 4 1 . . 1 . 3 10 5 3 . 8 7 3 Part Schematic 3 | . 1 . . . . . 1 . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . 1 1 . 1 . 1 1 . Branch Access Points 2 | . . . . . . . . . 1 . . . 1 . Emergency Access Points 3 | . . . . . . . 1 1 . 1 . . . . Terminal Index 2 | . . . . . . . . 2 . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . . 1 . 1 . 1 . . Locate Traps 11 | . 2 . . . . . . 3 2 . . 2 2 . Patrol Status 3 | . . . . . . . . . . . . 1 1 1 Recall Extermination 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . 1 . . . . . Registered Components 3 | . 1 . . . . . . 1 1 . . . . . Zone Layout 5 | . . 1 . . . . . . . . . 2 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 6 4 2 . . 2 . Load Schematic 8 | . . . . . . . . 3 3 1 . . 1 . Build 6 | . . . . . . . . 3 1 1 . . 1 . Repair Station Hacks 11 | . . . 2 . . . . 7 . . . . . 2 Scan Component 6 | . . . 1 . . . . 4 . . . . . 1 Repair 5 | . . . 1 . . . . 3 . . . . . 1 Recycling Unit Hacks 9 | . 1 . . . . . . . . 5 2 . . 1 Process 5 | . . . . . . . . . . 3 1 . . 1 Retrieve Matter 3 | . . . . . . . . . . 2 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . 1 1 1 2 . 1 . . Terminals 6 | . . . . . . . 1 1 1 2 . 1 . . Assimilate 1 | . . . . . . . . . . 1 . . . . Botnet 5 | . . . . . . . 1 1 1 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 69 | . 6 1 2 . . . 4 18 9 11 1 3 2 12 Full Trace Events 2 | . . . . . . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . 1 . . . . 1 . . Parts Built 9 | . . . . . . . . 4 2 1 . . 2 . Matter 766 | . . . . . . . . 328 124 102 . . 212 . Time 247 | . . . . . . . . 107 62 25 . . 53 . Total Part Build Rating 23 | . . . . . . . . 6 4 1 . . 12 . Parts Repaired 5 | . . . 1 . . . . 3 . . . . . 1 Time 189 | . . . 51 . . . . 109 . . . . . 29 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 209 | . . . . . . . . . . 188 9 . . 12 Retrieved Matter 197 | . . . . . . . . . . 188 9 . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . 1 Ally Attacks 22 | . . . 22 . . . . . . . . . . . Total Damage 228 | . . . 228 . . . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 12539 | 46 516 314 415 342 272 361 181 2659 1363 1774 1473 1194 246 1383 Spaces Moved 10602 | 46 458 310 203 247 300 181 169 1735 985 1146 700 908 566 2648 Core 24 | 10 . . . . . . . . . . . . . 14 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 7028 | 36 458 310 203 247 300 181 169 1735 985 1146 700 558 . . Hover . | . . . . . . . . . . . . . . . Flight 3550 | . . . . . . . . . . . . 350 566 2634 Fastest Speed 23 | 50 80 90 90 90 90 90 100 100 106 115 115 28 26 23 Average Speed 84 | 73 86 90 90 90 90 90 100 120 117 118 117 92 27 29 Slowest Speed 140 | 80 90 90 90 90 90 90 100 130 130 125 140 140 105 105 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . . . . . . 9 5 45 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 72 56 22 55 70 36 21 59 31 50 22 41 13 63 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 1 . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 1 . . 1 . 1 . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . Spaces Dug 207 | . 1 . . . . . . 31 27 39 18 26 9 56 Terrain Destroyed 385 | . 3 6 46 57 . 40 . 31 29 40 42 26 9 56 Melee 184 | . . . . . . . . 31 24 35 17 25 9 43 Projectile 37 | . 3 . 3 2 . 4 . . 5 5 1 1 . 13 AOE 164 | . . 6 43 55 . 36 . . . . 24 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 13162 | 56 530 332 380 313 302 325 178 2178 1102 1418 1194 1162 635 3057 Wait 1602 | . 19 3 129 35 . 111 . 258 30 139 367 138 48 325 Move 10477 | 45 457 309 202 246 299 180 168 1734 984 1145 699 890 556 2563 Hop 54 | . . . . . . . . . . . . 9 5 40 Pick Up 86 | 6 7 2 3 1 1 1 5 24 8 9 . 9 4 6 Fast Attach 42 | 4 5 . 2 . . . . 7 5 . 3 4 6 6 Attach 43 | 1 . . 2 . 1 1 2 1 1 4 7 9 1 13 Detach 22 | . 2 . 1 . . . . 2 1 . 4 4 3 5 Swap 187 | . 6 7 15 7 . 8 1 33 22 35 34 9 . 10 Drop 88 | . 8 5 5 2 1 2 1 22 9 5 4 18 3 3 Fire 176 | . 26 6 21 22 . 22 1 2 15 23 16 1 . 21 Melee 336 | . . . . . . . . 63 27 58 60 54 9 65 Ram 1 | . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 32 . . . 16 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp x2]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 5 exits: *Res x3 / [*Arm] / [*Tes]) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 563 | -10/Materials | Entered Mines 609 | -10/Mines | Learned location of 1 exit from Materials 712 | -10/Mines | Discovered new exit (range 14) 797 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 855 | -10/Mines | Discovered new exit (range 5) 877 | -10/Mines | Entered Materials 877 | -9/Materials | Accompanied by 3 allies 877 | -9/Materials | Evolved 2 slots: Weapon x2 878 | -9/Materials | Identified exit to Mines 1176 | -9/Materials | Build established: Tank 1250 | -9/Materials | Repaired Cld. Ion Engine 1282 | -9/Materials | Discovered exit to Mines (range 12) 1292 | -9/Materials | Entered Mines 1403 | -9/Mines | Discovered new exit (range 2) 1496 | -9/Mines | Assembled infested the area 1530 | -9/Mines | Met 8R-AWN 1531 | -9/Mines | Destroyed 8 combat bots 1617 | -9/Mines | Identified exit to Exiles 1634 | -9/Mines | Entered Exiles 1656 | -9/Exiles | Welcomed by 8R-AWN 1670 | -9/Exiles | Met EX-HEX 1711 | -9/Exiles | Met EX-DEC 1781 | -9/Exiles | Met EX-BIN 1792 | -9/Exiles | Aligned with FarCom system 1793 | -9/Exiles | Given EX-Vault access code 1814 | -9/Exiles | Opened EX-Vault 1821 | -9/Exiles | Found Cloak of Protection 1839 | -9/Exiles | Build established: Mutant 1840 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1899 | -9/Exiles | Discovered new exit (range 10) 1906 | -9/Exiles | Left Exiles lab with Cloak of Protection 1906 | -9/Exiles | Entered Mines 2263 | -8/Mines | Discovered new exit (range 5) 2267 | -8/Mines | Entered Materials 2267 | -8/Materials | Evolved 2 slots: Utility x2 2405 | -8/Materials | Discovered new exit (range 16) 2437 | -8/Materials | Identified exit to Factory 2448 | -8/Materials | Entered Factory 2448 | -7/Factory | Evolved 2 slots: Utility x2 2655 | -7/Factory | Fabricated Arm. Wheel (x2) 3065 | -7/Factory | Build established: Assassin 3246 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3664 | -7/Factory | Discovered new exit (range 4) 3754 | -7/Factory | Repaired Hvy. Assault Rifle 3764 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3812 | -7/Factory | Repaired Weapon Shielding 3848 | -7/Factory | Discovered new exit (range 7) 4080 | -7/Factory | Build established: Hauler-Assassin 4084 | -7/Factory | Repaired Cld. Ion Engine 4421 | -7/Factory | Discovered new exit (range 12) 4616 | -7/Factory | Identified exit to Factory 5107 | -7/Factory | Entered another Factory area 5107 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5332 | -6/Factory | Identified exit to Lower Caves 5332 | -6/Factory | Identified exit to Extension 5496 | -6/Factory | Discovered new exit (range 5) 6040 | -6/Factory | Fabricated Arm. Wheel? 6119 | -6/Factory | Discovered new exit (range 15) 6470 | -6/Factory | Entered another Factory area 6470 | -5/Factory | Evolved 2 slots: Utility x2 6710 | -5/Factory | Discovered new exit (range 19) 6793 | -5/Factory | Fabricated Hcp. Storage Unit? 6803 | -5/Factory | Garrison activated, responded to threat 6877 | -5/Factory | Local fabrication network quarantined 7010 | -5/Factory | Discovered new exit (range 9) 7206 | -5/Factory | Discovered new exit (range 17) 7512 | -5/Factory | Discovered new exit (range 17) 7977 | -5/Factory | Identified exit to Factory 8244 | -5/Factory | Entered another Factory area 8244 | -4/Factory | Evolved 2 slots: Utility x2 8574 | -4/Factory | Discovered new exit (range 9) 9375 | -4/Factory | Discovered new exit (range 18) 9717 | -4/Factory | Entered Research 9717 | -3/Research | Evolved 2 slots: Propulsion x2 9734 | -3/Research | Lost 3 parts (1p1u1w) 9804 | -3/Research | Spotted B-86 Titan 10437 | -3/Research | Identified exit to Research 10446 | -3/Research | Build established: Hacker-Assassin 10799 | -3/Research | Discovered new exit (range 16) 10864 | -3/Research | Discovered new exit (range 12) 10911 | -3/Research | Entered another Research area 10911 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10954 | -2/Research | Identified exit to Quarantine 10984 | -2/Research | Identified exit to Access 11111 | -2/Research | Local fabrication network quarantined 11124 | -2/Research | Fabricated Nuclear Pulse Array? 11157 | -2/Research | Entered Access 11157 | -1/Access | Evolved 2 slots: Propulsion x2 11368 | -1/Access | Build established: Hacker-Sprinter 11481 | -1/Access | Repaired Cld. Fission Core 11851 | -1/Access | Lost 3 parts (2u1w) 12164 | -1/Access | Spotted B-99 Colossus 12197 | -1/Access | First assault squad dispatched 12215 | -1/Access | Lost 5 parts (1p1n3u) 12507 | -1/Access | Spotted B-99 Colossus 12515 | -1/Access | Spotted B-99 Colossus 12517 | -1/Access | Spotted B-99 Colossus 12527 | -1/Access | Core integrity fell below 50% 12537 | -1/Access | Core integrity fell below 20% 12540 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 12529_ Great Axe destroyed. 12529_ Penetrated by Slug. 12529_ Slug penetrates Sealed Heavy Doors. 12531_ B-99 Colossus activates siege mode. 12531_ Slug penetrates Sealed Heavy Doors. 12531_ Penetrated by Slug. 12533_ Hardcell Cannon destroyed. 12533_ Penetrated by Slug. 12533_ Slug penetrates Sealed Heavy Doors. 12535_ Slug penetrates Wall. 12535_ Slug penetrates Earth. 12535_ Penetrated by Slug. 12535_ Slug penetrates B-99 Colossus. 12535_ Slug penetrates Reinforced Barrier. 12536_ Knocked back. 12536_ Penetrated by Slug. 12538_ Knocked back. 12538_ Penetrated by Slug. 12538_ Slug penetrates Wall. 12540_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???######??#### #######+##+#????? | | ???????????# [ #####? | | ?????????# """ #? | | " #????????### """"#? | | ""#??????????# "" "F""#? | | " #??????????# "T""" ""#? | | #??????????# """" """#? | | #??????????# p "" #? | | ###??????????# #####? | | ##???????????# #????? | | #???????????######## ####????? | | ###?????????????????# #???????? | | #?????????????????# #???????? | | #?????????????????# #???????? | | #?????????????????# #???????? | | #?????????????????# ##??????? | | #?????????????????# #??????? | | ##?????????????????# #???#### | | # #?????????????????# #??? # | | ###???????#########?# #?? # | | ??????????" #?#pp #? # | | ??????????" BB ### # # | | ??????????" BB ;#; # # | | ????????""" " # | | ????????"*] # # | | ????????"" @ # | | ?????????"" # # | | ??????????" BB #;###### # | | ??????????" BB "##?????? # | | ??????????" ##??????? # | | ??????????#########????????? # | | ?????????????# #???????????? # | | ???????????###"##########????#### | | ???????????# ! #???????? | | ???????????# #???????? | | ???????????# #???????? | | ############ #???????? | | # #???????? | | / """"" #???????? | | #######+##+# """""""" #???????? | | ????? # """""""" #???????? | | ????# # """"" #???????? | | ????# # #???????? | | ????# # ! #???????? | | ????# # #???????? | | ????# ##############???????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 45 Energy Capacity 600 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 5 EM Shielding 2 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 16 Melee Accuracy 8 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Nuclear Pulse Array | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Arm. Wheel | x2 | -6/Factory Hcp. Storage Unit | x1 | -5/Factory Nuclear Pulse Array | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftDynamicGreatsword Manual? 0 Play Time 04:32:55 Cumulative 271.6 hours Start 2020.11.16 @ 14:05:29 End 2020.11.17 @ 13:37:23 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 70 Adventurer 36 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 30d47761-19dc-4eb8-859f-438acf8beda2