Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.22 @ 02:05:03 Player: F-forge Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (101) 505 Value Destroyed (3561) 3561 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 9821 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Friendly Fire -142 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 75/100 System Corruption 5% Temperature Cool (0) Movement Walking (105) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Targeting Computer > --- WEAPON (3) ------- Heavy Laser Gauss Rifle > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Cooling System Advanced Dynamic Insulation System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Experimental Optical Array Core Analyzer Advanced Reaction Control System Power Bank > --- WEAPON ----------- Plasma Rifle Magnetic Acceleration Cannon Improved Grenade Launcher > --- INVENTORY -------- Carbon-fiber Leg Signal Interpreter Improved Light Armor Plating EM Shield Hacking Suite Proton Missile Launcher Improved Proton Missile Launcher Remote Datajack Heavy Flail [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Backup Plating III Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Slots Evolved 10 | . . . 4 2 . . 2 . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 6 | . . . 2 2 . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 113 | 9 2 9 11 12 2 11 1 10 4 . 25 17 Power 13 | 1 . . 1 5 . 2 . . . . 3 1 Engine 12 | 1 . . 1 4 . 2 . . . . 3 1 Core 1 | . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 4 . 3 5 1 . 2 1 1 1 . 8 8 Treads 2 | 2 . . . . . . . . . . . . Leg 21 | . . . 4 1 . 2 1 1 1 . 3 8 Wheel 10 | 2 . 3 1 . . . . . . . 4 . Hover 1 | . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . Utility 36 | 2 1 2 3 4 2 1 . 4 3 . 11 3 Device 18 | 1 . 2 3 2 1 1 . 1 2 . 5 . Storage 5 | 1 1 . . . . . . 1 . . 2 . Processor 7 | . . . . 2 1 . . 1 . . 1 2 Hackware 1 | . . . . . . . . . 1 . . . Protection 5 | . . . . . . . . 1 . . 3 1 Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 1 4 2 2 . 6 . 5 . . 3 5 Energy Gun 7 | . . 1 . 1 . 1 . 1 . . 1 2 Energy Cannon 2 | . . 1 . . . 1 . . . . . . Ballistic Gun 10 | 2 1 . 2 1 . . . . . . 2 2 Ballistic Cannon 3 | . . 1 . . . 1 . 1 . . . . Launcher 4 | . . 1 . . . 1 . 2 . . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . 1 . . 1 . . . . . 1 . Parts Lost 58 | . . . 2 7 . 5 . 4 1 8 7 24 Power 8 | . . . . 2 . 2 . . . . 1 3 Propulsion 14 | . . . 1 1 . 1 . . 1 1 2 7 Utility 18 | . . . . 2 . . . 2 . 4 1 9 Weapon 18 | . . . 1 2 . 2 . 2 . 3 3 5 Highest Loss Streak 11 | . . . 2 6 . 4 . 2 1 8 4 11 To Critical Strikes 3 | . . . . . . . . . . 1 . 2 Average Backups 7 | 3 6 9 7 8 10 9 8 8 6 6 4 4 Power . | . . . . . . . . . . . . . Propulsion 1 | 2 2 . . . . . 1 1 1 . 1 1 Utility 3 | . 1 5 4 4 4 4 4 3 2 2 1 2 Weapon 2 | 1 2 3 1 2 4 2 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . 2 1 . 1 1 5 1 . . . . 1 Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . 2 . . 1 1 1 . . . . . . Utility 5 | . . 1 . . . 2 1 . . . . 1 Weapon . | . . . . . . . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 100 100 88 92 100 98 93 95 90 70 53 59 Engine 11 | . 14 14 9 10 18 16 12 9 5 3 5 4 Treads 5 | . 28 15 . . . . . . . . . . Leg 12 | . . . 6 20 18 18 25 25 20 12 9 13 Wheel 2 | . . 10 12 . . . . . . . 3 1 Device 15 | . 14 14 26 23 12 17 18 22 20 18 7 8 Storage 7 | . 14 14 9 6 6 6 6 7 7 3 2 3 Processor 7 | . . . . 6 17 16 12 9 5 4 3 5 Protection 1 | . . . . . . . . 2 5 3 6 8 Energy Gun 3 | . . 4 . 1 6 4 . 3 5 3 2 2 Energy Cannon 2 | . . 10 3 . . 4 6 1 . . . . Ballistic Gun 7 | . 28 5 20 14 6 1 . . . . 4 3 Ballistic Cannon 1 | . . . . 3 6 3 . 5 5 3 . . Impact Weapon 2 | . . 6 . . . 4 6 2 4 4 . . Peak Build Rating 74 | 7 8 25 33 52 62 67 71 74 63 59 43 45 Average Rating 37 | 5 7 15 24 43 61 61 68 64 58 46 28 30 On Entrance 36 | . 7 8 15 33 52 62 62 71 51 59 11 41 Avg Prop Armor Cover (%) 5 | . . 7 . . . 4 . 4 . . 16 5 Naked Turns 18 | . . . . . . . . . . 18 . . Heaviest Build 61 | 13 19 28 31 47 48 54 55 58 61 56 31 31 Greatest Support 73 | 40 40 40 54 56 56 58 73 73 73 55 45 60 Greatest Overweight (x) 5 | . . 2 1 . . 1 . 1 1 2 3 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 11 15 12 6 8 Most Carried 10 | 8 8 10 10 10 10 10 9 10 7 8 6 8 Average Carried 7 | 4 6 9 7 8 9 9 7 8 6 6 4 4 Final Capacity 15 | 8 10 10 10 10 10 10 10 15 15 5 10 5 Final Carried 10 | 6 8 8 9 10 10 10 7 7 7 1 5 3 Transmogrified Parts 7 | . . 7 . . . . . . . . . . Integrity Recovered 56 | . . 56 . . . . . . . . . . Class Distribution -------------------- 44% | Scavenger-Mutant 31% | Mutant 11% | Scavenger-Gunner 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Matter Collected 3231 | 302 92 206 144 748 . 430 . 443 . 122 442 302 Remotely . | . . . . . . . . . . . . . Salvage Created 4126 | 108 181 218 297 890 . 831 . 495 . . 650 456 Parts 204 | 7 16 11 16 53 . 38 . 20 . . 31 12 Haulers Intercepted 4 | . 1 . . . . 2 . 1 . . . . Recyclers Shooed 6 | . 1 . 1 1 . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Combat Hostiles Destroyed 65 | . 5 4 4 14 . 14 . 9 . . 7 8 Melee 3 | . . . . . . 3 . . . . . . Guns 35 | . 5 1 4 11 . 2 . 3 . . 2 7 Cannons 14 | . . 3 . 3 . 4 . 4 . . . . AOE 10 | . . . . . . 4 . 1 . . 5 . Classes Destroyed 18 | 2 4 2 2 4 . 1 . 3 . . . . Worker 9 | . . . 1 2 . 1 . . . . 5 . Builder 1 | . . . . . . 1 . . . . . . Tunneler 4 | 1 . . . 2 . . . . . . 1 . Hauler 4 | . 1 . . . . 2 . 1 . . . . Recycler 12 | 1 . . 1 4 . 4 . . . . 2 . Operator 3 | . . . 1 1 . 1 . . . . . . Watcher 3 | . 2 . . . . . . . . . 1 . Swarmer 11 | . 4 . . . . 3 . . . . 4 . Grunt 27 | . 1 . 4 7 . 6 . 2 . . 3 4 Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 4 | . . . . 3 . . . . . . . 1 Specialist 5 | . . . . . . . . 5 . . . . Hunter 4 | . . . . . . . . 1 . . . 3 Programmer 7 | . . . . 2 . 5 . . . . . . Heavy 1 | . . . . . . . . 1 . . . . Artisan 2 | . . 2 . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . Best Kill Streak 6 | 2 3 1 4 4 . 6 . 3 . . 5 2 Combat Bots Only 4 | . 2 1 2 4 . 4 . 2 . . 4 2 Max Kills in Single Turn 5 | 1 1 1 1 1 . 2 . 1 . . 5 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . 1 . . 4 . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Hostile Shots Fired 634 | . 14 41 18 134 . 71 . 80 . 6 45 225 Missed 201 | . 4 9 6 42 . 16 . 34 . . 18 72 Hits 433 | . 10 32 12 92 . 55 . 46 . 6 27 153 Melee 16 | . . . . 10 . . . . . 6 . . Projectile 417 | . 10 32 12 82 . 55 . 46 . . 27 153 AOE 2 | . . . . . . . . . . . 1 1 Critical Strikes 15 | . . . . 2 . 2 . 1 . 5 . 5 Part Disruptions 4 | . . . . . . 1 . 3 . . . . Damage Taken 6938 | . 88 538 134 1115 . 668 . 770 62 214 867 2482 Core 1373 | . 20 106 10 100 . 57 . 73 . 159 375 473 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 1854 | . 29 151 40 327 . 195 . 214 16 55 230 597 Regen/Repaired (Parts) 185 | . . . . . . 185 . . . . . . Core Remaining (%) 83 | 100 . 49 98 . . 77 . 91 . . . . Volleys Fired 327 | 6 18 35 16 55 7 33 . 42 . 9 42 64 Largest 3 | 2 2 2 3 3 3 3 . 2 . 2 3 2 Hottest 215 | 40 40 136 116 123 123 215 . 125 . 119 92 97 Shots Fired 618 | 12 36 62 38 164 15 67 . 58 . 10 73 83 Gun 457 | 12 36 26 33 132 8 36 . 15 . 7 69 83 Cannon 144 | . . 35 5 32 7 28 . 34 . 3 . . Launcher 16 | . . 1 . . . 3 . 8 . . 4 . Special 1 | . . . . . . . . 1 . . . . Kinetic 429 | 12 36 18 33 153 12 39 . 30 . 3 47 46 Thermal 172 | . . 43 5 11 3 25 . 19 . 7 22 37 Explosive 8 | . . 1 . . . 3 . 4 . . . . Electromagnetic 8 | . . . . . . . . 4 . . 4 . Robot Hit Streak 48 | 10 22 48 13 45 8 11 . 16 . 5 17 17 Robot Miss Streak 4 | . 3 2 2 2 4 3 . 1 . 1 3 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 504 | 10 27 50 28 119 14 68 . 48 . 12 58 70 Core Hits 242 | 3 11 9 11 81 6 45 . 21 . 1 29 25 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 1 . 1 . . . . Critical Strikes 15 | . 1 . . 2 1 5 . 3 . 2 . 1 Burn 8 | . . . . 1 1 2 . 2 . 1 . 1 Destroy 1 | . 1 . . . . . . . . . . . Blast 3 | . . . . 1 . 2 . . . . . . Smash 3 | . . . . . . 1 . 1 . 1 . . Melee Attacks 39 | . . 16 . . . 18 . 1 . 4 . . Impact 39 | . . 16 . . . 18 . 1 . 4 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . 2 . . . 3 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11450 | 83 293 931 424 2082 284 2480 . 1812 . 403 1443 1215 Guns 5987 | 83 293 184 403 1796 156 578 . 288 . 134 890 1182 Cannons 2391 | . . 613 21 215 128 521 . 788 . 105 . . Explosions 1641 | . . . . 71 . 427 . 590 . . 553 . Melee 1398 | . . 134 . . . 954 . 146 . 164 . . Ramming 33 | . . . . . . . . . . . . 33 Kinetic 5707 | 83 293 172 403 1865 251 723 . 696 . 105 526 590 Thermal 3061 | . . 625 21 217 33 376 . 380 . 134 683 592 Explosive 821 | . . . . . . 385 . 436 . . . . Electromagnetic 430 | . . . . . . 42 . 154 . . 234 . Impact 1398 | . . 134 . . . 954 . 146 . 164 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 2 . . . . . 5 Average Corruption 2 | . . . . . . 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . . . . . . 11 . . . . . 4 Message Errors 4 | . . . . . . 2 . . . . . 2 Matter Fused 1 | . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . . Misfires 2 | . . . . . . 1 . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 784 | . . 54 . 96 . 327 . 149 . 29 129 . Projectiles 23 | . . . . . . 20 . 3 . . . . Explosions 229 | . . . . 96 . 4 . . . . 129 . Melee 532 | . . 54 . . . 303 . 146 . 29 . . Knockbacks 18 | . . . . 2 1 7 . 8 . . . . Impact 3 | . . . . . . 2 . 1 . . . . Kinetic 15 | . . . . 2 1 5 . 7 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 614 | . . 19 . 176 . . . 16 . . 403 . Shots 12 | . . 1 . 3 . . . 1 . . 7 . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 14 | . . . . . . . . . . . . 14 Kicked 13 | . . . . . . . . . . . . 13 Crushed . | . . . . . . . . . . . . . Highest Temperature 393 | . 12 144 187 283 336 393 . . . . 17 9 Average Temperature 129 | . 7 49 72 67 153 179 . . . . 11 7 Received Heat Transfer 1066 | . 18 . 108 309 . 81 . 82 . . 102 366 Effects 10 | . . . . . 1 9 . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . Energy Bleed 4 | . . . . . 1 3 . . . . . . Interference 4 | . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 7 | . . 1 . . . 4 . 2 . . . . Impact Corruptions 15 | . . 2 . . . 10 . 2 . 1 . . Robots Melted 2 | . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . 1 Parts Melted 5 | . . 2 . . . . . 1 . . . 2 Heat Transferred 6126 | . . 1185 37 457 148 814 . 961 . 400 903 1221 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Maximum Alert Level 1 | . . . . 1 . . . 1 . . 1 . Low Security (%) 94 | 100 100 . 100 88 100 100 100 51 100 100 94 100 Level 1 5 | . . . . 11 . . . 48 . . 5 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Peak Influence 304 | 10 47 . 50 230 59 163 20 304 137 19 211 64 Initial 137 | . . . . 17 59 . 20 12 137 19 . 29 Average 54 | . 6 . 10 111 15 29 20 181 104 3 122 12 Influence Increases 2388 | 10 150 . 127 540 . 476 . 332 . . 463 290 Destroy 0b10 Robot/C 1240 | . 100 . 80 280 . 280 . 180 . . 140 180 Destroy 0b10 Robot/NC 180 | 10 15 . 15 45 . 45 . 5 . . 45 . Destroy Leader 292 | . 16 . 10 70 . 84 . 40 . . 22 50 Allied During Kill 1 | . . . . . . . . . . . . 1 Successful Hack 121 | . 4 . 22 4 . 27 . . . . 50 14 Disable Machine 180 | . . . . 90 . 18 . 9 . . 63 . Destroy Structure 194 | . . . . 51 . 22 . 23 . . 98 . Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 165 | . 15 . . . . . . 75 . . 45 30 Influence Decreases 2368 | 10 150 . 81 381 205 427 29 48 237 67 392 341 Entered New Map 469 | . . . . 29 146 . 29 8 167 48 . 42 Time Decay 1552 | 10 150 . 71 291 39 397 . . 60 19 322 193 Lost Part 307 | . . . 10 61 . 30 . 40 10 . 70 86 Lost Ally 40 | . . . . . 20 . . . . . . 20 Squads Dispatched 17 | . . . 1 3 . 3 . 3 . . 3 4 Investigation 6 | . . . 1 1 . . . . . . 2 2 Extermination 4 | . . . . 1 . 2 . . . . 1 . Reinforcement 7 | . . . . 1 . 1 . 3 . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Distress Signals 7 | . 3 . . . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 109 | . 12 7 4 15 5 18 . 15 . 1 17 15 Peak Tracking Total 5 | . 3 2 2 4 5 5 . 3 . 1 4 3 Tactical Retreats 9 | . 1 . . . 1 . . 4 . . 2 1 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Traps Triggered 10 | . 1 . 1 2 . 1 . . 2 . 2 1 Indirectly 1 | . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Machines Disabled 21 | . . 1 . 10 . 2 . 1 . . 7 . Max in Single Turn 8 | . . 1 . 8 . 1 . 1 . . 3 . Energy Cycler 2 | . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Machines Accessed 34 | . 4 2 4 4 . 9 1 . 1 . 5 4 Terminals 23 | . 3 . 4 1 . 6 1 . 1 . 3 4 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 4 | . 1 . . 2 . . . . . . 1 . Scanalyzers 2 | . . . . 1 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 88 | . 11 13 8 10 . 23 2 . 1 . 11 9 Successful 49 | . 5 13 4 6 . 12 1 . 1 . 5 2 Failed 38 | . 6 . 4 4 . 10 1 . . . 6 7 Catastrophic 4 | . 1 . . . . 1 . . . . . 2 Database Lockouts 1 | . . . . . . 1 . . . . . . Manual . | . . . . . . . . . . . . . Terminals 49 | . 9 . 8 1 . 13 2 . 1 . 6 9 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 6 | . . . . . . 6 . . . . . . Recycling Units 10 | . 2 . . 5 . . . . . . 3 . Scanalyzers 8 | . . . . 4 . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 34 | . 4 13 4 1 . 4 1 . 1 . 4 2 Record 14 | . . 12 . . . 1 . . . . 1 . Robot Analysis 5 | . . . 1 . . 1 . . . . 2 1 Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 3 | . . . . 1 . . 1 . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 3 | . 1 . . . . 1 . . . . 1 . Zone Layout 4 | . 2 . 1 . . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 5 . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks 5 | . 1 . . 3 . . . . . . 1 . Report Inventory 3 | . 1 . . 2 . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . . . 1 . Scanalyzer 5 | . . . . 2 . 3 . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Retrieve Study 3 | . . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 2 3 . 7 1 . . . 5 4 Full Trace Events 5 | . . . . 1 . . . . . . 2 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 106 | . . . . . . 106 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . . 3 . . . . . . 1 . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Total Allies 2 | . . . . . 1 . . . . . . 1 Largest Group 1 | . . . . . 1 . . . . . . 1 Highest-Rated Group 31 | . . . . . 31 . . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 . . . . . . 31 Initial Warlord ECA Mod 9 | . . . . . . . . . 9 9 9 9 Total Orders . | . . . . . . . . . . . . . Ally Attacks 28 | . . . . . 9 . . . . . . 19 Total Damage 297 | . . . . . 131 . . . . . . 166 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Active Infowar (turns) 4559 | 29 817 395 237 584 186 1340 6 311 . . 357 297 Optics 2555 | . . 128 190 401 179 1340 6 311 . . . . Sensors 654 | . . . . . . . . . . . 357 297 Terrain 827 | . . . 236 584 7 . . . . . . . Seismic 1508 | 29 817 267 . . . . . . . . 98 297 Robot Analysis Total 5 | . . . 1 . . 1 . . . . 2 1 Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Turns Passed 6588 | 97 817 879 237 622 198 1580 6 427 128 176 681 740 Spaces Moved 3666 | 46 453 514 160 295 137 842 4 251 89 103 386 386 Core 56 | 3 . . . . . . . . . 31 16 6 Treads 744 | 26 453 265 . . . . . . . . . . Legs 2367 | . . . 27 295 137 842 4 251 89 72 315 335 Wheels 464 | 17 . 249 133 . . . . . . . 20 45 Hover 35 | . . . . . . . . . . . 35 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 95 120 123 111 110 108 110 50 80 80 Average Speed 128 | 128 160 133 102 122 123 137 110 112 135 136 110 107 Slowest Speed 300 | 160 160 160 190 123 123 195 110 178 181 255 200 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 3 57 38 18 7 79 26 . 94 4 67 8 35 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 143 | . . . . 50 . 20 . 25 . . 48 . Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . . . . AOE 141 | . . . . 50 . 18 . 25 . . 48 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Was Fac Ext Total 4933 | 74 516 619 202 437 153 1175 6 331 97 122 578 623 Wait 579 | . 30 23 3 56 4 242 . 11 . . 92 118 Move 3656 | 45 452 513 159 295 136 841 3 250 89 102 385 386 Hop . | . . . . . . . . . . . . . Pick Up 106 | 13 7 10 8 13 2 13 . 5 2 2 17 14 Fast Attach 20 | . . . 1 3 . 2 . 1 . . 9 4 Attach 77 | 8 1 1 6 11 . 3 2 4 3 4 19 15 Detach 11 | 1 1 . 1 . . . . . 1 . 7 . Swap 53 | 1 2 13 5 1 2 12 . 13 2 . 1 1 Drop 44 | . 5 8 3 3 2 11 1 4 . 1 4 2 Fire 327 | 6 18 35 16 55 7 33 . 42 . 9 42 64 Melee 39 | . . 16 . . . 18 . 1 . 4 . . Ram 1 | . . . . . . . . . . . . 1 Kick 13 | . . . . . . . . . . . . 13 Crush . | . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . 2 5 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 13) 98 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Met a group of wandering Federalists 207 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 4) 588 | -10/Materials | Discovered new exit (range 15) 731 | -10/Materials | Discovered new exit (range 6) 915 | -10/Materials | Entered Subcaves 916 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1100 | -10/Subcaves | Lost 4 allies 1170 | -10/Subcaves | Visited 4L-MR0's lab 1181 | -10/Subcaves | Found Prototype Device 1182 | -10/Subcaves | Identified Sfc. Transmogrifier 1228 | -10/Subcaves | Found Power Bank 1499 | -10/Subcaves | Visited Clippyterm 1502 | -10/Subcaves | Learned location of Deep Caves (-7) 1502 | -10/Subcaves | Learned location of Section 7 (-2) 1520 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1523 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1701 | -10/Subcaves | Discovered new exit (range 17) 1760 | -10/Subcaves | Core integrity fell below 50% 1794 | -10/Subcaves | Entered Materials 1794 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2021 | -8/Materials | Discovered new exit (range 9) 2023 | -8/Materials | Identified exit to Factory 2031 | -8/Materials | Entered Factory 2031 | -7/Factory | Evolved 2 slots: Utility x2 2036 | -7/Factory | Identified exit to DSF 2285 | -7/Factory | Lost 6 parts (1p1n2u2w) 2286 | -7/Factory | Attached Power Bank, gained temporary slots: Power x3 2327 | -7/Factory | Build established: Scavenger-Skirmisher 2653 | -7/Factory | Sucked down chute 2653 | -7/Factory | Entered Waste 2654 | -7/Waste | Met a frightened Derelict 2688 | -7/Waste | Spotted C-40 Crusher 2710 | -7/Waste | Spotted C-40 Crusher 2733 | -7/Waste | Spotted C-40 Crusher 2758 | -7/Waste | Spotted C-40 Crusher 2762 | -7/Waste | Spotted C-40 Crusher 2803 | -7/Waste | Spotted C-40 Crusher 2823 | -7/Waste | Discovered new exit (range 23) 2851 | -7/Waste | Entered Factory 2969 | -7/Factory | Build established: Scavenger-Gunner 3366 | -7/Factory | Lost 4 parts (1p1n2w) 3621 | -7/Factory | Build established: Scavenger-Mutant 3699 | -7/Factory | Repaired Imp. Titanium Leg 3763 | -7/Factory | Repaired Adv. Reaction Control System 4232 | -7/Factory | Central database locked down 4402 | -7/Factory | Discovered new exit (range 22) 4431 | -7/Factory | Entered another Factory area 4431 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4436 | -6/Factory | Identified exit to DSF 4437 | -6/Factory | Entered DSF 4461 | -6/DSF | Discovered new exit (range 20) 4496 | -6/DSF | Additional patrols routed to DSF 4755 | -6/DSF | Sterilization system engaged 4775 | -6/DSF | Ambient heat levels rising (+10) 4790 | -6/DSF | Ambient heat levels rising (+10) 4805 | -6/DSF | Ambient heat levels rising (+10) 4820 | -6/DSF | Ambient heat levels rising (+10) 4835 | -6/DSF | Ambient heat levels rising (+10) 4850 | -6/DSF | Ambient heat levels rising (+10) 4864 | -6/DSF | Entered Factory 4864 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4992 | -5/Factory | Sucked down chute 4992 | -5/Factory | Entered Waste 4992 | -5/Waste | The area was eerily silent 5072 | -5/Waste | A Compactor rumbled back to life 5080 | -5/Waste | Spotted C-40 Crusher 5116 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5124 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5127 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5130 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5133 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5136 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5144 | -5/Waste | Discovered new exit (range 13) 5167 | -5/Waste | Lost 8 parts (1n4u3w) 5168 | -5/Waste | Entered Factory 5515 | -5/Factory | Lost 4 parts (1n1u2w) 5587 | -5/Factory | Core integrity fell below 50% 5738 | -5/Factory | Discovered new exit (range 8) 5746 | -5/Factory | Identified exit to Factory 5821 | -5/Factory | Discovered new exit (range 16) 5848 | -5/Factory | Identified exit to Extension 5849 | -5/Factory | Entered Extension 5941 | -5/Extension | Rescued a captive Derelict 6077 | -5/Extension | Energy Cycler disabled 6077 | -5/Extension | Rescued a captive Derelict 6078 | -5/Extension | Rescued a captive Derelict 6080 | -5/Extension | Rescued a captive Derelict 6080 | -5/Extension | Rescued a captive Derelict 6081 | -5/Extension | Rescued a captive Derelict 6089 | -5/Extension | Rescued a captive Derelict 6090 | -5/Extension | Rescued a captive Derelict 6091 | -5/Extension | Rescued a captive Derelict 6092 | -5/Extension | Rescued a captive Derelict 6248 | -5/Extension | Lost 11 parts (1p3n5u2w) 6330 | -5/Extension | Lost 3 parts (1n1u1w) 6335 | -5/Extension | Core integrity fell below 20% 6431 | -5/Extension | Crushed by falling debris 6470 | -5/Extension | Lost 3 parts (3u) 6589 | -5/Extension | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Hvy. Assault Rifle destroyed. Wall collapses. Penetrated by Slug. Acquired 10 matter. Slug penetrates H-66 Slayer. Penetrated by Slug. Acquired 4 matter. Critical hit (Destroy). Lgt. Ion Engine destroyed. Penetrated by Slug. H-66 Slayer destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired 4 matter. Slug penetrates H-66 Slayer. Penetrated by Slug. Acquired 4 matter. Slug penetrates H-66 Slayer. Acquired 4 matter. Slug penetrates Door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????#############???????????????????? | | #########????????# #???????????????????? | | #????????# #???????????????????? | | #????????# #???????????????????? | | #????????# #???????????????????? | | = #????????# #???????????????????? | | ###+#####????????# #???????????????????? | | # ############ #???????????????????? | | # % ### #???????????????????? | | %%[% #####???????????????? | | # ### #???????????????? | | # ### #???????????????? | | #"#####?# h #???????????????? | | # #?# %[= #???????????????? | | "" ### ####;%###### #???????????????? | | T #####?# !@#????? #???????????????? | | ### #?????## ##??????#???????????????? | | # #?#########??????# #??????????????????????? | | #######????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 50 Energy Generation 41 Energy Capacity 565 Matter Stores 303 Matter Capacity 350 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 EM Shielding 4 Armor Coverage 240 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 67 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Titanium Leg | 14% | -7/Factory Adv. Reaction Control System | 12% | -7/Factory Studied --------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Hot Goods Mistaken Identity Challenges ------------ None Game ------ Seed LargeWeaponDetector Manual? 0 Play Time 01:35:51 Cumulative 36.7 hours Start 2026.07.22 @ 00:23:37 End 2026.07.22 @ 02:05:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b39dc28-c68a-4172-82b3-0ee44af05b2f