Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.07 @ 00:41:52 Player: H3-MLN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (289) 1445 Value Destroyed (12886) 12886 Prototype IDs (77) 1540 Alien Tech Used (2) 400 Bonus (6733) 6733 TOTAL SCORE: 34104 Bonus ------- High Alert Combat Kills 888 Follower Combat Kills 429 Hunted by Unchained 500 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Win 3000 Friendly Fire -484 Cogmind --------- Core Integrity 716/1600 Matter 262/300 Energy 184/190 System Corruption 16% Temperature Cool (4) Movement Walking (105) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (2) --- Centrium Leg Centrium Leg > --- UTILITY (20) ----- Advanced Coolant Injector Advanced Weight Redist. System 0b10 Decoder Chip [Generic] Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- Cooled Phase Cannon Gamma Bomb Array > --- INVENTORY (5) ---- Centrium Leg Centrium Leg Advanced ECM Suite Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Particle Charger Advanced Particle Charger Experimental Transmission Jammer Improved Medium Armor Plating Improved Focal Shield Improved Thermal Shield EM Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Particle Reactor Centrium Leg Centrium Leg Centrium Leg Advanced ECM Suite High-powered Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Gamma Bomb Array Ragnarok Missile Launcher [Rating: 153] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 265 | 6 4 5 15 9 2 3 13 7 23 3 6 9 2 5 . 10 9 1 24 6 6 3 . 9 5 2 4 2 10 . 15 25 22 Power 30 | 1 1 1 1 1 . . 1 2 4 . . . 1 1 . 1 2 . 3 . . . . 1 1 . 1 . . . 1 2 4 Engine 14 | 1 1 1 1 1 . . . . 4 . . . . 1 . 1 1 . 1 . . . . . 1 . . . . . . . . Core 8 | . . . . . . . 1 2 . . . . 1 . . . 1 . 2 . . . . 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 4 Propulsion 48 | 2 . 1 6 2 . . 5 2 4 . 2 . . . . 2 2 1 3 1 1 1 . 1 1 . 2 . 4 . 2 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 48 | 2 . 1 6 2 . . 5 2 4 . 2 . . . . 2 2 1 3 1 1 1 . 1 1 . 2 . 4 . 2 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 121 | 1 1 3 4 4 1 2 3 2 8 1 1 5 . 4 . 3 4 . 13 3 4 2 . 5 2 . 1 2 6 . 8 15 13 Device 57 | . . 1 1 2 1 2 2 2 2 . 1 3 . 2 . 2 1 . 3 . 2 1 . . . . 1 1 1 . 6 9 11 Storage 11 | 1 1 . . 1 . . . . 1 . . . . . . . 1 . 2 . 1 . . . 2 . . . . . . . 1 Processor 23 | . . . 1 . . . 1 . 1 . . . . . . 1 . . 5 1 1 . . 4 . . . 1 1 . 2 3 1 Hackware 7 | . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . 1 . Protection 23 | . . 2 1 1 . . . . 4 . . 2 . 2 . . . . 3 2 . 1 . . . . . . 3 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 2 . 4 2 1 1 4 1 7 2 3 4 1 . . 4 1 . 5 2 1 . . 2 1 2 . . . . 4 7 3 Energy Gun 21 | 1 2 . 1 . . . 2 . 4 2 2 1 . . . 1 . . 2 . . . . 1 . . . . . . . 2 . Energy Cannon 14 | . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 2 4 2 Ballistic Gun 14 | 1 . . 2 1 . . . 1 2 . 1 1 . . . 2 1 . 1 . . . . . 1 . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 Launcher 8 | . . . . 1 . 1 . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 1 1 . . . 4 . 1 1 . . . . . . 3 . 1 . . 1 . . 3 . . . 1 1 3 Parts Lost 100 | . . 1 1 2 . 1 7 6 3 4 . . 1 1 . 10 3 3 4 . 1 . . . 5 . . . 11 . 4 10 22 Power 14 | . . . . . . . 2 1 . . . . 1 1 . 1 . . 2 . . . . . 1 . . . 1 . . 1 3 Propulsion 14 | . . . . . . . 3 1 1 . . . . . . 1 1 2 . . 1 . . . 1 . . . 2 . . 1 . Utility 49 | . . 1 1 1 . 1 1 2 1 2 . . . . . 5 1 1 2 . . . . . 3 . . . 6 . 2 5 14 Weapon 23 | . . . . 1 . . 1 2 1 2 . . . . . 3 1 . . . . . . . . . . . 2 . 2 3 5 Highest Loss Streak 12 | . . 1 1 2 . 1 4 6 2 3 . . 1 1 . 6 1 3 2 . 1 . . . 4 . . . 5 . 3 3 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 9 | 1 8 14 14 13 9 8 8 6 8 8 9 9 8 8 9 8 8 7 6 9 10 8 10 9 8 9 9 8 8 8 8 9 9 Power . | . 1 1 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 1 | . . 2 2 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 . . . . . . 1 1 1 1 2 1 2 2 2 Utility 3 | . 1 2 2 2 2 2 4 3 4 4 4 3 3 3 3 3 3 2 2 2 4 5 7 5 4 4 4 3 2 3 2 2 1 Weapon 3 | . 5 8 8 6 4 4 3 1 2 2 4 4 4 4 4 3 3 2 3 5 4 2 2 2 3 4 3 3 3 3 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . 1 4 3 . 2 . 1 5 . 5 . . . . . . 2 1 1 . 9 . 2 2 1 . . 1 . 2 1 3 Power 8 | . . . . . . 2 . 1 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . 1 Propulsion 9 | . . . . . . . . . 2 . . . . . . . . 1 1 1 . . . . . . . . . . 2 . 2 Utility 14 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . 9 . 1 . . . . . . . 1 . Weapon 14 | . . 1 4 2 . . . . 1 . 3 . . . . . . . . . . . . . 2 . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 98 96 96 100 98 97 94 99 91 90 88 99 98 100 92 68 75 91 98 99 99 100 99 96 99 100 99 97 61 77 96 89 Engine 5 | . 14 14 11 11 11 11 7 . 7 9 9 7 3 4 7 6 . 3 . 6 6 6 6 3 . 5 2 . . . . . . Leg 14 | . 28 28 22 22 22 22 17 17 17 18 18 14 15 15 15 14 4 9 12 13 12 13 13 11 10 11 11 11 10 9 9 7 8 Device 15 | . . . 11 10 11 19 26 25 19 10 9 12 23 16 15 15 13 13 13 18 17 12 12 8 10 10 11 14 10 9 16 28 31 Storage 9 | . 14 14 11 12 11 11 9 9 9 9 9 7 7 7 7 7 6 3 3 6 8 11 6 5 9 17 17 9 16 9 9 7 4 Processor 22 | . . . 10 11 11 11 17 18 9 18 18 15 15 15 15 17 20 16 28 26 27 33 33 43 38 35 35 38 35 28 29 32 28 Hackware 4 | . . . 1 . . . . . . 5 9 7 7 7 7 7 8 13 7 6 6 6 6 5 5 5 5 5 5 4 4 4 2 Protection 5 | . . 12 6 8 10 1 . . 15 3 . 6 7 13 15 6 . . 4 5 4 . 6 4 2 . . . 2 . . 1 4 Energy Gun 5 | . 27 28 3 . . . 4 9 14 16 13 4 . . . . . . 1 5 4 5 6 5 4 5 5 2 4 . . . . Energy Cannon 2 | . . . 8 9 5 10 7 . . . . . . . . . . . . . 1 . . . . 3 . 2 2 . 2 4 4 Ballistic Gun 5 | . 1 . 9 8 11 11 6 6 3 1 4 9 14 14 15 14 12 13 10 6 4 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 5 6 4 4 . 5 5 3 . . 2 2 Peak Build Rating 153 | 6 9 15 24 35 30 32 37 33 39 46 45 50 53 59 51 57 53 61 62 70 70 67 67 81 82 77 92 94 102 66 109 140 153 Average Rating 55 | 5 8 12 21 25 24 25 30 30 34 42 44 42 52 51 51 49 39 45 49 66 66 63 66 77 76 75 82 91 94 66 87 124 132 On Entrance 51 | . 6 9 15 24 26 26 25 27 31 39 43 45 47 53 51 51 33 53 36 62 68 65 67 67 78 76 76 88 94 66 66 105 133 Avg Prop Armor Cover (%) 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 11 31 36 41 43 34 34 31 23 38 41 32 38 38 38 36 43 31 29 45 46 46 46 50 48 49 39 37 47 50 16 54 68 81 Greatest Support 69 | 20 20 20 26 35 35 35 35 29 44 44 35 35 35 35 35 35 38 38 44 49 49 49 49 49 49 44 69 69 69 69 69 69 69 Greatest Overweight (x) 5 | . 1 1 2 1 . . 1 1 1 1 . 1 1 1 1 1 5 . 1 1 1 . 1 1 1 1 . . . . . 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 11 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 7 7 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 2 12 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 9 | 1 8 14 14 13 9 9 9 7 9 8 9 9 9 9 10 9 8 7 6 9 9 8 10 9 9 9 9 9 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 2 12 15 15 10 10 9 9 7 10 8 10 10 10 10 10 7 10 5 9 10 10 10 10 10 10 10 10 10 9 9 10 10 3 Class Distribution -------------------- 47% | Scavenger-Mutant 29% | Scavenger-Skirmisher 14% | Mutant 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/DSF Scavenger-Mutant | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Matter Collected 8093 | 270 40 50 223 200 . 204 193 167 350 101 190 190 100 223 . 549 360 . 880 377 264 80 62 274 371 76 . 228 412 . . 567 1092 Remotely 351 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 351 Salvage Created 13254 | 90 118 490 808 97 . 240 632 216 1391 176 656 241 76 423 . 524 360 . 869 119 581 . 33 546 654 88 . 134 569 . 197 1000 1926 Parts 592 | 5 9 21 43 1 . 15 28 7 84 10 27 10 6 12 . 31 12 . 38 7 24 . 1 24 26 3 . 4 21 . 8 41 74 Haulers Intercepted 17 | . . . 3 . . . 1 . 5 . 2 . . . . . . . 3 . 1 . . . . . . . . . . . 2 Recyclers Shooed 8 | . . 1 1 . . 1 . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . . . . . 5 3 . 28 . . . 4 13 . 14 . 11 4 . 3 . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . . . . 2 10 . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Combat Hostiles Destroyed 224 | . 2 8 11 1 . 3 11 9 23 6 9 1 2 1 . 17 5 . 7 4 9 . 1 8 15 3 . 1 17 . 4 19 27 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 90 | . 2 5 5 . . . 6 3 19 6 9 1 1 1 . 11 3 . 2 . 5 . 1 2 3 2 . . 3 . . . . Cannons 59 | . . . 5 . . 2 4 . . . . . . . . . . . 4 . . . . 6 2 1 . . 7 . . 10 18 AOE 63 | . . 3 1 1 . 1 . 5 2 . . . 1 . . 6 2 . . 4 2 . . . 10 . . . 7 . 4 6 8 Classes Destroyed 19 | 2 2 2 3 1 . . 1 . 3 . 1 . . . . 1 . . 1 . . . . 1 . . . 1 . . . . . Worker 8 | . . 1 . . . 1 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . 2 Builder 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 Tunneler 5 | 2 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 17 | . . . 3 . . . 1 . 5 . 2 . . . . . . . 3 . 1 . . . . . . . . . . . 2 Recycler 16 | 1 . 2 1 . . 2 . . . . 1 2 . . . . 1 . 2 . . . . 1 . . . . . . . . 3 Operator 3 | . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 8 | . . . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Swarmer 61 | . . 4 . . . 1 . 3 7 3 . . . . . 11 . . 1 4 4 . . 1 8 2 . . 8 . . 4 . Grunt 89 | . 2 4 6 . . 2 9 6 9 . 4 . 1 1 . 3 5 . 2 . 5 . . 2 7 1 . . 4 . 3 3 10 Brawler 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 5 | . . . . . . . . . 1 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Sentry 25 | . . . 5 . . . 1 . 4 2 3 1 . . . 1 . . . . . . . 1 . . . . 1 . . 3 3 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 6 | . . . . . . . . . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . 2 Programmer 28 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 . . . . 3 . . 7 12 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 2 3 3 3 1 . 3 3 7 3 4 4 2 1 1 . 4 3 . 2 4 6 . 1 3 8 1 . 1 8 . 4 8 7 Combat Bots Only 8 | . 2 3 2 1 . 2 3 7 3 4 3 1 1 1 . 4 3 . 2 4 4 . 1 3 8 1 . 1 8 . 4 6 6 Max Kills in Single Turn 5 | 1 1 2 1 1 . 1 1 2 2 2 2 1 1 1 . 3 2 . 1 3 2 . 1 1 4 1 . 1 5 . 3 2 2 Gunslinging 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 1 1 . 1 . 2 1 . . . 1 . . 3 2 . . 3 2 . . . 4 . . . 5 . 3 2 2 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Hostile Shots Fired 1459 | . 6 22 62 12 . 24 92 28 84 54 20 18 6 5 . 125 38 2 49 5 36 . 27 19 57 8 . 6 152 . 91 161 250 Missed 497 | . 2 4 16 . . 8 27 8 21 16 5 5 2 1 . 37 13 . 16 1 14 . 16 3 16 3 . 2 65 . 44 81 71 Hits 962 | . 4 18 46 12 . 16 65 20 63 38 15 13 4 4 . 88 25 2 33 4 22 . 11 16 41 5 . 4 87 . 47 80 179 Melee 8 | . . . . . . . . . 1 2 . . . . . . . 2 3 . . . . . . . . . . . . . . Projectile 954 | . 4 18 46 12 . 16 65 20 62 36 15 13 4 4 . 88 25 . 30 4 22 . 11 16 41 5 . 4 87 . 47 80 179 AOE 16 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Critical Strikes 40 | . . 1 1 . . 1 . 1 2 . 1 . . . . 1 . 2 2 . 1 . 2 1 2 . . . 1 . 1 4 16 Actively Blocked 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 Damage Taken 18895 | . 97 239 610 535 . 243 1017 442 1021 809 230 87 68 156 . 1634 478 91 629 52 394 . 219 326 850 89 . 46 2049 . 998 1576 3910 Core 3214 | . 12 25 98 48 . 16 198 46 104 96 43 . . . . 377 134 58 46 12 82 . 34 40 176 51 . . 362 . 227 127 802 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 237 | . . . . . . . . . 82 43 . . . . . . . . 10 . . . . . . . . . . . . 11 91 Ignored by Resistances 663 | . . . . . . . . . 4 . . . . . . . . . 3 . 4 . . . . . . . . . . 130 522 Regen/Repaired (Parts) 367 | . . . . . . . . . 82 . . . . . . . . . . . . 285 . . . . . . . . . . . Core Remaining (%) 65 | 100 . 85 . . . 59 . . . . 11 . . . . 46 . . . . . . 56 . . . . 73 68 . 82 91 44 Volleys Fired 899 | 10 7 19 44 15 . 19 38 29 95 49 34 13 4 21 . 57 23 . 55 4 18 . 7 24 34 37 . 13 68 . 12 71 79 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 . 2 2 . 2 1 2 . 2 2 2 2 . 1 2 . 1 2 2 Hottest 240 | 70 90 90 91 91 . 91 143 136 131 113 113 88 50 50 . 110 55 . 115 80 80 . 53 53 80 110 . 105 125 . 105 240 178 Shots Fired 1473 | 20 14 38 88 23 . 34 76 37 189 65 67 15 5 42 . 108 43 1 99 4 28 . 14 36 43 41 . 13 94 . 12 104 120 Gun 953 | 20 14 38 61 8 . 15 56 30 189 65 67 11 2 42 . 105 40 1 87 2 23 . 7 12 23 4 . . 31 . . . . Cannon 457 | . . . 27 8 . 15 20 . . . . . . . . . . . 12 . 1 . 7 24 16 37 . 13 61 . 10 99 107 Launcher 59 | . . . . 7 . 4 . 7 . . . . 3 . . 3 3 . . 2 4 . . . 4 . . . 2 . 2 5 13 Special 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 597 | 10 . . 37 8 . 15 21 . 30 9 24 7 2 42 . 94 40 1 81 . 11 . 7 24 30 6 . 3 30 . . 31 34 Thermal 625 | 10 . . 37 8 . 15 55 30 101 15 33 4 . . . 11 . . 6 2 12 . 7 12 9 35 . 10 62 . 10 68 73 Explosive 42 | . . . . . . 4 . 7 . . . . 3 . . 3 3 . . . . . . . 2 . . . 2 . 2 5 11 Electromagnetic 205 | . 14 38 14 7 . . . . 58 41 10 . . . . . . . 12 2 5 . . . 2 . . . . . . . 2 Robot Hit Streak 32 | 6 5 7 12 13 . 7 10 16 25 7 14 5 6 13 . 12 15 16 17 . 5 . 3 10 9 6 . 9 15 . 5 19 32 Robot Miss Streak 7 | 1 3 6 7 2 . 2 3 1 4 4 1 2 1 2 . 6 1 . 4 6 2 . 2 3 3 1 . 1 7 . . 2 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . 1 . . . . 2 . 5 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 906 | 13 10 24 60 17 4 20 54 18 125 23 52 9 3 27 . 70 35 1 63 . 15 . 8 23 23 8 . 7 48 . 2 58 86 Core Hits 558 | 4 8 22 30 6 . 12 23 13 53 9 18 5 3 18 . 35 18 . 28 8 21 . 3 9 49 4 . 4 41 . 8 49 57 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 3 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 32 | 1 . . . . . . 2 2 6 . 1 . . . . 1 1 . 1 . 1 . 1 . 2 2 . 1 1 . . 5 4 Burn 15 | 1 . . . . . . 2 2 6 . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 Destroy 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Blast 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . 2 3 Melee Attacks 26 | . . . . . 4 . 4 11 . . . . . . . 1 . . . 5 . 1 . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . 4 11 . . . . . . . . . . . 5 . 1 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31899 | 136 221 743 1024 394 . 610 1101 1026 2151 442 1022 149 166 519 . 1597 985 20 1476 174 885 . 271 771 1492 235 . 253 2120 . 721 3797 7398 Guns 10950 | 136 141 362 663 84 . 120 706 378 2000 442 950 149 20 519 . 1196 564 20 1138 . 281 . 108 177 205 54 . . 537 . . . . Cannons 9818 | . . . 333 123 . 229 288 . . . . . . . . . . . 338 . 36 . 163 594 175 181 . 253 865 . . 2561 3679 Explosions 10981 | . 80 368 26 187 . 261 . 648 151 . 72 . 146 . . 401 420 . . 174 568 . . . 1112 . . . 711 . 721 1218 3717 Melee 107 | . . . . . . . 107 . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 43 | . . 13 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 7 . . 18 2 Kinetic 9310 | 73 . . 355 84 . 120 203 . 268 136 379 114 20 519 . 1044 564 20 1249 . 164 . 163 594 248 146 . . 648 . . 958 1241 Thermal 10489 | 63 80 368 478 123 . 229 791 378 1349 107 501 35 . . . 152 . . 117 . 117 . 108 177 132 89 . 253 801 . . 1603 2438 Explosive 9170 | . . . . . . 261 . 648 . . . . 146 . . 401 420 . . . . . . . 988 . . . 664 . 721 1218 3703 Electromagnetic 2780 | . 141 362 189 187 . . . . 534 199 142 . . . . . . . 110 174 604 . . . 124 . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 107 | . . . . . . . 107 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . 1 1 1 . . . . . . 18 20 20 20 20 1 . . . . . 6 . . 5 16 Average Corruption 8 | . . . . . . . . . 1 1 1 . . . . . . 12 17 20 20 20 1 . . . . . 5 . . 3 5 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 202 | . . . . . . . . . 6 5 2 . . . . . . 6 67 31 36 3 3 . . . . . 4 . . 16 23 Message Errors 55 | . . . . . . . . . 2 2 . . . . . . . 1 20 4 12 3 1 . . . . . 3 . . 2 5 Matter Fused 42 | . . . . . . . . . 1 1 2 . . . . . . . 14 9 8 . . . . . . . . . . 3 4 Heat Flow Errors 20 | . . . . . . . . . 1 . . . . . . . . 2 8 3 4 . . . . . . . . . . 2 . Energy Discharges 30 | . . . . . . . . . 1 1 . . . . . . . . 10 5 3 . . . . . . . 1 . . 2 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 Data Loss (minor) 23 | . . . . . . . . . 1 . . . . . . . . 1 6 7 3 . 1 . . . . . . . . 2 2 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 . . . . . . . . 2 . Misfires 8 | . . . . . . . . . . 1 . . . . . . . 1 3 . 1 . . . . . . . . . . . 2 Alerts 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 1047 | . . 5 . 16 . 4 . 27 . . 7 . . . . . . . 25 . . . 1 24 2 . . . 22 . . 212 702 Projectiles 579 | . . . . . . 4 . . . . . . . . . . . . 25 . . . 1 24 . . . . 3 . . 118 404 Explosions 468 | . . 5 . 16 . . . 27 . . 7 . . . . . . . . . . . . . 2 . . . 19 . . 94 298 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 29 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . . 4 . . 8 10 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 23 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . 3 . . 6 9 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 1 Self-Inflicted Damage 578 | . 44 31 . 50 . 2 . 131 86 . . . 5 . . . . . . . 15 . . . 162 . . . . . . 52 . Shots 27 | . 1 1 . 5 . 1 . 3 2 . . . 1 . . . . . . . 2 . . . 7 . . . . . . 4 . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 10 | . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 3 1 Kicked 9 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | 100 186 282 5 45 . . . 70 190 234 144 11 . . . 54 10 254 251 233 269 . . . 40 120 . 270 208 . . 200 48 Average Temperature 55 | 42 75 93 2 18 . . . 31 29 71 49 11 . . . 17 5 145 62 101 116 . . . 18 38 . 89 59 . . 46 21 Received Heat Transfer 3300 | . 30 90 258 . . 81 585 189 387 90 108 18 . 36 . 186 213 . 54 . 144 . . 45 174 27 . . 132 . 228 108 117 Effects 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Parts Fried 14 | . . 4 . . . . . . 3 . . . . . . . . . 2 . 5 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . 3 1 Combat Hostiles 8 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . 3 1 Parts Melted 37 | 1 . 2 . . . 2 2 1 8 . 1 . . . . . . . . . 2 . 2 1 . . . 1 5 . . 7 2 Heat Transferred 15773 | 259 100 550 755 222 . 407 1554 814 3097 222 1062 74 . . . 500 . . 150 . 296 . 259 333 259 148 . 259 1197 . . 1295 1961 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 4 2 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Maximum Alert Level 3 | . . . . . . . . 2 1 2 1 . . . . . . . . . . . . . . . . . 1 . 1 2 3 Low Security (%) 69 | 100 100 100 100 100 . 100 100 26 81 13 . 100 . . . . 100 100 100 . . . . 100 . . . . 68 100 87 24 . Level 1 15 | . . . . . . . . 10 18 17 100 . . . . . . . . . . . . . . . . . 31 . 12 70 16 Level 2 12 | . . . . . . . . 63 . 69 . . . . . . . . . . . . . . . . . . . . . 5 46 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1023 | 5 43 95 84 30 . 77 127 530 258 564 309 139 . . . . 64 5 79 . . . . 195 . . . . 358 135 238 575 1023 Initial 344 | . . . 34 21 . . 18 55 258 155 274 129 . . . . 9 5 . . . . . . . . . . . 132 101 128 344 Average 152 | 1 9 8 23 1 . 15 32 332 128 403 254 47 . . . . 14 . 15 . . . . 113 . . . . 113 132 122 240 641 Influence Increases 8922 | 15 58 250 388 45 . 152 289 535 728 489 333 50 50 30 . 405 177 . 292 90 285 . 186 422 360 107 . 30 645 3 167 1013 1328 Destroy 0b10 Robot/C 4760 | . 40 160 220 20 . 60 220 180 460 120 200 20 40 20 . 340 100 . 140 80 180 . 120 260 300 80 . 20 340 . 80 400 560 Destroy 0b10 Robot/NC 330 | 15 5 15 30 . . 25 10 . 55 . 20 10 . 10 . . 10 . 40 . 5 . . 5 5 . . . 5 . . 20 45 Destroy Leader 978 | . 10 30 70 10 . 10 54 . 134 20 64 10 10 . . 50 20 . 36 10 10 . 20 60 40 10 . 10 52 . 10 112 116 Allied During Kill 127 | . . 1 . . . . . . 2 . 13 . . . . . . . . . . . 46 49 . 2 . . . . . 4 10 Successful Hack 158 | . . . 12 . . . 4 . 16 14 . 10 . . . . 17 . 12 . . . . . . . . . 16 3 . 18 36 Disable Machine 375 | . . . 30 15 . 30 . 15 . 15 30 . . . . . . . 30 . . . . 30 . . . . 30 . 15 15 120 Anti-Garrison Action 600 | . . . . . . . . 250 . 200 . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1009 | . 3 14 11 . . 27 1 75 16 45 6 . . . . . 15 . 4 . . . . 18 . . . . 172 . 62 219 321 Partial Spotted 30 | . . . . . . . . . 15 . . . . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 555 | . . 30 15 . . . . 15 30 75 . . . . . 15 15 . 15 . 90 . . . 15 15 . . 30 . . 75 120 Influence Decreases 7912 | 15 58 161 422 100 . 105 251 90 1019 164 612 335 50 30 . 390 176 16 249 67 262 89 186 280 502 104 3 30 392 121 74 666 893 Entered New Map 1627 | . . . 55 34 . . 29 30 272 84 290 156 . . . . 6 11 . 16 13 89 . . 53 . 3 . . 121 34 100 231 Time Decay 5065 | 15 58 151 357 56 . 105 152 . 534 . 302 179 50 30 . 332 140 5 229 51 239 . 167 240 399 84 . 30 292 . . 446 422 Lost Part 813 | . . 10 10 10 . . 70 60 23 40 . . . . . 20 30 . 20 . 10 . . . 50 . . . 100 . 40 100 220 Lost Ally 257 | . . . . . . . . . 40 40 20 . . . . 38 . . . . . . 19 40 . 20 . . . . . 20 20 Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . . . . . 3 . 4 . . 2 . . . . 5 . 5 . . . . 2 . . . . 8 . 1 11 11 Investigation 8 | . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 . . 3 . Extermination 16 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 3 . . 4 4 Reinforcement 20 | . . . . . . . 2 . 2 . . . . . . . 3 . 3 . . . . 1 . . . . 4 . 1 2 2 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Garrison 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Distress Signals 25 | . . . 2 1 . . 2 . 5 . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . 5 5 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Times Spotted 364 | . 5 11 17 2 . 6 18 9 38 15 16 1 1 4 . 16 9 6 16 4 15 . 10 13 17 4 . 1 34 . 8 29 39 Peak Tracking Total 11 | . 2 3 4 2 . 3 5 10 5 11 3 1 1 4 . 3 3 6 4 4 5 . 5 6 8 1 . 1 10 . 7 6 8 Tactical Retreats 24 | . . 1 1 . . . . 1 2 2 . . . . . 1 1 . 1 . 2 . . . 1 1 . . 2 . . 4 4 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Traps Triggered 15 | . . . . . . . 1 1 1 1 1 3 . . . . 1 . 2 . . . . . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Machines Disabled 34 | . . 1 2 2 . 2 . 4 . 3 2 . . . . 1 . . 2 . . . . 2 . . . . 2 . 1 2 8 Max in Single Turn 2 | . . 1 1 1 . 1 . 1 . 1 . . . . . 1 . . 1 . . . . 1 . . . . 2 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Garrison Relay 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Machines Accessed 69 | . 2 . 6 1 2 . 2 1 7 2 2 4 . 2 4 1 4 . 7 . . . . 1 . . 4 . 8 1 . 5 3 Terminals 32 | . 2 . 6 . . . . 1 4 2 2 2 . 1 . 1 2 . 3 . . . . . . . . . 2 1 . 1 2 Fabricators 10 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 4 . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Scanalyzers 6 | . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 Total Hacks 399 | . 4 . 19 1 5 . 5 3 22 2 3 9 . 2 30 2 15 . 20 . . . . 206 . . 17 . 13 1 . 12 8 Successful 329 | . . . 5 1 5 . 3 1 14 2 1 3 . 2 30 2 11 . 11 . . . . 206 . . 17 . 6 1 . 6 2 Failed 69 | . 4 . 14 . . . 2 2 8 . 2 6 . . . . 4 . 8 . . . . . . . . . 7 . . 6 6 Catastrophic 11 | . 1 . 1 . . . . . 2 . 1 1 . . . . . . 1 . . . . . . . . . 2 . . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 50 | . 4 . 12 . 1 . . . 8 . . 1 . . . . 8 . 5 . . . . . . . . . 7 . . 3 1 Terminals 71 | . 4 . 19 . . . . 3 9 2 3 4 . 1 . 2 8 . 6 . . . . . . . . . 2 1 . 1 6 Fabricators 229 | . . . . . . . . . . . . 2 . . . . 5 . 6 . . . . 206 . . . . 8 . . 2 . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Scanalyzers 25 | . . . . . . . 3 . 7 . . 3 . . . . . . 6 . . . . . . . . . . . . 6 . Garrison Access 15 | . . . . . . . 2 . 4 . . . . . . . . . 2 . . . . . . . . . 2 . . 3 2 Terminal Hacks 76 | . . . 5 1 5 . . 1 2 2 1 . . 2 30 2 3 . 1 . . . . . . . 17 . 1 1 . . 2 Record 23 | . . . . . 4 . . . . . . . . 1 11 2 . . . . . . . . . . 5 . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 214 | . . . . . . . . . . . . 1 . . . . 3 . 3 . . . . 206 . . . . 1 . . . . Load Schematic 210 | . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 205 . . . . 1 . . . . Build 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Scanalyzer 18 | . . . . . . . 2 . 6 . . 1 . . . . . . 4 . . . . . . . . . . . . 5 . Insert Component 4 | . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 11 | . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . 5 . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 13 | . . . . . . . . . 3 . . 1 . . . . 4 . 2 . . . . . . . . . 2 . . 1 . Terminals 4 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . 2 . . 1 . Prioritize 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Fabnet 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Recompile 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . 6 . . . 1 1 6 1 2 3 . . . . 4 . 5 . . . . . . . . . 5 . . 5 3 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 1 . 1 . . . . . 11 . . . 1 . . 12 . . . . 4 . . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Time 371 | . . . . . . . . . . . . . . . . . 106 . 181 . . . . 84 . . . . . . . . . Total Part Build Rating 38 | . . . . . . . . . . . . . . . . . 12 . 20 . . . . 6 . . . . . . . . . Part Studies Acquired 11 | . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . 5 . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 Non-combat 5 | . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Robot Hacks Applied 6 | . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . 12 . 10 . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 23 | . . . . . . . . 12 . 10 . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 3 3 1 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Total Allies 13 | . . 2 . . . . . . 2 2 . . . . . . . . . . . 5 . . . 1 . . . . . . 1 Largest Group 5 | . . 2 . . . . . . 2 2 2 . . . . . . . . . . 5 5 3 . 1 . . . . . . 1 Highest-Rated Group 155 | . . 45 . . . . . . 9 70 70 . . . . . . . . . . 155 155 93 . 12 . . . . . . 58 Highest-Rated Ally 58 | . . 31 . . . . . . 5 39 39 . . . . . . . . . . 31 31 31 . 12 . . . . . . 58 Initial Warlord ECA Mod 13 | . . . . . . . . . 7 7 13 12 12 12 12 11 11 11 11 10 10 10 9 9 9 9 9 8 8 7 7 6 5 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . 1 1 EXPLORE 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Ally Attacks 148 | . . 6 . . . . . . 21 8 25 . . 2 . 6 . . . . . . 24 39 . 1 . 5 . . . 8 3 Total Damage 1919 | . . 85 . . . . . . 125 . 270 . . . . . . . . . . . 387 611 . 18 . 120 . . . 214 89 Kills 16 | . . 1 . . . . . . . . 2 . . . . . . . . . . . 5 5 . 1 . . . . . 1 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Active Infowar (turns) 26034 | . . . 1417 1241 374 361 815 1235 1517 1211 668 485 515 1392 146 1733 560 153 1402 676 715 1713 536 709 966 1131 241 554 1295 8 214 1111 940 Optics 23630 | . . . 1417 1241 374 361 815 1235 1517 1211 668 485 515 1392 146 1733 560 153 1402 676 690 1713 536 709 966 1131 241 554 1189 . . . . Sensors 11779 | . . . . . 2 . . . . . . . 502 1383 146 1254 . 20 . 676 608 1392 483 351 949 1093 241 500 670 . . 784 725 Terrain 1408 | . . . . . . . . . . . . . . . . . 296 94 132 . 35 . . . . . . 360 491 . . . . Seismic 1174 | . . . . . . 252 787 135 . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 7152 | . . . . . . . . . . . . . . . . . . . . . . . . 709 966 1131 241 554 1295 8 214 1111 923 T.N.C. 1204 | . . . . . . . . . . . . . . . . . . . 1204 . . . . . . . . . . . . . . Jamming 429 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 123 ECM 389 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 389 . Robot Analysis Total 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . . . . . 2 1 . 1 . . . 2 2 . 1 . 2 2 . 2 . . . . . Drone Launches 22 | . . . . . . . . . . 8 . . . 2 . 6 . . . . . . . . . . . 3 . . . 1 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Decoded 0b10 Intel 285 | . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . 72 . 12 70 47 Traps 26 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 10 . 1 9 2 Emergency Access 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 Items 207 | . . . . . . . . . . . . . . . . . . . . . . . . 75 . . . . 43 . 8 46 35 Machines 18 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 . . 5 3 Patrols 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . 4 Guards 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . 4 1 Exits 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Turns Passed 27649 | 139 279 1062 1462 1241 374 361 815 1235 1517 1211 668 485 515 1392 146 1733 560 153 1402 676 715 1713 536 709 966 1131 241 554 1295 8 214 1111 1030 Spaces Moved 14990 | 82 160 501 563 516 278 205 278 289 703 324 353 349 417 759 79 962 248 117 812 427 491 1239 328 399 603 558 194 359 832 7 126 742 690 Core 134 | 3 . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . 98 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14856 | 79 160 501 563 516 278 205 278 289 703 324 353 349 417 759 79 962 215 117 812 427 491 1239 328 399 603 558 194 359 832 7 126 742 592 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 130 130 130 120 120 110 117 117 117 117 117 187 117 120 120 112 112 122 130 140 140 115 115 105 120 105 120 120 105 50 Average Speed 137 | 117 149 190 224 174 130 130 146 120 135 117 117 118 117 164 187 160 148 120 120 127 124 131 143 140 133 125 117 120 114 120 120 111 105 Slowest Speed 300 | 120 190 190 260 200 130 130 190 190 195 187 120 190 187 187 187 190 300 120 182 182 210 140 210 210 210 195 120 120 120 120 120 190 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 5 31 94 52 68 71 52 30 47 62 47 30 11 66 94 71 93 8 79 20 57 55 88 57 17 64 69 61 61 30 . 92 26 20 Regions Visited 33 Branch Regions 16 Pre-discovered Areas 9 | . . . . . 1 . . . . . . . 2 1 1 . . . . . . 1 . . . . 3 . . . . . . Known Exits Taken 16 | . . . 1 . . . 1 . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 1 . 1 . . . . . . 2 5 . 1 . . . 7 1 4 3 . 5 . . 2 . . . . . Spaces Dug 218 | . . . . . . . . 57 . . . . . . . 24 . . . 5 . . . 2 3 14 . 2 27 . 8 40 36 Terrain Destroyed 714 | . 2 12 9 . . 42 . 57 11 . 2 . 29 . . 31 22 . 3 5 . . 3 7 61 32 . 6 104 . 33 96 147 Melee 9 | . . . . . . . . 4 . . . . . . . . . . . 5 . . . . . . . . . . . . . Projectile 160 | . . . . . . 1 . . . . . . . . . . . . 3 . . . 3 7 11 32 . 6 38 . 8 34 17 AOE 545 | . 2 12 9 . . 41 . 53 11 . 2 . 29 . . 31 22 . . . . . . . 50 . . . 66 . 25 62 130 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Total 20645 | 103 185 574 681 837 287 265 601 1117 1083 1090 556 408 437 878 78 1075 406 129 1151 546 562 1325 378 512 719 945 210 468 1072 6 178 916 867 Wait 3903 | 4 3 36 28 280 . 26 251 772 206 700 141 19 11 82 . 16 113 8 229 93 35 40 42 63 54 339 . 82 137 . 11 41 41 Move 14958 | 81 159 500 562 515 277 204 278 288 702 323 352 348 416 758 78 961 248 116 811 426 490 1238 327 398 602 557 193 358 831 6 125 741 689 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 2 11 6 9 6 1 3 5 5 17 3 9 3 1 2 . 6 7 1 10 4 1 17 . 6 6 2 2 2 5 . 5 7 5 Fast Attach 162 | 6 . 3 5 2 . 1 6 2 8 . 3 13 1 3 . 3 5 1 19 2 5 3 . 3 6 2 5 1 7 . 9 22 16 Attach 86 | . . . 3 4 1 1 5 6 4 4 1 2 . 2 . 9 4 2 3 1 . . . 3 4 . . 3 5 . 5 7 7 Detach 15 | . . . 1 . . 1 2 . . . . . . . . 2 1 1 . . . . . . 1 . . 1 . . 3 2 . Swap 165 | . 4 2 9 5 3 4 5 3 16 1 3 1 3 5 . 13 3 . 9 7 8 5 2 7 5 4 2 5 9 . 3 7 12 Drop 232 | . 1 6 19 10 1 4 6 1 27 1 13 9 1 5 . 7 1 . 15 4 5 21 . 8 7 4 8 3 8 . 5 15 17 Fire 899 | 10 7 19 44 15 . 19 38 29 95 49 34 13 4 21 . 57 23 . 55 4 18 . 7 24 34 37 . 13 68 . 12 71 79 Melee 26 | . . . . . 4 . 4 11 . . . . . . . 1 . . . 5 . 1 . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kick 9 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . 8 4 . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 5) 419 | -10/Materials | Entered Mines 448 | -10/Mines | Learned Materials trap positions 448 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 537 | -10/Mines | Discovered new exit (range 8) 849 | -10/Mines | Discovered new exit (range 8) 971 | -10/Mines | Found a hidden stash of uninstalled traps 1053 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1057 | -10/Mines | Found Prototype Device 1214 | -10/Mines | Discovered new exit (range 7) 1481 | -10/Mines | Entered Materials 1481 | -9/Materials | Evolved 2 slots: Utility x2 1482 | -9/Materials | Loaded intel: 27 trap records 1772 | -9/Materials | Build established: Scavenger-Mutant 2502 | -9/Materials | Discovered new exit (range 18) 2783 | -9/Materials | Identified exit to Mines 2943 | -9/Materials | Entered Mines 2960 | -9/Mines | Met a Derelict bent on vengeance 3124 | -9/Mines | Build established: Mutant 3128 | -9/Mines | Learned Materials security intel 3222 | -9/Mines | Assembled infested the area 3280 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3280 | -9/Mines | Discovered new exit (range 5) 3896 | -9/Mines | Discovered new exit (range 5) 3939 | -9/Mines | Found the Drone Emporium 3950 | -9/Mines | Found Prototype Device 3950 | -9/Mines | Identified Bomb Drone Bay 4109 | -9/Mines | Found DCF Scrap (15 items) 4184 | -9/Mines | Entered Exiles 4201 | -9/Exiles | Discovered new exit (range 16) 4217 | -9/Exiles | Met 8R-AWN 4242 | -9/Exiles | Met EX-HEX 4288 | -9/Exiles | Met EX-DEC 4327 | -9/Exiles | Learned location of Zion (-6) 4333 | -9/Exiles | Build established: Scavenger-Mutant 4348 | -9/Exiles | Met EX-BIN 4370 | -9/Exiles | Aligned with FarCom system 4371 | -9/Exiles | Given EX-Vault access code 4404 | -9/Exiles | Opened EX-Vault 4409 | -9/Exiles | Identified Exp. Sensor Array 4419 | -9/Exiles | Found PSU Rigger 4447 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4542 | -9/Exiles | Discovered new exit (range 15) 4558 | -9/Exiles | Left Exiles lab with PSU Rigger 4558 | -9/Exiles | Entered Mines 4794 | -8/Mines | Discovered new exit (range 17) 4919 | -8/Mines | Entered Materials 4919 | -8/Materials | Evolved 2 slots: Utility x2 5584 | -8/Materials | Discovered new exit (range 5) 5734 | -8/Materials | Identified exit to Garrison 5734 | -8/Materials | Entered Garrison 5762 | -8/Garrison | Lost 4 parts (1p2n1u) 5812 | -8/Garrison | Garrison Relay disabled 5886 | -8/Garrison | Triggered checkpoint 6049 | -8/Garrison | Discovered new exit (range 23) 6049 | -8/Garrison | Discovered new exit (range 47) 6049 | -8/Garrison | Discovered new exit (range 57) 6049 | -8/Garrison | Discovered new exit (range 33) 6058 | -8/Garrison | Triggered checkpoint 6096 | -8/Garrison | Destroyed 7 combat bots 6126 | -8/Garrison | Lost 6 parts (1p1n2u2w) 6147 | -8/Garrison | Garrison Relay disabled 6157 | -8/Garrison | Garrison Relay disabled 6969 | -8/Garrison | Entered Materials 7111 | -8/Materials | Core integrity fell below 50% 7451 | -8/Materials | Discovered new exit (range 13) 7808 | -8/Materials | Build established: Mutant 8299 | -8/Materials | Identified exit to Garrison 8307 | -8/Materials | Discovered new exit (range 18) 8377 | -8/Materials | Repaired Imp. Propulsion Shielding 8397 | -8/Materials | Garrison activated, responded to threat 8486 | -8/Materials | Entered Garrison 8694 | -8/Garrison | Build established: Scavenger-Mutant 8701 | -8/Garrison | Lost 3 parts (2u1w) 8702 | -8/Garrison | Lost 4 allies 8718 | -8/Garrison | Triggered checkpoint 8767 | -8/Garrison | Discovered new exit (range 17) 8794 | -8/Garrison | Garrison Relay disabled 8836 | -8/Garrison | Triggered checkpoint 8854 | -8/Garrison | Garrison Relay disabled 8936 | -8/Garrison | Core integrity fell below 20% 8957 | -8/Garrison | Lost 3 allies 9697 | -8/Garrison | Entered Materials 9697 | -8/Materials | Accompanied by 2 allies 10204 | -8/Materials | Discovered new exit (range 12) 10365 | -8/Materials | Entered Factory 10365 | -7/Factory | Evolved 2 slots: Utility x2 10366 | -7/Factory | Identified exit to Storage 10719 | -7/Factory | Discovered new exit (range 14) 10850 | -7/Factory | Entered Lower Caves 10851 | -7/Lower Caves | Encountered a Warlord checkpoint 10856 | -7/Lower Caves | Met a Warlord Commander 10857 | -7/Lower Caves | Learned location of Warlord (-4) 10858 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10879 | -7/Lower Caves | Found Encrypted Comm Array 11073 | -7/Lower Caves | Learned Factory emergency access door positions 11220 | -7/Lower Caves | Discovered new exit (range 8) 11365 | -7/Lower Caves | Entered another Lower Caves area 11370 | -7/Lower Caves | Discovered new exit (range 15) 12223 | -7/Lower Caves | Encountered a Warlord checkpoint 12746 | -7/Lower Caves | Discovered new exit (range 7) 12757 | -7/Lower Caves | Entered Data Miner 12757 | -7/Data Miner | Discovered new exit (range 6) 12789 | -7/Data Miner | Met Data Miner 12832 | -7/Data Miner | Learned location of Section 7 (-3) 12832 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12860 | -7/Data Miner | Received God Mode back door access code from Data Miner 12903 | -7/Data Miner | Entered Proximity Caves 12928 | -6/Proximity Caves | Found Alien Artifact 13097 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13774 | -6/Proximity Caves | Spotted B-75 Beast 14030 | -6/Proximity Caves | Learned location of 1 exit from Factory 14509 | -6/Proximity Caves | Lost 6 allies 14523 | -6/Proximity Caves | Destroyed B-75 Beast 14524 | -6/Proximity Caves | Core integrity fell below 50% 14548 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 14553 | -6/Proximity Caves | Discovered new exit (range 13) 14636 | -6/Proximity Caves | Entered Factory 14636 | -6/Factory | Evolved 2 slots: Utility x2 14637 | -6/Factory | Identified exit to Factory 14682 | -6/Factory | Identified exit to Lower Caves 14682 | -6/Factory | Identified exit to Extension 14986 | -6/Factory | Build established: Scavenger-Skirmisher 15087 | -6/Factory | Fabricated Thunder Leg (x2) 15196 | -6/Factory | Sucked down chute 15196 | -6/Factory | Entered Waste 15211 | -6/Waste | EMP discharged 15211 | -6/Waste | System corruption reached 10% 15219 | -6/Waste | Spotted C-40 Crusher 15221 | -6/Waste | Spotted C-40 Crusher 15222 | -6/Waste | Spotted C-40 Crusher 15228 | -6/Waste | Spotted C-40 Crusher 15250 | -6/Waste | Spotted C-40 Crusher 15265 | -6/Waste | Spotted C-40 Crusher 15276 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15279 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15310 | -6/Waste | Lost 3 parts (2n1u) 15311 | -6/Waste | EMP discharged 15338 | -6/Waste | Discovered new exit (range 10) 15349 | -6/Waste | Entered Factory 15402 | -6/Factory | Joined by Warlord Muscle squad 15660 | -6/Factory | Fabricated Thunder Leg? 16134 | -6/Factory | Central database locked down 16222 | -6/Factory | Discovered exit to Factory (range 17) 16282 | -6/Factory | Discovered exit to Lower Caves (range 5) 16565 | -6/Factory | Fabricated Gamma Bomb Array? 16751 | -6/Factory | Entered Lower Caves 16766 | -6/Lower Caves | Identified exit to Lower Caves 16782 | -6/Lower Caves | Learned Factory emergency access door positions 17170 | -6/Lower Caves | Encountered a Warlord checkpoint 17427 | -6/Lower Caves | Entered another Lower Caves area 17468 | -6/Lower Caves | Discovered exit to Factory (range 7) 17478 | -6/Lower Caves | Learned Factory emergency access door positions 17864 | -6/Lower Caves | Discovered new exit (range 7) 17868 | -6/Lower Caves | Identified exit to Zion 17973 | -6/Lower Caves | Found Imp. Powered Armor 18142 | -6/Lower Caves | Entered Zion 18161 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18191 | -6/Zion | System corruption cleaned by Quarantine Array 18337 | -6/Zion | Visited the Megawrench Repair Shop 18353 | -6/Zion | Discovered new exit (range 17) 18452 | -6/Zion | Learned Factory emergency access door positions 18636 | -6/Zion | Gained Derelict followers 18804 | -6/Zion | Rebuked by Imprinter 19318 | -6/Zion | Found Relay Coupler [Programmer] 19484 | -6/Zion | Build established: Scavenger-Mutant 19804 | -6/Zion | Megawrench repaired 11 parts 19805 | -6/Zion | Build established: Scavenger-Skirmisher 19842 | -6/Zion | Identified exit to Proximity Caves 19855 | -6/Zion | Entered Proximity Caves 19855 | -5/Proximity Caves | Accompanied by 5 allies 20117 | -5/Proximity Caves | Learned Factory terminal intel 20348 | -5/Proximity Caves | Discovered exit to Factory (range 17) 20391 | -5/Proximity Caves | Entered Factory 20391 | -5/Factory | Accompanied by 3 allies 20391 | -5/Factory | Evolved 2 slots: Utility x2 20392 | -5/Factory | Identified exit to Upper Caves 20394 | -5/Factory | Loaded intel: 26 terminal locations 20694 | -5/Factory | Build established: Derelict-Skirmisher 20794 | -5/Factory | Found Prototype Launcher 20794 | -5/Factory | Identified Rocket Array 20919 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 20919 | -5/Factory | Targeted by mysterious "MATRIX" hacker. 20989 | -5/Factory | P-70 Sage assimilated allied 84-FSF(M) 21003 | -5/Factory | Fabricated Combat Drone Bay (x1) 21059 | -5/Factory | Build established: Derelict-Mutant 21100 | -5/Factory | Entered Upper Caves 21134 | -5/Upper Caves | Destroyed 8 combat bots 21405 | -5/Upper Caves | Build established: Derelict-Skirmisher 21469 | -5/Upper Caves | Identified exit to Upper Caves 21681 | -5/Upper Caves | Lost 4 parts (1p1n2u) 21957 | -5/Upper Caves | Build established: Scavenger-Skirmisher 22066 | -5/Upper Caves | Entered another Upper Caves area 22410 | -5/Upper Caves | Discovered new exit (range 15) 23085 | -5/Upper Caves | Learned location of 1 exit from Factory 23132 | -5/Upper Caves | Discovered new exit (range 10) 23196 | -5/Upper Caves | Identified exit to Zhirov 23197 | -5/Upper Caves | Entered Zhirov 23197 | -5/Zhirov | Discovered new exit (range 3) 23220 | -5/Zhirov | Met Zhirov 23239 | -5/Zhirov | Learned location of Quarantine (-3) 23239 | -5/Zhirov | Learned location of Testing (-2) 23239 | -5/Zhirov | Learned location of Command (-1) 23252 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23270 | -5/Zhirov | Found Alien Artifact 23270 | -5/Zhirov | Identified Integrated Reactor 23270 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23376 | -5/Zhirov | Found Alien Artifact 23437 | -5/Zhirov | Identified exit to Proximity Caves 23438 | -5/Zhirov | Entered Proximity Caves 23448 | -4/Proximity Caves | Spotted B-86 Titan 23500 | -4/Proximity Caves | Destroyed B-86 Titan 23606 | -4/Proximity Caves | Identified exit to Factory 23715 | -4/Proximity Caves | Learned Research emergency access door positions 23930 | -4/Proximity Caves | Build established: Skirmisher 23992 | -4/Proximity Caves | Entered Factory 23992 | -4/Factory | Evolved 2 slots: Utility x2 23993 | -4/Factory | Identified exit to Upper Caves 24299 | -4/Factory | Build established: Scavenger-Skirmisher 24903 | -4/Factory | Destroyed 8 combat bots 24958 | -4/Factory | Build established: Scavenger-Mutant 25217 | -4/Factory | Lost 5 parts (2n2u1w) 25272 | -4/Factory | Discovered new exit (range 13) 25286 | -4/Factory | Identified exit to Research 25287 | -4/Factory | Entered Research 25287 | -3/Research | Evolved 2 slots: Utility x2 25293 | -3/Research | Identified exit to DSF 25295 | -3/Research | Entered DSF 25313 | -3/DSF | Lost 4 parts (1p2u1w) 25330 | -3/DSF | Additional patrols routed to DSF 25394 | -3/DSF | Found Prototype Launcher 25394 | -3/DSF | Identified Ragnarok Missile Launcher 25398 | -3/DSF | Found Ragnarok Missile Launcher 25477 | -3/DSF | Discovered new exit (range 14) 25489 | -3/DSF | Lost 3 parts (1u2w) 25508 | -3/DSF | Identified exit to Research 25509 | -3/DSF | Entered Research 25509 | -2/Research | Evolved 2 slots: Utility x2 25599 | -2/Research | Incoming investigation squad redirected 25982 | -2/Research | Spotted B-90 Cyclops 26056 | -2/Research | Lost 3 parts (2u1w) 26371 | -2/Research | Lost 3 parts (1p1u1w) 26579 | -2/Research | Identified exit to Access 26620 | -2/Research | Entered Access 26620 | -1/Access | Evolved 2 slots: Utility x2 26787 | -1/Access | Local machine network offline 26839 | -1/Access | Build established: Hacker-Skirmisher 26958 | -1/Access | Garrison activated, responded to threat 27091 | -1/Access | Identified exit to Surface 27120 | -1/Access | First assault squad dispatched 27137 | -1/Access | Incoming assault squad redirected 27294 | -1/Access | Build established: Scavenger-Skirmisher 27393 | -1/Access | Found Prototype Device 27393 | -1/Access | Identified Exp. Transmission Jammer 27471 | -1/Access | System corruption reached 10% 27473 | -1/Access | Identified Transdimensional Reconstructor 27473 | -1/Access | Warped through subspace 27533 | -1/Access | Lost 12 parts (1p9u2w) 27566 | -1/Access | Core integrity fell below 50% 27602 | -1/Access | Lost 8 parts (1p4u3w) 27650 | *** | Escaped! Last Messages --------------- 27575_ U-05 Engineer builds a Wall. 27576_ U-05 Engineer lays Concrete. 27576_ K-01 Serf collects debris. 27576_ U-05 Engineer lays Concrete. 27578_ U-05 Engineer builds a Wall. 27579_ U-05 Engineer lays Concrete. 27595_ System corrupted: Energy discharge (-22). 27611_ System corrupted: IFF burst signal emitted. 27611_ Acquired Lgt. Quantum Reactor+. 27620_ ALERT: Unidentified disturbance in Zone 7M, assault force dispatched. 27631_ Acquired 2 matter. 27634_ Chain reaction triggered in Corrupted Lgt. Particle Reactor. 27634_ Sealed Barrier breached. 27637_ System corrupted: Matter fused (-10). 27638_ U-05 Engineer lays Concrete. 27646_ Main Access Shell breached. 27646_ U-05 Engineer lays Concrete. [Achievement: Inspector Gadget] [Achievement: Leg Day] Map ----- +----------------------------------------------------+ | !!! + # #?# # # [ #???????? | | !! # # ???# # + = ######### | | !! # # ?????? # ! # + | | # ###+######## # ! # %# | | ############ ^ # !% ## ## | | ???????????# ^ # ## #?? | | ???????????# ############### ## #?? | | ???????????# #?????????????### # #??? | | ???######### #?????????????? ## # #??? = | | ?# # #????????????? # #???? | | ?# # ######################## ######+### | | ?# " # % % ! | | ?# """ # ^ | | ?# """ # ####### #####+#+###### | | ?? " # #?????# # # % %! ## | | ???? # #?????# # # ## % | | ?????? # #?????# # # = ##% | | ######+#+### %#?????# # # =! ## | | #?????# # # = ##!!= % | | #?????# u ### ##%== | | ########+### #?????""""" " """"#############! ""# | | ??????! # #?????# #???# = |"! | | ???? # #?????# #???# !*]#* | | ??# # #?????# "" """ #???# **%=== | | ??# # #?????# " " #???# !=!#!! | | ??# # #?????# ?" @" "? #???#! =%=!# | | ??# # #?????#??" "" "? #???# # | | ??# # #????????" "??#???# # | | ??# # #????????""""""??????# # | | ??# # #????????????????????# = # | | ??########## #????????????????????# #? | | ############ #????????????????????# #? | | #????????????????????# #?# | | #????????????????????# #?? | | ###############????????????????????# #?? | | ??????????????????????BB????BB?????# #?? | | ??????????????????????BB????BB?????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ? | | ???????????????????????????????????# ^ ? | | ???????????????????????????????????? = ?? | | ???????????????????????????????????? ?? | | ???????????????????????????????????? "" ???? | | ???]???????????????????????????????? "" ?????? | | ???????????????????????????????????? "?????????? | | ???????????????????????????????????? ??????????? | | ??????????????????????????^??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 36 Energy Capacity 695 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 22 Additional Mass Support 9 Base Temperature (-) 100 Corruption Containment 8 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 34 Target Analysis 11 Core Analysis 6 Matter Filtering 50 Particle Charging 37 Salvage Targeting 4 Offensive Hacking 28 Authchip Count 6 Item Schematics ----------------- Mak. Leg | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Ripper | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Falx | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Thunder Leg | x2 | -6/Factory | Authchip Thunder Leg | x2 | -6/Factory | Authchip Gamma Bomb Array | x1 | -6/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory | Authchip Repaired ---------- Imp. Propulsion Shielding | 18% | -8/Materials Studied --------- Titanium Leg | -8/Materials | Hacked Axe | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Proton Cannon | -6/Factory | Hacked Centrium Leg | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Imp. Thunder Leg | -2/Research | Hacked Enh. Hardcell Cannon | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Inspector Gadget Leg Day Challenges ------------ None Game ------ Seed NullNodeDrillbomb Manual? 0 Play Time 03:51:03 Cumulative 1485.6 hours Start 2026.05.05 @ 04:34:18 End 2026.05.07 @ 00:41:52 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 474 Adventurer 4 Explorer 3 Win Type 0 Total 49 Types 23/6/2/4/1/3/4/1/3/2 Lore% 97 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9bb7f32-b8c9-48fa-b5f3-f4ad1651cb88