Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.05 @ 09:20:03 Player: tcfire Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1404) 1404 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4399 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (38) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Coolant Injector Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Terrain Scanner Particle Charger Kinecellerator ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Tractor Beam > --- WEAPON ----------- Heavy Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Coolant Injector Improved Terrain Scanner Seismic Detector Kinecellerator ECM Suite Enhanced Autogun [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . 2 1 2 . Weapon . | . . . . . . Parts Attached 49 | 6 4 11 14 9 5 Power 7 | 1 . 1 3 1 1 Engine 4 | 1 . 1 2 . . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 14 | 2 . 4 4 2 2 Treads . | . . . . . . Leg 10 | 2 . 2 4 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 2 . . 2 Utility 17 | 1 3 4 3 4 2 Device 9 | . 2 1 2 3 1 Storage 2 | 1 1 . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 4 | . . 2 1 . 1 Artifact . | . . . . . . Weapon 11 | 2 1 2 4 2 . Energy Gun 3 | 1 . 1 1 . . Energy Cannon 2 | . 1 . . 1 . Ballistic Gun 6 | 1 . 1 3 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 32 | . . 5 9 3 15 Power 5 | . . 1 2 1 1 Propulsion 11 | . . 2 3 1 5 Utility 10 | . . 1 2 . 7 Weapon 6 | . . 1 2 1 2 Highest Loss Streak 15 | . . 4 6 2 15 To Critical Strikes . | . . . . . . Average Backups 6 | . 2 6 7 7 7 Power . | . . . . . . Propulsion 1 | . . . 1 2 1 Utility 4 | . 2 6 5 3 4 Weapon . | . . . . 1 . Tool/Special . | . . . . . . Unused Backups 6 | . 1 . 2 . 3 Power 2 | . 1 . 1 . . Propulsion . | . . . . . . Utility 4 | . . . 1 . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 99 86 76 99 41 Engine 6 | . 14 9 3 2 . Core 2 | . . . 4 4 1 Leg 20 | . 28 15 21 23 6 Flight 1 | . . 5 . . 3 Device 15 | . 13 10 9 29 11 Storage 9 | . 14 11 9 7 4 Processor 5 | . . 4 9 7 7 Protection 5 | . . 11 3 7 1 Energy Gun 5 | . 6 9 5 3 . Energy Cannon 4 | . 7 8 . 2 2 Ballistic Gun 7 | . 14 . 10 7 1 Peak Build Rating 39 | 6 7 12 30 39 39 Average Rating 18 | 4 6 9 18 35 16 On Entrance 15 | . 6 7 10 30 39 Naked Turns . | . . . . . . Heaviest Build 32 | 11 18 27 29 32 32 Greatest Support 54 | 20 20 20 46 54 54 Greatest Overweight (x) 7 | . . 7 2 . 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 8 Most Carried 10 | 3 6 10 10 10 10 Average Carried 6 | . 2 6 7 7 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | . 6 8 6 10 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1201 | 240 . 229 288 391 53 Remotely 444 | . . . . 391 53 Salvage Created 1731 | . 128 415 855 286 47 Parts 97 | . 11 26 40 17 3 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 35 | . 2 10 16 6 1 Guns 26 | . 1 3 16 6 . Cannons 6 | . . 5 . . 1 Classes Destroyed 10 | . 3 5 1 1 . Builder 1 | . 1 . . . . Tunneler 1 | . . . . 1 . Hauler 2 | . . 1 1 . . Recycler 1 | . . . 1 . . Mechanic 1 | . . 1 . . . Watcher 2 | . 1 . 1 . . Swarmer 7 | . . 4 3 . . Grunt 24 | . 2 4 11 6 1 Duelist 1 | . . 1 . . . Sentry 3 | . . 1 2 . . Best Kill Streak 7 | . 2 5 7 4 1 Combat Bots Only 6 | . 1 4 6 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 670 | . 24 102 141 43 360 Missed 193 | . 6 22 48 12 105 Hits 477 | . 18 80 93 31 255 Melee 9 | . . 3 . . 6 Projectile 468 | . 18 77 93 31 249 Critical Strikes 17 | . 1 1 5 4 6 Part Disruptions 1 | . . . . . 1 Damage Taken 4165 | . 193 627 1061 373 1911 Core 1062 | . 31 114 210 62 645 Absorbed by Shields 94 | . . . . . 94 Ignored by Resistances 1281 | . 61 193 310 107 610 Core Remaining (%) 79 | 100 87 71 61 . . Volleys Fired 168 | . 19 54 56 29 10 Largest 2 | . 2 2 2 2 2 Hottest 116 | . 80 116 90 90 88 Shots Fired 285 | . 38 74 104 51 18 Gun 247 | . 32 54 104 49 8 Cannon 38 | . 6 20 . 2 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 154 | . 19 . 92 35 8 Thermal 131 | . 19 74 12 16 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 9 14 17 16 16 Robot Miss Streak 4 | . 2 4 1 2 1 Penetration Max . | . . . . . . Secondary Targets 11 | . 1 . 9 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 220 | . 27 53 87 36 17 Core Hits 79 | . 10 14 36 14 5 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 2 1 1 . Burn 3 | . 1 2 . . . Destroy 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3626 | . 320 840 1452 612 402 Guns 2973 | . 249 563 1450 600 111 Cannons 580 | . 70 262 . . 248 Explosions . | . . . . . . Melee . | . . . . . . Ramming 73 | . 1 15 2 12 43 Kinetic 1960 | . 109 . 1316 424 111 Thermal 1593 | . 210 825 134 176 248 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 8 | . . 8 . . . Projectiles 8 | . . 8 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . . . 21 Shots . | . . . . . . Rammed 11 | . . . . . 11 Targets Rammed 16 | . 1 2 1 1 11 Kicked 5 | . 1 2 1 1 . Crushed . | . . . . . . Highest Temperature 329 | . 329 306 165 62 93 Average Temperature 92 | . 121 130 29 26 29 Received Heat Transfer 2263 | . 159 204 774 315 811 Effects 7 | . 3 4 . . . Energy Bleed 2 | . 1 1 . . . Interference 5 | . 2 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . 1 2 . . . Combat Hostiles 3 | . 1 2 . . . Parts Melted 4 | . . 4 . . . Heat Transferred 3809 | . 629 2146 333 407 294 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 174 | . 40 75 174 65 125 Initial 48 | . . . 14 48 6 Average 37 | . 6 28 92 19 22 Influence Increases 1048 | . 62 267 404 170 145 Destroy 0b10 Robot/C 700 | . 40 200 320 120 20 Destroy 0b10 Robot/NC 40 | . 10 10 15 5 . Destroy Leader 138 | . 12 42 64 20 . Successful Hack 21 | . . . 5 16 . Disable Machine 9 | . . . . 9 . Anti-Garrison Action 50 | . . . . . 50 Lose Combat Pursuer 90 | . . 15 . . 75 Influence Decreases 923 | . 62 227 320 282 32 Entered New Map 108 | . . . 26 76 6 Time Decay 639 | . 62 187 214 176 . Lost Part 176 | . . 40 80 30 26 Squads Dispatched 7 | . 1 1 2 3 . Investigation 4 | . 1 1 1 1 . Extermination 1 | . . . . 1 . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 8 14 20 9 11 Peak Tracking Total 7 | . 2 4 7 3 6 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 8 | . . 4 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 8 | . 1 . 3 3 1 Terminals 7 | . 1 . 3 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 2 . 8 5 3 Successful 6 | . . . 4 2 . Failed 12 | . 2 . 4 3 3 Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 2 . 8 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . . . 4 1 . Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 1 1 Full Trace Events 4 | . 1 . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1711 | . 275 420 499 513 4 Optics 916 | . . 145 499 272 . Sensors 733 | . . 219 269 241 4 Terrain 638 | . 39 201 127 271 . Seismic 236 | . 236 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2077 | 53 349 526 499 513 137 Spaces Moved 1172 | 40 217 202 241 347 125 Core 81 | 9 . 3 . . 69 Treads . | . . . . . . Legs 993 | 31 217 153 241 347 4 Wheels . | . . . . . . Hover . | . . . . . . Flight 98 | . . 46 . . 52 Fastest Speed 37 | 50 120 120 120 120 37 Average Speed 123 | 104 120 178 125 120 51 Slowest Speed 440 | 120 120 440 260 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 41 22 25 11 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1556 | 51 271 294 355 404 181 Wait 43 | . 18 . 18 . 7 Move 1168 | 39 217 201 240 346 125 Hop . | . . . . . . Pick Up 62 | 6 10 15 18 13 . Fast Attach . | . . . . . . Attach 46 | 6 1 12 15 7 5 Detach 4 | . . 2 . 1 1 Swap 12 | . 3 4 2 3 . Drop 16 | . 3 4 5 4 . Fire 168 | . 19 54 56 29 10 Melee . | . . . . . . Ram 11 | . . . . . 11 Kick 4 | . . 2 1 1 . Crush . | . . . . . . Escape Stasis 22 | . . . . . 22 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 4) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Utility x2 725 | -9/Materials | Lost 4 parts (1p2n1u) 919 | -9/Materials | Discovered new exit (range 6) 929 | -9/Materials | Entered another Materials area 929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -8/Materials | Lost 6 parts (3n1u2w) 1422 | -8/Materials | Discovered new exit (range 5) 1428 | -8/Materials | Entered Factory 1428 | -7/Factory | Evolved 2 slots: Utility x2 1488 | -7/Factory | Build established: Scavenger-Mutant 1920 | -7/Factory | Found Powered Armor 1930 | -7/Factory | Identified exit to Garrison 1941 | -7/Factory | Entered Garrison 2011 | -7/Garrison | Triggered checkpoint 2020 | -7/Garrison | Core integrity fell below 50% 2033 | -7/Garrison | System corruption reached 10% 2057 | -7/Garrison | Lost 15 parts (1p5n7u2w) 2059 | -7/Garrison | Triggered checkpoint 2064 | -7/Garrison | Core integrity fell below 20% 2078 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02038_ ,J YBZBLXDHOPQY8RMN#JQH>OST6K, 8DB#VOH>K 02038_ Field strength at 5. 02039_ Stasis field depleted. 02041_ Critical hit (Burn: +37). 02049_ Connecting with Garrison Terminal... 02049_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 02059_ Beams of light sweep through the air. An alarm sounds. 02063_ Critical hit (Burn: +37). 02064_ Slammed into G-47 Trooper. 02071_ Destabilizing: System corrupted (+1). 02072_ Slammed into G-47 Trooper. 02075_ System corrupted: Heat flow error (+127). 02075_ Slammed into G-47 Trooper. 02076_ Destabilizing: System interference. 02076_ Imp. Signal Interpreter temporarily disabled. 02076_ Coolant Injector temporarily disabled. 02077_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ????????? 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" ####%#### """"#????????????????? | | ?????????????????????#%#?????####????????????????? | | ?????????????????????#%#?????????????????????????? | | ???????????????????###+##????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????##### ###??????????????????????? | | ?????????????### %% #??????????????????????? | | ?????????????#"# #####+## #??????????????????????? | | ?????????????#" #???# ## #??????????????????????? | | ?????????????#" #???# ## #??????????????????????? | | ?????????????#" #???# ## #??????????????????????? | | ?????????????#"# #???# ## #??????????????????????? | | ?????????????#####???# ## #??????????????????????? | | ????????????????????? ## #??????????????????????? | | ?????????????????????#### #??????????????????????? | | ??????# ##############T# #######????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ????????############ ######## #???????????????## | | ???????????????????# #??????# #???????????????# | | ???????????????????# #??????# #???????????????# | | ???????????????????# #??????# #???????????????# | | ???????????????????# #??????# #???????????????# | | ???????????????????# #??????# #######?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartLargeMultirail Manual? 0 Play Time 00:20:25 Cumulative 31.8 hours Start 2025.06.05 @ 08:41:43 End 2025.06.05 @ 09:20:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 1 Explorer 34 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f4bca37-d6be-494e-9994-123d497bb9a9