Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 18:24:01 Player: Andru7428 Result: Destroyed by M Guard with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (336) 1680 Value Destroyed (16923) 16923 Prototype IDs (48) 960 Alien Tech Used (5) 1000 Bonus (13428) 13428 TOTAL SCORE: 43091 Bonus ------- High Alert Combat Kills 5686 Follower Combat Kills 242 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 147/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads KE Penetrator Micro-nuke Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Advanced Energy Well Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Advanced Weapon Cycler Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Micro Antimatter Reactor Advanced Shield Generator Micro-nuke Launcher Sigix Containment Pod [Rating: 222] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Assembled Alloy Armor Device Assembled Nanovents Storage Assembled Biocell Array Processor Advanced Targeting Computer Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . . . . 2 2 . . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 15 | . . 1 1 2 . . . . . . . 2 1 . . . . 2 2 . 2 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 259 | 6 12 24 20 19 9 5 3 6 6 46 3 3 . 2 1 2 . 2 7 11 20 18 34 Power 13 | 1 2 1 1 1 1 1 . . . . 1 2 . . . . . . . . . . 2 Engine 8 | 1 2 1 1 1 . . . . . . 1 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Reactor 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . 2 Propulsion 47 | 2 . 7 9 4 1 1 . . . 3 1 . . 2 1 1 . . 1 1 3 2 8 Treads 26 | 2 . 7 9 1 1 . . . . 2 . . . . . . . . . . . . 4 Leg 16 | . . . . . . . . . . . 1 . . 2 1 1 . . 1 1 3 2 4 Wheel 5 | . . . . 3 . 1 . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 112 | 1 2 6 3 9 2 1 . 4 . 27 1 1 . . . 1 . 2 6 9 14 16 7 Device 73 | . . 3 2 7 1 . . 4 . 20 1 . . . . . . . 4 4 10 11 6 Storage 13 | 1 2 1 . . . . . . . 3 . . . . . 1 . . . 3 2 . . Processor 7 | . . 2 . 1 . . . . . 1 . 1 . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 16 | . . . 1 1 1 1 . . . 3 . . . . . . . 2 . 1 . 5 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . Weapon 87 | 2 8 10 7 5 5 2 3 2 6 16 . . . . . . . . . 1 3 . 17 Energy Gun 13 | 2 . 1 1 . 1 . . . 1 7 . . . . . . . . . . . . . Energy Cannon 14 | . . 1 . 1 3 . 2 1 1 4 . . . . . . . . . 1 . . . Ballistic Gun 36 | . 6 8 4 3 . 1 1 1 1 . . . . . . . . . . . . . 11 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . 1 . . 1 . . 2 4 . . . . . . . . . . 3 . 6 Special Weapon 4 | . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 4 2 1 . 2 . . 2 9 . 1 . . . 3 . . . 5 . 3 . Parts Lost 64 | . 1 3 . 1 . 1 . . . 10 2 2 . 1 6 . . 1 . 3 8 7 18 Power 7 | . 1 1 . . . 1 . . . 1 . 1 . . . . . . . . 1 . 1 Propulsion 8 | . . . . 1 . . . . . 2 1 . . . 1 . . . . . . . 3 Utility 36 | . . 1 . . . . . . . 3 . 1 . 1 3 . . . . 2 6 6 13 Weapon 13 | . . 1 . . . . . . . 4 1 . . . 2 . . 1 . 1 1 1 1 Highest Loss Streak 9 | . 1 1 . 1 . 1 . . . 9 1 2 . 1 5 . . 1 . 1 3 4 5 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Average Slot Usage (%) 85 | . 85 89 98 99 100 86 84 84 83 81 73 92 86 85 86 85 88 85 85 84 85 90 64 Engine 2 | . 14 10 9 7 4 . . . . . 1 4 . . . . . . . . . . . Reactor 3 | . . . . . 2 7 7 7 7 6 . . 5 5 4 5 5 5 4 4 3 4 6 Treads 7 | . 28 22 27 10 7 7 7 7 7 14 . . . . . . . . . . . . 3 Leg 7 | . . . . . . . . . . . 18 20 17 14 16 16 17 15 14 14 13 12 3 Wheel 1 | . . . . 10 15 7 7 7 7 . . . . . . . . . . . . . . Device 16 | . . 7 14 15 15 9 7 7 7 6 21 29 27 35 34 34 35 22 19 19 26 28 20 Storage 8 | . 14 11 9 7 7 7 7 7 7 11 5 6 5 5 5 5 5 9 9 10 8 12 9 Processor 6 | . . 4 9 15 15 15 15 15 15 9 7 2 4 . . . . . 3 4 3 . . Protection 7 | . . . 1 7 7 7 7 7 7 8 . 6 5 5 5 5 5 15 19 12 12 22 11 Energy Gun 2 | . . 4 9 3 . 7 7 7 6 6 . . . . . . . . . . . . . Energy Cannon 8 | . . . . 3 6 7 7 7 6 6 18 20 17 17 16 15 17 15 14 14 12 11 2 Ballistic Gun 7 | . 26 28 17 15 14 7 7 6 6 6 . . . . . . . . . . . . 6 Naked Turns 190 | . . . . . . . . . . . . . . . . . . . . . . . 190 Heaviest Build 171 | 12 49 75 66 75 82 92 92 98 92 99 59 69 97 97 97 97 97 118 125 151 155 171 167 Greatest Support 110 | 40 40 40 63 26 26 28 28 28 28 90 80 100 100 100 100 110 110 110 90 90 110 110 95 Greatest Overweight (x) 7 | . 1 1 1 7 3 3 3 3 3 3 1 . 1 1 1 1 . 1 1 1 1 1 2 Average Overweight (x) 1 | . . . . 3 2 2 3 3 2 . . . . . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 9 19 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 7 10 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 3 8 16 19 19 19 19 19 20 20 18 4 4 5 4 4 4 5 4 4 4 4 4 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 9 20 20 20 20 20 20 20 20 5 5 5 5 5 4 5 5 5 4 5 4 5 5 Class Distribution -------------------- 32% | Golem 14% | Gunner 14% | Scavenger-Tank 13% | Skirmisher 8% | Mutant 8% | Alien-Golem 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Gunner | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -3/Research Golem | -3/Quarantine Alien-Golem | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Matter Collected 6206 | 228 396 920 692 392 126 14 107 87 34 668 65 15 10 16 5 . 30 15 57 79 524 279 1447 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17856 | 40 460 1003 1118 508 242 44 28 307 . 554 485 232 322 800 481 . 288 470 715 1562 3702 1165 3330 Parts 872 | 5 35 68 52 22 3 5 2 6 . 11 11 9 11 33 18 . 17 29 51 76 194 65 149 Haulers Intercepted 15 | . 2 6 3 . . . . . . . . . . . . . . . 1 2 1 . . Recyclers Shooed 10 | 1 . 2 1 . . 1 . . . . . . . . . . . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . 2 4 . . 8 . . 32 10 . 22 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Combat Hostiles Destroyed 299 | . 13 15 19 7 . . . 2 . 50 2 5 5 13 7 . 7 12 9 18 49 13 53 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 86 | . 13 15 19 7 . . . 1 . 8 . . . . . . . . . . . . 23 Cannons 140 | . . . . . . . . 1 . . 2 4 5 13 7 . 7 11 9 17 37 13 14 AOE 71 | . . . . . . . . . . 41 . . . . . . . 1 . 1 12 . 16 Classes Destroyed 26 | 1 4 2 2 1 . . 1 . . 4 . . 1 . 2 . . 1 1 1 3 1 1 Worker 22 | . . . 2 2 . . . . . . . . . . . . . 1 . . 5 1 11 Builder 7 | . . . . . . . . . . . . . . . . . . 1 . . 6 . . Tunneler 3 | 2 . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 15 | . 2 6 3 . . . . . . . . . . . . . . . 1 2 1 . . Recycler 6 | . . 3 . 1 . . . . . . . . . . . . . . . . 1 . 1 Minesweeper 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Operator 4 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Watcher 17 | . 2 2 2 . . 2 . . . . . . . . . . . . . 2 5 . 2 Swarmer 38 | . 6 7 4 . . . . . . . . . . 2 . . 5 8 . . . . 6 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Grunt 69 | . 7 4 9 4 . . . 1 . . . 4 2 5 . . . . . 3 11 4 15 Brawler 5 | . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 Duelist 8 | . . . . . . . . . . . . . . . . . . 1 . . 3 . 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 32 | . . 4 4 1 . . . . . . 1 . . 1 1 . 1 1 1 . 12 2 3 Hunter 37 | . . . 2 1 . . . 1 . . 1 . 2 4 . . 1 . . 9 8 2 6 Programmer 43 | . . . . 1 . . . . . . . 1 . 1 . . . 2 8 6 9 . 15 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . Z-Light 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 45 | . . . . . . . . . . 45 . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 34 | 2 4 4 5 5 . 1 1 3 . 34 1 2 3 5 2 . 5 7 4 3 15 6 16 Combat Bots Only 34 | . 4 4 4 4 . . . 2 . 34 1 2 3 5 2 . 5 5 3 3 10 5 9 Max Kills in Single Turn 16 | 1 1 2 2 1 . 1 1 1 . 16 1 1 1 1 1 . 2 4 1 1 4 2 4 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 16 | . . . . . . . . . . 16 . . . . . . . 1 . 1 3 . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Hostile Shots Fired 1894 | . 42 54 79 43 . . . 6 . 91 28 94 21 63 73 . 28 37 48 200 332 74 581 Missed 678 | . 11 15 13 12 . . . . . 16 13 28 5 16 29 . 14 15 15 90 135 18 233 Damage Taken 21229 | . 360 431 732 334 . . . 91 . 2582 244 994 221 685 833 . 222 570 465 1622 3548 2022 5273 Core 4029 | . 80 35 70 83 . . . . . 417 104 135 33 74 56 . . 79 18 394 849 93 1509 Absorbed by Shields 3563 | . . . 216 64 . . . . . . . . . . . . . . 13 534 108 325 2303 Reduced by Siege Mode 93 | . . . . . . . . . . 93 . . . . . . . . . . . . . Redirected to Core 834 | . . . . . . . . . . . . . . . . . . . . 258 576 . . Redirected to Shielding 413 | . . . . . . . . . . 28 . . . . . . . . 38 167 . 158 22 Ignored by Resistances 3562 | . . . . 32 . . . . . 62 . 208 44 142 173 . 47 111 99 439 746 396 1063 Regen/Repaired (Parts) 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 68 91 87 . . . . . . . 13 84 . . . . 83 93 . 63 34 . . Volleys Fired 742 | 3 49 47 57 24 8 2 3 9 11 39 10 19 11 21 24 . 11 28 15 53 119 49 130 Largest 3 | 2 2 3 3 3 1 3 3 3 1 3 3 3 3 3 3 . 3 3 3 3 3 3 3 Hottest 183 | 90 100 106 109 116 63 168 168 168 60 183 75 75 75 75 75 . 75 75 75 75 75 75 103 Shots Fired 1767 | 6 79 141 171 72 8 6 10 21 11 91 30 35 24 51 44 . 33 46 43 143 273 130 299 Gun 730 | 6 73 141 171 58 . 4 7 12 . 62 . . . . . . . . . . . . 196 Cannon 973 | . . . . 14 4 2 3 9 1 20 30 35 24 51 44 . 33 46 43 143 259 130 82 Launcher 44 | . . . . . . . . . . 9 . . . . . . . . . . 14 . 21 Special 20 | . 6 . . . 4 . . . 10 . . . . . . . . . . . . . . Kinetic 600 | . 73 135 114 48 . 2 4 6 . 22 . . . . . . . . . . . . 196 Thermal 1085 | 3 6 6 57 24 4 4 6 15 11 29 30 35 24 51 44 . 33 46 43 143 259 130 82 Explosive 44 | . . . . . . . . . . 9 . . . . . . . . . . 14 . 21 Electromagnetic 17 | 3 . . . . 4 . . . . 10 . . . . . . . . . . . . . Phasic 21 | . . . . . . . . . . 21 . . . . . . . . . . . . . Robot Hit Streak 24 | 5 12 19 16 14 5 3 5 6 . 9 6 22 24 23 16 . 6 12 21 16 17 21 23 Robot Miss Streak 10 | 1 4 10 5 3 4 1 1 1 . 6 1 1 1 1 2 . 4 1 1 1 2 2 4 Penetration Max 2 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . 2 Secondary Targets 9 | . 1 1 3 . . . . . . . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1145 | 5 59 90 115 50 6 3 7 12 . 49 12 22 19 41 27 . 15 23 26 93 185 97 189 Core Hits 764 | 2 30 40 45 20 2 4 3 8 . 130 7 11 6 18 11 . 10 14 15 41 141 41 165 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 Critical Strikes 13 | . . 1 7 . . . . 1 . . . . . . . . . . . . . . 4 Burn 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . 4 Melee Attacks 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Impact 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52547 | 64 832 1427 2021 1039 108 62 160 333 . 4477 552 1141 854 1888 1270 . 713 1392 1405 4764 11994 3671 12380 Guns 10521 | 64 832 1418 2021 801 . 38 138 215 . 794 . . . . . . . . . . . . 4200 Cannons 28962 | . . . . 231 86 24 22 118 . 312 552 976 854 1880 1270 . 713 1140 1405 4694 8394 3671 2620 Explosions 12782 | . . . . . . . . . . 3371 . . . . . . . 252 . 63 3569 . 5527 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 260 | . . 9 . 7 . . . . . . . 165 . 8 . . . . . 7 31 . 33 Kinetic 8602 | . 832 1367 1224 653 . 17 62 70 . 177 . . . . . . . . . . . . 4200 Thermal 30543 | 25 . 51 797 379 22 45 98 263 . 442 552 976 854 1880 1270 . 713 1392 1405 4694 8394 3671 2620 Explosive 12530 | . . . . . . . . . . 3371 . . . . . . . . . 63 3569 . 5527 Electromagnetic 282 | 39 . . . . 86 . . . . 157 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 330 | . . . . . . . . . . 330 . . . . . . . . . . . . . Highest Corruption 14 | . . 2 2 . . 1 1 1 1 . . 1 . . . . . . 3 9 8 8 14 Average Corruption 4 | . . 2 2 . . 1 1 1 1 . . 1 . . . . . . 2 5 6 7 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 172 | . . 2 . . . 2 10 3 1 . . . . . . . . . 5 31 45 19 54 Message Errors 36 | . . . . . . . 4 1 . . . . . . . . . . . 8 7 5 11 Matter Fused 36 | . . 2 . . . . 1 1 . . . . . . . . . . 3 9 11 2 7 Heat Flow Errors 21 | . . . . . . . 1 1 . . . . . . . . . . 1 3 7 3 5 Energy Discharges 19 | . . . . . . 1 1 . . . . . . . . . . . 1 3 6 2 5 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Data Loss (minor) 17 | . . . . . . 1 1 . . . . . . . . . . . . 1 4 2 8 Data Loss (major) 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Misfires 11 | . . . . . . . 1 . . . . . . . . . . . . 2 3 2 3 Alerts 6 | . . . . . . . . . . . . . . . . . . . . 1 2 2 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . . 2 2 . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1622 | . . . . . . . . 6 . 121 26 71 14 132 14 . . 125 94 261 432 43 283 Projectiles 1138 | . . . . . . . . 6 . . 26 71 14 132 14 . . 104 94 261 356 43 17 Explosions 484 | . . . . . . . . . . 121 . . . . . . . 21 . . 76 . 266 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . Impact 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 746 | . . . . 3 . . . . . 82 . . . . . . . 205 . 147 98 . 211 Shots 19 | . . . . . . . . . . 4 . . . . . . . 3 . 2 4 . 6 Rammed 7 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . 4 Targets Rammed 39 | . 1 1 . 1 . . . . . . . 27 . 1 . . . . . 1 3 . 4 Kicked 32 | . . . . . . . . . . . . 27 . 1 . . . . . 1 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | 60 40 12 84 42 42 123 246 191 30 413 . . . . . . . 16 59 174 280 237 487 Average Temperature 92 | 27 13 8 17 21 20 60 97 71 20 109 . . . . . . . 16 35 93 102 31 167 Received Heat Transfer 2636 | . 147 99 281 110 . . . . . 386 75 412 27 135 297 . 36 . 15 12 255 22 327 Effects 7 | . . . . . . . . . . 3 . . . . . . . . . . . . 4 Shutdowns 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Total Turns 87 | . . . . . . . . . . 87 . . . . . . . . . . . . . Longest Duration 27 | . . . . . . . . . . 27 . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . . . 3 . . . . 3 . . . . . 2 . . 1 3 . 2 10 6 1 Heat Transferred 20269 | 74 . 111 2146 629 74 87 212 510 . 568 300 550 475 1025 700 . 425 800 650 2435 4548 2500 1450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Peak Influence 2394 | 10 208 209 363 165 35 62 . . . . . 102 197 . . . . 648 294 646 1844 1316 2394 Initial 1088 | . 6 . 13 45 35 . . . . . . . 22 . . . . 450 261 134 308 1088 712 Average 403 | 2 70 39 197 51 18 37 . . . . . 49 65 . . . . 527 218 343 767 1097 1424 Maximum Alert Level 5 | . 1 1 1 . . . . . . . . . . . . . . 2 1 2 5 4 5 Low Security (%) 50 | 100 99 98 52 100 100 100 . . . . . 100 100 . . . . . 21 16 . . . Level 1 16 | . . 1 47 . . . . . . . . . . . . . . 3 78 53 27 . . Level 2 11 | . . . . . . . . . . . . . . . . . . 96 . 29 27 . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . 19 50 39 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . 17 49 24 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . 7 . 34 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 1 3 3 . . . . . . . 1 1 . . . . 1 3 4 18 7 14 Investigation 4 | . . . . 1 . . . . . . . . . . . . . . . . 2 1 . Extermination 20 | . . . . 1 . . . . . . . 1 . . . . . 1 2 2 5 3 5 Reinforcement 19 | . 2 1 3 1 . . . . . . . . 1 . . . . . 1 2 2 3 3 Assault 9 | . . . . . . . . . . . . . . . . . . . . . 3 . 6 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Distress Signals 19 | . . 5 4 2 . . . . . . . . 2 . . . . . 1 2 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 441 | . 24 34 29 12 . 3 . 1 . 45 6 9 9 13 6 . 10 14 10 28 69 16 103 Peak Tracking Total 37 | . 4 4 4 4 . 2 . 1 . 37 4 4 4 5 5 . 6 5 4 7 8 6 14 Tactical Retreats 19 | . . 3 . . . . . . . 4 3 . . . . . . . 1 . 2 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Traps Triggered 11 | . 1 1 2 2 . 2 . . . . . . . . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 2 | . . . . . . . 2 2 2 2 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Machines Disabled 32 | . . . 3 1 . . . . . 3 . . . . . . . 8 1 6 5 1 4 Max in Single Turn 7 | . . . 1 1 . . . . . 1 . . . . . . . 7 1 2 1 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Machines Accessed 62 | . 6 6 5 3 . 4 1 . . . . 4 3 . . 5 . 1 1 9 9 5 . Terminals 48 | . 6 5 5 1 . 3 . . . . . 3 2 . . . . 1 1 9 7 5 . Fabricators 4 | . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . Total Hacks 127 | . 13 15 8 3 . 11 1 . . . . 4 5 . . 18 . 1 1 14 25 8 . Successful 60 | . 7 6 2 1 . 4 1 . . . . 2 3 . . 18 . . . 8 5 3 . Failed 67 | . 6 9 6 2 . 7 . . . . . 2 2 . . . . 1 1 6 20 5 . Catastrophic 17 | . . 2 1 1 . 1 . . . . . 2 1 . . . . . 1 3 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 4 7 1 . . 5 . . . . . 2 3 . . . . . . 1 12 . . Terminals 94 | . 13 12 8 1 . 10 . . . . . 3 4 . . . . 1 1 14 19 8 . Fabricators 4 | . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . 1 . . . . . . . . 6 . . Terminal Hacks 55 | . 7 6 2 . . 3 1 . . . . 1 2 . . 18 . . . 8 4 3 . Record 9 | . . . . . . . . . . . . . . . . 6 . . . 3 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . Level Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Alert Level 5 | . 1 2 . . . . . . . . . . 1 . . . . . . . 1 . . Unreport Threat 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 2 . . . 1 . . . . . . . . . . . . . 2 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 48 | . 6 6 5 2 . 4 . . . . . 2 2 . . . . 1 1 6 9 4 . Full Trace Events 4 | . . . 1 . . . . . . . . . . . . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 14 . . . . . . 4 . . . . . . . Parts Built 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . 84 . . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 22 | . . . . 8 . . . . . . . . 14 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Total Allies 12 | . . . . . . . . . 3 1 . . . . 2 . . . . . . . 6 Largest Group 6 | . . . . . . . . . 3 4 . . . . 2 2 2 1 . . . . 6 Highest-Rated Group 195 | . . . . . . . . . 76 195 . . . . 51 51 51 28 . . . . 86 Highest-Rated Ally 119 | . . . . . . . . . 31 119 . . . . 31 31 31 28 . . . . 15 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 88 | . . . . . . . . . . 49 . . . . . . 20 . . . . . 19 Total Damage 1861 | . . . . . . . . . . 1144 . . . . . . 150 . . . . . 567 Kills 13 | . . . . . . . . . . 10 . . . . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 2 . 1 . . . . . 1 . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Turns Passed 26717 | 113 1318 2110 1309 1158 760 452 1197 571 1577 2891 1911 648 499 497 821 646 658 869 896 1336 1955 1129 1396 Spaces Moved 12913 | 54 676 789 470 697 545 286 800 369 984 1162 508 355 232 252 337 149 427 467 447 617 965 605 720 Core 513 | 3 . . . . . . . . . 1 127 . . . . . . . . . . . 382 Treads 3284 | 51 676 789 470 . . . . . . 1104 . . . . . . . . . . . . 194 Legs 5376 | . . . . . . . . . . . 379 355 232 252 337 149 427 467 447 617 965 605 144 Wheels 3740 | . . . . 697 545 286 800 369 984 57 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 130 145 145 130 50 50 140 140 140 140 130 140 140 183 183 116 140 50 Average Speed 162 | 153 160 229 223 142 125 141 145 145 144 225 121 140 149 156 140 145 140 164 183 183 151 155 126 Slowest Speed 330 | 160 240 240 240 185 135 145 145 145 145 245 185 140 183 183 183 185 140 183 183 183 183 183 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 46 | 5 96 62 45 20 95 8 76 54 83 68 66 14 11 38 51 61 64 12 16 74 33 25 44 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . . . 3 . . . . . . 3 . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 . . 1 1 . . . . . 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 . . . . . . 1 1 . . 1 1 1 1 1 . . 1 1 . Scrap Searched 17 | . . . . . . . 4 3 5 . 2 . . 1 1 . 1 . . . . . . Spaces Dug 71 | . 5 . 1 . . . . 3 . . 10 9 1 . 6 . . 11 1 8 6 9 1 Terrain Destroyed 792 | . 5 . 1 2 . . . 4 . 10 18 12 3 10 14 . 15 72 13 76 229 25 283 Melee 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Projectile 275 | . 5 . . 2 . . . 4 . 10 17 12 3 10 14 . 15 20 13 28 65 25 32 AOE 514 | . . . . . . . . . . . . . . . . . . 52 . 48 164 . 250 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Com Total 17228 | 75 819 988 628 807 612 333 832 384 1060 1351 1776 467 365 314 648 582 462 529 494 736 1315 708 943 Wait 2863 | 6 64 83 47 46 27 19 19 1 27 70 1250 58 119 35 251 417 25 25 17 25 172 16 44 Move 12891 | 53 675 788 469 697 544 285 799 368 983 1161 507 354 231 251 336 148 426 466 446 616 964 604 720 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 7 7 22 11 7 9 3 4 . 1 6 2 2 . 1 . 3 . 2 1 7 1 2 1 Fast Attach 121 | 6 5 5 7 6 . 6 . . 4 14 2 2 . . . 3 . 2 4 8 12 18 17 Attach 25 | . 1 3 1 3 . . . . . 8 1 1 . 1 1 . . . 1 1 1 . 2 Detach 79 | . 2 1 . 1 . . . . . 9 2 3 3 2 1 7 . 4 6 10 17 7 4 Swap 119 | . 6 17 12 10 9 . 3 6 2 24 . . . 1 . . . . 2 4 8 . 15 Drop 168 | . 9 21 23 12 14 10 4 . 5 18 1 1 1 1 . 4 . 2 2 11 13 10 6 Fire 742 | 3 49 47 57 24 8 2 3 9 11 39 10 19 11 21 24 . 11 28 15 53 119 49 130 Melee 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Kick 32 | . . . . . . . . . . . . 27 . 1 . . . . . 1 3 . . Crush 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 13 | . . . . . . 8 . . . . . . . . . . . . . . 5 . . Rewire 36 | . . . . . 1 . . . . . . . . . 35 . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Miscellaneous 29 | . . . . . . . . . 27 . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 9) 1113 | -10/Materials | Discovered new exit (range 14) 1257 | -10/Materials | Discovered new exit (range 10) 1432 | -10/Materials | Entered another Materials area 1432 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1582 | -9/Materials | Discovered new exit (range 6) 1728 | -9/Materials | Build established: Gunner 2333 | -9/Materials | Discovered new exit (range 16) 2931 | -9/Materials | Discovered new exit (range 3) 3123 | -9/Materials | Discovered new exit (range 12) 3542 | -9/Materials | Entered another Materials area 3542 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4350 | -8/Materials | Discovered new exit (range 16) 4845 | -8/Materials | Build established: Scavenger-Tank 4851 | -8/Materials | Entered Factory 4851 | -7/Factory | Evolved 2 slots: Utility x2 4998 | -7/Factory | Fabricated Imp. Deuterium Engine? 6009 | -7/Factory | Sucked down chute 6009 | -7/Factory | Entered Waste 6009 | -7/Waste | The area was eerily silent 6134 | -7/Waste | Discovered new exit (range 12) 6768 | -7/Waste | Identified exit to Factory 6769 | -7/Waste | Entered Factory 6914 | -7/Factory | Identified exit to Lower Caves 7191 | -7/Factory | Build established: Skirmisher 7221 | -7/Factory | Entered Lower Caves 7352 | -7/Lower Caves | Learned Factory emergency access door positions 7995 | -7/Lower Caves | Discovered new exit (range 10) 8006 | -7/Lower Caves | Identified exit to Lower Caves 8418 | -7/Lower Caves | Entered another Lower Caves area 8729 | -7/Lower Caves | Identified exit to Zion 8989 | -7/Lower Caves | Entered Zion 9059 | -7/Zion | System corruption cleaned by Quarantine Array 9169 | -7/Zion | Discovered new exit (range 10) 9744 | -7/Zion | Gained Derelict followers 10127 | -7/Zion | Found Prototype Launcher 10127 | -7/Zion | Identified Rocket Array 10137 | -7/Zion | Found Prototype Launcher 10137 | -7/Zion | Identified Gui. Missile Launcher 10148 | -7/Zion | Found Rocket Array 10558 | -7/Zion | Discovered new exit (range 3) 10558 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10563 | -7/Zion | Identified exit to Deep Caves 10566 | -7/Zion | Entered Deep Caves 10566 | -7/Deep Caves | Accompanied by 3 allies 10568 | -7/Deep Caves | Met 5H-AD0 10831 | -7/Deep Caves | Z-Facility disabled 10874 | -7/Deep Caves | Build established: Scavenger-Gunner 10882 | -7/Deep Caves | Attacked by Z-Imprinter 10886 | -7/Deep Caves | Allies destroyed Z-Imprinter 10914 | -7/Deep Caves | Lost 3 allies 10973 | -7/Deep Caves | Found Prototype Device 10973 | -7/Deep Caves | Identified Zio. Metafield Generator 12154 | -7/Deep Caves | Build established: Gunner 12314 | -7/Deep Caves | Discovered new exit (range 6) 12486 | -7/Deep Caves | Spotted AG-45691 12495 | -7/Deep Caves | Destroyed AG-45691 12735 | -7/Deep Caves | Build established: Scavenger-Gunner 12953 | -7/Deep Caves | Found Prototype Protection 12953 | -7/Deep Caves | Identified Zio. Weapon Casing 13314 | -7/Deep Caves | Triggered Deep Caves wall 13314 | -7/Deep Caves | Spotted AS-99584 13342 | -7/Deep Caves | Destroyed 34 combat bots 13350 | -7/Deep Caves | Exposed GOLEM chamber 13354 | -7/Deep Caves | Found GOLEM Unit 13365 | -7/Deep Caves | Spotted AS-15488 13366 | -7/Deep Caves | Spotted AG-61837 13368 | -7/Deep Caves | Destroyed AS-99584 13371 | -7/Deep Caves | Destroyed AS-15488 13399 | -7/Deep Caves | Core integrity fell below 50% 13429 | -7/Deep Caves | Lost 9 parts (1p2n3u3w) 13444 | -7/Deep Caves | Build established: Mutant 13457 | -7/Deep Caves | Entered Proximity Caves 13468 | -6/Proximity Caves | Learned 8 Factory zone layouts 13498 | -6/Proximity Caves | Core integrity fell below 20% 14085 | -6/Proximity Caves | Build established: Golem 14321 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 15026 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15357 | -6/Proximity Caves | Discovered new exit (range 8) 15368 | -6/Proximity Caves | Entered Factory 15368 | -6/Factory | Evolved 2 slots: Utility x2 15369 | -6/Factory | Identified exit to Lower Caves 15370 | -6/Factory | Identified exit to Factory 16016 | -6/Factory | Entered another Factory area 16016 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16427 | -5/Factory | Identified exit to Upper Caves 16490 | -5/Factory | Fabricated Rnf. Antimatter Reactor (x2) 16515 | -5/Factory | Entered Upper Caves 16559 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16702 | -5/Upper Caves | Ambushed by research squad 17007 | -5/Upper Caves | Discovered new exit (range 4) 17012 | -5/Upper Caves | Entered another Upper Caves area 17212 | -5/Upper Caves | Attacked by a faux Warlord 17340 | -5/Upper Caves | Lost 5 parts (3u2w) 17773 | -5/Upper Caves | Encountered a Warlord checkpoint 17821 | -5/Upper Caves | Discovered new exit (range 5) 17833 | -5/Upper Caves | Entered Zhirov 17833 | -5/Zhirov | Accompanied by 2 allies 17833 | -5/Zhirov | Discovered new exit (range 3) 17894 | -5/Zhirov | Learned location of Quarantine (-3) 17894 | -5/Zhirov | Learned location of Testing (-2) 17894 | -5/Zhirov | Learned location of Command (-1) 17929 | -5/Zhirov | Found Alien Artifact 17929 | -5/Zhirov | Identified Integrated Reactor 17929 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17953 | -5/Zhirov | Found Alien Artifact 18479 | -5/Zhirov | Entered Proximity Caves 18479 | -4/Proximity Caves | Accompanied by 2 allies 18533 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18570 | -4/Proximity Caves | Spotter reported a threat 18620 | -4/Proximity Caves | Spotter reported a threat 18679 | -4/Proximity Caves | Spotter reported a threat 18857 | -4/Proximity Caves | Learned Research stockpile data 19118 | -4/Proximity Caves | Discovered new exit (range 14) 19137 | -4/Proximity Caves | Entered Factory 19137 | -4/Factory | Accompanied by 1 ally 19137 | -4/Factory | Evolved 2 slots: Utility x2 19230 | -4/Factory | Spotted B-86 Titan 19387 | -4/Factory | Search patrols dispatched 19570 | -4/Factory | Discovered new exit (range 12) 19590 | -4/Factory | Discovered new exit (range 8) 20006 | -4/Factory | Entered Research 20006 | -3/Research | Evolved 2 slots: Utility x2 20561 | -3/Research | Spotted B-86 Titan 20740 | -3/Research | Discovered new exit (range 11) 20900 | -3/Research | Identified exit to Quarantine 20902 | -3/Research | Entered Quarantine 21016 | -3/Quarantine | Identified exit to Research 21214 | -3/Quarantine | Found Alien Artifact 21214 | -3/Quarantine | Identified Phase Armor 21463 | -3/Quarantine | Found Alien Artifact 21466 | -3/Quarantine | Found Alien Artifact 21478 | -3/Quarantine | Found Alien Artifact 21485 | -3/Quarantine | Found Alien Artifact 21852 | -3/Quarantine | Found Alien Artifact 21852 | -3/Quarantine | Identified Core Reset Matrix 21852 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 21852 | -3/Quarantine | Used Core Reset Matrix 21856 | -3/Quarantine | Detected hypermatrix surge 21856 | -3/Quarantine | Sensed 8 artifacts in vicinity 21993 | -3/Quarantine | Met incapacitated Sigix Warrior 21993 | -3/Quarantine | Lockdown squad dispatched 22007 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 22011 | -3/Quarantine | Unlocked Sigix quarantine chamber 22040 | -3/Quarantine | Spotted Lightning 22063 | -3/Quarantine | Spotted Lightning 22066 | -3/Quarantine | Spotted Lightning 22086 | -3/Quarantine | Warped through subspace 22099 | -3/Quarantine | Scanned by Researcher 22184 | -3/Quarantine | Build established: Alien-Golem 22211 | -3/Quarantine | Discovered exit to Research (range 16) 22238 | -3/Quarantine | Entered Research 22238 | -2/Research | Evolved 2 slots: Utility x2 22844 | -2/Research | Garrison activated, responded to threat 22854 | -2/Research | Warped through subspace 22988 | -2/Research | First assault squad dispatched 23398 | -2/Research | Garrison activated, responded to threat 23480 | -2/Research | Spotted B-90 Cyclops 24010 | -2/Research | Garrison activated, responded to threat 24037 | -2/Research | Core integrity fell below 50% 24086 | -2/Research | Destroyed 10 combat bots 24148 | -2/Research | Spotted B-90 Cyclops 24184 | -2/Research | Discovered new exit (range 7) 24193 | -2/Research | Entered Access 24193 | -1/Access | Evolved 2 slots: Utility x2 24221 | -1/Access | Lost 3 parts (2u1w) 24432 | -1/Access | Build established: Golem 24641 | -1/Access | Found Prototype Device 24641 | -1/Access | Identified Exp. Actuator Array 24650 | -1/Access | Lost 4 parts (4u) 24927 | -1/Access | Build established: Scavenger-Tank 24956 | -1/Access | Found Unknown Protection 24956 | -1/Access | Identified Powered Armor 25313 | -1/Access | Discovered new exit (range 7) 25322 | -1/Access | Entered Command 25546 | -1/Command | Build established: Scavenger-Mutant 25603 | -1/Command | First assault squad dispatched 25620 | -1/Command | Lost 5 parts (1p1n3u) 25915 | -1/Command | Destroyed 7 combat bots 25982 | -1/Command | Build established: Scavenger-Tank 26052 | -1/Command | Lost 3 parts (2u1w) 26194 | -1/Command | Spotted B-99 Colossus 26280 | -1/Command | Destroyed 9 combat bots 26354 | -1/Command | Lost 3 parts (3u) 26434 | -1/Command | Lost 4 parts (1n3u) 26528 | -1/Command | Released all parts (12) 26532 | -1/Command | System corruption reached 10% 26613 | -1/Command | Core integrity fell below 50% 26683 | -1/Command | Emitted hypermatrix ping 26688 | -1/Command | Assembled emerged from beneath the floor 26701 | -1/Command | Core integrity fell below 20% 26703 | -1/Command | Spotted B-99 Colossus 26718 | -1/Command | Spotted M Guard 26718 | -1/Command | Spotted M Guard 26718 | -1/Command | Spotted Combat Programmer 26718 | -1/Command | Destroyed by M Guard with Ragnarok Missile Launcher Last Messages --------------- 26642_ K-01 Serf cleans the Recycling Unit. 26664_ System corrupted: Component data lost. 26679_ Critical hit (Burn: +37). 26681_ System corrupted: Component data lost. 26683_ Emitted hypermatrix ping. 26688_ Slug penetrates P-80 Master. 26693_ Penetrated by Slug. 26696_ System corrupted: Component data lost. 26696_ C-30 ARC bursts open, deploying its payload. 26696_ G-73 Enforcer unfolds itself. 26696_ B-74 Champion unfolds itself. 26696_ L-61 Swordsman unfolds itself. 26696_ G-73 Enforcer unfolds itself. 26696_ I-47 Archangel unfolds itself. 26707_ Knocked back. 26707_ Penetrated by Slug. 26707_ Slug penetrates Operations Mainframe. 26711_ System corrupted: Matter fused (-9). [Achievement: Torch] Map ----- +----------------------------------------------------+ | ???????????????????????????????????# !!! + | | ???????????????????????????????????# !! ## | | ???????????????????????????????????# !! ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ######## | | ???????????????????????????????????##???????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????????????????### *! | | ??????????????????????????????????????????# *! | | ?????????????????????####??#####?#####????# !! | | ?????????????????????# ??# #?# #????### % | | ?????????????### W ### W ### W ### W ######## | | ?????????? + = | | ??????????Y @ + | | ?????????? + | | ??????????Y + | | ??????????? + | | ??????????? p### ### W ### W ### W ############# | | ???????????????# ???# ??# #?# #???????????? | | ???????????????#?????####??#####?#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 67 Energy Capacity 2900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Armor Coverage 2125 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Deuterium Engine | x2 | -7/Factory | Preloaded Rnf. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Phase Armor Core Reset Matrix High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- Full Golem Torch Challenges ------------ None Game ------ Seed DiametricCooledFacilitator Manual? 0 Play Time 03:22:32 Cumulative 198.5 hours Start 2024.04.16 @ 10:43:52 End 2024.04.16 @ 18:24:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efdb466c-cf1e-420e-959b-5eec8ca17de3