Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.08 @ 14:44:13 Player: Goofy__J Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (113) 565 Value Destroyed (5381) 5381 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1320) 1320 TOTAL SCORE: 15566 Bonus ------- Follower Combat Kills 720 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1450 Matter 120/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Biometal Heavy Treads > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Core Analyzer Core Analyzer Core Analyzer Advanced Transmission Jammer Improved Cloaking Device Improved Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Coil Gun Mass Driver > --- INVENTORY -------- Heavy Armor Plating Graphene Brace Compact Tesla Bomb Launcher [Rating: 157] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Core Analyzer Device Advanced Transmission Jammer Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Coil Gun Energy Gun Medium Laser Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Slashing Weapon Makeshift Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Slots Evolved 17 | . 1 . 2 . 2 2 . . . . . . 2 . . 2 2 . . 2 2 Power 3 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . Propulsion 5 | . . . . . . 1 . . . . . . 1 . . 1 . . . 1 1 Utility 6 | . . . 1 . 2 1 . . . . . . 1 . . . . . . . 1 Weapon 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . Parts Attached 132 | 7 2 . 6 4 8 4 3 18 3 1 1 . 1 2 3 29 9 10 . 9 12 Power 26 | 1 1 . 2 . 1 1 . 2 2 1 . . . . 1 5 2 2 . 3 2 Engine 13 | 1 1 . 2 . 1 1 . 2 1 . . . . . . 2 . 1 . . 1 Core 8 | . . . . . . . . . 1 1 . . . . 1 3 1 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 . . 3 1 Propulsion 37 | 2 . . 1 2 1 . 2 6 . . . . . 1 1 11 1 1 . 3 5 Treads 19 | 2 . . 1 2 1 . 2 . . . . . . . . 1 1 1 . 3 5 Leg 18 | . . . . . . . . 6 . . . . . 1 1 10 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 35 | 2 . . 3 1 4 2 . 7 1 . . . 1 1 . 5 3 1 . . 4 Device 16 | . . . 3 . . 2 . 1 . . . . . 1 . 4 3 . . . 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 6 | 2 . . . . . . . 4 . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . Protection 12 | . . . . 1 4 . . 2 . . . . 1 . . 1 . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 . . 1 2 1 1 3 . . 1 . . . 1 8 3 6 . 3 1 Energy Gun 13 | 2 1 . . 1 2 1 . . . . . . . . . 5 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . . . . . . 2 . . . . . . 1 . . 4 . 3 . Ballistic Cannon 5 | . . . . . . . 1 . . . . . . . . 2 1 1 . . . Launcher 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 System Corruption 7 | . . . . . . . . . . . . . . . . 4 . . . . 3 Parts Lost 73 | . . . . . 4 . 6 1 . . . . . 1 . 32 . 5 . 1 23 Power 16 | . . . . . 1 . 1 . . . . . . . . 6 . 1 . 1 6 Propulsion 18 | . . . . . . . 2 . . . . . . . . 12 . . . . 4 Utility 21 | . . . . . 2 . 2 1 . . . . . 1 . 6 . 1 . . 8 Weapon 18 | . . . . . 1 . 1 . . . . . . . . 8 . 3 . . 5 Highest Loss Streak 18 | . . . . . 3 . 6 1 . . . . . 1 . 14 . 3 . 1 18 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Average Backups 3 | 2 3 4 3 4 4 4 4 2 4 3 3 3 2 2 3 1 . 4 5 4 3 Power . | . 1 2 1 1 . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . 1 1 . . . . . . . . . . . Utility 1 | 1 2 2 2 3 2 2 2 . 1 1 1 1 . 1 1 1 . 3 4 3 2 Weapon . | . . . . . 1 2 2 1 . . . 1 . . 1 . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . . . . . . . . 2 . 1 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 97 98 98 92 58 73 99 100 99 100 93 98 100 80 53 81 90 83 65 Engine 4 | . 12 12 20 20 15 14 5 10 10 1 . . . . . 2 . 2 5 2 . Core 7 | . . . . . . . . . 3 12 14 14 12 12 12 8 4 4 5 4 . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 6 10 Treads 6 | . 25 25 20 19 16 14 9 . . . . . . . . . 7 12 15 15 11 Leg 12 | . . . . . . . . 12 21 21 21 21 18 23 25 20 . . . . . Device 6 | . . . 7 10 8 20 11 2 4 . . . . 2 6 5 15 16 15 13 10 Processor 20 | . 25 25 20 10 8 7 5 21 28 28 28 28 25 25 25 21 15 15 15 13 10 Hackware 2 | . . . . . . . . . 1 7 7 7 6 3 . . . . . . . Protection 7 | . . . . 7 24 14 10 10 7 7 7 7 12 12 12 4 . 3 5 4 5 Energy Gun 5 | . 37 37 30 29 24 21 14 3 . . . . . . . 4 2 2 . . . Ballistic Gun 8 | . . . . . . . . 5 14 14 14 14 12 12 12 2 . 10 15 15 11 Ballistic Cannon 1 | . . . . . . . . 3 . . . . . . . 2 3 5 5 4 2 Launcher 1 | . . . . . . . . 3 7 7 4 . . . . . . 2 5 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 7 6 6 6 1 1 1 . . . Peak Build Rating 157 | 7 8 8 12 14 21 26 30 54 57 57 55 55 58 62 66 90 92 105 105 140 157 Average Rating 61 | 5 8 8 10 13 19 25 15 37 54 55 54 55 57 60 63 72 63 98 105 124 116 On Entrance 47 | . 7 8 8 12 14 21 26 7 54 57 55 55 55 57 62 66 28 92 105 105 140 Naked Turns 15 | . . . . . . . 15 . . . . . . . . . . . . . . Heaviest Build 101 | 9 10 10 17 22 30 30 30 34 34 32 28 23 26 29 35 57 48 75 75 93 101 Greatest Support 265 | 40 40 40 40 43 43 43 71 56 56 56 56 56 56 71 73 89 97 120 120 225 265 Greatest Overweight (x) 10 | 2 . . . . . . 2 6 . . . . . . . 2 1 . . . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 4 5 5 5 4 4 4 5 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | 2 3 4 3 4 4 4 4 2 4 5 5 5 4 4 5 2 . 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 5 5 5 4 4 4 5 5 5 5 4 5 5 . 4 5 5 5 . Class Distribution -------------------- 46% | Hacker-Gunner 32% | Hacker-Mutant 10% | Scavenger-Mutant 6% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Scavenger-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Matter Collected 3481 | 244 36 . 60 123 68 . . 240 332 55 8 84 43 136 30 843 33 335 . 466 345 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5414 | . 104 . 242 202 751 . . 328 215 58 . 42 43 107 . 1621 . 287 . 832 582 Parts 254 | . 8 . 11 11 32 . . 17 12 3 . 4 3 . . 80 . 9 . 47 17 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 100 | . 4 . 5 4 16 . . 7 7 3 . 3 1 1 . 26 . 7 . 10 6 Melee 7 | . . . . . . . . . . . . . . . . 5 . 2 . . . Guns 75 | . 4 . 5 4 15 . . 5 7 3 . 3 1 1 . 13 . 2 . 10 2 Cannons 9 | . . . . . . . . . . . . . . . . 6 . 1 . . 2 AOE 5 | . . . . . . . . 2 . . . . . . . . . 2 . . 1 Classes Destroyed 10 | . 2 . 1 . 2 . . 1 . . . . . . . 2 . . . . 2 Worker 6 | . . . . . . . . . . . . . . . . 4 . . . 1 1 Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . . . . . 1 . . 1 . . . . . . . 1 . . . 2 1 Swarmer 21 | . 2 . . . 4 . . . 3 3 . 3 . . . 4 . 2 . . . Grunt 31 | . 2 . 2 2 7 . . 3 2 . . . . 1 . 11 . . . 1 . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 22 | . . . 3 2 4 . . 2 1 . . . 1 . . 3 . 1 . 3 2 Hunter 10 | . . . . . . . . . . . . . . . . 2 . 4 . 2 2 Programmer 14 | . . . . . . . . 2 1 . . . . . . 6 . . . 4 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 4 . 2 2 4 . . 4 3 3 . 2 1 1 . 7 . 2 . 3 3 Combat Bots Only 4 | . 4 . 2 2 4 . . 3 3 3 . 2 1 1 . 4 . 2 . 3 2 Max Kills in Single Turn 3 | . 1 . 1 1 2 . . 3 1 2 . 1 1 1 . 2 . 2 . 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . 1 . Exploded 2 | . . . . . . . . 2 . . . . . . . . . 2 . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Hostile Shots Fired 1818 | . 26 . 40 15 129 . 7 75 71 13 . 44 27 26 . 596 . 171 . 53 525 Missed 606 | . 4 . 14 5 43 . . 32 33 7 . 23 9 7 . 190 . 58 . 18 163 Hits 1212 | . 22 . 26 10 86 . 7 43 38 6 . 21 18 19 . 406 . 113 . 35 362 Melee 8 | . . . . . . . 7 . . . . . . 1 . . . . . . . Projectile 1204 | . 22 . 26 10 86 . . 43 38 6 . 21 18 18 . 406 . 113 . 35 362 AOE 3 | . . . . . . . . . . . . . . . . 3 . . . . . Critical Strikes 65 | . 1 . 1 1 2 . 6 1 . . . . . 3 . 26 . 3 . 1 20 Actively Blocked 8 | . . . . . . . 2 . . . . . . . . . . 3 . 1 2 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 14325 | . 120 . 221 96 820 . 228 215 249 56 . 176 76 240 . 4476 . 1209 . 509 5634 Core 2637 | . 27 . 50 9 68 . 119 34 38 10 . 16 7 45 . 609 . 137 . 7 1461 Absorbed by Shields 9 | . . . . . . . . 9 . . . . . . . . . . . . . Reduced by Siege Mode 15 | . . . . . . . . . . . . . . . . . . . . . 15 Redirected to Shielding 144 | . . . . . 33 . 11 . . . . . . . . . . 3 . 3 94 Ignored by Resistances 8440 | . 86 . 138 56 486 . 126 147 162 34 . 110 53 138 . 2661 . 730 . 300 3213 Regen/Repaired (Parts) 63 | . . . . 45 . . . . . . 18 . . . . . . . . . . Core Remaining (%) 83 | 100 . 89 . 85 87 . . . . . . 69 . . 93 39 . . 88 99 . Volleys Fired 336 | . 11 . 28 12 53 . . 15 12 4 1 9 4 12 . 97 . 23 . 28 27 Largest 5 | . 3 . 2 3 3 . . 2 2 2 2 2 2 2 . 2 . 2 . 5 5 Hottest 181 | . 140 . 90 156 181 . . 125 53 53 53 53 53 53 . 144 . 88 . 167 167 Shots Fired 663 | . 23 . 31 28 97 . . 29 24 8 2 12 8 24 . 131 . 38 . 96 112 Gun 591 | . 23 . 31 28 97 . . 27 24 8 2 12 8 24 . 97 . 29 . 92 89 Cannon 65 | . . . . . . . . 1 . . . . . . . 34 . 8 . 4 18 Launcher 7 | . . . . . . . . 1 . . . . . . . . . 1 . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 373 | . . . . . . . . 13 24 8 2 12 8 24 . 47 . 32 . 96 107 Thermal 257 | . 23 . 31 28 97 . . 15 . . . . . . . 58 . 5 . . . Explosive 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Electromagnetic 31 | . . . . . . . . . . . . . . . . 26 . . . . 5 Robot Hit Streak 35 | . 15 . 13 18 35 . . 28 14 6 . 8 17 18 . 20 . 15 . 18 27 Robot Miss Streak 5 | . 1 . 2 1 1 . . 1 4 2 . 3 4 3 . 3 . 2 . 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . 1 1 Secondary Targets 14 | . 2 . . . 5 . . . 2 1 . . . . . 1 . . . 2 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 1 . . . . . 1 . . . 1 1 Shots Hit Robots 561 | . 20 . 27 19 88 . . 23 22 6 . 11 7 23 . 118 . 41 . 76 80 Core Hits 321 | . 6 . 11 9 37 . . 25 26 8 . 12 9 22 . 60 . 30 . 36 30 Critical Kills 7 | . . . . . . . . . . . . . . . . 4 . . . 2 1 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . 5 . . . 1 1 Critical Strikes 34 | . 1 . 3 . 3 . . . . . . . . . . 17 . 3 . 3 4 Burn 10 | . 1 . 3 . 3 . . . . . . . . . . 3 . . . . . Destroy 16 | . . . . . . . . . . . . . . . . 9 . . . 3 4 Blast 3 | . . . . . . . . . . . . . . . . 3 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . 3 . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 79 | . . . . . . . . . . . 43 . . . . 27 . 9 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . 43 . . . . 4 . 9 . . . Piercing 23 | . . . . . . . . . . . . . . . . 23 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12526 | . 235 . 339 238 1284 . . 684 421 98 . 206 145 449 . 2959 . 1301 . 1707 2460 Guns 9195 | . 235 . 339 238 1284 . . 509 421 98 . 206 145 449 . 1808 . 466 . 1642 1355 Cannons 1536 | . . . . . . . . . . . . . . . . 754 . 191 . 65 526 Explosions 863 | . . . . . . . . 175 . . . . . . . . . 198 . . 490 Melee 843 | . . . . . . . . . . . . . . . . 397 . 446 . . . Ramming 89 | . . . . . . . . . . . . . . . . . . . . . 89 Kinetic 6800 | . . . . . . . . 275 421 98 . 206 145 449 . 988 . 630 . 1707 1881 Thermal 3435 | . 235 . 339 238 1284 . . 234 . . . . . . . 1078 . 27 . . . Explosive 373 | . . . . . . . . 175 . . . . . . . . . 198 . . . Electromagnetic 986 | . . . . . . . . . . . . . . . . 496 . . . . 490 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 446 | . . . . . . . . . . . . . . . . . . 446 . . . Piercing 397 | . . . . . . . . . . . . . . . . 397 . . . . . Highest Corruption 35 | . . . 1 3 . . . 2 2 2 2 . . . . 9 . . . . 35 Average Corruption 4 | . . . 1 1 . . . 1 2 2 2 . . . . 7 . . . . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . 1 8 . . . 1 6 6 1 . . . . 22 . . . . 15 Message Errors 13 | . . . . 1 . . . . 2 1 . . . . . 8 . . . . 1 Matter Fused 12 | . . . . 4 . . . . 2 2 . . . . . 2 . . . . 2 Heat Flow Errors 5 | . . . . 1 . . . 1 . . . . . . . 1 . . . . 2 Energy Discharges 6 | . . . 1 1 . . . . . 1 . . . . . 3 . . . . . Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 6 | . . . . 1 . . . . . 2 . . . . . 3 . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . 3 . . . . . Misfires 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Alerts 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 24 | . . . . . . . . . . . . . . . . 11 . . . . 13 Projectiles 3 | . . . . . . . . . . . . . . . . 3 . . . . . Explosions 13 | . . . . . . . . . . . . . . . . . . . . . 13 Melee 8 | . . . . . . . . . . . . . . . . 8 . . . . . Knockbacks 13 | . . . . . . . . . . . . . . . . 8 . 3 . 1 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . 8 . 3 . 1 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . . . . . . . . . . . . . . . 52 Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 Rammed 22 | . . . . . . . . . . . . . . . . . . . . . 22 Targets Rammed 22 | . . . . . . . . . . . . . . . . . . . . . 22 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 570 | . 452 . 211 203 315 . . 237 5 24 6 12 27 80 . 570 . . . 312 410 Average Temperature 100 | . 234 . 103 76 118 . . 102 5 12 4 6 10 30 . 133 . . . 58 109 Received Heat Transfer 3762 | . 60 . 165 72 540 . . 57 81 . . 12 36 189 . 1627 . 54 . 54 815 Effects 29 | . 4 . 1 . . . . 1 . . . . . . . 23 . . . . . Shutdowns 6 | . . . . . . . . . . . . . . . . 6 . . . . . Energy Bleed 4 | . . . 1 . . . . 1 . . . . . . . 2 . . . . . Interference 8 | . 3 . . . . . . . . . . . . . . 5 . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . . . Damage (major) 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . . . . . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . . . . . . . . . . . . . 3 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Fried 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Parts Melted 23 | . . . 5 1 9 . . . . . . . . . . 8 . . . . . Heat Transferred 8970 | . 694 . 1175 643 3478 . . 481 . . . . . . . 2462 . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 100 100 100 100 . . . . 100 . . 100 100 . . 83 100 Level 1 1 | . . . . . . . . . . . . . . . . . . . . 16 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 233 | . 75 . 35 35 183 7 1 59 . . . . 39 . . 124 . . . 233 73 Initial 73 | . . . . 4 . 3 1 . . . . . 7 . . . . . . . 73 Average 25 | . 19 . 7 5 69 . . 8 . . . . 3 . . 29 . . . 75 14 Influence Increases 3481 | . 96 . 143 117 431 7 . 216 200 70 . 182 48 153 . 927 . 160 . 513 218 Destroy 0b10 Robot/C 2340 | . 80 . 100 80 320 . . 140 140 60 . 120 20 120 . 560 . 140 . 340 120 Destroy 0b10 Robot/NC 90 | . . . . . 5 . . 5 . . . . 5 5 . 25 . . . 30 15 Destroy Leader 586 | . 10 . 40 30 102 . . 42 30 10 . 20 10 20 . 112 . 20 . 88 52 Allied During Kill 76 | . . . . . . . . . . . . 42 10 8 . 3 . . . 13 . Successful Hack 53 | . 6 . 3 7 2 7 . 18 . . . . . . . . . . . 10 . Disable Machine 12 | . . . . . . . . 4 . . . . . . . . . . . 4 4 Destroy Structure 114 | . . . . . 2 . . 7 . . . . 3 . . 62 . . . 28 12 Lose Combat Pursuer 210 | . . . . . . . . . 30 . . . . . . 165 . . . . 15 Influence Decreases 3481 | . 96 . 128 132 420 11 7 216 200 70 . 166 55 162 . 927 . 160 . 338 393 Entered New Map 141 | . . . . 11 . 8 6 . . . . . 9 5 . . . . . . 102 Time Decay 2854 | . 96 . 128 121 380 3 1 206 200 70 . 166 46 147 . 628 . 130 . 308 224 Lost Part 448 | . . . . . 40 . . 10 . . . . . 10 . 281 . 30 . 10 67 Lost Ally 38 | . . . . . . . . . . . . . . . . 18 . . . 20 . Squads Dispatched 21 | . . . . . . . . 2 . . . . . . . 11 . . . 3 5 Investigation 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Extermination 7 | . . . . . . . . 1 . . . . . . . 3 . . . 1 2 Reinforcement 7 | . . . . . . . . 1 . . . . . . . 2 . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . . . . . . 5 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Distress Signals 6 | . . . . . . . . 1 . . . . . . . 4 . . . 1 . Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . 1 25 Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . 1 25 Times Spotted 177 | . 6 . 6 4 21 . 4 12 9 3 . 6 3 6 . 54 1 7 . 18 17 Peak Tracking Total 10 | . 4 . 2 1 6 . 4 3 3 3 . 3 1 2 . 10 1 3 . 3 6 Tactical Retreats 12 | . . . . . . . . . 2 . . . . . . 9 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Traps Triggered 16 | . . . . 7 . 1 . 2 . . . . . . . . . . . 1 5 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Machines Disabled 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Machines Accessed 17 | . 1 . 4 4 2 1 . 1 1 . . . 1 . . . . . . 1 1 Terminals 9 | . 1 . 3 2 2 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Repair Stations 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Total Hacks 41 | . 2 . 15 7 7 2 . 2 1 . . . 2 . . . . . . 1 2 Successful 21 | . 1 . 6 4 4 1 . 1 1 . . . 1 . . . . . . 1 1 Failed 20 | . 1 . 9 3 3 1 . 1 . . . . 1 . . . . . . . 1 Catastrophic 3 | . . . 3 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 2 . 10 1 6 2 . . . . 3 . 2 . . 7 . . . 4 . Terminals 24 | . 2 . 11 2 7 2 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Repair Stations 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . . . . 2 . . . . . . . . Terminal Hacks 11 | . 1 . 2 2 4 1 . . 1 . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Level Access Points 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . Scan Component 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 4 3 2 . . 1 . . . . . . . . . . . . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . . . . . . . 13 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . 9 . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Total Allies 12 | . . . . . . . 1 . . . 6 . . . . 3 . . . 2 . Largest Group 6 | . . . . . . . 1 . . . 6 6 6 1 1 2 . . . 2 . Highest-Rated Group 349 | . . . . . . . 31 . . . 349 349 349 96 96 170 . . . 162 . Highest-Rated Ally 96 | . . . . . . . 31 . . . 96 96 96 96 96 96 . . . 81 . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 89 | . . . . . . . 13 . . . . 8 10 10 . 12 . . . 36 . Total Damage 2995 | . . . . . . . 213 . . . . 164 111 487 . 464 . . . 1556 . Kills 22 | . . . . . . . . . . . . 3 1 5 . 2 . . . 11 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Active Infowar (turns) 2666 | . . . . . . . . . . . . . . . . . 165 1328 45 661 467 Cloaking 82 | . . . . . . . . . . . . . . . . . . . . . 82 Jamming 2666 | . . . . . . . . . . . . . . . . . 165 1328 45 661 467 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 . . 1 . 2 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Turns Passed 12704 | 87 284 64 366 454 604 218 75 729 567 383 2262 282 225 1599 97 1352 371 1328 45 661 651 Spaces Moved 7830 | 56 157 41 186 233 280 51 67 390 419 301 1563 203 152 1255 66 834 192 707 27 279 371 Core 362 | 27 . . . . . . 34 47 . . . . . . . 113 . . . . 141 Treads 2481 | 29 157 41 186 233 280 51 33 . . . . . . . . 36 192 707 27 279 230 Legs 4987 | . . . . . . . . 343 419 301 1563 203 152 1255 66 685 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 105 123 123 123 123 123 122 122 50 170 170 170 163 50 Average Speed 136 | 130 160 160 160 160 160 160 106 161 123 123 123 123 123 122 122 113 184 172 170 167 131 Slowest Speed 550 | 160 160 160 160 160 160 160 160 350 123 123 123 123 123 125 122 190 250 175 170 173 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 35 21 24 37 28 2 59 11 60 45 91 37 6 98 11 35 5 73 7 14 11 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . . 2 1 . 1 . . . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . 1 2 1 2 . 3 1 . . 3 . . . Spaces Dug 20 | . . . . . . . . . . . 6 . . . . 14 . . . . . Terrain Destroyed 57 | . . . . . . . . 7 . . 6 . . . . 19 . 14 . 5 6 Melee 20 | . . . . . . . . . . . 6 . . . . 14 . . . . . Projectile 15 | . . . . . . . . . . . . . . . . 5 . . . 4 6 AOE 21 | . . . . . . . . 7 . . . . . . . . . 14 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Res Total 9152 | 67 171 40 224 289 350 187 69 451 448 306 1857 223 182 1295 82 1058 205 755 26 406 461 Wait 648 | . 2 . . 32 2 128 . 11 4 . 247 12 24 24 10 58 . 1 . 81 12 Move 7810 | 55 156 40 185 232 279 51 66 389 418 300 1562 202 151 1254 65 833 191 706 26 278 371 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 40 | 5 . . 1 1 4 . . 3 4 . . . 1 2 1 4 4 4 . 2 4 Fast Attach 100 | 6 . . 2 6 3 2 3 14 1 1 1 . . 2 2 24 9 7 . 8 9 Attach 31 | 1 1 . 1 1 3 1 . 5 2 . . . 1 1 . 5 . 2 . . 7 Detach 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Swap 24 | . 1 . 3 2 3 3 . 5 . . 1 . . . 1 1 . 2 . 2 . Drop 50 | . . . 3 3 3 2 . 4 5 1 1 . 1 . 3 9 1 1 . 7 6 Fire 336 | . 11 . 28 12 53 . . 15 12 4 1 9 4 12 . 97 . 23 . 28 27 Melee 79 | . . . . . . . . . . . 43 . . . . 27 . 9 . . . Ram 20 | . . . . . . . . . . . . . . . . . . . . . 20 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . 5 Escape Stasis 5 | . . . . . . . . 5 . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Weapon x1 285 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Hacker-Gunner 372 | -10/Materials | Entered Mines 428 | -10/Mines | Identified exit to Materials 428 | -10/Mines | Discovered exit to Materials (range 6) 436 | -10/Mines | Entered Materials 436 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 698 | -9/Materials | Identified exit to Mines 698 | -9/Materials | Identified exit to Storage 798 | -9/Materials | Identified exit to Materials 798 | -9/Materials | Discovered exit to Materials (range 9) 802 | -9/Materials | Entered Storage 1062 | -9/Storage | Repaired Lgt. Armor Plating 1256 | -9/Storage | Entered Materials 1256 | -8/Materials | Evolved 2 slots: Utility x2 1478 | -8/Materials | Identified exit to Factory 1571 | -8/Materials | Build established: Scavenger-Tank 1630 | -8/Materials | Lost 3 parts (2u1w) 1860 | -8/Materials | Entered Factory 1860 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2062 | -7/Factory | Identified exit to Factory 2078 | -7/Factory | Sucked down chute 2078 | -7/Factory | Entered Waste 2079 | -7/Waste | Met a frightened Derelict 2090 | -7/Waste | Spotted C-40 Crusher 2099 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2102 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2105 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2115 | -7/Waste | Spotted C-40 Crusher 2119 | -7/Waste | Spotted C-40 Crusher 2119 | -7/Waste | Spotted C-40 Crusher 2129 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2132 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2135 | -7/Waste | Spotted C-40 Crusher 2135 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2137 | -7/Waste | Spotted C-40 Crusher 2141 | -7/Waste | Identified exit to Factory 2141 | -7/Waste | Discovered exit to Factory (range 16) 2153 | -7/Waste | Entered Factory 2166 | -7/Factory | Lost 6 parts (1p2n2u1w) 2407 | -7/Factory | Build established: Hacker-Mutant 2826 | -7/Factory | Identified exit to Lower Caves 2826 | -7/Factory | Discovered exit to Lower Caves (range 15) 2831 | -7/Factory | Build established: Hacker-Gunner 2882 | -7/Factory | Entered Lower Caves 2921 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3023 | -7/Lower Caves | Learned 4 Factory zone layouts 3215 | -7/Lower Caves | Encountered a Warlord checkpoint 3283 | -7/Lower Caves | Found Prototype Device 3436 | -7/Lower Caves | Identified exit to Lower Caves 3436 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 3449 | -7/Lower Caves | Entered another Lower Caves area 3594 | -7/Lower Caves | Discovered exit to Factory (range 3) 3815 | -7/Lower Caves | Identified exit to Zion 3815 | -7/Lower Caves | Discovered exit to Zion (range 14) 3832 | -7/Lower Caves | Entered Zion 3911 | -7/Zion | System corruption cleaned by Quarantine Array 3976 | -7/Zion | Given A8's code to call for help 4197 | -7/Zion | Met Imprinter 4409 | -7/Zion | Imprinted 4411 | -7/Zion | Declared Zion's savior 5052 | -7/Zion | Learned location of Data Miner (-6) 5338 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5338 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5677 | -7/Zion | Build established: Hacker-Mutant 6045 | -7/Zion | Identified exit to Proximity Caves 6045 | -7/Zion | Discovered exit to Proximity Caves (range 14) 6094 | -7/Zion | Entered Proximity Caves 6094 | -6/Proximity Caves | Accompanied by 6 allies 6307 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6350 | -6/Proximity Caves | Discovered exit to Factory (range 3) 6357 | -6/Proximity Caves | Learned location of Extension (-4) 6376 | -6/Proximity Caves | Entered Factory 6376 | -6/Factory | Accompanied by 6 allies 6376 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6585 | -6/Factory | Identified exit to Lower Caves 6585 | -6/Factory | Discovered exit to Lower Caves (range 12) 6601 | -6/Factory | Entered Lower Caves 6601 | -6/Lower Caves | Accompanied by 1 ally 7035 | -6/Lower Caves | Encountered a Warlord checkpoint 7326 | -6/Lower Caves | Identified exit to Lower Caves 7326 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 7396 | -6/Lower Caves | Learned location of 2 exits from Factory 7823 | -6/Lower Caves | Build established: Scavenger-Mutant 8200 | -6/Lower Caves | Entered another Lower Caves area 8200 | -6/Lower Caves | Accompanied by 1 ally 8249 | -6/Lower Caves | Identified exit to Factory 8249 | -6/Lower Caves | Discovered exit to Factory (range 13) 8251 | -6/Lower Caves | Learned Factory stockpile data 8268 | -6/Lower Caves | Found DCF Scrap (12 items) 8297 | -6/Lower Caves | Entered Factory 8297 | -5/Factory | Accompanied by 1 ally 8297 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8298 | -5/Factory | Identified exit to Factory 8528 | -5/Factory | Build established: Hacker-Mutant 8657 | -5/Factory | Spotted B-75 Beast 8695 | -5/Factory | Garrison activated, responded to threat 8893 | -5/Factory | Identified Heart of Steel 8943 | -5/Factory | Zion Heavy squad teleported in 8947 | -5/Factory | Lost 14 parts (2p5n4u3w) 9266 | -5/Factory | Build established: Scavenger-Mutant 9501 | -5/Factory | Garrison activated, responded to threat 9529 | -5/Factory | Core integrity fell below 50% 9541 | -5/Factory | Zion Explosive Resupply teleported in 9577 | -5/Factory | Lost 11 parts (3p3n2u3w) 9637 | -5/Factory | Discovered exit to Factory (range 7) 9649 | -5/Factory | Entered another Factory area 9649 | -4/Factory | Evolved 2 slots: Weapon x2 9810 | -4/Factory | Build established: Hacker-Mutant 9883 | -4/Factory | Identified exit to Upper Caves 9883 | -4/Factory | Discovered exit to Upper Caves (range 11) 10020 | -4/Factory | Entered Upper Caves 10495 | -4/Upper Caves | Build established: Hacker-Gunner 10705 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10762 | -4/Upper Caves | Lost 3 parts (1p2w) 11309 | -4/Upper Caves | Identified exit to Upper Caves 11309 | -4/Upper Caves | Discovered exit to Upper Caves (range 6) 11348 | -4/Upper Caves | Entered another Upper Caves area 11381 | -4/Upper Caves | Identified exit to Research 11381 | -4/Upper Caves | Discovered exit to Research (range 8) 11393 | -4/Upper Caves | Entered Research 11393 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11481 | -3/Research | Fabricated Adv. Heavy Siege Treads (x1) 11648 | -3/Research | Zion Hacker squad teleported in 11994 | -3/Research | Identified exit to Research 11994 | -3/Research | Discovered exit to Research (range 16) 12000 | -3/Research | Build established: Scavenger-Gunner 12054 | -3/Research | Entered another Research area 12054 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12242 | -2/Research | Found Prototype Launcher 12246 | -2/Research | Identified exit to Quarantine 12246 | -2/Research | Discovered exit to Quarantine (range 8) 12326 | -2/Research | Spotted B-90 Cyclops 12400 | -2/Research | Destroyed B-90 Cyclops 12505 | -2/Research | Identified Com. Tesla Bomb Launcher 12543 | -2/Research | System corruption reached 10% 12613 | -2/Research | Lost 18 parts (5p4n4u5w) 12626 | -2/Research | Core integrity fell below 50% 12657 | -2/Research | Lost 3 parts (3u) 12677 | -2/Research | Core integrity fell below 20% 12691 | -2/Research | System corruption reached 30% 12705 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slammed into P-80 Master. Destabilizing: Core damaged (-43). Slammed into P-80 Master. Destabilizing: System corrupted (+2). Slammed into P-80 Master. System corrupted: Broken Adv. Heavy Treads rejected. Slammed into P-80 Master. Destabilizing: Core damaged (-72). Slammed into P-80 Master. Core Analyzer broken. Destabilizing: Short circuit. Slammed into P-80 Master. Penetrated by Slug. Slammed into P-80 Master. P-80 Master resets P-80 Master, system corruption cleaned. Penetrated by Slug. Slug penetrates Wall. Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????# >=#????????????????????? | | ?????????????# ### [ #????????????????????? | | ?????????????# #?## ##????????????????????? | | ?????????????# #??# #?????????????????????? | | ???????????###+#??# #########?????????????? | | ???????????# ??# ^ #?????????????? | | ???????????# # ] #?????????????? | | ???????????# + +?????????????? | | ???????????# # #?????????????? | | ???????????# ??# #?????????????? | | ???????????# ????# ^ ###?????????????? | | ???????????#??????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ???????????????#### #???????????????? | | ????????????# #???????????????? | | ????????????#######"## ##+########????????? | | ??????????????????? ?# # #????????? | | ??????????????????? ?# + = #????????? | | ??????????????????? ?# # #????????? | | ??????????????????? ?# #?? #????????? | | ???????????????????### ###??######????????? | | ??????????????###### #?????############ | | ????????????### ####### ! # | | ????????????# # p h /h # | | ????????????###= !@p ####### # | | ??????????#####p#+## ! #?????# + | | ??????????# ###+####????# # | | ??????????# # #????# # | | ??????????# # #????# # | | ??????????# [ # #????# ## | | ??????????# [] # #????###########? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | | ??????????#################???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 51 Energy Capacity 835 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Core Analysis 9 Recoil Reduction 7 Matter Filtering 30 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Arc Projector | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Adv. Heavy Siege Treads | x1 | -3/Research | Preloaded Repaired ---------- Lgt. Armor Plating | 50% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Explorer Help From High Places Rockin' Loadout The One Challenges ------------ None Game ------ Seed ChipCloakExoskeleton Manual? 0 Play Time 02:01:22 Cumulative 20.0 hours Start 2025.06.03 @ 08:59:46 End 2025.06.08 @ 14:44:13 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 6 Adventurer 5 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80874dee-7cde-48c4-ac35-664dfb6cbd40