Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 11:33:48 Player: Larselt Result: Destroyed by GD-F1E(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (341) 341 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1021 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Large Battery (200) Power Shielding Grenade Launcher Hammer Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Large Battery Power Shielding Grenade Launcher Hammer Proton Bomb Trap Proton Bomb Trap [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 5 6 8 Power 6 | 1 1 1 3 Engine 6 | 1 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 1 1 Treads . | . . . . Leg 4 | 2 1 1 . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 3 | . 1 . 2 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 8 | 2 8 8 8 Power 1 | . 1 . 1 Propulsion 2 | . 2 2 2 Utility 2 | . 2 3 2 Weapon 1 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 17 | . 6 5 6 Power . | . . . . Propulsion 7 | . 3 2 2 Utility 7 | . 3 1 3 Weapon 3 | . . 2 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 93 99 99 Engine 13 | . 14 14 13 Leg 27 | . 28 27 28 Device 7 | . 7 11 . Storage 13 | . 14 14 13 Processor 5 | . . 2 14 Energy Gun 5 | . 14 4 . Ballistic Gun 20 | . 14 23 21 Ballistic Cannon 1 | . . . 6 Peak Build Rating 10 | 6 8 8 10 Average Rating 7 | 2 6 7 9 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 13 19 19 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 9 Most Carried 10 | 6 10 10 10 Average Carried 9 | 3 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 9 10 10 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 620 | 207 141 62 210 Remotely . | . . . . Salvage Created 369 | . 185 116 68 Parts 25 | . 12 10 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 6 7 3 Guns 11 | . 6 4 1 Cannons 2 | . . . 2 AOE 3 | . . 3 . Classes Destroyed 3 | . 2 . 1 Swarmer 10 | . 3 6 1 Grunt 5 | . 3 1 1 Sentry 1 | . . . 1 Best Kill Streak 4 | . 4 3 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 82 | . 26 30 26 Missed 15 | . 4 6 5 Hits 67 | . 22 24 21 Projectile 67 | . 22 24 21 Critical Strikes 3 | . 1 1 1 Damage Taken 910 | . 275 255 380 Core 260 | . 93 82 85 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 40 | . 18 14 8 Largest 2 | . 2 2 2 Hottest 70 | . 70 60 53 Shots Fired 80 | . 36 28 16 Gun 71 | . 36 26 9 Cannon 7 | . . . 7 Launcher 2 | . . 2 . Special . | . . . . Kinetic 48 | . 18 14 16 Thermal 30 | . 18 12 . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 10 | . 9 10 5 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 54 | . 24 19 11 Core Hits 26 | . 11 10 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 840 | . 233 409 198 Guns 474 | . 233 172 69 Cannons 129 | . . . 129 Explosions 237 | . . 237 . Melee . | . . . . Ramming . | . . . . Kinetic 378 | . 96 84 198 Thermal 225 | . 137 88 . Explosive 237 | . . 237 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . 23 3 Projectiles 3 | . . . 3 Explosions 23 | . . 23 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 258 | . 258 9 4 Average Temperature 86 | . 105 9 4 Received Heat Transfer 306 | . 153 81 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 572 | . 372 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | . 90 85 . Initial 7 | . . 7 . Average 22 | . 30 21 . Influence Increases 408 | . 140 208 60 Destroy 0b10 Robot/C 320 | . 120 140 60 Destroy Leader 50 | . 20 30 . Trap Triggered on 0b10 10 | . . 10 . Destroy Structure 13 | . . 13 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 408 | . 120 199 89 Entered New Map 29 | . . 13 16 Time Decay 369 | . 120 176 73 Lost Part 10 | . . 10 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 6 9 6 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered 1 | . . 1 . Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2 | . . . 2 Optics 2 | . . . 2 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2034 | 74 388 986 586 Spaces Moved 1346 | 49 241 715 341 Core 9 | 9 . . . Treads . | . . . . Legs 1337 | 40 241 715 341 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 107 120 120 146 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 24 80 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 4 | . . 3 1 Spaces Dug . | . . . . Terrain Destroyed 16 | . . 16 . Melee . | . . . . Projectile . | . . . . AOE 16 | . . 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1614 | 70 311 820 413 Wait 116 | 6 24 55 31 Move 1343 | 48 240 714 341 Hop . | . . . . Pick Up 48 | 10 13 14 11 Fast Attach 7 | . 1 1 5 Attach 11 | 6 2 2 1 Detach 1 | . 1 . . Swap 13 | . 4 5 4 Drop 34 | . 8 14 12 Fire 40 | . 18 14 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: *Scr) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 463 | -10/Materials | Entered Mines 467 | -10/Mines | Discovered new exit (range 10) 519 | -10/Mines | Found a hidden stash of uninstalled traps 577 | -10/Mines | Discovered new exit (range 10) 699 | -10/Mines | Core integrity fell below 50% 774 | -10/Mines | Learned location of Storage (-7) 833 | -10/Mines | Found DCF Scrap (10 items) 870 | -10/Mines | Learned Materials trap positions 919 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1242 | -10/Mines | Discovered new exit (range 6) 1248 | -10/Mines | Identified exit to Subcaves 1267 | -10/Mines | Identified exit to Materials 1449 | -10/Mines | Entered Subcaves 1450 | -10/Subcaves | Approached by a straggling Scientist 1515 | -10/Subcaves | Learned 2 Materials zone layouts 1628 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1629 | -10/Subcaves | Identified exit to Scraptown 2005 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2015 | -10/Subcaves | A Subdweller sparked back to life 2015 | -10/Subcaves | A Subdweller sparked back to life 2015 | -10/Subcaves | A Subdweller sparked back to life 2017 | -10/Subcaves | Core integrity fell below 20% 2035 | -10/Subcaves | Destroyed by GD-F1E(R) with Subdweller Machine Gun Last Messages --------------- 01786_ Extracted 4 energy. 01788_ Subatomizers dissect the Ion Engine. 01788_ Acquired Lrg. Battery. 01795_ Acquired Grenade Launcher. 01800_ Subatomizers dissect the Ion Engine. 01807_ Acquired Proton Bomb Trap. 01810_ Acquired 1 matter. 01812_ Subatomizers dissect the Ion Engine. 01812_ Dropped Battle Cannon. 01815_ Acquired Proton Bomb Trap. 01819_ Acquired 3 matter. 01823_ Subatomizers dissect the Ion Engine, destroying it. 01823_ Acquired 29 matter. 01929_ 7R-BIZ(u) builds Twisted Machinery. Sub. Laser falls loose from the Twisted Machinery. 02015_ GD-F1E(R) creaks and sparks as it begins to move. 02015_ D8-O5L(R) creaks and sparks as it begins to move. 02015_ ZO-93H(R) creaks and sparks as it begins to move. 02018_ Sub. Power Source destroyed. 02028_ Sub. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????"" ??????????????? | | ??????????????????????????????? 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"" ####??# ### # | | ??????????????????????### = ! #????# #?# # | | ??????????????????????# !! = #????#######? # | | ??????????????????????# ## ! #???????????##### | | ??????????????????????## ??#######???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Nice Directions, Buddy Spot Them First Challenges ------------ None Game ------ Seed SalvagingBraceDrivehammer Manual? 0 Play Time 01:11:34 Cumulative 23.8 hours Start 2026.07.05 @ 08:38:04 End 2026.07.06 @ 11:33:48 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 4 Adventurer 4 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 38x25 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d6b0e61-631e-49b3-b256-3ece3c390e07