Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 22:17:33 Player: Krysmphoenix Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (3067) 3067 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1088) 1088 TOTAL SCORE: 8605 Bonus ------- High Alert Combat Kills 88 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Microactuators Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Cooled Aerolev Unit Improved Cesium-ion Thruster > --- UTILITY ---------- Microactuators Reaction Control System Layered Medium Armor Plating Force Field System Shield Trap Reconfigurator > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Force Field System Restoration Module Plasma Cannon Improved Datajack [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fusion Compressor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Trap Reconfigurator Device Trap Reconfigurator Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Slots Evolved 8 | . . . . . 4 . 2 . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . 2 Utility 4 | . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 97 | 8 11 . 3 3 22 6 4 5 35 Power 15 | 2 1 . . 1 3 2 . . 6 Engine 8 | 2 1 . . 1 1 . . . 3 Core 7 | . . . . . 2 2 . . 3 Reactor . | . . . . . . . . . . Propulsion 30 | 3 3 . . 2 8 2 1 . 11 Treads 1 | . . . . . . 1 . . . Leg 6 | . . . . . . 1 . . 5 Wheel 14 | 3 . . . 2 4 . . . 5 Hover 4 | . 3 . . . . . . . 1 Flight 5 | . . . . . 4 . 1 . . Utility 32 | 2 4 . 2 . 7 1 2 3 11 Device 21 | 1 1 . 1 . 3 1 2 3 9 Storage 1 | 1 . . . . . . . . . Processor 6 | . 2 . 1 . 3 . . . . Hackware 1 | . . . . . . . . . 1 Protection 3 | . 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 20 | 1 3 . 1 . 4 1 1 2 7 Energy Gun 6 | 1 . . . . 3 . . . 2 Energy Cannon 6 | . 2 . 1 . . 1 1 . 1 Ballistic Gun 2 | . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . 1 . . . 1 . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 3 . 1 . 1 Parts Lost 48 | . . 3 . . 4 12 . 2 27 Power 10 | . . 1 . . 1 4 . . 4 Propulsion 17 | . . 2 . . 2 3 . 2 8 Utility 11 | . . . . . . 1 . . 10 Weapon 10 | . . . . . 1 4 . . 5 Highest Loss Streak 16 | . . 3 . . 2 5 . 2 16 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 3 | 2 4 5 4 4 3 2 3 3 3 Power . | . . . . . . . . . . Propulsion . | . 1 . . . . . . . . Utility 2 | . 2 5 4 3 1 1 3 3 2 Weapon . | 1 . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 14 | 2 7 . . 1 . . 2 1 1 Power 1 | . 1 . . . . . . . . Propulsion 3 | 1 2 . . . . . . . . Utility 7 | . 3 . . 1 . . 2 1 . Weapon 2 | 1 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 77 | . 96 83 47 53 84 76 58 72 83 Engine 6 | . 14 9 . 4 12 2 . . 5 Core 2 | . . . . . 3 3 . . 4 Leg 4 | . . . . . . 1 7 7 11 Wheel 6 | . 6 . . 6 19 9 7 5 2 Hover 4 | . 21 17 . . . . . . 3 Flight 3 | . . . . . 3 4 4 7 5 Device 16 | . 16 . 8 14 15 17 14 24 22 Processor 10 | . 2 28 19 14 17 18 15 15 1 Hackware 1 | . . . . . . . . . 5 Protection 3 | . 8 . . . 1 . 5 4 5 Energy Gun 1 | . 8 . . . 1 1 . . 1 Energy Cannon 9 | . 9 28 19 14 7 12 2 . 2 Ballistic Cannon 1 | . . . . . . . . . 3 Launcher 1 | . 7 . . . 1 1 . . . Peak Build Rating 68 | 8 10 10 32 34 46 33 38 44 68 Average Rating 35 | 4 8 8 21 31 37 26 29 41 56 On Entrance 21 | . 8 10 7 31 34 32 19 38 40 Avg Prop Armor Cover (%) 4 | . . . . . 4 6 11 4 2 Naked Turns 10 | . . . . . . . . . 10 Heaviest Build 48 | 13 13 9 23 26 40 24 13 14 48 Greatest Support 68 | 26 20 12 3 20 30 20 16 15 68 Greatest Overweight (x) 7 | . . 1 7 7 7 2 1 3 2 Average Overweight (x) . | . . . 2 3 . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 3 5 5 5 Average Carried 3 | 3 4 5 4 4 3 2 3 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 3 2 4 4 2 Class Distribution -------------------- 68% | Mutant 23% | Scavenger-Mutant 4% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Gladiator | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Matter Collected 2041 | 280 192 133 . 70 274 60 . 82 950 Remotely 460 | . . . . . . . . . 460 Salvage Created 3568 | 181 306 80 . 188 1323 565 . . 925 Parts 159 | 16 20 2 . 13 45 23 . . 40 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Combat Hostiles Destroyed 60 | . 9 2 . 2 22 10 . . 15 Melee 4 | . . . . . . . . . 4 Guns 4 | . 1 . . . 3 . . . . Cannons 25 | . . 2 . . 4 9 . . 10 AOE 22 | . 8 . . 1 11 1 . . 1 Classes Destroyed 15 | 2 4 . . . 5 1 . . 3 Worker 11 | . 1 . . 3 6 . . . 1 Builder 4 | . 1 . . . 1 . . . 2 Tunneler 7 | 4 1 . . 2 . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 3 | 1 . . . . 1 . . . 1 Mechanic 1 | . . . . . . . . . 1 Operator 3 | . . . . . 2 . . . 1 Watcher 8 | . 3 . . . 5 . . . . Swarmer 10 | . . . . . 10 . . . . Grunt 31 | . 9 2 . 2 6 6 . . 6 Duelist 1 | . . . . . . . . . 1 Sentry 7 | . . . . . 5 1 . . 1 Specialist 4 | . . . . . . 2 . . 2 Hunter 4 | . . . . . 1 1 . . 2 Programmer 3 | . . . . . . . . . 3 Best Kill Streak 8 | 5 4 1 . 4 8 8 . . 3 Combat Bots Only 8 | . 3 1 . 2 4 8 . . 3 Max Kills in Single Turn 4 | 1 2 1 . 4 3 1 . . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . . 1 3 1 . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Hostile Shots Fired 498 | . 24 12 . 6 61 90 . 13 292 Missed 137 | . 9 1 . 1 22 23 . 5 76 Hits 361 | . 15 11 . 5 39 67 . 8 216 Melee 2 | . . . . . . . . . 2 Projectile 359 | . 15 11 . 5 39 67 . 8 214 AOE 2 | . . . . . . . . . 2 Critical Strikes 14 | . . 3 . . . 2 . 1 8 Part Disruptions 3 | . 1 . . . . . . . 2 Damage Taken 5537 | . 297 154 . 116 549 1251 . 221 2949 Core 1512 | . 50 25 . 75 158 352 . . 852 Absorbed by Shields 808 | . . . . . . . . . 808 Redirected to Shielding 8 | . 8 . . . . . . . . Ignored by Resistances 13 | . . . . . 13 . . . . Regen/Repaired (Parts) 14 | . 14 . . . . . . . . Core Remaining (%) 61 | 100 . . . 40 . 7 . 100 . Volleys Fired 246 | 21 30 8 . 5 47 26 . . 109 Largest 2 | 1 2 2 . 1 2 2 . . 2 Hottest 250 | 50 120 120 . 250 250 120 . . 120 Shots Fired 368 | 21 42 16 . 5 58 50 . . 176 Gun 131 | 21 16 . . . 14 1 . . 79 Cannon 212 | . 6 16 . 5 42 48 . . 95 Launcher 23 | . 20 . . . 2 1 . . . Special 2 | . . . . . . . . . 2 Kinetic 105 | . . . . . . . . . 105 Thermal 188 | 21 22 16 . 5 42 48 . . 34 Explosive 20 | . 20 . . . . . . . . Electromagnetic 53 | . . . . . 16 2 . . 35 Robot Hit Streak 17 | 6 7 9 . 10 10 17 . . 9 Robot Miss Streak 8 | 2 3 3 . 1 7 2 . . 8 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 246 | 15 20 11 . 4 42 39 . . 115 Core Hits 162 | 6 25 3 . 10 57 18 . . 43 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 2 . . . . . . . 5 Burn 2 | . 2 . . . . . . . . Blast 3 | . . . . . . . . . 3 Sever 2 | . . . . . . . . . 2 Melee Attacks 12 | . . . . . . . . . 12 Impact . | . . . . . . . . . . Slashing 12 | . . . . . . . . . 12 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8452 | 186 1332 194 . 237 2202 943 . . 3358 Guns 1174 | 186 101 . . . 181 11 . . 695 Cannons 3327 | . 70 194 . 110 483 786 . . 1684 Explosions 3082 | . 1161 . . 127 1538 146 . . 110 Melee 731 | . . . . . . . . . 731 Ramming 138 | . . . . . . . . . 138 Kinetic 1584 | . . . . . . . . . 1584 Thermal 4134 | 186 171 194 . 237 1876 786 . . 684 Explosive 1130 | . 1130 . . . . . . . . Electromagnetic 735 | . 31 . . . 326 157 . . 221 Impact . | . . . . . . . . . . Slashing 731 | . . . . . . . . . 731 Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 15 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . . . . . . 21 Message Errors 3 | . . . . . . . . . 3 Matter Fused 5 | . . . . . . . . . 5 Heat Flow Errors 6 | . . . . . . . . . 6 Energy Discharges 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 225 | . 94 . . . 11 . . . 120 Projectiles 41 | . 6 . . . 2 . . . 33 Explosions 97 | . 88 . . . 9 . . . . Melee 87 | . . . . . . . . . 87 Knockbacks 10 | . . . . . . . . . 10 Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . . . . 10 Secondary . | . . . . . . . . . . Self-Inflicted Damage 330 | . 126 . . 36 91 21 . . 56 Shots 19 | . 3 . . 3 12 1 . . . Rammed 44 | . . . . . . . . . 44 Targets Rammed 47 | . . . . . . . . . 47 Kicked 3 | . . . . . . . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 627 | 150 102 547 . 260 627 265 . . 502 Average Temperature 127 | 64 29 301 . 119 204 70 . . 106 Received Heat Transfer 1391 | . 99 144 . 45 117 706 . 27 253 Effects 29 | . . 6 . . 12 . . . 11 Shutdowns 8 | . . 1 . . 4 . . . 3 Energy Bleed 3 | . . 2 . . 1 . . . . Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 3 | . . . . . 3 . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (major) 9 | . . 3 . . 2 . . . 4 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 6 | . . . . 1 5 . . . . Combat Hostiles 5 | . . . . 1 4 . . . . Parts Melted 41 | 1 . 1 . 5 28 4 . . 2 Heat Transferred 15422 | 555 592 407 . 1200 10075 1443 . . 1150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Maximum Alert Level 2 | . 1 . . . 2 2 1 . . Low Security (%) 72 | 100 46 100 . 100 42 . 49 100 100 Level 1 15 | . 53 . . . 31 25 50 . . Level 2 12 | . . . . . 26 74 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 501 | 10 279 80 . 57 501 466 231 121 127 Initial 311 | . . 80 . . . 311 231 116 58 Average 129 | 3 158 20 . 13 240 414 196 114 41 Influence Increases 2398 | 25 441 50 . 102 941 250 5 15 569 Destroy 0b10 Robot/C 1200 | . 180 40 . 40 440 200 . . 300 Destroy 0b10 Robot/NC 190 | 25 30 . . 25 80 . . . 30 Destroy Leader 298 | . 46 10 . 10 122 20 . . 90 Successful Hack 59 | . 20 . . . 20 . 5 . 14 Disable Machine 255 | . 90 . . . 105 . . . 60 Destroy Structure 306 | . 75 . . 27 174 15 . . 15 Lose Combat Pursuer 90 | . . . . . . 15 . 15 60 Influence Decreases 2398 | 25 234 257 . 102 462 288 280 70 680 Entered New Map 608 | . . 127 . . . 168 210 50 53 Time Decay 1455 | 25 234 120 . 102 422 . 70 . 482 Lost Part 335 | . . 10 . . 40 120 . 20 145 Squads Dispatched 15 | . 2 . . . 3 . . 1 9 Investigation 5 | . 1 . . . 2 . . . 2 Extermination 4 | . . . . . . . . . 4 Reinforcement 5 | . 1 . . . 1 . . 1 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Distress Signals 4 | . . . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 17 2 . 1 31 16 . 4 32 Peak Tracking Total 6 | . 3 2 . 1 4 6 . 3 5 Tactical Retreats 5 | . . . . . . 1 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Traps Triggered 3 | . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Reconfigurated 9 | . . . . . . 7 2 . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Machines Disabled 17 | . 6 . . . 7 . . . 4 Max in Single Turn 2 | . 2 . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Machines Accessed 22 | . 6 . 4 . 5 2 1 . 4 Terminals 12 | . 4 . . . 3 2 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 96 | . 16 . 49 . 15 4 4 . 8 Successful 74 | . 13 . 49 . 10 . 1 . 1 Failed 22 | . 3 . . . 5 4 3 . 7 Catastrophic 4 | . . . . . . 1 . . 3 Database Lockouts . | . . . . . . . . . . Manual 27 | . 12 . 1 . 10 . . . 4 Terminals 35 | . 13 . . . 10 4 4 . 4 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 2 . . . . . . . 2 Recycling Units 3 | . 1 . . . . . . . 2 Scanalyzers 4 | . . . . . 4 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 52 | . 2 . 49 . . . 1 . . Record 49 | . . . 49 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 2 | . . . . . 2 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 14 | . 8 . . . 5 . . . 1 Terminals 14 | . 8 . . . 5 . . . 1 Assimilate 6 | . 4 . . . 2 . . . . Botnet 8 | . 4 . . . 3 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 5 . . . 4 2 1 . 4 Full Trace Events 3 | . . . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Active Infowar (turns) 669 | 18 508 . . . . . . . 143 Terrain 669 | 18 508 . . . . . . . 143 ECM 166 | . 166 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Turns Passed 6166 | 116 557 407 755 315 1047 517 157 127 2168 Spaces Moved 3467 | 45 521 345 392 120 771 250 142 68 813 Core 564 | 5 . 117 392 38 7 . . 2 3 Treads 101 | . . . . . . 101 . . . Legs 843 | . . . . . . 56 42 64 681 Wheels 1217 | 40 104 . . 82 760 93 60 2 76 Hover 645 | . 417 228 . . . . . . . Flight 97 | . . . . . 4 . 40 . 53 Fastest Speed 50 | 50 56 56 100 95 70 85 50 85 50 Average Speed 119 | 84 60 70 188 197 90 127 83 121 165 Slowest Speed 400 | 100 80 100 400 400 400 160 120 200 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . Exploration Rate (%) 41 | 3 77 77 73 41 55 39 4 40 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 322 | . 73 . . 30 205 . . . 14 Melee . | . . . . . . . . . . Projectile 29 | . . . . 3 15 . . . 11 AOE 293 | . 73 . . 27 190 . . . 3 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Total 5122 | 102 722 491 415 194 1061 396 182 116 1443 Wait 1050 | 13 117 139 7 61 182 108 21 30 372 Move 3458 | 44 520 344 391 119 770 249 141 67 813 Hop . | . . . . . . . . . . Pick Up 126 | 13 21 . 8 4 22 5 11 7 35 Fast Attach . | . . . . . . . . . . Attach 65 | 6 4 . 2 3 13 6 5 3 23 Detach 1 | . 1 . . . . . . . . Swap 49 | 2 11 . 1 . 15 2 . 2 16 Drop 69 | 3 18 . 6 2 12 . 4 7 17 Fire 246 | 21 30 8 . 5 47 26 . . 109 Melee 12 | . . . . . . . . . 12 Ram 43 | . . . . . . . . . 43 Kick 3 | . . . . . . . . . 3 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 422 | -10/Materials | Repaired Hover Unit 450 | -10/Materials | Discovered new exit (range 13) 472 | -10/Materials | Identified exit to Mines 617 | -10/Materials | Discovered new exit (range 7) 674 | -10/Materials | Entered Mines 683 | -10/Mines | Met a Derelict bent on vengeance 817 | -10/Mines | Discovered new exit (range 12) 828 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 835 | -10/Mines | Learned 2 Materials zone layouts 967 | -10/Mines | Lost 3 parts (1p2n) 984 | -10/Mines | Discovered new exit (range 6) 1039 | -10/Mines | Learned Materials emergency access door positions 1048 | -10/Mines | Learned location of Storage (-9) 1076 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1077 | -10/Mines | Discovered new exit (range 5) 1081 | -10/Mines | Entered Exiles 1096 | -10/Exiles | Discovered new exit (range 15) 1125 | -10/Exiles | Met 8R-AWN 1147 | -10/Exiles | Met EX-HEX 1193 | -10/Exiles | Met EX-DEC 1218 | -10/Exiles | Learned location of Zion (-6) 1243 | -10/Exiles | Met EX-BIN 1323 | -10/Exiles | Aligned with FarCom system 1324 | -10/Exiles | Given EX-Vault access code 1347 | -10/Exiles | Opened EX-Vault 1356 | -10/Exiles | Found Prototype Device 1360 | -10/Exiles | Found Prototype Device 1363 | -10/Exiles | Found Prototype Energy Cannon 1365 | -10/Exiles | Identified Firepult 1377 | -10/Exiles | Identified Trap Reconfigurator 1379 | -10/Exiles | Identified Chronowheel 1379 | -10/Exiles | Activated Chronowheel 1379 | -10/Exiles | Spacetime reconverged on an earlier point 1492 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1784 | -10/Exiles | Discovered new exit (range 14) 1836 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, Firepult 1836 | -10/Exiles | Entered Mines 1848 | -9/Mines | Core integrity fell below 50% 2096 | -9/Mines | Learned location of Recycling (-9) 2137 | -9/Mines | Discovered new exit (range 16) 2151 | -9/Mines | Entered Materials 2151 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3110 | -8/Materials | Discovered new exit (range 6) 3196 | -8/Materials | Identified exit to Garrison 3198 | -8/Materials | Entered Garrison 3272 | -8/Garrison | Triggered checkpoint 3302 | -8/Garrison | Core integrity fell below 50% 3336 | -8/Garrison | Lost 5 parts (2p1n2w) 3364 | -8/Garrison | Destroyed 8 combat bots 3552 | -8/Garrison | Triggered checkpoint 3590 | -8/Garrison | Triggered checkpoint 3656 | -8/Garrison | Spotted B-75 Beast 3657 | -8/Garrison | Spotted B-75 Beast 3694 | -8/Garrison | Core integrity fell below 20% 3699 | -8/Garrison | Discovered new exit (range 14) 3715 | -8/Garrison | Entered Factory 3715 | -7/Factory | Evolved 2 slots: Utility x2 3717 | -7/Factory | FarCom data flow suspended 3729 | -7/Factory | Lost 4 parts (1p1n1u1w) 3872 | -7/Factory | Identified exit to DSF 3872 | -7/Factory | Entered DSF 3928 | -7/DSF | Additional patrols routed to DSF 3973 | -7/DSF | Discovered new exit (range 15) 3999 | -7/DSF | Entered Factory 3999 | -6/Factory | Evolved 2 slots: Propulsion x2 4410 | -6/Factory | Lost 3 parts (1n1u1w) 4663 | -6/Factory | Build established: Scavenger-Mutant 4851 | -6/Factory | Lost 3 parts (1p1u1w) 5532 | -6/Factory | Lost 4 parts (1p1n2u) 5784 | -6/Factory | Build established: Mutant 6093 | -6/Factory | Garrison activated, responded to threat 6145 | -6/Factory | System corruption reached 10% 6151 | -6/Factory | Core integrity fell below 50% 6161 | -6/Factory | Core integrity fell below 20% 6167 | -6/Factory | Core destroyed Last Messages --------------- 06157_ System corrupted by crushing effect (+2). 06158_ Slammed into P-60 Hacker. 06159_ U-05 Engineer lays Concrete. 06159_ Slammed into P-60 Hacker. 06160_ U-05 Engineer lays Concrete. 06160_ Slammed into P-60 Hacker. 06161_ SLPZ&NBDOEC6I%VGAIYCT:OGUV9YV 06161_ Slammed into P-60 Hacker. 06162_ U-05 Engineer builds a Wall. 06162_ Slammed into P-60 Hacker. 06162_ Destroyed Shock Rifle. 06162_ P-60 Hacker system corrupted by crushing effect. 06163_ Slammed into P-60 Hacker. 06164_ P-60 Hacker heat damages Remote Datajack, Gravmag System, Shock Rifle, Mic. Nuclear Core. 06164_ Slammed into P-60 Hacker. 06166_ U-05 Engineer lays Concrete. 06167_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??????#????????# "" + """"" #??????????????????? | | ??????????#????# # #??????????????????? | | ???????????????# # ! #??????????????????? | | ?################ ## #??????????????????? | | ?# # ## #??????????????????? | | ?# # ###########???"??????????????? | | ?# + ##??? ???????????????????????? | | ?# # #????????????????????????????? | | ?# # #????????????????????????????? | | ?# # | #????????????????????????????? | | ?# # #??????????#?????????????????? | | ?# # * #????????????????????????????? | | ?# # ## ??????????????????????????? | | ?################ ## ??????#??????????????????? | | ?????#??????????# ## ????????????????????????? | | ???????????????## ## ?????#???????????????????? | | ????????????????# ## ? ??????????? #??????????? | | ?????????? ????## ## ??????????? #??????????? | | ????????????????# ## ???#?????? #??????????? | | ????????????????# ## ?????????? #??????????? | | ????????????????# ## ????? ??? ???????????? | | ???????????????## ## ??????? ????????????? | | ???????????????## ## ??????? ??????????????? | | ???????##??????## ## ? ???? ???????????????? | | ?????? ????????# ###/######+#;######## ??????? | | ???????????????# *s@%%% ?????? | | ?????????"?????# =%[ %%%% H ?????? | | ???????????? ??# % %%%! ?????? | | ??????????????## ##;#Ru%* ########k### ??????? | | ???????????????####### ##u | #??????????????????? | | ??????????????????##?##?# p T#?????????????????? | | ?????????????????#??????# #?????????????????? | | ???????????????????????? ##?????????????????? | | ??????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ???????????????????? #??????????????????? | | ???????????????????###### ^ #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 10 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 53% | -10/Materials Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Morally Flexible Please Form A Line Remodeling Spacetime Is Relative Challenges ------------ None Game ------ Seed ShockBoltMask Manual? 0 Play Time 01:13:17 Cumulative 16.5 hours Start 2026.03.08 @ 21:03:30 End 2026.03.08 @ 22:17:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 27 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa618519-6680-4e8c-b8c0-4f74e49c8cec