Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 18:38:39 Player: Sir Cheese Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (70) 350 Value Destroyed (1956) 1956 Prototype IDs (16) 320 Alien Tech Used (2) 400 Bonus (2718) 2718 TOTAL SCORE: 14044 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 196 Awakened Behemoth Slayer 1000 Entered DSFs 500 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 62/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Graphene Brace Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Advanced Reaction Control System Layered Light Armor Plating Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Myomer Leg Centrium Leg Centrium Leg Centrium Leg Improved Gyrokinetic Inverter > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Phase Armor Graphene Brace System Shield System Shield Improved System Shield Improved Recalibrator > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Stasis Canceller Jamming Amplifier Scythe [Rating: 159] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Centrium Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Artifact Phase Armor Weapon Scythe Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Slots Evolved 18 | . . . 4 2 2 . . . . 2 . . 2 . 2 . 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 6 | . . . 1 1 . . . . . 1 . . 1 . . . 1 . 1 Utility 8 | . . . 2 1 2 . . . . . . . 1 . 2 . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 157 | 7 11 7 18 8 11 2 1 3 8 3 1 1 3 8 3 3 8 26 25 Power 20 | 1 1 2 2 2 2 . 1 . 1 . . . . 2 . . 2 3 1 Engine 7 | 1 . 2 1 2 1 . . . . . . . . . . . . . . Core 7 | . 1 . 1 . 1 . 1 . 1 . . . . 2 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 2 3 1 Propulsion 45 | 2 3 1 7 2 1 . . . . 1 . . . 3 1 1 1 9 13 Treads 14 | 2 3 1 . . . . . . . . . . . . . . . 2 6 Leg 11 | . . . 4 . . . . . . . . . . . . . 1 4 2 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . 3 4 Flight 13 | . . . 3 2 1 . . . . 1 . . . 3 1 1 . . 1 Utility 57 | 2 5 1 5 1 6 1 . 1 3 2 1 1 3 3 2 1 4 10 5 Device 29 | 2 2 . 1 1 1 . . 1 1 2 . 1 3 2 . . 4 6 2 Storage 2 | . 2 . . . . . . . . . . . . . . . . . . Processor 9 | . . . 2 . 3 . . . . . 1 . . . . . . 1 2 Hackware 10 | . . . . . 2 1 . . 2 . . . . 1 2 . . 2 . Protection 6 | . 1 1 2 . . . . . . . . . . . . 1 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon 35 | 2 2 3 4 3 2 1 . 2 4 . . . . . . 1 1 4 6 Energy Gun 6 | . 1 2 1 . . . . 1 . . . . . . . . . . 1 Energy Cannon 4 | . . . 1 . . . . . . . . . . . . . . 2 1 Ballistic Gun 8 | 2 . 1 . 1 1 1 . . 1 . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . . . . 1 . . . 2 . . . . . . 1 . . . Special Weapon 3 | . 1 . . . . . . . 1 . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . 1 . . Special Melee Weapon 4 | . . . . 1 . . . . . . . . . . . . . . 3 Unidentified Prototypes 9 | . . . 1 1 . . . . . 1 . 1 . . . 2 . 3 . Parts Lost 83 | . 1 1 3 1 1 . 2 . 2 1 . . . 3 . 3 17 16 32 Power 13 | . . . . . 1 . 1 . 1 1 . . . 2 . 1 2 2 2 Propulsion 32 | . . 1 1 1 . . . . . . . . . 1 . . 7 5 16 Utility 25 | . . . 1 . . . . . 1 . . . . . . 2 7 7 7 Weapon 13 | . 1 . 1 . . . 1 . . . . . . . . . 1 2 7 Highest Loss Streak 16 | . 1 1 3 1 1 . 2 . 2 1 . . . 2 . 2 6 6 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 9 9 8 6 7 8 7 7 8 7 4 4 4 4 3 3 4 4 4 Power . | . 1 1 . . . 1 . . . . . . . . . . 1 . 1 Propulsion . | . 1 1 . . 1 1 1 1 1 . . . . . . 1 . 1 . Utility 3 | . 4 5 3 3 4 4 5 5 5 5 3 3 3 3 2 1 2 2 1 Weapon 1 | 1 2 2 2 . . 1 1 1 1 1 1 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | 1 3 1 4 1 4 . . . 2 2 . . . . . 1 . 3 2 Power 5 | . . 1 2 1 . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . 1 . 1 . Utility 9 | . 2 . . . 3 . . . 2 1 . . . . . . . . 1 Weapon 4 | 1 1 . 2 . . . . . . . . . . . . . . . . Tool/Special 4 | . . . . . 1 . . . . 1 . . . . . . . 2 . Average Slot Usage (%) 84 | . 98 100 71 91 96 93 89 92 92 81 74 78 79 80 77 88 54 63 44 Engine 4 | . 10 12 7 4 6 6 3 . . . . 2 10 5 . . . 1 . Core 2 | . 3 1 . 2 . . 2 6 5 3 . . . 2 9 9 1 . . Treads 8 | . 28 28 11 . . . . . . . . . . . . . . 3 4 Leg 1 | . . . 3 . . . . . . . . . . . . . 1 12 2 Flight 13 | . . . 1 27 26 26 26 26 26 24 29 29 22 23 24 28 14 . . Device 7 | . 10 . 6 6 6 6 6 6 8 11 5 5 10 14 9 16 7 9 5 Storage 6 | . 13 14 7 5 6 6 6 6 6 4 . . . . . . . . . Processor 8 | . . . 6 7 12 13 13 13 13 11 15 17 15 15 14 14 11 10 10 Hackware 7 | . . . . . 12 13 13 13 12 11 11 11 10 10 12 14 9 14 3 Protection 4 | . 2 13 9 16 6 6 6 6 3 . . . . . . . 1 . . Energy Gun 3 | . 3 23 9 . . . . 1 . . . . . . . . . . . Ballistic Gun 6 | . 21 2 . 6 4 5 2 . 3 5 5 5 5 1 . . . 1 . Slashing Weapon 2 | . . . 1 4 6 6 6 6 3 3 5 5 5 5 4 4 2 2 . Peak Build Rating 159 | 9 10 11 24 43 57 59 55 58 71 70 60 67 67 78 87 102 94 159 133 Average Rating 46 | 5 8 8 13 38 53 54 52 54 59 62 59 60 62 67 75 87 67 105 78 On Entrance 48 | . 6 10 10 23 43 52 55 50 55 66 60 60 62 62 73 87 78 32 83 Avg Prop Armor Cover (%) 11 | . . . . 4 . . . . . 5 10 6 3 6 3 1 18 16 25 Naked Turns 7 | . . . 7 . . . . . . . . . . . . . . . . Heaviest Build 84 | 8 20 22 32 22 21 21 21 19 21 21 9 11 13 20 22 22 27 84 49 Greatest Support 115 | 40 40 40 40 30 24 21 23 21 23 23 30 20 20 36 30 38 37 115 70 Greatest Overweight (x) 2 | . . . 2 . . . . . . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 5 9 10 8 7 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 7 | 2 9 9 8 6 7 8 7 7 7 7 4 4 4 4 3 4 4 4 4 Final Capacity 10 | 5 10 10 5 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 10 10 5 8 8 8 7 8 8 5 5 5 5 5 2 4 4 4 5 Class Distribution -------------------- 39% | Hacker-Sprinter 36% | Mutant 15% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/DSF Scavenger-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Matter Collected 2320 | 336 340 238 113 83 133 139 21 203 164 11 . 64 . 62 . 178 35 110 90 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2879 | 181 522 181 458 105 183 . 21 . 63 11 . 403 . 58 . . 119 557 17 Parts 170 | 16 30 10 23 6 14 . 1 . 1 . . 12 . 11 . . 7 36 3 Haulers Intercepted 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . 3 . . . . 1 . 10 . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Combat Hostiles Destroyed 36 | . 10 4 3 . 8 . 1 . 1 . . . . 2 . . 1 6 . Melee 5 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . Guns 16 | . 10 4 . . . . . . . . . . . . . . . 2 . Cannons 6 | . . . 2 . . . . . . . . . . . . . . 4 . AOE 8 | . . . . . 8 . . . . . . . . . . . . . . Classes Destroyed 15 | 3 4 1 1 2 . . . . 1 . . 1 . 1 . . . 1 . Worker 7 | 1 1 . 3 . . . . . . 1 . 1 . . . . . . . Builder 2 | . . . . 1 . . . . . . . 1 . . . . . . . Tunneler 6 | 5 . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . Recycler 6 | 1 . . 2 1 . . . . . . . 2 . . . . . . . Mechanic 2 | . . . . . . . . . . . . 1 . . . . . 1 . Operator 3 | . . . . 1 1 . . . . . . . . . . . . 1 . Watcher 4 | . 3 . 1 . . . . . . . . . . . . . . . . Swarmer 13 | . 3 . 1 . 8 . 1 . . . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . Grunt 12 | . 7 . 1 . . . . . . . . . . . . . . 4 . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . 1 . . . . . . . 1 . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 2 4 2 5 2 5 . 1 . 1 1 . 2 . 1 . . 1 4 1 Combat Bots Only 4 | . 4 2 1 . 4 . 1 . 1 . . . . 1 . . 1 4 . Max Kills in Single Turn 4 | 2 1 1 2 1 4 . 1 . 1 1 . 1 . 1 . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Hostile Shots Fired 1374 | . 65 31 81 18 78 1 29 . 15 27 . 1 . 11 2 38 98 446 433 Missed 569 | . 24 15 18 13 46 . 18 . 7 20 . . . 6 1 18 55 156 172 Hits 805 | . 41 16 63 5 32 1 11 . 8 7 . 1 . 5 1 20 43 290 261 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . Projectile 804 | . 41 16 63 5 32 1 11 . 8 7 . 1 . 4 1 20 43 290 261 AOE 2 | . . . . . . . . . . . . . . 1 . 1 . . . Critical Strikes 32 | . . 1 2 . . . . . 1 . . . . 1 . 2 1 16 8 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . 10 8 Damage Taken 15934 | . 489 426 877 66 360 18 82 . 248 126 . 20 . 376 26 380 1310 5569 5561 Core 3407 | . 130 31 197 26 138 . 18 . 99 33 . 20 . 80 . 132 412 484 1607 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . . 12 Reduced by Siege Mode 79 | . . . . . . . . . . . . . . . . . . 79 . Redirected to Shielding 220 | . 16 4 14 6 27 . 6 . 42 . . . . . . 13 92 . . Ignored by Resistances 281 | . . . . . . . . . . . . . . . . . . 281 . Regen/Repaired (Parts) 55 | . . . 20 . . . . . . . . 35 . . . . . . . Core Remaining (%) 75 | 100 . 35 64 96 . . . . 70 . . 94 . 93 . 89 . 38 . Volleys Fired 164 | 11 74 20 15 1 5 . . . 4 . . . . . . . . 20 14 Largest 3 | 2 2 2 3 1 1 . . . 1 . . . . . . . . 2 3 Hottest 268 | 40 100 100 169 25 36 . . . 35 . . . . . . . . 121 268 Shots Fired 284 | 22 127 39 38 1 5 . . . 4 . . . . . . . . 25 23 Gun 211 | 22 106 38 25 1 . . . . 4 . . . . . . . . 8 7 Cannon 46 | . . . 13 . . . . . . . . . . . . . . 17 16 Launcher 5 | . . . . . 5 . . . . . . . . . . . . . . Special 22 | . 21 1 . . . . . . . . . . . . . . . . . Kinetic 149 | 22 97 9 2 1 . . . . 4 . . . . . . . . 8 6 Thermal 111 | . 30 30 23 . . . . . . . . . . . . . . 11 17 Explosive 5 | . . . . . 5 . . . . . . . . . . . . . . Electromagnetic 19 | . . . 13 . . . . . . . . . . . . . . 6 . Robot Hit Streak 26 | 3 8 16 26 2 5 . . . 8 . . . . . . . . 8 2 Robot Miss Streak 5 | 2 5 2 2 . . . . . 1 . . . . . . . . 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 195 | 12 67 28 29 4 6 . 1 . 7 3 . 11 . 2 . . 1 18 6 Core Hits 105 | 8 30 9 13 1 12 . 1 . 1 1 . 5 . 2 . . . 19 3 Critical Kills 2 | . . . . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . . . . . 1 . Critical Strikes 7 | . 1 2 . . . . . . 1 . . . . . . . . 3 . Burn 2 | . . 2 . . . . . . . . . . . . . . . . . Destroy 4 | . 1 . . . . . . . . . . . . . . . . 3 . Impale 1 | . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 123 | . . . 6 6 23 . 5 1 8 15 . 14 . 3 . 15 13 7 7 Impact 2 | . . . 1 1 . . . . . . . . . . . . . . . Slashing 108 | . . . 5 5 23 . 5 1 2 11 . 14 . 3 . 15 11 7 6 Piercing 12 | . . . . . . . . . 6 4 . . . . . . 2 . . Sneak Attacks 15 | . . . . 2 1 . . . . 2 . 8 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . . . . . . Damage Inflicted 5208 | 166 886 321 617 266 857 . 32 . 143 187 . 658 . 79 . . . 773 223 Guns 1868 | 166 886 321 329 15 . . . . . . . . . . . . . 68 83 Cannons 864 | . . . 215 . . . . . . . . . . . . . . 521 128 Explosions 706 | . . . . . 706 . . . . . . . . . . . . . . Melee 1716 | . . . 67 251 150 . 32 . 143 187 . 658 . 79 . . . 149 . Ramming 54 | . . . 6 . 1 . . . . . . . . . . . . 35 12 Kinetic 1197 | 166 799 86 22 15 . . . . . . . . . . . . . 68 41 Thermal 1097 | . 87 235 307 . . . . . . . . . . . . . . 298 170 Explosive 706 | . . . . . 706 . . . . . . . . . . . . . . Electromagnetic 438 | . . . 215 . . . . . . . . . . . . . . 223 . Impact 142 | . . . . 142 . . . . . . . . . . . . . . . Slashing 1495 | . . . 67 109 150 . 32 . 64 187 . 658 . 79 . . . 149 . Piercing 79 | . . . . . . . . . 79 . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . . . . . . . 13 16 . Average Corruption 11 | . . . . . . . . . . . . . . . . . 11 11 . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . 6 Effects 27 | . . . . . . . . . . . . . . . . . 7 20 . Message Errors 8 | . . . . . . . . . . . . . . . . . 3 5 . Matter Fused 5 | . . . . . . . . . . . . . . . . . . 5 . Energy Discharges 4 | . . . . . . . . . . . . . . . . . 2 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . 3 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 3 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 327 | . . . . 159 . . . . . 63 . 94 . . . . . . 11 Projectiles 11 | . . . . . . . . . . . . . . . . . . . 11 Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 316 | . . . . 159 . . . . . 63 . 94 . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . 1 . . . . . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 8 | . . . 2 . 1 . . . . . . . . . 1 . . . 4 Targets Rammed 18 | . . . 2 . 1 . . . . . . . . . 1 . . 10 4 Kicked 10 | . . . . . . . . . . . . . . . . . . 10 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 517 | . 62 . 517 7 3 . 2 . 4 . 36 . . 60 12 116 38 18 473 Average Temperature 79 | . 16 . 204 7 2 . 2 . 2 . 22 . . 44 5 66 10 12 97 Received Heat Transfer 2010 | . 213 66 468 . 54 9 15 . 63 18 . 9 . . . 36 180 603 276 Effects 9 | . . . 7 . . . . . . . . . . . . . . . 2 Shutdowns 4 | . . . 2 . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . Total Turns 11 | . . . . . . . . . . . . . . . . . . 11 . Longest Duration 11 | . . . . . . . . . . . . . . . . . . 11 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 1 . . . . . . . . . . . . . 4 . Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . . . . . . . . . Heat Transferred 2186 | . 259 780 740 . . . . . . . . . . . . . . 222 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Maximum Alert Level 2 | . . . . . 1 . . . . . . . . . . 1 2 1 . Low Security (%) 86 | 100 100 . 100 100 86 . . . . 100 100 100 100 100 100 93 24 12 100 Level 1 11 | . . . . . 13 . . . . . . . . . . 6 29 87 . Level 2 1 | . . . . . . . . . . . . . . . . . 45 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 551 | 10 142 . 125 118 226 . . . . 45 13 50 . 45 83 261 551 365 128 Initial 303 | . 6 . . 56 48 . . . . . 13 2 . . 19 46 141 303 105 Average 69 | 1 35 . 22 68 49 . . . . 7 12 4 . 15 6 97 327 261 50 Influence Increases 3827 | 35 354 . 284 153 477 20 35 . 218 99 . 112 . 57 93 345 660 487 398 Destroy 0b10 Robot/C 800 | . 200 . 60 . 160 20 20 . 120 . . 40 . 40 . . 20 120 . Destroy 0b10 Robot/NC 170 | 35 30 . 35 15 10 . . . . 5 . 25 . . . . . 10 5 Destroy Leader 166 | . 60 . 24 . 22 . . . 20 . . 10 . . . . 10 20 . Allied During Kill 78 | . . . . . . . . . 78 . . . . . . . . . . Successful Hack 240 | . 31 . 28 2 43 . . . . 12 . 5 . . 18 25 18 58 . Disable Machine 210 | . 15 . . 30 15 . . . . 15 . . . . . 75 . 45 15 Destroy Structure 183 | . 18 . 2 1 47 . . . . 22 . 2 . 2 . 20 27 9 33 Partial Spotted 135 | . . . . 15 30 . . . . . . . . . . 90 . . . Lose Combat Pursuer 1845 | . . . 135 90 150 . 15 . . 45 . 30 . 15 75 135 585 225 345 Influence Decreases 3727 | 25 295 69 160 178 366 230 30 5 218 60 36 115 . 22 45 177 370 852 474 Entered New Map 739 | . 4 34 . 68 51 78 . 5 . . 26 1 . . 16 37 110 238 71 Time Decay 1843 | 25 280 25 120 100 165 152 20 . 118 58 10 74 . . 29 110 90 254 213 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . 200 . Lost Part 652 | . 10 . 30 10 10 . 10 . 20 . . . . 12 . 30 170 160 190 Lost Ally 140 | . . 10 . . . . . . 80 . . 40 . 10 . . . . . Purge Threat 153 | . 1 . 10 . 140 . . . . 2 . . . . . . . . . Squads Dispatched 26 | . 2 . 1 . 2 . . . . 1 . 2 . 1 . 4 5 4 4 Investigation 5 | . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 Extermination 8 | . . . . . 2 . . . . . . . . . . 1 1 1 3 Reinforcement 12 | . 1 . . . . . . . . 1 . 1 . 1 . 2 3 3 . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Distress Signals 9 | . 2 . 2 . 2 . . . . . . 1 . . . . 1 1 . Communications Jammed 10 | . . . . . . . . . . . . . . . . . 10 . . Distress Signals 10 | . . . . . . . . . . . . . . . . . 10 . . Times Spotted 242 | . 20 4 23 7 19 2 3 . 4 8 4 3 . 5 4 18 47 35 36 Peak Tracking Total 17 | . 3 2 8 6 7 2 3 . 2 5 4 2 . 2 5 12 17 12 13 Tactical Retreats 43 | . . . 5 2 5 . 1 . . 1 . 1 . 1 1 3 7 8 8 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Traps Triggered 9 | . . 2 . . . . . . . 2 . . . 4 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Machines Disabled 14 | . 1 . . 2 1 . . . . 1 . . . . . 5 . 3 1 Max in Single Turn 1 | . 1 . . 1 1 . . . . 1 . . . . . 1 . 1 1 Garrison Access 5 | . . . 1 1 1 . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Machines Accessed 86 | . 7 . 7 5 13 3 . . . 5 . 11 2 . 3 8 8 8 6 Terminals 50 | . 6 . 4 3 8 . . . . 5 . 4 1 . 1 6 4 5 3 Fabricators 7 | . . . . . 3 . . . . . . 1 . . 1 1 1 . . Repair Stations 7 | . . . 1 . . . . . . . . 3 1 . . . . 1 1 Recycling Units 5 | . 1 . . . 1 . . . . . . 1 . . . . . . 2 Scanalyzers 8 | . . . 1 1 . . . . . . . . . . 1 1 2 2 . Garrison Access 6 | . . . 1 1 1 . . . . . . 2 . . . . 1 . . Total Hacks 235 | . 24 . 23 7 35 5 . . . 12 . 26 3 . 14 22 23 31 10 Successful 119 | . 13 . 14 3 21 5 . . . 5 . 15 2 . 10 8 8 14 1 Failed 116 | . 11 . 9 4 14 . . . . 7 . 11 1 . 4 14 15 17 9 Catastrophic 27 | . 1 . 1 2 2 . . . . 1 . 3 . . . 4 3 5 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 61 | . 15 . . 1 18 . . . . 4 . 2 . . 1 3 7 8 2 Terminals 151 | . 21 . 16 3 26 . . . . 12 . 9 1 . 3 17 14 24 5 Fabricators 18 | . . . . . 6 . . . . . . 4 . . 4 2 2 . . Repair Stations 15 | . . . 2 . . . . . . . . 8 2 . . . . 2 1 Recycling Units 11 | . 3 . . . 2 . . . . . . 2 . . . . . . 4 Scanalyzers 25 | . . . 4 2 . . . . . . . . . . 7 3 4 5 . Garrison Access 10 | . . . 1 2 1 . . . . . . 3 . . . . 3 . . Terminal Hacks 58 | . 6 . 7 . 10 5 . . . 4 . 5 1 . 2 7 3 8 . Record 7 | . . . . . . 3 . . . . . . . . . 1 1 2 . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . . . . . 1 1 . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . 1 . . . . . . . . . . . 1 1 . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . 1 . Scanalyzer Index 2 | . . . . . 1 . . . . . . 1 . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . 1 . . . . . 1 . Unreport Threat 5 | . 1 . 2 . 1 . . . . 1 . . . . . . . . . Locate Traps 6 | . 1 . . . . . . . . 1 . 1 . . 1 1 1 . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . 1 . . . . . . . . . . . . . . . . 2 . Zone Layout 11 | . 2 . 2 . 3 . . . . 1 . 1 . . . 1 . 1 . Protovariant Controls 2 | . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 9 | . . . . . 2 . . . . . . 2 . . 4 1 . . . Network Status 4 | . . . . . 2 . . . . . . 1 . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . Build 3 | . . . . . . . . . . . . 1 . . 2 . . . . Repair Station Hacks 7 | . . . 2 . . . . . . . . 3 1 . . . . 1 . Scan Component 3 | . . . 1 . . . . . . . . 1 1 . . . . . . Repair 2 | . . . 1 . . . . . . . . 1 . . . . . . . Refit 2 | . . . . . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks 5 | . 1 . . . 1 . . . . . . 2 . . . . . . 1 Report Inventory 4 | . 1 . . . 1 . . . . . . 1 . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 16 | . . . 4 2 . . . . . . . . . . 4 . 4 2 . Insert Component 4 | . . . 2 . . . . . . . . . . . 1 . 1 . . Analyze 3 | . . . 2 . . . . . . . . . . . . . 1 . . Retrieve Study 9 | . . . . 2 . . . . . . . . . . 3 . 2 2 . Garrison Access Hacks 5 | . . . 1 1 1 . . . . . . 2 . . . . . . . Seal Access 5 | . . . 1 1 1 . . . . . . 2 . . . . . . . Unauthorized Hacks 19 | . 6 . . . 7 . . . . 1 . 1 . . . . 1 3 . Terminals 15 | . 5 . . . 5 . . . . 1 . . . . . . 1 3 . Track 1 | . . . . . 1 . . . . . . . . . . . . . . Assimilate 4 | . 2 . . . 1 . . . . . . . . . . . . 1 . Botnet 8 | . 3 . . . 2 . . . . 1 . . . . . . 1 1 . Operators 2 | . . . . . 1 . . . . . . . . . . . . 1 . Fabricators 3 | . . . . . 2 . . . . . . 1 . . . . . . . Report 3 | . . . . . 2 . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 7 . 6 4 12 . . . . 5 . 5 . . 2 7 6 4 6 Full Trace Events 5 | . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . 1 . 1 Robot Schematics Acquired 5 | . . . . . . . . 3 . . . . . . . 2 . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . 169 . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 24 | . . . 2 . 1 . . 15 . . . . . . . 5 1 . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . Authchips 2 | . . . . . . . . . . . . . . . 2 . . . . Time 75 | . . . . . . . . . . . . . . . 75 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . 9 . . . . Part Studies Acquired 9 | . . . . 2 . . . . . . . . . . 3 . 2 2 . Parts Repaired 2 | . . . 1 . . . . . . . . 1 . . . . . . . Time 76 | . . . 26 . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . . . . . . 1 . 1 . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Total Allies 15 | . 1 . . . . 2 . 9 . . . 3 . . . . . . . Largest Group 9 | . 1 1 . . . 2 . 9 9 . . 3 . . . . . . . Highest-Rated Group 243 | . 10 10 . . . 56 . 243 243 . . 90 . . . . . . . Highest-Rated Ally 51 | . 10 10 . . . 31 . 51 51 . . 30 . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . 5 . . . . . ROAM 2 | . . . . . . . . . . . . . . 2 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 58 | . . . . . . 6 . . 44 . . 8 . . . . . . . Total Damage 1665 | . . . . . . 63 . . 1339 . . 263 . . . . . . . Kills 8 | . . . . . . 1 . . 5 . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Active Infowar (turns) 5472 | 49 1053 31 359 . 452 600 149 502 596 154 19 399 37 79 122 231 129 355 156 Sensors 5165 | . 1031 31 359 . 452 600 149 502 596 154 . 397 37 26 18 231 71 355 156 Terrain 45 | 45 . . . . . . . . . . . . . . . . . . . Seismic 28 | 5 23 . . . . . . . . . . . . . . . . . . Decoding 1003 | . . . . . . . . . . . 19 399 37 79 122 231 116 . . Jamming 260 | . . . . . . . . . . . . . . 7 11 192 50 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . 3 2 1 3 . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . 5 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . 10 1 1 3 3 2 . . Traps 11 | . . . . . . . . . . . . 5 . . 2 2 2 . . Emergency Access 6 | . . . . . . . . . . . . 4 . 1 . 1 . . . Exits 3 | . . . . . . . . . . . . 1 1 . 1 . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Turns Passed 7667 | 219 1406 569 536 204 456 600 149 502 596 194 20 399 37 79 122 231 198 554 596 Spaces Moved 10811 | 108 659 303 400 549 1242 837 498 1063 1063 494 66 718 104 174 148 730 432 376 847 Core 490 | 5 . . 59 . . . . . . . . . . . . . . . 426 Treads 1246 | 103 659 303 178 . . . . . . . . . . . . . . . 3 Legs 397 | . . . 24 . . . . . . . . . . . . . 10 362 1 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 401 | . . . . . . . . . . . . . . . . . . 14 387 Flight 8277 | . . . 139 549 1242 837 498 1063 1063 494 66 718 104 174 148 730 422 . 30 Fastest Speed 6 | 50 160 160 29 26 27 27 24 27 24 24 17 26 26 6 19 6 17 72 40 Average Speed 48 | 154 160 160 98 28 27 27 26 27 26 27 25 32 26 26 21 19 31 109 57 Slowest Speed 260 | 160 160 160 260 29 29 27 27 27 27 34 32 34 26 32 26 22 120 175 170 Overloaded Moves 107 | . . . . . . . 8 . 7 21 21 . . 9 . 31 10 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . 1 5 1 1 . . . . . . . 3 11 10 . 1 Potential Cave-ins 5 | . 2 . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 5 84 15 44 16 43 89 56 81 87 13 74 19 4 95 5 64 22 36 26 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 7 | . . 2 . . . 2 1 1 1 . . . . . . . . . . Known Exits Taken 12 | . . . 1 . 1 1 1 1 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . 4 1 5 4 . . . . . . . . . . Spaces Dug 88 | . 18 . 2 1 20 . 3 . 2 11 . 1 . 1 . 10 12 2 5 Terrain Destroyed 126 | . 20 . 2 1 49 . 3 . 2 11 . 1 . 1 . 10 12 3 11 Melee 65 | . . . 2 1 20 . 3 . 2 11 . 1 . 1 . 10 12 2 . Projectile 32 | . 20 . . . . . . . . . . . . . . . . 1 11 AOE 29 | . . . . . 29 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac DSF Res Tes Res Qua Acc Total 12724 | 138 847 350 499 587 1323 1208 503 1277 1352 529 68 859 114 200 235 782 462 475 916 Wait 1216 | . 70 . 29 . 13 367 . 198 259 7 . 124 4 7 79 35 11 13 . Move 10734 | 107 658 302 399 546 1233 834 495 1062 1062 494 65 717 103 173 143 711 410 375 845 Hop 27 | . . . . 1 4 1 1 . . . . . . . 2 7 10 . 1 Pick Up 107 | 11 15 7 8 13 9 1 . 4 3 1 1 1 . 1 2 4 3 12 11 Fast Attach 79 | 1 2 1 11 2 4 1 . 1 5 2 . 1 2 7 . 2 6 16 15 Attach 86 | 6 2 1 11 5 6 . 1 4 1 2 1 1 1 3 7 3 4 14 13 Detach 30 | 1 1 . 7 . 4 . . 1 . 1 . . 2 2 2 2 1 3 3 Swap 55 | . 11 10 4 5 8 2 1 2 6 2 . . . 1 . . 1 1 1 Drop 88 | 1 14 9 7 8 14 2 . 4 6 5 1 1 2 3 . 3 2 4 2 Fire 164 | 11 74 20 15 1 5 . . . 4 . . . . . . . . 20 14 Melee 121 | . . . 6 6 23 . 5 1 6 15 . 14 . 3 . 15 13 7 7 Ram 4 | . . . 1 . . . . . . . . . . . . . . . 3 Kick 10 | . . . . . . . . . . . . . . . . . . 10 . Crush 2 | . . . 1 . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory -4/Factory (discovered 3 exits: *Res x2 / DSF) -4/DSF -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 220 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Discovered new exit (range 7) 828 | -10/Materials | Discovered new exit (range 6) 1252 | -10/Materials | Core integrity fell below 50% 1289 | -10/Materials | Discovered new exit (range 15) 1626 | -10/Materials | Entered Subcaves 1626 | -10/Subcaves | Accompanied by 1 ally 1736 | -10/Subcaves | Learned location of Zion (-6) 1841 | -10/Subcaves | Discovered new exit (range 12) 1913 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2154 | -10/Subcaves | Discovered new exit (range 10) 2158 | -10/Subcaves | Met a Zionite searching for "candidates" 2176 | -10/Subcaves | Learned location of 1 exit from Materials 2195 | -10/Subcaves | Entered Materials 2195 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2196 | -8/Materials | Identified exit to Factory 2333 | -8/Materials | Repaired Core Shielding 2616 | -8/Materials | Released all parts (10) 2647 | -8/Materials | Lost 3 parts (1n1u1w) 2662 | -8/Materials | Discovered exit to Factory (range 20) 2712 | -8/Materials | Discovered exit to Factory (range 8) 2731 | -8/Materials | Entered Factory 2731 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2807 | -7/Factory | Discovered new exit (range 7) 2878 | -7/Factory | Build established: Sprinter 2935 | -7/Factory | Entered another Factory area 2935 | -6/Factory | Evolved 2 slots: Utility x2 3072 | -6/Factory | Discovered new exit (range 13) 3079 | -6/Factory | Identified exit to Factory 3238 | -6/Factory | Build established: Hacker-Sprinter 3292 | -6/Factory | Identified exit to Lower Caves 3391 | -6/Factory | Entered Lower Caves 3403 | -6/Lower Caves | Entered an active Warlord outpost 3403 | -6/Lower Caves | A Commander dispatched an escort 3406 | -6/Lower Caves | Learned Factory terminal intel 3461 | -6/Lower Caves | Learned location of 1 exit from Factory 3595 | -6/Lower Caves | Encountered a Warlord checkpoint 3981 | -6/Lower Caves | Discovered new exit (range 13) 3989 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3990 | -6/Lower Caves | Identified exit to Lower Caves 3991 | -6/Lower Caves | Entered another Lower Caves area 4071 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4091 | -6/Lower Caves | Encountered a Warlord checkpoint 4136 | -6/Lower Caves | Learned location of 1 exit from Factory 4137 | -6/Lower Caves | Discovered new exit (range 15) 4140 | -6/Lower Caves | Identified exit to Zion 4140 | -6/Lower Caves | Entered Zion 4161 | -6/Zion | Found CR-A16's Pointy Stick 4248 | -6/Zion | Given the Hacking Drone Bay 4255 | -6/Zion | Gained Derelict followers 4286 | -6/Zion | Learned location of Warlord (-4) 4303 | -6/Zion | Gained Derelict followers 4441 | -6/Zion | Discovered new exit (range 12) 4642 | -6/Zion | Identified exit to Proximity Caves 4642 | -6/Zion | Entered Proximity Caves 4642 | -5/Proximity Caves | Accompanied by 9 allies 4823 | -5/Proximity Caves | Learned location of Armory (-4) 4827 | -5/Proximity Caves | Learned Factory interactive machine intel 4936 | -5/Proximity Caves | Spotted B-75 Beast 4975 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 4975 | -5/Proximity Caves | Destroyed B-75 Beast 4991 | -5/Proximity Caves | Lost 3 allies 5187 | -5/Proximity Caves | Discovered exit to Factory (range 14) 5191 | -5/Proximity Caves | Learned Factory stockpile data 5238 | -5/Proximity Caves | Entered Factory 5238 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5239 | -5/Factory | Identified exit to Upper Caves 5239 | -5/Factory | Identified exit to Factory 5241 | -5/Factory | Loaded intel: 56 interactive machine locations 5242 | -5/Factory | Loaded intel: 28 terminal locations 5432 | -5/Factory | Sucked down chute 5432 | -5/Factory | Entered Waste 5441 | -5/Waste | Spotted C-40 Crusher 5443 | -5/Waste | Spotted C-40 Crusher 5443 | -5/Waste | Spotted C-40 Crusher 5445 | -5/Waste | Spotted C-40 Crusher 5448 | -5/Waste | Spotted C-40 Crusher 5449 | -5/Waste | Discovered new exit (range 15) 5449 | -5/Waste | Spotted C-40 Crusher 5452 | -5/Waste | Identified exit to Factory 5452 | -5/Waste | Entered Factory 5635 | -5/Factory | Identified exit to DSF 5688 | -5/Factory | Fabricated B-60 Warrior (x3) 5755 | -5/Factory | Build established: Hacker-Mutant 5825 | -5/Factory | Repaired Imp. Reaction Control System 5851 | -5/Factory | Entered another Factory area 5851 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5852 | -4/Factory | Identified exit to Research 5888 | -4/Factory | Identified exit to DSF 5888 | -4/Factory | Entered DSF 5919 | -4/DSF | Additional patrols routed to DSF 5957 | -4/DSF | Discovered exit to Research (range 14) 5967 | -4/DSF | Entered Research 5967 | -3/Research | Evolved 2 slots: Utility x2 5973 | -3/Research | Lost 3 allies 6030 | -3/Research | Fabricated Cld. VTOL Module (x1) 6068 | -3/Research | Fabricated Imp. System Shield (x1) 6075 | -3/Research | Identified exit to Testing 6089 | -3/Research | Entered Testing 6196 | -3/Testing | Watched by a mysterious "MATRIX" hacker 6196 | -3/Testing | Protovariant out of control (PP-9SGIS734Q6) 6196 | -3/Testing | Unleashed a protovariant (PP-9SGIS734Q6) 6252 | -3/Testing | Found Prototype Launcher 6252 | -3/Testing | Identified Z-bomb Delivery System 6290 | -3/Testing | Spotted Investigator 6294 | -3/Testing | Discovered new exit (range 15) 6297 | -3/Testing | Identified exit to Research 6317 | -3/Testing | Scanned by Researcher 6320 | -3/Testing | Entered Research 6320 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6360 | -2/Research | Spotted B-90 Cyclops 6374 | -2/Research | Lost 3 parts (1p2n) 6382 | -2/Research | Crushed by falling debris 6383 | -2/Research | System corruption reached 10% 6390 | -2/Research | Build established: Hacker-Sprinter 6423 | -2/Research | Lost 6 parts (1p1n4u) 6427 | -2/Research | Spotted B-90 Cyclops 6432 | -2/Research | Destroyed B-90 Cyclops 6470 | -2/Research | Lost 5 parts (1p2n2u) 6500 | -2/Research | Discovered new exit (range 8) 6503 | -2/Research | Identified exit to Quarantine 6518 | -2/Research | Entered Quarantine 6548 | -2/Quarantine | Lost 4 parts (2n1u1w) 6747 | -2/Quarantine | Build established: Hacker-Mutant 6768 | -2/Quarantine | Search patrols dispatched 6836 | -2/Quarantine | Lost 6 parts (2p2u2w) 6868 | -2/Quarantine | Found Alien Artifact 6869 | -2/Quarantine | Identified Phase Armor 7007 | -2/Quarantine | Core integrity fell below 50% 7018 | -2/Quarantine | Search patrols dispatched 7035 | -2/Quarantine | Found Alien Artifact 7035 | -2/Quarantine | Identified Subatomic Replicator 7039 | -2/Quarantine | Lost 3 parts (2n1u) 7066 | -2/Quarantine | Discovered new exit (range 10) 7071 | -2/Quarantine | Identified exit to Access 7072 | -2/Quarantine | Entered Access 7072 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 7101 | -1/Access | Lost 5 parts (2n3u) 7377 | -1/Access | Spotted B-99 Colossus 7424 | -1/Access | Lost 16 parts (1p8n5u2w) 7430 | -1/Access | Core integrity fell below 50% 7467 | -1/Access | Lost 3 parts (1n2w) 7594 | -1/Access | Build established: Mutant 7637 | -1/Access | Core integrity fell below 20% 7668 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- >>Recycling(Report) Matter reserves: 0 Inventory: Empty 07618_ Antigrav Array destroyed. 07626_ Biometal Medium Treads destroyed. 07635_ Adv. Signal Interpreter destroyed. 07635_ Biometal Medium Treads destroyed. 07646_ Acquired Lyr. Light Armor Plating. 07650_ Biometal Medium Treads destroyed. 07650_ Acquired Lyr. Light Armor Plating. 07652_ Biometal Medium Treads destroyed. 07654_ S-43 Plague destroyed. 07657_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5F. 07666_ Lyr. Light Armor Plating destroyed. 07667_ Drone sends a signal. 07667_ Slammed into P-80 Master. 07668_ Adv. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ????????????#!! ???????????????????????????????? | | ????????????#!! ?#######???????????????????????? | | ????????????#! # =#???????????????????????? | | ????????????# # #####???????????????????? | | ????????????# + " @p #???????????????????? | | ????????????# #s # #???????????????????? | | ????????????########=ss # ########????????????? | | ???????????????????###p### ???????????? | | ????????????????######/#?# #??????????? | | ????????????????# #?# #??????????? | | ????????????????# #?# +??????????? | | ????????????????# ! #?# #??????????? | | ????????????????# *#?# #??????????? | | ????????????????# ]=%* #?# #??????????? | | ????????????????# #?# #??????????? | | ????????????????####/##### #??????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????####### #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# ########### | | ?????????????????????####### | | ?????????????????? | | ????????????????????######## | | ???????????????????????????#### | | ??????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Corruption Block 20 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 76 Targeting Accuracy 10 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 12 Defensive Hacking 32 Authchip Count 2 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Arm. Leg | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Exp. Focal Shield | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Stasis Canceller | -2/Research | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive K-01 Serf | -3/Testing | Archive M-36 Artificer | -3/Testing | Archive Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Cld. VTOL Module | x1 | -3/Research | Authchip Imp. System Shield | x1 | -3/Research | Authchip Repaired ---------- Core Shielding | 60% | -8/Materials Imp. Reaction Control System | 12% | -5/Factory Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Mic. Nuclear Core | -3/Research | Hacked Imp. Surge Thruster | -3/Research | Hacked Scythe | -3/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Centrium Leg | -2/Quarantine | Hacked Imp. Gyrokinetic Inverter | -2/Quarantine | Hacked Alien Tech Used ----------------- Phase Armor Subatomic Replicator Achievements -------------- Rampage The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed FortressHardenedRifle Manual? 0 Play Time 02:32:37 Cumulative 112.7 hours Start 2026.11.09 @ 15:31:50 End 2026.11.09 @ 18:38:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 103 Adventurer 21 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3acf8fc7-8f2b-4ede-8b0e-9b39f31910b0