Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.03 @ 20:37:17 Player: CrossedViper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (213) 1065 Value Destroyed (8559) 8559 Prototype IDs (56) 1120 Alien Tech Used (3) 600 Bonus (7350) 7350 TOTAL SCORE: 27094 Bonus ------- High Alert Combat Kills 645 Follower Combat Kills 105 Aligned with FarCom 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 53/300 Energy 85/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Centrium Wheel Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Antigrav Array > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Experimental Heat Sink Humpback Inertial Stasis Machine Advanced Signal Interpreter Salvage Targeting Computer Armor Integrity Analyzer Experimental Core Shielding Medium Regenerative Plating > --- WEAPON ----------- Potential Cannon Enhanced Coil Gun > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Advanced Energy Well Experimental Energy Well High-capacity Matter Pod Experimental Sensor Array Heavy Regenerative Plating Deep Network Scanner Tesla Rifle Improved Arc Projector Improved Arc Projector Heavy Tesla Rifle Hypervelocity EM Gauss Rifle Quantum Rifle KE Penetrator KE Penetrator KE Penetrator KE Penetrator Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Railgun Proton Missile Launcher [Rating: 125] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav Array Utility Humpback Device Advanced Heat Sink Storage Humpback Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Hardened Light Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Tri-rail Accelerator Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Slots Evolved 16 | . . . 2 . . . 2 . 2 2 . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Utility 11 | . . . 2 . . . 2 . 1 1 . . 1 . . . . 2 . . 1 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 232 | . 9 6 12 7 12 3 18 21 11 . 1 . 24 6 5 7 2 49 7 25 1 6 Power 20 | . 2 1 . 1 . 1 2 2 . . . . 2 1 . . . 5 . 3 . . Engine 9 | . 2 1 . 1 . 1 1 2 . . . . 1 . . . . . . . . . Core 6 | . . . . . . . 1 . . . . . 1 1 . . . 2 . 1 . . Reactor 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . . Propulsion 39 | . . 2 3 1 3 . 2 6 3 . . . 2 . 1 1 1 8 . 2 1 3 Treads 35 | . . 2 3 1 3 . 2 6 3 . . . 2 . 1 1 1 8 . . 1 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 96 | . 3 . 3 2 6 . 11 8 6 . 1 . 10 2 4 5 1 19 1 12 . 2 Device 34 | . . . 2 . . . 4 2 4 . . . 6 . 3 1 1 4 1 6 . . Storage 14 | . 3 . . 1 2 . 1 1 . . . . . . . 1 . 4 . 1 . . Processor 5 | . . . . . . . . . . . . . 1 1 1 . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Protection 42 | . . . 1 1 4 . 6 5 2 . 1 . 3 1 . 3 . 10 . 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | . 4 3 6 3 3 2 3 5 2 . . . 10 3 . 1 . 17 6 8 . 1 Energy Gun 18 | . 2 1 . . . . 1 . 1 . . . 5 . . . . 2 . 6 . . Energy Cannon 14 | . . 1 4 2 1 1 1 2 . . . . . . . . . . . 1 . 1 Ballistic Gun 29 | . 1 . . . 1 . 1 2 1 . . . 3 2 . 1 . 11 5 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 15 | . 1 1 2 1 1 1 . 1 . . . . 2 1 . . . 4 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 2 . . . 2 1 1 . . . . . . 4 . 1 3 12 . 1 Parts Lost 82 | . 4 4 1 2 6 1 5 3 2 . . . 5 . . . . 22 . 15 6 6 Power 11 | . 2 1 . 1 1 . . . . . . . . . . . . 1 . 3 2 . Propulsion 14 | . . 1 . . 2 . 1 . . . . . . . . . . 5 . 2 1 2 Utility 38 | . . . . 1 2 . 3 3 1 . . . 3 . . . . 11 . 8 2 4 Weapon 19 | . 2 2 1 . 1 1 1 . 1 . . . 2 . . . . 5 . 2 1 . Highest Loss Streak 12 | . 2 2 1 2 6 1 2 3 2 . . . 3 . . . . 10 . 12 4 5 Average Slot Usage (%) 86 | . 91 95 90 98 88 87 83 84 88 80 85 86 87 93 93 93 93 83 82 61 35 18 Engine 6 | . 10 13 11 10 10 10 5 9 7 6 6 6 7 5 5 5 5 1 . . . . Core 2 | . . . . . . . 3 . . . . . 2 5 5 5 5 6 . 1 2 . Treads 16 | . . 14 22 22 22 22 18 17 22 20 20 20 17 17 17 17 16 13 10 . . 4 Leg 1 | . 28 12 . . . . . . . . . . . . . . . . . . . . Device 10 | . . . 7 7 . . 14 6 17 20 20 20 15 14 11 14 17 12 9 14 11 5 Storage 11 | . 27 28 22 27 22 11 9 9 7 6 6 6 5 5 5 5 5 6 10 4 4 2 Processor 5 | . . . . . . . . . . . . . 4 7 13 17 17 18 21 13 4 4 Protection 11 | . . . 7 8 11 22 17 24 16 13 18 20 12 17 14 7 5 5 5 7 2 . Energy Gun 2 | . 9 10 1 . . . 3 . 5 6 6 6 6 3 . . . . . 2 1 . Energy Cannon 5 | . . 4 17 21 17 11 3 11 1 . . . . . . . . . . 1 . . Ballistic Gun 7 | . 7 3 . . . . 7 5 7 6 6 6 6 12 17 17 17 13 14 4 . . Launcher 1 | . 6 5 1 . 2 11 1 . . . . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 11 56 57 67 84 145 103 116 117 112 108 111 111 144 162 161 154 153 175 139 139 52 8 Greatest Support 130 | 20 20 40 46 46 46 46 46 44 62 62 62 62 65 63 71 71 68 97 56 56 76 130 Greatest Overweight (x) 27 | . 2 2 1 1 3 2 2 5 2 1 1 1 3 2 2 2 2 3 2 27 2 2 Average Overweight (x) 1 | . 1 1 1 1 1 2 2 2 1 1 1 1 1 2 2 1 2 1 2 1 . . Largest Inventory Capacity 44 | . 18 18 18 24 38 24 44 44 24 24 24 24 24 24 24 24 24 44 24 24 4 4 Average Capacity 22 | . 16 18 18 20 28 24 24 24 24 24 24 24 24 24 24 24 24 24 24 16 4 4 Most Carried 25 | . 10 11 18 24 25 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 4 Average Carried 20 | . 8 9 17 20 21 20 23 23 21 24 23 24 23 23 23 23 24 19 22 14 3 2 Final Capacity 24 | 6 18 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 4 4 Final Carried 24 | 6 10 10 18 24 20 22 24 24 24 24 24 24 24 24 24 24 24 22 23 4 2 . Class Distribution -------------------- 32% | Hauler-Mutant 22% | Scavenger-Gunner 16% | Scavenger-Mutant 15% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Mutant | -4/Lab Alien-Mutant | -3/Research Alien-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Matter Collected 6397 | 200 195 144 251 100 159 59 462 426 216 35 32 . 565 350 322 76 223 2099 . 405 . 78 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11026 | . 366 150 813 286 7 15 913 1644 466 75 10 . 786 450 283 122 562 3857 . 221 . . Parts 544 | . 26 8 53 11 . 12 57 85 17 3 . . 32 21 6 1 21 177 . 14 . . Haulers Intercepted 14 | . 1 . 3 . . . 3 6 1 . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . 2 . . . . 1 . . . . 2 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . . . 11 8 1 21 . . . . . Prevented 11 | . . . . . . . . . . . . . . 9 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Combat Hostiles Destroyed 167 | . 9 8 13 8 2 6 17 26 7 1 . . 8 6 3 . 8 41 . 4 . . Guns 73 | . 4 . . . . . 10 3 7 1 . . 4 2 3 . 8 29 . 2 . . Cannons 41 | . . 1 9 5 . 1 2 23 . . . . . . . . . . . . . . AOE 47 | . 5 7 4 3 2 5 5 . . . . . 2 2 . . . 10 . 2 . . Classes Destroyed 17 | . 7 . 3 . 1 . 2 1 . . . . 1 1 . . . 1 . . . . Worker 11 | . 2 . 1 1 . 1 . 1 . . . . . . . . . 5 . . . . Builder 6 | . . . 1 . . . . 2 . . . . . . . . . 3 . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 14 | . 1 . 3 . . . 3 6 1 . . . . . . . . . . . . . Recycler 9 | . 1 . 2 . . . 1 . . . . . 2 . . . . 3 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . Swarmer 30 | . 3 6 3 . . 6 3 2 . . . . . . 1 . 2 4 . . . . Grunt 77 | . 6 2 4 5 . . 10 12 5 . . . 2 4 1 . 5 18 . 3 . . Brawler 6 | . . . 1 1 . . 1 2 . . . . . 1 . . . . . . . . Duelist 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Sentry 31 | . . . 5 2 . . 2 6 2 1 . . 4 . 1 . 1 7 . . . . Hunter 8 | . . . . . . . 1 . . . . . . . . . . 7 . . . . Programmer 6 | . . . . . . . . . . . . . 2 . . . . 4 . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 3 5 4 2 3 3 6 2 1 . . 3 4 1 . 5 12 . 2 . . Combat Bots Only 10 | . 3 3 3 3 2 3 3 6 2 1 . . 3 4 1 . 5 10 . 2 . . Max Kills in Single Turn 3 | . 1 2 2 2 1 2 3 2 1 1 1 . 2 1 1 . 2 3 . 1 . . Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 1 . . . . Exploded 2 | . 1 2 1 2 1 2 2 . . . . . 1 1 . . . 2 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Damage Taken 23068 | . 489 267 422 396 1318 150 1274 1926 520 83 . 63 959 646 98 . 424 6602 174 2225 1784 3248 Core 3181 | . 86 36 65 68 35 23 75 148 10 . . . 39 65 . . 35 311 . 193 519 1473 Absorbed by Shields 73 | . . . . . . . . . . . . . . . . . . . . . . 73 Core Remaining (%) 72 | 100 . 51 . . . 52 . 59 98 . . 100 . . . . 86 . . 49 54 . Volleys Fired 685 | . 43 14 44 14 19 7 90 115 28 3 . . 36 26 13 2 17 136 . 78 . . Largest 3 | . 2 2 2 2 2 1 2 2 2 2 . . 3 3 3 3 3 3 . 3 . . Hottest 200 | . 85 100 150 143 91 68 105 136 91 83 . . 148 121 101 101 103 135 . 200 . . Shots Fired 1342 | . 77 17 78 22 26 7 126 199 49 6 . . 65 62 39 6 50 367 . 146 . . Gun 994 | . 68 4 1 . 14 . 106 57 39 6 . . 58 55 39 6 50 349 . 142 . . Cannon 269 | . . 2 72 18 7 3 14 139 10 . . . . . . . . . . 4 . . Launcher 79 | . 9 11 5 4 5 4 6 3 . . . . 7 7 . . . 18 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 841 | . 34 1 . . 14 . 83 57 28 3 . . 28 51 39 6 50 341 . 106 . . Thermal 365 | . 34 5 73 18 7 3 37 139 10 . . . 6 . . . . . . 33 . . Explosive 54 | . 9 11 5 4 5 4 6 3 . . . . 7 . . . . . . . . . Electromagnetic 82 | . . . . . . . . . 11 3 . . 24 11 . . . 26 . 7 . . Robot Hit Streak 24 | . 8 2 8 13 24 10 14 17 21 7 . . 22 14 5 9 14 20 . 11 . . Robot Miss Streak 8 | . 2 2 3 . 1 1 4 3 2 2 . . 3 3 4 . 2 4 . 8 . . Penetration Max 2 | . . . . . . . . . . . . . 1 . . . 2 2 . . . . Secondary Targets 10 | . 1 . . . . . . . . . . . 1 . . . 3 5 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . Shots Hit Robots 883 | . 53 7 38 7 20 5 94 129 40 6 . . 57 43 20 4 38 247 . 75 . . Core Hits 442 | . 26 12 24 11 5 7 44 56 22 7 . . 34 16 8 1 19 129 . 20 . 1 Critical Hits 145 | . 1 . 3 2 2 . 1 17 . . . . 1 6 7 1 15 84 . 5 . . Critical Kills 39 | . . . 1 1 . . 1 7 . . . . . . 3 . 4 22 . . . . Critical Parts Destroyed 81 | . 1 . 2 1 . . . 10 . . . . 1 2 4 1 8 47 . 4 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21720 | . 845 429 1294 618 472 630 2173 2783 749 132 24 . 2126 1127 404 74 630 5021 . 2178 9 2 Guns 11395 | . 556 18 . . 201 . 1282 680 567 132 . . 1124 633 404 74 630 3689 . 1405 . . Cannons 3982 | . . 18 899 292 14 46 182 2058 182 . . . . . . . . . . 291 . . Explosions 6016 | . 289 373 395 326 136 553 706 . . . . . 997 494 . . . 1300 . 447 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 327 | . . 20 . . 121 31 3 45 . . 24 . 5 . . . . 32 . 35 9 2 Kinetic 9452 | . 226 . . . 201 . 870 680 360 82 . . 542 582 404 74 630 3553 . 1248 . . Thermal 5731 | . 330 36 899 292 14 46 594 2058 182 . . . 119 . . . . 266 . 895 . . Explosive 3978 | . 237 373 395 326 136 553 706 . . . . . 997 . . . . 255 . . . . Electromagnetic 2232 | . 52 . . . . . . . 207 50 . . 463 545 . . . 915 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . 1 . . . . 2 2 . . . . 4 4 4 4 4 1 2 20 1 9 Average Corruption 3 | . . 1 . . . . 1 2 . . . . 3 4 4 4 4 1 1 13 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 168 | . . 3 . . . . 12 21 . . . . 10 17 16 8 32 . 1 45 1 2 Message Errors 40 | . . 1 . . . . 4 5 . . . . 1 2 7 2 11 . . 5 1 1 Matter Fused 31 | . . . . . . . . . . . . . 6 5 5 2 8 . . 4 . 1 Heat Flow Errors 17 | . . . . . . . 3 3 . . . . 1 1 1 2 4 . . 2 . . Energy Discharges 13 | . . 1 . . . . 1 . . . . . 1 1 2 1 1 . 1 4 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 20 | . . 1 . . . . 1 3 . . . . . 4 1 1 5 . . 4 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Targeting Errors 26 | . . . . . . . 2 7 . . . . 1 2 . . 2 . . 12 . . Weapon Failures 10 | . . . . . . . 1 3 . . . . . 2 . . 1 . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 440 | . 9 12 63 8 5 64 11 11 . . 9 . 63 5 . . . 140 . 40 . . Projectiles 46 | . . . 35 . . . . 11 . . . . . . . . . . . . . . Explosions 385 | . 9 12 28 8 5 64 11 . . . . . 63 5 . . . 140 . 40 . . Melee 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 892 | . 49 125 24 20 . 52 114 25 . . . . 255 53 . . . 136 . 35 4 . Shots 31 | . 2 4 1 1 . 3 5 1 . . . . 7 4 . . . 3 . . . . Rammed 44 | . . 1 . . 29 1 1 4 . . 2 . 1 . . . . 2 . . 2 1 Targets Rammed 48 | . 1 1 . . 29 2 1 4 . . 3 . 1 . . . . 3 . . 2 1 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Highest Temperature 566 | . 128 48 360 298 336 78 566 423 285 . . . 101 119 262 234 219 185 . 103 . 204 Average Temperature 108 | . 48 15 106 139 159 29 149 131 115 . . . 26 16 117 112 90 56 . 16 . 115 Received Heat Transfer 4050 | . 210 42 117 147 . . 549 720 243 30 . 18 117 141 18 . 42 906 60 123 321 246 Effects 11 | . . . 1 . 1 . 5 4 . . . . . . . . . . . . . . Shutdowns 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Interference 5 | . . . . . 1 . 2 2 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . 2 2 . . . 2 . . . . Combat Hostiles 6 | . . . . . . . . . . . . . 2 2 . . . 2 . . . . Parts Fried 13 | . 1 . . . . . . . . . . . 3 4 . . . 5 . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . 2 1 . . . 1 2 . . . . . . . . . . . . . Heat Transferred 9814 | . 853 74 1406 481 63 74 1283 3700 333 . . . 250 . . . . 150 . 1147 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 1 . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Peak Influence 1288 | . 270 174 306 188 . 198 299 430 317 65 . . 281 . . . . 1288 630 . 185 320 Initial 630 | . . 51 . 118 . . 1 111 195 20 . . . . . . . 44 630 . . 103 Average 184 | . 125 56 123 93 . 33 183 241 199 24 . . 155 . . . . 494 630 . 41 186 Maximum Alert Level 4 | . 1 . 1 . . . 1 2 1 . . . 1 . . . . 4 2 . . 1 Low Security (%) 68 | . 83 100 73 100 . 100 54 42 65 100 . . 66 . . . . 26 . . 100 54 Level 1 24 | . 16 . 26 . . . 45 47 34 . . . 33 . . . . 36 . . . 45 Level 2 3 | . . . . . . . . 9 . . . . . . . . . 6 100 . . . Level 3 2 | . . . . . . . . . . . . . . . . . . 16 . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . 14 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 4 . . . 4 5 3 . . . 4 . . . . 10 . . 2 . Investigation 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . Extermination 5 | . . . . . . . . . 1 . . . 1 . . . . 2 . . 1 . Reinforcement 17 | . 2 . 4 . . . 2 3 2 . . . . . . . . 3 . . 1 . Assault 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . Garrison 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Distress Signals 12 | . 1 . 4 . . . 3 2 . . . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 21 8 23 7 3 10 32 42 8 1 . 1 11 6 2 . 8 54 6 4 20 29 Peak Tracking Total 18 | . 4 3 6 3 7 4 5 8 2 1 . 1 4 4 1 . 4 8 6 3 9 18 Tactical Retreats 24 | . . . 1 . . 2 3 6 . . . . 1 . . . 1 2 . . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Traps Triggered 8 | . . . . . . . 2 1 1 . . . . . . . . 1 . . 1 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Machines Disabled 47 | . 4 1 1 . 4 1 . 6 . . . . 2 . . . . 20 . 8 . . Max in Single Turn 4 | . 2 1 1 . 2 1 . 1 . . . . 1 . . . . 4 . 2 . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Machines Accessed 36 | . 2 1 1 . 2 . 4 9 2 1 . . 4 . . 4 . 3 . 2 . 1 Terminals 19 | . 1 1 1 . . . 2 7 2 1 . . 3 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 Total Hacks 90 | . 6 2 2 . 2 . 10 24 6 2 . . 8 . . 17 . 8 . 2 . 1 Successful 56 | . 2 2 1 . 2 . 4 16 2 1 . . 2 . . 17 . 5 . 2 . . Failed 34 | . 4 . 1 . . . 6 8 4 1 . . 6 . . . . 3 . . . 1 Catastrophic 6 | . . . 1 . . . 2 1 1 . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 6 2 2 . 1 . 5 14 2 2 . . 3 . . . . 5 . 1 . . Terminals 54 | . 4 2 2 . . . 6 21 6 2 . . 6 . . . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 Terminal Hacks 31 | . 2 . 1 . 2 . 1 5 1 . . . . . . 17 . . . 2 . . Record 8 | . . . . . 1 . . . . . . . . . . 5 . . . 2 . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 17 | . . 2 . . . . 1 8 1 1 . . 2 . . . . 2 . . . . Terminals 16 | . . 2 . . . . . 8 1 1 . . 2 . . . . 2 . . . . Track 6 | . . 1 . . . . . 3 . . . . 1 . . . . 1 . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 8 | . . 1 . . . . . 3 1 1 . . 1 . . . . 1 . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 1 . . . 2 6 2 1 . . 4 . . . . 2 . . . 1 Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Time 66 | . . . . . . . . 38 . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . . Machine Destruction 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Total Allies 10 | . . . . 1 . . . 2 . . . . . . . . . . . . . 7 Largest Group 7 | . . . . 1 . . . 2 . . . . . . . . . . . . . 7 Highest-Rated Group 99 | . . . . 31 . . . 62 . . . . . . . . . . . . . 99 Highest-Rated Ally 31 | . . . . 31 . . . 31 . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . 12 . . . . . . . . . . . . . 15 Total Damage 376 | . . . . . . . . 170 . . . . . . . . . . . . . 206 Kills 4 | . . . . . . . . 1 . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 2 . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Turns Passed 18580 | . 723 846 790 983 1437 1282 1123 1433 803 298 804 70 1086 934 872 362 1895 1448 118 801 261 211 Spaces Moved 8830 | 1 341 445 337 494 638 629 443 548 395 163 408 40 476 417 407 169 908 484 50 400 282 355 Core 604 | . . . . . . . . . . . . . . . . . . . . 3 249 352 Treads 7277 | . . 247 337 494 638 629 443 548 395 163 408 40 476 417 407 169 908 484 50 20 1 3 Legs 540 | 1 341 198 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 409 | . . . . . . . . . . . . . . . . . . . . 377 32 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 180 180 180 180 200 200 185 175 178 178 178 178 203 200 180 200 178 200 60 50 50 Average Speed 179 | 120 170 180 180 180 199 200 200 191 175 178 178 178 189 203 201 199 202 198 200 133 59 52 Slowest Speed 1400 | 120 180 200 180 180 220 200 200 245 197 178 178 178 225 203 203 200 203 230 200 1400 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 47 | 2 57 85 44 92 71 99 42 86 14 8 60 9 17 60 66 60 77 12 8 100 17 15 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 8 | . . 1 . . 1 . 1 . . . . . . 1 . 3 1 . . . . . Known Exits Taken 13 | . . . 1 . . . 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . 1 1 . 1 . . . . . . . . . . Scrap Searched 15 | . . 1 . 2 . 2 . . . . 3 . . 2 4 . 1 . . . . . Spaces Dug 91 | . 11 . . 14 . . 15 36 . . . . 12 . . . . . . 3 . . Terrain Destroyed 609 | . 33 77 54 45 32 43 55 48 . . . . 18 10 4 1 3 171 . 15 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 56 | . . . 15 5 . . . . . . . . . 3 4 1 3 21 . 4 . . AOE 553 | . 33 77 39 40 32 43 55 48 . . . . 18 7 . . . 150 . 11 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Total 10479 | . 403 470 448 564 756 644 589 734 455 165 484 39 604 453 429 191 927 753 70 550 374 377 Wait 396 | . 3 . 16 40 18 . 14 23 9 . 72 . 42 1 1 . . 44 . 18 84 11 Move 8808 | . 340 444 336 493 637 628 442 547 394 162 407 39 475 416 406 168 907 483 49 399 281 355 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | . 6 4 23 8 18 4 12 7 5 . 1 . 12 1 1 4 . 22 4 11 2 1 Fast Attach 94 | . 2 1 4 2 2 1 8 10 6 . . . 6 2 2 6 1 15 5 17 . 4 Attach 82 | . 3 4 2 1 6 2 7 3 4 . 1 . 10 1 . 2 . 22 2 7 3 2 Detach 10 | . . . 1 . . . 2 . . . . . 2 . . . . 1 1 3 . . Swap 61 | . 4 1 6 4 4 . 3 8 1 . . . 8 3 3 . 1 12 1 2 . . Drop 141 | . 1 1 16 2 19 . 10 17 6 . . . 12 3 3 9 1 15 8 14 2 2 Fire 685 | . 43 14 44 14 19 7 90 115 28 3 . . 36 26 13 2 17 136 . 78 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Crush 45 | . . . . . 29 2 1 4 . . 3 . 1 . . . . 3 . . 1 1 Escape Stasis 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 14) 541 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Entered Mines 746 | -10/Mines | Learned location of Zion (-7) 758 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1346 | -10/Mines | Discovered new exit (range 10) 1459 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1465 | -10/Mines | Found Prototype Device 1570 | -10/Mines | Entered Materials 1570 | -9/Materials | Evolved 2 slots: Utility x2 1671 | -9/Materials | Identified Exp. Sensor Array 1956 | -9/Materials | Discovered new exit (range 10) 2020 | -9/Materials | Identified exit to Mines 2246 | -9/Materials | Discovered new exit (range 16) 2360 | -9/Materials | Entered Mines 2441 | -9/Mines | Learned 2 Materials zone layouts 2443 | -9/Mines | Received a Mining Laser from a helpful Derelict 2509 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2509 | -9/Mines | Discovered new exit (range 5) 2526 | -9/Mines | Assembled infested the area 2587 | -9/Mines | Met 8R-AWN 2628 | -9/Mines | Discovered new exit (range 3) 2779 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2801 | -9/Mines | Discovered new exit (range 8) 2840 | -9/Mines | Found a hidden stash of uninstalled traps 3066 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3157 | -9/Mines | Build established: Hauler-Mutant 3343 | -9/Mines | Entered Exiles 3387 | -9/Exiles | Welcomed by 8R-AWN 3419 | -9/Exiles | Met EX-HEX 3513 | -9/Exiles | Met EX-DEC 4316 | -9/Exiles | Met EX-BIN 4348 | -9/Exiles | Aligned with FarCom system 4350 | -9/Exiles | Given EX-Vault access code 4396 | -9/Exiles | Opened EX-Vault 4440 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4543 | -9/Exiles | Attacked by the Exiles 4745 | -9/Exiles | Discovered new exit (range 10) 4760 | -9/Exiles | Lost 6 parts (1p2n2u1w) 4780 | -9/Exiles | Entered Mines 5059 | -8/Mines | Discovered new exit (range 9) 5079 | -8/Mines | Discovered new exit (range 7) 6062 | -8/Mines | Entered Materials 6062 | -8/Materials | Evolved 2 slots: Utility x2 6063 | -8/Materials | Identified exit to Factory 7113 | -8/Materials | Identified exit to Storage 7185 | -8/Materials | Entered Storage 7800 | -8/Storage | Discovered exit to Factory (range 15) 7952 | -8/Storage | Repaired Reactive Plating 8020 | -8/Storage | Identified exit to Recycling 8105 | -8/Storage | Met a pair of Derelict thieves 8282 | -8/Storage | Lost 3 parts (3u) 8618 | -8/Storage | Entered Factory 8618 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9137 | -7/Factory | Build established: Scavenger-Mutant 9199 | -7/Factory | Discovered new exit (range 16) 9421 | -7/Factory | Entered another Factory area 9421 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9687 | -6/Factory | Discovered new exit (range 14) 9719 | -6/Factory | Entered Lower Caves 10370 | -6/Lower Caves | Identified exit to Lower Caves 10523 | -6/Lower Caves | Entered another Lower Caves area 10586 | -6/Lower Caves | Discovered new exit (range 5) 10590 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10593 | -6/Lower Caves | Entered Factory 10593 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10594 | -5/Factory | Identified exit to Upper Caves 10738 | -5/Factory | Lost 3 parts (2u1w) 10868 | -5/Factory | Discovered new exit (range 9) 10882 | -5/Factory | Identified exit to Factory 11407 | -5/Factory | Build established: Scavenger-Tank 11679 | -5/Factory | Entered Upper Caves 11953 | -5/Upper Caves | Learned location of Warlord (-4) 12343 | -5/Upper Caves | Destroyed B-75 Beast 12579 | -5/Upper Caves | Discovered new exit (range 10) 12601 | -5/Upper Caves | Identified exit to Upper Caves 12613 | -5/Upper Caves | Entered another Upper Caves area 12670 | -5/Upper Caves | Discovered exit to Factory (range 7) 13147 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13370 | -5/Upper Caves | Build established: Scavenger-Gunner 13457 | -5/Upper Caves | Discovered new exit (range 15) 13483 | -5/Upper Caves | Identified exit to Zhirov 13485 | -5/Upper Caves | Entered Zhirov 13485 | -5/Zhirov | Discovered new exit (range 3) 13521 | -5/Zhirov | Met Zhirov 13584 | -5/Zhirov | Found Alien Artifact 13584 | -5/Zhirov | Identified Integrated Dissipator 13584 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13720 | -5/Zhirov | Found Alien Artifact 13771 | -5/Zhirov | Learned location of Quarantine (-3) 13771 | -5/Zhirov | Learned location of Testing (-2) 13771 | -5/Zhirov | Learned location of Command (-1) 13783 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13845 | -5/Zhirov | Identified exit to Proximity Caves 13847 | -5/Zhirov | Entered Proximity Caves 14238 | -4/Proximity Caves | Learned location of Armory (-4) 14799 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15192 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15742 | -4/Proximity Caves | Entered Factory 15742 | -4/Factory | Evolved 2 slots: Utility x2 15921 | -4/Factory | Found Hvy. Reactive Plating 16086 | -4/Factory | Spotted B-86 Titan 16294 | -4/Factory | Repaired Hyp. Coil Gun 16369 | -4/Factory | Destroyed B-86 Titan 16369 | -4/Factory | Garrison activated, responded to threat 16417 | -4/Factory | Found Hvy. Reflective Plating 16643 | -4/Factory | Lost 3 parts (1n1u1w) 16742 | -4/Factory | First assault squad dispatched 16886 | -4/Factory | Discovered new exit (range 9) 16994 | -4/Factory | Lost 10 parts (1p2n4u3w) 16998 | -4/Factory | Destroyed 10 combat bots 17082 | -4/Factory | Identified exit to Armory 17190 | -4/Factory | Entered Armory 17306 | -4/Armory | Identified Transdimensional Reconstructor 17306 | -4/Armory | Warped through subspace to slip node 17306 | -4/Armory | Discovered new exit (range 1) 17306 | -4/Armory | Identified exit to Lab 17308 | -4/Armory | Entered Lab 17308 | -4/Lab | Discovered new exit (range 9) 17323 | -4/Lab | Identified exit to Research 17333 | -4/Lab | Unable to decrypt terminal 17333 | -4/Lab | Opened the door to a hidden lab 17334 | -4/Lab | Gained access to the hidden lab's interior 17336 | -4/Lab | Detected by scanners 17341 | -4/Lab | Unable to decrypt terminal 17345 | -4/Lab | Confronted by A5 17407 | -4/Lab | System corruption reached 10% 17471 | -4/Lab | Destroyed A5 17502 | -4/Lab | Lost 12 parts (2p2n6u2w) 17520 | -4/Lab | Found Prototype Protection 17520 | -4/Lab | Identified Med. Regenerative Plating 17624 | -4/Lab | Found Prototype Energy Cannon 17624 | -4/Lab | Identified Potential Cannon 17630 | -4/Lab | Found Prototype Energy Gun 17634 | -4/Lab | Found Prototype Protection 17639 | -4/Lab | Found Prototype Hackware 17708 | -4/Lab | Unable to decrypt terminal 17748 | -4/Lab | Unable to decrypt terminal 17763 | -4/Lab | Disabled Active System Cloaker 17770 | -4/Lab | MAIN.C forces arrive to investigate 17858 | -4/Lab | Identified Hyp. EM Gauss Rifle 17868 | -4/Lab | Found Alien Artifact 17868 | -4/Lab | Identified Core Reset Matrix 17868 | -4/Lab | Used Core Reset Matrix 17872 | -4/Lab | Sensed 3 artifacts in vicinity 17891 | -4/Lab | Identified Hvy. Regenerative Plating 17897 | -4/Lab | Identified Deep Network Scanner 17929 | -4/Lab | Core integrity fell below 50% 17986 | -4/Lab | Found Integrated Dissipator 18002 | -4/Lab | Found Transdimensional Reconstructor 18070 | -4/Lab | Build established: Scavenger-Mutant 18076 | -4/Lab | Discovered exit to Research (range 10) 18109 | -4/Lab | Entered Research 18109 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18211 | -3/Research | Warped through subspace 18249 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 18303 | -3/Research | Lost 4 parts (2p2u) 18367 | -3/Research | Discovered new exit (range 5) 18370 | -3/Research | Identified exit to Research 18370 | -3/Research | Entered another Research area 18370 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18404 | -2/Research | Found Prototype Processor 18404 | -2/Research | Identified Spectral Analyzer 18427 | -2/Research | Discovered new exit (range 5) 18429 | -2/Research | Identified exit to Access 18521 | -2/Research | Core integrity fell below 50% 18536 | -2/Research | Emitted hypermatrix ping 18541 | -2/Research | Assembled emerged from beneath the floor 18541 | -2/Research | Core integrity fell below 20% 18548 | -2/Research | Build established: Alien-Mutant 18548 | -2/Research | Lost 5 parts (2n3u) 18581 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18509_ A bubble of rippling energy engulfs the area. 18509_ Field strength at 94. 18509_ Field strength at 25. 18510_ Stasis field depleted. 18510_ Arm. Heavy Treads destroyed. 18515_ Adv. Heavy Treads destroyed. 18517_ System corrupted: Matter fused (-5). 18517_ Adv. Energy Well destroyed. 18517_ Inertial Stasis Machine destroyed. 18536_ Emitted hypermatrix ping. 18541_ Assembled emerge from beneath the floor. 18542_ Slug penetrates as-48908. 18543_ W-44 Eye destroyed. 18549_ Acquired Unknown Hover Unit. 18549_ Identified Cmb. Linear Gravjet. 18553_ Acquired Unknown Wheel. 18553_ Identified Centrium Wheel. 18569_ P-80 Master resets S-43 Plague, system corruption cleaned. 18576_ LGFR=&GGOGY6>FNQ3X8E:D/OKIYV 18580_ Hvy. Regenerative Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? #????????# | | ???????#########################"########## | | ???????# | | ???????# | | ???????# ! | | ???????# =% | | ???????# ################################# | | ???????# # # #??????????????????? | | ???????# # # #??????????????????? | | ???????# + "" # #################### | | ???????# # """ # ] | | ???????# # T" # | | ???????# # """ # ^ = | | ???????# # "" # [% | | ???????# # ########"###### ####+# | | ???????# # #????? ???# #????? | | ???????# # #???# ?# #????? | | ???????+ # ] #???# !//## #????? | | ???????# #########???# ///## #????? | | ???????# #???????????# ///## #????? | | ???????#### #???????????# ## #????? | | ??????????# #?########??# ## #????? | | ????????### ### #??# ## #????? | | ????????# # #??# ## #????? | | ????????# #pps #??########### #????? | | ????????# + s @#????????????# #????? | | ????????# # s #????????????# #????? | | ????????# # s #????????????# #?#### | | ????????##############????????????# #? | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# + | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# ###### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ????????????????????????????############## | | ????????????????????????????# ?? ?# | | ????????????????????????????# ? # | | ????????????????????????????# # | | ????????????????????????????# + | | ????????????????????????????# #! | | ????????????????????????????# ==! ??#% | | ????????????????????????????# =!????#= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 45 Energy Capacity 1165 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 16 Armor Coverage 825 Resistance: KI 40 Resistance: TH 25 Resistance: EM 15 Core Shielding 40 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 53 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Matter Filtering 50 Salvage Targeting 1 Offensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed HugeChargeFirepult Manual? 0 Play Time 01:48:54 Cumulative 295.0 hours Start 2021.02.03 @ 18:48:44 End 2021.02.03 @ 20:37:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 240 Adventurer 0 Explorer 7 Win Type - Total 9 Types 3/0/6/0/0/0/0/0/0 Lore% 75 Gallery% 91 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75990661-5f99-4406-8275-4bb67178d194