Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.03 @ 19:22:07 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (213) 1065 Value Destroyed (6431) 6431 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (264) 264 TOTAL SCORE: 12780 Bonus ------- High Alert Combat Kills 264 Cogmind --------- Core Integrity 879/1150 Matter 102/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (1150) Ox22 Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Cooling System High-capacity Storage Unit Long-range Sensor Array (fused) Advanced Signal Interpreter Seismic Detector Transmission Jammer Advanced ECM Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Gamma Bomb Array > --- INVENTORY (20) --- Improved Matter Compressor (0) Long-range Sensor Array Improved Terrain Scan Processor Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Antimatter Cannon Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Light Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Transmission Jammer Hardened Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Armored Huge Wheel Improved Matter Compressor Long-range Sensor Array Improved Terrain Scan Processor Advanced ECM Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Antimatter Cannon Gamma Bomb Array Rocket Array Remote Datajack [Rating: 99] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Array Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . Utility 9 | . . 1 1 2 2 2 . . 1 Weapon . | . . . . . . . . . . Parts Attached 154 | 7 12 17 33 28 22 13 . 17 5 Power 17 | 1 1 4 2 . 3 . . 4 2 Engine 10 | 1 1 4 2 . 2 . . . . Core 7 | . . . . . 1 . . 4 2 Reactor . | . . . . . . . . . . Propulsion 33 | 2 1 5 14 6 3 1 . . 1 Treads 17 | 2 1 4 10 . . . . . . Leg . | . . . . . . . . . . Wheel 15 | . . . 4 6 3 1 . . 1 Hover . | . . . . . . . . . . Flight 1 | . . 1 . . . . . . . Utility 61 | 3 1 4 12 8 12 7 . 12 2 Device 22 | 2 . . 5 3 3 4 . 4 1 Storage 5 | 1 1 1 . . 1 . . 1 . Processor 2 | . . . 1 . . . . . 1 Hackware 14 | . . . . 2 7 2 . 3 . Protection 18 | . . 3 6 3 1 1 . 4 . Artifact . | . . . . . . . . . . Weapon 43 | 1 9 4 5 14 4 5 . 1 . Energy Gun 3 | 1 2 . . . . . . . . Energy Cannon 15 | . 2 . . 6 2 4 . 1 . Ballistic Gun 12 | . 4 4 3 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 9 | . 1 . 1 5 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 12 | . . 2 2 4 1 1 . 2 . Parts Lost 39 | . . 1 9 5 7 4 . 4 9 Power 4 | . . . . 1 . 1 . . 2 Propulsion 10 | . . . 4 3 . . . . 3 Utility 19 | . . 1 4 1 4 3 . 4 2 Weapon 6 | . . . 1 . 3 . . . 2 Highest Loss Streak 6 | . . 1 5 3 2 1 . 2 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 16 | 2 6 13 18 19 17 18 18 18 15 Power . | . . 1 1 1 1 . 1 . . Propulsion 1 | . . 1 3 3 1 1 1 . . Utility 8 | . 1 4 6 8 11 12 11 12 11 Weapon 4 | 1 3 4 6 5 3 3 4 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . . . 6 5 3 2 . 4 10 Power 4 | . . . . 1 1 . . 2 . Propulsion 5 | . . . 1 1 2 1 . . . Utility 14 | . . . 2 1 . . . 2 9 Weapon 6 | . . . 3 2 . 1 . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 97 96 95 84 80 77 86 84 Engine 5 | . 13 10 9 6 3 2 5 . . Core 1 | . . . . . 2 2 . 4 9 Treads 11 | . 27 32 33 . . . . . . Wheel 10 | . . . 1 26 13 11 11 11 9 Device 12 | . 14 7 10 12 13 11 11 16 23 Storage 7 | . 14 11 9 7 6 5 5 5 5 Processor 3 | . . . . 7 6 5 5 5 5 Hackware 10 | . . . . 8 20 21 23 19 15 Protection 7 | . . 12 14 7 4 5 5 7 3 Energy Cannon 6 | . 7 . . 9 8 5 5 10 8 Ballistic Gun 6 | . 11 21 16 1 . . . . . Peak Build Rating 99 | 7 11 20 31 44 63 84 84 87 99 Average Rating 46 | 6 7 15 27 36 57 77 78 82 89 On Entrance 40 | . 7 10 17 27 42 62 84 77 83 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 100 | 13 32 60 72 82 81 100 100 97 92 Greatest Support 80 | 40 40 60 80 48 56 56 56 56 56 Greatest Overweight (x) 3 | 1 1 . 1 3 2 1 1 1 2 Average Overweight (x) . | . . . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 20 20 20 20 20 20 20 Most Carried 20 | 4 14 15 20 20 20 20 20 20 18 Average Carried 17 | 3 7 13 18 19 19 19 19 19 16 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Final Carried 20 | 4 9 15 19 20 19 19 20 19 13 Class Distribution -------------------- 40% | Hacker-Mutant 33% | Scavenger-Mutant 21% | Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Matter Collected 5401 | 270 210 667 1398 716 1052 239 . 553 296 Remotely . | . . . . . . . . . . Salvage Created 7340 | 222 671 814 2179 922 1095 367 . 712 358 Parts 487 | 18 49 53 122 70 67 27 . 51 30 Haulers Intercepted 11 | . 2 3 3 2 1 . . . . Recyclers Shooed 7 | 1 1 . 2 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 128 | . 17 13 33 15 12 6 . 20 12 Guns 53 | . 7 13 33 . . . . . . Cannons 37 | . 7 . . 7 5 3 . 7 8 AOE 30 | . 3 . . 6 4 2 . 11 4 Classes Destroyed 13 | 2 6 3 1 1 . . . . . Worker 20 | . . 1 6 6 2 1 . 4 . Builder 9 | . 1 1 2 . 1 . . 3 1 Tunneler 16 | 8 1 1 2 2 . . . 1 1 Hauler 11 | . 2 3 3 2 1 . . . . Recycler 9 | 1 1 . 2 2 3 . . . . Operator 9 | . 2 1 2 1 1 1 . . 1 Watcher 11 | . 1 2 4 . 3 1 . . . Swarmer 42 | . 12 . 6 6 3 . . 8 7 Grunt 39 | . 5 9 16 2 3 2 . 2 . Brawler 1 | . . 1 . . . . . . . Sentry 16 | . . 3 9 3 . 1 . . . Hunter 6 | . . . 2 1 1 . . 2 . Programmer 24 | . . . . 3 5 3 . 8 5 Best Kill Streak 19 | 2 5 4 7 7 4 2 . 19 5 Combat Bots Only 13 | . 4 3 6 6 3 2 . 13 4 Max Kills in Single Turn 8 | 1 2 1 2 4 2 2 . 8 3 Gunslinging 1 | . 1 . . . . . . . . Exploded 6 | . 2 . . 2 2 2 . 6 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Hostile Shots Fired 911 | . 39 56 256 125 115 90 2 86 142 Missed 286 | . 14 16 60 40 50 29 . 34 43 Hits 625 | . 25 40 196 85 65 61 2 52 99 Melee 4 | . . 2 . . . . 2 . . Projectile 621 | . 25 38 196 85 65 61 . 52 99 Critical Strikes 28 | . . 2 8 2 3 4 1 . 8 Damage Taken 9885 | . 267 528 2509 1055 1337 1189 76 1218 1706 Core 874 | . 26 42 132 199 88 64 . 52 271 Absorbed by Shields 381 | . . . 296 25 . 60 . . . Regen/Repaired (Parts) 900 | . . . 342 . 142 . . 416 . Core Remaining (%) 86 | 100 89 89 76 71 89 . . 88 . Volleys Fired 656 | 35 45 60 167 79 60 68 . 96 46 Largest 2 | 1 2 2 2 2 2 2 . 2 2 Hottest 188 | 50 120 46 46 155 160 180 . 188 188 Shots Fired 1048 | 35 87 120 316 115 95 94 . 119 67 Gun 536 | 35 59 120 316 6 . . . . . Cannon 494 | . 26 . . 103 93 92 . 115 65 Launcher 18 | . 2 . . 6 2 2 . 4 2 Special . | . . . . . . . . . . Kinetic 528 | . 30 120 316 6 23 13 . . 20 Thermal 476 | 35 29 . . 103 70 79 . 115 45 Explosive 16 | . 2 . . 6 2 . . 4 2 Electromagnetic 28 | . 26 . . . . 2 . . . Robot Hit Streak 37 | 5 9 30 37 10 7 5 . 5 7 Robot Miss Streak 7 | 2 5 2 4 3 7 4 . 4 4 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 586 | 23 48 92 243 50 44 29 . 27 30 Core Hits 309 | 10 26 33 101 30 29 17 . 42 21 Critical Kills 9 | . 1 . 1 2 2 1 . 2 . Critical Parts Destroyed 3 | . . . 3 . . . . . . Critical Strikes 14 | 1 1 . 4 2 2 1 . 2 1 Burn 1 | 1 . . . . . . . . . Meltdown 8 | . 1 . . 2 2 1 . 2 . Destroy 4 | . . . 4 . . . . . . Blast 1 | . . . . . . . . . 1 Melee Attacks 57 | . . . 4 33 20 . . . . Impact . | . . . . . . . . . . Slashing 56 | . . . 4 32 20 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . 1 6 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15996 | 287 892 1446 3738 2454 1713 1384 . 2473 1609 Guns 5890 | 287 413 1440 3670 80 . . . . . Cannons 5809 | . 259 . . 1040 1114 1175 . 967 1254 Explosions 3546 | . 220 . . 870 386 209 . 1506 355 Melee 740 | . . . 63 464 213 . . . . Ramming 11 | . . 6 5 . . . . . . Kinetic 6137 | . 163 1440 3670 80 84 267 . . 433 Thermal 6290 | 287 429 . . 1040 1222 908 . 1471 933 Explosive 2396 | . 87 . . 870 194 . . 1002 243 Electromagnetic 422 | . 213 . . . . 209 . . . Impact . | . . . . . . . . . . Slashing 740 | . . . 63 464 213 . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . 1 4 3 5 10 10 25 12 Average Corruption 6 | . . 1 3 1 3 5 10 17 6 Corruption Purged 5 | . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . Effects 186 | . . 4 32 24 17 26 1 76 6 Message Errors 49 | . . 1 10 5 5 6 1 21 . Matter Fused 49 | . . 2 10 7 4 6 . 15 5 Heat Flow Errors 14 | . . 1 2 2 1 . . 8 . Energy Discharges 19 | . . . 5 2 4 3 . 5 . Parts Rejected 2 | . . . 1 . 1 . . . . Parts Fused 2 | . . . . . . 1 . 1 . Data Loss (minor) 19 | . . . . 4 2 1 . 11 1 Data Loss (major) 11 | . . . 1 1 . 3 . 6 . Misfires 9 | . . . 2 2 . 3 . 2 . Alerts 2 | . . . . . . 1 . 1 . Misdirections 4 | . . . . . . 2 . 2 . Weapon Failures 6 | . . . 1 1 . . . 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 743 | . 16 . 23 273 40 72 . 143 176 Projectiles 219 | . . . . 19 . 72 . 34 94 Explosions 274 | . 16 . . 67 . . . 109 82 Melee 250 | . . . 23 187 40 . . . . Knockbacks 5 | . . . . . . 3 . . 2 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . 3 . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 134 | . 36 . . . . . . 98 . Shots 3 | . 2 . . . . . . 1 . Rammed 2 | . . 1 1 . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 346 | 70 240 229 171 198 261 175 . 346 132 Average Temperature 48 | 23 65 58 16 49 54 47 . 74 37 Received Heat Transfer 1806 | . 48 225 1061 48 208 207 . 9 . Effects 2 | . . 1 . . 1 . . . . Energy Bleed 2 | . . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 9 | . 1 . . 2 3 1 . 2 . Combat Hostiles 8 | . . . . 2 3 1 . 2 . Parts Melted 36 | 2 1 . . 4 9 6 . 9 5 Heat Transferred 8510 | 925 766 . . 1408 2087 888 . 1518 918 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Maximum Alert Level 3 | . 1 . 1 1 . . . 3 3 Low Security (%) 78 | 100 92 100 33 80 100 100 100 96 . Level 1 17 | . 7 . 66 19 . . . . 23 Level 2 3 | . . . . . . . . . 75 Level 3 . | . . . . . . . . 2 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 931 | 10 220 94 353 344 188 78 27 931 707 Initial 454 | . . 55 29 156 147 68 27 . 454 Average 110 | . 108 46 221 90 49 17 13 85 456 Influence Increases 5660 | 45 500 386 1041 679 609 381 . 1442 577 Destroy 0b10 Robot/C 2560 | . 340 260 660 300 240 120 . 400 240 Destroy 0b10 Robot/NC 425 | 45 40 45 105 65 55 15 . 40 15 Destroy Leader 654 | . 66 60 194 94 88 22 . 90 40 Successful Hack 215 | . 17 18 17 17 17 44 . 79 6 Disable Machine 660 | . 15 . 30 30 90 75 . 345 75 Destroy Structure 891 | . 22 3 5 83 74 90 . 428 186 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 240 | . . . 30 90 30 15 . 60 15 Influence Decreases 4981 | 45 367 449 766 722 770 444 78 514 826 Entered New Map 1061 | . . 78 41 189 155 73 51 . 474 Time Decay 3311 | 45 367 361 635 392 391 339 27 492 262 Lost Part 364 | . . 10 90 50 70 32 . 22 90 Lost Ally 4 | . . . . . 4 . . . . Purge Threat 241 | . . . . 91 150 . . . . Squads Dispatched 44 | . 2 . 6 9 9 6 . 8 4 Investigation 14 | . . . . 3 5 3 . 3 . Extermination 16 | . . . . 5 4 2 . 4 1 Reinforcement 10 | . 2 . 2 1 . 1 . 1 3 Assault . | . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Distress Signals 8 | . 1 3 2 1 1 . . . . Communications Jammed 17 | . . . . . . . . . 17 Distress Signals 17 | . . . . . . . . . 17 Times Spotted 255 | . 28 19 54 33 42 19 6 29 25 Peak Tracking Total 10 | . 4 4 6 5 6 7 6 7 10 Tactical Retreats 25 | . . . 2 5 12 3 . 2 1 ECM-based Alert Blocks 26 | . . . . . 22 4 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Traps Triggered 23 | . 3 3 1 8 1 3 . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Disabled 45 | . 2 . 2 2 6 5 . 23 5 Max in Single Turn 9 | . 1 . 1 1 3 1 . 9 4 Garrison Access 7 | . . . . 1 1 2 . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Accessed 62 | . 5 3 5 13 14 9 . 11 2 Terminals 32 | . 5 3 3 5 8 4 . 4 . Fabricators 12 | . . . . 3 3 3 . 2 1 Repair Stations 5 | . . . 1 . 1 . . 2 1 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 2 1 . . . . Garrison Access 10 | . . . 1 3 1 2 . 3 . Total Hacks 154 | . 9 8 14 30 40 22 . 27 4 Successful 91 | . 3 3 7 13 25 17 . 22 1 Failed 61 | . 5 4 7 17 15 5 . 5 3 Catastrophic 7 | . 1 1 1 1 3 . . . . Database Lockouts 2 | . 1 1 . . . . . . . Manual 78 | . 9 8 6 15 18 12 . 10 . Terminals 74 | . 9 8 6 14 21 9 . 7 . Fabricators 41 | . . . . 7 14 10 . 8 2 Repair Stations 18 | . . . 5 . 2 . . 9 2 Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . 3 1 . . . . Garrison Access 17 | . . . 3 6 2 3 . 3 . Terminal Hacks 27 | . 2 2 1 6 5 7 . 4 . Part Schematic 9 | . 2 2 1 . 1 3 . . . Level Access Points 4 | . . . . 1 1 1 . 1 . Terminal Index 4 | . . . . 1 1 1 . 1 . Fabricator Index 3 | . . . . 1 1 . . 1 . Repair Station Index 1 | . . . . . . 1 . . . Unreport Threat 3 | . . . . 2 1 . . . . Patrol Status 1 | . . . . . . . . 1 . Recall Reinforcements 1 | . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . 1 . . . Fabricator Hacks 20 | . . . . 2 9 5 . 4 . Network Status 1 | . . . . . . 1 . . . Load Schematic 14 | . . . . 2 6 3 . 3 . Build 5 | . . . . . 3 1 . 1 . Repair Station Hacks 13 | . . . 4 . 2 . . 6 1 Scan Component 7 | . . . 2 . 1 . . 3 1 Repair 6 | . . . 2 . 1 . . 3 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . 1 1 . . . . Retrieve Study 2 | . . . . 1 1 . . . . Garrison Access Hacks 7 | . . . . 1 1 2 . 3 . Seal Access 7 | . . . . 1 1 2 . 3 . Unauthorized Hacks 21 | . 1 1 1 3 7 3 . 5 . Terminals 11 | . 1 1 1 2 3 1 . 2 . Assimilate 1 | . . . . . 1 . . . . Botnet 10 | . 1 1 1 2 2 1 . 2 . Fabricators 10 | . . . . 1 4 2 . 3 . Prioritize 2 | . . . . . 1 . . 1 . Recompile 8 | . . . . 1 3 2 . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 45 | . 4 3 4 10 11 6 . 5 2 Full Trace Events 7 | . . . 1 2 2 1 . 1 . Feedback Events 3 | . . . 1 . 1 1 . . . Corruption 1 | . . . 1 . . . . . . Hackware Fried 2 | . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . 2 2 1 . 1 3 . . . Parts Built 6 | . . . . . 3 1 . 2 . Authchips 4 | . . . . . 3 . . 1 . Time 149 | . . . . . 78 42 . 29 . Total Part Build Rating 40 | . . . . . 18 8 . 14 . Part Studies Acquired 2 | . . . . 1 1 . . . . Parts Repaired 5 | . . . 2 . 1 . . 2 . Time 205 | . . . 89 . 44 . . 72 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . find_chute 1 | . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . 26 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Active Infowar (turns) 10542 | 208 1025 614 1275 2102 2265 1060 . 1424 569 Sensors 6691 | . . . . 1606 2067 1038 . 1411 569 Terrain 493 | . . . . . . 68 . . 425 Seismic 6963 | 208 1025 614 1275 2029 1386 . . . 426 Jamming 1304 | . . . . . 392 587 . 243 82 ECM 305 | . . . . . 225 31 . 19 30 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Turns Passed 13221 | 560 1025 869 2556 2220 2361 1257 72 1732 569 Spaces Moved 8547 | 260 492 366 1148 1941 1704 895 67 1286 388 Core 3 | 3 . . . . . . . . . Treads 2160 | 257 492 366 1045 . . . . . . Legs . | . . . . . . . . . . Wheels 6384 | . . . 103 1941 1704 895 67 1286 388 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 85 95 105 105 105 105 Average Speed 116 | 158 160 160 159 89 105 105 105 105 108 Slowest Speed 246 | 160 240 160 246 115 120 105 105 105 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 15 | . . . . . . 9 . 6 . Cave-ins Triggered 2 | . . . . . 1 . . 1 . Exploration Rate (%) 44 | 10 92 45 79 56 36 19 64 35 13 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 176 | . 6 . 1 53 34 25 . 45 12 Terrain Destroyed 621 | . 17 . 1 93 72 52 . 275 111 Melee 39 | . . . 1 24 14 . . . . Projectile 206 | . . . . 24 21 52 . 78 31 AOE 376 | . 17 . . 45 37 . . 197 80 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total 10655 | 369 645 530 1554 2239 2119 1120 68 1544 467 Wait 820 | 65 72 45 136 38 239 109 . 101 15 Move 8538 | 259 491 365 1147 1940 1703 895 66 1284 388 Hop . | . . . . . . . . . . Pick Up 102 | 3 9 12 20 19 20 9 . 10 . Fast Attach 85 | 5 6 9 16 16 10 4 1 13 5 Attach 48 | 1 1 2 9 6 13 6 . 4 6 Detach 22 | . 2 . 7 1 1 1 1 5 4 Swap 163 | 1 11 18 20 53 35 11 . 12 2 Drop 131 | . 8 18 27 32 18 9 . 18 1 Fire 656 | 35 45 60 167 79 60 68 . 96 46 Melee 57 | . . . 4 33 20 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . Escape Stasis 31 | . . . . 22 . 8 . 1 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 561 | -11/Scrapyard | Entered Materials 562 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 9) 883 | -10/Materials | Discovered new exit (range 16) 1261 | -10/Materials | Discovered new exit (range 8) 1409 | -10/Materials | Central database locked down 1541 | -10/Materials | Discovered new exit (range 12) 1586 | -10/Materials | Entered another Materials area 1586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1934 | -9/Materials | Discovered new exit (range 5) 2109 | -9/Materials | Discovered new exit (range 15) 2212 | -9/Materials | Build established: Scavenger-Mutant 2273 | -9/Materials | Central database locked down 2409 | -9/Materials | Discovered new exit (range 16) 2455 | -9/Materials | Entered another Materials area 2455 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2791 | -8/Materials | Lost 5 parts (2n2u1w) 3107 | -8/Materials | Garrison activated, responded to threat 3193 | -8/Materials | Lost 3 parts (2n1u) 3395 | -8/Materials | Repaired Arm. Treads 3447 | -8/Materials | Repaired Imp. Assault Rifle 4035 | -8/Materials | Build established: Mutant 4209 | -8/Materials | Discovered new exit (range 16) 4699 | -8/Materials | Discovered new exit (range 16) 4919 | -8/Materials | Garrison activated, responded to threat 5010 | -8/Materials | Identified exit to Factory 5011 | -8/Materials | Entered Factory 5011 | -7/Factory | Evolved 2 slots: Utility x2 5091 | -7/Factory | Lost 3 parts (2n1u) 5198 | -7/Factory | Build established: Scavenger-Mutant 5954 | -7/Factory | Discovered new exit (range 8) 5959 | -7/Factory | Identified exit to Lower Caves 6483 | -7/Factory | Identified exit to Factory 6660 | -7/Factory | Found Prototype Launcher 6660 | -7/Factory | Identified Rocket Array 7231 | -7/Factory | Entered another Factory area 7231 | -6/Factory | Evolved 2 slots: Utility x2 7610 | -6/Factory | Build established: Hacker-Mutant 7955 | -6/Factory | Crushed by falling debris 8149 | -6/Factory | Repaired Arm. Huge Wheel+ 8623 | -6/Factory | Hacking Suite fried by hacking feedback 8816 | -6/Factory | Identified exit to Factory 9307 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9335 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9363 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9592 | -6/Factory | Entered another Factory area 9592 | -5/Factory | Evolved 2 slots: Utility x2 9593 | -5/Factory | Discovered new exit (range 10) 9613 | -5/Factory | Identified exit to Factory 9856 | -5/Factory | Fabricated Gamma Bomb Array? 9925 | -5/Factory | Hacking Suite fried by hacking feedback 10755 | -5/Factory | System corruption reached 10% 10849 | -5/Factory | Sucked down chute 10849 | -5/Factory | Entered Waste 10858 | -5/Waste | Spotted C-40 Crusher 10871 | -5/Waste | Spotted C-40 Crusher 10874 | -5/Waste | Spotted C-40 Crusher 10885 | -5/Waste | Spotted C-40 Crusher 10886 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10894 | -5/Waste | Spotted C-40 Crusher 10898 | -5/Waste | Spotted C-40 Crusher 10908 | -5/Waste | Discovered new exit (range 13) 10920 | -5/Waste | Identified exit to Factory 10921 | -5/Waste | Entered Factory 11209 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 11369 | -5/Factory | Crushed by falling debris 12247 | -5/Factory | Repaired Arm. Huge Wheel+ 12271 | -5/Factory | Repaired Arm. Huge Wheel+ 12645 | -5/Factory | Destroyed 13 combat bots 12653 | -5/Factory | Entered another Factory area 12653 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13000 | -4/Factory | Build established: Hacker-Skirmisher 13130 | -4/Factory | System corruption reached 10% 13163 | -4/Factory | Lost 6 parts (1p1n2u2w) 13222 | -4/Factory | Self-destructed Last Messages --------------- 13217_ K-01 Serf collects debris. 13217_ U-05 Engineer lays Concrete. 13217_ U-05 Engineer builds a Wall. 13217_ U-05 Engineer lays Concrete. 13218_ K-01 Serf collects debris. 13218_ Penetrated by Slug. 13218_ Slug penetrates Wall. 13219_ The unstable cave ceiling collapses. 13221_ U-05 Engineer lays Concrete. 13221_ K-01 Serf collects debris. 13221_ Penetrated by Slug. 13221_ Slug penetrates Wall. 13221_ Penetrated by Slug. 13221_ Arm. Huge Wheel+ destroyed. 13221_ Slug penetrates Wall. 13221_ O-24 Administrator uses terminal to summon reinforcements. 13221_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 13221_ O-24 Administrator locks terminal. Map ----- +----------------------------------------------------+ | ???????????????????????? #% "" #?????????? | | ????????????????#??#??#?? # [" #????#???#? | | ??????????????????????????# " #?????????? | | ??????????????? ????????# # #?????????? | | ???????????? ???????????# # #?????????? | | ??????????? ????? #""" # ##+###########?????????? | | ??????????????????#""" + ##? ??????#?? ??????? | | ????????????????? # #### ##??????????????????? | | ??????????? ?????? # ## #??? ? ?????????????? | | ???????????????? !##=###????? ???????????? | | ?????????????? #!%! ###+######????????? | | ?????????????? #*=T ??????? | | ????????????? k / "" ??????? | | ????????????? # ! % ???????? | | ?????????????## [ uu # !% ##+####### ???????? | | ?????????????# # # # ####? ???????????? | | ?????????????# #? """????????????? | | ?????????????# # """ ??? ???????? | | ????????????## # """ ???????????? | | ????????????# / ??????????????? | | ?????????????# #?????????????????? | | ????????????????# / ! #???"?????????????? | | ??????????? ############;#######?????????????????? | | ??????????#h ssss #??#???????????????????? | | ??????????# R #??????????????????????? | | ??????????# w@#??????????????????????? | | ??????????# #??????????????????????? | | ??????????# uh######### #??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????#t"o ??????????????????????? | | ?????????????????????+ "T ??????????????????????? | | ???????????????????? # #?????????????????????? | | ???????????????????" # #?????????????????????? | | ?????????????????? ?### ###?????????????????????? | | ?????????????????###???# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#k????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????A????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 48 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 EM Shielding 3 Armor Coverage 600 Evasion (%) 43 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Flight Unit | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Ion Engine | -8/Materials | Hacked Adv. Hacking Suite | -6/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Hacked Huge Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Gamma Bomb Array | x1 | -5/Factory | Preloaded Lrn. Sensor Array | x2 | -5/Factory | Authchip Repaired ---------- Arm. Treads | 26% | -8/Materials Imp. Assault Rifle | 14% | -8/Materials Arm. Huge Wheel | 43% | -6/Factory Arm. Huge Wheel | 9% | -5/Factory Arm. Huge Wheel | 24% | -5/Factory Studied --------- Wheel | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterShockboltBank Manual? 0 Play Time 02:16:17 Cumulative 351.5 hours Start 2026.01.03 @ 16:08:10 End 2026.01.03 @ 19:22:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 236 Adventurer 3 Explorer 0 Win Type - Total 16 Types 8/1/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dfd3e1f-9352-4929-883f-d1efc8648ae8