Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.15 @ 10:13:35 Player: Kersh Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (4374) 4374 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 10102 Bonus ------- High Alert Combat Kills 456 Follower Combat Kills 132 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -1020 Cogmind --------- Core Integrity 563/850 Matter 53/300 Energy 170/170 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Makeshift System Shield Relay Coupler [NC] (28) Relay Coupler [NC] (25) > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Large Storage Unit Hardened Medium Armor Plating Drone Bay (1/2) Lightning Gun Powered Hammer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Makeshift Terrain Scan Processor 0b10 Decoder Chip [Looter] Makeshift System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Makeshift Power Source Advanced Heat Sink Advanced ECM Suite Hardened Medium Armor Plating Makeshift System Shield Relay Coupler [NC] Relay Coupler [NC] Long-range Tractor Beam Drone Bay Lightning Gun Advanced Assault Cannon Mini Assault Cannon Heavy Rocket Launcher Datajack [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift System Shield Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Shotgun Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . Utility 4 | . . 2 . . 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 173 | 10 3 13 9 36 27 30 13 6 5 . 21 Power 11 | 1 . 1 . 3 1 1 1 1 . . 2 Engine 7 | 1 . . . 2 1 . . 1 . . 2 Core 4 | . . 1 . 1 . 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 54 | 4 . 3 2 8 14 15 7 1 . . . Treads 25 | 2 . 2 2 7 8 4 . . . . . Leg 12 | 2 . . . . . 10 . . . . . Wheel 2 | . . 1 . 1 . . . . . . . Hover 5 | . . . . . 5 . . . . . . Flight 10 | . . . . . 1 1 7 1 . . . Utility 45 | 2 1 5 2 7 5 4 2 3 5 . 9 Device 22 | 1 . 1 2 3 3 2 2 2 1 . 5 Storage 2 | 1 . 1 . . . . . . . . . Processor 5 | . . . . 1 1 . . 1 2 . . Hackware 6 | . . . . . . 1 . . 2 . 3 Protection 10 | . 1 3 . 3 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 63 | 3 2 4 5 18 7 10 3 1 . . 10 Energy Gun 11 | 1 1 2 1 3 . 1 . . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 2 . 1 . 3 3 4 . . . . . Ballistic Cannon 17 | . . . 3 6 3 2 . . . . 3 Launcher 8 | . 1 . . 4 1 . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 9 | . . 1 1 2 . 1 2 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 2 . . . . 2 Unidentified Prototypes 11 | . . 1 . . 6 4 . . . . . Parts Lost 34 | . . 2 1 12 1 6 2 1 . . 9 Power 2 | . . . . 1 . . . . . . 1 Propulsion 12 | . . . 1 3 . 2 1 . . . 5 Utility 14 | . . 2 . 4 1 4 1 1 . . 1 Weapon 6 | . . . . 4 . . . . . . 2 Highest Loss Streak 8 | . . 1 1 8 1 2 1 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 89 96 95 99 92 63 56 75 80 47 Engine 3 | . 14 4 . 4 1 3 . 3 6 6 5 Core 3 | . . 6 9 4 5 3 6 2 . . . Treads 13 | . 28 17 25 23 22 9 . . . . . Leg 1 | . . . . . . 7 . . . . . Flight 6 | . . . . . . 4 31 33 33 33 7 Device 10 | . 11 . 17 15 20 11 9 1 5 6 1 Storage 8 | . 14 20 9 9 7 7 6 6 6 6 4 Processor 8 | . . . . 2 9 13 6 6 16 20 15 Hackware 1 | . . . . . . 1 . . 5 6 8 Protection 4 | . 2 13 9 6 7 3 . . . . . Energy Gun 4 | . 6 20 9 6 3 . . . . . . Ballistic Gun 6 | . 21 . . 10 14 12 . . . . . Ballistic Cannon 4 | . . . 7 8 3 8 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 15 22 48 47 51 52 51 42 30 25 25 39 Greatest Support 60 | 40 40 40 60 60 60 60 32 30 26 26 28 Greatest Overweight (x) 3 | . . 2 1 3 2 2 1 1 . . 3 Average Overweight (x) . | . . 1 . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 15 15 15 15 15 12 Most Carried 15 | 4 8 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 5 11 13 14 14 14 13 14 14 15 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 15 15 15 15 15 13 15 15 15 5 Class Distribution -------------------- 27% | Mutant 15% | Scavenger-Skirmisher 15% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Derelict-Mutant 7% | Gunner 6% | Derelict-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Skirmisher | -7/Factory Gunner | -7/Storage Mutant | -6/Factory Sprinter | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Matter Collected 3725 | 318 106 133 294 723 641 924 114 157 109 . 206 Remotely 296 | . . . . . . 261 . . . . 35 Salvage Created 3540 | 115 218 577 344 822 657 655 32 39 . . 81 Parts 182 | 3 15 41 15 46 27 30 2 . . . 3 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 1 . 5 Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 84 | . 5 14 5 27 10 17 1 1 . . 4 Melee 1 | . . . . . . . . 1 . . . Guns 38 | . 5 8 . 10 6 9 . . . . . Cannons 24 | . . . 5 8 3 8 . . . . . AOE 18 | . . 5 . 9 1 . . . . . 3 Classes Destroyed 15 | 2 1 5 . 3 1 2 . . . . 1 Worker 2 | . . 1 . . 1 . . . . . . Builder 1 | . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . Recycler 5 | 1 . . 2 . 2 . . . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 4 | . . 1 1 . 2 . . . . . . Swarmer 12 | . . 6 . 6 . . . . . . . Grunt 42 | . 5 4 2 11 8 9 . . . . 3 Brawler 4 | . . . . 2 1 1 . . . . . Duelist 2 | . . . . 1 . 1 . . . . . Sentry 16 | . . 4 3 5 1 3 . . . . . Specialist 2 | . . . . 2 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 4 | . . . . . . 2 1 1 . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | 1 4 7 6 3 7 4 1 1 . . 3 Combat Bots Only 6 | . 4 6 4 3 3 4 1 1 . . 3 Max Kills in Single Turn 4 | 1 1 3 1 2 4 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . 2 1 . . . . . 2 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Damage Taken 5848 | . 190 542 139 1885 521 1664 315 131 . . 461 Core 871 | . 22 67 18 223 66 188 89 63 . . 135 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 78 | 100 91 83 . 56 . 63 . . . . . Volleys Fired 229 | 8 17 20 16 49 31 52 4 . . . 32 Largest 3 | 2 2 2 2 3 3 3 1 . . . 2 Hottest 144 | 40 85 100 96 144 104 124 39 . . . 111 Shots Fired 510 | 11 34 40 32 116 89 148 4 . . . 36 Gun 304 | 11 34 40 . 63 72 82 . . . . 2 Cannon 188 | . . . 32 45 16 66 . . . . 29 Launcher 18 | . . . . 8 1 . 4 . . . 5 Special . | . . . . . . . . . . . . Kinetic 409 | 6 33 . 32 85 76 148 . . . . 29 Thermal 38 | . 1 . . 23 12 . . . . . 2 Explosive 18 | . . . . 8 1 . 4 . . . 5 Electromagnetic 45 | 5 . 40 . . . . . . . . . Robot Hit Streak 25 | 2 25 12 10 18 13 17 . . . . 11 Robot Miss Streak 6 | 2 2 6 2 4 4 5 . . . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 367 | 6 29 33 16 78 67 104 5 3 . . 26 Core Hits 202 | 3 10 23 8 49 55 37 . . . . 17 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 1 . . . Critical Strikes 14 | . . . 3 2 1 3 2 1 . . 2 Burn 1 | . . . . 1 . . . . . . . Blast 10 | . . . 3 1 1 3 . . . . 2 Smash 3 | . . . . . . . 2 1 . . . Melee Attacks 44 | . . 2 6 2 . 11 8 3 . . 12 Impact 43 | . . 2 6 2 . 10 8 3 . . 12 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10455 | 71 375 1109 509 2335 1586 2555 212 142 . . 1561 Guns 4288 | 71 375 652 . 687 1117 1374 . . . . 12 Cannons 3447 | . . . 481 930 258 1164 . . . . 614 Explosions 2280 | . . 457 . 718 211 . . . . . 894 Melee 423 | . . . 28 . . . 212 142 . . 41 Ramming 17 | . . . . . . 17 . . . . . Kinetic 6623 | 33 375 . 481 1324 1258 2538 . . . . 614 Thermal 725 | . . 303 . 293 117 . . . . . 12 Explosive 1977 | . . 154 . 718 211 . . . . . 894 Electromagnetic 690 | 38 . 652 . . . . . . . . . Impact 423 | . . . 28 . . . 212 142 . . 41 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 . 7 1 1 1 1 1 Average Corruption 1 | . . . . 1 . 3 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . 8 . 9 . 1 1 1 6 Message Errors 7 | . . . . 3 . 1 . . 1 1 1 Matter Fused 4 | . . . . 1 . 3 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . Energy Discharges 9 | . . . . 2 . 3 . . . . 4 Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . 1 . . . . 1 Misfires 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 322 | . . 26 1 . . 16 136 95 . . 48 Projectiles 46 | . . . 1 . . 16 . . . . 29 Explosions 28 | . . 26 . . . . . . . . 2 Melee 248 | . . . . . . . 136 95 . . 17 Knockbacks 37 | . . . 2 6 4 10 1 1 . . 13 Impact 3 | . . . 1 . . . 1 1 . . . Kinetic 30 | . . . 1 4 3 9 . . . . 13 Secondary 4 | . . . . 2 1 1 . . . . . Self-Inflicted Damage 425 | . . 185 . 90 16 . 23 . . . 111 Shots 13 | . . 4 . 3 1 . 1 . . . 4 Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . . . . 3 . . . . . Kicked 3 | . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 373 | . 24 231 216 373 28 27 256 336 . . 60 Average Temperature 74 | . 7 73 82 99 10 8 107 103 . . 17 Received Heat Transfer 2100 | . 105 108 54 648 273 582 114 42 . . 174 Effects 5 | . . . . 3 . . 1 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 4 | . . . . 3 . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 3 | . . 2 . . . . . . . . 1 Impact Corruptions 10 | . . . . . . . 5 4 . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . 1 . . . Heat Transferred 1547 | . . 400 . 814 296 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . 7 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Peak Influence 996 | 10 166 532 255 996 598 558 358 . . . . Initial 522 | . 6 69 163 149 522 245 202 . . . . Average 377 | 6 102 265 183 563 496 352 217 . . . . Maximum Alert Level 3 | . . 2 1 3 2 2 1 . . . . Low Security (%) 20 | 100 100 40 73 3 . 4 . . . . . Level 1 32 | . . 49 26 18 1 56 100 . . . . Level 2 41 | . . 9 . 56 98 39 . . . . . Level 3 5 | . . . . 20 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 3 2 . 3 7 1 . . . . Investigation 1 | . . . . . 1 . . . . . . Extermination 3 | . . . . . 1 2 . . . . . Reinforcement 10 | . 1 3 2 . . 3 1 . . . . Assault 2 | . . . . . 1 1 . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Distress Signals 6 | . 1 2 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 7 18 10 28 15 30 9 9 . . 11 Peak Tracking Total 10 | . 5 6 3 8 5 5 10 5 . . 5 Tactical Retreats 9 | . . 1 . 1 3 . 2 1 . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Traps Triggered 8 | . . . . 3 2 2 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Machines Disabled 20 | . . 3 3 3 . 10 1 . . . . Max in Single Turn 2 | . . 1 1 1 . 2 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Garrison Relay 3 | . . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Machines Accessed 23 | . 2 . 2 3 1 7 1 1 1 4 1 Terminals 13 | . 2 . 1 3 . 5 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . . Total Hacks 66 | . 10 . 3 5 3 12 2 1 1 27 2 Successful 44 | . 5 . 1 . 2 5 . 1 1 27 2 Failed 22 | . 5 . 2 5 1 7 2 . . . . Catastrophic 6 | . 1 . . 2 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . 5 . 2 . 1 1 . . . . . Terminals 31 | . 10 . 2 5 . 10 2 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 3 1 . . . . . Terminal Hacks 40 | . 5 . . . . 4 . 1 1 27 2 Record 13 | . . . . . . . . . . 11 2 Part Schematic 9 | . . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . Open Door 5 | . . . . . . 3 . 1 1 . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 2 1 . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Coupler Status 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . 1 3 1 3 1 . . . 1 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . streamctrl_high 1 | . . . . . . 1 . . . . . Relay Couplers Released 12 | . . . . 12 . . . . . . . Machine Destruction 12 | . . . . 12 . . . . . . . Attached 3 | . . . . . . 1 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Total Allies 2 | . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . 1 . . . . 1 Highest-Rated Group 96 | . . . . . . 21 . . . . 96 Highest-Rated Ally 96 | . . . . . . 21 . . . . 96 Total Orders 5 | . . . . . . 1 2 2 . . . EXPLORE 5 | . . . . . . 1 2 2 . . . Ally Attacks 22 | . . . . . . 4 . . . . 18 Total Damage 400 | . . . . . . 71 . . . . 329 Kills 4 | . . . . . . 1 . . . . 3 Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 Drone Launches 5 | . . . . . . 1 2 2 . . . Drone Recoveries 4 | . . . . . . 1 2 1 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Turns Passed 7291 | 122 267 631 535 1420 977 1252 345 280 188 230 1044 Spaces Moved 4644 | 63 121 295 220 642 473 438 252 690 614 113 723 Core 318 | 10 . . . . . . . . . . 308 Treads 1935 | 46 121 170 220 639 473 266 . . . . . Legs 179 | 7 . . . . . 172 . . . . . Wheels 128 | . . 125 . 3 . . . . . . . Hover . | . . . . . . . . . . . . Flight 2084 | . . . . . . . 252 690 614 113 415 Fastest Speed 14 | 50 160 130 160 135 160 120 14 17 24 24 20 Average Speed 112 | 138 160 171 163 175 164 201 35 20 24 24 119 Slowest Speed 320 | 160 160 240 240 240 320 320 91 92 24 24 227 Overloaded Moves 1093 | . . . . . . . 240 524 . . 329 Propulsion Burnouts 2 | . . . . . . . . . . . 2 Robots Hopped 4 | . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 5 28 34 21 67 13 81 11 74 78 79 56 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . 1 . . 1 1 1 Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 2 2 . 2 Spaces Dug 59 | . . 1 13 . . 3 42 . . . . Terrain Destroyed 255 | . . 35 17 42 22 18 61 . . . 60 Melee 11 | . . 1 5 . . 3 2 . . . . Projectile 35 | . . . 12 1 4 15 . . . . 3 AOE 209 | . . 34 . 41 18 . 59 . . . 57 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Gar Fac Sto Fac Low Low Dat Pro Total 6227 | 84 161 377 360 833 604 685 488 821 652 315 847 Wait 984 | . 15 32 93 78 50 120 202 114 30 203 47 Move 4625 | 62 120 294 219 641 472 437 243 689 613 112 723 Hop 4 | . . . . . . . 4 . . . . Pick Up 44 | 1 3 8 6 8 3 7 1 2 2 . 3 Fast Attach 81 | 10 2 8 5 12 15 12 3 3 4 . 7 Attach 46 | . . 1 4 6 4 4 10 2 1 . 14 Detach 36 | 3 2 3 3 2 3 1 8 4 1 . 6 Swap 46 | . 1 4 . 18 8 14 . 1 . . . Drop 79 | . 1 5 8 13 18 22 5 3 1 . 3 Fire 229 | 8 17 20 16 49 31 52 4 . . . 32 Melee 44 | . . 2 6 2 . 11 8 3 . . 12 Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . 4 . 2 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 123 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 5) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Utility x2 1008 | -9/Materials | Discovered new exit (range 9) 1021 | -9/Materials | Entered another Materials area 1021 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1554 | -8/Materials | Identified exit to Garrison 1556 | -8/Materials | Entered Garrison 1604 | -8/Garrison | Triggered checkpoint 1630 | -8/Garrison | Garrison Relay disabled 1886 | -8/Garrison | Lost 8 parts (1p3n3u1w) 2032 | -8/Garrison | Triggered checkpoint 2130 | -8/Garrison | Triggered checkpoint 2169 | -8/Garrison | Discovered new exit (range 10) 2216 | -8/Garrison | Triggered checkpoint 2268 | -8/Garrison | Garrison Relay disabled 2372 | -8/Garrison | Triggered checkpoint 2490 | -8/Garrison | Discovered new exit (range 10) 2522 | -8/Garrison | Triggered checkpoint 2557 | -8/Garrison | Garrison Relay disabled 2668 | -8/Garrison | Triggered checkpoint 2720 | -8/Garrison | Spotted B-75 Beast 2722 | -8/Garrison | Spotted B-75 Beast 2784 | -8/Garrison | Triggered checkpoint 2793 | -8/Garrison | Discovered new exit (range 10) 2932 | -8/Garrison | Installed Relay Interface Framework 2976 | -8/Garrison | Entered Factory 2976 | -7/Factory | Evolved 2 slots: Utility x2 3035 | -7/Factory | Discovered new exit (range 5) 3361 | -7/Factory | Build established: Scavenger-Skirmisher 3375 | -7/Factory | Discovered new exit (range 15) 3776 | -7/Factory | First assault squad dispatched 3784 | -7/Factory | Discovered new exit (range 19) 3953 | -7/Factory | Entered Storage 4071 | -7/Storage | Learned location of Armory (-3) 4978 | -7/Storage | Garrison activated, responded to threat 5153 | -7/Storage | First assault squad dispatched 5196 | -7/Storage | Discovered new exit (range 8) 5205 | -7/Storage | Entered Factory 5205 | -6/Factory | Evolved 2 slots: Propulsion x2 5504 | -6/Factory | Build established: Mutant 5548 | -6/Factory | Discovered new exit (range 9) 5550 | -6/Factory | Entered Lower Caves 5817 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5820 | -6/Lower Caves | Discovered new exit (range 5) 5822 | -6/Lower Caves | Learned 4 Factory zone layouts 5830 | -6/Lower Caves | Entered another Lower Caves area 5832 | -6/Lower Caves | Discovered new exit (range 7) 5886 | -6/Lower Caves | Learned location of Extension (-4) 6002 | -6/Lower Caves | Discovered new exit (range 10) 6018 | -6/Lower Caves | Entered Data Miner 6018 | -6/Data Miner | Discovered new exit (range 6) 6022 | -6/Data Miner | Met Data Miner 6028 | -6/Data Miner | Learned location of Section 7 (-2) 6028 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6136 | -6/Data Miner | Received God Mode back door access code from Data Miner 6159 | -6/Data Miner | Build established: Derelict-Scout 6248 | -6/Data Miner | Entered Proximity Caves 6253 | -5/Proximity Caves | Spotter reported a threat 6253 | -5/Proximity Caves | Spotter reported a threat 6260 | -5/Proximity Caves | Escorted by Enhanced Grunt 6421 | -5/Proximity Caves | Lost 6 parts (1p3n2w) 6659 | -5/Proximity Caves | Build established: Derelict-Mutant 7044 | -5/Proximity Caves | Released all parts (9) 7292 | -5/Proximity Caves | Self-destructed Last Messages --------------- 07176_ Found 27 Matter. 07177_ Acquired 27 matter. 07178_ Acquired Adv. Cooling System. 07180_ Dropped Adv. Heat Sink. 07180_ Dropped Adv. Cooling System. 07181_ Acquired Adv. Heat Sink. 07221_ Acquired derelict log, extracted data. World map updated: -7/Factory. 07267_ Searching scrap... 07267_ Found Imp. Remote Datajack. 07267_ Found 44 Matter. 07268_ Acquired 44 matter. 07269_ Acquired Imp. Remote Datajack. 07271_ Dropped Datajack. 07292_ Connecting with Outpost Terminal... 07292_ Current location identified: Proximity Caves >>Query(Status Report 096N) SPOTTED HOSTILE DRONE OBSERVING FACILITY. >>Query(Status Report THIS) Pwned by WARLORD E1337. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ?? ???????? ???????????????????????????????????? | | ? ????????? ???????????????????????????????????? | | ????????? ???????????????????????????????????? | | ?????????? ##?????????????????????????????????? | | ???????????# # ????????????????????????????????? | | ???????????# ########?######????????????????? | | ????????#### ? ?? #????????????????? | | ##?????## ???? ??? #????????????????? | | #?????# ####### +### #????????????????? | | #??????# #"" "" T"" #????????????????? | | ##?????# ## @ ""#???????????????????? | | #????## ## "#???????????????????? | | ##??## # ## ## #???????????????????? | | ##?# # # "#???????????????????? | | # #?# + "#???????????????????? | | ## #?# + " #???????????????????? | | ## ### # " +???????????????????? | | ##### " +???????????????????? | | ### # # "" #???????????????????? | | ## ###?# # #???????????????????? | | #?####??? # """#???????????????????? | | #???????? # # " /#???????????????????? | | ???????? # # # [#???????????????????? | | ???????## ######+ ####???????????????????? | | ????????## ? ??????????????????????? | | ?????????# ?????????????????????? | | ?????????# #### ####????????????????????? | | ????????? ???# ##???????????????????????? | | ????????? ##??# #????????????????????????? | | ????????? ###??# ?????????????????????????? | | ?????????? #????# #?????????????????????????? | | ????????????????? #??????????????????????????? | | ???????????????? ???????????????????????????? | | ??????????????? ???????????????????????????? | | ????????????????? ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Armor Coverage 375 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 7 Kinecelleration 30 Defensive Hacking 22 Relay Coupler Types 1 Relay Coupler Value 53 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Whoosh! Challenges ------------ None Game ------ Seed DerelictLatentMinigun Manual? 0 Play Time 01:35:26 Cumulative 60.0 hours Start 2023.08.12 @ 16:24:47 End 2023.11.15 @ 10:13:35 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 58 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82c6a486-6c92-48b2-a1f4-c986abb93d5d