Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 19:56:16 Player: Cookie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1052) 1052 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 3449 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 233 Friendly Fire -141 Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 44/100 System Corruption 0% Temperature Danger (471) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Compact Wheel Medium Matter Pod (100) Melee Analysis Suite Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Wheel Medium Matter Pod Melee Analysis Suite Hacking Suite Autogun Autogun Autogun Rocket Launcher [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Trap Extractor Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 47 | 6 2 1 16 8 14 Power 6 | 1 1 . 2 1 1 Engine 6 | 1 1 . 2 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . . 6 5 2 Treads . | . . . . . . Leg 10 | 2 . . 3 4 1 Wheel 5 | . . . 3 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 . 2 . 2 Device 1 | . 1 . . . . Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 20 | 2 . 1 6 2 9 Energy Gun 3 | . . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 . . 4 2 5 Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 24 | . . . 5 2 17 Power 3 | . . . 1 1 1 Propulsion 9 | . . . 2 1 6 Utility 1 | . . . . . 1 Weapon 11 | . . . 2 . 9 Highest Loss Streak 17 | . . . 4 1 17 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 93 | . 88 100 98 96 76 Engine 10 | . 14 14 10 9 6 Leg 22 | . 28 28 21 21 13 Wheel 15 | . . . 22 20 11 Device 4 | . 3 14 8 . . Storage 11 | . 14 14 11 11 9 Protection 4 | . . . 1 11 5 Ballistic Gun 21 | . 28 21 18 21 19 Launcher 1 | . . 7 3 . . Naked Turns . | . . . . . . Heaviest Build 40 | 11 13 16 39 39 40 Greatest Support 32 | 20 20 20 32 28 30 Greatest Overweight (x) 10 | . . . 1 3 10 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 Most Carried 15 | 4 7 7 14 15 15 Average Carried 10 | 2 4 6 10 14 12 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 4 6 7 14 15 9 Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Sto Mat Matter Collected 1430 | 184 72 . 410 657 107 Remotely . | . . . . . . Salvage Created 1318 | . 99 . 436 566 217 Parts 96 | . 10 . 28 43 15 Haulers Intercepted 3 | . . . 1 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Combat Hostiles Destroyed 34 | . 6 . 13 11 4 Guns 29 | . 6 . 8 11 4 AOE 5 | . . . 5 . . Classes Destroyed 9 | . 2 . 4 2 1 Worker 1 | . 1 . . . . Builder 1 | . . . 1 . . Hauler 3 | . . . 1 2 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Swarmer 14 | . 6 . 5 3 . Grunt 14 | . . . 6 5 3 Sentry 5 | . . . 2 3 . Hunter 1 | . . . . . 1 Thug 1 | . . . 1 . . Best Kill Streak 7 | . 7 . 4 7 3 Combat Bots Only 6 | . 6 . 3 6 3 Max Kills in Single Turn 3 | . 2 . 3 2 1 Gunslinging 1 | . 1 . . 1 . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Damage Taken 3637 | . 394 9 711 498 2025 Core 929 | . 131 9 206 29 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 . 44 . 41 . Volleys Fired 134 | . 21 . 54 37 22 Largest 3 | . 2 . 2 2 3 Hottest 111 | . 40 . 53 46 111 Shots Fired 247 | . 42 . 90 74 41 Gun 234 | . 42 . 77 74 41 Cannon . | . . . . . . Launcher 13 | . . . 13 . . Special . | . . . . . . Kinetic 220 | . 42 . 77 74 27 Thermal 14 | . . . . . 14 Explosive 13 | . . . 13 . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 5 . 16 9 9 Robot Miss Streak 6 | . 4 . 6 4 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . . 3 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 150 | . 21 . 56 47 26 Core Hits 72 | . 10 . 31 21 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2603 | . 247 . 1207 737 412 Guns 2027 | . 247 . 640 728 412 Cannons . | . . . . . . Explosions 567 | . . . 567 . . Melee . | . . . . . . Ramming 9 | . . . . 9 . Kinetic 1857 | . 247 . 640 728 242 Thermal 170 | . . . . . 170 Explosive 567 | . . . 567 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . . . 48 4 . Shots 1 | . . . 1 . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 512 | . . . 63 75 512 Average Temperature 133 | . . . 15 25 317 Received Heat Transfer 1590 | . . . 249 234 1107 Effects 11 | . . . . . 11 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . . 3 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 407 | . . . . . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Peak Influence 730 | . 165 64 398 730 343 Initial 273 | . . 64 24 160 273 Average 265 | . 92 64 261 461 286 Maximum Alert Level 3 | . . . 1 3 1 Low Security (%) 37 | 100 100 100 19 10 . Level 1 47 | . . . 80 33 100 Level 2 13 | . . . . 52 . Level 3 . | . . . . 3 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 2 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Distress Signals 7 | . . . 5 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 6 3 26 23 9 Peak Tracking Total 9 | . 5 3 4 7 9 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Traps Triggered 5 | . 1 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Sto Mat Machines Disabled 6 | . 1 . 3 1 1 Max in Single Turn 1 | . 1 . 1 . 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Machines Accessed 6 | . 2 . 2 1 1 Terminals 5 | . 2 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . 8 . 8 2 3 Successful 8 | . 2 . 3 1 2 Failed 13 | . 6 . 5 1 1 Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 13 | . 4 . 7 . 2 Terminals 19 | . 8 . 8 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . 1 . 2 . 1 Prototype ID Bank 1 | . . . . . 1 Terminal Index 1 | . . . 1 . . Security Status 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 3 | . 1 . 1 . 1 Terminals 3 | . 1 . 1 . 1 Botnet 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 2 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Total Allies 3 | . . 2 . 1 . Largest Group 2 | . . 2 2 1 1 Highest-Rated Group 100 | . . 46 46 100 100 Highest-Rated Ally 100 | . . 31 31 100 100 Total Orders . | . . . . . . Ally Attacks 36 | . . . 6 30 . Total Damage 1026 | . . . 82 944 . Kills 11 | . . . 2 9 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Sto Mat Turns Passed 1796 | 72 360 59 673 473 159 Spaces Moved 1096 | 52 230 39 376 326 73 Core 9 | 8 . . . . 1 Treads . | . . . . . . Legs 314 | 44 230 39 . . 1 Wheels 773 | . . . 376 326 71 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 100 100 100 Average Speed 109 | 109 120 120 108 102 108 Slowest Speed 550 | 120 120 120 115 135 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 31 18 31 56 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 15 | . . . 15 . . Terrain Destroyed 103 | . . . 103 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 103 | . . . 103 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Total 1475 | 67 276 50 563 401 118 Wait 126 | . 19 10 83 13 1 Move 1091 | 51 229 38 375 325 73 Hop . | . . . . . . Pick Up 54 | 10 4 1 24 8 7 Fast Attach 4 | . . . . 4 . Attach 35 | 6 2 . 11 3 13 Detach 1 | . . . 1 . . Swap 8 | . . 1 5 1 1 Drop 21 | . 1 . 10 9 1 Fire 134 | . 21 . 54 37 22 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 254 | -10/Materials | Core integrity fell below 50% 303 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Entered Mines 464 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 487 | -10/Mines | Discovered new exit (range 4) 492 | -10/Mines | Entered Materials 492 | -9/Materials | Accompanied by 2 allies 492 | -9/Materials | Evolved 2 slots: Propulsion x2 497 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 627 | -9/Materials | Lost 4 parts (1p2n1w) 1120 | -9/Materials | Discovered new exit (range 16) 1124 | -9/Materials | Core integrity fell below 50% 1165 | -9/Materials | Entered Storage 1330 | -9/Storage | Met 01-MTF 1599 | -9/Storage | Discovered new exit (range 6) 1638 | -9/Storage | Entered Materials 1638 | -8/Materials | Accompanied by 1 ally (01-MTF) 1638 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1643 | -8/Materials | 01-MTF left 1772 | -8/Materials | Core integrity fell below 50% 1786 | -8/Materials | Core integrity fell below 20% 1797 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01763_ Autogun destroyed. 01764_ Power failure, Hvy. Ion Engine shutdown. 01764_ Overheating: System interference. 01764_ Visual Processing Unit temporarily disabled. 01766_ Overheating: Energy bleed (-56). 01769_ Critical hit (Burn: +37). 01769_ Hvy. Ion Engine destroyed. 01770_ Acquired Particle Gun. 01773_ Autogun destroyed. 01775_ Critical hit (Burn: +37). 01779_ Acquired 55 matter. 01780_ Overheating: Energy bleed (-13). 01781_ Wheel destroyed. 01782_ Overheating: System interference. 01782_ Particle Gun temporarily disabled. 01782_ Acquired Particle Gun. 01784_ G-50 Soldier destroyed. 01789_ Particle Gun destroyed. 01795_ Critical hit (Burn: +37). 01795_ Particle Gun destroyed. 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