Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 16:07:41 Player: akira Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (3338) 3338 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1176) 1176 TOTAL SCORE: 8919 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 1047 Friendly Fire -28 Cogmind --------- Core Integrity 504/850 Matter 280/300 Energy 7/100 System Corruption 0% Temperature Cool (33) Movement Flying (117) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- Chainsword > --- INVENTORY (10) --- Cooled VTOL Module Nuclear Pulse Thruster Advanced Sensor Array Seismic Detector Transport Network Coupler Core Analyzer Layered Light Armor Plating Hacking Suite System Shield Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Chainsword > --- INVENTORY -------- Advanced Sensor Array Seismic Detector Transport Network Coupler Core Analyzer Layered Light Armor Plating Hacking Suite Missile Launcher [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Small Laser Ballistic Gun Precision Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . 1 Utility 4 | . . 1 1 . 1 . . 1 Weapon 1 | . . 1 . . . . . . Parts Attached 156 | 7 16 27 31 22 18 2 19 14 Power 20 | 1 4 3 3 2 2 2 1 2 Engine 10 | 1 4 3 . . 1 1 . . Core 8 | . . . 3 2 1 . 1 1 Reactor 2 | . . . . . . 1 . 1 Propulsion 58 | 3 4 2 17 6 8 . 10 8 Treads 3 | 2 1 . . . . . . . Leg 12 | 1 3 2 6 . . . . . Wheel 4 | . . . 4 . . . . . Hover 19 | . . . 4 5 4 . 6 . Flight 20 | . . . 3 1 4 . 4 8 Utility 35 | 1 3 13 7 4 3 . 2 2 Device 11 | . 3 3 3 1 1 . . . Storage 5 | 1 . 2 1 . . . . 1 Processor 5 | . . . 2 1 . . 2 . Hackware 4 | . . 1 . . 2 . . 1 Protection 10 | . . 7 1 2 . . . . Artifact . | . . . . . . . . . Weapon 43 | 2 5 9 4 10 5 . 6 2 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 29 | 1 4 6 3 7 4 . 3 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 7 | . 1 . 1 1 . . 3 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . 3 . . . . . . Unidentified Prototypes 8 | . . . 3 3 . . 1 1 Parts Lost 15 | . 4 . 6 . . . . 5 Power 3 | . 1 . 1 . . . . 1 Propulsion 5 | . 2 . 1 . . . . 2 Utility 2 | . . . 1 . . . . 1 Weapon 5 | . 1 . 3 . . . . 1 Highest Loss Streak 5 | . 2 . 3 . . . . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 94 99 94 98 92 100 98 91 Engine 5 | . 13 11 1 . . 7 4 . Core 3 | . . . 5 9 6 . 2 5 Treads 1 | . 10 . . . . . . . Leg 10 | . 17 22 16 . . . . . Wheel 1 | . . . 3 1 . . . . Hover 9 | . . . . 23 8 30 29 . Flight 4 | . . . 4 2 21 . . 32 Device 3 | . 9 3 3 2 . . . . Storage 9 | . 14 11 9 9 7 7 7 6 Processor 4 | . . . 6 9 7 7 7 6 Hackware 12 | . . 9 9 9 21 23 23 25 Protection 4 | . . 8 7 6 . . . . Ballistic Gun 23 | . 23 32 23 24 16 23 18 8 Slashing Weapon 1 | . . . 1 . . . 2 3 Peak Build Rating 61 | 6 8 22 36 43 53 56 54 61 Average Rating 32 | 4 7 20 28 41 46 53 51 55 On Entrance 30 | . 6 8 22 33 43 53 53 53 Naked Turns . | . . . . . . . . . Heaviest Build 32 | 12 15 28 30 31 32 32 32 24 Greatest Support 40 | 40 40 23 40 24 35 35 37 35 Greatest Overweight (x) 3 | 3 . 1 3 2 . . 2 . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 Most Carried 10 | 8 8 10 10 10 10 10 10 10 Average Carried 9 | 5 7 8 9 9 9 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 10 | 6 8 10 10 10 9 10 10 10 Class Distribution -------------------- 20% | Gunner 19% | Tank 19% | Mutant 12% | Hacker-Skirmisher 9% | Hacker-Mutant 8% | Hacker-Sprinter 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Matter Collected 4474 | 184 452 833 1068 529 447 166 570 225 Remotely . | . . . . . . . . . Salvage Created 4656 | . 381 1026 1337 560 487 27 427 411 Parts 251 | . 12 73 72 31 28 . 23 12 Haulers Intercepted 7 | . 1 1 . 1 . . 3 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Combat Hostiles Destroyed 90 | . 9 23 32 11 9 1 4 1 Melee 2 | . . . 2 . . . . . Guns 88 | . 9 23 30 11 9 1 4 1 Classes Destroyed 14 | . 4 3 5 1 1 . . . Worker 4 | . . . 1 1 1 . 1 . Builder 1 | . . . 1 . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 7 | . 1 1 . 1 . . 3 1 Recycler 5 | . . . 2 . . . 1 2 Operator 4 | . 1 1 2 . . . . . Watcher 1 | . . . . 1 . . . . Swarmer 26 | . 3 3 15 3 . 1 1 . Grunt 39 | . 6 9 11 4 7 . 2 . Brawler 5 | . . 3 1 1 . . . . Duelist 1 | . . 1 . . . . . . Sentry 16 | . . 7 4 3 1 . . 1 Hunter 1 | . . . 1 . . . . . Programmer 2 | . . . . . 1 . 1 . Best Kill Streak 10 | . 3 3 10 3 3 1 2 3 Combat Bots Only 9 | . 3 3 9 3 3 1 2 1 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 1 1 Gunslinging 1 | . . 1 . 1 . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Hostile Shots Fired 472 | . 81 50 115 42 22 4 33 125 Missed 155 | . 13 19 32 14 8 2 13 54 Damage Taken 4188 | . 816 422 952 432 162 68 398 938 Core 842 | . 150 100 81 73 40 18 34 346 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 390 | . 2 . 40 141 96 8 103 . Core Remaining (%) 74 | 100 40 75 . 72 . . 86 . Volleys Fired 285 | . 61 38 75 29 36 15 23 8 Largest 3 | . 2 3 3 3 3 3 3 2 Hottest 84 | . 60 75 75 84 84 84 84 56 Shots Fired 737 | . 122 116 212 83 77 45 66 16 Gun 737 | . 122 116 212 83 77 45 66 16 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 707 | . 92 116 212 83 77 45 66 16 Thermal 30 | . 30 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 13 14 13 12 13 17 8 14 Robot Miss Streak 5 | . 5 3 5 3 4 3 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 16 | . 3 1 7 2 3 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 481 | . 88 71 117 51 48 38 41 27 Core Hits 183 | . 22 31 58 22 21 6 15 8 Critical Kills 2 | . 1 . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . Critical Strikes 6 | . 1 . 2 . . . 1 2 Destroy 4 | . 1 . 2 . . . 1 . Sever 2 | . . . . . . . . 2 Melee Attacks 42 | . . 3 3 1 1 . 6 28 Impact 1 | . . . . . 1 . . . Slashing 38 | . . . 3 1 . . 6 28 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . 1 1 . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9002 | . 917 1197 2273 1007 1106 785 863 854 Guns 8197 | . 917 1197 2171 1007 992 785 863 265 Cannons . | . . . . . . . . . Explosions 114 | . . . . . 114 . . . Melee 691 | . . . 102 . . . . 589 Ramming . | . . . . . . . . . Kinetic 7963 | . 683 1197 2171 1007 992 785 863 265 Thermal 348 | . 234 . . . 114 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 691 | . . . 102 . . . . 589 Piercing . | . . . . . . . . . Highest Corruption 4 | . . 4 2 2 2 2 4 . Average Corruption 2 | . . 3 2 2 1 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 80 | . . 28 14 11 4 2 21 . Message Errors 17 | . . 5 4 2 . . 6 . Matter Fused 20 | . . 6 4 3 2 2 3 . Heat Flow Errors 11 | . . 3 2 2 1 . 3 . Energy Discharges 9 | . . 4 . 2 . . 3 . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 9 | . . 4 2 1 . . 2 . Data Loss (major) 7 | . . 1 2 1 1 . 2 . Misfires 3 | . . 2 . . . . 1 . Alerts 3 | . . 2 . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 47 | . . . 47 . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 47 | . . . 47 . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 283 | . 176 146 241 244 264 92 283 135 Average Temperature 55 | . 77 43 54 48 52 33 67 64 Received Heat Transfer 1056 | . 408 147 171 180 30 . 48 72 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 1 . . . . . 4 . Heat Transferred 575 | . 525 . . . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Peak Influence 586 | . 195 416 539 450 586 246 440 269 Initial 184 | . . 21 76 84 153 166 158 184 Average 207 | . 41 202 242 184 365 215 259 204 Maximum Alert Level 2 | . . 2 2 2 2 1 2 1 Low Security (%) 50 | 100 100 51 36 57 18 19 38 42 Level 1 39 | . . 46 45 37 32 80 48 57 Level 2 10 | . . 2 17 5 49 . 12 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 1 4 . 4 . 8 3 Investigation 8 | . 1 . 2 . . . 5 . Extermination 2 | . . . . . . . 1 1 Reinforcement 11 | . 1 1 2 . 4 . 1 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Distress Signals 16 | . 2 2 7 2 1 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 225 | . 16 39 55 22 28 8 44 13 Peak Tracking Total 11 | . 5 5 6 4 9 4 11 6 Tactical Retreats 19 | . 1 2 4 . 5 1 2 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Traps Triggered 8 | . . 2 2 . 3 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts 5 | . . 5 . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Machines Disabled 7 | . . . 2 3 1 . . 1 Max in Single Turn 1 | . . . 1 1 1 . . . Garrison Access 8 | . . . . 1 3 . 3 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Machines Accessed 59 | . 3 9 6 10 12 . 16 3 Terminals 35 | . 2 7 5 7 5 . 7 2 Fabricators 4 | . . . . . 2 . 2 . Repair Stations 6 | . 1 . 1 2 1 . 1 . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 5 | . . 2 . . . . 3 . Garrison Access 8 | . . . . 1 3 . 3 1 Total Hacks 154 | . 9 23 17 27 25 . 41 12 Successful 106 | . 8 19 9 18 12 . 31 9 Failed 48 | . 1 4 8 9 13 . 10 3 Catastrophic 4 | . . . 1 . 3 . . . Database Lockouts . | . . . . . . . . . Manual 75 | . 4 12 14 14 8 . 14 9 Terminals 105 | . 7 19 15 21 11 . 21 11 Fabricators 6 | . . . . . 2 . 4 . Repair Stations 14 | . 2 . 2 5 2 . 3 . Recycling Units 3 | . . . . . 3 . . . Scanalyzers 11 | . . 4 . . . . 7 . Garrison Access 15 | . . . . 1 7 . 6 1 Terminal Hacks 44 | . 5 10 4 8 1 . 11 5 Robot Analysis 2 | . . 1 . 1 . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 2 | . . . . 1 . . 1 . Branch Access Points 2 | . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . Machine Index 1 | . . . . . . . 1 . Terminal Index 2 | . . 1 . . . . . 1 Alert Level 6 | . 1 2 . 1 . . 1 1 Unreport Threat 8 | . . 1 3 2 . . 1 1 Locate Traps 2 | . . . . 1 . . 1 . Dispatch Records 1 | . 1 . . . . . . . Security Status 1 | . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . Recall Investigation 2 | . . . . . . . 2 . Hauler Manifests 6 | . 1 2 . 1 . . 1 1 Registered Prototypes 1 | . . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . Fabricator Hacks 6 | . . . . . 2 . 4 . Network Status 1 | . . . . . 1 . . . Load Schematic 2 | . . . . . . . 2 . Build 3 | . . . . . 1 . 2 . Repair Station Hacks 12 | . 2 . 2 4 2 . 2 . Scan Component 6 | . 1 . 1 2 1 . 1 . Repair 6 | . 1 . 1 2 1 . 1 . Recycling Unit Hacks 2 | . . . . . 2 . . . Process 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 9 | . . 4 . . . . 5 . Insert Component 5 | . . 2 . . . . 3 . Analyze 4 | . . 2 . . . . 2 . Garrison Access Hacks 8 | . . . . 1 3 . 3 1 Seal Access 8 | . . . . 1 3 . 3 1 Unauthorized Hacks 25 | . 1 5 3 5 2 . 6 3 Terminals 25 | . 1 5 3 5 2 . 6 3 Assimilate 1 | . . . . . . . . 1 Botnet 24 | . 1 5 3 5 2 . 6 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 41 | . 2 7 4 6 9 . 12 1 Full Trace Events 5 | . 1 . . . . . 4 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . 3 . . . Authchips . | . . . . . . . . . Time 134 | . . . . . 134 . . . Total Robot Build Rating 12 | . . . . . 12 . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 268 | . . . . . . . 268 . Total Part Build Rating 8 | . . . . . . . 8 . Parts Repaired 6 | . 1 . 1 2 1 . 1 . Time 311 | . 38 . 60 108 70 . 35 . Parts Recycled . | . . . . . . . . . Recycled Matter 5 | . . . . . 5 . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . 2 . . . . 2 . Part Schematics Acquired 3 | . . 2 . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . 2 . . . . . . Non-combat 2 | . . 2 . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . parse_system 2 | . . 2 . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Total Allies 36 | . . . . 10 3 19 . 4 Largest Group 20 | . . . . 10 7 20 12 4 Highest-Rated Group 495 | . . . . 173 111 495 350 122 Highest-Rated Ally 35 | . . . . 29 30 35 35 31 Total Orders 2 | . . . . . . . . 2 STAY 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 Ally Attacks 411 | . . . . 71 8 141 160 31 Total Damage 9113 | . . . . 774 94 5163 2589 493 Kills 46 | . . . . 10 . 12 21 3 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Robot Analysis Total 2 | . . 1 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Turns Passed 8191 | 81 1055 1621 1707 1220 605 173 1358 371 Spaces Moved 7149 | 51 603 886 992 688 1086 167 1699 977 Core 27 | 27 . . . . . . . . Treads 169 | 24 145 . . . . . . . Legs 1714 | . 458 886 370 . . . . . Wheels 506 | . . . 369 137 . . . . Hover 2641 | . . . 55 551 169 167 1699 . Flight 2092 | . . . 198 . 917 . . 977 Fastest Speed 5 | 50 120 120 29 42 26 40 40 5 Average Speed 73 | 127 129 147 109 104 28 40 43 22 Slowest Speed 245 | 200 160 190 245 120 40 40 180 29 Overloaded Moves 20 | . . . . . . . . 20 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . . 3 . 3 . . 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 53 68 63 88 29 85 37 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 19 | . . . . 1 1 . 6 11 Terrain Destroyed 35 | . . . . 1 17 . 6 11 Melee 19 | . . . . 1 1 . 6 11 Projectile . | . . . . . . . . . AOE 16 | . . . . . 16 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Total 9438 | 65 765 1134 1479 1122 1306 237 2267 1063 Wait 1626 | . 61 155 350 361 137 53 485 24 Move 7122 | 50 602 885 985 687 1080 166 1698 969 Hop 10 | . . . 3 . 3 . . 4 Pick Up 72 | 8 14 7 14 8 6 1 7 7 Fast Attach 38 | 4 4 5 6 6 1 . 10 2 Attach 36 | 2 8 . 10 1 8 . 4 3 Detach 13 | . 1 . 2 1 4 . 3 2 Swap 82 | 1 4 22 15 15 9 2 5 9 Drop 81 | . 10 14 16 13 3 . 18 7 Fire 285 | . 61 38 75 29 36 15 23 8 Melee 42 | . . 3 3 1 1 . 6 28 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 26 | . . . . . 18 . 8 . Rewire . | . . . . . . . . . Trap 5 | . . 5 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 15) 465 | -10/Materials | Core integrity fell below 50% 821 | -10/Materials | Discovered new exit (range 15) 918 | -10/Materials | Repaired Hacking Suite 993 | -10/Materials | Discovered new exit (range 11) 1137 | -10/Materials | Entered another Materials area 1137 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1482 | -9/Materials | Discovered new exit (range 12) 1602 | -9/Materials | Discovered new exit (range 16) 1747 | -9/Materials | Build established: Gunner 2084 | -9/Materials | Build established: Tank 2161 | -9/Materials | Discovered new exit (range 7) 2538 | -9/Materials | Identified exit to Mines 2758 | -9/Materials | Entered another Materials area 2758 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3172 | -8/Materials | Discovered new exit (range 15) 3852 | -8/Materials | Build established: Gunner 3926 | -8/Materials | Repaired Aerolev Unit 4071 | -8/Materials | Discovered new exit (range 5) 4149 | -8/Materials | Destroyed 9 combat bots 4151 | -8/Materials | Lost 3 parts (1p2w) 4465 | -8/Materials | Entered Storage 4758 | -8/Storage | Repaired Imp. Light Armor Plating 5046 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5165 | -8/Storage | Identified exit to Factory 5239 | -8/Storage | Repaired Prc. Assault Rifle 5661 | -8/Storage | Build established: Commander-Tank 5685 | -8/Storage | Entered Factory 5685 | -7/Factory | Accompanied by 7 allies 5685 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5760 | -7/Factory | Lost 5 allies 6004 | -7/Factory | Discovered new exit (range 11) 6020 | -7/Factory | Build established: Hacker-Sprinter 6210 | -7/Factory | Fabricated L-41 Fighter (x3) 6217 | -7/Factory | Repaired Prc. Assault Rifle? 6290 | -7/Factory | Sucked down chute 6290 | -7/Factory | Entered Waste 6294 | -7/Waste | Spotted C-40 Crusher 6294 | -7/Waste | Spotted C-40 Crusher 6313 | -7/Waste | Spotted C-40 Crusher 6323 | -7/Waste | Spotted C-40 Crusher 6331 | -7/Waste | Warlord forces began an assault 6339 | -7/Waste | Allies destroyed C-40 Crusher 6340 | -7/Waste | 3 allies followed down the chute 6342 | -7/Waste | Allies destroyed C-40 Crusher 6348 | -7/Waste | Spotted C-40 Crusher 6349 | -7/Waste | Allies destroyed C-40 Crusher 6355 | -7/Waste | Allies destroyed C-40 Crusher 6368 | -7/Waste | Spotted C-40 Crusher 6371 | -7/Waste | Allies destroyed C-40 Crusher 6385 | -7/Waste | Allies destroyed C-40 Crusher 6405 | -7/Waste | Discovered new exit (range 13) 6414 | -7/Waste | Lost 9 allies 6463 | -7/Waste | Entered Factory 6463 | -7/Factory | Accompanied by 12 allies 6535 | -7/Factory | Build established: Hacker-Skirmisher 6686 | -7/Factory | Repaired Prc. Assault Rifle 6955 | -7/Factory | Discovered new exit (range 10) 7319 | -7/Factory | Build established: Hacker-Mutant 7444 | -7/Factory | Identified exit to Factory 7457 | -7/Factory | Garrison activated, responded to threat 7681 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7692 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7821 | -7/Factory | Entered another Factory area 7821 | -6/Factory | Accompanied by 1 ally 7821 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7876 | -6/Factory | Identified exit to Lower Caves 8055 | -6/Factory | Spotted B-75 Beast 8113 | -6/Factory | Build established: Hacker-Sprinter 8192 | -6/Factory | Self-destructed Last Messages --------------- 08170_ Slug penetrates Wall. 08171_ H-66 Slayer Hvy. Assault Rifle severed. 08172_ Penetrated by Slug. 08174_ Slug penetrates Wall. 08174_ System Shield destroyed. 08175_ Penetrated by Slug. 08177_ Slug penetrates Wall. 08177_ Prc. Assault Rifle destroyed. 08177_ Slug penetrates Wall. 08179_ Wall collapses. 08179_ Slug penetrates Wall. 08180_ Penetrated by Slug. 08181_ Slug penetrates Wall. 08181_ Penetrated by Slug. 08182_ Acquired Nuclear Pulse Thruster. 08184_ Penetrated by Slug. 08190_ Slug penetrates Wall. 08192_ Slug penetrates H-66 Slayer. 08192_ Penetrated by Slug. 08192_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # "" # ] #????## #* | | # "" # #????# # | | ## """ #? #????#T ####### | | """ #? #?????# ####??? | | """ #?? #?????# #??? | | #?? #?????# #??? | | #???##########?????# #### | | ] ####???????????????# | | ###+#####"#???????????????# ##+##+# | | # #???????????????### # | | #""" """" #?????????????????# # * | | #"T """" #?????????????????# # | | #""" """" #?????????????????# # = | | # """" #???############### # | | ## === # = """" ##### ## # | | # = # """" "# " ## # | | # # ! "#### [ # ## | | ###############""#??# """" # ## | | #?????????????####??# """" == # ######## | | #???????????????????# " = *h[ #??????? | | #???????????????????# """ ; #??????? | | #???????????????????# """" [# #??????? | | #???????????????????# """" h # #??????? | | ##???????????????????# """" # #??????? | | ?????????????????????# # #??????? | | ?????????????????????# @ # #??????? | | ?????????????????????#;############ #??????? | | ?????????????????????###??????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????? ??????? | | ??????????????????????????????????? ??????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedPhasingMembrane Manual? 0 Play Time 03:25:29 Cumulative 69.7 hours Start 2024.11.29 @ 19:28:06 End 2024.11.30 @ 16:07:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 41% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4287d87e-1344-4975-90e2-93ff5c02136e