Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 16:34:36 Player: Zedx Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1910) 1910 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 5601 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 90/100 System Corruption 9% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit PSU Rigger > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Power Shielding PSU Rigger > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Matter Pod Shock Rifle Lightning Gun Particle Gun Particle Gun Assault Rifle Light Cannon Mining Laser Plasma Cutter Heavy Mace [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device PSU Rigger Storage Large Storage Unit Protection Power Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . 1 . . . . . Propulsion 1 | . . . . . . . . 1 Utility 2 | . . . 1 . . . 1 . Weapon 2 | . . . . . . . 1 1 Parts Attached 51 | 6 3 2 3 . 2 1 14 20 Power 9 | 1 1 1 1 . . 1 3 1 Engine 3 | 1 . 1 . . . . . 1 Core 6 | . 1 . 1 . . 1 3 . Reactor . | . . . . . . . . . Propulsion 13 | 2 . . . . . . 3 8 Treads . | . . . . . . . . . Leg 13 | 2 . . . . . . 3 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 1 1 1 . 2 . 2 2 Device 2 | . . . . . 1 . . 1 Storage 4 | 1 . . 1 . 1 . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . 1 1 . . . . 2 . Artifact . | . . . . . . . . . Weapon 19 | 2 1 . 1 . . . 6 9 Energy Gun 6 | . . . 1 . . . 1 4 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | 2 . . . . . . 2 2 Ballistic Cannon 4 | . 1 . . . . . 2 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 30 | . . . . . . . 10 20 Power 4 | . . . . . . . 2 2 Propulsion 9 | . . . . . . . 3 6 Utility 5 | . . . . . . . 1 4 Weapon 12 | . . . . . . . 4 8 Highest Loss Streak 19 | . . . . . . . 10 19 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 93 99 98 100 100 100 85 72 Engine 7 | . 4 3 11 11 11 11 3 4 Core 10 | . 9 10 11 11 11 11 9 9 Leg 21 | . 28 28 22 22 22 22 15 21 Device 5 | . . . . . 2 11 9 7 Storage 15 | . 14 14 20 22 22 22 12 7 Protection 9 | . 8 13 11 11 8 . 11 10 Energy Gun 5 | . . . 8 11 11 11 4 . Ballistic Gun 5 | . 20 14 2 . . . 5 6 Ballistic Cannon 7 | . 7 14 11 11 11 11 9 . Naked Turns . | . . . . . . . . . Heaviest Build 62 | 11 18 18 25 25 41 41 52 62 Greatest Support 45 | 20 20 20 20 20 20 20 20 45 Greatest Overweight (x) 8 | . . . 1 1 2 2 7 8 Average Overweight (x) 1 | . . . 1 1 1 2 2 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 Average Capacity 13 | 5 8 8 8 8 14 15 15 15 Most Carried 15 | 4 7 8 7 7 14 14 13 15 Average Carried 9 | 1 4 7 6 7 8 12 10 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 Final Carried 13 | . 7 8 7 7 12 13 12 3 Class Distribution -------------------- 61% | Mutant 36% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1551 | 257 57 101 . . . 76 427 633 Remotely . | . . . . . . . . . Salvage Created 1896 | . 95 84 . . . 44 712 961 Parts 106 | . 5 11 . . . 1 35 54 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 40 | . 2 4 . . . 1 17 16 Melee 1 | . . . . . . . . 1 Guns 23 | . 2 1 . . . 1 6 13 Cannons 10 | . . 3 . . . . 7 . AOE 6 | . . . . . . . 4 2 Classes Destroyed 10 | . 1 2 . . . 1 1 5 Worker 3 | . . . . . . . 1 2 Builder 2 | . . . . . . . . 2 Recycler 1 | . . . . . . . . 1 Watcher 2 | . . . . . . . . 2 Swarmer 6 | . . 3 . . . . 3 . Grunt 21 | . 2 . . . . . 13 6 Sentry 3 | . . 1 . . . . 1 1 Specialist 1 | . . . . . . . . 1 Hunter 3 | . . . . . . 1 . 2 Programmer 6 | . . . . . . . . 6 Best Kill Streak 6 | . 2 3 . . . 1 6 5 Combat Bots Only 6 | . 2 3 . . . 1 6 4 Max Kills in Single Turn 3 | . 1 1 . . . 1 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 427 | . 9 25 . . . 10 147 236 Missed 133 | . 1 11 . . . 2 51 68 Damage Taken 4649 | . 117 144 . . . 119 1446 2823 Core 1297 | . 48 30 . . . . 506 713 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 52 | . . . . . . . 32 20 Core Remaining (%) 69 | 100 . 68 . . . 100 8 . Volleys Fired 113 | . 6 13 . . . 4 39 51 Largest 3 | . 2 2 . . . 2 3 3 Hottest 200 | . 40 55 . . . 75 155 200 Shots Fired 195 | . 12 26 . . . 8 92 57 Gun 127 | . 12 13 . . . 4 44 54 Cannon 67 | . . 13 . . . 4 47 3 Launcher . | . . . . . . . . . Special 1 | . . . . . . . 1 . Kinetic 155 | . 12 26 . . . 4 67 46 Thermal 13 | . . . . . . . 4 9 Explosive . | . . . . . . . . . Electromagnetic 27 | . . . . . . 4 21 2 Robot Hit Streak 8 | . 4 2 . . . 3 8 8 Robot Miss Streak 6 | . 2 4 . . . 2 4 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 122 | . 8 10 . . . 4 54 46 Core Hits 91 | . 5 5 . . . 3 38 40 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 5 | . . . . . . . 3 2 Burn 1 | . . . . . . . . 1 Destroy 1 | . . . . . . . 1 . Blast 1 | . . . . . . . 1 . Corrupt 1 | . . . . . . . 1 . Smash 1 | . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . 2 Impact 2 | . . . . . . . . 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4484 | . 80 157 . . . 53 1295 2899 Guns 2798 | . 80 53 . . . 38 330 2297 Cannons 699 | . . 104 . . . 15 524 56 Explosions 921 | . . . . . . . 436 485 Melee 56 | . . . . . . . . 56 Ramming 10 | . . . . . . . 5 5 Kinetic 3146 | . 80 157 . . . 15 707 2187 Thermal 777 | . . . . . . . 152 625 Explosive . | . . . . . . . . . Electromagnetic 495 | . . . . . . 38 431 26 Impact 56 | . . . . . . . . 56 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Message Errors 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 173 | . . . . . . . . 173 Projectiles . | . . . . . . . . . Explosions 145 | . . . . . . . . 145 Melee 28 | . . . . . . . . 28 Knockbacks 9 | . . 2 . . . . 7 . Impact . | . . . . . . . . . Kinetic 7 | . . 1 . . . . 6 . Secondary 2 | . . 1 . . . . 1 . Self-Inflicted Damage 51 | . . . . . . . . 51 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 6 | . . 2 . . . . 2 2 Kicked 6 | . . 2 . . . . 2 2 Crushed . | . . . . . . . . . Highest Temperature 395 | . 18 63 . . . 108 395 315 Average Temperature 96 | . 10 22 . . . 54 120 102 Received Heat Transfer 1242 | . 66 9 . . . . 873 294 Effects 4 | . . . . . . . 2 2 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . 1 1 3 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 601 | . . . . . . . 150 451 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 401 | . 65 130 . . . 60 401 271 Initial 126 | . . 25 . . . . 23 126 Average 87 | . 43 52 . . . 5 226 88 Maximum Alert Level 2 | . . . . . . . 2 1 Low Security (%) 83 | 100 100 100 100 100 . 100 22 91 Level 1 13 | . . . . . . . 58 8 Level 2 3 | . . . . . . . 18 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . . . . . 2 7 Investigation 2 | . . . . . . . 1 1 Extermination 4 | . . . . . . . . 4 Reinforcement 4 | . 1 . . . . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 5 4 . . . 1 26 31 Peak Tracking Total 12 | . 2 3 . . . 1 8 12 Tactical Retreats 5 | . . . . . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 7 | . . . . . . 1 2 4 Max in Single Turn 4 | . . . . . . 1 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 9 | . . . 2 . 4 . 1 2 Terminals 4 | . . . 2 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 39 | . . . 3 . 29 . 4 3 Successful 34 | . . . 2 . 29 . 2 1 Failed 5 | . . . 1 . . . 2 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 5 | . . . . . 2 . 3 . Terminals 8 | . . . 3 . . . 4 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 34 | . . . 2 . 29 . 2 1 Record 30 | . . . 1 . 29 . . . Open DSF 1 | . . . . . . . . 1 Alert Level 2 | . . . 1 . . . 1 . Dispatch Records 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . 1 . . . 1 1 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4773 | 46 185 467 178 48 1420 398 562 1469 Spaces Moved 2224 | 39 130 310 92 26 703 138 152 634 Core 25 | 19 . . . . . . 5 1 Treads . | . . . . . . . . . Legs 2199 | 20 130 310 92 26 703 138 147 633 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 260 190 190 Average Speed 189 | 85 120 120 190 190 200 260 264 199 Slowest Speed 450 | 120 120 120 190 190 260 260 400 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 24 44 11 11 92 32 20 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 40 | . . . . . . . 3 37 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . 2 6 AOE 32 | . . . . . . . 1 31 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2635 | 52 147 381 95 25 715 170 227 823 Wait 174 | . 1 42 . . 1 25 8 97 Move 2216 | 38 129 309 91 25 702 137 151 634 Hop . | . . . . . . . . . Pick Up 53 | 7 8 7 1 . 5 2 12 11 Fast Attach . | . . . . . . . . . Attach 39 | 6 1 1 2 . 1 . 13 15 Detach 1 | . . . . . . . . 1 Swap 12 | . 2 1 1 . 1 1 1 5 Drop 17 | 1 . 6 . . 3 1 1 5 Fire 113 | . 6 13 . . . 4 39 51 Melee 2 | . . . . . . . . 2 Ram . | . . . . . . . . . Kick 6 | . . 2 . . . . 2 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 7) 232 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 545 | -10/Mines | Discovered new exit (range 16) 552 | -10/Mines | Learned Materials interactive machine intel 596 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 699 | -10/Mines | Entered Materials 699 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 700 | -9/Materials | Loaded intel: 18 interactive machine locations 843 | -9/Materials | Discovered new exit (range 15) 877 | -9/Materials | Entered Mines 895 | -9/Mines | Met a Derelict bent on vengeance 915 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 917 | -9/Mines | Discovered new exit (range 5) 925 | -9/Mines | Entered Exiles 977 | -9/Exiles | Met 8R-AWN 1009 | -9/Exiles | Met EX-HEX 1162 | -9/Exiles | Met EX-DEC 1238 | -9/Exiles | Discovered new exit (range 14) 1348 | -9/Exiles | Learned location of Zion (-7) 1451 | -9/Exiles | Visited The Gauntlet 1722 | -9/Exiles | Met EX-BIN 1918 | -9/Exiles | Aligned with FarCom system 1919 | -9/Exiles | Given EX-Vault access code 2043 | -9/Exiles | Opened EX-Vault 2054 | -9/Exiles | Found Prototype Device 2059 | -9/Exiles | Found Prototype Device 2066 | -9/Exiles | Identified PSU Rigger 2070 | -9/Exiles | Found Prototype Ballistic Gun 2148 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2312 | -9/Exiles | Discovered new exit (range 14) 2345 | -9/Exiles | Stole two prototypes: PSU Rigger, XL Autogun Array 2345 | -9/Exiles | Entered Mines 2719 | -8/Mines | Discovered new exit (range 8) 2743 | -8/Mines | Entered Materials 2743 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2977 | -8/Materials | Core integrity fell below 50% 3002 | -8/Materials | Lost 10 parts (2p3n1u4w) 3009 | -8/Materials | Core integrity fell below 20% 3268 | -8/Materials | Discovered new exit (range 10) 3294 | -8/Materials | Build established: Tank 3305 | -8/Materials | Entered Factory 3305 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3307 | -7/Factory | FarCom data flow suspended 3417 | -7/Factory | Identified XL Autogun Array 4696 | -7/Factory | Cargo convoy interrupted 4759 | -7/Factory | Core integrity fell below 50% 4771 | -7/Factory | Core integrity fell below 20% 4774 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- (Smash). 04766_ Destroyed Gauss Rifle. 04766_ X-62 Marksman system corrupted by crushing effect. 04766_ Core Analyzer fried. 04766_ Adv. Visual Processing Unit fried. 04766_ Armor Integrity Analyzer fried. 04766_ X-62 Marksman destroyed. 04767_ K-01 Serf collects debris. 04768_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04769_ R-06 Scavenger collects Wheel. 04769_ K-01 Serf collects debris. 04770_ 3AJDOPK 8=W#FH JL0ZGYBSX1RE#ELYBOEML 04770_ K-01 Serf collects debris. 04771_ Penetrated by Slug. 04772_ K-01 Serf collects debris. 04773_ Hvy. Mace destroyed. 04773_ Door malfunctions. 04774_ K-01 Serf collects debris. 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""" """ #????? | | ???????????????# """T""" #????? | | ???????????????????############ #????? | | ??????????????????????????????# ###### | | ????????????????????????? | | ????????????????????????####### ##+###### | | ??????????????????????????????# # #? | | ??????????????????????????????######## # #? | | ?????????????????????????????????????# #! #? | | ?????????????????????????????????????# # [ #? | | ?????????????????????????????????????+ # = #? | | ?????????????????????????????????????# # #? | | ?????????????????????????????????????# ########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 25 Energy Capacity 560 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Serviceable Loadout Challenges ------------ None Game ------ Seed PortableIonicFirepult Manual? 0 Play Time 00:41:19 Cumulative 2.5 hours Start 2024.04.10 @ 13:03:04 End 2024.04.10 @ 16:34:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6f14563-8d9a-4779-b2f2-7cd73ee3aa36