Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 09:35:43 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (8) 40 Value Destroyed (212) 212 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 7086 Bonus ------- Pacifist 834 Entered DSFs 500 Cogmind --------- Core Integrity 221/1300 Matter 247/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite System Shield Power Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Power Shielding > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Hacking Suite Grenade Launcher [Rating: 20] Favorites ----------- Power None Propulsion None Utility Advanced Visual Processing Unit Processor Advanced Visual Processing Unit Protection Improved Power Shielding Weapon Power Maul Launcher Smartbomb Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 . 2 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 14 | . . . 2 2 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 10 | . . . . . 7 . . 1 1 1 Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 6 | . . . . . 5 . . . 1 . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor 4 | . . . . . 4 . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 4 | . . . . . 2 . . 1 . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 2 | . . . . . . . . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 16 | . . . . . 30 33 33 22 8 2 Processor 12 | . . . . . 24 26 26 16 4 . Protection 3 | . . . . . 4 6 6 5 4 2 Naked Turns 256 | . 13 35 38 64 20 . . . 2 84 Heaviest Build 5 | . . . . . 5 2 2 5 2 2 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 3 3 3 3 5 5 5 Average Carried 3 | . . . 1 1 2 3 3 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 3 3 3 3 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Matter Collected 190 | 162 . . . . 20 . 8 . . . Remotely . | . . . . . . . . . . . Salvage Created 142 | . . . . . 71 . . . . 71 Parts 18 | . . . . . 9 . . . . 9 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 6 | . . . . . 3 . . . . 3 AOE 6 | . . . . . 3 . . . . 3 Classes Destroyed 2 | . . . . . 2 . . . . . Worker 2 | . . . . . 1 . . . . 1 Swarmer 6 | . . . . . 3 . . . . 3 Best Kill Streak 4 | . . . . . 3 . . . . 4 Combat Bots Only 3 | . . . . . 3 . . . . 3 Max Kills in Single Turn 3 | . . . . . 3 . . . . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Damage Taken 2966 | . 15 . . 523 336 . 52 459 373 1208 Core 2726 | . 15 . . 523 319 . 52 459 279 1079 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . 94 7 Core Remaining (%) 71 | 100 . 94 100 4 54 . 93 54 75 . Volleys Fired 3 | . . . . . 1 . . . . 2 Largest 1 | . . . . . 1 . . . . 1 Hottest 46 | . . . . . 30 . . . . 46 Shots Fired 3 | . . . . . 1 . . . . 2 Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . 2 Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 3 | . . . . . 1 . . . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . . 2 Robot Miss Streak 1 | . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . . . 2 Core Hits 16 | . . . . . 5 . . . . 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 3 | . . . . . 2 . . 1 . . Impact 3 | . . . . . 2 . . 1 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 676 | . . . . 12 181 . . . 15 468 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 538 | . . . . . 124 . . . . 414 Melee . | . . . . . . . . . . . Ramming 138 | . . . . 12 57 . . . 15 54 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 538 | . . . . . 124 . . . . 414 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . 1 . . . . . 3 Average Corruption 2 | . . . . 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . . 2 Projectiles . | . . . . . . . . . . . Explosions 2 | . . . . . . . . . . 2 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . 5 25 . . . 7 24 Shots . | . . . . . . . . . . . Rammed 27 | . . . . 3 7 . . . 2 15 Targets Rammed 27 | . . . . 3 7 . . . 2 15 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 23 | . 2 . . 23 . . . . . . Average Temperature 10 | . 2 . . 14 . . . . . . Received Heat Transfer 690 | . 27 . . 297 126 . . 171 51 18 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Peak Influence 321 | . . 15 20 83 321 161 112 215 105 213 Initial 156 | . . . 5 8 37 156 112 58 105 54 Average 102 | . . 14 9 36 124 156 112 144 105 108 Maximum Alert Level 1 | . . . . . 1 . . 1 . 1 Low Security (%) 91 | 100 100 100 100 100 85 100 100 95 100 87 Level 1 8 | . . . . . 14 . . 4 . 12 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . . 2 4 . . 1 1 1 Investigation 4 | . . . . 1 1 . . 1 . 1 Extermination 1 | . . . . . 1 . . . . . Reinforcement 4 | . . . . 1 2 . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Distress Signals 2 | . . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 2 2 1 15 13 . 2 12 6 13 Peak Tracking Total 15 | . 2 2 1 15 7 . 1 6 6 9 Tactical Retreats 8 | . . . . 2 3 . . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Traps Triggered 4 | . . . . 1 . . . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Machines Accessed 5 | . . . . . 3 1 . 1 . . Terminals 4 | . . . . . 3 1 . . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . . . . . 6 1 . 1 . . Successful 4 | . . . . . 2 1 . 1 . . Failed 4 | . . . . . 4 . . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . Terminals 7 | . . . . . 6 1 . . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . . . 2 1 . . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . Overload 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . 3 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Turns Passed 837 | 10 13 35 38 64 295 9 15 122 71 165 Spaces Moved 1537 | 20 26 67 75 118 530 17 31 229 135 289 Core 1537 | 20 26 67 75 118 530 17 31 229 135 289 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 100 50 50 100 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 14 | 3 8 21 13 19 22 1 47 11 6 13 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . . . . . 2 . . 1 . . Terrain Destroyed 19 | . . . . . 6 . . 1 . 12 Melee 3 | . . . . . 2 . . 1 . . Projectile . | . . . . . . . . . . . AOE 16 | . . . . . 4 . . . . 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Fac Res Total 1582 | 19 25 67 74 122 550 16 30 234 138 307 Wait . | . . . . . . . . . . . Move 1528 | 19 25 66 74 117 529 16 30 228 135 289 Hop . | . . . . . . . . . . . Pick Up 6 | . . 1 . 2 1 . . 2 . . Fast Attach 6 | . . . . . 5 . . . 1 . Attach 4 | . . . . . 2 . . 1 . 1 Detach 3 | . . . . . 2 . . 1 . . Swap . | . . . . . . . . . . . Drop 3 | . . . . . 1 . . 1 1 . Fire 3 | . . . . . 1 . . . . 2 Melee 3 | . . . . . 2 . . 1 . . Ram 26 | . . . . 3 7 . . . 1 15 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/DSF -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 11 | -11/Junkyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 16) 24 | -10/Materials | Entered Mines 39 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 54 | -10/Mines | Discovered new exit (range 8) 59 | -10/Mines | Entered Materials 59 | -9/Materials | Evolved 2 slots: Utility x2 89 | -9/Materials | Discovered new exit (range 16) 97 | -9/Materials | Entered another Materials area 97 | -8/Materials | Evolved 2 slots: Utility x2 151 | -8/Materials | Core integrity fell below 50% 155 | -8/Materials | Discovered new exit (range 15) 156 | -8/Materials | Core integrity fell below 20% 161 | -8/Materials | Entered Factory 161 | -7/Factory | Evolved 2 slots: Utility x2 302 | -7/Factory | Identified exit to Factory 314 | -7/Factory | Discovered new exit (range 18) 318 | -7/Factory | Build established: Mutant 456 | -7/Factory | Entered another Factory area 456 | -6/Factory | Evolved 2 slots: Utility x2 464 | -6/Factory | Identified exit to DSF 465 | -6/Factory | Entered DSF 470 | -6/DSF | Discovered new exit (range 20) 480 | -6/DSF | Entered Factory 480 | -5/Factory | Evolved 2 slots: Utility x2 598 | -5/Factory | Discovered new exit (range 12) 602 | -5/Factory | Entered another Factory area 602 | -4/Factory | Evolved 2 slots: Utility x2 668 | -4/Factory | Discovered new exit (range 7) 673 | -4/Factory | Entered Research 673 | -3/Research | Evolved 2 slots: Utility x2 776 | -3/Research | Core integrity fell below 50% 835 | -3/Research | Core integrity fell below 20% 838 | -3/Research | Self-destructed Last Messages --------------- 00773_ Penetrated by Slug. 00773_ Slug penetrates Door. 00775_ Slug penetrates Wall. 00779_ S-43 Plague destroyed. 00779_ Penetrated by Slug. 00779_ Slug penetrates Wall. 00781_ Destroyed Xenon Bombardment Thruster. 00781_ S-43 Plague destroyed. 00781_ K-01 Serf destroyed. 00781_ U-05 Engineer lays Concrete. 00782_ Smartbomb Launcher destroyed. 00782_ Penetrated by Slug. 00783_ U-05 Engineer lays Concrete. 00811_ Slug penetrates Wall. 00812_ Penetrated by Slug. 00814_ Slug penetrates Wall. 00820_ Slammed into W-44 Eye. 00822_ Slammed into K-01 Serf. 00824_ Destabilizing: Core damaged (-39). 00827_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????# ??# #?# * ## | | ?????????????????????#==/ # #?# #? | | ?????????????????????#== + #?# #? | | ?????????????????????#=/ # #?# #? | | ?????????????????????# ??# #?######/###? | | ?????????????????????# ????# ######## #??? | | ???????????????????????????# #### | | ???????????????????????????# | | ???????????????????????????# #### | | ???????????????????????????# ######## #??? | | ?????????????????????######## #??????# #??? | | ?????????????????????# #?# #??????# #??? | | ?????????????????????# #?# #??????# #??? | | ?????????????????????# #?# ######??????# #??? | | ?????????????????????# #?# #???????????# #??? | | ?????????????????????# #?# #?????####### #??? | | ?????????????????????#= #?# #?????# #??? | | ?????????????????????# ### #?????# #######??? | | ?????????????????????# + #?????# #????????? | | ?????????????????????# #+#########?# #????????? | | ?????????????????????###### #?# #????????? | | ?????????????????????# !! # #?# #????????? | | ?????????????????????# ! # #?# #????????? | | ?????????????????????# # #?# #????????? | | ?????????????????????# ############# #????????? | | ?????????????????????# @/ s + ???????? | | ?????????????????????# #######+##### # ?????? | | ?????????????????????# #???? ??# # ! ???? | | ?????????????????????# ]#???# ## #?#####??? | | ?????????????????????# #???# * ## #????????? | | ?????????????????????######???# ## #????????? | | ??????????????????????????????# ## #????????? | | ??????????????????????????????# ## #????????? | | ??????????????????????????????########? ?????????? | | ??????????????????????????????########? ?????????? | | ??????????????????????????????# #? ?????????? | | ??????????????????????????????# #? ?????????? | | ??????????????????????????????# #? ?????????? | | ?????????????????????########## #? ?????????? | | ?????????????????????? # #? ?????????? | | ?????????????????????? # #???????????? | | ?????????????????????# """ ###+####???????????# | | ?????????????????????# """ # #?#+#####????# | | ?????????????????????# """ # "" #?# ????# | | ?????????????????????# + T" #?# #?# | | ?????????????????????# # #?# """#?# | | ?????????????????????# # #?# """#?# | | ?????????????????????# ### ###?# ] """#?# | | ?????????????????????##########?# #???# #?# | | ?????????????????????# ???????# ##### #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 274 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Core Shielding 30 Power Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationLinkedShotgun Manual? 0 Play Time 00:10:59 Cumulative 217.3 hours Start 2023.05.16 @ 09:26:42 End 2023.05.16 @ 09:35:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 657 Rogue 657 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1456bdc-f41b-4c0d-bb80-55089fe987c0